fix comment about enemy DAR
This commit is contained in:
@@ -201,8 +201,9 @@ public:
|
||||
/* 04CC */ parray<parray<Range<uint8_t>, 0x0A>, 0x13> technique_level_ranges;
|
||||
|
||||
// Each byte in this table (indexed by enemy_type) represents the percent
|
||||
// chance that the enemy drops anything at all. (This check is done after
|
||||
// the rare drop check, so it only applies to non-rare items.)
|
||||
// chance that the enemy drops anything at all. (This check is done before
|
||||
// the rare drop check, so the chance of getting a rare item from an enemy
|
||||
// is essentially this probability multiplied by the rare drop rate.)
|
||||
/* 0648 */ parray<uint8_t, 0x64> enemy_type_drop_probs;
|
||||
|
||||
// This array (indexed by enemy_id) specifies the range of meseta values
|
||||
|
||||
Reference in New Issue
Block a user