fix ep3 game creation
This commit is contained in:
+27
-22
@@ -359,32 +359,37 @@ static void process_subcommand_use_item(shared_ptr<ServerState>,
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forward_subcommand(l, c, command, flag, p, count);
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}
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static void process_subcommand_open_shop(shared_ptr<ServerState> s,
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shared_ptr<Lobby> l, shared_ptr<Client> c, uint8_t, uint8_t,
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static void process_subcommand_open_shop_or_ep3_unknown(shared_ptr<ServerState> s,
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shared_ptr<Lobby> l, shared_ptr<Client> c, uint8_t command, uint8_t flag,
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const PSOSubcommand* p, size_t count) {
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check_size(count, 2);
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uint32_t shop_type = p[1].dword;
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if (l->flags & LobbyFlag::Episode3) {
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check_size(count, 2, 0xFFFF);
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forward_subcommand(l, c, command, flag, p, count);
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if ((l->version == GameVersion::BB) && l->is_game()) {
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size_t num_items = (rand() % 4) + 9;
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c->player.current_shop_contents.clear();
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while (c->player.current_shop_contents.size() < num_items) {
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ItemData item_data;
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if (shop_type == 0) { // tool shop
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item_data = s->common_item_creator->create_shop_item(l->difficulty, 3);
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} else if (shop_type == 1) { // weapon shop
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item_data = s->common_item_creator->create_shop_item(l->difficulty, 0);
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} else if (shop_type == 2) { // guards shop
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item_data = s->common_item_creator->create_shop_item(l->difficulty, 1);
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} else { // unknown shop... just leave it blank I guess
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break;
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} else {
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uint32_t shop_type = p[1].dword;
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if ((l->version == GameVersion::BB) && l->is_game()) {
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size_t num_items = (rand() % 4) + 9;
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c->player.current_shop_contents.clear();
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while (c->player.current_shop_contents.size() < num_items) {
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ItemData item_data;
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if (shop_type == 0) { // tool shop
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item_data = s->common_item_creator->create_shop_item(l->difficulty, 3);
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} else if (shop_type == 1) { // weapon shop
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item_data = s->common_item_creator->create_shop_item(l->difficulty, 0);
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} else if (shop_type == 2) { // guards shop
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item_data = s->common_item_creator->create_shop_item(l->difficulty, 1);
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} else { // unknown shop... just leave it blank I guess
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break;
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}
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item_data.item_id = l->generate_item_id(c->lobby_client_id);
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c->player.current_shop_contents.emplace_back(item_data);
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}
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item_data.item_id = l->generate_item_id(c->lobby_client_id);
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c->player.current_shop_contents.emplace_back(item_data);
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send_shop(c, shop_type);
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}
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send_shop(c, shop_type);
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}
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}
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@@ -1105,7 +1110,7 @@ subcommand_handler_t subcommand_handlers[0x100] = {
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process_subcommand_unimplemented,
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process_subcommand_unimplemented,
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process_subcommand_unimplemented,
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process_subcommand_open_shop,
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process_subcommand_open_shop_or_ep3_unknown,
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process_subcommand_unimplemented,
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process_subcommand_unimplemented,
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process_subcommand_identify_item,
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