Commit Graph

74 Commits

Author SHA1 Message Date
Martin Michelsen fdd0bfea08 rewrite quest metadata indexing
- split ep3 download quests from quest index
- fix Ep3 NTE download quests
- automatically detect battle/challenge params and area remaps
2025-09-28 23:26:14 -07:00
Martin Michelsen aabbafb749 fix game flag translation across v2/v3 boundary 2025-05-28 22:01:54 -07:00
Martin Michelsen cc99050964 switch to coroutine execution model 2025-05-26 14:11:38 -07:00
Martin Michelsen 13b94e7ba1 minor cleanup in map entity notes 2025-04-05 11:38:04 -07:00
Martin Michelsen 61570a2563 add version/area flags to object/enemy defs 2025-04-04 00:39:57 -07:00
Martin Michelsen 936b914cbc start describing enemy types 2025-03-26 23:07:39 -07:00
Martin Michelsen 07716fd301 describe Ep3 map objects 2025-03-24 18:33:59 -07:00
Martin Michelsen 69edba036e add $whatobj command 2025-03-21 23:58:49 -07:00
Martin Michelsen 4d7a3395ba refine quest header format; use metadata from .bin.txt file if present 2025-03-01 19:50:36 -08:00
Martin Michelsen 52bca977c3 fix enemy type conditions to match what the client does 2025-02-23 11:24:43 -08:00
Martin Michelsen fa22c3563d add HTML rare table generator 2025-02-22 14:01:33 -08:00
Martin Michelsen 963788af33 add enemy count computation in load-maps-test 2025-02-17 18:13:44 -08:00
Martin Michelsen 775369345c use semantic hash index to fill in gaps in supermap 2025-02-11 09:37:53 -08:00
Martin Michelsen 17fe80cf85 abstract supermap construction across entity types 2025-02-10 22:44:13 -08:00
Martin Michelsen 048b8ba09c fix mericarol type logic; closes #607 2025-02-09 10:40:57 -08:00
Martin Michelsen 78b7bfac70 refine many subcommand formats 2025-01-26 09:47:19 -08:00
Martin Michelsen 721b01a294 rename section to room 2025-01-19 23:21:56 -08:00
Martin Michelsen 149e746e3a support dynamic objects in map state; closes #589 2025-01-04 22:53:54 -08:00
Martin Michelsen 0862b01770 add missing includes on linux 2025-01-01 18:03:35 -08:00
Martin Michelsen 72ac20e574 rewrite map data model 2025-01-01 17:47:50 -08:00
Martin Michelsen a7d436a894 use object flags for switch assist; closes #571 2024-10-17 21:54:14 -07:00
Martin Michelsen 47bc37e806 link map objects to constructor args instead of copying them 2024-10-17 21:54:14 -07:00
Martin Michelsen 3a74dbf04e use aliases for subordinate boss entities; closes #545 2024-08-02 17:47:10 -07:00
Martin Michelsen 1bfbf09891 use phosg namespace 2024-07-28 11:54:41 -07:00
Martin Michelsen aa9d2beffe convert all CRLF line endings to LF only 2024-06-16 21:03:00 -07:00
Martin Michelsen 598120c661 implement BB EXP share 2024-06-15 16:45:09 -07:00
Martin Michelsen af4d3a3325 implement full character backups on GC 2024-04-06 19:52:22 -07:00
Martin Michelsen 33483bbfbf handle duplicate set event IDs properly 2024-03-30 13:38:17 -07:00
Martin Michelsen 69f40f9157 extend persistence to enemy, set, and switch flags 2024-03-12 23:43:08 -07:00
Martin Michelsen 34bac4c5b5 add enemy, object, and event tracking for persistence 2024-03-09 11:28:49 -08:00
Martin Michelsen b0b3bb6140 fix NPC last-hit EXP 2024-03-04 21:50:48 -08:00
Martin Michelsen 1f10d03923 describe 6x6B and 6x6C more completely 2024-02-28 19:49:02 -08:00
Martin Michelsen 294d180e68 use system randomness by default unless overridden 2024-02-23 23:58:10 -08:00
Martin Michelsen e13b5950ca use SetDataTable files as map indexes 2024-01-20 16:19:29 -08:00
Martin Michelsen d052163a9e add brute-force search command for game seeds that result in rare enemies 2024-01-12 23:54:23 -08:00
Martin Michelsen e13b220be9 support non-BB rare enemy generation logic 2024-01-03 23:28:29 -08:00
Martin Michelsen df29a60a6e load maps on all versions 2024-01-03 00:22:28 -08:00
Martin Michelsen a24d0ad703 rewrite ItemNameIndex and index all game text 2023-12-31 21:28:26 -08:00
Martin Michelsen 84ed80365c make BB games deterministic for replays 2023-12-23 23:26:44 -08:00
Martin Michelsen beb87b546f clean up map logging 2023-12-09 18:32:17 -08:00
Martin Michelsen 83166f1eff fix multi-area challenge enemy generation 2023-12-08 17:39:00 -08:00
Martin Michelsen f605a21c1a add option to specify BB rare enemy rates 2023-12-03 21:44:56 -08:00
Martin Michelsen ea83935dc4 implement BB EXP requests properly 2023-11-26 16:21:09 -08:00
Martin Michelsen 0f45ced3e9 add DC NTE map variations 2023-11-25 19:23:25 -08:00
Martin Michelsen 1d8ae0b4d9 use constructor tables from GC and BB client in map parsing 2023-11-20 23:43:40 -08:00
Martin Michelsen 42e927caa9 add basic quest map disassembler 2023-11-19 23:06:30 -08:00
Martin Michelsen 768bdb5b05 fix variance on specialized boxes 2023-11-15 16:02:31 -08:00
Martin Michelsen e3956a0a09 improve specialized box log messages 2023-11-14 12:24:59 -08:00
Martin Michelsen 4fe238a01a track specialized boxes server-side 2023-11-13 22:07:21 -08:00
Martin Michelsen a1b457a5e6 make EXP computation match the client 2023-11-13 18:16:59 -08:00