add DCv2 item loss prevention patch

This commit is contained in:
Martin Michelsen
2024-05-09 00:24:50 -07:00
parent f7c847bcf0
commit c7cb81e0fc
7 changed files with 252 additions and 9 deletions
+1
View File
@@ -228,6 +228,7 @@ struct PSOGCCharacterFile {
// 00000001: Character was not saved after disconnecting (and the message
// about items being deleted is shown in the select menu)
// 00000002: Used for something, but it's not known what it does
// 00000010: Used on DCv2, but not clear what it does
/* 041C:0000 */ be_uint32_t flags = 0;
/* 0420:0004 */ be_uint32_t creation_timestamp = 0;
// The signature field holds the value 0xA205B064, which is 2718281828 in
@@ -0,0 +1,60 @@
.meta name="No item loss"
.meta description="Don't lose items if\nyou don't log off\nnormally"
entry_ptr:
reloc0:
.offsetof start
start:
.include WriteCodeBlocksDC
.align 4
.data 0x8C16BDFE
.data 2
sett
.align 4
.data 0x8C17F1DE
.data 2
nop
.align 4
.data 0x8C180DB0
.data 2
nop
.align 4
.data 0x8C181C92
.data 2
nop
.align 4
.data 0x8C1834D2
.data 2
nop
.align 4
.data 0x8C182BC8
.data 2
nop
.align 4
.data 0x8C180D0C
.data 2
nop
.align 4
.data 0x8C181BC6
.data 2
nop
.align 4
.data 0x8C0280AA
.data 6
.binary 090014A00900
# nop
# bs +0x2C # 8C0280D8
# nop
.align 4
.data 0x00000000
.data 0x00000000
@@ -0,0 +1,60 @@
.meta name="No item loss"
.meta description="Don't lose items if\nyou don't log off\nnormally"
entry_ptr:
reloc0:
.offsetof start
start:
.include WriteCodeBlocksDC
.align 4
.data 0x8C16BDFE
.data 2
sett
.align 4
.data 0x8C17F1DE
.data 2
nop
.align 4
.data 0x8C180DB0
.data 2
nop
.align 4
.data 0x8C181C92
.data 2
nop
.align 4
.data 0x8C1834D2
.data 2
nop
.align 4
.data 0x8C182BC8
.data 2
nop
.align 4
.data 0x8C180D0C
.data 2
nop
.align 4
.data 0x8C181BC6
.data 2
nop
.align 4
.data 0x8C0280AA
.data 6
.binary 090014A00900
# nop
# bs +0x2C
# nop
.align 4
.data 0x00000000
.data 0x00000000
@@ -0,0 +1,60 @@
.meta name="No item loss"
.meta description="Don't lose items if\nyou don't log off\nnormally"
entry_ptr:
reloc0:
.offsetof start
start:
.include WriteCodeBlocksDC
.align 4
.data 0x8C16B50A
.data 2
sett
.align 4
.data 0x8C17E73A
.data 2
nop
.align 4
.data 0x8C180100
.data 2
nop
.align 4
.data 0x8C180F96
.data 2
nop
.align 4
.data 0x8C1825F2
.data 2
nop
.align 4
.data 0x8C181DC0
.data 2
nop
.align 4
.data 0x8C18005C
.data 2
nop
.align 4
.data 0x8C180ECA
.data 2
nop
.align 4
.data 0x8C028276
.data 6
.binary 090014A00900
# nop
# bs +0x2C
# nop
.align 4
.data 0x00000000
.data 0x00000000
@@ -0,0 +1,60 @@
.meta name="No item loss"
.meta description="Don't lose items if\nyou don't log off\nnormally"
entry_ptr:
reloc0:
.offsetof start
start:
.include WriteCodeBlocksDC
.align 4
.data 0x8C16BA22
.data 2
sett
.align 4
.data 0x8C17EC76
.data 2
nop
.align 4
.data 0x8C180848
.data 2
nop
.align 4
.data 0x8C18172A
.data 2
nop
.align 4
.data 0x8C182F6A
.data 2
nop
.align 4
.data 0x8C182660
.data 2
nop
.align 4
.data 0x8C1807A4
.data 2
nop
.align 4
.data 0x8C18165E
.data 2
nop
.align 4
.data 0x8C0280AA
.data 6
.binary 090014A00900
# nop
# bs +0x2C # 8C0280D8
# nop
.align 4
.data 0x00000000
.data 0x00000000
@@ -1,21 +1,23 @@
mova r0, [first_patch_header]
mov r7, r0 # r7 = read ptr
mov r7, r0 # r7 = read ptr
xor r3, r3
dec r3
shl r3, 2 # r3 = 0xFFFFFFFC (mask for aligning r7)
shl r3, 2 # r3 = 0xFFFFFFFC (mask for aligning r7)
apply_patch:
add r7, 3
and r7, r3 # r7 = (r7 + 3) & (~3) (align to 4-byte boundary)
mov.l r4, [r7]+ # r4 = dest addr
and r7, r3 # r7 = (r7 + 3) & (~3) (align to 4-byte boundary)
mov.l r4, [r7]+ # r4 = dest addr
mov.l r5, [r7]+
add r5, r4 # r5 = dest end ptr (dest addr + size)
add r5, r4 # r5 = dest end ptr (dest addr + size)
cmpeq r4, r5 # if (size == 0) return
bt done
again:
cmpeq r4, r5
bt done # if (r4 == r5) break
bt apply_patch # if (r4 == r5) done with the patch; go to next header
mov.b r0, [r7]+
mov.b [r4], r0 # *(r4) = *(r7++);
bs again # r4++; continue
mov.b [r4], r0 # *(r4) = *(r7++);
bs again # r4++; continue
add r4, 1
done:
+1 -1
View File
@@ -13,7 +13,7 @@
// 192.168.x.x). In PSO's network configuration, set the DNS server address to
// the same address you entered in LocalAddress in this file.
// If you also want people to be able to conenct to your newserv instance from
// If you also want people to be able to connect to your newserv instance from
// the Internet, you'll need to set ExternalAddress to your public-facing IPv4
// address (you can find this by visiting e.g. whatismyip.com). You'll also
// need to set up port forwarding on your router for all the TCP ports listed