update comment on map_category

This commit is contained in:
Martin Michelsen
2023-09-11 12:33:25 -07:00
parent df013784fc
commit d843a54245
+5 -7
View File
@@ -985,13 +985,11 @@ struct MapDefinition { // .mnmd format; also the format of (decompressed) quests
/* 59D8 */ be_uint16_t unknown_a9_c;
/* 59DA */ be_uint16_t unknown_a9_d;
// map_category appears to specify where in the menu the map should appear in
// offline mode. (In online mode, this is ignored, and the map's location in
// the menu is determined by the corresponding field in the compressed map
// list instead.) If this is FF, the map appears in the Free Battle section;
// if it's a small positive number (usually 0 or 2), the map appears in the
// Quest section instead. It's not known if this controls anything else; the
// values 0, 1, and 2 appear to all do the same thing here.
// map_category specifies where in the menu the map should appear in the maps
// menu. If this is FF, the map appears in the Free Battle section; if it's a
// small number (usually 0 or 2), the map appears in the Quest section
// instead. It's not known if this controls anything else; the values 0, 1,
// and 2 appear to all do the same thing here.
/* 59DC */ uint8_t map_category;
// This field determines block graphics to be used in the Cyber environment.