Commit Graph

96 Commits

Author SHA1 Message Date
Martin Michelsen 048b8ba09c fix mericarol type logic; closes #607 2025-02-09 10:40:57 -08:00
Martin Michelsen fa7c76b75b add more door types 2025-02-06 22:53:21 -08:00
Martin Michelsen 78b7bfac70 refine many subcommand formats 2025-01-26 09:47:19 -08:00
Martin Michelsen 721b01a294 rename section to room 2025-01-19 23:21:56 -08:00
Martin Michelsen 6f26cf87b1 add comment in SuperMap::add_enemy_and_children 2025-01-18 11:02:00 -08:00
Martin Michelsen 80dda2e1f9 fix slime child count in challenge mode 2025-01-11 20:47:09 -08:00
Martin Michelsen 149e746e3a support dynamic objects in map state; closes #589 2025-01-04 22:53:54 -08:00
Martin Michelsen 8508607c87 rename DC_V1_11_2000_PROTOTYPE to DC_11_2000 2025-01-01 20:58:28 -08:00
Martin Michelsen 72ac20e574 rewrite map data model 2025-01-01 17:47:50 -08:00
Martin Michelsen a860d29636 name some Ep4 objects 2024-11-08 10:19:55 -08:00
Martin Michelsen a7d436a894 use object flags for switch assist; closes #571 2024-10-17 21:54:14 -07:00
Martin Michelsen 47bc37e806 link map objects to constructor args instead of copying them 2024-10-17 21:54:14 -07:00
Martin Michelsen 3a74dbf04e use aliases for subordinate boss entities; closes #545 2024-08-02 17:47:10 -07:00
Martin Michelsen 1bfbf09891 use phosg namespace 2024-07-28 11:54:41 -07:00
Martin Michelsen aa9d2beffe convert all CRLF line endings to LF only 2024-06-16 21:03:00 -07:00
Martin Michelsen 598120c661 implement BB EXP share 2024-06-15 16:45:09 -07:00
Martin Michelsen 04982d919c fix 11/2000 set data table 2024-04-12 22:09:52 -07:00
Martin Michelsen af4d3a3325 implement full character backups on GC 2024-04-06 19:52:22 -07:00
Martin Michelsen 33483bbfbf handle duplicate set event IDs properly 2024-03-30 13:38:17 -07:00
Martin Michelsen 4e733b0dc6 add object type name in map disassembly 2024-03-15 00:32:00 -07:00
Martin Michelsen 0b80af3f41 fix format code in event action stream disassembly 2024-03-13 22:04:39 -07:00
Martin Michelsen f65acda803 reorder initializers in Map::Object construction 2024-03-13 10:06:07 -07:00
Martin Michelsen 69f40f9157 extend persistence to enemy, set, and switch flags 2024-03-12 23:43:08 -07:00
Martin Michelsen 34bac4c5b5 add enemy, object, and event tracking for persistence 2024-03-09 11:28:49 -08:00
Martin Michelsen b0b3bb6140 fix NPC last-hit EXP 2024-03-04 21:50:48 -08:00
Martin Michelsen c8041558f5 fix Poison Lily rare check 2024-02-28 19:49:02 -08:00
Martin Michelsen 1f10d03923 describe 6x6B and 6x6C more completely 2024-02-28 19:49:02 -08:00
Martin Michelsen 294d180e68 use system randomness by default unless overridden 2024-02-23 23:58:10 -08:00
Martin Michelsen db3cecdd2b fix signed/unsigned comparison 2024-01-20 16:33:12 -08:00
Martin Michelsen e13b5950ca use SetDataTable files as map indexes 2024-01-20 16:19:29 -08:00
ShiftaDeband be0569d2cb Adjust loading maps for GC NTE 2024-01-17 18:08:52 -08:00
Martin Michelsen be8130b621 handle v1/v2 rare rates properly in map loader 2024-01-13 09:33:13 -08:00
Martin Michelsen d052163a9e add brute-force search command for game seeds that result in rare enemies 2024-01-12 23:54:23 -08:00
Martin Michelsen 83f5487e7b fix GC rare enemy logic 2024-01-04 23:09:09 -08:00
Martin Michelsen 08437844e4 add results of rare enemy RE 2024-01-03 23:28:29 -08:00
Martin Michelsen e13b220be9 support non-BB rare enemy generation logic 2024-01-03 23:28:29 -08:00
Martin Michelsen ec99dad874 fix typo in DC NTE variation definitions 2024-01-03 01:00:25 -08:00
Martin Michelsen b85fd4fced update DC NTE and 11/2000 variations list 2024-01-03 00:40:46 -08:00
Martin Michelsen df29a60a6e load maps on all versions 2024-01-03 00:22:28 -08:00
Martin Michelsen a24d0ad703 rewrite ItemNameIndex and index all game text 2023-12-31 21:28:26 -08:00
Martin Michelsen 84ed80365c make BB games deterministic for replays 2023-12-23 23:26:44 -08:00
Martin Michelsen 16cddd28b2 add quest script compiler 2023-12-10 14:24:30 -08:00
Martin Michelsen beb87b546f clean up map logging 2023-12-09 18:32:17 -08:00
Martin Michelsen 0ded423c84 treat enemy type 0100 as NPC 2023-12-08 23:34:36 -08:00
Martin Michelsen 8654555777 recreate map on challenge mode restart 2023-12-08 18:08:47 -08:00
Martin Michelsen 83166f1eff fix multi-area challenge enemy generation 2023-12-08 17:39:00 -08:00
Martin Michelsen fbf170ef12 fix slime enemy types 2023-12-08 17:38:42 -08:00
Martin Michelsen 009a0fc93d fix Monest child_type 2023-12-08 10:02:36 -08:00
Martin Michelsen bf17ec0943 add unknown enemy type 0118 2023-12-08 09:51:57 -08:00
Martin Michelsen e05dcb6e70 update rare enemy rates 2023-12-04 10:37:02 -08:00