add persistent lobby flag

This commit is contained in:
Martin Michelsen
2019-01-29 00:17:25 -08:00
parent f3842b49f3
commit aecc263f69
3 changed files with 4 additions and 2 deletions
+1
View File
@@ -20,6 +20,7 @@ enum LobbyFlag {
QuestInProgress = 0x10, // game only
JoinableQuestInProgress = 0x20, // game only
Default = 0x40, // lobby only; false for private lobbies
Persistent = 0x80, // if not set, lobby is deleted when empty
};
struct Lobby {