update Ep3 BB command format
This commit is contained in:
@@ -2331,7 +2331,7 @@ struct S_Meseta_GC_Ep3_BA {
|
||||
// This command is not valid on Episode 3 Trial Edition. Because of this, it
|
||||
// must have been added fairly late in development, but it seems to be unused,
|
||||
// perhaps because the E1/E3 commands are generally more useful... but the E1/E3
|
||||
// commands exist in the Trial Edition! So why was this added? Was it just never
|
||||
// commands exist in Trial Edition! So why was this added? Was it just never
|
||||
// finished? We may never know...
|
||||
// header.flag is the number of valid match entries.
|
||||
|
||||
@@ -2346,7 +2346,7 @@ struct S_TournamentMatchInformation_GC_Ep3_BB {
|
||||
le_uint16_t num_teams = 0;
|
||||
le_uint16_t unknown_a3 = 0; // Probably actually unused
|
||||
struct MatchEntry {
|
||||
parray<char, 0x20> name;
|
||||
ptext<char, 0x20> name;
|
||||
uint8_t locked = 0;
|
||||
uint8_t count = 0;
|
||||
uint8_t max_count = 0;
|
||||
|
||||
Reference in New Issue
Block a user