Martin Michelsen
|
aabbafb749
|
fix game flag translation across v2/v3 boundary
|
2025-05-28 22:01:54 -07:00 |
|
Martin Michelsen
|
cc99050964
|
switch to coroutine execution model
|
2025-05-26 14:11:38 -07:00 |
|
Martin Michelsen
|
13b94e7ba1
|
minor cleanup in map entity notes
|
2025-04-05 11:38:04 -07:00 |
|
Martin Michelsen
|
61570a2563
|
add version/area flags to object/enemy defs
|
2025-04-04 00:39:57 -07:00 |
|
Martin Michelsen
|
936b914cbc
|
start describing enemy types
|
2025-03-26 23:07:39 -07:00 |
|
Martin Michelsen
|
07716fd301
|
describe Ep3 map objects
|
2025-03-24 18:33:59 -07:00 |
|
Martin Michelsen
|
69edba036e
|
add $whatobj command
|
2025-03-21 23:58:49 -07:00 |
|
Martin Michelsen
|
4d7a3395ba
|
refine quest header format; use metadata from .bin.txt file if present
|
2025-03-01 19:50:36 -08:00 |
|
Martin Michelsen
|
52bca977c3
|
fix enemy type conditions to match what the client does
|
2025-02-23 11:24:43 -08:00 |
|
Martin Michelsen
|
fa22c3563d
|
add HTML rare table generator
|
2025-02-22 14:01:33 -08:00 |
|
Martin Michelsen
|
963788af33
|
add enemy count computation in load-maps-test
|
2025-02-17 18:13:44 -08:00 |
|
Martin Michelsen
|
775369345c
|
use semantic hash index to fill in gaps in supermap
|
2025-02-11 09:37:53 -08:00 |
|
Martin Michelsen
|
17fe80cf85
|
abstract supermap construction across entity types
|
2025-02-10 22:44:13 -08:00 |
|
Martin Michelsen
|
048b8ba09c
|
fix mericarol type logic; closes #607
|
2025-02-09 10:40:57 -08:00 |
|
Martin Michelsen
|
78b7bfac70
|
refine many subcommand formats
|
2025-01-26 09:47:19 -08:00 |
|
Martin Michelsen
|
721b01a294
|
rename section to room
|
2025-01-19 23:21:56 -08:00 |
|
Martin Michelsen
|
149e746e3a
|
support dynamic objects in map state; closes #589
|
2025-01-04 22:53:54 -08:00 |
|
Martin Michelsen
|
0862b01770
|
add missing includes on linux
|
2025-01-01 18:03:35 -08:00 |
|
Martin Michelsen
|
72ac20e574
|
rewrite map data model
|
2025-01-01 17:47:50 -08:00 |
|
Martin Michelsen
|
a7d436a894
|
use object flags for switch assist; closes #571
|
2024-10-17 21:54:14 -07:00 |
|
Martin Michelsen
|
47bc37e806
|
link map objects to constructor args instead of copying them
|
2024-10-17 21:54:14 -07:00 |
|
Martin Michelsen
|
3a74dbf04e
|
use aliases for subordinate boss entities; closes #545
|
2024-08-02 17:47:10 -07:00 |
|
Martin Michelsen
|
1bfbf09891
|
use phosg namespace
|
2024-07-28 11:54:41 -07:00 |
|
Martin Michelsen
|
aa9d2beffe
|
convert all CRLF line endings to LF only
|
2024-06-16 21:03:00 -07:00 |
|
Martin Michelsen
|
598120c661
|
implement BB EXP share
|
2024-06-15 16:45:09 -07:00 |
|
Martin Michelsen
|
af4d3a3325
|
implement full character backups on GC
|
2024-04-06 19:52:22 -07:00 |
|
Martin Michelsen
|
33483bbfbf
|
handle duplicate set event IDs properly
|
2024-03-30 13:38:17 -07:00 |
|
Martin Michelsen
|
69f40f9157
|
extend persistence to enemy, set, and switch flags
|
2024-03-12 23:43:08 -07:00 |
|
Martin Michelsen
|
34bac4c5b5
|
add enemy, object, and event tracking for persistence
|
2024-03-09 11:28:49 -08:00 |
|
Martin Michelsen
|
b0b3bb6140
|
fix NPC last-hit EXP
|
2024-03-04 21:50:48 -08:00 |
|
Martin Michelsen
|
1f10d03923
|
describe 6x6B and 6x6C more completely
|
2024-02-28 19:49:02 -08:00 |
|
Martin Michelsen
|
294d180e68
|
use system randomness by default unless overridden
|
2024-02-23 23:58:10 -08:00 |
|
Martin Michelsen
|
e13b5950ca
|
use SetDataTable files as map indexes
|
2024-01-20 16:19:29 -08:00 |
|
Martin Michelsen
|
d052163a9e
|
add brute-force search command for game seeds that result in rare enemies
|
2024-01-12 23:54:23 -08:00 |
|
Martin Michelsen
|
e13b220be9
|
support non-BB rare enemy generation logic
|
2024-01-03 23:28:29 -08:00 |
|
Martin Michelsen
|
df29a60a6e
|
load maps on all versions
|
2024-01-03 00:22:28 -08:00 |
|
Martin Michelsen
|
a24d0ad703
|
rewrite ItemNameIndex and index all game text
|
2023-12-31 21:28:26 -08:00 |
|
Martin Michelsen
|
84ed80365c
|
make BB games deterministic for replays
|
2023-12-23 23:26:44 -08:00 |
|
Martin Michelsen
|
beb87b546f
|
clean up map logging
|
2023-12-09 18:32:17 -08:00 |
|
Martin Michelsen
|
83166f1eff
|
fix multi-area challenge enemy generation
|
2023-12-08 17:39:00 -08:00 |
|
Martin Michelsen
|
f605a21c1a
|
add option to specify BB rare enemy rates
|
2023-12-03 21:44:56 -08:00 |
|
Martin Michelsen
|
ea83935dc4
|
implement BB EXP requests properly
|
2023-11-26 16:21:09 -08:00 |
|
Martin Michelsen
|
0f45ced3e9
|
add DC NTE map variations
|
2023-11-25 19:23:25 -08:00 |
|
Martin Michelsen
|
1d8ae0b4d9
|
use constructor tables from GC and BB client in map parsing
|
2023-11-20 23:43:40 -08:00 |
|
Martin Michelsen
|
42e927caa9
|
add basic quest map disassembler
|
2023-11-19 23:06:30 -08:00 |
|
Martin Michelsen
|
768bdb5b05
|
fix variance on specialized boxes
|
2023-11-15 16:02:31 -08:00 |
|
Martin Michelsen
|
e3956a0a09
|
improve specialized box log messages
|
2023-11-14 12:24:59 -08:00 |
|
Martin Michelsen
|
4fe238a01a
|
track specialized boxes server-side
|
2023-11-13 22:07:21 -08:00 |
|
Martin Michelsen
|
a1b457a5e6
|
make EXP computation match the client
|
2023-11-13 18:16:59 -08:00 |
|
Martin Michelsen
|
1ca0e928a4
|
rename area -> floor in most places
|
2023-11-13 17:25:16 -08:00 |
|