fix comment about enemy DAR

This commit is contained in:
Martin Michelsen
2023-10-19 18:42:55 -07:00
parent 08dd67d894
commit fbefb1fb21
+3 -2
View File
@@ -201,8 +201,9 @@ public:
/* 04CC */ parray<parray<Range<uint8_t>, 0x0A>, 0x13> technique_level_ranges;
// Each byte in this table (indexed by enemy_type) represents the percent
// chance that the enemy drops anything at all. (This check is done after
// the rare drop check, so it only applies to non-rare items.)
// chance that the enemy drops anything at all. (This check is done before
// the rare drop check, so the chance of getting a rare item from an enemy
// is essentially this probability multiplied by the rare drop rate.)
/* 0648 */ parray<uint8_t, 0x64> enemy_type_drop_probs;
// This array (indexed by enemy_id) specifies the range of meseta values