Martin Michelsen
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a7d436a894
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use object flags for switch assist; closes #571
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2024-10-17 21:54:14 -07:00 |
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Martin Michelsen
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47bc37e806
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link map objects to constructor args instead of copying them
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2024-10-17 21:54:14 -07:00 |
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Martin Michelsen
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3a74dbf04e
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use aliases for subordinate boss entities; closes #545
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2024-08-02 17:47:10 -07:00 |
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Martin Michelsen
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1bfbf09891
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use phosg namespace
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2024-07-28 11:54:41 -07:00 |
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Martin Michelsen
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aa9d2beffe
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convert all CRLF line endings to LF only
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2024-06-16 21:03:00 -07:00 |
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Martin Michelsen
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598120c661
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implement BB EXP share
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2024-06-15 16:45:09 -07:00 |
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Martin Michelsen
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af4d3a3325
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implement full character backups on GC
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2024-04-06 19:52:22 -07:00 |
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Martin Michelsen
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33483bbfbf
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handle duplicate set event IDs properly
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2024-03-30 13:38:17 -07:00 |
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Martin Michelsen
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69f40f9157
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extend persistence to enemy, set, and switch flags
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2024-03-12 23:43:08 -07:00 |
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Martin Michelsen
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34bac4c5b5
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add enemy, object, and event tracking for persistence
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2024-03-09 11:28:49 -08:00 |
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Martin Michelsen
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b0b3bb6140
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fix NPC last-hit EXP
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2024-03-04 21:50:48 -08:00 |
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Martin Michelsen
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1f10d03923
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describe 6x6B and 6x6C more completely
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2024-02-28 19:49:02 -08:00 |
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Martin Michelsen
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294d180e68
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use system randomness by default unless overridden
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2024-02-23 23:58:10 -08:00 |
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Martin Michelsen
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e13b5950ca
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use SetDataTable files as map indexes
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2024-01-20 16:19:29 -08:00 |
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Martin Michelsen
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d052163a9e
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add brute-force search command for game seeds that result in rare enemies
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2024-01-12 23:54:23 -08:00 |
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Martin Michelsen
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e13b220be9
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support non-BB rare enemy generation logic
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2024-01-03 23:28:29 -08:00 |
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Martin Michelsen
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df29a60a6e
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load maps on all versions
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2024-01-03 00:22:28 -08:00 |
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Martin Michelsen
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a24d0ad703
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rewrite ItemNameIndex and index all game text
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2023-12-31 21:28:26 -08:00 |
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Martin Michelsen
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84ed80365c
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make BB games deterministic for replays
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2023-12-23 23:26:44 -08:00 |
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Martin Michelsen
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beb87b546f
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clean up map logging
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2023-12-09 18:32:17 -08:00 |
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Martin Michelsen
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83166f1eff
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fix multi-area challenge enemy generation
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2023-12-08 17:39:00 -08:00 |
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Martin Michelsen
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f605a21c1a
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add option to specify BB rare enemy rates
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2023-12-03 21:44:56 -08:00 |
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Martin Michelsen
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ea83935dc4
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implement BB EXP requests properly
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2023-11-26 16:21:09 -08:00 |
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Martin Michelsen
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0f45ced3e9
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add DC NTE map variations
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2023-11-25 19:23:25 -08:00 |
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Martin Michelsen
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1d8ae0b4d9
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use constructor tables from GC and BB client in map parsing
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2023-11-20 23:43:40 -08:00 |
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Martin Michelsen
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42e927caa9
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add basic quest map disassembler
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2023-11-19 23:06:30 -08:00 |
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Martin Michelsen
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768bdb5b05
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fix variance on specialized boxes
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2023-11-15 16:02:31 -08:00 |
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Martin Michelsen
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e3956a0a09
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improve specialized box log messages
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2023-11-14 12:24:59 -08:00 |
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Martin Michelsen
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4fe238a01a
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track specialized boxes server-side
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2023-11-13 22:07:21 -08:00 |
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Martin Michelsen
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a1b457a5e6
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make EXP computation match the client
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2023-11-13 18:16:59 -08:00 |
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Martin Michelsen
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1ca0e928a4
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rename area -> floor in most places
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2023-11-13 17:25:16 -08:00 |
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Martin Michelsen
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3e735fcea4
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implement BB challenge mode random enemy generation
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2023-11-11 23:58:24 -08:00 |
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Martin Michelsen
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a0f0230700
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forbid rare enemies in challenge mode
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2023-11-10 12:41:41 -08:00 |
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Martin Michelsen
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6b812520bc
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refine ObjectEntry structure
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2023-11-02 23:20:00 -07:00 |
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Martin Michelsen
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8db058871f
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implement BB rare monster determination
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2023-06-19 18:33:05 -07:00 |
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Martin Michelsen
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2b3cc6bcdf
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fix map loading mismatches
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2023-06-19 12:07:03 -07:00 |
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Martin Michelsen
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bcaa2a493e
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update map loader
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2023-06-18 22:58:24 -07:00 |
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Martin Michelsen
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0386d14638
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don't recreate random state for sequential ep3 battles
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2023-06-10 10:49:53 -07:00 |
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Martin Michelsen
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91e484e514
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clang-format everything
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2023-04-16 15:44:12 -07:00 |
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Martin Michelsen
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3b9a76eec8
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implement save file decryption/encryption
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2023-04-01 10:16:15 -07:00 |
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Martin Michelsen
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159f80cce3
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make episode an enum class
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2023-03-04 11:41:37 -08:00 |
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Martin Michelsen
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a35d835f31
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add BattleParamEntry debug functions
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2023-03-03 23:17:08 -08:00 |
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Martin Michelsen
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3418afcc66
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fix episode 1 enemy indexes
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2023-03-03 22:57:44 -08:00 |
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Martin Michelsen
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f166dae1c6
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add debug names for loaded enemies
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2022-09-03 22:53:50 -07:00 |
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Martin Michelsen
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c46db6eccd
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add some missing includes, delete accidentally-added notes
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2022-09-03 12:30:41 -07:00 |
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Martin Michelsen
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9a35f5ca63
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reorganize BB file loading abstractions
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2022-09-03 12:26:12 -07:00 |
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Martin Michelsen
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010f753a08
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clean up some player structs
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2022-09-02 18:26:47 -07:00 |
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Martin Michelsen
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7a1eb677dc
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rewrite map loader
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2022-08-03 17:30:39 -07:00 |
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Martin Michelsen
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42c1d251eb
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clean up map parsing
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2022-08-02 12:12:07 -07:00 |
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Martin Michelsen
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aa9c8efd03
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add some includes needed on linux
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2022-04-03 23:44:53 -07:00 |
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