print item description when modifying inventories/grounds
This commit is contained in:
+48
-34
@@ -6,15 +6,16 @@
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#include <phosg/Strings.hh>
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#include <phosg/Random.hh>
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#include "Loggers.hh"
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#include "Client.hh"
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#include "Items.hh"
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#include "Lobby.hh"
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#include "Loggers.hh"
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#include "Map.hh"
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#include "Player.hh"
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#include "PSOProtocol.hh"
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#include "SendCommands.hh"
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#include "StaticGameData.hh"
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#include "Text.hh"
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#include "Items.hh"
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#include "Map.hh"
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using namespace std;
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@@ -479,9 +480,10 @@ static void on_player_drop_item(shared_ptr<ServerState>,
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auto item = c->game_data.player()->remove_item(cmd.item_id, 0, c->version() != GameVersion::BB);
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l->add_item(item, cmd.area, cmd.x, cmd.z);
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l->log.info("Player %hu dropped item %08" PRIX32 " at %hu:(%g, %g)",
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cmd.header.client_id.load(), cmd.item_id.load(), cmd.area.load(),
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cmd.x.load(), cmd.z.load());
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auto name = name_for_item(item.data, false);
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l->log.info("Player %hu dropped item %08" PRIX32 " (%s) at %hu:(%g, %g)",
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cmd.header.client_id.load(), cmd.item_id.load(), name.c_str(),
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cmd.area.load(), cmd.x.load(), cmd.z.load());
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c->game_data.player()->print_inventory(stderr);
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}
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@@ -510,8 +512,9 @@ static void on_create_inventory_item(shared_ptr<ServerState>,
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item.data = cmd.item;
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c->game_data.player()->add_item(item);
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l->log.info("Player %hu created inventory item %08" PRIX32,
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cmd.header.client_id.load(), cmd.item.id.load());
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auto name = name_for_item(item.data, false);
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l->log.info("Player %hu created inventory item %08" PRIX32 " (%s)",
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cmd.header.client_id.load(), cmd.item.id.load(), name.c_str());
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c->game_data.player()->print_inventory(stderr);
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}
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@@ -541,8 +544,10 @@ static void on_drop_partial_stack(shared_ptr<ServerState>,
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item.data = cmd.data;
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l->add_item(item, cmd.area, cmd.x, cmd.z);
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l->log.info("Player %hu split stack to create ground item %08" PRIX32 " at %hu:(%g, %g)",
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cmd.header.client_id.load(), item.data.id.load(), cmd.area.load(), cmd.x.load(), cmd.z.load());
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auto name = name_for_item(item.data, false);
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l->log.info("Player %hu split stack to create ground item %08" PRIX32 " (%s) at %hu:(%g, %g)",
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cmd.header.client_id.load(), item.data.id.load(), name.c_str(),
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cmd.area.load(), cmd.x.load(), cmd.z.load());
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c->game_data.player()->print_inventory(stderr);
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}
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@@ -579,8 +584,9 @@ static void on_drop_partial_stack_bb(shared_ptr<ServerState>,
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l->add_item(item, cmd.area, cmd.x, cmd.z);
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l->log.info("Player %hu split stack %08" PRIX32 " (%" PRIu32 " of them) at %hu:(%g, %g)",
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cmd.header.client_id.load(), cmd.item_id.load(), cmd.amount.load(),
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auto name = name_for_item(item.data, false);
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l->log.info("Player %hu split stack %08" PRIX32 " (removed: %s) at %hu:(%g, %g)",
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cmd.header.client_id.load(), cmd.item_id.load(), name.c_str(),
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cmd.area.load(), cmd.x.load(), cmd.z.load());
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c->game_data.player()->print_inventory(stderr);
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@@ -610,8 +616,9 @@ static void on_buy_shop_item(shared_ptr<ServerState>,
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item.data = cmd.item;
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c->game_data.player()->add_item(item);
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l->log.info("Player %hu bought item %08" PRIX32 " from shop",
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cmd.header.client_id.load(), item.data.id.load());
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auto name = name_for_item(item.data, false);
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l->log.info("Player %hu bought item %08" PRIX32 " (%s) from shop",
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cmd.header.client_id.load(), item.data.id.load(), name.c_str());
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c->game_data.player()->print_inventory(stderr);
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}
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@@ -637,8 +644,10 @@ static void on_box_or_enemy_item_drop(shared_ptr<ServerState>,
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item.flags = 0;
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item.data = cmd.data;
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l->add_item(item, cmd.area, cmd.x, cmd.z);
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l->log.info("Leader created ground item %08" PRIX32 " at %hhu:(%g, %g)",
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item.data.id.load(), cmd.area, cmd.x.load(), cmd.z.load());
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auto name = name_for_item(item.data, false);
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l->log.info("Leader created ground item %08" PRIX32 " (%s) at %hhu:(%g, %g)",
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item.data.id.load(), name.c_str(), cmd.area, cmd.x.load(), cmd.z.load());
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}
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forward_subcommand(l, c, command, flag, data);
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@@ -664,9 +673,12 @@ static void on_pick_up_item(shared_ptr<ServerState>,
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}
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if (l->flags & Lobby::Flag::ITEM_TRACKING_ENABLED) {
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effective_c->game_data.player()->add_item(l->remove_item(cmd.item_id));
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l->log.info("Player %hu picked up %08" PRIX32,
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cmd.header.client_id.load(), cmd.item_id.load());
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auto item = l->remove_item(cmd.item_id);
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effective_c->game_data.player()->add_item(item);
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auto name = name_for_item(item.data, false);
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l->log.info("Player %hu picked up %08" PRIX32 " (%s)",
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cmd.header.client_id.load(), cmd.item_id.load(), name.c_str());
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effective_c->game_data.player()->print_inventory(stderr);
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}
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@@ -688,10 +700,12 @@ static void on_pick_up_item_request(shared_ptr<ServerState>,
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throw logic_error("item tracking not enabled in BB game");
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}
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c->game_data.player()->add_item(l->remove_item(cmd.item_id));
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auto item = l->remove_item(cmd.item_id);
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c->game_data.player()->add_item(item);
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l->log.info("Player %hu picked up %08" PRIX32,
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cmd.header.client_id.load(), cmd.item_id.load());
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auto name = name_for_item(item.data, false);
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l->log.info("Player %hu picked up %08" PRIX32 " (%s)",
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cmd.header.client_id.load(), cmd.item_id.load(), name.c_str());
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c->game_data.player()->print_inventory(stderr);
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send_pick_up_item(l, c, cmd.item_id, cmd.area);
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@@ -737,10 +751,11 @@ static void on_use_item(shared_ptr<ServerState>,
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if (l->flags & Lobby::Flag::ITEM_TRACKING_ENABLED) {
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size_t index = c->game_data.player()->inventory.find_item(cmd.item_id);
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auto name = name_for_item(c->game_data.player()->inventory.items[index].data, false);
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player_use_item(c, index);
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l->log.info("Player used item %hu:%08" PRIX32,
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cmd.header.client_id.load(), cmd.item_id.load());
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l->log.info("Player used item %hu:%08" PRIX32 " (%s)",
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cmd.header.client_id.load(), cmd.item_id.load(), name.c_str());
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c->game_data.player()->print_inventory(stderr);
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}
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@@ -1007,11 +1022,7 @@ static void on_phase_setup(shared_ptr<ServerState>,
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if (c) {
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G_EnemyDropItemRequest_PC_V3_BB_6x60 req = {
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{
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{
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0x60,
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0x06,
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0x0000,
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},
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{0x60, 0x06, 0x0000},
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static_cast<uint8_t>(c->area),
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static_cast<uint8_t>((l->episode == 2) ? 0x4E : 0x2F),
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0x0B4F,
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@@ -1132,10 +1143,11 @@ static void on_destroy_inventory_item(shared_ptr<ServerState>,
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return;
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}
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if (l->flags & Lobby::Flag::ITEM_TRACKING_ENABLED) {
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c->game_data.player()->remove_item(
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auto item = c->game_data.player()->remove_item(
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cmd.item_id, cmd.amount, c->version() != GameVersion::BB);
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l->log.info("Inventory item %hu:%08" PRIX32 " destroyed (%" PRIX32 " of them)",
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cmd.header.client_id.load(), cmd.item_id.load(), cmd.amount.load());
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auto name = name_for_item(item.data, false);
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l->log.info("Inventory item %hu:%08" PRIX32 " destroyed (%s)",
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cmd.header.client_id.load(), cmd.item_id.load(), name.c_str());
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c->game_data.player()->print_inventory(stderr);
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forward_subcommand(l, c, command, flag, data);
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}
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@@ -1149,8 +1161,10 @@ static void on_destroy_ground_item(shared_ptr<ServerState>,
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return;
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}
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if (l->flags & Lobby::Flag::ITEM_TRACKING_ENABLED) {
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l->remove_item(cmd.item_id);
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l->log.info("Ground item %08" PRIX32 " destroyed", cmd.item_id.load());
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auto item = l->remove_item(cmd.item_id);
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auto name = name_for_item(item.data, false);
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l->log.info("Ground item %08" PRIX32 " destroyed (%s)", cmd.item_id.load(),
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name.c_str());
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forward_subcommand(l, c, command, flag, data);
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}
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}
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