Commit Graph

39 Commits

Author SHA1 Message Date
Martin Michelsen e13b220be9 support non-BB rare enemy generation logic 2024-01-03 23:28:29 -08:00
Martin Michelsen df29a60a6e load maps on all versions 2024-01-03 00:22:28 -08:00
Martin Michelsen a24d0ad703 rewrite ItemNameIndex and index all game text 2023-12-31 21:28:26 -08:00
Martin Michelsen 84ed80365c make BB games deterministic for replays 2023-12-23 23:26:44 -08:00
Martin Michelsen beb87b546f clean up map logging 2023-12-09 18:32:17 -08:00
Martin Michelsen 83166f1eff fix multi-area challenge enemy generation 2023-12-08 17:39:00 -08:00
Martin Michelsen f605a21c1a add option to specify BB rare enemy rates 2023-12-03 21:44:56 -08:00
Martin Michelsen ea83935dc4 implement BB EXP requests properly 2023-11-26 16:21:09 -08:00
Martin Michelsen 0f45ced3e9 add DC NTE map variations 2023-11-25 19:23:25 -08:00
Martin Michelsen 1d8ae0b4d9 use constructor tables from GC and BB client in map parsing 2023-11-20 23:43:40 -08:00
Martin Michelsen 42e927caa9 add basic quest map disassembler 2023-11-19 23:06:30 -08:00
Martin Michelsen 768bdb5b05 fix variance on specialized boxes 2023-11-15 16:02:31 -08:00
Martin Michelsen e3956a0a09 improve specialized box log messages 2023-11-14 12:24:59 -08:00
Martin Michelsen 4fe238a01a track specialized boxes server-side 2023-11-13 22:07:21 -08:00
Martin Michelsen a1b457a5e6 make EXP computation match the client 2023-11-13 18:16:59 -08:00
Martin Michelsen 1ca0e928a4 rename area -> floor in most places 2023-11-13 17:25:16 -08:00
Martin Michelsen 3e735fcea4 implement BB challenge mode random enemy generation 2023-11-11 23:58:24 -08:00
Martin Michelsen a0f0230700 forbid rare enemies in challenge mode 2023-11-10 12:41:41 -08:00
Martin Michelsen 6b812520bc refine ObjectEntry structure 2023-11-02 23:20:00 -07:00
Martin Michelsen 8db058871f implement BB rare monster determination 2023-06-19 18:33:05 -07:00
Martin Michelsen 2b3cc6bcdf fix map loading mismatches 2023-06-19 12:07:03 -07:00
Martin Michelsen bcaa2a493e update map loader 2023-06-18 22:58:24 -07:00
Martin Michelsen 0386d14638 don't recreate random state for sequential ep3 battles 2023-06-10 10:49:53 -07:00
Martin Michelsen 91e484e514 clang-format everything 2023-04-16 15:44:12 -07:00
Martin Michelsen 3b9a76eec8 implement save file decryption/encryption 2023-04-01 10:16:15 -07:00
Martin Michelsen 159f80cce3 make episode an enum class 2023-03-04 11:41:37 -08:00
Martin Michelsen a35d835f31 add BattleParamEntry debug functions 2023-03-03 23:17:08 -08:00
Martin Michelsen 3418afcc66 fix episode 1 enemy indexes 2023-03-03 22:57:44 -08:00
Martin Michelsen f166dae1c6 add debug names for loaded enemies 2022-09-03 22:53:50 -07:00
Martin Michelsen c46db6eccd add some missing includes, delete accidentally-added notes 2022-09-03 12:30:41 -07:00
Martin Michelsen 9a35f5ca63 reorganize BB file loading abstractions 2022-09-03 12:26:12 -07:00
Martin Michelsen 010f753a08 clean up some player structs 2022-09-02 18:26:47 -07:00
Martin Michelsen 7a1eb677dc rewrite map loader 2022-08-03 17:30:39 -07:00
Martin Michelsen 42c1d251eb clean up map parsing 2022-08-02 12:12:07 -07:00
Martin Michelsen aa9c8efd03 add some includes needed on linux 2022-04-03 23:44:53 -07:00
Martin Michelsen 06fd71f7a6 use std::strings in places of c-strings in most places 2022-04-03 23:31:24 -07:00
Martin Michelsen 8a9e1a2049 use safe packed string types 2022-03-31 23:23:02 -07:00
Martin Michelsen 5c388c4052 make all file/network-related structs packed 2022-03-29 00:12:16 -07:00
Martin Michelsen e8f23e4b2e switch to CMake 2021-12-29 14:24:15 -08:00