make hide_download_commands configurable
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+2
-1
@@ -191,7 +191,8 @@ Client::Client(
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// Don't print data sent to patch clients to the logs. The patch server
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// protocol is fully understood and data logs for patch clients are generally
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// more annoying than helpful at this point.
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if ((this->channel.version == Version::PC_PATCH) || (this->channel.version == Version::BB_PATCH)) {
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if ((server->get_state()->hide_download_commands) &&
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((this->channel.version == Version::PC_PATCH) || (this->channel.version == Version::BB_PATCH))) {
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this->channel.terminal_recv_color = TerminalFormat::END;
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this->channel.terminal_send_color = TerminalFormat::END;
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}
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@@ -1135,7 +1135,7 @@ static void on_93_BB(shared_ptr<Client> c, uint16_t, uint32_t, string& data) {
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// command.
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on_login_complete(c);
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} else {
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} else if (s->hide_download_commands) {
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// The BB data server protocol is fairly well-understood and has some large
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// commands, so we omit data logging for clients on the data server.
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c->log.info("Client is in the BB data server phase; disabling command data logging for the rest of this client\'s session");
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+2
-1
@@ -3206,7 +3206,8 @@ void send_quest_file_chunk(
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cmd.data_size = size;
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c->log.info("Sending quest file chunk %s:%zu", filename.c_str(), chunk_index);
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c->channel.send(is_download_quest ? 0xA7 : 0x13, chunk_index, &cmd, sizeof(cmd), true);
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const auto& s = c->require_server_state();
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c->channel.send(is_download_quest ? 0xA7 : 0x13, chunk_index, &cmd, sizeof(cmd), s->hide_download_commands);
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}
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template <typename CommandT>
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@@ -67,6 +67,7 @@ ServerState::ServerState(shared_ptr<struct event_base> base, const string& confi
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ep3_final_round_meseta_bonus(300),
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ep3_jukebox_is_free(false),
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ep3_behavior_flags(0),
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hide_download_commands(true),
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run_shell_behavior(RunShellBehavior::DEFAULT),
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cheat_mode_behavior(BehaviorSwitch::OFF_BY_DEFAULT),
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bb_global_exp_multiplier(1),
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@@ -719,6 +720,7 @@ void ServerState::parse_config(const JSON& json, bool is_reload) {
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this->ep3_jukebox_is_free = json.get_bool("Episode3JukeboxIsFree", this->ep3_jukebox_is_free);
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this->ep3_behavior_flags = json.get_int("Episode3BehaviorFlags", this->ep3_behavior_flags);
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this->ep3_card_auction_points = json.get_int("CardAuctionPoints", this->ep3_card_auction_points);
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this->hide_download_commands = json.get_bool("HideDownloadCommands", this->hide_download_commands);
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this->proxy_allow_save_files = json.get_bool("ProxyAllowSaveFiles", this->proxy_allow_save_files);
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this->proxy_enable_login_options = json.get_bool("ProxyEnableLoginOptions", this->proxy_enable_login_options);
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@@ -105,6 +105,7 @@ struct ServerState : public std::enable_shared_from_this<ServerState> {
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uint32_t ep3_final_round_meseta_bonus;
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bool ep3_jukebox_is_free;
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uint32_t ep3_behavior_flags;
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bool hide_download_commands;
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RunShellBehavior run_shell_behavior;
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BehaviorSwitch cheat_mode_behavior;
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std::vector<std::shared_ptr<const PSOBBEncryption::KeyFile>> bb_private_keys;
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@@ -226,6 +226,11 @@
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// Static game data messages describe the loading of any kind of game data.
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"StaticGameData": "INFO",
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},
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// Some large commands (especially during the BB login sequence) can clutter
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// up logs, so we hide these commands by default. If you're investigating or
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// submitting a bug report that occurs on BB clients, set this to false to get
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// a full session log before submitting your report.
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"HideDownloadCommands": true,
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// If this option is disabled, the server only allows users who have licenses
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// on the server to connect. If this is enabled, all users will be allowed to
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@@ -105,6 +105,7 @@
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"GameServer": "INFO",
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"StaticGameData": "INFO",
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},
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"HideDownloadCommands": true,
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"AllowUnregisteredUsers": true,
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"AllowPCNTE": true,
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