always send tournament entry state command if client doesn't have card defs

This commit is contained in:
Martin Michelsen
2023-08-30 18:55:15 -07:00
parent f642e2f5a8
commit b27b458557
+1 -1
View File
@@ -2508,7 +2508,7 @@ static void on_61_98(shared_ptr<ServerState> s, shared_ptr<Client> c,
send_ep3_card_list_update(s, c);
auto team = c->ep3_tournament_team.lock();
auto tourn = team ? team->tournament.lock() : nullptr;
if (tourn && !(c->flags & Client::Flag::IS_EP3_TRIAL_EDITION)) {
if (!(c->flags & Client::Flag::IS_EP3_TRIAL_EDITION)) {
send_ep3_confirm_tournament_entry(s, c, tourn);
}
}