convert shop random sets to JSON
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@@ -284,114 +284,3 @@ class JSONCommonItemSet : public CommonItemSet {
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public:
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explicit JSONCommonItemSet(const phosg::JSON& json);
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};
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class RELFileSet {
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public:
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template <typename ValueT, typename WeightT = ValueT>
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struct WeightTableEntry {
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ValueT value;
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WeightT weight;
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phosg::JSON json() const {
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return phosg::JSON::dict({{"Weight", this->weight}, {"Value", this->value}});
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}
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static WeightTableEntry<ValueT, WeightT> from_json(const phosg::JSON& json) {
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return WeightTableEntry<ValueT, WeightT>{json.get_int("Weight"), json.get_int("Value")};
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}
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} __attribute__((packed));
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using WeightTableEntry8 = WeightTableEntry<uint8_t>;
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using WeightTableEntry32 = WeightTableEntry<be_uint32_t>;
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check_struct_size(WeightTableEntry8, 2);
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check_struct_size(WeightTableEntry32, 8);
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protected:
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std::shared_ptr<const std::string> data;
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phosg::StringReader r;
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struct TableSpec {
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be_uint32_t offset;
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uint8_t entries_per_table;
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parray<uint8_t, 3> unused;
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} __packed_ws__(TableSpec, 8);
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RELFileSet(std::shared_ptr<const std::string> data);
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template <typename T>
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std::pair<const T*, size_t> get_table(const TableSpec& spec, size_t index) const {
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const T* entries = &r.pget<T>(
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spec.offset + index * spec.entries_per_table * sizeof(T), spec.entries_per_table * sizeof(T));
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return std::make_pair(entries, spec.entries_per_table);
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}
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};
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class ArmorRandomSet : public RELFileSet {
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public:
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// This class parses and accesses data from ArmorRandom.rel
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ArmorRandomSet(std::shared_ptr<const std::string> data);
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std::pair<const WeightTableEntry8*, size_t> get_armor_table(size_t index) const;
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std::pair<const WeightTableEntry8*, size_t> get_shield_table(size_t index) const;
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std::pair<const WeightTableEntry8*, size_t> get_unit_table(size_t index) const;
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private:
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const parray<TableSpec, 3>* tables;
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};
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class ToolRandomSet : public RELFileSet {
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public:
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// This class parses and accesses data from ToolRandom.rel
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ToolRandomSet(std::shared_ptr<const std::string> data);
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struct TechDiskLevelEntry {
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enum class Mode : uint8_t {
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LEVEL_1 = 0,
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PLAYER_LEVEL_DIVISOR = 1,
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RANDOM_IN_RANGE = 2,
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};
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Mode mode;
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uint8_t player_level_divisor_or_min_level;
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uint8_t max_level;
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} __packed_ws__(TechDiskLevelEntry, 3);
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std::pair<const uint8_t*, size_t> get_common_recovery_table(size_t index) const;
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std::pair<const WeightTableEntry8*, size_t> get_rare_recovery_table(size_t index) const;
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std::pair<const WeightTableEntry8*, size_t> get_tech_disk_table(size_t index) const;
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std::pair<const TechDiskLevelEntry*, size_t> get_tech_disk_level_table(size_t index) const;
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private:
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const TableSpec* common_recovery_table_spec;
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const TableSpec* rare_recovery_table_spec;
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const TableSpec* tech_disk_table_spec;
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const TableSpec* tech_disk_level_table_spec;
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};
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class WeaponRandomSet : public RELFileSet {
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public:
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// This class parses and accesses data from WeaponRandom*.rel
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WeaponRandomSet(std::shared_ptr<const std::string> data);
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struct RangeTableEntry {
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be_uint32_t min;
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be_uint32_t max;
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} __packed_ws__(RangeTableEntry, 8);
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std::pair<const WeightTableEntry8*, size_t> get_weapon_type_table(size_t index) const;
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const parray<WeightTableEntry32, 6>* get_bonus_type_table(size_t which, size_t index) const;
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const RangeTableEntry* get_bonus_range(size_t which, size_t index) const;
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const parray<WeightTableEntry32, 3>* get_special_mode_table(size_t index) const;
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const RangeTableEntry* get_standard_grind_range(size_t index) const;
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const RangeTableEntry* get_favored_grind_range(size_t index) const;
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private:
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struct Offsets {
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be_uint32_t weapon_type_table; // [{c, o -> (table)}](10)
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be_uint32_t bonus_type_table1; // [[{u32 value, u32 weight}](6)](9)
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be_uint32_t bonus_type_table2; // [[{u32 value, u32 weight}](6)](9)
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be_uint32_t bonus_range_table1; // [{u32 min_index, u32 max_index}](9)
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be_uint32_t bonus_range_table2; // [{u32 min_index, u32 max_index}](9)
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be_uint32_t special_mode_table; // [[{u32 value, u32 weight}](3)](8)
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be_uint32_t standard_grind_range_table; // [{u32 min, u32 max}](6)
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be_uint32_t favored_grind_range_table; // [{u32 min, u32 max}](6)
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} __packed_ws__(Offsets, 0x20);
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const Offsets* offsets;
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};
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