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135 Commits

Author SHA1 Message Date
Martin Michelsen 4e9003b061 fix readme
Docker / Build (push) Has been cancelled
2024-11-11 20:29:29 -08:00
Martin Michelsen a59a2d7cd3 fix up local/external address handling 2024-11-10 16:42:02 -08:00
Martin Michelsen 8cb7b465da update quest opcode notes 2024-11-10 10:18:33 -08:00
Martin Michelsen 0279b20bb7 add BB-only NPC skins 2024-11-09 19:19:47 -08:00
Martin Michelsen a140cdbedb make some notes public 2024-11-09 18:26:41 -08:00
Martin Michelsen e7db8f2404 refine many game command formats; $infhp no longer removes positive effects 2024-11-09 18:11:30 -08:00
Martin Michelsen 70dfeeba91 add WordSelectTable::validate 2024-11-08 10:20:11 -08:00
Martin Michelsen a860d29636 name some Ep4 objects 2024-11-08 10:19:55 -08:00
Martin Michelsen a7811429a8 fix trade window bug on non-BB 2024-11-08 10:18:51 -08:00
Martin Michelsen 75be38c38b add DCv2USA in subcommand handler table 2024-11-06 22:18:05 -08:00
Martin Michelsen 75de6f259d add safeties for 6xBB and 6xBC commands 2024-11-05 21:31:30 -08:00
Martin Michelsen e6a6e862db add $battle command for dcv1 2024-11-03 22:51:26 -08:00
Martin Michelsen 2d1544edf4 add dc save file actions to docs 2024-11-03 22:14:26 -08:00
Martin Michelsen 0522b539c4 describe DC save file formats; add decrypt/encrypt actions 2024-11-03 21:33:44 -08:00
Martin Michelsen ac20d0c7d4 refine DC NTE and 11/2000 save file formats 2024-11-02 23:43:13 -07:00
Martin Michelsen 263622cef8 refine many ep3 command structures 2024-11-01 10:19:22 -07:00
Martin Michelsen 461bd3d488 fix incorrect stat computation during mat reset; fixes #578 2024-10-30 23:16:33 -07:00
Martin Michelsen 7baf5ce327 minor cleanup 2024-10-30 18:46:19 -07:00
Martin Michelsen 67c43e803b add Ep3 JP game command handlers 2024-10-30 18:46:19 -07:00
fishscene fb9bd077a8 Update README.md 2024-10-30 08:33:11 -07:00
Martin Michelsen 6e808b8340 add checks for disabled proxy server; fixes #580 2024-10-29 06:32:12 -07:00
Martin Michelsen 996509531c fix enemy_type check in ItemCreator 2024-10-29 06:20:49 -07:00
Martin Michelsen 4e7d6800cd preserve exp when resetting materials; fixes #579 2024-10-27 23:00:03 -07:00
Martin Michelsen 0c9d4bf338 refine validation_flags in save file formats 2024-10-25 22:58:02 -07:00
Martin Michelsen 48641d46a0 fix v1 max stats table; add level table formatter 2024-10-25 22:32:20 -07:00
Martin Michelsen 84159821e9 add Ep3 NTE side-by-side card defs comparison 2024-10-25 22:31:35 -07:00
Martin Michelsen 823199be2e update handler-tables 2024-10-25 22:30:34 -07:00
Martin Michelsen 9eb5601349 add 12/2000 quest opcodes to handler-tables 2024-10-22 22:34:07 -07:00
Martin Michelsen a7604353c3 add rare enemies AR code 2024-10-22 21:01:03 -07:00
Martin Michelsen cfd264e4dc add missing include on linux 2024-10-21 23:03:20 -07:00
Martin Michelsen e7d0739c8b enable quest opcode defs test 2024-10-21 22:58:58 -07:00
Martin Michelsen e5afc1d937 add sender's name to $ann message; closes #547 2024-10-21 22:58:41 -07:00
Martin Michelsen a9a15600b2 add signal handlers; closes #564 2024-10-21 22:45:03 -07:00
Martin Michelsen 086b2d411a add ability to disable rare announcements per account; closes #576 2024-10-20 16:22:26 -07:00
Martin Michelsen c61a13f62e update windows build instructions 2024-10-20 12:57:02 -07:00
Martin Michelsen 0f25af1ab7 fix build 2024-10-18 08:13:24 -07:00
Martin Michelsen 21f1c40408 allow specifying what counts as cheating; closes #572 2024-10-17 21:54:14 -07:00
Martin Michelsen f8e479b4f9 fix minlevel + cheat mode bug 2024-10-17 21:54:14 -07:00
Martin Michelsen 775842dfc5 replace class for Sonic NPC also 2024-10-17 21:54:14 -07:00
Martin Michelsen a7d436a894 use object flags for switch assist; closes #571 2024-10-17 21:54:14 -07:00
Martin Michelsen 47bc37e806 link map objects to constructor args instead of copying them 2024-10-17 21:54:14 -07:00
Martin Michelsen 080a9ebac4 merge debugging branch 2024-10-17 21:50:20 -07:00
Martin Michelsen cac9589b81 add cc shell command 2024-10-16 21:32:29 -07:00
Martin Michelsen 34bd2cd6a7 refine 6x05 a bit 2024-10-15 22:07:35 -07:00
Martin Michelsen 8cc8d804bc refine some Ep3 structures 2024-10-13 22:49:31 -07:00
Martin Michelsen 59124678bf resolve TODO about F94D quest opcode 2024-10-12 08:59:54 -07:00
nolrinale b9fd52c6c1 Fix for Elly spawn in Lab area; fixes fuzziqersoftware/newserv#492 2024-10-11 09:22:53 -07:00
Martin Michelsen 458f5b2d0f allow $edit secid if character is level 1 2024-10-09 00:25:38 -07:00
Martin Michelsen 7139df0265 document most quest opcodes 2024-10-09 00:25:38 -07:00
Martin Michelsen c6490cb3fb fix hang during xbox login when multiple auto patches are enabled 2024-10-05 16:03:38 -07:00
Martin Michelsen b7d37eb169 minor doc fixes 2024-10-05 16:03:38 -07:00
Martin Michelsen 1d26d1a529 expand quest engine documentation 2024-10-05 12:43:53 -07:00
Martin Michelsen 5294a53e1b make it possible to clear file caches 2024-10-05 12:43:38 -07:00
Martin Michelsen 40d8227504 document quest opcode F8B7 2024-10-05 10:16:09 -07:00
Martin Michelsen a734bcf483 describe quest opcode F8F2 2024-10-04 23:25:09 -07:00
Martin Michelsen 23e37b8eb7 rename some quest opcodes 2024-10-04 23:25:09 -07:00
Martin Michelsen 627c0d949c fix login with non-default license on proxy server 2024-10-04 23:24:25 -07:00
Martin Michelsen 096f9e46f4 use native error codes for login errors 2024-10-01 08:28:49 -07:00
Martin Michelsen 7910556ace fix defaults in StackLimits patch 2024-10-01 07:58:48 -07:00
Martin Michelsen 2bfcc32b6b add patch to clear the BB unreleased item list 2024-09-29 19:02:28 -07:00
Martin Michelsen 0af0f8bc53 fix F94D name in handler-tables 2024-09-29 18:57:24 -07:00
Martin Michelsen 46c212f4a1 support qedit names in quest assembler; add Ep3 NTE quest opcodes 2024-09-28 16:20:25 -07:00
Martin Michelsen 1e61415c9e update readme 2024-09-28 09:26:47 -07:00
Martin Michelsen aa4a773095 fix objects not appearing in boss rooms after rejoining persisted game 2024-09-27 22:52:01 -07:00
Martin Michelsen c8b8bf43f7 add actions for generating and parsing pcv2 registry files 2024-09-25 21:48:32 -07:00
Martin Michelsen e50848b52e fix MARKED decoding when string begins with $Cx 2024-09-25 21:48:32 -07:00
Martin Michelsen 9e8f7a1cc5 remove unused lobby flag 2024-09-25 21:48:32 -07:00
Martin Michelsen 39f3a4afa7 make bb_exchange_pc disable drops; closes #562 2024-09-23 00:32:06 -07:00
Martin Michelsen 4831f3649a fix indentation of struct args in quest disassembly 2024-09-23 00:17:10 -07:00
Martin Michelsen a9a524d04a fix asm/dasm of npc_param opcode 2024-09-23 00:16:56 -07:00
Martin Michelsen b773813f10 minor readme changes 2024-09-23 00:16:43 -07:00
Martin Michelsen 00bfae3b62 don't support XB logins on shared ports 2024-09-22 21:35:02 -07:00
Martin Michelsen 4dcb49bb34 clear game-related client flags when leaving games 2024-09-22 21:34:34 -07:00
Martin Michelsen fd25eaadfd allow oversize commands in check_size_vec_t 2024-09-22 21:34:03 -07:00
Martin Michelsen 2d5b70c734 fix xb-v3 version option 2024-09-22 21:33:45 -07:00
Martin Michelsen 1ee3caf640 don't allow dead players to surrender in ep3 2024-09-18 23:07:15 -07:00
Martin Michelsen e6e11794b8 handle out-of-order quest downloads on proxy server 2024-09-18 23:07:15 -07:00
Martin Michelsen 79eabe5ed2 add check_size_vec_t 2024-09-18 23:07:15 -07:00
Martin Michelsen b13e67d491 split team membership struct from base BB system file 2024-09-17 21:54:56 -07:00
Martin Michelsen 16a8f91822 make LocalAddress and ExternalAddress optional 2024-09-08 15:45:03 -07:00
Martin Michelsen 82f036f66f add --no-images for ep3 cards.html generation 2024-09-06 17:32:22 -07:00
Martin Michelsen 3d2b5ebb79 refine Episode3::MapDefinition 2024-09-05 23:28:40 -07:00
Martin Michelsen 302de15c75 write ep3 version of chat patch 2024-09-02 23:35:31 -07:00
Martin Michelsen 18ce96c84b fix download icons on ep3 quests 2024-09-02 23:34:39 -07:00
Martin Michelsen e017279423 don't allow clients to override tournament map 2024-09-02 23:34:27 -07:00
Martin Michelsen dbc252a5d6 only run new ep3 tests when function compiler is available 2024-09-01 16:58:39 -07:00
Martin Michelsen cb0a9dad32 re-record ep3 tests; closes #505 2024-09-01 16:50:56 -07:00
Martin Michelsen 1f6f01a37f make patch descriptions consistent 2024-09-01 15:14:10 -07:00
Martin Michelsen eaa982aae9 update some comments 2024-09-01 15:13:53 -07:00
Martin Michelsen 07308b192c fix p39/p40 range checks; fixes #474 2024-09-01 11:09:41 -07:00
Martin Michelsen 27105a3222 update TOC in readme 2024-09-01 08:33:24 -07:00
Martin Michelsen d915b5e688 write WriteCallToCode-59NL include 2024-08-26 21:39:12 -07:00
Martin Michelsen 089980a6ab fix windows build 2024-08-24 16:18:55 -07:00
duhow 49992be60a disable pr build trigger
Docker / Build (push) Has been cancelled
2024-08-24 08:31:53 -07:00
duhow 7414b6ce8e trigger workflow build on pr 2024-08-24 08:31:53 -07:00
duhow 591f3c7b36 fix Werror maybe-uninitialized 2024-08-24 08:31:53 -07:00
duhow de2df5f6cf bump to ubuntu 24.04 and remove cmake downgrade version 2024-08-24 08:31:53 -07:00
David Girón 4a40dfd361 remove static folder copy (unneeded) 2024-08-24 08:31:53 -07:00
duhow b760bf5066 fix registry 2024-08-24 08:31:53 -07:00
duhow 8e85167cb6 run after main workflow finishes 2024-08-24 08:31:53 -07:00
duhow af27ea080f add GitHub Actions Workflow 2024-08-24 08:31:53 -07:00
duhow 65de5d0060 add Dockerfile 2024-08-24 08:31:53 -07:00
Martin Michelsen a9b816c548 allow battle param lookups from other episodes 2024-08-23 19:48:56 -07:00
duhow 075c576116 add nproc for macos 2024-08-23 13:05:19 -07:00
duhow f9986f5ac5 build in parallel jobs 2024-08-23 13:05:19 -07:00
Martin Michelsen a9a28aa71b swap ep4 rare boss drops; closes #557 2024-08-23 08:55:21 -07:00
Martin Michelsen c6bbd5daa3 remove debug comment 2024-08-23 08:49:05 -07:00
Martin Michelsen c89c3c27ad fix Ep1 normal Falz item location; fixes #555 2024-08-18 17:39:29 -07:00
Martin Michelsen 3205afbcdb save invalid fields when assigning certain npc skins; fixes #551 2024-08-18 17:19:35 -07:00
Martin Michelsen 61003b509a add $killcount command 2024-08-18 11:01:48 -07:00
Martin Michelsen ce3f25be7b update comment in example config 2024-08-17 15:33:27 -07:00
Martin Michelsen a8fd1bdada use new CMake configs from phosg and resource_dasm 2024-08-17 15:33:06 -07:00
Martin Michelsen 4426476a15 clean up patch enable quest logic 2024-08-17 10:39:10 -07:00
Martin Michelsen 7d775a38d1 remove invalid image data command from q211; fixes #549 2024-08-11 09:27:19 -07:00
Martin Michelsen a7d3720050 always null-terminate 81 command contents 2024-08-11 09:12:56 -07:00
Martin Michelsen 596ea40bc0 minor cleanup in notes 2024-08-11 09:12:39 -07:00
Martin Michelsen f8f194e19b port AllCards to all Ep3 versions 2024-08-10 18:04:29 -07:00
Martin Michelsen 170111422b move BB patches into ar-codes.txt 2024-08-10 15:25:49 -07:00
Martin Michelsen 81969fc91b add BB cheat patch notes 2024-08-10 00:33:21 -07:00
Martin Michelsen f0366a3550 add BB stack limits patch 2024-08-10 00:29:24 -07:00
Martin Michelsen d676e9bb38 add 07DF note 2024-08-10 00:28:51 -07:00
Martin Michelsen 188aac48eb fix LockStatusRegister 2024-08-07 10:34:19 -07:00
Martin Michelsen 24be0d8195 move default keyboard and joystick config into files 2024-08-06 22:47:04 -07:00
Martin Michelsen fbc5cd5967 fix print_bank 2024-08-02 18:07:25 -07:00
Martin Michelsen d11329b2c9 assign item IDs chen changing banks; fixes #546 2024-08-02 17:54:14 -07:00
Martin Michelsen 3a74dbf04e use aliases for subordinate boss entities; closes #545 2024-08-02 17:47:10 -07:00
Martin Michelsen 299e187380 fix edge cases in drop table area computation 2024-07-28 19:41:31 -07:00
Martin Michelsen 0f29b1801d split all material reset into two cases 2024-07-28 12:44:54 -07:00
Martin Michelsen f8162d442a add material reset to $edit 2024-07-28 12:42:13 -07:00
Martin Michelsen cd09bfa7e8 add common LE/BE type declarations 2024-07-28 12:01:56 -07:00
Martin Michelsen 1bfbf09891 use phosg namespace 2024-07-28 11:54:41 -07:00
Martin Michelsen 5523388ad4 disable rare notifs for client drops by default 2024-07-20 11:58:18 -07:00
Martin Michelsen a3cc0bd13f use ResourceDASM namespace where needed 2024-07-13 16:26:33 -07:00
Martin Michelsen 70ada6669d fix formatting in readme 2024-07-11 07:56:35 -07:00
Martin Michelsen 4d76229527 fix typo in comment 2024-07-10 22:06:24 -07:00
406 changed files with 108133 additions and 7200 deletions
+13 -4
View File
@@ -27,14 +27,23 @@ jobs:
- name: Install libraries (macOS)
if: ${{ matrix.os == 'macos-latest' }}
run: brew install libevent
run: |
brew install libevent
cat << EOF > nproc
#!/bin/sh
sysctl -n hw.logicalcpu
EOF
chmod a+x nproc
sudo cp nproc /usr/local/bin/nproc
rm -f nproc
- name: Install phosg
run: |
git clone https://github.com/fuzziqersoftware/phosg.git
cd phosg
cmake .
make
make -j $(nproc)
sudo make install
- name: Install resource_file
@@ -43,14 +52,14 @@ jobs:
git clone https://github.com/fuzziqersoftware/resource_dasm.git
cd resource_dasm
cmake .
make
make -j $(nproc)
sudo make install
- name: Configure CMake
run: cmake -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}}
- name: Build
run: cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}}
run: cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}} -j $(nproc)
- name: Test
working-directory: ${{github.workspace}}/build
+55
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@@ -0,0 +1,55 @@
name: Docker
on:
# After build passes with tests
workflow_run:
workflows: [CMake]
types: [completed]
branches:
- master
push:
tags:
- 'v**'
jobs:
build:
runs-on: ubuntu-latest
name: Build
permissions:
contents: read
id-token: write
packages: write
steps:
- uses: actions/checkout@v4
- name: Login to GitHub Container Registry
uses: docker/login-action@v3
with:
registry: ghcr.io
username: ${{ github.actor }}
password: ${{ secrets.GITHUB_TOKEN }}
- name: Docker meta
id: meta
uses: docker/metadata-action@v5
with:
images: ghcr.io/${{ github.repository }}
tags: |
type=sha
type=ref,event=tag
type=semver,pattern={{version}}
- name: Set up QEMU
uses: docker/setup-qemu-action@v3
- name: Set up Docker Buildx
uses: docker/setup-buildx-action@v3
- name: Build and push
uses: docker/build-push-action@v6
with:
push: ${{ github.event_name != 'pull_request' }}
platforms: linux/amd64,linux/arm64
tags: ${{ steps.meta.outputs.tags }}
labels: ${{ steps.meta.outputs.labels }}
+23 -15
View File
@@ -1,4 +1,5 @@
cmake_minimum_required(VERSION 3.10)
set(CMAKE_POLICY_DEFAULT_CMP0110 NEW)
@@ -14,12 +15,6 @@ else()
add_compile_options(-Wall -Wextra -Werror -Wno-address-of-packed-member)
endif()
set(LOCAL_INCLUDE_DIR "/usr/local/include")
set(LOCAL_LIB_DIR "/usr/local/lib")
list(APPEND CMAKE_PREFIX_PATH ${LOCAL_LIB_DIR})
include_directories(${LOCAL_INCLUDE_DIR})
link_directories(${LOCAL_LIB_DIR})
# Library search
@@ -71,6 +66,7 @@ set(SOURCES
src/Compression.cc
src/DCSerialNumbers.cc
src/DNSServer.cc
src/DownloadSession.cc
src/EnemyType.cc
src/Episode3/AssistServer.cc
src/Episode3/BattleRecord.cc
@@ -127,6 +123,7 @@ set(SOURCES
src/Server.cc
src/ServerShell.cc
src/ServerState.cc
src/SignalWatcher.cc
src/StaticGameData.cc
src/TeamIndex.cc
src/Text.cc
@@ -141,20 +138,19 @@ endif()
add_executable(newserv ${SOURCES})
target_include_directories(newserv PUBLIC ${LIBEVENT_INCLUDE_DIR} ${Iconv_INCLUDE_DIRS})
target_link_libraries(newserv phosg ${LIBEVENT_LIBRARIES} ${Iconv_LIBRARIES} pthread)
target_link_libraries(newserv phosg::phosg ${LIBEVENT_LIBRARIES} ${Iconv_LIBRARIES} pthread)
if(resource_file_FOUND)
target_compile_definitions(newserv PUBLIC HAVE_RESOURCE_FILE)
target_link_libraries(newserv resource_file::resource_file)
message(STATUS "resource_file found; enabling patch support")
else()
message(WARNING "resource_file not found; disabling patch support")
endif()
add_dependencies(newserv newserv-Revision-cc)
# target_compile_options(newserv PRIVATE -fsanitize=address)
# target_link_options(newserv PRIVATE -fsanitize=address)
if(resource_file_FOUND)
target_compile_definitions(newserv PUBLIC HAVE_RESOURCE_FILE)
target_link_libraries(newserv resource_file)
message(STATUS "libresource_file found; enabling patch support")
else()
message(WARNING "libresource_file not found; disabling patch support")
endif()
# Test configuration
@@ -162,6 +158,7 @@ endif()
enable_testing()
file(GLOB LogTestCases ${CMAKE_SOURCE_DIR}/tests/*.test.txt)
file(GLOB LogRDTestCases ${CMAKE_SOURCE_DIR}/tests/*.rdtest.txt)
foreach(LogTestCase IN ITEMS ${LogTestCases})
add_test(
@@ -170,6 +167,15 @@ foreach(LogTestCase IN ITEMS ${LogTestCases})
COMMAND ${CMAKE_BINARY_DIR}/newserv --replay-log=${LogTestCase} --config=${CMAKE_SOURCE_DIR}/tests/config.json)
endforeach()
if(resource_file_FOUND)
foreach(LogRDTestCase IN ITEMS ${LogRDTestCases})
add_test(
NAME ${LogRDTestCase}
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
COMMAND ${CMAKE_BINARY_DIR}/newserv --replay-log=${LogRDTestCase} --config=${CMAKE_SOURCE_DIR}/tests/config.json)
endforeach()
endif()
file(GLOB ScriptTestCases ${CMAKE_SOURCE_DIR}/tests/*.test.sh)
foreach(ScriptTestCase IN ITEMS ${ScriptTestCases})
@@ -179,6 +185,8 @@ foreach(ScriptTestCase IN ITEMS ${ScriptTestCases})
COMMAND ${ScriptTestCase} ${CMAKE_BINARY_DIR}/newserv)
endforeach()
# Installation configuration
install(TARGETS newserv DESTINATION bin)
+87
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@@ -0,0 +1,87 @@
# syntax=docker/dockerfile:1
ARG BASE_IMAGE=ubuntu:24.04
FROM ${BASE_IMAGE} AS builder
RUN apt update && apt install -y --no-install-recommends \
python3 \
git \
ca-certificates \
sudo \
make \
cmake \
g++ \
libevent-dev \
zlib1g-dev
# ---
FROM builder AS deps
ARG PHOSG_TARGET=master
ARG RESOURCE_DASM_TARGET=master
ARG BUILD_RESOURCE_DASM=true
RUN git clone --depth 1 -b ${PHOSG_TARGET} https://github.com/fuzziqersoftware/phosg.git && \
cd phosg && \
cmake . && \
make -j$(nproc) && \
sudo make install
RUN \
if [ "$BUILD_RESOURCE_DASM" = "true" ] ; then \
git clone --depth 1 -b ${RESOURCE_DASM_TARGET} https://github.com/fuzziqersoftware/resource_dasm.git && \
cd resource_dasm && \
cmake . && \
make -j$(nproc) && \
sudo make install \
; fi
# ---
FROM builder AS newserv
ARG BUILD_TYPE=Release
ARG BUILD_STRIP=true
WORKDIR /usr/src/newserv
COPY . .
COPY --from=deps /usr/local /usr/local
RUN cmake -B $PWD/build -DCMAKE_BUILD_TYPE=${BUILD_TYPE} && \
cmake --build $PWD/build --config ${BUILD_TYPE} -j $(nproc) && \
sudo make -C build install
RUN \
if [ "$BUILD_STRIP" = "true" ] ; then \
strip /usr/local/lib/*.a && \
strip /usr/local/bin/* \
; fi
# ---
FROM ${BASE_IMAGE} AS data
WORKDIR /newserv
COPY system/ ./system
RUN cp -f system/config.example.json system/config.json && \
sed -i 's/"ExternalAddress": "[^"]*"/"ExternalAddress": "0.0.0.0"/' system/config.json
# ---
FROM ${BASE_IMAGE} AS final
RUN apt update && apt install -y --no-install-recommends \
libevent-dev \
&& rm -rf /var/lib/apt/lists/* /var/cache/apt/*
WORKDIR /newserv
COPY --from=data /newserv .
COPY --from=newserv /usr/local /usr/local
USER root
VOLUME /newserv/system
# does not allow receiving any signal at the moment, so force kill the app
STOPSIGNAL SIGKILL
CMD ["newserv"]
+198 -29
View File
@@ -1,6 +1,6 @@
# newserv <img align="right" src="static/s-newserv.png" />
newserv is a game server, proxy, and reverse-engineering tool for Phantasy Star Online (PSO).
newserv is a game server, proxy, and reverse-engineering tool for Phantasy Star Online (PSO). **To quickly get started using newserv, just read the [server setup](#server-setup) and [how to connect](#how-to-connect) sections.**
This project includes code that was reverse-engineered by the community in ages long past, and has been included in many projects since then. It also includes some game data from Phantasy Star Online itself, which was originally created by Sega.
@@ -13,6 +13,7 @@ See TODO.md for a list of known issues and future work I've curated, or go to th
* [History](#history)
* [Other server projects](#other-server-projects)
* [Using newserv in other projects](#using-newserv-in-other-projects)
* [Developer information](#developer-information)
* [Compatibility](#compatibility)
* Setup
* [Server setup](#server-setup)
@@ -23,6 +24,7 @@ See TODO.md for a list of known issues and future work I've curated, or go to th
* [Installing quests](#installing-quests)
* [Item tables and drop modes](#item-tables-and-drop-modes)
* [Cross-version play](#cross-version-play)
* [Server-side saves](#server-side-saves)
* [Episode 3 features](#episode-3-features)
* [Memory patches, client functions, and DOL files](#memory-patches-client-functions-and-dol-files)
* [Using newserv as a proxy](#using-newserv-as-a-proxy)
@@ -64,6 +66,20 @@ Independently of this project, there are many other PSO servers out there. Those
* (2021) **[Phantasmal World](https://github.com/DaanVandenBosch/phantasmal-world)**: A set of PSO tools, including a web-based model viewer and quest builder, and a PSO server, written by Daan Vanden Bosch.
* (2021) **[Elseware](http://git.sharnoth.com/jake/elseware)**: A PSOBB server written in Rust by Jake.
## Developer information
There is a lot of code in this project that could be useful as a reference. Some of the more notable files are:
* **src/CommandFormats.hh**: Complete listing of all network commands used in all known versions of the game, and their formats
* **src/DCSerialNumbers.hh/cc**: PSO DC serial number validation algorithm and serial number generator
* **src/ItemData.hh**: Item format reference
* **src/ItemCreator.hh/cc**: Reverse-engineered item generator from Episodes 1&2 (used for all versions)
* **src/ItemParameterTable.hh**: Format of many structures in ItemPMT.prs
* **src/Map.hh/cc**: Map file (.dat) structure and reverse-engineered Challenge Mode random enemy generation algorithm
* **src/QuestScript.cc**: Complete listing of all quest opcodes on all versions, along with their arguments and behavior
* **src/SaveFileFormats.hh**: Definitions of save file structures for all versions
* **src/Episode3/DataIndexes.hh**: Episode 3 file structures, including card definition format and map/quest format
* **system/item-tables/names-v4.json**: Names of all items, indexed by the first 3 bytes of data1
## Using newserv in other projects
There is a fair amount of code in this project that could potentially be useful to other projects. You are free to use code from newserv in your own open-source projects; the only condition is that the contents of the LICENSE file must be included in your project if you use code from newserv. Your project does not also have to use the MIT license; you can use any license you want.
@@ -74,7 +90,8 @@ If you want to use parts of newserv in your project, there are two easy ways to
# Compatibility
newserv supports all known versions of PSO, including development prototypes. Specifically:
newserv supports all known versions of PSO, including development prototypes. This table lists all versions that newserv supports. (NTE stands for Network Trial Edition; the GameCube beta versions were called Trial Edition instead, but we use the NTE abbreviation anyway for consistency.)
| Version | Lobbies | Games | Proxy |
|-----------------|----------|----------|----------|
| DC NTE | Yes | Yes | No |
@@ -97,7 +114,7 @@ newserv supports all known versions of PSO, including development prototypes. Sp
| BB (Tethealla) | Yes | Yes (2) | Yes |
*Notes:*
1. *Ep3 NTE battles are not well-tested; some things may not work. See notes/ep3-nte-differences.txt for a list of known differences between NTE and the final version. NTE and non-NTE players cannot battle each other.*
1. *Episode 3 NTE battles are not well-tested; some things may not work. See notes/ep3-nte-differences.txt for a list of known differences between NTE and the final version. NTE and non-NTE players cannot battle each other.*
2. *Some BB-specific features are not well-tested (for example, some quests that use rare commands may not work properly). Please submit a GitHub issue if you find something that doesn't work.*
3. *This is the only version of PSO that doesn't have any way to identify the player's account - there is no serial number or username. For this reason, AllowUnregisteredUsers must be enabled in config.json to support PC NTE, and PC NTE players receive a random Guild Card number every time they connect. To prevent abuse, PC NTE support can be disabled in config.json.*
@@ -110,26 +127,30 @@ Currently newserv works on macOS, Windows, and Ubuntu Linux. It will likely work
### Windows/macOS
1. Download the latest release-windows-amd64.zip or release-macos-arm64.zip file from the [releases page](https://github.com/fuzziqersoftware/newserv/releases).
2. Extract the contents of the release folder to a location on your computer.
3. Edit the config.example.json file in the system folder as needed, then rename it to config.json.
4. If you plan to play Blue Burst on newserv, set up the patch directory. See [client patch directories](#client-patch-directories) for more information.
2. Extract the contents of the archive to some location on your computer.
3. (Optional) If you want to change any config options, go into the system/ folder, open config.json in a text editor, and edit it to your liking. There are comments in the file that describe what all the options do.
4. (Optional) If you plan to play Blue Burst on newserv, set up the patch directory. See [client patch directories](#client-patch-directories) for details.
5. Run the newserv executable.
### Linux
There are currently no precompiled releases for Linux. To run newserv on Linux, see the "Building from source" section below.
There are currently no precompiled releases for Linux. To run newserv on Linux, you'll have to build it from source - see the "Building from source" section below.
### Building from source
1. Install the packages newserv depends on.
* If you're on Windows, install [Cygwin](https://www.cygwin.com/). While doing so, install the `cmake`, `gcc-core`, `gcc-g++`, `git`, `libevent2.1_7`, `make`, `libiconv-devel`, and `zlib` packages. Do the rest of these steps inside a Cygwin shell (not a Windows cmd shell or PowerShell).
* If you're on Windows, install [Cygwin](https://www.cygwin.com/). While doing so, install the `cmake`, `gcc-core`, `gcc-g++`, `git`, `libevent2.1_7`, `libevent-devel`, `make`, `libiconv-devel`, and `zlib` packages. Do the rest of these steps inside a Cygwin shell (not a Windows cmd shell or PowerShell).
* If you're on macOS, run `brew install cmake libevent libiconv`.
* If you're on Linux, run `sudo apt-get install cmake libevent-dev` (or use your Linux distribution's package manager).
3. Build and install [phosg](https://github.com/fuzziqersoftware/phosg).
4. Optionally, install [resource_dasm](https://github.com/fuzziqersoftware/resource_dasm). This will enable newserv to send memory patches and load DOL files on PSO GC clients. PSO GC clients can play PSO normally on newserv without this.
5. Run `cmake . && make` in the newserv directory.
After building newserv, edit system/config.example.json as needed and rename it to system/config.json, set up [client patch directories](#client-patch-directories) if you're planning to play Blue Burst, then run `./newserv` in newserv's directory.
After building newserv, edit system/config.example.json as needed **and rename it to system/config.json** (note that this step is not necessary for the precompiled releases!), set up [client patch directories](#client-patch-directories) if you're planning to play Blue Burst, then run `./newserv` in newserv's directory.
The server has an interactive shell which can be used to make changes, such as managing user accounts, updating the server's configuration, managing Episode 3 tournaments, and more. Type `help` and press Enter to see all the commands.
On Linux and macOS, the server also responds to SIGUSR1 and SIGUSR2. SIGUSR1 does the equivalent of the shell's `reload config` command, which reloads config.json but not any dependent files (so quests, Episode 3 maps, etc. will not be reloaded). SIGUSR2 does the equivalent of the shell's `reload all` command, which reloads everything.
To use newserv in other ways (e.g. for translating data), see the end of this document.
@@ -140,10 +161,10 @@ newserv implements a patch server for PSO PC and PSO BB game data. Any file or d
For Blue Burst set up, the below is mandatory for a smooth experience:
1. Browse to your chosen client's data directory.
2. Copy all the map_*.dat files, unitxt_* files and the data.gsl file and place them in `system/patch-bb/data`.
3. If you're using game files from the Tethealla client, make a copy of unitxt_j.prs inside system/patch-bb/data and name it unitxt_e.prs. (If unitxt_e.prs already exists, replace it with the copied file.)
2. Copy all the `map_*.dat` files, `unitxt_*` files and the `data.gsl` file and place them in `system/patch-bb/data`.
3. If you're using game files from the Tethealla client, make a copy of `unitxt_j.prs` inside system/patch-bb/data and name it `unitxt_e.prs`. (If `unitxt_e.prs` already exists, replace it with the copied file.)
If you do not have a BB client, or using a Tethealla client from another source, Tethealla clients that are compatible with newserv can be found here: [English](https://web.archive.org/web/20240402011115/https://ragol.org/files/bb/TethVer12513_English.zip) / [Japanese](https://web.archive.org/web/20240402013127/https://ragol.org/files/bb/TethVer12513_Japanese.zip). These clients connect to 127.0.0.1 (localhost) automatically.
If you don't have a BB client, or if you're using a Tethealla client from another source, Tethealla clients that are compatible with newserv can be found here: [English](https://web.archive.org/web/20240402011115/https://ragol.org/files/bb/TethVer12513_English.zip) / [Japanese](https://web.archive.org/web/20240402013127/https://ragol.org/files/bb/TethVer12513_Japanese.zip). These clients connect to 127.0.0.1 (localhost) automatically.
For BB clients, newserv reads some files out of the patch data to implement game logic, so it's important that certain game files are synchronized between the server and the client. newserv contains defaults for these files in the system/maps/bb-v4 directory, but if these don't match the client's copies of the files, odd behavior will occur in games.
@@ -411,7 +432,9 @@ Like quests, Episode 3 card definitions, maps, and quests are cached in memory.
You can put assembly files in the system/client-functions directory with filenames like PatchName.VERS.patch.s and they will appear in the Patches menu for clients that support client functions. Client functions are written in SH-4, PowerPC, or x86 assembly and are compiled when newserv is started. The assembly system's features are documented in the comments in system/client-functions/System/WriteMemory.ppc.s.
The VERS token in client function filenames refers to the specific version of the game that the client function applies to. Some versions do not support receiving client functions at all. The specific versions are:
The VERS token in client function filenames refers to the specific version of the game that the client function applies to. Some versions do not support receiving client functions at all. *Note: newserv uses the shorter GameCube versioning convention, where discs labeled DOL-XXXX-0-0Y are version 1.Y. The PSO community seems to use the convention 1.0Y in some places instead, but these are the same version. For example, the version that newserv calls v1.4 is the same as v1.04, and is labeled DOL-GPOJ-0-04 on the underside of the disc.*
The specific versions are:
| Game | VERS | Architecture |
|-------------------|------|---------------|
@@ -431,15 +454,15 @@ The VERS token in client function filenames refers to the specific version of th
| PSO GC v1.2 JP | 3OJ2 | PowerPC |
| PSO GC v1.3 JP | 3OJ3 | PowerPC |
| PSO GC v1.4 JP | 3OJ4 | PowerPC |
| PSO GC v1.5 JP | 3OJ5 | Not supported |
| PSO GC v1.5 JP | 3OJ5 | PowerPC (1) |
| PSO GC v1.0 US | 3OE0 | PowerPC |
| PSO GC v1.1 US | 3OE1 | PowerPC |
| PSO GC v1.2 US | 3OE2 | Not supported |
| PSO GC v1.2 US | 3OE2 | PowerPC (1) |
| PSO GC v1.0 EU | 3OP0 | PowerPC |
| PSO GC Ep3 NTE | 3SJT | PowerPC |
| PSO GC Ep3 JP | 3SJ0 | PowerPC |
| PSO GC Ep3 US | 3SE0 | Not supported |
| PSO GC Ep3 EU | 3SP0 | Not supported |
| PSO GC Ep3 US | 3SE0 | PowerPC (1) |
| PSO GC Ep3 EU | 3SP0 | PowerPC (1) |
| PSO Xbox Beta | 4OJB | x86 |
| PSO Xbox JP Disc | 4OJD | x86 |
| PSO Xbox JP TU | 4OJU | x86 |
@@ -447,12 +470,13 @@ The VERS token in client function filenames refers to the specific version of th
| PSO Xbox US TU | 4OEU | x86 |
| PSO Xbox EU Disc | 4OPD | x86 |
| PSO Xbox EU TU | 4OPU | x86 |
| PSO BB JP 1.25.13 | 51OC | x86 |
| PSO BB Tethealla | 51OC | x86 |
| PSO BB JP 1.25.13 | 59NL | x86 |
| PSO BB Tethealla | 59NL | x86 |
*Note: newserv uses the shorter GameCube versioning convention, where discs labeled DOL-XXXX-0-0Y are version 1.Y. The PSO community seems to use the convention 1.0Y in some places instead, but these are the same version. For example, the version that newserv calls v1.4 is the same as v1.04, and is labeled DOL-GPOJ-0-04 on the underside of the disc.*
*Notes:*
1. *Client functions are only supported on these versions if EnableSendFunctionCallQuestNumbers is set in config.json. See the comments there for more information.*
newserv comes with a set of patches for some of the above versions, based on AR codes originally made by Ralf at GC-Forever and Aleron Ives. Many of them were originally posted in [this thread](https://www.gc-forever.com/forums/viewtopic.php?f=38&t=2050).
newserv comes with a set of patches for many of the above versions, based on AR codes originally made by Ralf at GC-Forever and Aleron Ives. Many of them were originally posted in [this thread](https://www.gc-forever.com/forums/viewtopic.php?f=38&t=2050).
You can also put DOL files in the system/dol directory, and they will appear in the Programs menu for GC clients. Selecting a DOL file there will load the file into the GameCube's memory and run it, just like the old homebrew loaders (PSUL and PSOload) did. For this to work, ReadMemoryWord.ppc.s, WriteMemory.ppc.s, and RunDOL.ppc.s must be present in the system/client-functions/System directory. This has been tested on Dolphin but not on a real GameCube, so results may vary.
@@ -474,10 +498,10 @@ There are many options available when starting a proxy session. All options are
* **Chat commands**: enables chat commands in the proxy session (on by default).
* **Chat filter**: enables escape sequences in chat messages and info board (on by default).
* **Player notifications**: shows a message when any player joins or leaves the game or lobby you're in.
* **Block pings**: blocks automatic pings sent by the client, and responds to ping commands from the server automatically. This works around a bug in Sylverant's login server.
* **Block pings**: blocks automatic pings sent by the client, and responds to ping commands from the server automatically.
* **Infinite HP**: automatically heals you whenever you get hit. An attack that kills you in one hit will still kill you, however.
* **Infinite TP**: automatically restores your TP whenever you use any technique.
* **Switch assist**: attempts to unlock doors that require two or four players in a one-player game.
* **Switch assist**: unlocks doors that require two or four players in a one-player game, when you step on one of the switches.
* **Infinite Meseta** (Episode 3 only): gives you 1,000,000 Meseta, regardless of the value sent by the remote server.
* **Block events**: disables holiday events sent by the remote server.
* **Block patches**: prevents any B2 (patch) commands from reaching the client.
@@ -506,11 +530,13 @@ Some commands only work on the game server and not on the proxy server. The chat
* `$si` (game server only): Show basic information about the server.
* `$ping`: Show round-trip ping time from the server to you. On the proxy server, show the ping time from you to the proxy and from the proxy to the server.
* `$matcount` (game server only): Show how many of each type of material you've used.
* `$killcount` (game server only): Show the kill count on your currently-equipped weapon. If you're in a game and not on BB, the value is only accurate at the time the item enters the game.
* `$itemnotifs <mode>`: Enable item drop notification messages. If the game has private drops enabled, you will only see a notification if the dropped item is visible to you; you won't be notified of other players' drops. The modes are:
* `off`: No notifications are shown.
* `rare`: You are notified when a rare item drops.
* `on`: You are notified when any item drops, except Meseta.
* `every`: You are notified when any item drops, including Meseta.
* `$announcerares`: Enable or disable announcements for your rare item finds. This determines whether rare items you find will be announced to the game and server, not whether you will see announcements for others finding rare items.
* `$what` (game server only): Show the type, name, and stats of the nearest item on the ground.
* `$where` (game server only): Show your current floor number and coordinates. Mainly useful for debugging.
* `$qfread <field-name>` (game server only): Show the value of a quest counter in your player data. The field names are defined in config.json.
@@ -543,9 +569,10 @@ Some commands only work on the game server and not on the proxy server. The chat
* Personal state commands
* `$arrow <color-id>`: Change your lobby arrow color.
* `$secid <section-id>`: Set your override section ID. After running this command, any games you create will use your override section ID for rare drops instead of your character's actual section ID. If you're in a game and you are the leader of the game, this also immediately changes the item tables used by the server when creating items. To revert to your actual section id, run `$secid` with no name after it. On the proxy server, this will not work if the remote server controls item drops (e.g. on BB, or on Schtserv with server drops enabled). If the server does not allow cheat mode anywhere (that is, "CheatModeBehavior" is "Off" in config.json), this command does nothing.
* `$battle` (game server only; DC v1 only): After using this command, the next game you create will be in battle mode. (A chat command is required for this because DCv1 doesn't allow this natively.) On DCv1, the battle quests are not available, but free-roam is.
* `$rand <seed>`: Set your override random seed (specified as a 32-bit hex value). This will make any games you create use the given seed for rare enemies. This also makes item drops deterministic in Blue Burst games hosted by newserv. On the proxy server, this command can cause desyncs with other players in the same game, since they will not see the overridden random seed. To remove the override, run `$rand` with no arguments. If the server does not allow cheat mode anywhere (that is, "CheatModeBehavior" is "Off" in config.json), this command does nothing.
* `$ln [name-or-type]`: Set the lobby number. Visible only to you. This command exists because some non-lobby maps can be loaded as lobbies with invalid lobby numbers. See the "GC lobby types" and "Ep3 lobby types" entries in the information menu for acceptable values here. Note that non-lobby maps do not have a lobby counter, so there's no way to exit the lobby without using either `$ln` again or `$exit`. On the game server, `$ln` reloads the lobby immediately; on the proxy server, it doesn't take effect until you load another lobby yourself (which means you'll like have to use `$exit` to escape). Run this command with no argument to return to the default lobby.
* `$swa`: Enable or disable switch assist. When enabled, the server will attempt to automatically unlock two-player and four-player doors in non-quest games if you step on all the required switches sequentially.
* `$swa`: Enable or disable switch assist. When enabled, the server will unlock two-player and four-player doors in non-quest games when you step on any of the required switches.
* `$exit`: If you're in a lobby, send you to the main menu (which ends your proxy session, if you're in one). If you're in a game or spectator team, send you to the lobby (but does not end your proxy session if you're in one). Does nothing if you're in a non-Episode 3 game and no quest is in progress.
* `$patch <name>`: Run a patch on your client. `<name>` must exactly match the name of a patch on the server.
@@ -553,7 +580,7 @@ Some commands only work on the game server and not on the proxy server. The chat
* `$savechar <slot>`: Save your current character data on the server in the specified slot. See the "Server-side saves" section for more details.
* `$loadchar <slot>`: Save your current character data on the server in the specified slot. See the "Server-side saves" section for more details.
* `$bbchar <username> <password> <slot>`: Save your current character data on the server in a different account's BB character slots. See the "Server-side saves" section for more details.
* `$edit <stat> <value>`: Modify your character data. If you are on V3 (GameCube/Xbox), this command does nothing. If you are on V1 or V2 (DC or PC, not BB), your changes will be undone if you join a game - to save your changes, disconnect from the lobby. If cheats are allowed on the server, `<stat>` can be any of `atp`, `mst`, `evp`, `hp`, `dfp`, `ata`, `lck`, `meseta`, `exp`, `level`, `namecolor`, `secid`, `name`, `language`, `npc`, or `tech`. If cheats are not allowed, only `namecolor`, `name`, `language`, and `npc` can be used. Changing your character's language is only useful on BB; to do so, use a single-character language code (e.g. to switch your character to English, use `$edit language E`; for Japanese, use `$edit language J`).
* `$edit <stat> <value>`: Modify your character data. See "Using $edit" below for details.
* Blue Burst player commands (game server only)
* `$bank [number]`: Switch your current bank, so you can access your other character's banks (if `number` is 1-4) or your shared account bank (if `number` is 0). If `number` is not given, switch back to your current character's bank.
@@ -564,14 +591,14 @@ Some commands only work on the game server and not on the proxy server. The chat
* `$minlevel <level>`: Set the minimum level for players to join the current game.
* `$password <password>`: Set the game's join password. To unlock the game, run `$password` with nothing after it.
* `$dropmode [mode]`: Change the way item drops behave in the current game. `mode` can be `none`, `client`, `shared`, `private`, or `duplicate`. If `mode` is not given, tells you the current drop mode without changing it. See the "Item tables and drop modes" section for more information.
* `$persist`: Enable or disable persistence for the current game. When persistence is on, the game will not be deleted when the last player leaves. The states of enemies, objects, and switches will be saved, and items left on the floor will not be deleted (except items that were only visible to the leaving player, which are deleted). If the game is empty for too long (15 minutes by default), it is then deleted. There is an edge case with persistence: if the player defeats a boss, leaves the room, joins again, and returns to the boss arena, neither the boss nor the exit warp will appear, so they will be stuck there and have to use $warp or Quit Game to get out. For this reason, `$warp 0` is allowed in boss arenas once the boss is defeated, even if cheat mode is disabled.
* `$persist`: Enable or disable persistence for the current game. When persistence is on, the game will not be deleted when the last player leaves. The states of enemies, objects, and switches will be saved, and items left on the floor will not be deleted. (But if you're in the private or duplicate drop mode, items dropped by enemies are deleted - to make sure a certain item won't be deleted, you can pick it up and drop it again.) If the game is empty for too long (15 minutes by default), it is then deleted.
* Episode 3 commands (game server only)
* `$spec`: Toggle the allow spectators flag for Episode 3 games. If any players are spectating when this flag is disabled, they are sent back to the lobby.
* `$inftime`: Toggle infinite-time mode. Must be used before starting a battle. If infinite-time mode is on, the overall and per-phase time limits will be disabled regardless of the values chosen during battle rules setup. After completing a battle, infinite-time mode is reset to the server's default value (which can be set in Episode3BehaviorFlags in config.json).
* `$dicerange [d:L-H] [1:L-H] [a1:L-H] [d1:L-H]`: Set override dice ranges for the next battle. The min and max dice values from the rules setup menu always apply to the ATK dice, but you can specify a different range for the DEF dice with `d:2-4` (for example). The `1:` override applies to the 1-player team in a 2v1 game (so you would set the 2-player team's desired dice range in the rules menu). You can also specify the 1-player team's ATK and DEF ranges separately with the `a1:` and `d1:` overrides. Note that these ranges will only be used if the chosen map or quest does not override them.
* `$stat <what>`: Show a statistic about your player or team in the current battle. `<what>` can be `duration`, `fcs-destroyed`, `cards-destroyed`, `damage-given`, `damage-taken`, `opp-cards-destroyed`, `own-cards-destroyed`, `move-distance`, `cards-set`, `fcs-set`, `attack-actions-set`, `techs-set`, `assists-set`, `defenses-self`, `defenses-ally`, `cards-drawn`, `max-attack-damage`, `max-combo`, `attacks-given`, `attacks-taken`, `sc-damage`, `damage-defended`, or `rank`.
* `$surrender`: Cause your team to immediately lose the current battle.
* `$surrender`: Cause your team to immediately lose the current battle. If your story character is already defeated, you can't surrender - only your teammate can.
* `$saverec <name>`: Save the recording of the last battle.
* `$playrec <name>`: Play a battle recording. This command creates a spectator team immediately but the replay does not start automatically, to give other players a chance to join. To start the battle replay within the spectator team, run `$playrec` again (with no name). There is a bug in Dolphin that makes this command unstable in emulation (see the "Battle records" section above).
@@ -592,13 +619,49 @@ Some commands only work on the game server and not on the proxy server. The chat
* `$song <song-id>` (Episode 3 only): Play a specific song in the current lobby.
* Administration commands (game server only)
* `$ann <message>`: Send an announcement message. The message is sent as temporary on-screen text to all players in all games and lobbies.
* `$ann! <message>`: Send an announcement message. The message is sent as a Simple Mail message to all players in all games and lobbies.
* `$ann <message>`: Send an announcement message. The message is sent as temporary on-screen text to all players in all games and lobbies. On BB, the message appears in the scrolling top bar.
* `$ann!`, `$ann?`, `$ann?!`: Same as `$ann`, but with `?`, omits the sender's name, and with `!`, sends the message as a Simple Mail message instead of on-screen text.
* `$ax <message>`: Send a message to the server's terminal. This cannot be used to run server shell commands; it only prints text to stderr.
* `$silence <identifier>`: Silence a player (remove their ability to chat) or unsilence a player. The identifier may be the player's name or Guild Card number.
* `$kick <identifier>`: Disconnect a player. The identifier may be the player's name or Guild Card number.
* `$ban <duration> <identifier>`: Ban a player. The duration should be of the form `10m` (minutes), `10h` (hours), `10d` (days), `10w` (weeks), `10M` (months), or `10y` (years). (Numbers other than 10 may be used, of course.) As with `$kick`, the identifier may be the player's name or Guild Card number.
### Using $edit
The $edit command modifies your character data. This command doesn't work on V3 (GameCube/Xbox). If you are on V1 or V2 (DC or PC, not BB), your changes will be undone if you join a game - to save your changes, disconnect from the lobby.
Some subcommands are always available. They are:
* `$edit mat reset power`: Clear your usage of power materials (BB only)
* `$edit mat reset mind`: Clear your usage of mind materials (BB only)
* `$edit mat reset evade`: Clear your usage of evade materials (BB only)
* `$edit mat reset def`: Clear your usage of def materials (BB only)
* `$edit mat reset luck`: Clear your usage of luck materials (BB only)
* `$edit mat reset hp`: Clear your usage of HP materials (BB only)
* `$edit mat reset tp`: Clear your usage of TP materials (BB only)
* `$edit mat reset all`: Clear your usage of all materials except HP and TP (BB only)
* `$edit mat reset every`: Clear your usage of all materials including HP and TP (BB only)
* `$edit namecolor AARRGGBB`: Set your name color (AARRGGBB specified in hex)
* `$edit language L`: Set your language (Generally only useful on BB; values for L: J = Japanese, E = English, G = German, F = French, S = Spanish, B = Simplified Chinese, T = Traditional Chinese, K = Korean)
* `$edit name NAME`: Set your character name
* `$edit npc NPC-NAME`: Set or remove an NPC skin on your character (use `none` to remove a skin). The NPC names are:
* On all versions except DCv1 and early prototypes: `ninja`, `rico`, `sonic`, `knuckles`, `tails`
* On GC, Xbox, and BB: `flowen`, `elly`
* On BB only: `momoka`, `irene`, `guild`, `nurse`
* `$edit secid SECID-NAME`: Set your section ID (cheat mode is required for this unless your character is Level 1)
The remaining subcommands are only available if cheat mode is enabled on the server. They are:
* `$edit atp N`: Set your ATP to N until stats are updated (e.g. by leveling up)
* `$edit mst N`: Set your MST to N until stats are updated
* `$edit evp N`: Set your EVP to N until stats are updated
* `$edit dfp N`: Set your DFP to N until stats are updated
* `$edit ata N`: Set your ATA to N until stats are updated
* `$edit lck N`: Set your LCK to N until stats are updated
* `$edit hp N`: Set your MST to N until stats are updated
* `$edit meseta N`: Set the amount of Meseta in your inventory
* `$edit exp N`: Set your total amount of EXP (does not affect level)
* `$edit level N`: Set your current level (recomputes stats, but does not affect EXP)
* `$edit tech TECH-NAME LEVEL`: Set the level of one of your techniques
# Non-server features
newserv has many CLI options, which can be used to access functionality other than the game and proxy server. Run `newserv help` to see a full list of the options and how to use each one.
@@ -617,6 +680,7 @@ The data formats that newserv can convert to/from are:
| PSO GC quest file (.gci) | None | `decode-gci` |
| Download quest file (.dlq) | None | `decode-dlq` |
| Server quest file (.qst) | `encode-qst` | `decode-qst` |
| PSO DC save file (.vms) | `encrypt-vms-save` | `decrypt-vms-save` |
| PSO PC save file | `encrypt-pc-save` | `decrypt-pc-save` |
| PSO GC save file (.gci) | `encrypt-gci-save` | `decrypt-gci-save` |
| PSO GC snapshot file | None | `decode-gci-snapshot` |
@@ -643,3 +707,108 @@ There are several actions that don't fit well into the table above, which let yo
* Convert item data to a human-readable description, or vice versa (`describe-item`)
* Connect to another PSO server and pretend to be a client (`cat-client`)
* Generate or describe DC serial numbers (`generate-dc-serial-number`, `inspect-dc-serial-number`)
# Docker
Docker is new and mostly unsupported at this time. However, here are some best-effort steps to build and run in a docker container on Ubuntu Linux.
Tested on Ubuntu 22.04.4 LTS.
Note: You cannot have anything except this docker container using port 53 (DNS) on your server.
Install prerequisites
```
sudo apt install -y git
sudo apt install -y cmake. ## minimum version is 3.10. Check installed version with "cmake --version"
```
Clone repository
```
cd ~
git clone https://github.com/fuzziqersoftware/newserv/
cd ~/newserv
```
Build newserv. This will take a while. Don't forget the period at the end!
```
sudo docker build -t newserv .
```
Create persistent directories. Assuming you want to store the persistent data in your home directory
```
mkdir ~/newservPersist
mkdir ~/newservPersist/players
mkdir ~/newservPersist/teams
mkdir ~/newservPersist/licenses
```
Copy config file to config dir
```
cp ~/newserv/system/config.example.json ~/newservPersist/config.json
```
Edit config.json
```
nano ~/newservPersist/config.json
```
Pro tip:
Set "LocalAddress" to the static, LAN IP address of your server. If your server LAN IP is "192.168.0.10":
"LocalAddress": "192.168.0.10",
Set "ExternalAddress" to the WAN IP address of your network. If your WAN IP is "8.8.8.8":
"ExternalAddress": "8.8.8.8",
For Dolphin > Settings. Set SP1 to "Broadband Adapter (HLE)" Click [...] next to this, and set the DNS to the IP address of your server. Then start the game. Changes will not take affect if the game is running.
Docker run. Remember to change /home/changeme/newservPersist to your persistent directory. Do not use aliases such as '~'
```
docker run --name newserv -p 53:53/udp -p 5100:5100 -p 5110:5110 -p 5111:5111 -p 5112:5112 -p 9064:9064 -p 9100:9100 -p 9103:9103 -p 9300:9300 -p 11000:11000 -p 12000:12000 -p 12004:12004 -p 12005:12005 -v /etc/localtime:/etc/localtime:ro -v /home/changeme/newservPersist/config.json:/newserv/system/config.json -v /home/changeme/newservPersist/players:/newserv/system/players -v /home/changeme/newservPersist/teams:/newserv/system/teams -v /home/changeme/newservPersist/licenses:/newserv/system/licenses --restart no newserv:latest
```
Docker run host network mode. Remember to change /home/changeme/newservPersist to your persistent directory. Do not use aliases such as '~'
```
docker run --net host --name newserv -v /etc/localtime:/etc/localtime:ro -v /home/changeme/newservPersist/config.json:/newserv/system/config.json -v /home/changeme/newservPersist/players:/newserv/system/players -v /home/changeme/newservPersist/teams:/newserv/system/teams -v /home/changeme/newservPersist/licenses:/newserv/system/licenses --restart no newserv:latest
```
Docker compose. Remember to change /home/changeme/newservPersist to your persistent directory. Do not use aliases such as '~'
```
name: psonewserv
services:
newserv:
container_name: newserv
ports:
- 53:53/udp
- 5100:5100
- 5110:5110
- 5111:5111
- 5112:5112
- 9064:9064
- 9100:9100
- 9103:9103
- 9300:9300
- 11000:11000
- 12000:12000
- 12004:12004
- 12005:12005
volumes:
- /etc/localtime:/etc/localtime:ro
- /home/changeme/newservPersist/config.json:/newserv/system/config.json
- /home/changeme/newservPersist/players:/newserv/system/players
- /home/changeme/newservPersist/teams:/newserv/system/teams
- /home/changeme/newservPersist/licenses:/newserv/system/licenses
restart: no ## Set to whatever you want.
image: newserv:latest
```
Docker compose host network mode. Remember to change /home/changeme/newservPersist to your persistent directory. Do not use aliases such as '~'
```
name: psonewserv
services:
newserv:
container_name: newserv
volumes:
- /etc/localtime:/etc/localtime:ro
- /home/changeme/newservPersist/config.json:/newserv/system/config.json
- /home/changeme/newservPersist/players:/newserv/system/players
- /home/changeme/newservPersist/teams:/newserv/system/teams
- /home/changeme/newservPersist/licenses:/newserv/system/licenses
restart: no ## Set to whatever you want.
network_mode: host
image: newserv:latest
```
-1
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@@ -1,6 +1,5 @@
## General
- Implement decrypt/encrypt actions for VMS files
- Make UI strings localizable (e.g. entries in menus, welcome message, etc.)
- Add an idle connection timeout for proxy sessions
- Clean up ItemParameterTable implementation (see comment at the top of the class definition)
+21
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@@ -1,3 +1,22 @@
This file contains client patches I've made for various versions of PSO.
All BB patches are for the JP 1.25.13 version (Tethealla client).
See also https://github.com/Solybum/Blue-Burst-Patch-Project
(DCv2-US) Disable serial number validation (untested)
8C1E743E 01E0
8C2670B6 01E0
(BB) Disable item equip restrictions ("God of equip")
Memory: 005C9F31 E9A7000000
File: 001C9331 E9A7000000
All rareable enemies are rare (GC US v1.1)
040AC944 60000000 // Hildeblue
040C1B70 60000000 // Rappies
040C3FC8 60000000 // Nar Lily
040EB050 48000010 // Pouilly Slime
Unlock all songs in BGM test
(Note: sadly, there are no secret/unused ones)
Ep12-JP12 => 04367A68 38600001
@@ -264,6 +283,7 @@ Ep3-EU => 041A1C84 38600001
Ep3-US => 041A16FC 38600001
(Ep3 USA) Full dressing room v1
Original Ep1&2 code by Ralf @ GC-Forever
Can't change your class, but you start with your existing appearance
Go online with this code on after using the dressing room to fully save changes
0418EB5C 60000000
@@ -271,6 +291,7 @@ Go online with this code on after using the dressing room to fully save changes
042A0188 387E2120
(Ep3 USA) Full dressing room v2
Original Ep1&2 code by Ralf @ GC-Forever
Can change your class, but you start with the default appearance
Go online with this code on after using the dressing room to fully save changes
04186ECC 4BFFFFD8
+80
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@@ -0,0 +1,80 @@
000F04 LOGiN
006E00 GAME MAGAZNE
00AD00 RAGE DE FEU
00AD01 RAGE DE FEU
00AD02 RAGE DE FEU
00D000 UNKNOWN3
00D100 UNKNOWN4
01013D KROE'S SWEATER
01013F SONICTEAM ARMOR
010230 HUNTER'S SHELL
010233 HUNTER'S SHELL
010234 HUNTER'S SHELL
010236 Barrier
010237 Barrier
010238 Barrier
010239 Barrier
010253 BLUE RING
010254 BLUE RING
010255 BLUE RING
010256 BLUE RING
010257 BLUE RING
010258 BLUE RING
01025A BLUE RING
01025B GREEN RING
01025C GREEN RING
01025D GREEN RING
01025E GREEN RING
010260 GREEN RING
010261 GREEN RING
010262 GREEN RING
010263 YELLOW RING
010264 YELLOW RING
010265 YELLOW RING
010267 YELLOW RING
010268 YELLOW RING
010269 YELLOW RING
01026A YELLOW RING
01026B PURPLE RING
01026D PURPLE RING
01026E PURPLE RING
01026F PURPLE RING
010270 PURPLE RING
010271 PURPLE RING
010272 PURPLE RING
010274 WHITE RING
010276 WHITE RING
010277 WHITE RING
010278 WHITE RING
010279 WHITE RING
01027A WHITE RING
01027C BLACK RING
01027D BLACK RING
01027E BLACK RING
01027F BLACK RING
010281 BLACK RING
01029A UNKNOWN_B
024300 \n
024A00 Yahoo!
024D00 Cell of MAG 0503
024E00 Cell of MAG 0504
024F00 Cell of MAG 0505
025000 Cell of MAG 0506
025100 Cell of MAG 0507
03120B New Year's Card
03120C Christmas Card
03120D Birthday Card
03120E Proof of Sonic Team
03120F Special Event Ticket
03140A Bouquet
03140B Decoction
031603 DISK Vol.4 "Open Your Heart"
031604 DISK Vol.5 "Live & Learn"
031801 UNKNOWN2
031808 Yahoo!'s engine
03180B Cell of MAG 0503
03180C Cell of MAG 0504
03180D Cell of MAG 0505
03180E Cell of MAG 0506
03180F Cell of MAG 0507
200000 (invalid item code)
File diff suppressed because one or more lines are too long
+9
View File
@@ -0,0 +1,9 @@
entry counter flags
01 = rules have any non-default values
02 = map number is set
04 = UNKNOWN (something to do with deck selection/verification)
08 = tournament mode (set by 6xB4x3D; shows timer in battle select menu and skips map select and rule select)
10 = UNKNOWN (used by 6xB5x43)
20 = command DC received
40 = tournament result available (6xB4x51 received)
+18
View File
@@ -0,0 +1,18 @@
Ep1 Ep2
1 Forest 1 Temple
2 Forest 2 Temple
3 Cave 1 Spaceship
4 Cave 2 Spaceship
5 Cave 3 CCA
6 Mine 1 Jungle
7 Mine 2 Jungle
8 Ruins 1 (broken) Mountain
9 Ruins 2 (broken) Seaside
10 Ruins 3 (broken) Void (Seabed doors + Mine music)
11 Dragon Void (doors + Dolmolm + Mine music)
12 De Rol Le Gal Gryphon
13 Vol Opt Olga Flow (unfinished, Flow does no damage)
14 void (Falz music) Barba Ray (unfinished)
15 Lobby Gol Dragon (unfinished)
16 Versus1 crash
17 Versus2 crash
+925 -912
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File diff suppressed because it is too large Load Diff
+19
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@@ -0,0 +1,19 @@
patch required in TethVer12513 to get this to work: 0048210D EB
is_hangame callsites:
0040457C - ??? (something in TDataProtocol?)
004820F4 - client version check (use patch above to bypass)
00708318 - patch server domain name
00708348 - patch server port
0070852C - ep4 unlocked setting (always true for hangame)
007085F4 - data server domain name
00708670 - data server port
007618E3 - whether to save user/pass to registry
00761C4C - create title screen menu (only shows Start Game and Exit Game in Hangame mode)
007623B0 - input password length limit?? (does nothing, since both branches of if statement lead to same result)
00762530 - registry account data access
00762708 - input password length limit?? (does nothing, since both branches of if statement lead to same result)
0076296F - input username length limit?? (limits to 12 instead of 16)
00762C30 - input username length limit?? (limits to 12 instead of 16)
00762D00 - password length limit again??
00762D2C - username length limit again??
+165
View File
@@ -0,0 +1,165 @@
$qfread
00 000003FF Garon points
00 0003FC00 Garon button-mashing game score
00 03FC0000 Garon timing game score
00 04000000 Garon Tier 1 (10 cards) of Guild Card counter
00 08000000 Garon Tier 2 (30 cards) of Guild Card counter
00 10000000 Garon Tier 3 (50 cards) of Guild Card counter
00 20000000 Garon Tier 4 (100 cards) of Guild Card counter
00 C0000000 __UNUSED__
01 00000001 Dream Messenger: NiGHTS
01 00000002 Pioneer Warehouse: ???
01 00000004 Garon's Shop: Puyo Pop
01 00000008 Pioneer Warehouse: Chu Chu Challenge
01 00000010 Reach for the Dream: Chu Chu Puzzle
01 00000020 Seat of the Heart: Checkpoint (Normal)
01 00000040 Seat of the Heart: Checkpoint (Sue path)
01 00000080 Seat of the Heart: Checkpoint (Elly is mad)
01 00000100 Seat of the Heart: Quest complete (no Sue path)
01 00000200 Seat of the Heart: Quest complete (Sue path)
01 00000400 Seat of the Heart: Got Ragol Ring (Normal)
01 00000800 Seat of the Heart: Checkpoint (Hard)
01 00000800 White Day: ???
01 00001000 Blue Star Memories: Future Forecast
01 00001000 Seat of the Heart: Checkpoint (Sue path)
01 00002000 Blue Star Memories: Future Bullet
01 00002000 Seat of the Heart: Checkpoint (Elly is mad)
01 00004000 Seat of the Heart: Quest complete (no Sue path)
01 00008000 Seat of the Heart: Quest complete (Sue path)
01 00010000 Seat of the Heart: Got Ragol Ring (Hard)
01 00020000 Seat of the Heart: Checkpoint (Very Hard)
01 00040000 Seat of the Heart: Checkpoint (Sue path)
01 00080000 Seat of the Heart: Checkpoint (Elly is mad)
01 00100000 Seat of the Heart: Quest complete (no Sue path)
01 00200000 Seat of the Heart: Quest complete (Sue path)
01 003F8000 Beta Lucky Coins
01 00400000 Seat of the Heart: Got Ragol Ring (Very Hard)
01 00800000 Seat of the Heart: Checkpoint (Ultimate)
01 01000000 Seat of the Heart: Checkpoint (Sue path)
01 02000000 Seat of the Heart: Checkpoint (Elly is mad)
01 04000000 Seat of the Heart: Quest complete (no Sue path)
01 08000000 Seat of the Heart: Quest complete (Sue path)
01 10000000 Seat of the Heart: Got Ragol Ring (Ultimate)
01 E0000000 __UNUSED__
02 00000001 Pioneer Halloween: Got Jack-O'-Lantern
02 00000002 Pioneer Halloween: Got cake
02 00000020 East Tower
02 00000020 The East Tower: Paganini side quest
02 00000040 The West Tower: Paganini side quest
02 00000040 West Tower
02 00000080 Labyrinthine Trial: White Ring
02 00000100 Garon's Treachery: Rakonia Stone
02 00000200 Garon's Treachery: Fragment of Friendship
02 00000400 Towards the Future: Purple Ring
02 00000800 Towards the Future: Flower Bouquet
02 00002000 Heart Of Poumn
02 00002000 Rappy's Holiday: Heart of Poumn
02 003FC000 Rappy's Holiday points
02 07000000 Respective Tomorrow: WIS
02 08000000 Respective Tomorrow: S/SS Rank
02 10000000 Towards the Future: Black Ring
02 20000000 Green Ring
02 C0C0101C __UNUSED__
03 000000FF Lucky Tickets
03 003FFF00 Kill count
03 07C00000 Song count
03 08000000 Couple flag
03 7FFFFFFF MA4 kills (Central Dome)
03 80000000 __UNUSED__
04 7FFFFFFF MA4 kills (Gal Da Val)
04 80000000 __UNUSED__
05 00007FFF Principal's Gift: Random Candy ID
05 00008000 Candy ID init flag
05 00200000 Racket
05 00400000 Tree Clippers
05 00800000 Synthesizer
05 01000000 Shichishito
05 02000000 Dirty Life Jacket
05 04000000 Lost Hell Pallasch: Gush Raygun
05 F81F0000 __UNUSED__
06 0FF00000 Lucky Tickets
06 F00FFFFF __UNUSED__
07 00000001 Government 4-5: Normal cleared
07 00000002 Government 4-5: Hard cleared
07 00000004 Government 4-5: Very Hard cleared
07 00000008 Government 4-5: Ultimate cleared
07 00000010 Government 8-3: Normal cleared
07 00000020 Government 8-3: Hard cleared
07 00000040 Government 8-3: Very Hard cleared
07 00000080 Government 8-3: Ultimate cleared
07 FFFFFF00 __UNUSED__
08 7FFFFFFF MA4 kills (Crater)
08 80000000 __UNUSED__
09 00003FFF MA1v2 points
09 00003FFF Maximum Attack 1 Ver.2: points
09 0FFFC000 MA2v2 points
09 0FFFC000 Maximum Attack 2 Ver.2: points
09 10000000 AOL CUP -Sunset Base- (Mag Cell)
09 10000000 Maximum Attack 1 Ver.2: Class Master flag
09 20000000 AOL CUP -Sunset Base- (Ruins)
09 20000000 Maximum Attack 2 Ver.2: ID Master flag
09 40000000 Beach Laughter: Got 5 Photon Spheres & Black Ring
09 40000000 Blue Ring
09 80000000 __UNUSED__
0A 00000001 Heart of HUmar
0A 00000002 Heart of HUnewearl
0A 00000004 Heart of HUcast
0A 00000008 Heart of HUcaseal
0A 00000010 Heart of RAmar
0A 00000020 Heart of RAmarl
0A 00000040 Heart of RAcast
0A 00000080 Heart of RAcaseal
0A 00000100 Heart of FOmar
0A 00000200 Heart of FOmarl
0A 00000400 Heart of FOnewm
0A 00000800 Heart of FOnewearl
0A 00001000 Heart of Viridia
0A 00002000 Heart of Greenill
0A 00004000 Heart of Skyly
0A 00008000 Heart of Bluefull
0A 00010000 Heart of Purplenum
0A 00020000 Heart of Pinkal
0A 00040000 Heart of Redria
0A 00080000 Heart of Oran
0A 00100000 Heart of Yellowboze
0A 00200000 Heart of Whitill
0A 7FC00000 Lucky Tickets
0A 80000000 __UNUSED__
0B 00000001 Garon's Shop: Black Gear
0B 00000001 Roulette (SEIRYU)
0B 00000002 Beta -> Final Lucky Coins init flag
0B 00000002 Roulette (GENBU)
0B 000001FC Lucky Coins
0B 0007FC00 Pioneer Christmas ???
0B 00080000 Cleared 4th Pioneer Christmas tier?
0B 1FF00000 Wrapping Papers
0B 20000000 Pioneer Christmas Present
0B 40000000 Wall
0B 40000000 White Day: Flower Bouquet or Heart Key
0B 80000200 __UNUSED__
0C FFFFFFFF __UNUSED__
0D FFFFFFFF __UNUSED__
0E 7FFFFFFF MA4 kills (Total)
0E 80000000 __UNUSED__
0F 000000FF MA4 Tickets
0F 00000100 MA4 PHOTON CRYSTAL
0F 00000200 MA4 FRIEND RING
0F 00000400 MA4 GIRASOLE
0F 00000800 MA4 SAMURAI ARMOR
0F FFFFF000 __UNUSED__
+188
View File
@@ -0,0 +1,188 @@
0007 = Set by rico capsule in caves
000B = P2 Tyrell Start
000C = P2 Irene Start
000D = P2 Scientist 1 Start
000E = P2 Scientist 2 Start
000F = P2 More Scientist stuff.
0010 = P2 Irene after talking to Tyrell
0011 = Read a rico capsule (any)
0012 = P2 Scientist after talking to Irene.
0013 = P2 Menu 6, quest counter / Tekker talked to
0014 = Entered Forest 1
0015 = Entered Forest 2
0016 = Entered Dragon Area
0017 = Dragon defeated
0018 = Caves unlocked
0018 = P2 Principle after defeating dragon
0019 = P2 Scientist after defeating dragon
001E = Entered Caves 1 (Gov 2-1)
001F = Entered De Rol Le in 2-4
0020 = De Ro lee defeated
0021 = Mines unlocked (P2 Tyrell after defeating De Rol Le)
0028 = Entered Mines 1
0029 = Entered Vol Opt Area
002A = Defeated Vol Opt
002B = Set by rico capsule about the 3 seals (after vol opt).
002C = Activated Forest monument
002D = Activated Caves monument (Gov 2-2)
002E = Activated Mines monument
002F = Activated all monuments
0030 = Entered Ruins 1
0032 = Entered Falz 1
0035 = Hard mode unlocked
0036 = Entered Falz 3 // Very Hard mode unlocked (?)
0037 = Ultimate unlocked
0046 = One CCA door lock unlocked
0047 = One CCA door lock unlocked
0048 = One CCA door lock unlocked
0049 = Entered Laboratory
004A = Lab Assistant Start
004B = Entered Temple Beta
004C = Defeated Barba Ray
004D = Lab Assistant after defeating barba ray
004E = Entered Spaceship Beta
004F = Defeated Gol Dragon
0051 = Entered CCA
0052 = Defeated Gal Gyrphon // Defeated Gol dragon in seat of heart (?)
0054 = Entered Seabed Upper
0057 = Defeated Olga Flow
005B = Lab Natasha Start
005C = Lab Natasha after VR temple
005D = Lab Natasha after VR Spaceship
005E = Lab Assistant after defeating Gal gryphon
005F = After reading the last capsule from flowen
0060 = Lab Natasha after CCA
0065 = Cleared Magnitude of Metal
0067 = Cleared Claiming a Stake
0069 = Cleared Value of Money
006B = Cleared Battle Training
006D = Cleared Journalistic Pursuit
006F = Cleared The Fake in Yellow
0071 = Cleared Native Research
0073 = Cleared Forest of Sorrow
0075 = Cleared Gran Squall
0077 = Cleared Addicting Food
0079 = Cleared The Lost Bride
007B = Cleared Waterfall Tears
007D = Cleared Black Paper
007F = Cleared Secret Delivery
0081 = Cleared Soul of a Blacksmith
0083 = Cleared Letter from Lionel
0085 = Cleared The Grave's Butler
0087 = Cleared Knowing One's Heart
0089 = Cleared The Retired Hunter
008B = Cleared Dr. Osto's Research
008D = Cleared Unsealed Door
008F = Cleared Soul of Steel
0091 = Cleared Doc's Secret Plan (able to make enemy part weapons)
0093 = Cleared Seek my Master
0095 = Cleared From the Depths
0096 = Unknown (set in the fake in yellow)
0097 = Seat of heart unknown
009B = Cleared Central Dome Fire Swirl
00A1 = Cleared Seat of the Heart
00C9 = Got an enemy weapon converted
00CA = unknown Fake In Yellow
00CE = unknown Fake In Yellow
00D3 = Dr.Osto's research black paper subplot. Told Sue your name
00D4 = Dr.Osto's research black paper subplot. Didn't tell Sue your name from before.
00D5 = Dr.Osto's research black paper subplot. Did tell Sue your name from before.
00D6 = Unsealed door. black paper subplot Talked to Sue. Refused to tell her your name
00D7 = Unsealed door. black paper subplot. bernie tells you Sue is part of black paper.
00D8 = Black paper subplot in waterfall of tears talking to Sue
00D9 = Black paper subplot in Black paper talking to Sue (used option 2)
00DB = Black paper subplot in Black paper talking to Sue (used any option)
00DE = Black paper subplot in Black paper talked to Sue at the end of quest?
00DF = Knowing ones heart talked to Bernie?
00E0 = Seek my master. Zoke ,Donoph subplot?
00E2 = Bernie Gran Squall
00E7 = Defeated Kireek in waterfall of tears
00E8 = Black paper subplot in black paper. defeated Kireek...
00EB = Black paper subplot in from the depths. Defeated Kireek and got soul eater!
00F1 = Secret delivery. Started the Weapons subplot //is cleared if quest is left
00F3 = Weapon badge approval for claiming the snake //is cleared if quest is left
00F4 = Weapon badge approval for the lost bride //is cleared if quest is left
00F5 = Weapon badge approval for gran squall //is cleared if quest is left
00F6 = Secret delivery. Got AKIKO's FRYING PAN!
00FB = Got Orochi-agito
00FB = Received OROCHI-AGITO!
00FD = Unknown addicting food
0105 = Central dome fire swirl. Got Glory of the past!
0106 = Central dome fire swirl. Got Mark3.
0107 = Central dome fire swirl. got Sonic knuckles
0108 = Central dome fire swirl. got mail from BOGARDE
0109 = Central dome fire swirl. got mail from ANNA
010A = Central dome fire swirl. got mail from NADJA
010B = Central dome fire swirl. got mail from Lionel
010C = Soul of the blacksmith. Got one of the 3 special weapons!
010D = Donoph Baz dies The Retired Hunter
010E = Seat of heart unknown
010F = Seat of heart unknown
0110 = Seat of heart unknown
0111 = Seat of heart unknown
0112 = Seat of heart unknown
0113 = Seat of heart unknown
0187 = Soul of steel. Got Marina's bag! //dreamcast
0188 = Soul of steel. Unknown.
0191 = Capsule Elly VR
0197 = Cleared VR Temple
01AD = Capsule elly CCA
01AE = Capsule elly CCA
01B3 = After reading a capsule from flowen
01D6 = Set after unlocking vr spaceship
01F5 = Episode1: Cleared government 1-1
01F7 = Episode1: Cleared government 1-2
01F9 = Episode1: Cleared government 1-3
01FB = Episode1: Cleared government 2-1
01FD = Episode1: Cleared government 2-2
01FF = Episode1: Cleared government 2-3
0201 = Episode1: Cleared government 2-4
0203 = Episode1: Cleared government 3-1
0205 = Episode1: Cleared government 3-2
0207 = Episode1: Cleared government 3-3
0209 = Episode1: Cleared government 4-1
020B = Episode1: Cleared government 4-2
020D = Episode1: Cleared government 4-3
020F = Episode1: Cleared government 4-4
0211 = Episode1: Cleared government 4-5
0213 = Episode2: Cleared government 5-1 // Talked to Tekker (?)
0214 = Entered Forest 1
0215 = Episode2: Cleared government 5-2
0217 = Episode2: Cleared government 5-3 // Defeated Dragon (?)
0219 = Episode2: Cleared government 5-4
021B = Episode2: Cleared government 5-5
021D = Episode2: Cleared government 6-1
021F = Episode2: Cleared government 6-2
0220 = Defeated De Rol Le
0221 = Episode2: Cleared government 6-3
0223 = Episode2: Cleared government 6-4
0225 = Episode2: Cleared government 6-5
0227 = Episode2: Cleared government 7-1
0229 = Episode2: Cleared government 7-2
022A = Defeated Vol Opt (002A and 022A together on hard mode)
022B = Episode2: Cleared government 7-3 // Rico capsule after Vol Opt, at Ruins door (?)
022D = Episode2: Cleared government 7-4 // Entered Caves 2 (?)
022F = Episode2: Cleared government 7-5
0230 = Entered Ruins 1
0231 = Episode2: Cleared government 8-1
0233 = Episode2: Cleared government 8-2
0234 = Entered Falz 2
0235 = Episode2: Cleared government 8-3
0246 = Activated Jungle East big door switch
0248 = Activated Seaside big door switch
024F = Defeated Gol Dragon
0252 = Defeated Gal Gryphon
02BD = Episode4: Cleared government 9-1
02BE = Episode4: Cleared government 9-2
02BF = Episode4: Cleared government 9-3
02C0 = Episode4: Cleared government 9-4
02C1 = Episode4: Cleared government 9-5
02C2 = Episode4: Cleared government 9-6
02C3 = Episode4: Cleared government 9-7
02C4 = Episode4: Cleared government 9-8
0314 = Entered Forest 1
0330 = Entered Ruins 1
03FA = P2 Menu 7, G-Counter // Talked to Momoka
03FB = Nol start
03FC = Cleared Ep2 government on ultimate
03FE = Cleared Ep2 government on normal-vh
+21
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@@ -0,0 +1,21 @@
import asyncio
import aiohttp
async def main():
async with aiohttp.ClientSession() as session:
async with session.ws_connect("ws://localhost:5050/y/rare-drops/stream") as ws:
async for msg in ws:
if msg.type == aiohttp.WSMsgType.TEXT:
data = msg.json()
print(f"Received message: {data}")
elif msg.type == aiohttp.WSMsgType.BINARY:
print(f"Received binary data: {msg.data}")
elif msg.type == aiohttp.WSMsgType.CLOSE:
break
elif msg.type == aiohttp.WSMsgType.ERROR:
break
if __name__ == "__main__":
asyncio.run(main())
+27
View File
@@ -0,0 +1,27 @@
### T FLAG NAME REQUIREMENTS AVAILABLE_IF ENABLED_IF
001 1 0065 Magnitude of Metal !F_0065 || (F_0065 && F_0067 && F_0069 && F_006B && F_006D && F_006F && F_0071 && F_0073 && F_0075 && F_0077 && F_0079 && F_007B && F_007D && F_007F && F_0081 && F_0083 && F_0085 && F_0087 && F_0089 && F_008B && F_008D && F_008F && F_0091 && F_0093 && F_0095)
002 1 0067 Claiming A Stake !F_0067 || (F_0065 && F_0067 && F_0069 && F_006B && F_006D && F_006F && F_0071 && F_0073 && F_0075 && F_0077 && F_0079 && F_007B && F_007D && F_007F && F_0081 && F_0083 && F_0085 && F_0087 && F_0089 && F_008B && F_008D && F_008F && F_0091 && F_0093 && F_0095)
003 3 0069 The Value of Money T1, Caves F_0065 && F_0067 && F_006B && F_01F9 !F_0069 || (F_0065 && F_0067 && F_0069 && F_006B && F_006D && F_006F && F_0071 && F_0073 && F_0075 && F_0077 && F_0079 && F_007B && F_007D && F_007F && F_0081 && F_0083 && F_0085 && F_0087 && F_0089 && F_008B && F_008D && F_008F && F_0091 && F_0093 && F_0095)
004 1 006B Battle Training !F_006B || (F_0065 && F_0067 && F_0069 && F_006B && F_006D && F_006F && F_0071 && F_0073 && F_0075 && F_0077 && F_0079 && F_007B && F_007D && F_007F && F_0081 && F_0083 && F_0085 && F_0087 && F_0089 && F_008B && F_008D && F_008F && F_0091 && F_0093 && F_0095)
005 2 006D Journalistic Pursuit T1 F_0065 && F_0067 && F_006B !F_006D || (F_0065 && F_0067 && F_0069 && F_006B && F_006D && F_006F && F_0071 && F_0073 && F_0075 && F_0077 && F_0079 && F_007B && F_007D && F_007F && F_0081 && F_0083 && F_0085 && F_0087 && F_0089 && F_008B && F_008D && F_008F && F_0091 && F_0093 && F_0095)
006 2 006F The Fake in yellow T1 F_0065 && F_0067 && F_006B !F_006F || (F_0065 && F_0067 && F_0069 && F_006B && F_006D && F_006F && F_0071 && F_0073 && F_0075 && F_0077 && F_0079 && F_007B && F_007D && F_007F && F_0081 && F_0083 && F_0085 && F_0087 && F_0089 && F_008B && F_008D && F_008F && F_0091 && F_0093 && F_0095)
007 2 0071 Native Research T1 F_0065 && F_0067 && F_006B !F_0071 || (F_0065 && F_0067 && F_0069 && F_006B && F_006D && F_006F && F_0071 && F_0073 && F_0075 && F_0077 && F_0079 && F_007B && F_007D && F_007F && F_0081 && F_0083 && F_0085 && F_0087 && F_0089 && F_008B && F_008D && F_008F && F_0091 && F_0093 && F_0095)
008 2 0073 Forest of Sorrow 007 F_0071 !F_0073 || (F_0065 && F_0067 && F_0069 && F_006B && F_006D && F_006F && F_0071 && F_0073 && F_0075 && F_0077 && F_0079 && F_007B && F_007D && F_007F && F_0081 && F_0083 && F_0085 && F_0087 && F_0089 && F_008B && F_008D && F_008F && F_0091 && F_0093 && F_0095)
009 2 0075 Gran Squall T1 F_0065 && F_0067 && F_006B !F_0075 || (F_0065 && F_0067 && F_0069 && F_006B && F_006D && F_006F && F_0071 && F_0073 && F_0075 && F_0077 && F_0079 && F_007B && F_007D && F_007F && F_0081 && F_0083 && F_0085 && F_0087 && F_0089 && F_008B && F_008D && F_008F && F_0091 && F_0093 && F_0095)
010 3 0077 Addicting Food T1 F_0065 && F_0067 && F_006B !F_0077 || (F_0065 && F_0067 && F_0069 && F_006B && F_006D && F_006F && F_0071 && F_0073 && F_0075 && F_0077 && F_0079 && F_007B && F_007D && F_007F && F_0081 && F_0083 && F_0085 && F_0087 && F_0089 && F_008B && F_008D && F_008F && F_0091 && F_0093 && F_0095)
011 3 0079 The Lost Bride T1 F_0065 && F_0067 && F_006B !F_0079 || (F_0065 && F_0067 && F_0069 && F_006B && F_006D && F_006F && F_0071 && F_0073 && F_0075 && F_0077 && F_0079 && F_007B && F_007D && F_007F && F_0081 && F_0083 && F_0085 && F_0087 && F_0089 && F_008B && F_008D && F_008F && F_0091 && F_0093 && F_0095)
012 3 007B Waterfall tears 010, 011, 014, 017 F_0077 && F_0079 && F_007F && F_0085 !F_007B || (F_0065 && F_0067 && F_0069 && F_006B && F_006D && F_006F && F_0071 && F_0073 && F_0075 && F_0077 && F_0079 && F_007B && F_007D && F_007F && F_0081 && F_0083 && F_0085 && F_0087 && F_0089 && F_008B && F_008D && F_008F && F_0091 && F_0093 && F_0095)
013 3 007D Black Paper 012 F_007B !F_007D || (F_0065 && F_0067 && F_0069 && F_006B && F_006D && F_006F && F_0071 && F_0073 && F_0075 && F_0077 && F_0079 && F_007B && F_007D && F_007F && F_0081 && F_0083 && F_0085 && F_0087 && F_0089 && F_008B && F_008D && F_008F && F_0091 && F_0093 && F_0095)
014 3 007F Secret Delivery T1 F_0065 && F_0067 && F_006B !F_007F || (F_0065 && F_0067 && F_0069 && F_006B && F_006D && F_006F && F_0071 && F_0073 && F_0075 && F_0077 && F_0079 && F_007B && F_007D && F_007F && F_0081 && F_0083 && F_0085 && F_0087 && F_0089 && F_008B && F_008D && F_008F && F_0091 && F_0093 && F_0095)
015 3 0081 Soul of a Blacksmith 010, 011, 014, 017 F_0077 && F_0079 && F_007F && F_0085 !F_0081 || (F_0065 && F_0067 && F_0069 && F_006B && F_006D && F_006F && F_0071 && F_0073 && F_0075 && F_0077 && F_0079 && F_007B && F_007D && F_007F && F_0081 && F_0083 && F_0085 && F_0087 && F_0089 && F_008B && F_008D && F_008F && F_0091 && F_0093 && F_0095)
016 3 0083 Letter from Lionel T1, Mines F_0065 && F_0067 && F_006B && F_0201 !F_0083 || (F_0065 && F_0067 && F_0069 && F_006B && F_006D && F_006F && F_0071 && F_0073 && F_0075 && F_0077 && F_0079 && F_007B && F_007D && F_007F && F_0081 && F_0083 && F_0085 && F_0087 && F_0089 && F_008B && F_008D && F_008F && F_0091 && F_0093 && F_0095)
017 3 0085 The Grave's Butler T1 F_0065 && F_0067 && F_006B !F_0085 || (F_0065 && F_0067 && F_0069 && F_006B && F_006D && F_006F && F_0071 && F_0073 && F_0075 && F_0077 && F_0079 && F_007B && F_007D && F_007F && F_0081 && F_0083 && F_0085 && F_0087 && F_0089 && F_008B && F_008D && F_008F && F_0091 && F_0093 && F_0095)
018 4 0087 Knowing One's Heart T1, Mines F_0065 && F_0067 && F_006B && F_0201 !F_0087 || (F_0065 && F_0067 && F_0069 && F_006B && F_006D && F_006F && F_0071 && F_0073 && F_0075 && F_0077 && F_0079 && F_007B && F_007D && F_007F && F_0081 && F_0083 && F_0085 && F_0087 && F_0089 && F_008B && F_008D && F_008F && F_0091 && F_0093 && F_0095)
019 5 0089 Retired Hunter T1, Ruins F_0065 && F_0067 && F_006B && F_0207 !F_0089 || (F_0065 && F_0067 && F_0069 && F_006B && F_006D && F_006F && F_0071 && F_0073 && F_0075 && F_0077 && F_0079 && F_007B && F_007D && F_007F && F_0081 && F_0083 && F_0085 && F_0087 && F_0089 && F_008B && F_008D && F_008F && F_0091 && F_0093 && F_0095)
020 4 008B Dr. Osto's Research T1, Mines F_0065 && F_0067 && F_006B && F_0201 !F_008B || (F_0065 && F_0067 && F_0069 && F_006B && F_006D && F_006F && F_0071 && F_0073 && F_0075 && F_0077 && F_0079 && F_007B && F_007D && F_007F && F_0081 && F_0083 && F_0085 && F_0087 && F_0089 && F_008B && F_008D && F_008F && F_0091 && F_0093 && F_0095)
021 4 008D The Unsealed Door 020, 014 F_008B && F_007F !F_008D || (F_0065 && F_0067 && F_0069 && F_006B && F_006D && F_006F && F_0071 && F_0073 && F_0075 && F_0077 && F_0079 && F_007B && F_007D && F_007F && F_0081 && F_0083 && F_0085 && F_0087 && F_0089 && F_008B && F_008D && F_008F && F_0091 && F_0093 && F_0095)
022 5 008F Soul of Steel 023 F_0091 !F_008F || (F_0065 && F_0067 && F_0069 && F_006B && F_006D && F_006F && F_0071 && F_0073 && F_0075 && F_0077 && F_0079 && F_007B && F_007D && F_007F && F_0081 && F_0083 && F_0085 && F_0087 && F_0089 && F_008B && F_008D && F_008F && F_0091 && F_0093 && F_0095)
023 5 0091 Doc's Secret Plan 014, Ruins F_007F && F_0207 !F_0091 || (F_0065 && F_0067 && F_0069 && F_006B && F_006D && F_006F && F_0071 && F_0073 && F_0075 && F_0077 && F_0079 && F_007B && F_007D && F_007F && F_0081 && F_0083 && F_0085 && F_0087 && F_0089 && F_008B && F_008D && F_008F && F_0091 && F_0093 && F_0095)
024 5 0093 Seek My Master T1, Ruins F_0065 && F_0067 && F_006B && F_0207 !F_0093 || (F_0065 && F_0067 && F_0069 && F_006B && F_006D && F_006F && F_0071 && F_0073 && F_0075 && F_0077 && F_0079 && F_007B && F_007D && F_007F && F_0081 && F_0083 && F_0085 && F_0087 && F_0089 && F_008B && F_008D && F_008F && F_0091 && F_0093 && F_0095)
025 5 0095 From the Depths 023 F_0091 !F_0095 || (F_0065 && F_0067 && F_0069 && F_006B && F_006D && F_006F && F_0071 && F_0073 && F_0075 && F_0077 && F_0079 && F_007B && F_007D && F_007F && F_0081 && F_0083 && F_0085 && F_0087 && F_0089 && F_008B && F_008D && F_008F && F_0091 && F_0093 && F_0095)
026 2 009B Central Dome Fire Swirl 008 F_0073
+8 -10
View File
@@ -23,7 +23,7 @@ AFSArchive::AFSArchive(shared_ptr<const string> data)
le_uint32_t size;
} __packed_ws__(FileEntry, 8);
StringReader r(*this->data);
phosg::StringReader r(*this->data);
const auto& header = r.get<FileHeader>();
if (header.magic != 0x41465300) { // 'AFS\0'
throw runtime_error("file is not an AFS archive");
@@ -52,29 +52,27 @@ string AFSArchive::get_copy(size_t index) const {
return string(reinterpret_cast<const char*>(ret.first), ret.second);
}
StringReader AFSArchive::get_reader(size_t index) const {
phosg::StringReader AFSArchive::get_reader(size_t index) const {
auto ret = this->get(index);
return StringReader(ret.first, ret.second);
return phosg::StringReader(ret.first, ret.second);
}
string AFSArchive::generate(const vector<string>& files, bool big_endian) {
return big_endian ? AFSArchive::generate_t<true>(files) : AFSArchive::generate_t<false>(files);
}
template <bool IsBigEndian>
template <bool BE>
string AFSArchive::generate_t(const vector<string>& files) {
using U32T = typename std::conditional<IsBigEndian, be_uint32_t, le_uint32_t>::type;
StringWriter w;
phosg::StringWriter w;
w.put_u32b(0x41465300); // 'AFS\0'
w.put<U32T>(files.size());
w.put<U32T<BE>>(files.size());
// It seems entries are aligned to 0x800-byte boundaries, and the file's
// header is always 0x80000 (!) bytes, most of which is unused
uint32_t data_offset = 0x80000;
for (const auto& file : files) {
w.put<U32T>(data_offset);
w.put<U32T>(file.size());
w.put<U32T<BE>>(data_offset);
w.put<U32T<BE>>(file.size());
data_offset = (data_offset + file.size() + 0x7FF) & (~0x7FF);
}
+4 -2
View File
@@ -8,6 +8,8 @@
#include <string>
#include <unordered_map>
#include "Types.hh"
class AFSArchive {
public:
AFSArchive(std::shared_ptr<const std::string> data);
@@ -23,12 +25,12 @@ public:
std::pair<const void*, size_t> get(size_t index) const;
std::string get_copy(size_t index) const;
StringReader get_reader(size_t index) const;
phosg::StringReader get_reader(size_t index) const;
static std::string generate(const std::vector<std::string>& files, bool big_endian);
private:
template <bool IsBigEndian>
template <bool BE>
static std::string generate_t(const std::vector<std::string>& files);
std::shared_ptr<const std::string> data;
+80 -64
View File
@@ -11,7 +11,7 @@
using namespace std;
shared_ptr<DCNTELicense> DCNTELicense::from_json(const JSON& json) {
shared_ptr<DCNTELicense> DCNTELicense::from_json(const phosg::JSON& json) {
auto ret = make_shared<DCNTELicense>();
ret->serial_number = json.get_string("SerialNumber");
ret->access_key = json.get_string("AccessKey");
@@ -30,14 +30,14 @@ shared_ptr<DCNTELicense> DCNTELicense::from_json(const JSON& json) {
return ret;
}
JSON DCNTELicense::json() const {
return JSON::dict({
phosg::JSON DCNTELicense::json() const {
return phosg::JSON::dict({
{"SerialNumber", this->serial_number},
{"AccessKey", this->access_key},
});
}
shared_ptr<V1V2License> V1V2License::from_json(const JSON& json) {
shared_ptr<V1V2License> V1V2License::from_json(const phosg::JSON& json) {
auto ret = make_shared<V1V2License>();
ret->serial_number = json.get_int("SerialNumber");
ret->access_key = json.get_string("AccessKey");
@@ -50,14 +50,14 @@ shared_ptr<V1V2License> V1V2License::from_json(const JSON& json) {
return ret;
}
JSON V1V2License::json() const {
return JSON::dict({
phosg::JSON V1V2License::json() const {
return phosg::JSON::dict({
{"SerialNumber", this->serial_number},
{"AccessKey", this->access_key},
});
}
shared_ptr<GCLicense> GCLicense::from_json(const JSON& json) {
shared_ptr<GCLicense> GCLicense::from_json(const phosg::JSON& json) {
auto ret = make_shared<GCLicense>();
ret->serial_number = json.get_int("SerialNumber");
ret->access_key = json.get_string("AccessKey");
@@ -74,15 +74,15 @@ shared_ptr<GCLicense> GCLicense::from_json(const JSON& json) {
return ret;
}
JSON GCLicense::json() const {
return JSON::dict({
phosg::JSON GCLicense::json() const {
return phosg::JSON::dict({
{"SerialNumber", this->serial_number},
{"AccessKey", this->access_key},
{"Password", this->password},
});
}
shared_ptr<XBLicense> XBLicense::from_json(const JSON& json) {
shared_ptr<XBLicense> XBLicense::from_json(const phosg::JSON& json) {
auto ret = make_shared<XBLicense>();
ret->gamertag = json.get_string("GamerTag");
ret->user_id = json.get_int("UserID");
@@ -99,15 +99,15 @@ shared_ptr<XBLicense> XBLicense::from_json(const JSON& json) {
return ret;
}
JSON XBLicense::json() const {
return JSON::dict({
phosg::JSON XBLicense::json() const {
return phosg::JSON::dict({
{"GamerTag", this->gamertag},
{"UserID", this->user_id},
{"AccountID", this->account_id},
});
}
shared_ptr<BBLicense> BBLicense::from_json(const JSON& json) {
shared_ptr<BBLicense> BBLicense::from_json(const phosg::JSON& json) {
auto ret = make_shared<BBLicense>();
ret->username = json.get_string("UserName");
ret->password = json.get_string("Password");
@@ -126,16 +126,17 @@ shared_ptr<BBLicense> BBLicense::from_json(const JSON& json) {
return ret;
}
JSON BBLicense::json() const {
return JSON::dict({
phosg::JSON BBLicense::json() const {
return phosg::JSON::dict({
{"UserName", this->username},
{"Password", this->password},
});
}
Account::Account(const JSON& json)
Account::Account(const phosg::JSON& json)
: account_id(0),
flags(0),
user_flags(0),
ban_end_time(0),
ep3_current_meseta(0),
ep3_total_meseta_earned(0),
@@ -222,6 +223,7 @@ Account::Account(const JSON& json)
}
this->flags = json.get_int("Flags", 0);
this->user_flags = json.get_int("UserFlags", 0);
this->ban_end_time = json.get_int("BanEndTime", 0);
this->last_player_name = json.get_string("LastPlayerName", "");
this->auto_reply_message = json.get_string("AutoReplyMessage", "");
@@ -237,38 +239,38 @@ Account::Account(const JSON& json)
}
}
JSON Account::json() const {
JSON dc_nte_json = JSON::list();
phosg::JSON Account::json() const {
phosg::JSON dc_nte_json = phosg::JSON::list();
for (const auto& it : this->dc_nte_licenses) {
dc_nte_json.emplace_back(it.second->json());
}
JSON dc_json = JSON::list();
phosg::JSON dc_json = phosg::JSON::list();
for (const auto& it : this->dc_licenses) {
dc_json.emplace_back(it.second->json());
}
JSON pc_json = JSON::list();
phosg::JSON pc_json = phosg::JSON::list();
for (const auto& it : this->pc_licenses) {
pc_json.emplace_back(it.second->json());
}
JSON gc_json = JSON::list();
phosg::JSON gc_json = phosg::JSON::list();
for (const auto& it : this->gc_licenses) {
gc_json.emplace_back(it.second->json());
}
JSON xb_json = JSON::list();
phosg::JSON xb_json = phosg::JSON::list();
for (const auto& it : this->xb_licenses) {
xb_json.emplace_back(it.second->json());
}
JSON bb_json = JSON::list();
phosg::JSON bb_json = phosg::JSON::list();
for (const auto& it : this->bb_licenses) {
bb_json.emplace_back(it.second->json());
}
JSON auto_patches_json = JSON::list();
phosg::JSON auto_patches_json = phosg::JSON::list();
for (const auto& it : this->auto_patches_enabled) {
auto_patches_json.emplace_back(it);
}
return JSON::dict({
return phosg::JSON::dict({
{"FormatVersion", 1},
{"AccountID", this->account_id},
{"DCNTELicenses", std::move(dc_nte_json)},
@@ -278,6 +280,7 @@ JSON Account::json() const {
{"XBLicenses", std::move(xb_json)},
{"BBLicenses", std::move(bb_json)},
{"Flags", this->flags},
{"UserFlags", this->user_flags},
{"BanEndTime", this->ban_end_time},
{"LastPlayerName", this->last_player_name},
{"AutoReplyMessage", this->auto_reply_message},
@@ -300,47 +303,60 @@ void Account::print(FILE* stream) const {
} else if (this->flags == static_cast<uint32_t>(Flag::MODERATOR)) {
flags_str = "MODERATOR";
} else {
if (this->flags & static_cast<uint32_t>(Flag::KICK_USER)) {
if (this->check_flag(Flag::KICK_USER)) {
flags_str += "KICK_USER,";
}
if (this->flags & static_cast<uint32_t>(Flag::BAN_USER)) {
if (this->check_flag(Flag::BAN_USER)) {
flags_str += "BAN_USER,";
}
if (this->flags & static_cast<uint32_t>(Flag::SILENCE_USER)) {
if (this->check_flag(Flag::SILENCE_USER)) {
flags_str += "SILENCE_USER,";
}
if (this->flags & static_cast<uint32_t>(Flag::CHANGE_EVENT)) {
if (this->check_flag(Flag::CHANGE_EVENT)) {
flags_str += "CHANGE_EVENT,";
}
if (this->flags & static_cast<uint32_t>(Flag::ANNOUNCE)) {
if (this->check_flag(Flag::ANNOUNCE)) {
flags_str += "ANNOUNCE,";
}
if (this->flags & static_cast<uint32_t>(Flag::FREE_JOIN_GAMES)) {
if (this->check_flag(Flag::FREE_JOIN_GAMES)) {
flags_str += "FREE_JOIN_GAMES,";
}
if (this->flags & static_cast<uint32_t>(Flag::DEBUG)) {
if (this->check_flag(Flag::DEBUG)) {
flags_str += "DEBUG,";
}
if (this->flags & static_cast<uint32_t>(Flag::CHEAT_ANYWHERE)) {
if (this->check_flag(Flag::CHEAT_ANYWHERE)) {
flags_str += "CHEAT_ANYWHERE,";
}
if (this->flags & static_cast<uint32_t>(Flag::DISABLE_QUEST_REQUIREMENTS)) {
if (this->check_flag(Flag::DISABLE_QUEST_REQUIREMENTS)) {
flags_str += "ALWAYS_ENABLE_CHAT_COMMANDS,";
}
if (this->flags & static_cast<uint32_t>(Flag::IS_SHARED_ACCOUNT)) {
if (this->check_flag(Flag::IS_SHARED_ACCOUNT)) {
flags_str += "IS_SHARED_ACCOUNT,";
}
}
if (flags_str.empty()) {
flags_str = "none";
} else if (ends_with(flags_str, ",")) {
} else if (phosg::ends_with(flags_str, ",")) {
flags_str.pop_back();
}
fprintf(stream, " Flags: %08" PRIX32 " (%s)\n", this->flags, flags_str.c_str());
}
if (this->user_flags) {
string user_flags_str = "";
if (this->check_user_flag(UserFlag::DISABLE_DROP_NOTIFICATION_BROADCAST)) {
user_flags_str += "DISABLE_DROP_NOTIFICATION_BROADCAST,";
}
if (user_flags_str.empty()) {
user_flags_str = "none";
} else if (phosg::ends_with(user_flags_str, ",")) {
user_flags_str.pop_back();
}
fprintf(stream, " User flags: %08" PRIX32 " (%s)\n", this->user_flags, user_flags_str.c_str());
}
if (this->ban_end_time) {
string time_str = format_time(this->ban_end_time);
string time_str = phosg::format_time(this->ban_end_time);
fprintf(stream, " Banned until: %" PRIu64 " (%s)\n", this->ban_end_time, time_str.c_str());
}
if (this->ep3_current_meseta || this->ep3_total_meseta_earned) {
@@ -388,14 +404,14 @@ void Account::print(FILE* stream) const {
void Account::save() const {
if (!this->is_temporary) {
auto json = this->json();
string json_data = json.serialize(JSON::SerializeOption::FORMAT | JSON::SerializeOption::HEX_INTEGERS);
string filename = string_printf("system/licenses/%010" PRIu32 ".json", this->account_id);
save_file(filename, json_data);
string json_data = json.serialize(phosg::JSON::SerializeOption::FORMAT | phosg::JSON::SerializeOption::HEX_INTEGERS);
string filename = phosg::string_printf("system/licenses/%010" PRIu32 ".json", this->account_id);
phosg::save_file(filename, json_data);
}
}
void Account::delete_file() const {
string filename = string_printf("system/licenses/%010" PRIu32 ".json", this->account_id);
string filename = phosg::string_printf("system/licenses/%010" PRIu32 ".json", this->account_id);
remove(filename.c_str());
}
@@ -420,8 +436,8 @@ shared_ptr<Login> AccountIndex::from_dc_nte_credentials_locked(const string& ser
if (login->dc_nte_license->access_key != access_key) {
throw incorrect_access_key();
}
if (login->account->ban_end_time && (login->account->ban_end_time >= now())) {
throw invalid_argument("user is banned");
if (login->account->ban_end_time && (login->account->ban_end_time >= phosg::now())) {
throw account_banned();
}
return login;
}
@@ -448,7 +464,7 @@ shared_ptr<Login> AccountIndex::from_dc_nte_credentials(
auto login = make_shared<Login>();
login->account_was_created = true;
login->account = make_shared<Account>();
login->account->account_id = fnv1a32(serial_number) & 0x7FFFFFFF;
login->account->account_id = phosg::fnv1a32(serial_number) & 0x7FFFFFFF;
auto lic = make_shared<DCNTELicense>();
lic->serial_number = serial_number;
lic->access_key = access_key;
@@ -470,8 +486,8 @@ shared_ptr<Login> AccountIndex::from_dc_credentials_locked(
if (!is_shared && (login->dc_license->access_key != access_key)) {
throw incorrect_access_key();
}
if (login->account->ban_end_time && (login->account->ban_end_time >= now())) {
throw invalid_argument("user is banned");
if (login->account->ban_end_time && (login->account->ban_end_time >= phosg::now())) {
throw account_banned();
}
if (is_shared) {
login->account = this->create_temporary_account_for_shared_account(login->account, access_key + ":" + character_name);
@@ -519,7 +535,7 @@ shared_ptr<Login> AccountIndex::from_pc_nte_credentials(uint32_t guild_card_numb
throw missing_account();
}
if (guild_card_number == 0xFFFFFFFF) {
guild_card_number = random_object<uint32_t>() & 0x7FFFFFFF;
guild_card_number = phosg::random_object<uint32_t>() & 0x7FFFFFFF;
}
auto login = make_shared<Login>();
login->account_was_created = true;
@@ -543,8 +559,8 @@ shared_ptr<Login> AccountIndex::from_pc_credentials_locked(
if (!is_shared && (login->pc_license->access_key != access_key)) {
throw incorrect_access_key();
}
if (login->account->ban_end_time && (login->account->ban_end_time >= now())) {
throw invalid_argument("user is banned");
if (login->account->ban_end_time && (login->account->ban_end_time >= phosg::now())) {
throw account_banned();
}
if (is_shared) {
login->account = this->create_temporary_account_for_shared_account(login->account, access_key + ":" + character_name);
@@ -599,8 +615,8 @@ shared_ptr<Login> AccountIndex::from_gc_credentials_locked(
if (password && (login->gc_license->password != *password)) {
throw incorrect_password();
}
if (login->account->ban_end_time && (login->account->ban_end_time >= now())) {
throw invalid_argument("user is banned");
if (login->account->ban_end_time && (login->account->ban_end_time >= phosg::now())) {
throw account_banned();
}
if (is_shared) {
login->account = this->create_temporary_account_for_shared_account(login->account, access_key + ":" + character_name);
@@ -652,8 +668,8 @@ shared_ptr<Login> AccountIndex::from_xb_credentials_locked(const string& gamerta
(login->xb_license->account_id && (login->xb_license->account_id != account_id))) {
throw incorrect_access_key();
}
if (login->account->ban_end_time && (login->account->ban_end_time >= now())) {
throw invalid_argument("user is banned");
if (login->account->ban_end_time && (login->account->ban_end_time >= phosg::now())) {
throw account_banned();
}
return login;
}
@@ -680,7 +696,7 @@ shared_ptr<Login> AccountIndex::from_xb_credentials(
auto login = make_shared<Login>();
login->account_was_created = true;
login->account = make_shared<Account>();
login->account->account_id = fnv1a32(gamertag) & 0x7FFFFFFF;
login->account->account_id = phosg::fnv1a32(gamertag) & 0x7FFFFFFF;
auto lic = make_shared<XBLicense>();
lic->gamertag = gamertag;
lic->user_id = user_id;
@@ -701,8 +717,8 @@ shared_ptr<Login> AccountIndex::from_bb_credentials_locked(const string& usernam
if (password && (login->bb_license->password != *password)) {
throw incorrect_password();
}
if (login->account->ban_end_time && (login->account->ban_end_time >= now())) {
throw invalid_argument("user is banned");
if (login->account->ban_end_time && (login->account->ban_end_time >= phosg::now())) {
throw account_banned();
}
return login;
}
@@ -728,7 +744,7 @@ shared_ptr<Login> AccountIndex::from_bb_credentials(const string& username, cons
auto login = make_shared<Login>();
login->account_was_created = true;
login->account = make_shared<Account>();
login->account->account_id = fnv1a32(username) & 0x7FFFFFFF;
login->account->account_id = phosg::fnv1a32(username) & 0x7FFFFFFF;
auto lic = make_shared<BBLicense>();
lic->username = username;
lic->password = *password;
@@ -976,24 +992,24 @@ shared_ptr<Account> AccountIndex::create_temporary_account_for_shared_account(
shared_ptr<const Account> src_a, const string& variation_data) const {
auto ret = make_shared<Account>(*src_a);
ret->is_temporary = true;
ret->account_id = fnv1a32(&src_a->account_id, sizeof(src_a->account_id));
ret->account_id = fnv1a32(variation_data, ret->account_id);
ret->account_id = phosg::fnv1a32(&src_a->account_id, sizeof(src_a->account_id));
ret->account_id = phosg::fnv1a32(variation_data, ret->account_id);
return ret;
}
AccountIndex::AccountIndex(bool force_all_temporary)
: force_all_temporary(force_all_temporary) {
if (!this->force_all_temporary) {
if (!isdir("system/licenses")) {
if (!phosg::isdir("system/licenses")) {
mkdir("system/licenses", 0755);
} else {
for (const auto& item : list_directory("system/licenses")) {
if (ends_with(item, ".json")) {
for (const auto& item : phosg::list_directory("system/licenses")) {
if (phosg::ends_with(item, ".json")) {
try {
JSON json = JSON::parse(load_file("system/licenses/" + item));
phosg::JSON json = phosg::JSON::parse(phosg::load_file("system/licenses/" + item));
this->add(make_shared<Account>(json));
} catch (const exception& e) {
log_error("Failed to index account %s", item.c_str());
phosg::log_error("Failed to index account %s", item.c_str());
throw;
}
}
+33 -12
View File
@@ -16,16 +16,16 @@ struct DCNTELicense {
std::string serial_number;
std::string access_key;
static std::shared_ptr<DCNTELicense> from_json(const JSON& json);
JSON json() const;
static std::shared_ptr<DCNTELicense> from_json(const phosg::JSON& json);
phosg::JSON json() const;
};
struct V1V2License {
uint32_t serial_number = 0;
std::string access_key;
static std::shared_ptr<V1V2License> from_json(const JSON& json);
JSON json() const;
static std::shared_ptr<V1V2License> from_json(const phosg::JSON& json);
phosg::JSON json() const;
};
struct GCLicense {
@@ -33,8 +33,8 @@ struct GCLicense {
std::string access_key;
std::string password;
static std::shared_ptr<GCLicense> from_json(const JSON& json);
JSON json() const;
static std::shared_ptr<GCLicense> from_json(const phosg::JSON& json);
phosg::JSON json() const;
};
struct XBLicense {
@@ -42,16 +42,16 @@ struct XBLicense {
uint64_t user_id = 0;
uint64_t account_id = 0;
static std::shared_ptr<XBLicense> from_json(const JSON& json);
JSON json() const;
static std::shared_ptr<XBLicense> from_json(const phosg::JSON& json);
phosg::JSON json() const;
};
struct BBLicense {
std::string username;
std::string password;
static std::shared_ptr<BBLicense> from_json(const JSON& json);
JSON json() const;
static std::shared_ptr<BBLicense> from_json(const phosg::JSON& json);
phosg::JSON json() const;
};
struct Account {
@@ -76,11 +76,15 @@ struct Account {
UNUSED_BITS = 0x70FFFF00,
// clang-format on
};
enum class UserFlag : uint32_t {
DISABLE_DROP_NOTIFICATION_BROADCAST = 0x00000001,
};
// account_id is also the account's guild card number
uint32_t account_id = 0;
uint32_t flags = 0;
uint32_t user_flags = 0;
uint64_t ban_end_time = 0; // 0 = not banned
std::string last_player_name;
std::string auto_reply_message;
@@ -101,10 +105,10 @@ struct Account {
std::unordered_map<std::string, std::shared_ptr<BBLicense>> bb_licenses;
Account() = default;
explicit Account(const JSON& json);
explicit Account(const phosg::JSON& json);
virtual ~Account() = default;
JSON json() const;
phosg::JSON json() const;
virtual void save() const;
virtual void delete_file() const;
@@ -124,6 +128,19 @@ struct Account {
this->flags = static_cast<uint32_t>(mask);
}
[[nodiscard]] inline bool check_user_flag(UserFlag flag) const {
return !!(this->user_flags & static_cast<uint32_t>(flag));
}
inline void set_user_flag(UserFlag flag) {
this->user_flags |= static_cast<uint32_t>(flag);
}
inline void clear_user_flag(UserFlag flag) {
this->user_flags &= (~static_cast<uint32_t>(flag));
}
inline void toggle_user_flag(UserFlag flag) {
this->user_flags ^= static_cast<uint32_t>(flag);
}
void print(FILE* stream) const;
};
@@ -159,6 +176,10 @@ public:
public:
missing_account() : invalid_argument("missing account") {}
};
class account_banned : public std::invalid_argument {
public:
account_banned() : invalid_argument("account is banned") {}
};
explicit AccountIndex(bool force_all_temporary);
virtual ~AccountIndex() = default;
+25 -25
View File
@@ -108,32 +108,32 @@ public:
: log("[addr-trans] "),
directory(directory),
enable_ppc(false) {
while (ends_with(this->directory, "/")) {
while (phosg::ends_with(this->directory, "/")) {
this->directory.pop_back();
}
for (const auto& filename : list_directory(this->directory)) {
if (ends_with(filename, ".dol")) {
for (const auto& filename : phosg::list_directory(this->directory)) {
if (phosg::ends_with(filename, ".dol")) {
string name = filename.substr(0, filename.size() - 4);
string path = directory + "/" + filename;
DOLFile dol(path.c_str());
auto mem = make_shared<MemoryContext>();
ResourceDASM::DOLFile dol(path.c_str());
auto mem = make_shared<ResourceDASM::MemoryContext>();
dol.load_into(mem);
this->mems.emplace(name, mem);
this->enable_ppc = true;
this->log.info("Loaded %s", name.c_str());
} else if (ends_with(filename, ".xbe")) {
} else if (phosg::ends_with(filename, ".xbe")) {
string name = filename.substr(0, filename.size() - 4);
string path = directory + "/" + filename;
XBEFile xbe(path.c_str());
auto mem = make_shared<MemoryContext>();
ResourceDASM::XBEFile xbe(path.c_str());
auto mem = make_shared<ResourceDASM::MemoryContext>();
xbe.load_into(mem);
this->mems.emplace(name, mem);
this->log.info("Loaded %s", name.c_str());
} else if (ends_with(filename, ".bin")) {
} else if (phosg::ends_with(filename, ".bin")) {
string name = filename.substr(0, filename.size() - 4);
string path = directory + "/" + filename;
string data = load_file(path);
auto mem = make_shared<MemoryContext>();
string data = phosg::load_file(path);
auto mem = make_shared<ResourceDASM::MemoryContext>();
mem->allocate_at(0x8C010000, data.size());
mem->memcpy(0x8C010000, data.data(), data.size());
this->mems.emplace(name, mem);
@@ -160,7 +160,7 @@ public:
uint32_t r2 = 0;
uint32_t r13 = 0;
for (const auto& block : it.second->allocated_blocks()) {
StringReader r = it.second->reader(block.first, block.second);
phosg::StringReader r = it.second->reader(block.first, block.second);
while (!r.eof() && r.where()) {
uint32_t opcode = r.get_u32b();
if ((opcode & 0xFFFF0000) == 0x3DA00000) {
@@ -204,7 +204,7 @@ public:
}
uint32_t find_match(
shared_ptr<const MemoryContext> dest_mem,
shared_ptr<const ResourceDASM::MemoryContext> dest_mem,
uint32_t src_addr,
uint32_t src_size,
ExpandMethod expand_method) const {
@@ -243,13 +243,13 @@ public:
size_t num_matches = 0;
size_t last_match_address = 0;
size_t match_length = match_bytes_before + match_bytes_after + 4;
StringReader src_r = this->src_mem->reader(src_section.first + src_offset - match_bytes_before, match_length);
phosg::StringReader src_r = this->src_mem->reader(src_section.first + src_offset - match_bytes_before, match_length);
for (const auto& dest_section : dest_mem->allocated_blocks()) {
for (size_t dest_match_offset = 0;
dest_match_offset + match_length < dest_section.second;
dest_match_offset += (is_ppc ? 4 : 1)) {
src_r.go(0);
StringReader dest_r = dest_mem->reader(dest_section.first + dest_match_offset, match_length);
phosg::StringReader dest_r = dest_mem->reader(dest_section.first + dest_match_offset, match_length);
size_t z;
if (is_ppc) {
for (z = 0; z < match_length; z += 4) {
@@ -429,11 +429,11 @@ public:
}
void handle_command(const string& command) {
auto tokens = split(command, ' ');
auto tokens = phosg::split(command, ' ');
if (tokens.empty()) {
throw runtime_error("no command given");
}
strip_trailing_whitespace(tokens[tokens.size() - 1]);
phosg::strip_trailing_whitespace(tokens[tokens.size() - 1]);
if (tokens[0] == "use") {
this->set_source_file(tokens.at(1));
@@ -457,7 +457,7 @@ public:
}
fflush(stdout);
string command = fgets(stdin);
string command = phosg::fgets(stdin);
try {
this->handle_command(command);
} catch (const exception& e) {
@@ -468,11 +468,11 @@ public:
}
private:
PrefixedLogger log;
phosg::PrefixedLogger log;
string directory;
unordered_map<string, shared_ptr<const MemoryContext>> mems;
unordered_map<string, shared_ptr<const ResourceDASM::MemoryContext>> mems;
string src_filename;
shared_ptr<const MemoryContext> src_mem;
shared_ptr<const ResourceDASM::MemoryContext> src_mem;
bool enable_ppc;
};
@@ -490,10 +490,10 @@ void run_address_translator(const std::string& directory, const std::string& use
}
vector<pair<uint32_t, string>> diff_dol_files(const string& a_filename, const string& b_filename) {
DOLFile a(a_filename.c_str());
DOLFile b(b_filename.c_str());
auto a_mem = make_shared<MemoryContext>();
auto b_mem = make_shared<MemoryContext>();
ResourceDASM::DOLFile a(a_filename.c_str());
ResourceDASM::DOLFile b(b_filename.c_str());
auto a_mem = make_shared<ResourceDASM::MemoryContext>();
auto b_mem = make_shared<ResourceDASM::MemoryContext>();
a.load_into(a_mem);
b.load_into(b_mem);
+14 -17
View File
@@ -5,15 +5,14 @@
#include <stdexcept>
#include "Text.hh"
#include "Types.hh"
using namespace std;
template <bool IsBigEndian>
template <bool BE>
struct BMLHeaderT {
using U32T = typename std::conditional<IsBigEndian, be_uint32_t, le_uint32_t>::type;
parray<uint8_t, 0x04> unknown_a1;
U32T num_entries;
U32T<BE> num_entries;
parray<uint8_t, 0x38> unknown_a2;
} __packed__;
@@ -22,16 +21,14 @@ using BMLHeaderBE = BMLHeaderT<true>;
check_struct_size(BMLHeader, 0x40);
check_struct_size(BMLHeaderBE, 0x40);
template <bool IsBigEndian>
template <bool BE>
struct BMLHeaderEntryT {
using U32T = typename std::conditional<IsBigEndian, be_uint32_t, le_uint32_t>::type;
pstring<TextEncoding::ASCII, 0x20> filename;
U32T compressed_size;
U32T<BE> compressed_size;
parray<uint8_t, 0x04> unknown_a1;
U32T decompressed_size;
U32T compressed_gvm_size;
U32T decompressed_gvm_size;
U32T<BE> decompressed_size;
U32T<BE> compressed_gvm_size;
U32T<BE> decompressed_gvm_size;
parray<uint8_t, 0x0C> unknown_a2;
} __packed__;
@@ -40,15 +37,15 @@ using BMLHeaderEntryBE = BMLHeaderEntryT<true>;
check_struct_size(BMLHeaderEntry, 0x40);
check_struct_size(BMLHeaderEntryBE, 0x40);
template <bool IsBigEndian>
template <bool BE>
void BMLArchive::load_t() {
StringReader r(*this->data);
phosg::StringReader r(*this->data);
const auto& header = r.get<BMLHeaderT<IsBigEndian>>();
const auto& header = r.get<BMLHeaderT<BE>>();
size_t offset = 0x800;
while (this->entries.size() < header.num_entries) {
const auto& entry = r.get<BMLHeaderEntryT<IsBigEndian>>();
const auto& entry = r.get<BMLHeaderEntryT<BE>>();
if (offset + entry.compressed_size > this->data->size()) {
throw runtime_error("BML data entry extends beyond end of data");
@@ -106,10 +103,10 @@ string BMLArchive::get_copy(const string& name) const {
}
}
StringReader BMLArchive::get_reader(const string& name) const {
phosg::StringReader BMLArchive::get_reader(const string& name) const {
try {
const auto& entry = this->entries.at(name);
return StringReader(this->data->data() + entry.offset, entry.size);
return phosg::StringReader(this->data->data() + entry.offset, entry.size);
} catch (const out_of_range&) {
throw out_of_range("BML does not contain file: " + name);
}
+2 -2
View File
@@ -24,10 +24,10 @@ public:
std::pair<const void*, size_t> get(const std::string& name) const;
std::pair<const void*, size_t> get_gvm(const std::string& name) const;
std::string get_copy(const std::string& name) const;
StringReader get_reader(const std::string& name) const;
phosg::StringReader get_reader(const std::string& name) const;
private:
template <bool IsBigEndian>
template <bool BE>
void load_t();
std::shared_ptr<const std::string> data;
+1 -1
View File
@@ -54,7 +54,7 @@ BattleParamsIndex::BattleParamsIndex(
for (uint8_t episode = 0; episode < 3; episode++) {
auto& file = this->files[is_solo][episode];
if (file.data->size() < sizeof(Table)) {
throw runtime_error(string_printf(
throw runtime_error(phosg::string_printf(
"battle params table size is incorrect (expected %zX bytes, have %zX bytes; is_solo=%hhu, episode=%hhu)",
sizeof(Table), file.data->size(), is_solo, episode));
}
+7 -8
View File
@@ -38,7 +38,7 @@ CatSession::CatSession(
const struct sockaddr_storage& remote,
Version version,
shared_ptr<const PSOBBEncryption::KeyFile> bb_key_file)
: log(string_printf("[CatSession:%s] ", name_for_enum(version)), proxy_server_log.min_level),
: log(phosg::string_printf("[CatSession:%s] ", phosg::name_for_enum(version)), proxy_server_log.min_level),
base(base),
read_event(event_new(this->base.get(), 0, EV_READ | EV_PERSIST, CatSession::dispatch_read_stdin, this), event_free),
channel(version, 1, CatSession::dispatch_on_channel_input, CatSession::dispatch_on_channel_error, this, "CatSession"),
@@ -48,19 +48,19 @@ CatSession::CatSession(
throw runtime_error("remote is not AF_INET");
}
string netloc_str = render_sockaddr_storage(remote);
string netloc_str = phosg::render_sockaddr_storage(remote);
this->log.info("Connecting to %s", netloc_str.c_str());
struct bufferevent* bev = bufferevent_socket_new(
this->base.get(), -1, BEV_OPT_CLOSE_ON_FREE | BEV_OPT_DEFER_CALLBACKS);
if (!bev) {
throw runtime_error(string_printf("failed to open socket (%d)", EVUTIL_SOCKET_ERROR()));
throw runtime_error(phosg::string_printf("failed to open socket (%d)", EVUTIL_SOCKET_ERROR()));
}
this->channel.set_bufferevent(bev, 0);
if (bufferevent_socket_connect(this->channel.bev.get(),
reinterpret_cast<const sockaddr*>(&remote), sizeof(struct sockaddr_in)) != 0) {
throw runtime_error(string_printf("failed to connect (%d)", EVUTIL_SOCKET_ERROR()));
throw runtime_error(phosg::string_printf("failed to connect (%d)", EVUTIL_SOCKET_ERROR()));
}
event_add(this->read_event.get(), nullptr);
@@ -68,7 +68,7 @@ CatSession::CatSession(
}
void CatSession::execute_command(const std::string& command) {
string full_cmd = parse_data_string(command, nullptr, ParseDataFlags::ALLOW_FILES);
string full_cmd = phosg::parse_data_string(command, nullptr, phosg::ParseDataFlags::ALLOW_FILES);
send_command_with_header(this->channel, full_cmd.data(), full_cmd.size());
}
@@ -109,9 +109,8 @@ void CatSession::on_channel_input(
// TODO: Use the iovec form of print_data here instead of
// prepend_command_header (which copies the string)
string full_cmd = prepend_command_header(
this->channel.version, this->channel.crypt_in.get(), command, flag, data);
print_data(stdout, full_cmd, 0, nullptr, PrintDataFlags::PRINT_ASCII | PrintDataFlags::OFFSET_16_BITS);
string full_cmd = prepend_command_header(this->channel.version, this->channel.crypt_in.get(), command, flag, data);
phosg::print_data(stdout, full_cmd, 0, nullptr, phosg::PrintDataFlags::PRINT_ASCII | phosg::PrintDataFlags::OFFSET_16_BITS);
}
void CatSession::dispatch_on_channel_error(Channel& ch, short events) {
+2 -2
View File
@@ -29,10 +29,10 @@ public:
virtual ~CatSession() = default;
protected:
PrefixedLogger log;
phosg::PrefixedLogger log;
std::shared_ptr<struct event_base> base;
std::unique_ptr<struct event, void (*)(struct event*)> read_event;
Poll poll;
phosg::Poll poll;
Channel channel;
std::shared_ptr<const PSOBBEncryption::KeyFile> bb_key_file;
+19 -19
View File
@@ -29,8 +29,8 @@ Channel::Channel(
on_error_t on_error,
void* context_obj,
const string& name,
TerminalFormat terminal_send_color,
TerminalFormat terminal_recv_color)
phosg::TerminalFormat terminal_send_color,
phosg::TerminalFormat terminal_recv_color)
: bev(nullptr, flush_and_free_bufferevent),
virtual_network_id(0),
version(version),
@@ -52,8 +52,8 @@ Channel::Channel(
on_error_t on_error,
void* context_obj,
const string& name,
TerminalFormat terminal_send_color,
TerminalFormat terminal_recv_color)
phosg::TerminalFormat terminal_send_color,
phosg::TerminalFormat terminal_recv_color)
: bev(nullptr, flush_and_free_bufferevent),
version(version),
language(language),
@@ -98,7 +98,7 @@ void Channel::set_bufferevent(struct bufferevent* bev, uint64_t virtual_network_
memset(&this->local_addr, 0, sizeof(this->local_addr));
memset(&this->remote_addr, 0, sizeof(this->remote_addr));
} else {
get_socket_addresses(fd, &this->local_addr, &this->remote_addr);
phosg::get_socket_addresses(fd, &this->local_addr, &this->remote_addr);
}
bufferevent_setcb(this->bev.get(), &Channel::dispatch_on_input, nullptr, &Channel::dispatch_on_error, this);
@@ -206,9 +206,9 @@ Channel::Message Channel::recv() {
}
command_data.resize(command_logical_size - header_size);
if (command_data_log.should_log(LogLevel::INFO) && (this->terminal_recv_color != TerminalFormat::END)) {
if (use_terminal_colors && this->terminal_recv_color != TerminalFormat::NORMAL) {
print_color_escape(stderr, this->terminal_recv_color, TerminalFormat::BOLD, TerminalFormat::END);
if (command_data_log.should_log(phosg::LogLevel::INFO) && (this->terminal_recv_color != phosg::TerminalFormat::END)) {
if (use_terminal_colors && this->terminal_recv_color != phosg::TerminalFormat::NORMAL) {
print_color_escape(stderr, this->terminal_recv_color, phosg::TerminalFormat::BOLD, phosg::TerminalFormat::END);
}
if (version == Version::BB_V4) {
@@ -221,7 +221,7 @@ Channel::Message Channel::recv() {
command_data_log.info(
"Received from %s (version=%s command=%02hX flag=%02" PRIX32 ")",
this->name.c_str(),
name_for_enum(this->version),
phosg::name_for_enum(this->version),
header.command(this->version),
header.flag(this->version));
}
@@ -229,10 +229,10 @@ Channel::Message Channel::recv() {
vector<struct iovec> iovs;
iovs.emplace_back(iovec{.iov_base = header_data.data(), .iov_len = header_data.size()});
iovs.emplace_back(iovec{.iov_base = command_data.data(), .iov_len = command_data.size()});
print_data(stderr, iovs, 0, nullptr, PrintDataFlags::PRINT_ASCII | PrintDataFlags::DISABLE_COLOR | PrintDataFlags::OFFSET_16_BITS);
phosg::print_data(stderr, iovs, 0, nullptr, phosg::PrintDataFlags::PRINT_ASCII | phosg::PrintDataFlags::DISABLE_COLOR | phosg::PrintDataFlags::OFFSET_16_BITS);
if (use_terminal_colors && this->terminal_recv_color != TerminalFormat::NORMAL) {
print_color_escape(stderr, TerminalFormat::NORMAL, TerminalFormat::END);
if (use_terminal_colors && this->terminal_recv_color != phosg::TerminalFormat::NORMAL) {
phosg::print_color_escape(stderr, phosg::TerminalFormat::NORMAL, phosg::TerminalFormat::END);
}
}
@@ -342,20 +342,20 @@ void Channel::send(uint16_t cmd, uint32_t flag, const std::vector<std::pair<cons
}
send_data.resize(send_data_size, '\0');
if (!silent && (command_data_log.should_log(LogLevel::INFO)) && (this->terminal_send_color != TerminalFormat::END)) {
if (use_terminal_colors && this->terminal_send_color != TerminalFormat::NORMAL) {
print_color_escape(stderr, TerminalFormat::FG_YELLOW, TerminalFormat::BOLD, TerminalFormat::END);
if (!silent && (command_data_log.should_log(phosg::LogLevel::INFO)) && (this->terminal_send_color != phosg::TerminalFormat::END)) {
if (use_terminal_colors && this->terminal_send_color != phosg::TerminalFormat::NORMAL) {
print_color_escape(stderr, phosg::TerminalFormat::FG_YELLOW, phosg::TerminalFormat::BOLD, phosg::TerminalFormat::END);
}
if (version == Version::BB_V4) {
command_data_log.info("Sending to %s (version=BB command=%04hX flag=%08" PRIX32 ")",
this->name.c_str(), cmd, flag);
} else {
command_data_log.info("Sending to %s (version=%s command=%02hX flag=%02" PRIX32 ")",
this->name.c_str(), name_for_enum(version), cmd, flag);
this->name.c_str(), phosg::name_for_enum(version), cmd, flag);
}
print_data(stderr, send_data.data(), logical_size, 0, nullptr, PrintDataFlags::PRINT_ASCII | PrintDataFlags::DISABLE_COLOR | PrintDataFlags::OFFSET_16_BITS);
if (use_terminal_colors && this->terminal_send_color != TerminalFormat::NORMAL) {
print_color_escape(stderr, TerminalFormat::NORMAL, TerminalFormat::END);
phosg::print_data(stderr, send_data.data(), logical_size, 0, nullptr, phosg::PrintDataFlags::PRINT_ASCII | phosg::PrintDataFlags::DISABLE_COLOR | phosg::PrintDataFlags::OFFSET_16_BITS);
if (use_terminal_colors && this->terminal_send_color != phosg::TerminalFormat::NORMAL) {
print_color_escape(stderr, phosg::TerminalFormat::NORMAL, phosg::TerminalFormat::END);
}
}
+6 -6
View File
@@ -21,8 +21,8 @@ struct Channel {
std::shared_ptr<PSOEncryption> crypt_out;
std::string name;
TerminalFormat terminal_send_color;
TerminalFormat terminal_recv_color;
phosg::TerminalFormat terminal_send_color;
phosg::TerminalFormat terminal_recv_color;
struct Message {
uint16_t command;
@@ -45,8 +45,8 @@ struct Channel {
on_error_t on_error,
void* context_obj,
const std::string& name,
TerminalFormat terminal_send_color = TerminalFormat::END,
TerminalFormat terminal_recv_color = TerminalFormat::END);
phosg::TerminalFormat terminal_send_color = phosg::TerminalFormat::END,
phosg::TerminalFormat terminal_recv_color = phosg::TerminalFormat::END);
// Creates a connected channel
Channel(
struct bufferevent* bev,
@@ -57,8 +57,8 @@ struct Channel {
on_error_t on_error,
void* context_obj,
const std::string& name = "",
TerminalFormat terminal_send_color = TerminalFormat::END,
TerminalFormat terminal_recv_color = TerminalFormat::END);
phosg::TerminalFormat terminal_send_color = phosg::TerminalFormat::END,
phosg::TerminalFormat terminal_recv_color = phosg::TerminalFormat::END);
Channel(const Channel& other) = delete;
Channel(Channel&& other) = delete;
Channel& operator=(const Channel& other) = delete;
+297 -130
View File
@@ -71,22 +71,25 @@ static void check_debug_enabled(shared_ptr<Client> c) {
}
}
static void check_cheats_enabled(shared_ptr<Lobby> l, shared_ptr<Client> c) {
if (!l->check_flag(Lobby::Flag::CHEATS_ENABLED) &&
static void check_cheats_enabled(shared_ptr<Lobby> l, shared_ptr<Client> c, bool behavior_is_cheating) {
if (behavior_is_cheating &&
!l->check_flag(Lobby::Flag::CHEATS_ENABLED) &&
!c->login->account->check_flag(Account::Flag::CHEAT_ANYWHERE)) {
throw precondition_failed("$C6This command can\nonly be used in\ncheat mode.");
}
}
static void check_cheats_allowed(shared_ptr<ServerState> s, shared_ptr<Client> c) {
if ((s->cheat_mode_behavior == ServerState::BehaviorSwitch::OFF) &&
static void check_cheats_allowed(shared_ptr<ServerState> s, shared_ptr<Client> c, bool behavior_is_cheating) {
if (behavior_is_cheating &&
(s->cheat_mode_behavior == ServerState::BehaviorSwitch::OFF) &&
!c->login->account->check_flag(Account::Flag::CHEAT_ANYWHERE)) {
throw precondition_failed("$C6Cheats are disabled\non this server.");
}
}
static void check_cheats_allowed(shared_ptr<ServerState> s, shared_ptr<ProxyServer::LinkedSession> ses) {
if ((s->cheat_mode_behavior == ServerState::BehaviorSwitch::OFF) &&
static void check_cheats_allowed(shared_ptr<ServerState> s, shared_ptr<ProxyServer::LinkedSession> ses, bool behavior_is_cheating) {
if (behavior_is_cheating &&
(s->cheat_mode_behavior == ServerState::BehaviorSwitch::OFF) &&
(!ses->login || !ses->login->account->check_flag(Account::Flag::CHEAT_ANYWHERE))) {
throw precondition_failed("$C6Cheats are disabled\non this proxy.");
}
@@ -103,13 +106,21 @@ static void check_is_leader(shared_ptr<Lobby> l, shared_ptr<Client> c) {
static void server_command_server_info(shared_ptr<Client> c, const std::string&) {
auto s = c->require_server_state();
string uptime_str = format_duration(now() - s->creation_time);
send_text_message_printf(c,
"Uptime: $C6%s$C7\nLobbies: $C6%zu$C7\nClients: $C6%zu$C7(g) $C6%zu$C7(p)",
uptime_str.c_str(),
s->id_to_lobby.size(),
s->channel_to_client.size(),
s->proxy_server->num_sessions());
string uptime_str = phosg::format_duration(phosg::now() - s->creation_time);
if (s->proxy_server) {
send_text_message_printf(c,
"Uptime: $C6%s$C7\nLobbies: $C6%zu$C7\nClients: $C6%zu$C7(g) $C6%zu$C7(p)",
uptime_str.c_str(),
s->id_to_lobby.size(),
s->channel_to_client.size(),
s->proxy_server->num_sessions());
} else {
send_text_message_printf(c,
"Uptime: $C6%s$C7\nLobbies: $C6%zu$C7\nClients: $C6%zu",
uptime_str.c_str(),
s->id_to_lobby.size(),
s->channel_to_client.size());
}
}
static void server_command_lobby_info(shared_ptr<Client> c, const std::string&) {
@@ -123,11 +134,11 @@ static void server_command_lobby_info(shared_ptr<Client> c, const std::string&)
if (l->is_game()) {
if (!l->is_ep3()) {
if (l->max_level == 0xFFFFFFFF) {
lines.emplace_back(string_printf("$C6%08X$C7 L$C6%d+$C7", l->lobby_id, l->min_level + 1));
lines.emplace_back(phosg::string_printf("$C6%08X$C7 L$C6%d+$C7", l->lobby_id, l->min_level + 1));
} else {
lines.emplace_back(string_printf("$C6%08X$C7 L$C6%d-%d$C7", l->lobby_id, l->min_level + 1, l->max_level + 1));
lines.emplace_back(phosg::string_printf("$C6%08X$C7 L$C6%d-%d$C7", l->lobby_id, l->min_level + 1, l->max_level + 1));
}
lines.emplace_back(string_printf("$C7Section ID: $C6%s$C7", name_for_section_id(l->effective_section_id())));
lines.emplace_back(phosg::string_printf("$C7Section ID: $C6%s$C7", name_for_section_id(l->effective_section_id())));
switch (l->drop_mode) {
case Lobby::DropMode::DISABLED:
@@ -153,45 +164,45 @@ static void server_command_lobby_info(shared_ptr<Client> c, const std::string&)
}
} else {
lines.emplace_back(string_printf("$C7State seed: $C6%08X$C7", l->random_seed));
lines.emplace_back(phosg::string_printf("$C7State seed: $C6%08X$C7", l->random_seed));
}
} else {
lines.emplace_back(string_printf("$C7Lobby ID: $C6%08X$C7", l->lobby_id));
lines.emplace_back(phosg::string_printf("$C7Lobby ID: $C6%08X$C7", l->lobby_id));
}
string slots_str = "Slots: ";
for (size_t z = 0; z < l->clients.size(); z++) {
if (!l->clients[z]) {
slots_str += string_printf("$C0%zX$C7", z);
slots_str += phosg::string_printf("$C0%zX$C7", z);
} else {
bool is_self = l->clients[z] == c;
bool is_leader = z == l->leader_id;
if (is_self && is_leader) {
slots_str += string_printf("$C6%zX$C7", z);
slots_str += phosg::string_printf("$C6%zX$C7", z);
} else if (is_self) {
slots_str += string_printf("$C2%zX$C7", z);
slots_str += phosg::string_printf("$C2%zX$C7", z);
} else if (is_leader) {
slots_str += string_printf("$C4%zX$C7", z);
slots_str += phosg::string_printf("$C4%zX$C7", z);
} else {
slots_str += string_printf("%zX", z);
slots_str += phosg::string_printf("%zX", z);
}
}
}
lines.emplace_back(std::move(slots_str));
}
send_text_message(c, join(lines, "\n"));
send_text_message(c, phosg::join(lines, "\n"));
}
static void server_command_ping(shared_ptr<Client> c, const std::string&) {
c->ping_start_time = now();
c->ping_start_time = phosg::now();
send_command(c, 0x1D, 0x00);
}
static void proxy_command_ping(shared_ptr<ProxyServer::LinkedSession> ses, const std::string&) {
ses->client_ping_start_time = now();
ses->server_ping_start_time = now();
ses->client_ping_start_time = phosg::now();
ses->server_ping_start_time = ses->client_ping_start_time;
C_GuildCardSearch_40 cmd = {0x00010000, ses->remote_guild_card_number, ses->remote_guild_card_number};
ses->client_channel.send(0x1D, 0x00);
@@ -204,7 +215,7 @@ static void proxy_command_lobby_info(shared_ptr<ProxyServer::LinkedSession> ses,
// don't show it. (The user can see it in the pause menu, unlike in masked-GC
// sessions like GC.)
if (ses->remote_guild_card_number >= 0) {
msg = string_printf("$C7GC: $C6%" PRId64 "$C7\n", ses->remote_guild_card_number);
msg = phosg::string_printf("$C7GC: $C6%" PRId64 "$C7\n", ses->remote_guild_card_number);
}
msg += "Slots: ";
@@ -212,15 +223,15 @@ static void proxy_command_lobby_info(shared_ptr<ProxyServer::LinkedSession> ses,
bool is_self = z == ses->lobby_client_id;
bool is_leader = z == ses->leader_client_id;
if (ses->lobby_players[z].guild_card_number == 0) {
msg += string_printf("$C0%zX$C7", z);
msg += phosg::string_printf("$C0%zX$C7", z);
} else if (is_self && is_leader) {
msg += string_printf("$C6%zX$C7", z);
msg += phosg::string_printf("$C6%zX$C7", z);
} else if (is_self) {
msg += string_printf("$C2%zX$C7", z);
msg += phosg::string_printf("$C2%zX$C7", z);
} else if (is_leader) {
msg += string_printf("$C4%zX$C7", z);
msg += phosg::string_printf("$C4%zX$C7", z);
} else {
msg += string_printf("%zX", z);
msg += phosg::string_printf("%zX", z);
}
}
@@ -233,7 +244,7 @@ static void proxy_command_lobby_info(shared_ptr<ProxyServer::LinkedSession> ses,
}
if (!cheats_tokens.empty()) {
msg += "\n$C7Cheats: $C6";
msg += join(cheats_tokens, ",");
msg += phosg::join(cheats_tokens, ",");
}
vector<const char*> behaviors_tokens;
@@ -251,7 +262,7 @@ static void proxy_command_lobby_info(shared_ptr<ProxyServer::LinkedSession> ses,
}
if (!behaviors_tokens.empty()) {
msg += "\n$C7Flags: $C6";
msg += join(behaviors_tokens, ",");
msg += phosg::join(behaviors_tokens, ",");
}
if (ses->config.override_section_id != 0xFF) {
@@ -267,16 +278,37 @@ static void server_command_ax(shared_ptr<Client> c, const std::string& args) {
ax_messages_log.info("%s", args.c_str());
}
static void server_command_announce(shared_ptr<Client> c, const std::string& args) {
static void server_command_announce_inner(shared_ptr<Client> c, const std::string& args, bool mail, bool anonymous) {
auto s = c->require_server_state();
check_account_flag(c, Account::Flag::ANNOUNCE);
send_text_message(s, args);
if (anonymous) {
if (mail) {
send_simple_mail(s, 0, s->name, args);
} else {
send_text_or_scrolling_message(s, args, args);
}
} else {
auto from_name = c->character()->disp.name.decode(c->language());
if (mail) {
send_simple_mail(s, 0, from_name, args);
} else {
auto message = from_name + ": " + args;
send_text_or_scrolling_message(s, message, message);
}
}
}
static void server_command_announce_mail(shared_ptr<Client> c, const std::string& args) {
auto s = c->require_server_state();
check_account_flag(c, Account::Flag::ANNOUNCE);
send_simple_mail(s, 0, s->name, args);
static void server_command_announce_named(shared_ptr<Client> c, const std::string& args) {
server_command_announce_inner(c, args, false, false);
}
static void server_command_announce_anonymous(shared_ptr<Client> c, const std::string& args) {
server_command_announce_inner(c, args, false, true);
}
static void server_command_announce_mail_named(shared_ptr<Client> c, const std::string& args) {
server_command_announce_inner(c, args, true, false);
}
static void server_command_announce_mail_anonymous(shared_ptr<Client> c, const std::string& args) {
server_command_announce_inner(c, args, true, true);
}
static void server_command_arrow(shared_ptr<Client> c, const std::string& args) {
@@ -353,7 +385,7 @@ static void server_command_swset_swclear(shared_ptr<Client> c, const std::string
return;
}
auto tokens = split(args, ' ');
auto tokens = phosg::split(args, ' ');
uint8_t floor, flag_num;
if (tokens.size() == 1) {
floor = c->floor;
@@ -391,7 +423,7 @@ static void proxy_command_swset_swclear(shared_ptr<ProxyServer::LinkedSession> s
return;
}
auto tokens = split(args, ' ');
auto tokens = phosg::split(args, ' ');
uint8_t floor, flag_num;
if (tokens.size() == 1) {
floor = ses->floor;
@@ -589,7 +621,7 @@ static void server_command_qgwrite(shared_ptr<Client> c, const std::string& args
return;
}
auto tokens = split(args, ' ');
auto tokens = phosg::split(args, ' ');
if (tokens.size() != 2) {
send_text_message(c, "$C6Incorrect number\nof arguments");
return;
@@ -616,7 +648,7 @@ static void server_command_qsync_qsyncall(shared_ptr<Client> c, const std::strin
return;
}
auto tokens = split(args, ' ');
auto tokens = phosg::split(args, ' ');
if (tokens.size() != 2) {
send_text_message(c, "$C6Incorrect number of\narguments");
return;
@@ -655,7 +687,7 @@ static void proxy_command_qsync_qsyncall(shared_ptr<ProxyServer::LinkedSession>
return;
}
auto tokens = split(args, ' ');
auto tokens = phosg::split(args, ' ');
if (tokens.size() != 2) {
send_text_message(ses->client_channel, "$C6Incorrect number of\narguments");
return;
@@ -724,6 +756,35 @@ static void server_command_show_material_counts(shared_ptr<Client> c, const std:
}
}
static void server_command_show_kill_count(shared_ptr<Client> c, const std::string&) {
auto p = c->character();
size_t item_index;
try {
item_index = p->inventory.find_equipped_item(EquipSlot::WEAPON);
} catch (const out_of_range&) {
send_text_message(c, "No weapon equipped");
return;
}
const auto& item = p->inventory.items.at(item_index);
if (!item.data.has_kill_count()) {
send_text_message(c, "Weapon does not\nhave a kill count");
return;
}
// Kill counts are only accurate on the server side at all times on BB. On
// other versions, we update the server's view of the client's inventory
// during games, but we can't track kills because the client doesn't inform
// the server whether it counted a kill for any individual enemy. So, on
// non-BB versions, the kill count is accurate at all times in the lobby
// (since kills can't occur there), or at the beginning of a game.
if ((c->version() == Version::BB_V4) || !c->require_lobby()->is_game()) {
send_text_message_printf(c, "%hu kills", item.data.get_kill_count());
} else {
send_text_message_printf(c, "%hu kills as of\ngame join", item.data.get_kill_count());
}
}
static void server_command_auction(shared_ptr<Client> c, const std::string&) {
check_account_flag(c, Account::Flag::DEBUG);
auto l = c->require_lobby();
@@ -835,7 +896,6 @@ static void server_command_exit(shared_ptr<Client> c, const std::string&) {
G_UnusedHeader cmd = {0x73, 0x01, 0x0000};
c->channel.send(0x60, 0x00, cmd);
c->floor = 0;
c->recent_switch_flags.clear();
} else if (is_ep3(c->version())) {
c->channel.send(0xED, 0x00);
} else {
@@ -896,26 +956,26 @@ static void proxy_command_get_player_card(shared_ptr<ProxyServer::LinkedSession>
static void server_command_send_client(shared_ptr<Client> c, const std::string& args) {
check_debug_enabled(c);
string data = parse_data_string(args);
string data = phosg::parse_data_string(args);
data.resize((data.size() + 3) & (~3));
c->channel.send(data);
}
static void server_command_send_server(shared_ptr<Client> c, const std::string& args) {
check_debug_enabled(c);
string data = parse_data_string(args);
string data = phosg::parse_data_string(args);
data.resize((data.size() + 3) & (~3));
on_command_with_header(c, data);
}
static void proxy_command_send_client(shared_ptr<ProxyServer::LinkedSession> ses, const std::string& args) {
string data = parse_data_string(args);
string data = phosg::parse_data_string(args);
data.resize((data.size() + 3) & (~3));
ses->client_channel.send(data);
}
static void proxy_command_send_server(shared_ptr<ProxyServer::LinkedSession> ses, const std::string& args) {
string data = parse_data_string(args);
string data = phosg::parse_data_string(args);
data.resize((data.size() + 3) & (~3));
ses->server_channel.send(data);
}
@@ -944,7 +1004,9 @@ static void server_command_cheat(shared_ptr<Client> c, const std::string&) {
l->toggle_flag(Lobby::Flag::CHEATS_ENABLED);
send_text_message_printf(l, "Cheat mode %s", l->check_flag(Lobby::Flag::CHEATS_ENABLED) ? "enabled" : "disabled");
if (!c->login->account->check_flag(Account::Flag::CHEAT_ANYWHERE)) {
if (!l->check_flag(Lobby::Flag::CHEATS_ENABLED) &&
!c->login->account->check_flag(Account::Flag::CHEAT_ANYWHERE) &&
s->cheat_flags.insufficient_minimum_level) {
size_t default_min_level = s->default_min_level_for_game(l->base_version, l->episode, l->difficulty);
if (l->min_level < default_min_level) {
l->min_level = default_min_level;
@@ -1044,7 +1106,7 @@ static string file_path_for_recording(const std::string& args, uint32_t account_
throw runtime_error("invalid recording name");
}
}
return string_printf("system/ep3/battle-records/%010" PRIu32 "_%s.mzrd", account_id, args.c_str());
return phosg::string_printf("system/ep3/battle-records/%010" PRIu32 "_%s.mzrd", account_id, args.c_str());
}
static void server_command_saverec(shared_ptr<Client> c, const std::string& args) {
@@ -1054,7 +1116,7 @@ static void server_command_saverec(shared_ptr<Client> c, const std::string& args
}
string file_path = file_path_for_recording(args, c->login->account->account_id);
string data = c->ep3_prev_battle_record->serialize();
save_file(file_path, data);
phosg::save_file(file_path, data);
send_text_message(c, "$C7Recording saved");
c->ep3_prev_battle_record.reset();
}
@@ -1080,8 +1142,8 @@ static void server_command_playrec(shared_ptr<Client> c, const std::string& args
string data;
try {
data = load_file(file_path);
} catch (const cannot_open_file&) {
data = phosg::load_file(file_path);
} catch (const phosg::cannot_open_file&) {
send_text_message(c, "$C4The recording does\nnot exist");
return;
}
@@ -1119,7 +1181,8 @@ static void server_command_meseta(shared_ptr<Client> c, const std::string& args)
static void server_command_secid(shared_ptr<Client> c, const std::string& args) {
auto l = c->require_lobby();
check_cheats_allowed(c->require_server_state(), c);
auto s = c->require_server_state();
check_cheats_allowed(s, c, s->cheat_flags.override_section_id);
uint8_t new_override_section_id;
@@ -1144,7 +1207,9 @@ static void server_command_secid(shared_ptr<Client> c, const std::string& args)
}
static void proxy_command_secid(shared_ptr<ProxyServer::LinkedSession> ses, const std::string& args) {
check_cheats_allowed(ses->require_server_state(), ses);
auto s = ses->require_server_state();
check_cheats_allowed(s, ses, s->cheat_flags.override_section_id);
if (!args[0]) {
ses->config.override_section_id = 0xFF;
send_text_message(ses->client_channel, "$C6Override section ID\nremoved");
@@ -1166,7 +1231,7 @@ static void server_command_variations(shared_ptr<Client> c, const std::string& a
auto s = c->require_server_state();
auto l = c->require_lobby();
check_is_game(l, false);
check_cheats_allowed(s, c);
check_cheats_allowed(s, c, s->cheat_flags.override_variations);
c->override_variations = make_unique<parray<le_uint32_t, 0x20>>();
c->override_variations->clear(0);
@@ -1179,7 +1244,7 @@ static void server_command_rand(shared_ptr<Client> c, const std::string& args) {
auto s = c->require_server_state();
auto l = c->require_lobby();
check_is_game(l, false);
check_cheats_allowed(s, c);
check_cheats_allowed(s, c, s->cheat_flags.override_random_seed);
if (!args[0]) {
c->config.clear_flag(Client::Flag::USE_OVERRIDE_RANDOM_SEED);
@@ -1193,7 +1258,8 @@ static void server_command_rand(shared_ptr<Client> c, const std::string& args) {
}
static void proxy_command_rand(shared_ptr<ProxyServer::LinkedSession> ses, const std::string& args) {
check_cheats_allowed(ses->require_server_state(), ses);
auto s = ses->require_server_state();
check_cheats_allowed(s, ses, s->cheat_flags.override_random_seed);
if (!args[0]) {
ses->config.clear_flag(Client::Flag::USE_OVERRIDE_RANDOM_SEED);
ses->config.override_random_seed = 0;
@@ -1264,7 +1330,7 @@ static void server_command_min_level(shared_ptr<Client> c, const std::string& ar
auto s = c->require_server_state();
bool cheats_allowed = (l->check_flag(Lobby::Flag::CHEATS_ENABLED) ||
c->login->account->check_flag(Account::Flag::CHEAT_ANYWHERE));
if (!cheats_allowed) {
if (!cheats_allowed && s->cheat_flags.insufficient_minimum_level) {
size_t default_min_level = s->default_min_level_for_game(l->base_version, l->episode, l->difficulty);
if (new_min_level < default_min_level) {
send_text_message_printf(c, "$C6Cannot set minimum\nlevel below %zu", default_min_level + 1);
@@ -1307,34 +1373,74 @@ static void server_command_edit(shared_ptr<Client> c, const std::string& args) {
bool cheats_allowed = ((s->cheat_mode_behavior != ServerState::BehaviorSwitch::OFF) ||
c->login->account->check_flag(Account::Flag::CHEAT_ANYWHERE));
string encoded_args = tolower(args);
vector<string> tokens = split(encoded_args, ' ');
string encoded_args = phosg::tolower(args);
vector<string> tokens = phosg::split(encoded_args, ' ');
using MatType = PSOBBCharacterFile::MaterialType;
try {
auto p = c->character();
if (tokens.at(0) == "atp" && cheats_allowed) {
if (tokens.at(0) == "atp" && (cheats_allowed || !s->cheat_flags.edit_stats)) {
p->disp.stats.char_stats.atp = stoul(tokens.at(1));
} else if (tokens.at(0) == "mst" && cheats_allowed) {
} else if (tokens.at(0) == "mst" && (cheats_allowed || !s->cheat_flags.edit_stats)) {
p->disp.stats.char_stats.mst = stoul(tokens.at(1));
} else if (tokens.at(0) == "evp" && cheats_allowed) {
} else if (tokens.at(0) == "evp" && (cheats_allowed || !s->cheat_flags.edit_stats)) {
p->disp.stats.char_stats.evp = stoul(tokens.at(1));
} else if (tokens.at(0) == "hp" && cheats_allowed) {
} else if (tokens.at(0) == "hp" && (cheats_allowed || !s->cheat_flags.edit_stats)) {
p->disp.stats.char_stats.hp = stoul(tokens.at(1));
} else if (tokens.at(0) == "dfp" && cheats_allowed) {
} else if (tokens.at(0) == "dfp" && (cheats_allowed || !s->cheat_flags.edit_stats)) {
p->disp.stats.char_stats.dfp = stoul(tokens.at(1));
} else if (tokens.at(0) == "ata" && cheats_allowed) {
} else if (tokens.at(0) == "ata" && (cheats_allowed || !s->cheat_flags.edit_stats)) {
p->disp.stats.char_stats.ata = stoul(tokens.at(1));
} else if (tokens.at(0) == "lck" && cheats_allowed) {
} else if (tokens.at(0) == "lck" && (cheats_allowed || !s->cheat_flags.edit_stats)) {
p->disp.stats.char_stats.lck = stoul(tokens.at(1));
} else if (tokens.at(0) == "meseta" && cheats_allowed) {
} else if (tokens.at(0) == "meseta" && (cheats_allowed || !s->cheat_flags.edit_stats)) {
p->disp.stats.meseta = stoul(tokens.at(1));
} else if (tokens.at(0) == "exp" && cheats_allowed) {
} else if (tokens.at(0) == "exp" && (cheats_allowed || !s->cheat_flags.edit_stats)) {
p->disp.stats.experience = stoul(tokens.at(1));
} else if (tokens.at(0) == "level" && cheats_allowed) {
uint32_t level = stoul(tokens.at(1)) - 1;
auto level_table = s->level_table(c->version());
level_table->reset_to_base(p->disp.stats, p->disp.visual.char_class);
level_table->advance_to_level(p->disp.stats, level, p->disp.visual.char_class);
} else if (tokens.at(0) == "level" && (cheats_allowed || !s->cheat_flags.edit_stats)) {
p->disp.stats.level = stoul(tokens.at(1)) - 1;
p->recompute_stats(s->level_table(c->version()));
} else if (((tokens.at(0) == "material") || (tokens.at(0) == "mat")) && !is_v1_or_v2(c->version()) && (cheats_allowed || !s->cheat_flags.reset_materials)) {
if (tokens.at(1) == "reset") {
const auto& which = tokens.at(2);
if (which == "power") {
p->set_material_usage(MatType::POWER, 0);
} else if (which == "mind") {
p->set_material_usage(MatType::MIND, 0);
} else if (which == "evade") {
p->set_material_usage(MatType::EVADE, 0);
} else if (which == "def") {
p->set_material_usage(MatType::DEF, 0);
} else if (which == "luck") {
p->set_material_usage(MatType::LUCK, 0);
} else if (which == "hp") {
p->set_material_usage(MatType::HP, 0);
} else if (which == "tp") {
p->set_material_usage(MatType::TP, 0);
} else if (which == "all") {
p->set_material_usage(MatType::POWER, 0);
p->set_material_usage(MatType::MIND, 0);
p->set_material_usage(MatType::EVADE, 0);
p->set_material_usage(MatType::DEF, 0);
p->set_material_usage(MatType::LUCK, 0);
} else if (which == "every") {
p->set_material_usage(MatType::POWER, 0);
p->set_material_usage(MatType::MIND, 0);
p->set_material_usage(MatType::EVADE, 0);
p->set_material_usage(MatType::DEF, 0);
p->set_material_usage(MatType::LUCK, 0);
p->set_material_usage(MatType::HP, 0);
p->set_material_usage(MatType::TP, 0);
} else {
send_text_message(c, "$C6Invalid subcommand");
return;
}
} else {
send_text_message(c, "$C6Invalid subcommand");
return;
}
p->recompute_stats(s->level_table(c->version()));
} else if (tokens.at(0) == "namecolor") {
uint32_t new_color;
sscanf(tokens.at(1).c_str(), "%8X", &new_color);
@@ -1349,9 +1455,13 @@ static void server_command_edit(shared_ptr<Client> c, const std::string& args) {
p->guild_card.language = new_language;
auto sys = c->system_file(false);
if (sys) {
sys->base.language = new_language;
sys->language = new_language;
}
} else if (tokens.at(0) == "secid") {
if (!cheats_allowed && (p->disp.stats.level > 0) && s->cheat_flags.edit_section_id) {
send_text_message(c, "$C6You cannot change\nyour Section ID\nafter level 1");
return;
}
} else if (tokens.at(0) == "secid" && cheats_allowed) {
uint8_t secid = section_id_for_name(tokens.at(1));
if (secid == 0xFF) {
send_text_message(c, "$C6No such section ID");
@@ -1360,22 +1470,57 @@ static void server_command_edit(shared_ptr<Client> c, const std::string& args) {
p->disp.visual.section_id = secid;
}
} else if (tokens.at(0) == "name") {
vector<string> orig_tokens = split(args, ' ');
vector<string> orig_tokens = phosg::split(args, ' ');
p->disp.name.encode(orig_tokens.at(1), p->inventory.language);
} else if (tokens.at(0) == "npc") {
if (tokens.at(1) == "none") {
p->disp.visual.extra_model = 0;
p->disp.visual.validation_flags &= 0xFD;
// Restore saved fields, if any
if (p->disp.visual.unused[0] == 0x8D) {
p->disp.visual.char_class = p->disp.visual.unused[1];
p->disp.visual.head = p->disp.visual.unused[2];
p->disp.visual.hair = p->disp.visual.unused[3];
p->disp.visual.unused.clear(0);
}
} else {
uint8_t npc = npc_for_name(tokens.at(1));
uint8_t npc = npc_for_name(tokens.at(1), c->version());
if (npc == 0xFF) {
send_text_message(c, "$C6No such NPC");
return;
}
// Some NPCs can crash the client if the character's class is
// incorrect. To handle this, we save the affected fields in the unused
// bytes after extra_model.
int8_t replacement_class = -1;
switch (npc) {
case 1: // Rico (replace with HUnewearl)
case 6: // Elly (replace with HUnewearl)
replacement_class = 0x01;
break;
case 0: // Ninja (replace with HUmar)
case 2: // Sonic (replace with HUmar)
case 5: // Flowen (replace with HUmar)
replacement_class = 0x00;
break;
}
if (replacement_class >= 0) {
if (p->disp.visual.unused[0] != 0x8D) {
p->disp.visual.unused[0] = 0x8D;
p->disp.visual.unused[1] = p->disp.visual.char_class;
p->disp.visual.unused[2] = p->disp.visual.head;
p->disp.visual.unused[3] = p->disp.visual.hair;
}
p->disp.visual.char_class = replacement_class;
p->disp.visual.head = 0x00;
p->disp.visual.hair = 0x00;
}
p->disp.visual.extra_model = npc;
p->disp.visual.validation_flags |= 0x02;
}
} else if (tokens.at(0) == "tech" && cheats_allowed) {
} else if (tokens.at(0) == "tech" && (cheats_allowed || !s->cheat_flags.edit_stats)) {
uint8_t level = stoul(tokens.at(2)) - 1;
if (tokens.at(1) == "all") {
for (size_t x = 0; x < 0x14; x++) {
@@ -1440,7 +1585,11 @@ static void server_command_change_bank(shared_ptr<Client> c, const std::string&
throw runtime_error("invalid bank number");
}
const auto& bank = c->current_bank();
auto& bank = c->current_bank();
bank.assign_ids(0x99000000 + (c->lobby_client_id << 20));
c->log.info("Assigned bank item IDs");
c->print_bank(stderr);
send_text_message_printf(c, "%" PRIu32 " items\n%" PRIu32 " Meseta", bank.num_items.load(), bank.meseta.load());
}
@@ -1457,7 +1606,7 @@ static void server_command_bbchar_savechar(shared_ptr<Client> c, const std::stri
auto pending_export = make_unique<Client::PendingCharacterExport>();
if (is_bb_conversion) {
vector<string> tokens = split(args, ' ');
vector<string> tokens = phosg::split(args, ' ');
if (tokens.size() != 3) {
send_text_message(c, "$C6Incorrect argument count");
return;
@@ -1579,8 +1728,8 @@ static void server_command_loadchar(shared_ptr<Client> c, const std::string& arg
};
if (c->version() == Version::DC_V2) {
auto dc_char = make_shared<PSODCV2CharacterFile>(c->character()->to_dc_v2());
send_set_extended_player_info.operator()<PSODCV2CharacterFile>(c, dc_char);
auto dc_char = make_shared<PSODCV2CharacterFile::Character>(c->character()->to_dc_v2());
send_set_extended_player_info.operator()<PSODCV2CharacterFile::Character>(c, dc_char);
} else if (c->version() == Version::GC_NTE) {
auto gc_char = make_shared<PSOGCNTECharacterFileCharacter>(c->character()->to_gc_nte());
send_set_extended_player_info.operator()<PSOGCNTECharacterFileCharacter>(c, gc_char);
@@ -1632,7 +1781,7 @@ static string name_for_client(shared_ptr<Client> c) {
}
if (c->login) {
return string_printf("SN:%" PRIu32, c->login->account->account_id);
return phosg::string_printf("SN:%" PRIu32, c->login->account->account_id);
}
return "Player";
@@ -1727,7 +1876,7 @@ static void server_command_ban(shared_ptr<Client> c, const std::string& args) {
usecs *= 60 * 60 * 24 * 365;
}
target->login->account->ban_end_time = now() + usecs;
target->login->account->ban_end_time = phosg::now() + usecs;
target->login->account->save();
send_message_box(target, "$C6You have been banned.");
target->should_disconnect = true;
@@ -1742,29 +1891,13 @@ static void server_command_warp(shared_ptr<Client> c, const std::string& args, b
auto s = c->require_server_state();
auto l = c->require_lobby();
check_is_game(l, true);
check_cheats_enabled(l, c, s->cheat_flags.warp);
uint32_t floor = stoul(args, nullptr, 0);
if (c->floor == floor) {
if (!is_warpall && (c->floor == floor)) {
return;
}
// Special case: $warp[me] 0 is allowed in boss arenas if the boss is already
// defeated, even if cheats are disabled. This is because if a player returns
// to a boss arena after a persistence gap in the game, the exit warp won't
// exist, so they need a way to get out.
bool should_check_cheats = is_warpall || (floor != 0) || !floor_is_boss_arena(l->episode, c->floor);
if (!should_check_cheats) {
for (const auto* event : l->map->get_events(c->floor)) {
if (!(event->flags & 0x18)) {
should_check_cheats = true;
break;
}
}
}
if (should_check_cheats) {
check_cheats_enabled(l, c);
}
size_t limit = floor_limit_for_episode(l->episode);
if (limit == 0) {
return;
@@ -1790,7 +1923,7 @@ static void server_command_warpall(shared_ptr<Client> c, const std::string& args
static void proxy_command_warp(shared_ptr<ProxyServer::LinkedSession> ses, const std::string& args, bool is_warpall) {
auto s = ses->require_server_state();
check_cheats_allowed(s, ses);
check_cheats_allowed(s, ses, s->cheat_flags.warp);
if (!ses->is_in_game) {
send_text_message(ses->client_channel, "$C6You must be in a\ngame to use this\ncommand");
return;
@@ -1815,7 +1948,7 @@ static void server_command_next(shared_ptr<Client> c, const std::string&) {
auto s = c->require_server_state();
auto l = c->require_lobby();
check_is_game(l, true);
check_cheats_enabled(l, c);
check_cheats_enabled(l, c, s->cheat_flags.warp);
size_t limit = floor_limit_for_episode(l->episode);
if (limit == 0) {
@@ -1826,7 +1959,7 @@ static void server_command_next(shared_ptr<Client> c, const std::string&) {
static void proxy_command_next(shared_ptr<ProxyServer::LinkedSession> ses, const std::string&) {
auto s = ses->require_server_state();
check_cheats_allowed(s, ses);
check_cheats_allowed(s, ses, s->cheat_flags.warp);
if (!ses->is_in_game) {
send_text_message(ses->client_channel, "$C6You must be in a\ngame to use this\ncommand");
return;
@@ -1927,25 +2060,25 @@ static void server_command_infinite_hp(shared_ptr<Client> c, const std::string&)
auto s = c->require_server_state();
auto l = c->require_lobby();
check_is_game(l, true);
check_cheats_enabled(l, c);
check_cheats_enabled(l, c, s->cheat_flags.infinite_hp_tp);
c->config.toggle_flag(Client::Flag::INFINITE_HP_ENABLED);
bool enabled = c->config.check_flag(Client::Flag::INFINITE_HP_ENABLED);
send_text_message_printf(c, "$C6Infinite HP %s", enabled ? "enabled" : "disabled");
if (enabled && l->is_game()) {
send_remove_conditions(c);
send_remove_negative_conditions(c);
}
}
static void proxy_command_infinite_hp(shared_ptr<ProxyServer::LinkedSession> ses, const std::string&) {
auto s = ses->require_server_state();
check_cheats_allowed(s, ses);
check_cheats_allowed(s, ses, s->cheat_flags.infinite_hp_tp);
ses->config.toggle_flag(Client::Flag::INFINITE_HP_ENABLED);
bool enabled = ses->config.check_flag(Client::Flag::INFINITE_HP_ENABLED);
send_text_message_printf(ses->client_channel, "$C6Infinite HP %s", enabled ? "enabled" : "disabled");
if (enabled && ses->is_in_game) {
send_remove_conditions(ses->client_channel, ses->lobby_client_id);
send_remove_conditions(ses->server_channel, ses->lobby_client_id);
send_remove_negative_conditions(ses->client_channel, ses->lobby_client_id);
send_remove_negative_conditions(ses->server_channel, ses->lobby_client_id);
}
}
@@ -1953,7 +2086,7 @@ static void server_command_infinite_tp(shared_ptr<Client> c, const std::string&)
auto s = c->require_server_state();
auto l = c->require_lobby();
check_is_game(l, true);
check_cheats_enabled(l, c);
check_cheats_enabled(l, c, s->cheat_flags.infinite_hp_tp);
c->config.toggle_flag(Client::Flag::INFINITE_TP_ENABLED);
send_text_message_printf(c, "$C6Infinite TP %s", c->config.check_flag(Client::Flag::INFINITE_TP_ENABLED) ? "enabled" : "disabled");
@@ -1961,7 +2094,7 @@ static void server_command_infinite_tp(shared_ptr<Client> c, const std::string&)
static void proxy_command_infinite_tp(shared_ptr<ProxyServer::LinkedSession> ses, const std::string&) {
auto s = ses->require_server_state();
check_cheats_allowed(s, ses);
check_cheats_allowed(s, ses, s->cheat_flags.infinite_hp_tp);
ses->config.toggle_flag(Client::Flag::INFINITE_TP_ENABLED);
send_text_message_printf(ses->client_channel, "$C6Infinite TP %s",
ses->config.check_flag(Client::Flag::INFINITE_TP_ENABLED) ? "enabled" : "disabled");
@@ -1984,6 +2117,13 @@ static void proxy_command_switch_assist(shared_ptr<ProxyServer::LinkedSession> s
ses->config.check_flag(Client::Flag::SWITCH_ASSIST_ENABLED) ? "enabled" : "disabled");
}
static void server_command_toggle_rare_announce(shared_ptr<Client> c, const std::string&) {
c->login->account->toggle_user_flag(Account::UserFlag::DISABLE_DROP_NOTIFICATION_BROADCAST);
c->login->account->save();
send_text_message_printf(c, "$C6Rare announcements\n%s for your\nitems",
c->login->account->check_user_flag(Account::UserFlag::DISABLE_DROP_NOTIFICATION_BROADCAST) ? "disabled" : "enabled");
}
static void server_command_dropmode(shared_ptr<Client> c, const std::string& args) {
auto l = c->require_lobby();
check_is_game(l, true);
@@ -2051,7 +2191,8 @@ static void server_command_dropmode(shared_ptr<Client> c, const std::string& arg
}
static void proxy_command_dropmode(shared_ptr<ProxyServer::LinkedSession> ses, const std::string& args) {
check_cheats_allowed(ses->require_server_state(), ses);
auto s = ses->require_server_state();
check_cheats_allowed(ses->require_server_state(), ses, s->cheat_flags.proxy_override_drops);
using DropMode = ProxyServer::LinkedSession::DropMode;
if (args.empty()) {
@@ -2099,7 +2240,7 @@ static void server_command_item(shared_ptr<Client> c, const std::string& args) {
auto s = c->require_server_state();
auto l = c->require_lobby();
check_is_game(l, true);
check_cheats_enabled(l, c);
check_cheats_enabled(l, c, s->cheat_flags.create_items);
ItemData item = s->parse_item_description(c->version(), args);
item.id = l->generate_item_id(c->lobby_client_id);
@@ -2118,7 +2259,7 @@ static void server_command_item(shared_ptr<Client> c, const std::string& args) {
static void proxy_command_item(shared_ptr<ProxyServer::LinkedSession> ses, const std::string& args) {
auto s = ses->require_server_state();
check_cheats_allowed(s, ses);
check_cheats_allowed(s, ses, s->cheat_flags.create_items);
if (ses->version() == Version::BB_V4) {
send_text_message(ses->client_channel, "$C6This command cannot\nbe used on the proxy\nserver in BB games");
return;
@@ -2135,7 +2276,7 @@ static void proxy_command_item(shared_ptr<ProxyServer::LinkedSession> ses, const
bool set_drop = (!args.empty() && (args[0] == '!'));
ItemData item = s->parse_item_description(ses->version(), (set_drop ? args.substr(1) : args));
item.id = random_object<uint32_t>() | 0x80000000;
item.id = phosg::random_object<uint32_t>() | 0x80000000;
if (set_drop) {
ses->next_drop_item = item;
@@ -2152,6 +2293,21 @@ static void proxy_command_item(shared_ptr<ProxyServer::LinkedSession> ses, const
}
}
static void server_command_enable_battle_mode_v1(shared_ptr<Client> c, const std::string&) {
check_is_game(c->require_lobby(), false);
if (!is_v1(c->version())) {
send_text_message(c, "$C6This command can\nonly be used on\nDC v1 and earlier");
return;
}
c->config.toggle_flag(Client::Flag::FORCE_BATTLE_MODE_GAME);
if (c->config.check_flag(Client::Flag::FORCE_BATTLE_MODE_GAME)) {
send_text_message(c, "$C6Battle mode enabled\nfor next game");
} else {
send_text_message(c, "$C6Battle mode disabled\nfor next game");
}
}
static void server_command_enable_ep3_battle_debug_menu(shared_ptr<Client> c, const std::string& args) {
check_debug_enabled(c);
@@ -2224,7 +2380,7 @@ static void server_command_ep3_set_dice_range(shared_ptr<Client> c, const std::s
}
auto parse_dice_range = +[](const string& spec) -> uint8_t {
auto tokens = split(spec, '-');
auto tokens = phosg::split(spec, '-');
if (tokens.size() == 1) {
uint8_t v = stoull(spec);
return (v << 4) | (v & 0x0F);
@@ -2238,8 +2394,8 @@ static void server_command_ep3_set_dice_range(shared_ptr<Client> c, const std::s
uint8_t def_dice_range = 0;
uint8_t atk_dice_range_2v1 = 0;
uint8_t def_dice_range_2v1 = 0;
for (const auto& spec : split(args, ' ')) {
auto tokens = split(spec, ':');
for (const auto& spec : phosg::split(args, ' ')) {
auto tokens = phosg::split(spec, ':');
if (tokens.size() != 2) {
send_text_message(c, "$C6Invalid dice spec\nformat");
return;
@@ -2284,7 +2440,7 @@ static void server_command_ep3_replace_assist_card(shared_ptr<Client> c, const s
auto l = c->require_lobby();
check_is_game(l, true);
check_is_ep3(c, true);
check_cheats_enabled(l, c);
check_cheats_enabled(l, c, s->cheat_flags.ep3_replace_assist);
if (l->episode != Episode::EP3) {
throw logic_error("non-Ep3 client in Ep3 game");
@@ -2305,7 +2461,7 @@ static void server_command_ep3_replace_assist_card(shared_ptr<Client> c, const s
size_t client_id;
string card_name;
if (isdigit(args[0])) {
auto tokens = split(args, ' ', 1);
auto tokens = phosg::split(args, ' ', 1);
client_id = stoul(tokens.at(0), nullptr, 0) - 1;
card_name = tokens.at(1);
} else {
@@ -2336,7 +2492,7 @@ static void server_command_ep3_unset_field_character(shared_ptr<Client> c, const
auto l = c->require_lobby();
check_is_game(l, true);
check_is_ep3(c, true);
check_cheats_enabled(l, c);
check_cheats_enabled(l, c, s->cheat_flags.ep3_unset_field_character);
if (l->episode != Episode::EP3) {
throw logic_error("non-Ep3 client in Ep3 game");
@@ -2369,6 +2525,11 @@ static void server_command_surrender(shared_ptr<Client> c, const std::string&) {
send_text_message(c, "$C6Battle has not\nyet started");
return;
}
auto ps = l->ep3_server->get_player_state(c->lobby_client_id);
if (!ps || !ps->is_alive()) {
send_text_message(c, "$C6Defeated players\ncannot surrender");
return;
}
string name = remove_color(c->character()->disp.name.decode(c->language()));
send_text_message_printf(l, "$C6%s has\nsurrendered", name.c_str());
for (const auto& watcher_l : l->watcher_lobbies) {
@@ -2408,7 +2569,7 @@ static void server_command_get_ep3_battle_stat(shared_ptr<Client> c, const std::
const char* rank_name = ps->stats.name_for_rank(rank);
send_text_message_printf(c, "$C7Score: %g\nRank: %hhu (%s)", score, rank, rank_name);
} else if (args == "duration") {
string s = format_duration(now() - l->ep3_server->battle_start_usecs);
string s = phosg::format_duration(phosg::now() - l->ep3_server->battle_start_usecs);
send_text_message_printf(c, "$C7Duration: %s", s.c_str());
} else if (args == "fcs-destroyed") {
send_text_message_printf(c, "$C7Team FCs destroyed:\n%" PRIu32, l->ep3_server->team_num_ally_fcs_destroyed[team_id]);
@@ -2468,13 +2629,18 @@ struct ChatCommandDefinition {
static const unordered_map<string, ChatCommandDefinition> chat_commands({
{"$allevent", {server_command_lobby_event_all, nullptr}},
{"$ann", {server_command_announce, nullptr}},
{"$ann!", {server_command_announce_mail, nullptr}},
{"$ann", {server_command_announce_named, nullptr}},
{"$ann?", {server_command_announce_anonymous, nullptr}},
{"$ann!", {server_command_announce_mail_named, nullptr}},
{"$ann?!", {server_command_announce_mail_anonymous, nullptr}},
{"$ann!?", {server_command_announce_mail_anonymous, nullptr}},
{"$announcerares", {server_command_toggle_rare_announce, nullptr}},
{"$arrow", {server_command_arrow, proxy_command_arrow}},
{"$auction", {server_command_auction, proxy_command_auction}},
{"$ax", {server_command_ax, nullptr}},
{"$ban", {server_command_ban, nullptr}},
{"$bank", {server_command_change_bank, nullptr}},
{"$battle", {server_command_enable_battle_mode_v1, nullptr}},
{"$bbchar", {server_command_bbchar, nullptr}},
{"$cheat", {server_command_cheat, nullptr}},
{"$debug", {server_command_debug, nullptr}},
@@ -2492,6 +2658,7 @@ static const unordered_map<string, ChatCommandDefinition> chat_commands({
{"$itemnotifs", {server_command_item_notifs, proxy_command_item_notifs}},
{"$i", {server_command_item, proxy_command_item}},
{"$kick", {server_command_kick, nullptr}},
{"$killcount", {server_command_show_kill_count, nullptr}},
{"$li", {server_command_lobby_info, proxy_command_lobby_info}},
{"$ln", {server_command_lobby_type, proxy_command_lobby_type}},
{"$loadchar", {server_command_loadchar, nullptr}},
+7 -9
View File
@@ -7,18 +7,16 @@
#include <vector>
#include "Text.hh"
#include "Types.hh"
class Client;
template <bool IsBigEndian>
template <bool BE>
struct ChoiceSearchConfigT {
using U16T = typename std::conditional<IsBigEndian, be_uint16_t, le_uint16_t>::type;
using U32T = typename std::conditional<IsBigEndian, be_uint32_t, le_uint32_t>::type;
U32T disabled = 1; // 0 = enabled, 1 = disabled. Unused in command C3
U32T<BE> disabled = 1; // 0 = enabled, 1 = disabled. Unused in command C3
struct Entry {
U16T parent_choice_id = 0;
U16T choice_id = 0;
U16T<BE> parent_choice_id = 0;
U16T<BE> choice_id = 0;
} __packed_ws__(Entry, 4);
parray<Entry, 5> entries;
@@ -31,8 +29,8 @@ struct ChoiceSearchConfigT {
return -1;
}
operator ChoiceSearchConfigT<!IsBigEndian>() const {
ChoiceSearchConfigT<!IsBigEndian> ret;
operator ChoiceSearchConfigT<!BE>() const {
ChoiceSearchConfigT<!BE> ret;
ret.disabled = this->disabled.load();
for (size_t z = 0; z < this->entries.size(); z++) {
auto& ret_e = ret.entries[z];
+73 -110
View File
@@ -83,16 +83,14 @@ void Client::Config::set_flags_for_version(Version version, int64_t sub_version)
}
break;
case 0x20: // DCNTE, possibly also DCv1 JP
case 0x20: // DC NTE, 11/2000, possibly also DCv1 JP
case 0x21: // DCv1 US
this->set_flag(Flag::NO_D6);
break;
case 0x22: // DCv1 EU 50Hz (presumably)
case 0x23: // DCv1 EU 60Hz (presumably)
case 0x22: // DCv1 EU, 12/2000, and 01/2001, at 50Hz (presumably)
case 0x23: // DCv1 EU, 12/2000, and 01/2001, at 60Hz (presumably)
this->set_flag(Flag::NO_D6);
break;
case 0x25: // DCv2 JP
case 0x26: // DCv2 US
case 0x26: // DCv2 US and 08/2001
case 0x27: // DCv2 EU 50Hz (presumably)
case 0x28: // DCv2 EU 60Hz (presumably)
this->set_flag(Flag::NO_D6);
@@ -105,7 +103,7 @@ void Client::Config::set_flags_for_version(Version version, int64_t sub_version)
this->set_flag(Flag::SEND_FUNCTION_CALL_CHECKSUM_ONLY);
this->set_flag(Flag::SEND_FUNCTION_CALL_NO_CACHE_PATCH);
break;
case 0x30: // GC Ep1&2 GameJam demo, GC Ep1&2 Trial Edition, GC Ep1&2 JP v1.2, at least one version of XB
case 0x30: // GC Ep1&2 GameJam demo, GC Ep1&2 Trial Edition, GC Ep1&2 JP v1.2, XB JP
case 0x31: // GC Ep1&2 US v1.0, GC US v1.1, XB US
this->set_flag(Flag::HAS_SEND_FUNCTION_CALL);
break;
@@ -121,7 +119,7 @@ void Client::Config::set_flags_for_version(Version version, int64_t sub_version)
this->set_flag(Flag::ENCRYPTED_SEND_FUNCTION_CALL);
this->set_flag(Flag::SEND_FUNCTION_CALL_NO_CACHE_PATCH);
break;
case 0x3A: // GC Ep1&2 US v1.2 (Plus) GMK edition
case 0x3A: // GC Ep1&2 US v1.2 (Plus) Return to Ragol
this->set_flag(Flag::IS_CLIENT_CUSTOMIZATION);
[[fallthrough]];
case 0x36: // GC Ep1&2 US v1.2 (Plus)
@@ -137,14 +135,14 @@ void Client::Config::set_flags_for_version(Version version, int64_t sub_version)
// sub_version can't be used to tell JP final and Trial Edition apart; we
// instead look at header.flag in the 61 command and set the version then.
break;
case 0x41: // GC Ep3 US (and BB)
case 0x41: // GC Ep3 US (and BB, but BB is handled above)
case 0x42: // GC Ep3 EU 50Hz
case 0x43: // GC Ep3 EU 60Hz
this->set_flag(Flag::NO_D6_AFTER_LOBBY);
this->set_flag(Flag::CAN_RECEIVE_ENABLE_B2_QUEST);
break;
default:
throw runtime_error(string_printf("unknown sub_version %" PRIX64, sub_version));
throw runtime_error(phosg::string_printf("unknown sub_version %" PRIX64, sub_version));
}
}
@@ -188,8 +186,8 @@ Client::Client(
ServerBehavior server_behavior)
: server(server),
id(next_id++),
log(string_printf("[C-%" PRIX64 "] ", this->id), client_log.min_level),
channel(bev, virtual_network_id, version, 1, nullptr, nullptr, this, "", TerminalFormat::FG_YELLOW, TerminalFormat::FG_GREEN),
log(phosg::string_printf("[C-%" PRIX64 "] ", this->id), client_log.min_level),
channel(bev, virtual_network_id, version, 1, nullptr, nullptr, this, "", phosg::TerminalFormat::FG_YELLOW, phosg::TerminalFormat::FG_GREEN),
server_behavior(server_behavior),
should_disconnect(false),
should_send_to_lobby_server(false),
@@ -248,8 +246,8 @@ Client::Client(
// more annoying than helpful at this point.
if ((s->hide_download_commands) &&
((this->channel.version == Version::PC_PATCH) || (this->channel.version == Version::BB_PATCH))) {
this->channel.terminal_recv_color = TerminalFormat::END;
this->channel.terminal_send_color = TerminalFormat::END;
this->channel.terminal_recv_color = phosg::TerminalFormat::END;
this->channel.terminal_send_color = phosg::TerminalFormat::END;
}
this->log.info("Created");
@@ -276,24 +274,24 @@ void Client::update_channel_name() {
auto player = this->character(false, false);
if (player) {
string name_str = player->disp.name.decode(this->language());
this->channel.name = string_printf("C-%" PRIX64 " (%s) @ %s", this->id, name_str.c_str(), ip_str.c_str());
this->channel.name = phosg::string_printf("C-%" PRIX64 " (%s) @ %s", this->id, name_str.c_str(), ip_str.c_str());
} else {
this->channel.name = string_printf("C-%" PRIX64 " @ %s", this->id, ip_str.c_str());
this->channel.name = phosg::string_printf("C-%" PRIX64 " @ %s", this->id, ip_str.c_str());
}
}
void Client::reschedule_save_game_data_event() {
if (this->version() == Version::BB_V4) {
struct timeval tv = usecs_to_timeval(60000000); // 1 minute
struct timeval tv = phosg::usecs_to_timeval(60000000); // 1 minute
event_add(this->save_game_data_event.get(), &tv);
}
}
void Client::reschedule_ping_and_timeout_events() {
auto s = this->require_server_state();
struct timeval ping_tv = usecs_to_timeval(s->client_ping_interval_usecs);
struct timeval ping_tv = phosg::usecs_to_timeval(s->client_ping_interval_usecs);
event_add(this->send_ping_event.get(), &ping_tv);
struct timeval idle_tv = usecs_to_timeval(s->client_idle_timeout_usecs);
struct timeval idle_tv = phosg::usecs_to_timeval(s->client_idle_timeout_usecs);
event_add(this->idle_timeout_event.get(), &idle_tv);
}
@@ -393,7 +391,7 @@ bool Client::evaluate_quest_availability_expression(
.v1_present = v1_present,
};
int64_t ret = expr->evaluate(env);
if (this->log.should_log(LogLevel::INFO)) {
if (this->log.should_log(phosg::LogLevel::INFO)) {
string expr_str = expr->str();
this->log.info("Evaluated integral expression %s => %s", expr_str.c_str(), ret ? "TRUE" : "FALSE");
}
@@ -451,7 +449,7 @@ void Client::send_ping() {
if (!is_patch(this->version())) {
this->log.info("Sending ping command");
// The game doesn't use this timestamp; we only use it for debugging purposes
be_uint64_t timestamp = now();
be_uint64_t timestamp = phosg::now();
try {
this->channel.send(0x1D, 0x00, &timestamp, sizeof(be_uint64_t));
} catch (const exception& e) {
@@ -643,7 +641,7 @@ string Client::system_filename() const {
if (!this->login || !this->login->bb_license) {
throw logic_error("client is not logged in");
}
return string_printf("system/players/system_%s.psosys", this->login->bb_license->username.c_str());
return phosg::string_printf("system/players/system_%s.psosys", this->login->bb_license->username.c_str());
}
string Client::character_filename(const std::string& bb_username, int8_t index) {
@@ -653,11 +651,11 @@ string Client::character_filename(const std::string& bb_username, int8_t index)
if (index < 0) {
throw logic_error("character index is not set");
}
return string_printf("system/players/player_%s_%hhd.psochar", bb_username.c_str(), index);
return phosg::string_printf("system/players/player_%s_%hhd.psochar", bb_username.c_str(), index);
}
string Client::backup_character_filename(uint32_t account_id, size_t index, bool is_ep3) {
return string_printf("system/players/backup_player_%" PRIu32 "_%zu.%s",
return phosg::string_printf("system/players/backup_player_%" PRIu32 "_%zu.%s",
account_id, index, is_ep3 ? "pso3char" : "psochar");
}
@@ -678,7 +676,7 @@ string Client::guild_card_filename() const {
if (!this->login || !this->login->bb_license) {
throw logic_error("client is not logged in");
}
return string_printf("system/players/guild_cards_%s.psocard", this->login->bb_license->username.c_str());
return phosg::string_printf("system/players/guild_cards_%s.psocard", this->login->bb_license->username.c_str());
}
string Client::shared_bank_filename() const {
@@ -688,7 +686,7 @@ string Client::shared_bank_filename() const {
if (!this->login || !this->login->bb_license) {
throw logic_error("client is not logged in");
}
return string_printf("system/players/shared_bank_%s.psobank", this->login->bb_license->username.c_str());
return phosg::string_printf("system/players/shared_bank_%s.psobank", this->login->bb_license->username.c_str());
}
string Client::legacy_account_filename() const {
@@ -698,7 +696,7 @@ string Client::legacy_account_filename() const {
if (!this->login || !this->login->bb_license) {
throw logic_error("client is not logged in");
}
return string_printf("system/players/account_%s.nsa", this->login->bb_license->username.c_str());
return phosg::string_printf("system/players/account_%s.nsa", this->login->bb_license->username.c_str());
}
string Client::legacy_player_filename() const {
@@ -711,7 +709,7 @@ string Client::legacy_player_filename() const {
if (this->bb_character_index < 0) {
throw logic_error("character index is not set");
}
return string_printf(
return phosg::string_printf(
"system/players/player_%s_%hhd.nsc",
this->login->bb_license->username.c_str(),
static_cast<int8_t>(this->bb_character_index + 1));
@@ -747,8 +745,8 @@ void Client::load_all_files() {
this->system_data = files_manager->get_system(sys_filename);
if (this->system_data) {
player_data_log.info("Using loaded system file %s", sys_filename.c_str());
} else if (isfile(sys_filename)) {
this->system_data = make_shared<PSOBBBaseSystemFile>(load_object_file<PSOBBBaseSystemFile>(sys_filename, true));
} else if (phosg::isfile(sys_filename)) {
this->system_data = make_shared<PSOBBBaseSystemFile>(phosg::load_object_file<PSOBBBaseSystemFile>(sys_filename, true));
files_manager->set_system(sys_filename, this->system_data);
player_data_log.info("Loaded system data from %s", sys_filename.c_str());
} else {
@@ -760,33 +758,25 @@ void Client::load_all_files() {
this->character_data = files_manager->get_character(char_filename);
if (this->character_data) {
player_data_log.info("Using loaded character file %s", char_filename.c_str());
} else if (isfile(char_filename)) {
auto f = fopen_unique(char_filename, "rb");
auto header = freadx<PSOCommandHeaderBB>(f.get());
if (header.size != 0x399C) {
throw runtime_error("incorrect size in character file header");
}
if (header.command != 0x00E7) {
throw runtime_error("incorrect command in character file header");
}
if (header.flag != 0x00000000) {
throw runtime_error("incorrect flag in character file header");
}
static_assert(sizeof(PSOBBCharacterFile) + sizeof(PSOBBFullSystemFile) == 0x3994, ".psochar size is incorrect");
this->character_data = make_shared<PSOBBCharacterFile>(freadx<PSOBBCharacterFile>(f.get()));
} else if (phosg::isfile(char_filename)) {
auto psochar = load_psochar(char_filename, !this->system_data);
this->character_data = psochar.character_file;
files_manager->set_character(char_filename, this->character_data);
player_data_log.info("Loaded character data from %s", char_filename.c_str());
// If there was no .psosys file, load the system file from the .psochar
// If there was no .psosys file, use the system file from the .psochar
// file instead
if (!this->system_data) {
this->system_data = make_shared<PSOBBBaseSystemFile>(freadx<PSOBBBaseSystemFile>(f.get()));
if (!psochar.system_file) {
throw logic_error("account system data not present, and also not loaded from psochar file");
}
this->system_data = psochar.system_file;
files_manager->set_system(sys_filename, this->system_data);
player_data_log.info("Loaded system data from %s", char_filename.c_str());
}
this->update_character_data_after_load(this->character_data);
this->system_data->base.language = this->language();
this->system_data->language = this->language();
} else {
player_data_log.info("Character file is missing: %s", char_filename.c_str());
@@ -797,8 +787,8 @@ void Client::load_all_files() {
this->guild_card_data = files_manager->get_guild_card(card_filename);
if (this->guild_card_data) {
player_data_log.info("Using loaded Guild Card file %s", card_filename.c_str());
} else if (isfile(card_filename)) {
this->guild_card_data = make_shared<PSOBBGuildCardFile>(load_object_file<PSOBBGuildCardFile>(card_filename));
} else if (phosg::isfile(card_filename)) {
this->guild_card_data = make_shared<PSOBBGuildCardFile>(phosg::load_object_file<PSOBBGuildCardFile>(card_filename));
files_manager->set_guild_card(card_filename, this->guild_card_data);
player_data_log.info("Loaded Guild Card data from %s", card_filename.c_str());
} else {
@@ -809,13 +799,13 @@ void Client::load_all_files() {
if (!this->system_data || (!this->character_data && (this->bb_character_index >= 0)) || !this->guild_card_data) {
string nsa_filename = this->legacy_account_filename();
shared_ptr<LegacySavedAccountDataBB> nsa_data;
if (isfile(nsa_filename)) {
nsa_data = make_shared<LegacySavedAccountDataBB>(load_object_file<LegacySavedAccountDataBB>(nsa_filename));
if (phosg::isfile(nsa_filename)) {
nsa_data = make_shared<LegacySavedAccountDataBB>(phosg::load_object_file<LegacySavedAccountDataBB>(nsa_filename));
if (!nsa_data->signature.eq(LegacySavedAccountDataBB::SIGNATURE)) {
throw runtime_error("account data header is incorrect");
}
if (!this->system_data) {
this->system_data = make_shared<PSOBBBaseSystemFile>(nsa_data->system_file.base);
this->system_data = make_shared<PSOBBBaseSystemFile>(nsa_data->system_file);
files_manager->set_system(sys_filename, this->system_data);
player_data_log.info("Loaded legacy system data from %s", nsa_filename.c_str());
}
@@ -828,6 +818,13 @@ void Client::load_all_files() {
if (!this->system_data) {
this->system_data = make_shared<PSOBBBaseSystemFile>();
auto s = this->require_server_state();
if (s->bb_default_keyboard_config) {
this->system_data->key_config = *s->bb_default_keyboard_config;
}
if (s->bb_default_joystick_config) {
this->system_data->joystick_config = *s->bb_default_joystick_config;
}
files_manager->set_system(sys_filename, this->system_data);
player_data_log.info("Created new system data");
}
@@ -839,7 +836,7 @@ void Client::load_all_files() {
if (!this->character_data && (this->bb_character_index >= 0)) {
string nsc_filename = this->legacy_player_filename();
auto nsc_data = load_object_file<LegacySavedPlayerDataBB>(nsc_filename);
auto nsc_data = phosg::load_object_file<LegacySavedPlayerDataBB>(nsc_filename);
if (nsc_data.signature == LegacySavedPlayerDataBB::SIGNATURE_V0) {
nsc_data.signature = LegacySavedPlayerDataBB::SIGNATURE_V0;
nsc_data.unused.clear();
@@ -895,7 +892,7 @@ void Client::load_all_files() {
this->character_data->disp.name.clear_after_bytes(0x18);
this->login->account->auto_reply_message = this->character_data->auto_reply.decode();
this->login->account->save();
this->last_play_time_update = now();
this->last_play_time_update = phosg::now();
}
}
@@ -920,7 +917,7 @@ void Client::save_all() {
}
if (this->external_bank) {
string filename = this->shared_bank_filename();
save_object_file<PlayerBank200>(filename, *this->external_bank);
phosg::save_object_file<PlayerBank200>(filename, *this->external_bank);
player_data_log.info("Saved shared bank file %s", filename.c_str());
}
if (this->external_bank_character) {
@@ -936,7 +933,7 @@ void Client::save_system_file() const {
throw logic_error("no system file loaded");
}
string filename = this->system_filename();
save_object_file(filename, *this->system_data);
phosg::save_object_file(filename, *this->system_data);
player_data_log.info("Saved system file %s", filename.c_str());
}
@@ -944,30 +941,14 @@ void Client::save_character_file(
const string& filename,
shared_ptr<const PSOBBBaseSystemFile> system,
shared_ptr<const PSOBBCharacterFile> character) {
auto f = fopen_unique(filename, "wb");
PSOCommandHeaderBB header = {sizeof(PSOCommandHeaderBB) + sizeof(PSOBBCharacterFile) + sizeof(PSOBBBaseSystemFile) + sizeof(PSOBBTeamMembership), 0x00E7, 0x00000000};
fwritex(f.get(), header);
fwritex(f.get(), *character);
fwritex(f.get(), *system);
// TODO: Technically, we should write the actual team membership struct to the
// file here, but that would cause Client to depend on Account, which
// it currently does not. This data doesn't matter at all for correctness
// within newserv, since it ignores this data entirely and instead generates
// the membership struct from the team ID in the Account and the team's state.
// So, writing correct data here would mostly be for compatibility with other
// PSO servers. But if the other server is newserv, then this data would be
// used anyway, and if it's not, then it would presumably have a different set
// of teams with a different set of team IDs anyway, so the membership struct
// here would be useless either way.
static const PSOBBTeamMembership empty_membership;
fwritex(f.get(), empty_membership);
save_psochar(filename, system, character);
player_data_log.info("Saved character file %s", filename.c_str());
}
void Client::save_ep3_character_file(
const string& filename,
const PSOGCEp3CharacterFile::Character& character) {
save_file(filename, &character, sizeof(character));
phosg::save_file(filename, &character, sizeof(character));
player_data_log.info("Saved Episode 3 character file %s", filename.c_str());
}
@@ -981,7 +962,7 @@ void Client::save_character_file() {
if (this->should_update_play_time) {
// This is slightly inaccurate, since fractions of a second are truncated
// off each time we save. I'm lazy, so insert shrug emoji here.
uint64_t t = now();
uint64_t t = phosg::now();
uint64_t seconds = (t - this->last_play_time_update) / 1000000;
this->character_data->play_time_seconds += seconds;
player_data_log.info("Added %" PRIu64 " seconds to play time", seconds);
@@ -996,31 +977,20 @@ void Client::save_guild_card_file() const {
throw logic_error("no Guild Card file loaded");
}
string filename = this->guild_card_filename();
save_object_file(filename, *this->guild_card_data);
phosg::save_object_file(filename, *this->guild_card_data);
player_data_log.info("Saved Guild Card file %s", filename.c_str());
}
void Client::load_backup_character(uint32_t account_id, size_t index) {
string filename = this->backup_character_filename(account_id, index, false);
auto f = fopen_unique(filename, "rb");
auto header = freadx<PSOCommandHeaderBB>(f.get());
if (header.size != 0x399C) {
throw runtime_error("incorrect size in character file header");
}
if (header.command != 0x00E7) {
throw runtime_error("incorrect command in character file header");
}
if (header.flag != 0x00000000) {
throw runtime_error("incorrect flag in character file header");
}
this->character_data = make_shared<PSOBBCharacterFile>(freadx<PSOBBCharacterFile>(f.get()));
this->character_data = load_psochar(filename, false).character_file;
this->update_character_data_after_load(this->character_data);
this->v1_v2_last_reported_disp.reset();
}
shared_ptr<PSOGCEp3CharacterFile::Character> Client::load_ep3_backup_character(uint32_t account_id, size_t index) {
string filename = this->backup_character_filename(account_id, index, true);
auto ch = make_shared<PSOGCEp3CharacterFile::Character>(load_object_file<PSOGCEp3CharacterFile::Character>(filename));
auto ch = make_shared<PSOGCEp3CharacterFile::Character>(phosg::load_object_file<PSOGCEp3CharacterFile::Character>(filename));
this->character_data = PSOBBCharacterFile::create_from_ep3(*ch);
this->ep3_config = make_shared<Episode3::PlayerConfig>(ch->ep3_config);
this->update_character_data_after_load(this->character_data);
@@ -1045,6 +1015,10 @@ PlayerBank200& Client::current_bank() {
return this->character()->bank;
}
const PlayerBank200& Client::current_bank() const {
return const_cast<Client*>(this)->current_bank();
}
std::shared_ptr<PSOBBCharacterFile> Client::current_bank_character() {
return this->external_bank_character ? this->external_bank_character : this->character();
}
@@ -1052,7 +1026,7 @@ std::shared_ptr<PSOBBCharacterFile> Client::current_bank_character() {
void Client::use_default_bank() {
if (this->external_bank) {
string filename = this->shared_bank_filename();
save_object_file<PlayerBank200>(filename, *this->external_bank);
phosg::save_object_file<PlayerBank200>(filename, *this->external_bank);
this->external_bank.reset();
player_data_log.info("Detached shared bank %s", filename.c_str());
}
@@ -1073,8 +1047,8 @@ bool Client::use_shared_bank() {
if (this->external_bank) {
player_data_log.info("Using loaded shared bank %s", filename.c_str());
return true;
} else if (isfile(filename)) {
this->external_bank = make_shared<PlayerBank200>(load_object_file<PlayerBank200>(filename));
} else if (phosg::isfile(filename)) {
this->external_bank = make_shared<PlayerBank200>(phosg::load_object_file<PlayerBank200>(filename));
files_manager->set_bank(filename, this->external_bank);
player_data_log.info("Loaded shared bank %s", filename.c_str());
return true;
@@ -1096,19 +1070,8 @@ void Client::use_character_bank(int8_t index) {
if (this->external_bank_character) {
this->external_bank_character_index = index;
player_data_log.info("Using loaded character file %s for external bank", filename.c_str());
} else if (isfile(filename)) {
auto f = fopen_unique(filename, "rb");
auto header = freadx<PSOCommandHeaderBB>(f.get());
if (header.size != 0x399C) {
throw runtime_error("incorrect size in character file header");
}
if (header.command != 0x00E7) {
throw runtime_error("incorrect command in character file header");
}
if (header.flag != 0x00000000) {
throw runtime_error("incorrect flag in character file header");
}
this->external_bank_character = make_shared<PSOBBCharacterFile>(freadx<PSOBBCharacterFile>(f.get()));
} else if (phosg::isfile(filename)) {
this->external_bank_character = load_psochar(filename, false).character_file;
this->update_character_data_after_load(this->external_bank_character);
this->external_bank_character_index = index;
files_manager->set_character(filename, this->external_bank_character);
@@ -1134,11 +1097,11 @@ void Client::print_inventory(FILE* stream) const {
void Client::print_bank(FILE* stream) const {
auto s = this->require_server_state();
auto p = this->character();
fprintf(stream, "[PlayerBank] Meseta: %" PRIu32 "\n", p->bank.meseta.load());
fprintf(stream, "[PlayerBank] %" PRIu32 " items\n", p->bank.num_items.load());
for (size_t x = 0; x < p->bank.num_items; x++) {
const auto& item = p->bank.items[x];
auto bank = this->current_bank();
fprintf(stream, "[PlayerBank] Meseta: %" PRIu32 "\n", bank.meseta.load());
fprintf(stream, "[PlayerBank] %" PRIu32 " items\n", bank.num_items.load());
for (size_t x = 0; x < bank.num_items; x++) {
const auto& item = bank.items[x];
const char* present_token = item.present ? "" : " (missing present flag)";
auto hex = item.data.hex();
auto name = s->describe_item(this->version(), item.data, false);
+7 -5
View File
@@ -35,7 +35,7 @@ public:
// TODO: It'd be nice to use a pattern here (e.g. all server-side flags are
// in the high bits) but that would require re-recording or manually
// rewriting all the tests
CLIENT_SIDE_MASK = 0xFF3CFFFF7C0BFFFB,
CLIENT_SIDE_MASK = 0xE73CFFFF7C0BFFFB,
// Version-related flags
CHECKED_FOR_DC_V1_PROTOTYPE = 0x0000000000000002,
@@ -73,6 +73,7 @@ public:
SHOULD_SEND_ENABLE_SAVE = 0x0004000000000000,
SWITCH_ASSIST_ENABLED = 0x0000000100000000,
IS_CLIENT_CUSTOMIZATION = 0x0100000000000000,
EP3_ALLOW_6xBC = 0x1000000000000000, // Server-side only
// Cheat mode and option flags
INFINITE_HP_ENABLED = 0x0000000200000000,
@@ -80,6 +81,7 @@ public:
DEBUG_ENABLED = 0x0000000800000000,
ITEM_DROP_NOTIFICATIONS_1 = 0x0010000000000000,
ITEM_DROP_NOTIFICATIONS_2 = 0x0020000000000000,
FORCE_BATTLE_MODE_GAME = 0x0800000000000000, // Server-side only
// Proxy option flags
PROXY_SAVE_FILES = 0x0000001000000000,
@@ -147,7 +149,7 @@ public:
template <size_t Bytes>
void parse_from(const parray<uint8_t, Bytes>& data) {
StringReader r(data.data(), data.size());
phosg::StringReader r(data.data(), data.size());
if (r.get_u32l() != CLIENT_CONFIG_MAGIC) {
throw std::invalid_argument("config signature is incorrect");
}
@@ -163,7 +165,7 @@ public:
template <size_t Bytes>
void serialize_into(parray<uint8_t, Bytes>& data) const {
StringWriter w;
phosg::StringWriter w;
w.put_u32l(CLIENT_CONFIG_MAGIC);
w.put_u32l(this->specific_version);
w.put_u64l(this->enabled_flags & static_cast<uint64_t>(Flag::CLIENT_SIDE_MASK));
@@ -184,7 +186,7 @@ public:
std::weak_ptr<Server> server;
uint64_t id;
PrefixedLogger log;
phosg::PrefixedLogger log;
std::shared_ptr<Login> login;
@@ -258,7 +260,6 @@ public:
// Miscellaneous (used by chat commands)
uint32_t next_exp_value; // next EXP value to give
RecentSwitchFlags recent_switch_flags; // used for switch assist
bool can_chat;
struct PendingCharacterExport {
std::shared_ptr<const Account> dest_account;
@@ -390,6 +391,7 @@ public:
void save_and_unload_character();
PlayerBank200& current_bank();
const PlayerBank200& current_bank() const;
std::shared_ptr<PSOBBCharacterFile> current_bank_character();
bool use_shared_bank(); // Returns true if the bank exists; false if it was created
void use_character_bank(int8_t bb_character_index);
+502 -343
View File
File diff suppressed because it is too large Load Diff
+43 -45
View File
@@ -4,12 +4,13 @@
#include "EnemyType.hh"
#include "GSLArchive.hh"
#include "StaticGameData.hh"
#include "Types.hh"
using namespace std;
template <typename IntT, size_t Count>
JSON to_json(const parray<IntT, Count>& v) {
auto ret = JSON::list();
phosg::JSON to_json(const parray<IntT, Count>& v) {
auto ret = phosg::JSON::list();
for (size_t z = 0; z < Count; z++) {
ret.emplace_back(v[z]);
}
@@ -17,7 +18,7 @@ JSON to_json(const parray<IntT, Count>& v) {
}
template <typename IntT, size_t Count>
void from_json_into(const JSON& json, parray<IntT, Count>& ret) {
void from_json_into(const phosg::JSON& json, parray<IntT, Count>& ret) {
if (json.size() != Count) {
throw runtime_error("incorrect array length");
}
@@ -27,8 +28,8 @@ void from_json_into(const JSON& json, parray<IntT, Count>& ret) {
}
template <typename IntT, size_t Count>
JSON to_json(const parray<CommonItemSet::Table::Range<IntT>, Count>& v) {
auto ret = JSON::list();
phosg::JSON to_json(const parray<CommonItemSet::Table::Range<IntT>, Count>& v) {
auto ret = phosg::JSON::list();
for (size_t z = 0; z < Count; z++) {
ret.emplace_back(to_json(v[z]));
}
@@ -36,7 +37,7 @@ JSON to_json(const parray<CommonItemSet::Table::Range<IntT>, Count>& v) {
}
template <typename IntT, size_t Count>
void from_json_into(const JSON& json, parray<CommonItemSet::Table::Range<IntT>, Count>& ret) {
void from_json_into(const phosg::JSON& json, parray<CommonItemSet::Table::Range<IntT>, Count>& ret) {
if (json.size() != Count) {
throw runtime_error("incorrect array length");
}
@@ -46,16 +47,16 @@ void from_json_into(const JSON& json, parray<CommonItemSet::Table::Range<IntT>,
}
template <typename IntT>
JSON to_json(const CommonItemSet::Table::Range<IntT>& v) {
phosg::JSON to_json(const CommonItemSet::Table::Range<IntT>& v) {
if (v.min == v.max) {
return JSON(v.min);
return phosg::JSON(v.min);
} else {
return JSON::list({v.min, v.max});
return phosg::JSON::list({v.min, v.max});
}
}
template <typename IntT>
void from_json_into(const JSON& json, CommonItemSet::Table::Range<IntT>& ret) {
void from_json_into(const phosg::JSON& json, CommonItemSet::Table::Range<IntT>& ret) {
if (json.is_int()) {
IntT v = json.as_int();
ret.min = v;
@@ -71,8 +72,8 @@ void from_json_into(const JSON& json, CommonItemSet::Table::Range<IntT>& ret) {
}
template <typename IntT, size_t Count1, size_t Count2>
JSON to_json(const parray<parray<IntT, Count2>, Count1>& v) {
auto ret = JSON::list();
phosg::JSON to_json(const parray<parray<IntT, Count2>, Count1>& v) {
auto ret = phosg::JSON::list();
for (size_t z = 0; z < Count1; z++) {
ret.emplace_back(to_json(v[z]));
}
@@ -80,7 +81,7 @@ JSON to_json(const parray<parray<IntT, Count2>, Count1>& v) {
}
template <typename IntT, size_t Count1, size_t Count2>
void from_json_into(const JSON& json, parray<parray<IntT, Count2>, Count1>& ret) {
void from_json_into(const phosg::JSON& json, parray<parray<IntT, Count2>, Count1>& ret) {
if (json.size() != Count1) {
throw runtime_error("incorrect array length");
}
@@ -90,7 +91,7 @@ void from_json_into(const JSON& json, parray<parray<IntT, Count2>, Count1>& ret)
}
template <typename IntT, size_t Count1, size_t Count2>
void from_json_into(const JSON& json, parray<parray<CommonItemSet::Table::Range<IntT>, Count2>, Count1>& ret) {
void from_json_into(const phosg::JSON& json, parray<parray<CommonItemSet::Table::Range<IntT>, Count2>, Count1>& ret) {
if (json.size() != Count1) {
throw runtime_error("incorrect array length");
}
@@ -99,7 +100,7 @@ void from_json_into(const JSON& json, parray<parray<CommonItemSet::Table::Range<
}
}
CommonItemSet::Table::Table(const JSON& json, Episode episode)
CommonItemSet::Table::Table(const phosg::JSON& json, Episode episode)
: episode(episode) {
from_json_into(json.at("BaseWeaponTypeProbTable"), this->base_weapon_type_prob_table);
from_json_into(json.at("SubtypeBaseTable"), this->subtype_base_table);
@@ -128,7 +129,7 @@ CommonItemSet::Table::Table(const JSON& json, Episode episode)
static const array<Episode, 3> episodes = {Episode::EP1, Episode::EP2, Episode::EP4};
for (Episode episode : episodes) {
for (auto type : enemy_types_for_rare_table_index(episode, z)) {
string name = string_printf("%s:%s", abbreviation_for_episode(episode), name_for_enum(type));
string name = phosg::string_printf("%s:%s", abbreviation_for_episode(episode), phosg::name_for_enum(type));
from_json_into(*enemy_meseta_ranges_json.at(name), this->enemy_meseta_ranges[z]);
this->enemy_type_drop_probs[z] = enemy_type_drop_probs_json.at(name)->as_int();
this->enemy_item_classes[z] = enemy_item_classes_json.at(name)->as_int();
@@ -170,7 +171,7 @@ void CommonItemSet::Table::print(FILE* stream) const {
if (!enemies_str.empty()) {
enemies_str += ", ";
}
enemies_str += name_for_enum(enemy_type);
enemies_str += phosg::name_for_enum(enemy_type);
}
if (drop_probs[z]) {
fprintf(stream, " %02zX %5hu %5hu %3hhu%% %02hX:%s %s\n",
@@ -335,22 +336,22 @@ void CommonItemSet::Table::print(FILE* stream) const {
}
}
JSON CommonItemSet::Table::json() const {
JSON enemy_meseta_ranges_json = JSON::dict();
JSON enemy_type_drop_probs_json = JSON::dict();
JSON enemy_item_classes_json = JSON::dict();
phosg::JSON CommonItemSet::Table::json() const {
phosg::JSON enemy_meseta_ranges_json = phosg::JSON::dict();
phosg::JSON enemy_type_drop_probs_json = phosg::JSON::dict();
phosg::JSON enemy_item_classes_json = phosg::JSON::dict();
for (size_t z = 0; z < 0x64; z++) {
static const array<Episode, 3> episodes = {Episode::EP1, Episode::EP2, Episode::EP4};
for (Episode episode : episodes) {
for (auto type : enemy_types_for_rare_table_index(episode, z)) {
string name = string_printf("%s:%s", abbreviation_for_episode(episode), name_for_enum(type));
string name = phosg::string_printf("%s:%s", abbreviation_for_episode(episode), phosg::name_for_enum(type));
enemy_meseta_ranges_json.emplace(name, to_json(this->enemy_meseta_ranges[z]));
enemy_type_drop_probs_json.emplace(name, this->enemy_type_drop_probs[z]);
enemy_item_classes_json.emplace(name, this->enemy_item_classes[z]);
}
}
}
return JSON::dict({
return phosg::JSON::dict({
{"BaseWeaponTypeProbTable", to_json(this->base_weapon_type_prob_table)},
{"SubtypeBaseTable", to_json(this->subtype_base_table)},
{"SubtypeAreaLengthTable", to_json(this->subtype_area_length_table)},
@@ -376,16 +377,16 @@ JSON CommonItemSet::Table::json() const {
});
}
JSON CommonItemSet::json() const {
auto modes_dict = JSON::dict();
phosg::JSON CommonItemSet::json() const {
auto modes_dict = phosg::JSON::dict();
static const array<GameMode, 4> modes = {GameMode::NORMAL, GameMode::BATTLE, GameMode::CHALLENGE, GameMode::SOLO};
for (const auto& mode : modes) {
auto episodes_dict = JSON::dict();
auto episodes_dict = phosg::JSON::dict();
static const array<Episode, 3> episodes = {Episode::EP1, Episode::EP2, Episode::EP4};
for (const auto& episode : episodes) {
auto difficulty_dict = JSON::dict();
auto difficulty_dict = phosg::JSON::dict();
for (uint8_t difficulty = 0; difficulty < 4; difficulty++) {
auto section_id_dict = JSON::dict();
auto section_id_dict = phosg::JSON::dict();
for (uint8_t section_id = 0; section_id < 10; section_id++) {
try {
auto table = this->get_table(episode, mode, difficulty, section_id);
@@ -423,7 +424,7 @@ void CommonItemSet::print(FILE* stream) const {
}
}
CommonItemSet::Table::Table(const StringReader& r, bool is_big_endian, bool is_v3, Episode episode)
CommonItemSet::Table::Table(const phosg::StringReader& r, bool is_big_endian, bool is_v3, Episode episode)
: episode(episode) {
if (is_big_endian) {
this->parse_itempt_t<true>(r, is_v3);
@@ -432,12 +433,9 @@ CommonItemSet::Table::Table(const StringReader& r, bool is_big_endian, bool is_v
}
}
template <bool IsBigEndian>
void CommonItemSet::Table::parse_itempt_t(const StringReader& r, bool is_v3) {
using U16T = typename std::conditional<IsBigEndian, be_uint16_t, le_uint16_t>::type;
using U32T = typename std::conditional<IsBigEndian, be_uint32_t, le_uint32_t>::type;
const auto& offsets = r.pget<OffsetsT<IsBigEndian>>(r.pget<U32T>(r.size() - 0x10));
template <bool BE>
void CommonItemSet::Table::parse_itempt_t(const phosg::StringReader& r, bool is_v3) {
const auto& offsets = r.pget<OffsetsT<BE>>(r.pget<U32T<BE>>(r.size() - 0x10));
this->base_weapon_type_prob_table = r.pget<parray<uint8_t, 0x0C>>(offsets.base_weapon_type_prob_table_offset);
this->subtype_base_table = r.pget<parray<int8_t, 0x0C>>(offsets.subtype_base_table_offset);
@@ -445,14 +443,14 @@ void CommonItemSet::Table::parse_itempt_t(const StringReader& r, bool is_v3) {
this->grind_prob_table = r.pget<parray<parray<uint8_t, 4>, 9>>(offsets.grind_prob_table_offset);
this->armor_shield_type_index_prob_table = r.pget<parray<uint8_t, 0x05>>(offsets.armor_shield_type_index_prob_table_offset);
this->armor_slot_count_prob_table = r.pget<parray<uint8_t, 0x05>>(offsets.armor_slot_count_prob_table_offset);
const auto& data = r.pget<parray<Range<U16T>, 0x64>>(offsets.enemy_meseta_ranges_offset);
const auto& data = r.pget<parray<Range<U16T<BE>>, 0x64>>(offsets.enemy_meseta_ranges_offset);
for (size_t z = 0; z < data.size(); z++) {
this->enemy_meseta_ranges[z] = Range<uint16_t>{data[z].min, data[z].max};
}
this->enemy_type_drop_probs = r.pget<parray<uint8_t, 0x64>>(offsets.enemy_type_drop_probs_offset);
this->enemy_item_classes = r.pget<parray<uint8_t, 0x64>>(offsets.enemy_item_classes_offset);
{
const auto& data = r.pget<parray<Range<U16T>, 0x0A>>(offsets.box_meseta_ranges_offset);
const auto& data = r.pget<parray<Range<U16T<BE>>, 0x0A>>(offsets.box_meseta_ranges_offset);
for (size_t z = 0; z < data.size(); z++) {
this->box_meseta_ranges[z] = Range<uint16_t>{data[z].min, data[z].max};
}
@@ -466,7 +464,7 @@ void CommonItemSet::Table::parse_itempt_t(const StringReader& r, bool is_v3) {
}
}
} else { // V3
const auto& data = r.pget<parray<parray<U16T, 6>, 0x17>>(offsets.bonus_value_prob_table_offset);
const auto& data = r.pget<parray<parray<U16T<BE>, 6>, 0x17>>(offsets.bonus_value_prob_table_offset);
for (size_t z = 0; z < data.size(); z++) {
for (size_t x = 0; x < data[z].size(); x++) {
this->bonus_value_prob_table[z][x] = data[z][x];
@@ -478,7 +476,7 @@ void CommonItemSet::Table::parse_itempt_t(const StringReader& r, bool is_v3) {
this->special_mult = r.pget<parray<uint8_t, 0x0A>>(offsets.special_mult_offset);
this->special_percent = r.pget<parray<uint8_t, 0x0A>>(offsets.special_percent_offset);
{
const auto& data = r.pget<parray<parray<U16T, 0x0A>, 0x1C>>(offsets.tool_class_prob_table_offset);
const auto& data = r.pget<parray<parray<U16T<BE>, 0x0A>, 0x1C>>(offsets.tool_class_prob_table_offset);
for (size_t z = 0; z < data.size(); z++) {
for (size_t x = 0; x < data[z].size(); x++) {
this->tool_class_prob_table[z][x] = data[z][x];
@@ -505,7 +503,7 @@ shared_ptr<const CommonItemSet::Table> CommonItemSet::get_table(
try {
return this->tables.at(this->key_for_table(episode, mode, difficulty, secid));
} catch (const out_of_range&) {
throw runtime_error(string_printf("common item table not available for episode=%s, mode=%s, difficulty=%hu, secid=%hu",
throw runtime_error(phosg::string_printf("common item table not available for episode=%s, mode=%s, difficulty=%hu, secid=%hu",
name_for_episode(episode), name_for_mode(mode), difficulty, secid));
}
}
@@ -518,7 +516,7 @@ AFSV2CommonItemSet::AFSV2CommonItemSet(
for (size_t difficulty = 0; difficulty < 4; difficulty++) {
for (size_t section_id = 0; section_id < 10; section_id++) {
auto entry = pt_afs.get(difficulty * 10 + section_id);
StringReader r(entry.first, entry.second);
phosg::StringReader r(entry.first, entry.second);
auto table = make_shared<Table>(r, false, false, Episode::EP1);
this->tables.emplace(this->key_for_table(Episode::EP1, GameMode::NORMAL, difficulty, section_id), table);
this->tables.emplace(this->key_for_table(Episode::EP1, GameMode::BATTLE, difficulty, section_id), table);
@@ -556,7 +554,7 @@ GSLV3V4CommonItemSet::GSLV3V4CommonItemSet(std::shared_ptr<const std::string> gs
default:
throw runtime_error("invalid episode");
}
return string_printf(
return phosg::string_printf(
"ItemPT%s%s%c%1hhu.rel",
is_challenge ? "c" : "",
episode_token,
@@ -568,7 +566,7 @@ GSLV3V4CommonItemSet::GSLV3V4CommonItemSet(std::shared_ptr<const std::string> gs
for (Episode episode : episodes) {
for (size_t difficulty = 0; difficulty < 4; difficulty++) {
for (size_t section_id = 0; section_id < 10; section_id++) {
StringReader r;
phosg::StringReader r;
try {
r = gsl.get_reader(filename_for_table(episode, difficulty, section_id, false));
} catch (const exception&) {
@@ -602,7 +600,7 @@ GSLV3V4CommonItemSet::GSLV3V4CommonItemSet(std::shared_ptr<const std::string> gs
}
}
JSONCommonItemSet::JSONCommonItemSet(const JSON& json) {
JSONCommonItemSet::JSONCommonItemSet(const phosg::JSON& json) {
for (const auto& mode_it : json.as_dict()) {
static const unordered_map<string, GameMode> mode_keys(
{{"Normal", GameMode::NORMAL}, {"Battle", GameMode::BATTLE}, {"Challenge", GameMode::CHALLENGE}, {"Solo", GameMode::SOLO}});
@@ -791,7 +789,7 @@ const ProbabilityTable<uint8_t, 100>& TekkerAdjustmentSet::get_bonus_delta_prob_
}
int8_t TekkerAdjustmentSet::get_luck(uint32_t start_offset, uint8_t delta_index) const {
StringReader sub_r = r.sub(start_offset);
phosg::StringReader sub_r = r.sub(start_offset);
while (!sub_r.eof()) {
const auto& entry = sub_r.get<LuckTableEntry>();
if (entry.delta_index == 0xFF) {
+31 -33
View File
@@ -8,14 +8,15 @@
#include "PSOEncryption.hh"
#include "StaticGameData.hh"
#include "Text.hh"
#include "Types.hh"
class CommonItemSet {
public:
class Table {
public:
Table() = delete;
Table(const JSON& json, Episode episode);
Table(const StringReader& r, bool big_endian, bool is_v3, Episode episode);
Table(const phosg::JSON& json, Episode episode);
Table(const phosg::StringReader& r, bool big_endian, bool is_v3, Episode episode);
template <typename IntT>
struct Range {
@@ -47,18 +48,15 @@ public:
parray<uint8_t, 0x0A> unit_max_stars_table;
parray<parray<uint8_t, 10>, 7> box_item_class_prob_table;
JSON json() const;
phosg::JSON json() const;
void print(FILE* stream) const;
private:
template <bool IsBigEndian>
void parse_itempt_t(const StringReader& r, bool is_v3);
template <bool BE>
void parse_itempt_t(const phosg::StringReader& r, bool is_v3);
template <bool IsBigEndian>
template <bool BE>
struct OffsetsT {
using U16T = typename std::conditional<IsBigEndian, be_uint16_t, le_uint16_t>::type;
using U32T = typename std::conditional<IsBigEndian, be_uint32_t, le_uint32_t>::type;
// This data structure uses index probability tables in multiple places. An
// index probability table is a table where each entry holds the probability
// that that entry's index is used. For example, if the armor slot count
@@ -80,7 +78,7 @@ public:
// The indexes in this table correspond to the non-rare weapon types 01
// through 0C (Saber through Wand).
// V2/V3: -> parray<uint8_t, 0x0C>
/* 00 */ U32T base_weapon_type_prob_table_offset;
/* 00 */ U32T<BE> base_weapon_type_prob_table_offset;
// This table specifies the base subtype for each weapon type. Negative
// values here mean that the weapon cannot be found in the first N areas (so
@@ -90,7 +88,7 @@ public:
// of weapon that actually appears depends on this value and a value from
// the following table.
// V2/V3: -> parray<int8_t, 0x0C>
/* 04 */ U32T subtype_base_table_offset;
/* 04 */ U32T<BE> subtype_base_table_offset;
// This table specifies how many areas each weapon subtype appears in. For
// example, if Sword (subtype 02, which is index 1 in this table and the
@@ -99,7 +97,7 @@ public:
// through Mine 1), and Gigush (the next sword subtype) can be found in Mine
// 1 through Ruins 3.
// V2/V3: -> parray<uint8_t, 0x0C>
/* 08 */ U32T subtype_area_length_table_offset;
/* 08 */ U32T<BE> subtype_area_length_table_offset;
// This index probability table specifies how likely each possible grind
// value is. The table is indexed as [grind][subtype_area_index], where the
@@ -114,28 +112,28 @@ public:
// ...
// C1 C2 C3 M1 // (Episode 1 area values from the example for reference)
// V2/V3: -> parray<parray<uint8_t, 4>, 9>
/* 0C */ U32T grind_prob_table_offset;
/* 0C */ U32T<BE> grind_prob_table_offset;
// TODO: Figure out exactly how this table is used. Anchor: 80106D34
// V2/V3: -> parray<uint8_t, 0x05>
/* 10 */ U32T armor_shield_type_index_prob_table_offset;
/* 10 */ U32T<BE> armor_shield_type_index_prob_table_offset;
// This index probability table specifies how common each possible slot
// count is for armor drops.
// V2/V3: -> parray<uint8_t, 0x05>
/* 14 */ U32T armor_slot_count_prob_table_offset;
/* 14 */ U32T<BE> armor_slot_count_prob_table_offset;
// This array (indexed by enemy_type) specifies the range of meseta values
// that each enemy can drop.
// V2/V3: -> parray<Range<U16T>, 0x64>
/* 18 */ U32T enemy_meseta_ranges_offset;
/* 18 */ U32T<BE> enemy_meseta_ranges_offset;
// Each byte in this table (indexed by enemy_type) represents the percent
// chance that the enemy drops anything at all. (This check is done before
// the rare drop check, so the chance of getting a rare item from an enemy
// is essentially this probability multiplied by the rare drop rate.)
// V2/V3: -> parray<uint8_t, 0x64>
/* 1C */ U32T enemy_type_drop_probs_offset;
/* 1C */ U32T<BE> enemy_type_drop_probs_offset;
// Each byte in this table (indexed by enemy_type) represents the class of
// item that the enemy can drop. The values are:
@@ -147,12 +145,12 @@ public:
// 05 = meseta
// Anything else = no item
// V2/V3: -> parray<uint8_t, 0x64>
/* 20 */ U32T enemy_item_classes_offset;
/* 20 */ U32T<BE> enemy_item_classes_offset;
// This table (indexed by area - 1) specifies the ranges of meseta values
// that can drop from boxes.
// V2/V3: -> parray<Range<U16T>, 0x0A>
/* 24 */ U32T box_meseta_ranges_offset;
/* 24 */ U32T<BE> box_meseta_ranges_offset;
// This array specifies the chance that a rare weapon will have each
// possible bonus value. This is indexed as [(bonus_value - 10 / 5)][spec],
@@ -162,7 +160,7 @@ public:
// for rare items, spec is always 5.
// V2: -> parray<parray<uint8_t, 5>, 0x17>
// V3: -> parray<parray<U16T, 6>, 0x17>
/* 28 */ U32T bonus_value_prob_table_offset;
/* 28 */ U32T<BE> bonus_value_prob_table_offset;
// This array specifies the value of spec to be used in the above lookup for
// non-rare items. This is NOT an index probability table; this is a direct
@@ -178,7 +176,7 @@ public:
// bonus; in all other areas except Ruins 3, they can have at most two
// bonuses, and in Ruins 3, they can have up to three bonuses.
// V2/V3: // -> parray<parray<uint8_t, 10>, 3>
/* 2C */ U32T nonrare_bonus_prob_spec_offset;
/* 2C */ U32T<BE> nonrare_bonus_prob_spec_offset;
// This array specifies the chance that a weapon will have each bonus type.
// The table is indexed as [bonus_type][area - 1] for non-rare items; for
@@ -193,37 +191,37 @@ public:
// [00 00 00 00 00 01 01 01 01 01] // Chance of getting Hit bonus
// F1 F2 C1 C2 C3 M1 M2 R1 R2 R3 // (Episode 1 areas, for reference)
// V2/V3: -> parray<parray<uint8_t, 10>, 6>
/* 30 */ U32T bonus_type_prob_table_offset;
/* 30 */ U32T<BE> bonus_type_prob_table_offset;
// This array (indexed by area - 1) specifies a multiplier of used in
// special ability determination. It seems this uses the star values from
// ItemPMT, but not yet clear exactly in what way.
// TODO: Figure out exactly what this does. Anchor: 80106FEC
// V2/V3: -> parray<uint8_t, 0x0A>
/* 34 */ U32T special_mult_offset;
/* 34 */ U32T<BE> special_mult_offset;
// This array (indexed by area - 1) specifies the probability that any
// non-rare weapon will have a special ability.
// V2/V3: -> parray<uint8_t, 0x0A>
/* 38 */ U32T special_percent_offset;
/* 38 */ U32T<BE> special_percent_offset;
// This index probability table is indexed by [tool_class][area - 1]. The
// tool class refers to an entry in ItemPMT, which links it to the actual
// item code.
// V2/V3: -> parray<parray<U16T, 0x0A>, 0x1C>
/* 3C */ U32T tool_class_prob_table_offset;
/* 3C */ U32T<BE> tool_class_prob_table_offset;
// This index probability table determines how likely each technique is to
// appear. The table is indexed as [technique_num][area - 1].
// V2/V3: -> parray<parray<uint8_t, 0x0A>, 0x13>
/* 40 */ U32T technique_index_prob_table_offset;
/* 40 */ U32T<BE> technique_index_prob_table_offset;
// This table specifies the ranges for technique disk levels. The table is
// indexed as [technique_num][area - 1]. If either min or max in the range
// is 0xFF, or if max < min, technique disks are not dropped for that
// technique and area pair.
// V2/V3: -> parray<parray<Range<uint8_t>, 0x0A>, 0x13>
/* 44 */ U32T technique_level_ranges_offset;
/* 44 */ U32T<BE> technique_level_ranges_offset;
/* 48 */ uint8_t armor_or_shield_type_bias;
/* 49 */ parray<uint8_t, 3> unused1;
@@ -234,7 +232,7 @@ public:
// game uniformly chooses a random number of stars in the acceptable
// range, then uniformly chooses a random unit with that many stars.
// V2/V3: -> parray<uint8_t, 0x0A>
/* 4C */ U32T unit_max_stars_offset;
/* 4C */ U32T<BE> unit_max_stars_offset;
// This index probability table determines which type of items drop from
// boxes. The table is indexed as [item_class][area - 1], with item_class
@@ -253,7 +251,7 @@ public:
// [16 16 11 11 11 11 11 0F 0C 0B] // Chances per area of an empty box
// F1 F2 C1 C2 C3 M1 M2 R1 R2 R3 // (Episode 1 areas, for reference)
// V2/V3: -> parray<parray<uint8_t, 10>, 7>
/* 50 */ U32T box_item_class_prob_table_offset;
/* 50 */ U32T<BE> box_item_class_prob_table_offset;
// There are several unused fields here.
} __packed__;
@@ -264,7 +262,7 @@ public:
};
std::shared_ptr<const Table> get_table(Episode episode, GameMode mode, uint8_t difficulty, uint8_t secid) const;
JSON json() const;
phosg::JSON json() const;
void print(FILE* stream) const;
protected:
@@ -287,7 +285,7 @@ public:
class JSONCommonItemSet : public CommonItemSet {
public:
explicit JSONCommonItemSet(const JSON& json);
explicit JSONCommonItemSet(const phosg::JSON& json);
};
// Note: There are clearly better ways of doing this, but this implementation
@@ -348,7 +346,7 @@ public:
protected:
std::shared_ptr<const std::string> data;
StringReader r;
phosg::StringReader r;
struct TableSpec {
be_uint32_t offset;
@@ -463,7 +461,7 @@ private:
int8_t get_luck(uint32_t start_offset, uint8_t delta_index) const;
std::shared_ptr<const std::string> data;
StringReader r;
phosg::StringReader r;
struct DeltaProbabilityEntry {
uint8_t delta_index;
+12 -12
View File
@@ -14,7 +14,7 @@
using namespace std;
template <>
const char* name_for_enum<CompressPhase>(CompressPhase v) {
const char* phosg::name_for_enum<CompressPhase>(CompressPhase v) {
switch (v) {
case CompressPhase::INDEX:
return "INDEX";
@@ -118,7 +118,7 @@ struct WindowIndex {
};
struct LZSSInterleavedWriter {
StringWriter w;
phosg::StringWriter w;
size_t buf_offset;
uint8_t next_control_bit;
uint8_t buf[0x19];
@@ -166,7 +166,7 @@ struct LZSSInterleavedWriter {
class ControlStreamReader {
public:
ControlStreamReader(StringReader& r)
ControlStreamReader(phosg::StringReader& r)
: r(r),
bits(0x0000) {}
@@ -188,7 +188,7 @@ public:
}
private:
StringReader& r;
phosg::StringReader& r;
uint16_t bits;
};
@@ -493,7 +493,7 @@ void PRSCompressor::add(const void* data, size_t size) {
throw logic_error("compressor is closed");
}
StringReader r(data, size);
phosg::StringReader r(data, size);
while (!r.eof()) {
this->add_byte(r.get_u8());
}
@@ -874,8 +874,8 @@ PRSDecompressResult prs_decompress_with_meta(
// is encountered partway through an opcode, we throw instead, because it's
// likely the input has been truncated or is malformed in some way.
StringWriter w;
StringReader r(data, size);
phosg::StringWriter w;
phosg::StringReader r(data, size);
ControlStreamReader cr(r);
while (!r.eof()) {
@@ -959,7 +959,7 @@ string prs_decompress(const string& data, size_t max_output_size, bool allow_unt
size_t prs_decompress_size(const void* data, size_t size, size_t max_output_size, bool allow_unterminated) {
size_t ret = 0;
StringReader r(data, size);
phosg::StringReader r(data, size);
ControlStreamReader cr(r);
while (!r.eof()) {
@@ -1011,7 +1011,7 @@ size_t prs_decompress_size(const string& data, size_t max_output_size, bool allo
void prs_disassemble(FILE* stream, const void* data, size_t size) {
size_t output_bytes = 0;
StringReader r(data, size);
phosg::StringReader r(data, size);
ControlStreamReader cr(r);
while (!r.eof()) {
@@ -1249,8 +1249,8 @@ string bc0_decompress(const string& data) {
}
string bc0_decompress(const void* data, size_t size) {
StringReader r(data, size);
StringWriter w;
phosg::StringReader r(data, size);
phosg::StringWriter w;
// Unlike PRS, BC0 uses a memo which "rolls over" every 0x1000 bytes. The
// boundaries of these "memo pages" are offset by -0x12 bytes for some reason,
@@ -1322,7 +1322,7 @@ void bc0_disassemble(FILE* stream, const string& data) {
}
void bc0_disassemble(FILE* stream, const void* data, size_t size) {
StringReader r(data, size);
phosg::StringReader r(data, size);
uint16_t control_stream_bits = 0x0000;
size_t output_bytes = 0;
+2 -2
View File
@@ -18,7 +18,7 @@ enum class CompressPhase {
};
template <>
const char* name_for_enum<CompressPhase>(CompressPhase v);
const char* phosg::name_for_enum<CompressPhase>(CompressPhase v);
typedef std::function<void(CompressPhase phase, size_t input_progress, size_t input_size, size_t output_size)> ProgressCallback;
@@ -146,7 +146,7 @@ private:
WrappedLog<0x101> forward_log;
IndexedLog<0x2000> reverse_log;
StringWriter output;
phosg::StringWriter output;
};
// These functions use PRSCompressor to compress a buffer of data. This is
+99 -66
View File
@@ -2,6 +2,7 @@
#include <stdint.h>
#include <mutex>
#include <phosg/Random.hh>
#include <phosg/Strings.hh>
#include <phosg/Time.hh>
@@ -24,6 +25,7 @@ static const uint32_t primes1[] = {
0x313, 0x31D, 0x329, 0x32B, 0x335, 0x337, 0x33B, 0x33D, 0x347, 0x355, 0x359,
0x35B, 0x35F, 0x36D, 0x371, 0x373, 0x377, 0x38B, 0x38F, 0x397, 0x3A1, 0x3A9,
0x3AD, 0x3B3, 0x3B9, 0x3C7, 0x3CB, 0x3D1, 0x3D7, 0x3DF, 0x3E5};
static const uint32_t primes2[] = {
0x3F1, 0x3F5, 0x3FB, 0x3FD, 0x407, 0x409, 0x40F, 0x419, 0x41B, 0x425, 0x427,
0x42D, 0x43F, 0x443, 0x445, 0x449, 0x44F, 0x455, 0x45D, 0x463, 0x469, 0x47F,
@@ -135,6 +137,8 @@ static const uint32_t primes2[] = {
0x2627, 0x2629, 0x2635, 0x263B, 0x263F, 0x264B, 0x2653, 0x2659, 0x2665,
0x2669, 0x266F, 0x267B, 0x2681, 0x2683, 0x268F, 0x269B, 0x269F, 0x26AD,
0x26B3, 0x26C3, 0x26C9, 0x26CB, 0x26D5, 0x26DD, 0x26EF, 0x26F5};
static constexpr size_t num_primes2 = sizeof(primes2) / sizeof(primes2[0]);
static const uint32_t primes3[] = {
0x2717, 0x2719, 0x2735, 0x2737, 0x274D, 0x2753, 0x2755, 0x275F, 0x276B,
0x276D, 0x2773, 0x2777, 0x277F, 0x2795, 0x279B, 0x279D, 0x27A7, 0x27AF,
@@ -1107,15 +1111,19 @@ static const uint32_t primes3[] = {
0x18569, 0x1857B, 0x1857D, 0x18581, 0x18587, 0x18589, 0x18595, 0x185B1,
0x185B7, 0x185CB, 0x185D1, 0x185E1, 0x185E9, 0x185EF, 0x185F5, 0x185F9,
0x185FF, 0x18613, 0x1861F};
static constexpr size_t num_primes3 = sizeof(primes3) / sizeof(primes3[0]);
static bool check_prime3(uint64_t prime3) {
static vector<bool> primes3_set;
static mutex primes3_init_mutex;
if (primes3_set.empty()) {
size_t num_primes3 = sizeof(primes3) / sizeof(primes3[0]);
size_t primes3_set_size = primes3[num_primes3 - 1] - primes3[0] + 1;
primes3_set.resize(primes3_set_size, false);
for (size_t z = 0; z < num_primes3; z++) {
primes3_set[primes3[z] - primes3[0]] = true;
lock_guard g(primes3_init_mutex);
if (primes3_set.empty()) {
size_t primes3_set_size = primes3[num_primes3 - 1] - primes3[0] + 1;
primes3_set.resize(primes3_set_size, false);
for (size_t z = 0; z < num_primes3; z++) {
primes3_set[primes3[z] - primes3[0]] = true;
}
}
}
uint64_t offset = prime3 - primes3[0];
@@ -1174,7 +1182,7 @@ static uint64_t decode_dc_serial_number_str(const string& s) {
if (new_ch == '\0') {
return INVALID_PRODUCT;
}
serial_number = (serial_number << 4) | value_for_hex_char(new_ch);
serial_number = (serial_number << 4) | phosg::value_for_hex_char(new_ch);
}
return serial_number;
}
@@ -1227,8 +1235,8 @@ bool dc_serial_number_is_valid_slow(const string& s, uint8_t domain, uint8_t sub
}
for (; offset1 < limit1; offset1++) {
for (size_t offset2 = 0; offset2 < sizeof(primes2) / sizeof(primes2[0]); offset2++) {
for (size_t offset3 = 0; offset3 < sizeof(primes3) / sizeof(primes3[0]); offset3++) {
for (size_t offset2 = 0; offset2 < num_primes2; offset2++) {
for (size_t offset3 = 0; offset3 < num_primes3; offset3++) {
if (primes1[offset1] * primes2[offset2] * primes3[offset3] == serial_number) {
return true;
}
@@ -1251,7 +1259,7 @@ bool decoded_dc_serial_number_is_valid_fast(uint32_t serial_number, uint8_t doma
continue;
}
uint64_t sub1 = sub0 / primes1[offset1];
for (size_t offset2 = 0; offset2 < sizeof(primes2) / sizeof(primes2[0]); offset2++) {
for (size_t offset2 = 0; offset2 < num_primes2; offset2++) {
if (sub1 % primes2[offset2]) {
continue;
}
@@ -1291,12 +1299,12 @@ string generate_dc_serial_number(uint8_t domain, uint8_t subdomain) {
throw runtime_error("invalid domain");
}
size_t det1 = (subdomain == 0xFF) ? random_object<uint32_t>() : subdomain;
size_t det1 = (subdomain == 0xFF) ? phosg::random_object<uint32_t>() : subdomain;
size_t index1 = offset1 + (det1 % (limit1 - offset1));
size_t index2 = random_object<uint32_t>() % (sizeof(primes2) / sizeof(primes2[0]));
size_t index3 = random_object<uint32_t>() % (sizeof(primes3) / sizeof(primes3[0]));
size_t index2 = phosg::random_object<uint32_t>() % num_primes2;
size_t index3 = phosg::random_object<uint32_t>() % num_primes3;
uint32_t value = primes1[index1] * primes2[index2] * primes3[index3];
string s = string_printf("%08X", value);
string s = phosg::string_printf("%08X", value);
string ret;
for (char ch : s) {
@@ -1306,56 +1314,81 @@ string generate_dc_serial_number(uint8_t domain, uint8_t subdomain) {
}
unordered_map<uint32_t, string> generate_all_dc_serial_numbers(uint8_t domain, uint8_t subdomain) {
vector<uint8_t> domains;
if (domain == 0xFF) {
domains.emplace_back(0x00);
domains.emplace_back(0x01);
domains.emplace_back(0x02);
} else {
domains.emplace_back(domain);
DCSerialNumberIterator iter;
if (domain < 3) {
iter.domain = domain;
iter.end_domain = domain + 1;
} else if (domain != 0xFF) {
throw runtime_error("invalid domain");
}
vector<uint8_t> subdomains;
if (subdomain == 0xFF) {
subdomains.emplace_back(0x00);
subdomains.emplace_back(0x01);
subdomains.emplace_back(0x02);
} else {
subdomains.emplace_back(subdomain);
if (subdomain < 3) {
iter.subdomain = subdomain;
iter.start_subdomain = subdomain;
iter.end_subdomain = subdomain + 1;
} else if (subdomain != 0xFF) {
throw runtime_error("invalid subdomain");
}
uint32_t serial_number;
unordered_map<uint32_t, string> ret;
for (uint8_t domain : domains) {
size_t offset1, limit1;
if (domain == 0) {
offset1 = 0x00;
limit1 = 0x03;
} else if (domain == 1) {
offset1 = 0x1E;
limit1 = 0x21;
} else if (domain == 2) {
offset1 = 0x3C;
limit1 = 0x3F;
} else {
throw runtime_error("invalid domain");
}
for (uint8_t subdomain : subdomains) {
size_t index1 = offset1 + (subdomain % (limit1 - offset1));
for (size_t index2 = 0; index2 < sizeof(primes2) / sizeof(primes2[0]); index2++) {
for (size_t index3 = 0; index3 < sizeof(primes3) / sizeof(primes3[0]); index3++) {
uint32_t value = primes1[index1] * primes2[index2] * primes3[index3];
ret[encode_dc_serial_number_int(value)].push_back(((domain << 2) & 3) | (subdomain & 3));
}
fprintf(stderr, "... domain=%hhu subdomain=%hhu index2=%zu results=%zu (0x%zX)\n", domain, subdomain, index2, ret.size(), ret.size());
}
while ((serial_number = iter.next()) != 0) {
ret[serial_number].push_back(((iter.domain << 2) & 3) | (iter.subdomain & 3));
if (iter.index3 == 0) {
fprintf(stderr, "... (it) domain=%hhu subdomain=%hhu index2=%hu results=%zu (0x%zX)\n", iter.domain, iter.subdomain, iter.index2, ret.size(), ret.size());
}
}
return ret;
}
uint32_t DCSerialNumberIterator::next() {
if (!this->started) {
this->started = true;
} else if (!this->complete) {
this->index3++;
if (this->index3 >= num_primes3) {
this->index3 = 0;
this->index2++;
if (this->index2 >= num_primes2) {
this->index2 = 0;
this->subdomain++;
if (this->subdomain >= this->end_subdomain) {
this->subdomain = this->start_subdomain;
this->domain++;
if (this->domain >= this->end_domain) {
this->serial_number = 0;
this->complete = true;
}
}
}
}
}
if (!this->complete) {
size_t index1 = (30 * this->domain) + (this->subdomain % 3);
return encode_dc_serial_number_int(primes1[index1] * primes2[this->index2] * primes3[this->index3]);
} else {
return 0;
}
}
size_t DCSerialNumberIterator::total_count() const {
return (this->end_domain - this->start_domain) * (this->end_subdomain - this->start_subdomain) * num_primes2 * num_primes3;
}
size_t DCSerialNumberIterator::progress() const {
size_t domains_done = this->domain - this->start_domain;
size_t subdomains_per_domain = this->end_subdomain - this->start_subdomain;
size_t subdomains_done = this->subdomain - this->start_subdomain;
return (
(domains_done * subdomains_per_domain * num_primes2 * num_primes3) +
(subdomains_done * num_primes2 * num_primes3) +
(this->index2 * num_primes3) +
this->index3);
}
void dc_serial_number_speed_test(uint64_t seed) {
uint32_t effective_seed = (seed & 0xFFFFFFFF00000000) ? random_object<uint32_t>() : seed;
uint32_t effective_seed = (seed & 0xFFFFFFFF00000000) ? phosg::random_object<uint32_t>() : seed;
fprintf(stderr, "Product speed test with seed=%08" PRIX32 "\n", effective_seed);
PSOV2Encryption crypt(effective_seed);
uint64_t time_slow = 0;
@@ -1363,15 +1396,15 @@ void dc_serial_number_speed_test(uint64_t seed) {
size_t num_disagreements = 0;
static constexpr size_t count = 0x1000;
for (size_t z = 0; z < count; z++) {
string s = string_printf("%08X", crypt.next());
string s = phosg::string_printf("%08X", crypt.next());
uint64_t start = now();
uint64_t start = phosg::now();
bool is_valid_fast = dc_serial_number_is_valid_fast(s, 1, 0xFF);
time_fast += now() - start;
time_fast += phosg::now() - start;
start = now();
start = phosg::now();
bool is_valid_slow = dc_serial_number_is_valid_slow(s, 1, 0xFF);
time_slow += now() - start;
time_slow += phosg::now() - start;
if (((z & 0xF) == 0) || is_valid_slow || is_valid_fast) {
fprintf(stderr, "... %02zX: %s => %s %s%s\n", z, s.c_str(), is_valid_slow ? "SLOW" : "----", is_valid_fast ? "FAST" : "----", is_valid_slow != is_valid_fast ? " !!!" : "");
@@ -1391,13 +1424,13 @@ string decrypt_dp_address_jpn(
const string& executable,
const string& values,
const string& indexes) {
StringReader values_r(values);
StringReader indexes_r(indexes);
phosg::StringReader values_r(values);
phosg::StringReader indexes_r(indexes);
size_t fixup_values_offset = values_r.pget_u32l(0x3FFC) - 0x8C004000;
size_t fixup_steps_offset = indexes_r.pget_u32l(0x3BFC) - 0x8C008400;
StringReader fixup_values_r = values_r.sub(fixup_values_offset);
StringReader fixup_steps_r = indexes_r.sub(fixup_steps_offset);
phosg::StringReader fixup_values_r = values_r.sub(fixup_values_offset);
phosg::StringReader fixup_steps_r = indexes_r.sub(fixup_steps_offset);
auto decrypted = decrypt_pr2_data<false>(executable);
size_t fixup_offset = 0;
@@ -1417,9 +1450,9 @@ EncryptedDCv2Executables encrypt_dp_address_jpn(const string& executable, const
EncryptedDCv2Executables ret;
string compressed = prs_compress(executable);
ret.executable = encrypt_pr2_data<false>(compressed, executable.size(), random_object<uint32_t>() & 0x7FFFFF7F);
ret.executable = encrypt_pr2_data<false>(compressed, executable.size(), phosg::random_object<uint32_t>() & 0x7FFFFF7F);
StringReader indexes_r(indexes);
phosg::StringReader indexes_r(indexes);
size_t fixup_steps_offset = indexes_r.pget_u32l(0x3BFC) - 0x8C008400;
ret.indexes = indexes;
ret.indexes.at(fixup_steps_offset) = 0;
@@ -1431,7 +1464,7 @@ std::string crypt_dp_address_jpn_simple(const std::string& data, int64_t mask_ke
throw runtime_error("size is not a multiple of 4");
}
StringReader r(data);
phosg::StringReader r(data);
if (mask_key < 0) {
unordered_map<uint32_t, size_t> key_freq;
while (!r.eof()) {
@@ -1447,11 +1480,11 @@ std::string crypt_dp_address_jpn_simple(const std::string& data, int64_t mask_ke
if (mask_key < 0) {
throw runtime_error("cannot determine mask key");
}
log_info("Determined %08" PRIX64 " to be the most likely mask key", mask_key);
phosg::log_info("Determined %08" PRIX64 " to be the most likely mask key", mask_key);
r.go(0);
}
StringWriter w;
phosg::StringWriter w;
while (!r.eof()) {
w.put_u32l(r.get_u32l() ^ mask_key);
}
+19
View File
@@ -20,6 +20,25 @@ bool decoded_dc_serial_number_is_valid_fast(
std::string generate_dc_serial_number(uint8_t domain, uint8_t subdomain = 0xFF);
std::unordered_map<uint32_t, std::string> generate_all_dc_serial_numbers(uint8_t domain = 0xFF, uint8_t subdomain = 0xFF);
struct DCSerialNumberIterator {
bool started = false;
bool complete = false;
uint8_t domain = 0;
uint8_t start_domain = 0;
uint8_t end_domain = 3;
uint8_t subdomain = 0;
uint8_t start_subdomain = 0;
uint8_t end_subdomain = 3;
uint16_t index2 = 0;
uint16_t index3 = 0;
uint32_t serial_number = 0;
uint32_t next();
size_t total_count() const;
size_t progress() const;
};
void dc_serial_number_speed_test(uint64_t seed = 0xFFFFFFFFFFFFFFFF);
struct EncryptedDCv2Executables {
+5 -5
View File
@@ -34,15 +34,15 @@ DNSServer::~DNSServer() {
}
void DNSServer::listen(const std::string& socket_path) {
this->add_socket(::listen(socket_path, 0, 0));
this->add_socket(phosg::listen(socket_path, 0, 0));
}
void DNSServer::listen(const std::string& addr, int port) {
this->add_socket(::listen(addr, port, 0));
this->add_socket(phosg::listen(addr, port, 0));
}
void DNSServer::listen(int port) {
this->add_socket(::listen("", port, 0));
this->add_socket(phosg::listen("", port, 0));
}
void DNSServer::add_socket(int fd) {
@@ -66,7 +66,7 @@ string DNSServer::response_for_query(const void* vdata, size_t size, uint32_t re
const char* data = reinterpret_cast<const char*>(vdata);
size_t name_len = strlen(&data[12]) + 1;
be_uint32_t be_resolved_address = resolved_address;
phosg::be_uint32_t be_resolved_address = resolved_address;
string response;
response.append(data, 2);
@@ -104,7 +104,7 @@ void DNSServer::on_receive_message(int fd, short) {
} else if (bytes < 0x0C) {
dns_server_log.warning("input query too small");
print_data(stderr, input.data(), bytes);
phosg::print_data(stderr, input.data(), bytes);
} else if (!this->banned_ipv4_ranges->check(remote)) {
input.resize(bytes);
+870
View File
@@ -0,0 +1,870 @@
#include "DownloadSession.hh"
#include <arpa/inet.h>
#include <ctype.h>
#include <errno.h>
#include <event2/buffer.h>
#include <event2/bufferevent.h>
#include <event2/event.h>
#include <event2/listener.h>
#include <fcntl.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <algorithm>
#include <iostream>
#include <phosg/Encoding.hh>
#include <phosg/Filesystem.hh>
#include <phosg/Network.hh>
#include <phosg/Random.hh>
#include <phosg/Strings.hh>
#include <phosg/Time.hh>
#include "Loggers.hh"
#include "PSOProtocol.hh"
#include "ProxyCommands.hh"
#include "ReceiveCommands.hh"
#include "ReceiveSubcommands.hh"
#include "SendCommands.hh"
using namespace std;
static string random_name() {
string ret;
size_t length = (phosg::random_object<size_t>() % 12) + 4;
static const string alphabet = "QWERTYUIOPASDFGHJKLZXCVBNMqwertyuiopasdfghjklzxcvbnm1234567890-+<>:\"\',.";
while (ret.size() < length) {
ret.push_back(alphabet[phosg::random_object<size_t>() % alphabet.size()]);
}
return ret;
}
DownloadSession::DownloadSession(
std::shared_ptr<struct event_base> base,
const struct sockaddr_storage& remote,
const std::string& output_dir,
Version version,
uint8_t language,
std::shared_ptr<const PSOBBEncryption::KeyFile> bb_key_file,
uint32_t hardware_id,
uint32_t serial_number,
const std::string& access_key,
const std::string& username,
const std::string& password,
const std::string& xb_gamertag,
uint64_t xb_user_id,
uint64_t xb_account_id,
std::shared_ptr<PSOBBCharacterFile> character,
const std::unordered_set<std::string>& ship_menu_selections,
const std::vector<std::string>& on_request_complete_commands,
bool interactive,
bool show_command_data)
: output_dir(output_dir),
bb_key_file(bb_key_file),
hardware_id(hardware_id),
serial_number(serial_number),
access_key(access_key),
username(username),
password(password),
xb_gamertag(xb_gamertag),
xb_user_id(xb_user_id),
xb_account_id(xb_account_id),
character(character),
ship_menu_selections(ship_menu_selections),
on_request_complete_commands(on_request_complete_commands),
interactive(interactive),
log(phosg::string_printf("[DownloadSession:%s] ", phosg::name_for_enum(version)), proxy_server_log.min_level),
base(base),
channel(
version,
language,
DownloadSession::dispatch_on_channel_input,
DownloadSession::dispatch_on_channel_error,
this,
phosg::render_sockaddr_storage(remote),
show_command_data ? phosg::TerminalFormat::FG_GREEN : phosg::TerminalFormat::END,
show_command_data ? phosg::TerminalFormat::FG_YELLOW : phosg::TerminalFormat::END),
guild_card_number(0),
prev_cmd_data(0),
client_config(0),
sent_96(false),
should_request_category_list(true),
current_request(0),
current_game_config_index(0),
in_game(false),
bin_complete(false),
dat_complete(false) {
if (this->output_dir.empty()) {
this->output_dir = ".";
}
switch (this->channel.version) {
case Version::DC_V1:
case Version::DC_V2:
if (this->hardware_id == 0 || this->serial_number == 0 || this->access_key.empty()) {
throw runtime_error("missing credentials");
}
break;
case Version::PC_V2:
if (this->serial_number == 0 || this->access_key.empty()) {
throw runtime_error("missing credentials");
}
break;
case Version::GC_V3:
if (this->serial_number == 0 || this->access_key.empty() || this->password.empty()) {
throw runtime_error("missing credentials");
}
break;
case Version::XB_V3:
if (this->xb_gamertag.empty() || this->xb_user_id == 0 || this->xb_account_id == 0) {
throw runtime_error("missing credentials");
}
break;
case Version::BB_V4:
if (this->username.empty() || this->password.empty()) {
throw runtime_error("missing credentials");
}
break;
default:
throw runtime_error("unsupported version");
}
this->character->inventory.language = this->channel.language;
if (remote.ss_family != AF_INET) {
throw runtime_error("remote is not AF_INET");
}
string netloc_str = phosg::render_sockaddr_storage(remote);
this->log.info("Connecting to %s", netloc_str.c_str());
struct bufferevent* bev = bufferevent_socket_new(
this->base.get(), -1, BEV_OPT_CLOSE_ON_FREE | BEV_OPT_DEFER_CALLBACKS);
if (!bev) {
throw runtime_error(phosg::string_printf("failed to open socket (%d)", EVUTIL_SOCKET_ERROR()));
}
this->channel.set_bufferevent(bev, 0);
if (bufferevent_socket_connect(this->channel.bev.get(),
reinterpret_cast<const sockaddr*>(&remote), sizeof(struct sockaddr_in)) != 0) {
throw runtime_error(phosg::string_printf("failed to connect (%d)", EVUTIL_SOCKET_ERROR()));
}
}
void DownloadSession::dispatch_on_channel_input(Channel& ch, uint16_t command, uint32_t flag, std::string& data) {
auto* session = reinterpret_cast<DownloadSession*>(ch.context_obj);
session->on_channel_input(command, flag, data);
}
void DownloadSession::send_93_9D_9E(bool extended) {
if (is_v1(this->channel.version)) {
C_LoginExtendedV1_DC_93 ret;
ret.player_tag = this->guild_card_number ? 0xFFFF0000 : 0x00010000;
ret.guild_card_number = this->guild_card_number;
ret.sub_version = default_sub_version_for_version(this->channel.version);
ret.is_extended = extended ? 1 : 0;
ret.language = this->channel.language;
ret.serial_number.encode(phosg::string_printf("%08" PRIX32, this->serial_number));
ret.access_key.encode(this->access_key);
ret.hardware_id.encode(phosg::string_printf("%08" PRIX32, this->hardware_id));
ret.name.encode(this->character->disp.name.decode());
this->channel.send(0x93, 0x01, &ret, extended ? sizeof(ret) : sizeof(C_LoginV1_DC_93));
} else if (is_v2(this->channel.version)) {
C_LoginExtended_PC_9D ret;
ret.player_tag = this->guild_card_number ? 0xFFFF0000 : 0x00010000;
ret.guild_card_number = this->guild_card_number;
ret.sub_version = default_sub_version_for_version(this->channel.version);
ret.is_extended = extended ? 1 : 0;
ret.language = this->channel.language;
ret.serial_number.encode(phosg::string_printf("%08" PRIX32, this->serial_number));
ret.access_key.encode(this->access_key);
ret.serial_number2 = ret.serial_number;
ret.access_key2 = ret.access_key;
ret.name.encode(this->character->disp.name.decode());
size_t data_size = extended
? ((this->channel.version == Version::PC_V2) ? sizeof(ret) : sizeof(C_LoginExtended_DC_GC_9D))
: sizeof(C_Login_DC_PC_GC_9D);
this->channel.send(0x9D, 0x01, &ret, data_size);
} else if (this->channel.version == Version::GC_V3) {
C_LoginExtended_GC_9E ret;
ret.player_tag = this->guild_card_number ? 0xFFFF0000 : 0x00010000;
ret.guild_card_number = this->guild_card_number;
ret.sub_version = default_sub_version_for_version(this->channel.version);
ret.is_extended = extended ? 1 : 0;
ret.language = this->channel.language;
ret.serial_number.encode(phosg::string_printf("%08" PRIX32, this->serial_number));
ret.access_key.encode(this->access_key);
ret.serial_number2 = ret.serial_number;
ret.access_key2 = ret.access_key;
ret.name.encode(this->character->disp.name.decode());
ret.client_config = this->client_config;
this->channel.send(0x9E, 0x01, &ret, extended ? sizeof(ret) : sizeof(C_Login_GC_9E));
} else if (this->channel.version == Version::XB_V3) {
C_LoginExtended_XB_9E ret;
ret.player_tag = this->guild_card_number ? 0xFFFF0000 : 0x00010000;
ret.guild_card_number = this->guild_card_number;
ret.sub_version = default_sub_version_for_version(this->channel.version);
ret.is_extended = extended ? 1 : 0;
ret.language = this->channel.language;
ret.serial_number.encode(this->xb_gamertag);
ret.access_key.encode(phosg::string_printf("%016" PRIX64, this->xb_user_id));
ret.serial_number2 = ret.serial_number;
ret.access_key2 = ret.access_key;
ret.name.encode(this->character->disp.name.decode());
ret.netloc.internal_ipv4_address = phosg::random_object<uint32_t>();
ret.netloc.external_ipv4_address = phosg::random_object<uint32_t>();
ret.netloc.port = 9500;
phosg::random_data(&ret.netloc.mac_address, sizeof(ret.netloc.mac_address));
ret.netloc.sg_ip_address = phosg::random_object<uint32_t>();
ret.netloc.spi = phosg::random_object<uint32_t>();
ret.netloc.account_id = this->xb_account_id;
ret.netloc.unknown_a3.clear(0);
ret.xb_user_id_high = this->xb_user_id >> 32;
ret.xb_user_id_low = this->xb_user_id;
this->channel.send(0x9E, 0x01, &ret, extended ? sizeof(ret) : sizeof(C_Login_DC_PC_GC_9D));
} else {
throw runtime_error("unsupported version");
}
}
void DownloadSession::send_61_98(bool is_98) {
uint8_t command = is_98 ? 0x98 : 0x61;
if (is_v1(this->channel.version)) {
C_CharacterData_DCv1_61_98 ret;
ret.inventory = this->character->inventory;
ret.disp = convert_player_disp_data<PlayerDispDataDCPCV3, PlayerDispDataBB>(this->character->disp, 1, 1);
this->channel.send(command, 0x01, ret);
} else if (this->channel.version == Version::DC_V2) {
C_CharacterData_DCv2_61_98 ret;
ret.inventory = this->character->inventory;
ret.disp = convert_player_disp_data<PlayerDispDataDCPCV3, PlayerDispDataBB>(this->character->disp, 1, 1);
ret.records.challenge = this->character->challenge_records;
ret.records.battle = this->character->battle_records;
ret.choice_search_config = this->character->choice_search_config;
this->channel.send(command, 0x02, ret);
} else if (this->channel.version == Version::PC_V2) {
C_CharacterData_PC_61_98 ret;
ret.inventory = this->character->inventory;
ret.disp = convert_player_disp_data<PlayerDispDataDCPCV3, PlayerDispDataBB>(this->character->disp, 1, 1);
ret.records.challenge = this->character->challenge_records;
ret.records.battle = this->character->battle_records;
ret.choice_search_config = this->character->choice_search_config;
this->channel.send(command, 0x02, ret);
} else if (is_v3(this->channel.version)) {
C_CharacterData_V3_61_98 ret;
ret.inventory = this->character->inventory;
ret.disp = convert_player_disp_data<PlayerDispDataDCPCV3, PlayerDispDataBB>(this->character->disp, 1, 1);
ret.records.challenge = this->character->challenge_records;
ret.records.battle = this->character->battle_records;
ret.choice_search_config = this->character->choice_search_config;
ret.info_board.encode(this->character->info_board.decode());
this->channel.send(command, 0x03, ret);
} else if (this->channel.version == Version::BB_V4) {
C_CharacterData_BB_61_98 ret;
ret.inventory = this->character->inventory;
ret.disp = this->character->disp;
ret.records.challenge = this->character->challenge_records;
ret.records.battle = this->character->battle_records;
ret.choice_search_config = this->character->choice_search_config;
ret.info_board.encode(this->character->info_board.decode());
this->channel.send(command, 0x04, ret);
} else {
throw runtime_error("unsupported version");
}
}
void DownloadSession::on_channel_input(uint16_t command, uint32_t flag, std::string& data) {
// TODO: Use the iovec form of print_data here instead of
// prepend_command_header (which copies the string)
string full_cmd = prepend_command_header(this->channel.version, this->channel.crypt_in.get(), command, flag, data);
for (size_t z = 0; z < 0x28 && z < data.size(); z++) {
this->prev_cmd_data[z] = data[z];
}
switch (command) {
case 0x03: {
if (this->channel.version != Version::BB_V4) {
throw runtime_error("BB server sent non-BB encryption command");
}
if (!this->bb_key_file) {
throw runtime_error("BB encryption requires a key file");
}
const auto& cmd = check_size_t<S_ServerInitDefault_BB_03_9B>(data, 0xFFFF);
this->channel.crypt_in = make_shared<PSOBBEncryption>(*this->bb_key_file, &cmd.server_key[0], sizeof(cmd.server_key));
this->channel.crypt_out = make_shared<PSOBBEncryption>(*this->bb_key_file, &cmd.client_key[0], sizeof(cmd.client_key));
this->log.info("Enabled BB encryption");
throw runtime_error("not yet implemented"); // Send 93
break;
}
case 0x02:
case 0x17:
case 0x91:
case 0x9B: {
const auto& cmd = check_size_t<S_ServerInitDefault_DC_PC_V3_02_17_91_9B>(data, 0xFFFF);
if (uses_v3_encryption(this->channel.version)) {
this->channel.crypt_in = make_shared<PSOV3Encryption>(cmd.server_key);
this->channel.crypt_out = make_shared<PSOV3Encryption>(cmd.client_key);
this->log.info("Enabled V3 encryption (server key %08" PRIX32 ", client key %08" PRIX32 ")",
cmd.server_key.load(), cmd.client_key.load());
} else if (!uses_v4_encryption(this->channel.version)) {
this->channel.crypt_in = make_shared<PSOV2Encryption>(cmd.server_key);
this->channel.crypt_out = make_shared<PSOV2Encryption>(cmd.client_key);
this->log.info("Enabled V2 encryption (server key %08" PRIX32 ", client key %08" PRIX32 ")",
cmd.server_key.load(), cmd.client_key.load());
} else {
throw runtime_error("BB server sent non-BB encryption command");
}
if (command == 0x02) {
bool is_extended = (this->channel.version == Version::XB_V3);
this->send_93_9D_9E(is_extended);
} else {
if (is_v1(this->channel.version)) {
C_LoginV1_DC_PC_V3_90 ret;
ret.serial_number.encode(phosg::string_printf("%08" PRIX32, this->serial_number));
ret.access_key.encode(this->access_key);
this->channel.send(0x90, 0x00, ret);
} else if (is_v2(this->channel.version)) {
C_Login_DC_PC_V3_9A ret;
ret.serial_number.encode(phosg::string_printf("%08" PRIX32, this->serial_number));
ret.access_key.encode(this->access_key);
ret.player_tag = this->guild_card_number ? 0xFFFF0000 : 0x00010000;
ret.guild_card_number = this->guild_card_number;
ret.sub_version = default_sub_version_for_version(this->channel.version);
ret.serial_number2 = ret.serial_number;
ret.access_key2 = ret.access_key;
this->channel.send(0x9A, 0x00, ret);
} else if (this->channel.version == Version::GC_V3) {
C_VerifyAccount_V3_DB ret;
ret.serial_number.encode(phosg::string_printf("%08" PRIX32, this->serial_number));
ret.access_key.encode(this->access_key);
ret.sub_version = default_sub_version_for_version(this->channel.version);
ret.serial_number2 = ret.serial_number;
ret.access_key2 = ret.access_key;
ret.password.encode(this->password);
this->channel.send(0xDB, 0x00, ret);
} else if (this->channel.version == Version::XB_V3) {
this->send_93_9D_9E(true);
} else {
throw runtime_error("unsupported version");
}
}
break;
}
case 0x90:
case 0x9A: {
if (flag == 1) {
if (is_v1(this->channel.version)) {
C_RegisterV1_DC_92 ret;
ret.sub_version = default_sub_version_for_version(this->channel.version);
ret.language = this->channel.language;
ret.hardware_id.encode(phosg::string_printf("%08" PRIX32, this->hardware_id));
this->channel.send(0x92, 0x00, ret);
} else if (!is_v4(this->channel.version)) {
C_Register_DC_PC_V3_9C ret;
ret.sub_version = default_sub_version_for_version(this->channel.version);
ret.language = this->channel.language;
if (this->channel.version == Version::XB_V3) {
ret.serial_number.encode(this->xb_gamertag);
ret.access_key.encode(phosg::string_printf("%016" PRIX64, this->xb_user_id));
ret.password.encode("xbox-pso");
} else {
ret.serial_number.encode(phosg::string_printf("%08" PRIX32, this->serial_number));
ret.access_key.encode(this->access_key);
ret.password.encode(this->password);
}
this->channel.send(0x9C, 0x00, ret);
} else {
throw runtime_error("unsupported version");
}
} else if (flag == 0 || flag == 2) {
this->send_93_9D_9E(true);
} else {
throw runtime_error("login failed");
}
break;
}
case 0x92:
case 0x9C:
if (flag == 0) {
throw runtime_error("server rejected login credentials");
}
this->send_93_9D_9E(true);
break;
case 0x9F: {
if (is_v1_or_v2(this->channel.version)) {
throw runtime_error("invalid command");
}
this->channel.send(0x9F, 0x00, this->client_config);
break;
}
case 0xB2: {
C_ExecuteCodeResult_B3 ret;
ret.checksum = 0;
ret.return_value = 0;
this->channel.send(0xB3, 0x00, ret);
break;
}
case 0x04: {
const auto& cmd = check_size_t<S_UpdateClientConfig_V3_04>(data, 0x08, sizeof(S_UpdateClientConfig_V3_04));
if (!is_v1_or_v2(this->channel.version)) {
for (size_t z = 0; z < 0x20; z++) {
size_t read_index = z + 8;
this->client_config[z] = (read_index < data.size()) ? data[read_index] : this->prev_cmd_data[read_index];
}
}
this->guild_card_number = cmd.guild_card_number;
if (!this->sent_96) {
C_CharSaveInfo_DCv2_PC_V3_BB_96 ret;
ret.creation_timestamp = this->character->creation_timestamp;
ret.event_counter = this->character->save_count;
this->channel.send(0x96, 0x00, ret);
this->sent_96 = true;
}
break;
}
case 0x97:
this->channel.send(0xB1, 0x00);
break;
case 0x95:
this->send_61_98(false);
break;
case 0xB1:
this->channel.send(0x99, 0x00);
break;
case 0x1A:
case 0xD5:
if (is_v3(this->channel.version)) {
this->channel.send(0xD6, 0x00);
}
break;
case 0x07:
case 0x1F:
case 0xA0:
case 0xA1: {
C_MenuSelection_10_Flag00 ret;
auto handle_command = [&]<typename CmdT>() {
const auto* items = check_size_vec_t<CmdT>(data, flag + 1);
size_t item_index;
this->log.info("Ship Select menu:");
for (item_index = 1; item_index <= flag; item_index++) {
const auto& item = items[item_index];
auto text = strip_color(item.text.decode());
this->log.info("%zu: (%08" PRIX32 " %08" PRIX32 ") %s", item_index, item.menu_id.load(), item.item_id.load(), text.c_str());
if (this->ship_menu_selections.count(text)) {
break;
}
}
if (item_index > flag) {
if (this->interactive) {
while (item_index == 0 || item_index > flag) {
this->log.info("Choose response index:");
string input = phosg::fgets(stdin);
item_index = stoul(input, nullptr, 0);
}
} else {
throw runtime_error("unhandled menu selection");
}
}
ret.menu_id = items[item_index].menu_id;
ret.item_id = items[item_index].item_id;
};
if (uses_utf16(this->channel.version)) {
handle_command.operator()<S_MenuEntry_PC_BB_07_1F>();
} else {
handle_command.operator()<S_MenuEntry_DC_V3_07_1F>();
}
this->channel.send(0x10, 0x00, ret);
break;
}
case 0x01:
case 0x11:
case 0x60:
case 0x62:
case 0x68:
case 0x69:
case 0x6C:
case 0x6D:
case 0x88:
case 0x8A:
case 0xB0:
case 0xC5:
case 0xDA:
break;
case 0x1D:
this->channel.send(0x1D, 0x00);
break;
case 0x19: {
const auto& cmd = check_size_t<S_Reconnect_19>(data, sizeof(S_Reconnect_19), 0xFFFF);
sockaddr_storage ss;
auto* sin = reinterpret_cast<sockaddr_in*>(&ss);
sin->sin_family = AF_INET;
sin->sin_addr.s_addr = htonl(cmd.address);
sin->sin_port = htons(cmd.port);
string netloc_str = phosg::render_sockaddr_storage(ss);
this->log.info("Connecting to %s", netloc_str.c_str());
struct bufferevent* bev = bufferevent_socket_new(this->base.get(), -1, BEV_OPT_CLOSE_ON_FREE | BEV_OPT_DEFER_CALLBACKS);
if (!bev) {
throw runtime_error(phosg::string_printf("failed to open socket (%d)", EVUTIL_SOCKET_ERROR()));
}
this->channel.set_bufferevent(bev, 0);
this->channel.crypt_in.reset();
this->channel.crypt_out.reset();
if (bufferevent_socket_connect(this->channel.bev.get(), reinterpret_cast<const sockaddr*>(&ss), sizeof(struct sockaddr_in)) != 0) {
throw runtime_error(phosg::string_printf("failed to connect (%d)", EVUTIL_SOCKET_ERROR()));
}
break;
}
case 0x83: {
const auto* items = check_size_vec_t<S_LobbyListEntry_83>(data, flag, true);
this->lobby_menu_items.clear();
for (size_t z = 0; z < flag; z++) {
this->lobby_menu_items.emplace_back(items[z]);
}
break;
}
case 0x67: {
// Technically we should assign item IDs here, but the server will never
// be able to see that we didn't, so we don't bother
const auto& game_config = this->game_configs[this->current_game_config_index];
if (this->channel.version == Version::PC_V2) {
C_CreateGame_PC_C1 ret;
ret.name.encode(random_name());
ret.password.encode(random_name());
ret.difficulty = 0;
ret.battle_mode = (game_config.mode == GameMode::BATTLE);
ret.challenge_mode = (game_config.mode == GameMode::CHALLENGE);
ret.episode = 1;
this->channel.send(0xC1, 0x00, ret);
} else if (!is_v4(this->channel.version)) {
C_CreateGame_DC_V3_0C_C1_Ep3_EC ret;
ret.name.encode(random_name());
ret.password.encode(random_name());
ret.difficulty = 0;
ret.battle_mode = (game_config.mode == GameMode::BATTLE);
ret.challenge_mode = (game_config.mode == GameMode::CHALLENGE);
if (is_v1(this->channel.version)) {
ret.episode = 0;
} else if (game_config.episode == Episode::EP1) {
ret.episode = 1;
} else if (game_config.episode == Episode::EP2) {
ret.episode = 2;
} else if (game_config.episode == Episode::EP4) {
ret.episode = 4;
} else {
throw std::logic_error("invalid episode");
}
this->channel.send(is_v1(this->channel.version) ? 0x0C : 0xC1, 0x00, ret);
} else {
C_CreateGame_BB_C1 ret;
ret.name.encode(random_name());
ret.password.encode(random_name());
ret.difficulty = 0;
ret.battle_mode = (game_config.mode == GameMode::BATTLE);
ret.challenge_mode = (game_config.mode == GameMode::CHALLENGE);
if (game_config.episode == Episode::EP1) {
ret.episode = 1;
} else if (game_config.episode == Episode::EP2) {
ret.episode = 2;
} else if (game_config.episode == Episode::EP4) {
ret.episode = 4;
} else {
throw std::logic_error("invalid episode");
}
ret.solo_mode = (game_config.mode == GameMode::SOLO);
this->channel.send(is_v1(this->channel.version) ? 0x0C : 0xC1, 0x00, ret);
}
break;
}
case 0x64: {
this->in_game = true;
this->bin_complete = false;
this->dat_complete = false;
for (size_t z = 0; z < this->character->inventory.num_items; z++) {
this->character->inventory.items[z].data.id = 0x00010000 + z;
}
if (!is_v1(this->channel.version)) {
this->channel.send(0x8A, 0x00);
}
this->channel.send(0x6F, 0x00);
this->send_next_request();
break;
}
case 0xA2: {
auto handle_command = [&]<typename CmdT>() {
const auto* items = check_size_vec_t<CmdT>(data, flag);
for (size_t z = 0; z < flag; z++) {
const auto& item = items[z];
uint64_t request = (static_cast<uint64_t>(item.menu_id) << 32) | static_cast<uint64_t>(item.item_id);
if (!this->done_requests.count(request)) {
this->log.info("Adding request %016" PRIX64, request);
this->pending_requests.emplace(request, item.name.decode());
}
}
};
if (this->channel.version == Version::PC_V2) {
handle_command.operator()<S_QuestMenuEntry_PC_A2_A4>();
} else if (this->channel.version == Version::XB_V3) {
handle_command.operator()<S_QuestMenuEntry_XB_A2_A4>();
} else if (this->channel.version == Version::BB_V4) {
handle_command.operator()<S_QuestMenuEntry_BB_A2_A4>();
} else {
handle_command.operator()<S_QuestMenuEntry_DC_GC_A2_A4>();
}
this->send_next_request();
break;
}
case 0x44:
case 0xA6: {
auto handle_command = [&]<typename CmdT>() {
const auto& cmd = check_size_t<CmdT>(data, 0xFFFF);
string internal_name = cmd.filename.decode();
string filtered_name;
for (char ch : internal_name) {
filtered_name.push_back((isalnum(ch) || (ch == '-') || (ch == '.') || (ch == '_')) ? ch : '_');
}
string local_filename = phosg::string_printf(
"%s/%016" PRIX64 "_%" PRIu64 "_%s_%c_%s",
this->output_dir.c_str(),
this->current_request,
phosg::now(),
phosg::name_for_enum(this->channel.version),
char_for_language_code(this->channel.language),
filtered_name.c_str());
this->open_files.emplace(internal_name, OpenFile{.request = this->current_request, .filename = local_filename, .total_size = cmd.file_size, .data = ""});
};
if (is_dc(this->channel.version)) {
handle_command.operator()<S_OpenFile_DC_44_A6>();
} else if (!is_v4(this->channel.version)) {
handle_command.operator()<S_OpenFile_PC_GC_44_A6>();
} else {
handle_command.operator()<S_OpenFile_BB_44_A6>();
}
break;
}
case 0x13:
case 0xA7: {
const auto& cmd = check_size_t<S_WriteFile_13_A7>(data);
string internal_filename = cmd.filename.decode();
if (!is_v1_or_v2(this->channel.version)) {
C_WriteFileConfirmation_V3_BB_13_A7 ret;
ret.filename.encode(internal_filename);
this->channel.send(command, flag, ret);
}
auto f_it = this->open_files.find(internal_filename.c_str());
if (f_it == this->open_files.end()) {
this->log.warning("Received data for non-open file %s", internal_filename.c_str());
break;
}
auto& f = this->open_files.at(cmd.filename.decode());
size_t block_offset = flag * 0x400;
size_t allowed_block_size = (block_offset < f.total_size)
? min<size_t>(f.total_size - block_offset, 0x400)
: 0;
size_t data_size = min<size_t>(cmd.data_size, allowed_block_size);
size_t block_end_offset = block_offset + data_size;
if (block_end_offset > f.data.size()) {
f.data.resize(block_end_offset);
}
memcpy(f.data.data() + block_offset, cmd.data.data(), data_size);
if (cmd.data_size != 0x400) {
phosg::save_file(f.filename, f.data);
this->log.info("Wrote file %s (%zu bytes)", f.filename.c_str(), f.data.size());
this->open_files.erase(internal_filename);
if (phosg::ends_with(internal_filename, ".bin")) {
this->bin_complete = true;
} else if (phosg::ends_with(internal_filename, ".dat")) {
this->dat_complete = true;
}
if (this->open_files.empty() && this->bin_complete && this->dat_complete) {
if (is_v1_or_v2(this->channel.version)) {
this->on_request_complete();
} else {
this->channel.send(0xAC, 0x00);
}
}
}
break;
}
case 0xAC: {
if (is_v1_or_v2(this->channel.version)) {
throw runtime_error("unsupported version");
}
this->on_request_complete();
break;
}
}
}
void DownloadSession::send_next_request() {
if (should_request_category_list) {
this->log.info("Requesting quest list");
this->channel.send(0xA2, 0x00);
if (is_v4(this->channel.version)) {
this->channel.send(0xA2, 0x01);
}
this->should_request_category_list = false;
} else if (!this->pending_requests.empty()) {
if (interactive) {
const auto& config = this->game_configs[this->current_game_config_index];
this->log.info("Items available to expand (mode=%s, episode=%s):", name_for_mode(config.mode), name_for_episode(config.episode));
for (const auto& it : this->pending_requests) {
this->log.info("%016" PRIX64 ": %s", it.first, it.second.c_str());
}
this->log.info("Choose item to expand by ID (q to quit; s to skip to next config):");
string input = phosg::fgets(stdin);
if (input.empty() || (input == "q\n")) {
this->channel.disconnect();
return;
} else if (input == "s\n") {
this->pending_requests.clear();
this->on_request_complete();
} else {
this->current_request = stoull(input, nullptr, 16);
this->done_requests.emplace(this->current_request);
this->pending_requests.erase(this->current_request);
}
} else {
auto item_it = this->pending_requests.begin();
this->current_request = item_it->first;
this->done_requests.emplace(this->current_request);
this->pending_requests.erase(item_it);
this->log.info("Sending request %016" PRIX64, this->current_request);
}
C_MenuSelection_10_Flag00 cmd;
cmd.menu_id = (this->current_request >> 32) & 0xFFFFFFFF;
cmd.item_id = this->current_request & 0xFFFFFFFF;
this->channel.send(0x10, 0x00, cmd);
} else {
this->log.info("No pending requests with current parameters");
this->on_request_complete();
}
}
void DownloadSession::on_request_complete() {
for (const auto& data : this->on_request_complete_commands) {
this->channel.send(data);
}
this->send_61_98(true);
this->in_game = false;
const auto& item = this->lobby_menu_items.at(this->lobby_menu_items.size() / 2);
C_LobbySelection_84 ret84;
ret84.menu_id = item.menu_id;
ret84.item_id = item.item_id;
this->channel.send(0x84, 0x00, ret84);
if (this->pending_requests.empty()) {
// Advance to next mode/episode combination
this->current_game_config_index++;
bool v1 = is_v1(this->channel.version);
bool v2 = is_v2(this->channel.version);
bool v3 = is_v3(this->channel.version);
while ((this->current_game_config_index < this->game_configs.size()) &&
((v1 && !this->game_configs[this->current_game_config_index].v1) ||
(v2 && !this->game_configs[this->current_game_config_index].v2) ||
(v3 && !this->game_configs[this->current_game_config_index].v3))) {
this->current_game_config_index++;
}
if (this->current_game_config_index >= this->game_configs.size()) {
this->log.info("All modes complete");
this->channel.disconnect();
} else {
const auto& config = this->game_configs[this->current_game_config_index];
this->log.info("Advancing to %s mode in %s", name_for_mode(config.mode), name_for_episode(config.episode));
this->should_request_category_list = true;
}
}
}
void DownloadSession::dispatch_on_channel_error(Channel& ch, short events) {
auto* session = reinterpret_cast<DownloadSession*>(ch.context_obj);
session->on_channel_error(events);
}
void DownloadSession::on_channel_error(short events) {
if (events & BEV_EVENT_CONNECTED) {
this->log.info("Server channel connected");
}
if (events & BEV_EVENT_ERROR) {
int err = EVUTIL_SOCKET_ERROR();
this->log.warning("Error %d (%s) in server stream", err, evutil_socket_error_to_string(err));
}
if (events & (BEV_EVENT_ERROR | BEV_EVENT_EOF)) {
this->log.info("Server endpoint has disconnected");
this->channel.disconnect();
event_base_loopexit(this->base.get(), nullptr);
}
}
const std::vector<DownloadSession::GameConfig> DownloadSession::game_configs({
{.mode = GameMode::NORMAL, .episode = Episode::EP1, .v1 = true, .v2 = true, .v3 = true},
{.mode = GameMode::NORMAL, .episode = Episode::EP2, .v1 = false, .v2 = false, .v3 = true},
{.mode = GameMode::NORMAL, .episode = Episode::EP4, .v1 = false, .v2 = false, .v3 = false},
{.mode = GameMode::BATTLE, .episode = Episode::EP1, .v1 = false, .v2 = true, .v3 = true},
{.mode = GameMode::CHALLENGE, .episode = Episode::EP1, .v1 = false, .v2 = true, .v3 = true},
{.mode = GameMode::CHALLENGE, .episode = Episode::EP2, .v1 = false, .v2 = false, .v3 = true},
{.mode = GameMode::SOLO, .episode = Episode::EP1, .v1 = false, .v2 = false, .v3 = false},
{.mode = GameMode::SOLO, .episode = Episode::EP2, .v1 = false, .v2 = false, .v3 = false},
{.mode = GameMode::SOLO, .episode = Episode::EP4, .v1 = false, .v2 = false, .v3 = false},
});
+110
View File
@@ -0,0 +1,110 @@
#pragma once
#include <event2/event.h>
#include <functional>
#include <map>
#include <memory>
#include <phosg/Filesystem.hh>
#include <string>
#include <unordered_map>
#include <unordered_set>
#include <vector>
#include "PSOEncryption.hh"
#include "PSOProtocol.hh"
#include "ServerState.hh"
class DownloadSession {
public:
DownloadSession(
std::shared_ptr<struct event_base> base,
const struct sockaddr_storage& remote,
const std::string& output_dir,
Version version,
uint8_t language,
std::shared_ptr<const PSOBBEncryption::KeyFile> bb_key_file,
uint32_t hardware_id,
uint32_t serial_number,
const std::string& access_key,
const std::string& username,
const std::string& password,
const std::string& xb_gamertag,
uint64_t xb_user_id,
uint64_t xb_account_id,
std::shared_ptr<PSOBBCharacterFile> character,
const std::unordered_set<std::string>& ship_menu_selections,
const std::vector<std::string>& on_request_complete_commands,
bool interactive,
bool show_command_data);
DownloadSession(const DownloadSession&) = delete;
DownloadSession(DownloadSession&&) = delete;
DownloadSession& operator=(const DownloadSession&) = delete;
DownloadSession& operator=(DownloadSession&&) = delete;
virtual ~DownloadSession() = default;
protected:
// Config (must be set by caller)
std::string output_dir;
std::shared_ptr<const PSOBBEncryption::KeyFile> bb_key_file;
uint32_t hardware_id;
uint32_t serial_number;
std::string access_key;
std::string username;
std::string password;
std::string xb_gamertag;
uint64_t xb_user_id;
uint64_t xb_account_id;
std::shared_ptr<PSOBBCharacterFile> character;
std::unordered_set<std::string> ship_menu_selections;
std::vector<std::string> on_request_complete_commands;
bool interactive;
// State (set during session)
phosg::PrefixedLogger log;
std::shared_ptr<struct event_base> base;
Channel channel;
uint32_t guild_card_number;
parray<uint8_t, 0x28> prev_cmd_data;
parray<uint8_t, 0x20> client_config;
bool sent_96;
std::vector<S_LobbyListEntry_83> lobby_menu_items;
bool should_request_category_list;
uint64_t current_request;
std::map<uint64_t, std::string> pending_requests;
std::unordered_set<uint64_t> done_requests;
struct OpenFile {
uint64_t request;
std::string filename;
size_t total_size;
std::string data;
};
std::unordered_map<std::string, OpenFile> open_files;
struct GameConfig {
GameMode mode;
Episode episode;
bool v1;
bool v2;
bool v3;
};
static const std::vector<GameConfig> game_configs;
size_t current_game_config_index;
bool in_game;
bool bin_complete;
bool dat_complete;
static void dispatch_on_channel_input(Channel& ch, uint16_t command, uint32_t flag, std::string& msg);
static void dispatch_on_channel_error(Channel& ch, short events);
void on_channel_input(uint16_t command, uint32_t flag, std::string& msg);
void on_channel_error(short events);
void send_next_request();
void on_request_complete();
void assign_item_ids(uint32_t base_item_id);
void send_93_9D_9E(bool extended);
void send_61_98(bool is_98);
};
+9 -6
View File
@@ -10,7 +10,7 @@
using namespace std;
template <>
const char* name_for_enum<EnemyType>(EnemyType type) {
const char* phosg::name_for_enum<EnemyType>(EnemyType type) {
switch (type) {
case EnemyType::UNKNOWN:
return "UNKNOWN";
@@ -274,7 +274,7 @@ const char* name_for_enum<EnemyType>(EnemyType type) {
}
template <>
EnemyType enum_for_name<EnemyType>(const char* name) {
EnemyType phosg::enum_for_name<EnemyType>(const char* name) {
static const unordered_map<string, EnemyType> names({
{"UNKNOWN", EnemyType::UNKNOWN},
{"NONE", EnemyType::NONE},
@@ -672,7 +672,8 @@ uint8_t battle_param_index_for_enemy_type(Episode episode, EnemyType enemy_type)
case EnemyType::SO_DIMENIAN:
return 0x55;
default:
throw runtime_error(string_printf("%s does not have battle parameters in Episode 1", name_for_enum(enemy_type)));
throw out_of_range(phosg::string_printf(
"%s does not have battle parameters in Episode 1", phosg::name_for_enum(enemy_type)));
}
break;
case Episode::EP2:
@@ -787,7 +788,8 @@ uint8_t battle_param_index_for_enemy_type(Episode episode, EnemyType enemy_type)
case EnemyType::SO_DIMENIAN:
return 0x55;
default:
throw runtime_error(string_printf("%s does not have battle parameters in Episode 2", name_for_enum(enemy_type)));
throw out_of_range(phosg::string_printf(
"%s does not have battle parameters in Episode 2", phosg::name_for_enum(enemy_type)));
}
break;
case Episode::EP4:
@@ -847,7 +849,8 @@ uint8_t battle_param_index_for_enemy_type(Episode episode, EnemyType enemy_type)
case EnemyType::KONDRIEU:
return 0x2A;
default:
throw runtime_error(string_printf("%s does not have battle parameters in Episode 4", name_for_enum(enemy_type)));
throw out_of_range(phosg::string_printf(
"%s does not have battle parameters in Episode 4", phosg::name_for_enum(enemy_type)));
}
break;
default:
@@ -1072,7 +1075,7 @@ uint8_t rare_table_index_for_enemy_type(EnemyType enemy_type) {
case EnemyType::ZU_ALT:
return 0x4A;
default:
throw runtime_error(string_printf("%s does not have a rare table entry", name_for_enum(enemy_type)));
throw runtime_error(phosg::string_printf("%s does not have a rare table entry", phosg::name_for_enum(enemy_type)));
}
}
+3 -2
View File
@@ -5,6 +5,7 @@
#include <phosg/Tools.hh>
#include "StaticGameData.hh"
#include "Types.hh"
enum class EnemyType {
UNKNOWN = -1,
@@ -138,9 +139,9 @@ enum class EnemyType {
};
template <>
const char* name_for_enum<EnemyType>(EnemyType type);
const char* phosg::name_for_enum<EnemyType>(EnemyType type);
template <>
EnemyType enum_for_name<EnemyType>(const char* name);
EnemyType phosg::enum_for_name<EnemyType>(const char* name);
bool enemy_type_valid_for_episode(Episode episode, EnemyType enemy_type);
uint8_t battle_param_index_for_enemy_type(Episode episode, EnemyType enemy_type);
+25 -26
View File
@@ -12,10 +12,10 @@ namespace Episode3 {
void BattleRecord::PlayerEntry::print(FILE* stream) const {
// TODO: Format this nicely somehow. Maybe factor out the functions in
// QuestScript that format some of these structures
print_data(stream, this, sizeof(*this), 0, nullptr, PrintDataFlags::PRINT_ASCII | PrintDataFlags::DISABLE_COLOR | PrintDataFlags::OFFSET_16_BITS);
phosg::print_data(stream, this, sizeof(*this), 0, nullptr, phosg::PrintDataFlags::PRINT_ASCII | phosg::PrintDataFlags::DISABLE_COLOR | phosg::PrintDataFlags::OFFSET_16_BITS);
}
BattleRecord::Event::Event(StringReader& r) {
BattleRecord::Event::Event(phosg::StringReader& r) {
this->type = r.get<Event::Type>();
this->timestamp = r.get_u64l();
switch (this->type) {
@@ -46,7 +46,7 @@ BattleRecord::Event::Event(StringReader& r) {
}
}
void BattleRecord::Event::serialize(StringWriter& w) const {
void BattleRecord::Event::serialize(phosg::StringWriter& w) const {
w.put(this->type);
w.put_u64l(this->timestamp);
switch (this->type) {
@@ -81,7 +81,7 @@ void BattleRecord::Event::serialize(StringWriter& w) const {
}
void BattleRecord::Event::print(FILE* stream) const {
string time_str = format_time(this->timestamp);
string time_str = phosg::format_time(this->timestamp);
fprintf(stream, "Event @%016" PRIX64 " (%s) ", this->timestamp, time_str.c_str());
switch (this->type) {
case Type::PLAYER_JOIN:
@@ -103,23 +103,23 @@ void BattleRecord::Event::print(FILE* stream) const {
break;
case Type::BATTLE_COMMAND:
fprintf(stream, "BATTLE_COMMAND\n");
print_data(stream, this->data, 0, nullptr, PrintDataFlags::PRINT_ASCII | PrintDataFlags::DISABLE_COLOR | PrintDataFlags::OFFSET_16_BITS);
phosg::print_data(stream, this->data, 0, nullptr, phosg::PrintDataFlags::PRINT_ASCII | phosg::PrintDataFlags::DISABLE_COLOR | phosg::PrintDataFlags::OFFSET_16_BITS);
break;
case Type::GAME_COMMAND:
fprintf(stream, "GAME_COMMAND\n");
print_data(stream, this->data, 0, nullptr, PrintDataFlags::PRINT_ASCII | PrintDataFlags::DISABLE_COLOR | PrintDataFlags::OFFSET_16_BITS);
phosg::print_data(stream, this->data, 0, nullptr, phosg::PrintDataFlags::PRINT_ASCII | phosg::PrintDataFlags::DISABLE_COLOR | phosg::PrintDataFlags::OFFSET_16_BITS);
break;
case Type::EP3_GAME_COMMAND:
fprintf(stream, "EP3_GAME_COMMAND\n");
print_data(stream, this->data, 0, nullptr, PrintDataFlags::PRINT_ASCII | PrintDataFlags::DISABLE_COLOR | PrintDataFlags::OFFSET_16_BITS);
phosg::print_data(stream, this->data, 0, nullptr, phosg::PrintDataFlags::PRINT_ASCII | phosg::PrintDataFlags::DISABLE_COLOR | phosg::PrintDataFlags::OFFSET_16_BITS);
break;
case Type::CHAT_MESSAGE:
fprintf(stream, "CHAT_MESSAGE %08" PRIX32 "\n", this->guild_card_number);
print_data(stream, this->data, 0, nullptr, PrintDataFlags::PRINT_ASCII | PrintDataFlags::DISABLE_COLOR | PrintDataFlags::OFFSET_16_BITS);
phosg::print_data(stream, this->data, 0, nullptr, phosg::PrintDataFlags::PRINT_ASCII | phosg::PrintDataFlags::DISABLE_COLOR | phosg::PrintDataFlags::OFFSET_16_BITS);
break;
case Type::SERVER_DATA_COMMAND:
fprintf(stream, "SERVER_DATA_COMMAND\n");
print_data(stream, this->data, 0, nullptr, PrintDataFlags::PRINT_ASCII | PrintDataFlags::DISABLE_COLOR | PrintDataFlags::OFFSET_16_BITS);
phosg::print_data(stream, this->data, 0, nullptr, phosg::PrintDataFlags::PRINT_ASCII | phosg::PrintDataFlags::DISABLE_COLOR | phosg::PrintDataFlags::OFFSET_16_BITS);
break;
default:
throw runtime_error("unknown event type in battle record");
@@ -137,7 +137,7 @@ BattleRecord::BattleRecord(const string& data)
behavior_flags(0),
battle_start_timestamp(0),
battle_end_timestamp(0) {
StringReader r(data);
phosg::StringReader r(data);
uint64_t signature = r.get_u64l();
bool has_random_stream;
@@ -161,7 +161,7 @@ BattleRecord::BattleRecord(const string& data)
}
string BattleRecord::serialize() const {
StringWriter w;
phosg::StringWriter w;
w.put_u64l(this->SIGNATURE_V2);
w.put_u64l(this->battle_start_timestamp);
w.put_u64l(this->battle_end_timestamp);
@@ -202,7 +202,7 @@ void BattleRecord::add_player(
}
Event& ev = this->events.emplace_back();
ev.type = Event::Type::PLAYER_JOIN;
ev.timestamp = now();
ev.timestamp = phosg::now();
auto& player = ev.players.emplace_back();
player.lobby_data = lobby_data;
player.inventory = inventory;
@@ -216,7 +216,7 @@ void BattleRecord::delete_player(uint8_t client_id) {
}
Event& ev = this->events.emplace_back();
ev.type = Event::Type::PLAYER_LEAVE;
ev.timestamp = now();
ev.timestamp = phosg::now();
ev.leaving_client_id = client_id;
}
@@ -226,7 +226,7 @@ void BattleRecord::add_command(Event::Type type, const void* data, size_t size)
}
Event& ev = this->events.emplace_back();
ev.type = type;
ev.timestamp = now();
ev.timestamp = phosg::now();
ev.data.assign(reinterpret_cast<const char*>(data), size);
}
@@ -236,7 +236,7 @@ void BattleRecord::add_command(Event::Type type, string&& data) {
}
Event& ev = this->events.emplace_back();
ev.type = type;
ev.timestamp = now();
ev.timestamp = phosg::now();
ev.data = std::move(data);
}
@@ -247,7 +247,7 @@ void BattleRecord::add_chat_message(
}
Event& ev = this->events.emplace_back();
ev.type = Event::Type::CHAT_MESSAGE;
ev.timestamp = now();
ev.timestamp = phosg::now();
ev.guild_card_number = guild_card_number;
ev.data = std::move(data);
}
@@ -287,7 +287,7 @@ void BattleRecord::set_battle_start_timestamp() {
if (this->battle_start_timestamp != 0) {
throw logic_error("battle start timestamp is already set");
}
this->battle_start_timestamp = now();
this->battle_start_timestamp = phosg::now();
// First, find the correct map definition subcommand to keep, and execute
// player join/leave events to get the present players
@@ -357,12 +357,12 @@ void BattleRecord::set_battle_start_timestamp() {
}
void BattleRecord::set_battle_end_timestamp() {
this->battle_end_timestamp = now();
this->battle_end_timestamp = phosg::now();
}
void BattleRecord::print(FILE* stream) const {
string start_str = format_time(this->battle_start_timestamp);
string end_str = format_time(this->battle_end_timestamp);
string start_str = phosg::format_time(this->battle_start_timestamp);
string end_str = phosg::format_time(this->battle_end_timestamp);
fprintf(stream, "BattleRecord %s behavior_flags=%08" PRIX32 " start=%016" PRIX64 " (%s) end=%016" PRIX64 " (%s); %zu events\n",
this->is_writable ? "writable" : "read-only",
this->behavior_flags,
@@ -394,13 +394,12 @@ void BattleRecordPlayer::set_lobby(shared_ptr<Lobby> l) {
void BattleRecordPlayer::start() {
if (this->play_start_timestamp == 0) {
this->play_start_timestamp = now();
this->play_start_timestamp = phosg::now();
this->schedule_events();
}
}
void BattleRecordPlayer::dispatch_schedule_events(
evutil_socket_t, short, void* ctx) {
void BattleRecordPlayer::dispatch_schedule_events(evutil_socket_t, short, void* ctx) {
reinterpret_cast<BattleRecordPlayer*>(ctx)->schedule_events();
}
@@ -413,7 +412,7 @@ void BattleRecordPlayer::schedule_events() {
}
for (;;) {
uint64_t relative_ts = now() - this->play_start_timestamp + this->record->battle_start_timestamp;
uint64_t relative_ts = phosg::now() - this->play_start_timestamp + this->record->battle_start_timestamp;
if (this->event_it == this->record->events.end()) {
if (relative_ts >= this->record->battle_end_timestamp) {
@@ -426,7 +425,7 @@ void BattleRecordPlayer::schedule_events() {
} else {
// There are no more events to play, but the battle has not officially
// ended yet - reschedule the event for the end time
auto tv = usecs_to_timeval(this->record->battle_end_timestamp - relative_ts);
auto tv = phosg::usecs_to_timeval(this->record->battle_end_timestamp - relative_ts);
event_add(this->next_command_ev.get(), &tv);
}
break;
@@ -467,7 +466,7 @@ void BattleRecordPlayer::schedule_events() {
} else {
// The next event should not occur yet, so reschedule for the time when
// it should occur
auto tv = usecs_to_timeval(this->event_it->timestamp - relative_ts);
auto tv = phosg::usecs_to_timeval(this->event_it->timestamp - relative_ts);
event_add(this->next_command_ev.get(), &tv);
break;
}
+3 -3
View File
@@ -53,8 +53,8 @@ public:
std::string data;
Event() = default;
explicit Event(StringReader& r);
void serialize(StringWriter& w) const;
explicit Event(phosg::StringReader& r);
void serialize(phosg::StringWriter& w) const;
void print(FILE* stream) const;
};
@@ -126,7 +126,7 @@ private:
std::shared_ptr<struct event_base> base;
std::weak_ptr<Lobby> lobby;
std::shared_ptr<struct event> next_command_ev;
StringReader random_r;
phosg::StringReader random_r;
};
} // namespace Episode3
+63 -22
View File
@@ -123,7 +123,7 @@ ssize_t Card::apply_abnormal_condition(
int8_t dice_roll_value,
int8_t random_percent) {
auto s = this->server();
auto log = s->log_stack(string_printf("apply_abnormal_condition(%02hhX, @%04X, @%04X, %hd, %hhd, %hhd): ", def_effect_index, target_card_ref, sc_card_ref, value, dice_roll_value, random_percent));
auto log = s->log_stack(phosg::string_printf("apply_abnormal_condition(%02hhX, @%04X, @%04X, %hd, %hhd, %hhd): ", def_effect_index, target_card_ref, sc_card_ref, value, dice_roll_value, random_percent));
bool is_nte = s->options.is_nte();
ssize_t existing_cond_index;
@@ -298,7 +298,7 @@ void Card::commit_attack(
size_t strike_number,
int16_t* out_effective_damage) {
auto s = this->server();
auto log = s->log_stack(string_printf("commit_attack(@%04hX #%04hX, @%04hX #%04hX => %hd (str%zu)): ", this->get_card_ref(), this->get_card_id(), attacker_card->get_card_ref(), attacker_card->get_card_id(), damage, strike_number));
auto log = s->log_stack(phosg::string_printf("commit_attack(@%04hX #%04hX, @%04hX #%04hX => %hd (str%zu)): ", this->get_card_ref(), this->get_card_id(), attacker_card->get_card_ref(), attacker_card->get_card_id(), damage, strike_number));
bool is_nte = s->options.is_nte();
int16_t effective_damage = damage;
@@ -507,7 +507,7 @@ void Card::execute_attack(shared_ptr<Card> attacker_card) {
}
auto s = this->server();
auto log = s->log_stack(string_printf("execute_attack(@%04X #%04X, @%04X #%04X): ", this->get_card_ref(), this->get_card_id(), attacker_card->get_card_ref(), attacker_card->get_card_id()));
auto log = s->log_stack(phosg::string_printf("execute_attack(@%04X #%04X, @%04X #%04X): ", this->get_card_ref(), this->get_card_id(), attacker_card->get_card_ref(), attacker_card->get_card_id()));
bool is_nte = s->options.is_nte();
this->card_flags &= 0xFFFFFFF3;
@@ -714,7 +714,7 @@ int32_t Card::move_to_location(const Location& loc) {
uint8_t trap_type = s->overlay_state.tiles[loc.y][loc.x] & 0x0F;
uint16_t trap_card_id = s->overlay_state.trap_card_ids_nte[trap_type];
if (other_ps->replace_assist_card_by_id(trap_card_id)) {
G_Unknown_Ep3_6xB4x2C cmd;
G_EnqueueAnimation_Ep3_6xB4x2C cmd;
cmd.change_type = 1;
cmd.client_id = other_ps->client_id;
cmd.unknown_a2[0] = trap_card_id;
@@ -728,7 +728,7 @@ int32_t Card::move_to_location(const Location& loc) {
for (size_t warp_end = 0; warp_end < 2; warp_end++) {
if ((s->warp_positions[warp_type][warp_end][0] == this->loc.x) &&
(s->warp_positions[warp_type][warp_end][1] == this->loc.y)) {
G_Unknown_Ep3_6xB4x2C cmd;
G_EnqueueAnimation_Ep3_6xB4x2C cmd;
cmd.loc.x = this->loc.x;
cmd.loc.y = this->loc.y;
this->loc.x = s->warp_positions[warp_type][warp_end ^ 1][0];
@@ -905,7 +905,7 @@ void Card::clear_action_chain_and_metadata_and_most_flags() {
void Card::compute_action_chain_results(bool apply_action_conditions, bool ignore_this_card_ap_tp) {
auto s = this->server();
auto log = s->log_stack(string_printf("compute_action_chain_results(@%04hX #%04hX): ", this->get_card_ref(), this->get_card_id()));
auto log = s->log_stack(phosg::string_printf("compute_action_chain_results(@%04hX #%04hX): ", this->get_card_ref(), this->get_card_id()));
bool is_nte = s->options.is_nte();
this->action_chain.compute_attack_medium(s);
@@ -914,7 +914,7 @@ void Card::compute_action_chain_results(bool apply_action_conditions, bool ignor
this->action_chain.chain.tp_effect_bonus = 0;
log.debug("(initial) medium=%s, strike_count=%hhu, ap_effect_bonus=%hhd, tp_effect_bonus=%hhd",
name_for_enum(this->action_chain.chain.attack_medium),
phosg::name_for_enum(this->action_chain.chain.attack_medium),
this->action_chain.chain.strike_count,
this->action_chain.chain.ap_effect_bonus,
this->action_chain.chain.tp_effect_bonus);
@@ -1154,6 +1154,11 @@ void Card::compute_action_chain_results(bool apply_action_conditions, bool ignor
}
}
}
if (log.should_log(phosg::LogLevel::DEBUG)) {
string chain_str = this->action_chain.str(s);
log.debug("result computed as %s", chain_str.c_str());
}
}
void Card::unknown_802380C0() {
@@ -1220,13 +1225,24 @@ void Card::move_phase_before() {
void Card::unknown_80236374(shared_ptr<Card> other_card, const ActionState* as) {
auto s = this->server();
auto log = s->log_stack(string_printf("unknown_80236374(@%04hX #%04hX, @%04hX #%04hX): ", this->get_card_ref(), this->get_card_id(), other_card->get_card_ref(), other_card->get_card_id()));
auto log = s->log_stack(phosg::string_printf("unknown_80236374(@%04hX #%04hX, @%04hX #%04hX): ", this->get_card_ref(), this->get_card_id(), other_card->get_card_ref(), other_card->get_card_id()));
if (log.should_log(phosg::LogLevel::DEBUG)) {
if (as) {
string as_str = as->str(s);
log.debug("as = %s", as_str.c_str());
} else {
log.debug("as = null");
}
}
auto check_card = [&](shared_ptr<Card> card) -> void {
if (card) {
if (!card->unknown_80236554(other_card, as)) {
log.debug("check_card @%04hX #%04hX => false", card->get_card_ref(), card->get_card_id());
card->action_metadata.clear_flags(0x20);
} else {
log.debug("check_card @%04hX #%04hX => true", card->get_card_ref(), card->get_card_id());
card->action_metadata.set_flags(0x20);
}
}
@@ -1361,13 +1377,15 @@ bool Card::is_guard_item() const {
bool Card::unknown_80236554(shared_ptr<Card> other_card, const ActionState* as) {
auto s = this->server();
auto log = s->log_stack(other_card
? string_printf("unknown_80236554(@%04hX #%04hX, @%04hX #%04hX): ", this->get_card_ref(), this->get_card_id(), other_card->get_card_ref(), other_card->get_card_id())
: string_printf("unknown_80236554(@%04hX #%04hX, null): ", this->get_card_ref(), this->get_card_id()));
if (as) {
string as_str = as->str(s);
log.debug("as = %s", as_str.c_str());
} else {
log.debug("as = null");
? phosg::string_printf("unknown_80236554(@%04hX #%04hX, @%04hX #%04hX): ", this->get_card_ref(), this->get_card_id(), other_card->get_card_ref(), other_card->get_card_id())
: phosg::string_printf("unknown_80236554(@%04hX #%04hX, null): ", this->get_card_ref(), this->get_card_id()));
if (log.should_log(phosg::LogLevel::DEBUG)) {
if (as) {
string as_str = as->str(s);
log.debug("as = %s", as_str.c_str());
} else {
log.debug("as = null");
}
}
bool ret = false;
@@ -1402,32 +1420,38 @@ bool Card::unknown_80236554(shared_ptr<Card> other_card, const ActionState* as)
log.debug("last attack damage stats cleared");
if (other_card) {
s->card_special->apply_action_conditions(EffectWhen::BEFORE_ANY_CARD_ATTACK, other_card, this->shared_from_this(), 0x20, as);
s->card_special->apply_action_conditions(EffectWhen::BEFORE_THIS_CARD_ATTACKED, other_card, this->shared_from_this(), 0x40, as);
log.debug("applying BEFORE_ANY_CARD_ATTACK conditions");
s->card_special->apply_action_conditions(
EffectWhen::BEFORE_ANY_CARD_ATTACK, other_card, this->shared_from_this(), 0x20, as);
log.debug("applying BEFORE_THIS_CARD_ATTACKED conditions");
s->card_special->apply_action_conditions(
EffectWhen::BEFORE_THIS_CARD_ATTACKED, other_card, this->shared_from_this(), 0x40, as);
if (other_card->action_chain.check_flag(0x20000)) {
log.debug("attack_bonus cleared due to cancellation");
this->action_metadata.attack_bonus = 0;
return ret;
}
}
if (this->card_flags & 2) {
log.debug("attack_bonus cleared due to destruction");
this->action_metadata.attack_bonus = 0;
}
return ret;
}
void Card::unknown_802362D8(shared_ptr<Card> other_card) {
void Card::execute_attack_on_all_valid_targets(shared_ptr<Card> attacker_card) {
auto s = this->server();
for (size_t client_id = 0; client_id < 4; client_id++) {
auto ps = s->player_states[client_id];
if (ps) {
shared_ptr<Card> card = ps->get_sc_card();
if (card) {
card->execute_attack(other_card);
card->execute_attack(attacker_card);
}
for (size_t set_index = 0; set_index < 8; set_index++) {
shared_ptr<Card> card = ps->get_set_card(set_index);
if (card) {
card->execute_attack(other_card);
card->execute_attack(attacker_card);
}
}
}
@@ -1439,7 +1463,7 @@ void Card::apply_attack_result() {
auto ps = this->player_state();
bool is_nte = s->options.is_nte();
auto log = s->log_stack(string_printf("apply_attack_result(@%04hX #%04hX): ", this->get_card_ref(), this->get_card_id()));
auto log = s->log_stack(phosg::string_printf("apply_attack_result(@%04hX #%04hX): ", this->get_card_ref(), this->get_card_id()));
if (!this->action_chain.can_apply_attack()) {
return;
}
@@ -1548,30 +1572,46 @@ void Card::apply_attack_result() {
}
}
if (log.should_log(phosg::LogLevel::DEBUG)) {
string as_str = as.str(s);
log.debug("as constructed as %s", as_str.c_str());
}
for (size_t z = 0; z < this->action_chain.chain.target_card_ref_count; z++) {
shared_ptr<Card> card = s->card_for_set_card_ref(this->action_chain.chain.target_card_refs[z]);
if (card) {
card->current_defense_power = card->action_metadata.attack_bonus;
if (!this->action_chain.check_flag(0x40)) {
log.debug("unknown_8024A6DC(@%04hX #%04hX) ...", card->get_card_ref(), card->get_card_id());
s->card_special->unknown_8024A6DC(this->shared_from_this(), card);
}
}
}
log.debug("compute_action_chain_results 1 ...");
this->compute_action_chain_results(true, false);
if (!this->action_chain.check_flag(0x40)) {
log.debug("apply_effects_before_attack ...");
s->card_special->apply_effects_before_attack(this->shared_from_this());
}
if (!(this->card_flags & 2)) {
log.debug("compute_action_chain_results 2 ...");
this->compute_action_chain_results(true, false);
log.debug("check_for_attack_interference ...");
s->card_special->check_for_attack_interference(this->shared_from_this());
}
log.debug("compute_action_chain_results 3 ...");
this->compute_action_chain_results(true, false);
log.debug("unknown_80236374 ...");
this->unknown_80236374(this->shared_from_this(), nullptr);
this->unknown_802362D8(this->shared_from_this());
log.debug("execute_attack_on_all_valid_targets ...");
this->execute_attack_on_all_valid_targets(this->shared_from_this());
}
if (!this->action_chain.check_flag(0x40)) {
log.debug("apply_effects_after_attack ...");
s->card_special->apply_effects_after_attack(this->shared_from_this());
}
ps->stats.num_attacks_given++;
@@ -1584,6 +1624,7 @@ void Card::apply_attack_result() {
for (size_t client_id = 0; client_id < 4; client_id++) {
auto ps = s->player_states[client_id];
if (ps) {
log.debug("unknown_8023C110(%zu) ...", client_id);
ps->unknown_8023C110();
}
}
+1 -1
View File
@@ -85,7 +85,7 @@ public:
void dice_phase_before();
bool is_guard_item() const;
bool unknown_80236554(std::shared_ptr<Card> other_card, const ActionState* as);
void unknown_802362D8(std::shared_ptr<Card> other_card);
void execute_attack_on_all_valid_targets(std::shared_ptr<Card> attacker_card);
void apply_attack_result();
private:
+173 -62
View File
@@ -21,7 +21,7 @@ static string refs_str_for_cards_vector(const vector<shared_ptr<T>>& cards) {
if (!ret.empty()) {
ret += ", ";
}
ret += string_printf("@%04hX", ref_for_card(card));
ret += phosg::string_printf("@%04hX", ref_for_card(card));
}
return ret;
}
@@ -244,15 +244,21 @@ void CardSpecial::apply_action_conditions(
shared_ptr<Card> defender_card,
uint32_t flags,
const ActionState* as) {
auto s = this->server();
auto log = s->log_stack("apply_action_conditions: ");
ActionState temp_as;
if (attacker_card == defender_card) {
temp_as = this->create_attack_state_from_card_action_chain(attacker_card);
if (as) {
log.debug("using action state from override");
temp_as = *as;
} else {
log.debug("using action state from attacker card");
}
} else {
temp_as = this->create_defense_state_for_card_pair_action_chains(attacker_card, defender_card);
log.debug("using action state from card pair");
}
this->apply_defense_conditions(temp_as, when, defender_card, flags);
@@ -297,22 +303,47 @@ bool CardSpecial::apply_defense_condition(
shared_ptr<Card> defender_card,
uint32_t flags,
bool unknown_p8) {
auto s = this->server();
bool is_nte = s->options.is_nte();
auto log = s->log_stack("apply_defense_condition: ");
if (log.should_log(phosg::LogLevel::DEBUG)) {
log.debug(
"when=%s, cond_index=%hhu, defender_card=(@%04hX #%04hX), flags=%08" PRIX32 ", p8=%s",
phosg::name_for_enum(when),
cond_index,
defender_card->get_card_ref(),
defender_card->get_card_id(),
flags,
unknown_p8 ? "true" : "false");
auto defender_cond_str = defender_cond->str(s);
auto defense_state_str = defense_state.str(s);
log.debug("defender_cond = %s", defender_cond_str.c_str());
log.debug("defense_state = %s", defense_state_str.c_str());
}
if (defender_cond->type == ConditionType::NONE) {
log.debug("no condition");
return false;
}
auto orig_eff = this->original_definition_for_condition(*defender_cond);
if (log.should_log(phosg::LogLevel::DEBUG)) {
auto orig_eff_str = orig_eff->str();
log.debug("orig_eff = %s", orig_eff_str.c_str());
}
uint16_t attacker_card_ref = defense_state.attacker_card_ref;
if (attacker_card_ref == 0xFFFF) {
attacker_card_ref = defense_state.original_attacker_card_ref;
}
log.debug("attacker_card_ref = @%04hX", attacker_card_ref);
auto s = this->server();
bool is_nte = s->options.is_nte();
bool defender_has_ability_trap = !is_nte && this->card_ref_has_ability_trap(*defender_cond);
log.debug("defender_has_ability_trap = %s", defender_has_ability_trap ? "true" : "false");
if ((is_nte || (flags & 4)) && !this->is_card_targeted_by_condition(*defender_cond, defense_state, defender_card)) {
log.debug("not targeted by condition");
if (defender_cond->type != ConditionType::NONE) {
G_ApplyConditionEffect_Ep3_6xB4x06 cmd;
cmd.effect.flags = 0x04;
@@ -328,6 +359,7 @@ bool CardSpecial::apply_defense_condition(
}
if ((when == EffectWhen::AFTER_ANY_CARD_ATTACK) && (defender_cond->type == ConditionType::GUOM) && (flags & 4)) {
log.debug("deleting guom condition");
CardShortStatus stat = defender_card->get_short_status();
if (stat.card_flags & 4) {
G_ApplyConditionEffect_Ep3_6xB4x06 cmd;
@@ -364,6 +396,7 @@ bool CardSpecial::apply_defense_condition(
}
if ((when == EffectWhen::BEFORE_DICE_PHASE_THIS_TEAM_TURN) && (flags & 4) && !defender_has_ability_trap && (defender_cond->type == ConditionType::ACID)) {
log.debug("applying acid");
int16_t hp = defender_card->get_current_hp();
if (hp > 0) {
this->send_6xB4x06_for_stat_delta(defender_card, defender_cond->card_ref, 0x20, -1, 0, 1);
@@ -373,9 +406,11 @@ bool CardSpecial::apply_defense_condition(
}
if (!orig_eff || (orig_eff->when != when)) {
log.debug("unsetting flag 4");
flags &= ~4;
}
if ((flags == 0) || defender_has_ability_trap) {
log.debug("no condition remains to apply");
return false;
}
@@ -392,8 +427,10 @@ bool CardSpecial::apply_defense_condition(
string expr = orig_eff->expr.decode();
int16_t expr_value = this->evaluate_effect_expr(astats, expr.c_str(), dice_roll);
log.debug("execute_effect ...");
this->execute_effect(*defender_cond, defender_card, expr_value, defender_cond->value, orig_eff->type, flags, attacker_card_ref);
if (flags & 4) {
log.debug("recomputing action chaing results");
if (is_nte || !(defender_card->card_flags & 2)) {
defender_card->compute_action_chain_results(true, false);
}
@@ -403,6 +440,7 @@ bool CardSpecial::apply_defense_condition(
}
if (dice_roll.value_used_in_expr && !(original_cond_flags & 1) && !unknown_p8) {
log.debug("dice roll was used; setting dice display flag");
defender_cond->flags |= 1;
G_ApplyConditionEffect_Ep3_6xB4x06 cmd;
cmd.effect.flags = 0x08;
@@ -453,7 +491,7 @@ bool CardSpecial::apply_stat_deltas_to_all_cards_from_all_conditions_with_card_r
bool CardSpecial::apply_stat_deltas_to_card_from_condition_and_clear_cond(Condition& cond, shared_ptr<Card> card) {
auto s = this->server();
auto log = s->log_stack(string_printf("apply_stat_deltas_to_card_from_condition_and_clear_cond(@%04hX #%04hX): ", card->get_card_ref(), card->get_card_id()));
auto log = s->log_stack(phosg::string_printf("apply_stat_deltas_to_card_from_condition_and_clear_cond(@%04hX #%04hX): ", card->get_card_ref(), card->get_card_id()));
bool is_nte = s->options.is_nte();
string cond_str = cond.str(s);
@@ -585,7 +623,7 @@ bool CardSpecial::apply_stat_deltas_to_card_from_condition_and_clear_cond(Condit
break;
trial_unimplemented:
default:
log.debug("%s: no adjustments for condition type", name_for_enum(cond_type));
log.debug("%s: no adjustments for condition type", phosg::name_for_enum(cond_type));
break;
}
@@ -1189,7 +1227,7 @@ shared_ptr<Card> CardSpecial::compute_replaced_target_based_on_conditions(
StatSwapType CardSpecial::compute_stat_swap_type(shared_ptr<const Card> card) const {
auto s = this->server();
auto log = s->log_stack(string_printf("compute_stat_swap_type(@%04hX #%04hX): ", card->get_card_ref(), card->get_card_id()));
auto log = s->log_stack(phosg::string_printf("compute_stat_swap_type(@%04hX #%04hX): ", card->get_card_ref(), card->get_card_id()));
if (!card) {
log.debug("card is missing");
return StatSwapType::NONE;
@@ -1199,7 +1237,7 @@ StatSwapType CardSpecial::compute_stat_swap_type(shared_ptr<const Card> card) co
for (size_t cond_index = 0; cond_index < 9; cond_index++) {
auto& cond = card->action_chain.conditions[cond_index];
if (cond.type != ConditionType::NONE) {
auto cond_log = log.sub(string_printf("(%zu) ", cond_index));
auto cond_log = log.sub(phosg::string_printf("(%zu) ", cond_index));
string cond_str = cond.str(s);
cond_log.debug("%s", cond_str.c_str());
if (!this->card_ref_has_ability_trap(cond)) {
@@ -1675,7 +1713,7 @@ int32_t CardSpecial::evaluate_effect_expr(
const char* expr,
DiceRoll& dice_roll) const {
auto log = this->server()->log_stack("evaluate_effect_expr: ");
if (log.min_level == LogLevel::DEBUG) {
if (log.min_level == phosg::LogLevel::DEBUG) {
log.debug("ast, expr=\"%s\", dice_roll=(client_id=%02hhX, a2=%02hhX, value=%02hhX, value_used_in_expr=%s, a5=%04hX)", expr, dice_roll.client_id, dice_roll.unknown_a2, dice_roll.value, dice_roll.value_used_in_expr ? "true" : "false", dice_roll.unknown_a5);
ast.print(stderr);
}
@@ -1769,10 +1807,10 @@ bool CardSpecial::execute_effect(
uint32_t unknown_p7,
uint16_t attacker_card_ref) {
auto s = this->server();
auto log = s->log_stack(string_printf("execute_effect(@%04hX #%04hX): ", card->get_card_ref(), card->get_card_id()));
auto log = s->log_stack(phosg::string_printf("execute_effect(@%04hX #%04hX): ", card->get_card_ref(), card->get_card_id()));
{
string cond_str = cond.str(s);
log.debug("cond=%s, card=@%04hX, expr_value=%hd, unknown_p5=%hd, cond_type=%s, unknown_p7=%" PRIu32 ", attacker_card_ref=@%04hX", cond_str.c_str(), ref_for_card(card), expr_value, unknown_p5, name_for_enum(cond_type), unknown_p7, attacker_card_ref);
log.debug("cond=%s, card=@%04hX, expr_value=%hd, unknown_p5=%hd, cond_type=%s, unknown_p7=%" PRIu32 ", attacker_card_ref=@%04hX", cond_str.c_str(), ref_for_card(card), expr_value, unknown_p5, phosg::name_for_enum(cond_type), unknown_p7, attacker_card_ref);
}
bool is_nte = s->options.is_nte();
@@ -2804,7 +2842,7 @@ vector<shared_ptr<const Card>> CardSpecial::get_targeted_cards_for_condition(
int16_t p_target_type,
bool apply_usability_filters) const {
auto s = this->server();
auto log = s->log_stack(string_printf("get_targeted_cards_for_condition(@%04hX, %hhu, @%04hX): ", card_ref, def_effect_index, setter_card_ref));
auto log = s->log_stack(phosg::string_printf("get_targeted_cards_for_condition(@%04hX, %hhu, @%04hX): ", card_ref, def_effect_index, setter_card_ref));
log.debug("card_ref=@%04hX, def_effect_index=%02hhX, setter_card_ref=@%04hX, as, p_target_type=%hd, apply_usability_filters=%s", card_ref, def_effect_index, setter_card_ref, p_target_type, apply_usability_filters ? "true" : "false");
vector<shared_ptr<const Card>> ret;
@@ -2836,7 +2874,7 @@ vector<shared_ptr<const Card>> CardSpecial::get_targeted_cards_for_condition(
AttackMedium attack_medium = card2
? card2->action_chain.chain.attack_medium
: AttackMedium::UNKNOWN;
log.debug("attack_medium=%s", name_for_enum(attack_medium));
log.debug("attack_medium=%s", phosg::name_for_enum(attack_medium));
auto add_card_refs = [&](const vector<uint16_t>& result_card_refs) -> void {
for (uint16_t result_card_ref : result_card_refs) {
@@ -3209,17 +3247,27 @@ vector<shared_ptr<const Card>> CardSpecial::get_targeted_cards_for_condition(
}
break;
case 0x27: // p39
ret = this->find_all_set_cards_with_cost_in_range(4, 99);
if (!s->options.is_nte()) {
ret = this->filter_cards_by_range(ret, card1, card1_loc, card2);
}
break;
case 0x28: // p40
ret = this->find_all_set_cards_with_cost_in_range(0, 3);
case 0x28: { // p40
auto log3940 = log.sub("(p39/p40) ");
ret = this->find_all_set_cards_with_cost_in_range(
(p_target_type == 0x27) ? 4 : 0,
(p_target_type == 0x27) ? 99 : 3);
if (log3940.should_log(phosg::LogLevel::DEBUG)) {
for (const auto& card : ret) {
log3940.debug("found target @%04hX #%04hX", card->get_card_ref(), card->get_card_id());
}
}
if (!s->options.is_nte()) {
log3940.debug("filtering targets");
ret = this->filter_cards_by_range(ret, card1, card1_loc, card2);
if (log3940.should_log(phosg::LogLevel::DEBUG)) {
for (const auto& card : ret) {
log3940.debug("retained target @%04hX #%04hX", card->get_card_ref(), card->get_card_id());
}
}
}
break;
}
case 0x29: { // p41
auto ps = card1->player_state();
if (card1 && ps) {
@@ -3476,41 +3524,62 @@ bool CardSpecial::is_card_targeted_by_condition(
const ActionState& as,
shared_ptr<const Card> card) const {
auto s = this->server();
auto log = s->log_stack("is_card_targeted_by_condition: ");
if (log.should_log(phosg::LogLevel::DEBUG)) {
log.debug("card=(@%04hX #%04hX)", card->get_card_ref(), card->get_card_id());
auto cond_str = cond.str(s);
auto as_str = as.str(s);
log.debug("cond = %s", cond_str.c_str());
log.debug("as = %s", as_str.c_str());
}
if (cond.type == ConditionType::NONE) {
log.debug("condition is NONE (=> true)");
return true;
}
auto ce = s->definition_for_card_ref(cond.card_ref);
auto sc_card = s->card_for_set_card_ref(cond.card_ref);
if (cond.type != ConditionType::NONE) {
if ((!sc_card || ((sc_card != card) && (sc_card->card_flags & 2))) &&
ce &&
((ce->def.type == CardType::ITEM) || ce->def.is_sc()) &&
(cond.remaining_turns != 100) &&
(s->options.is_nte() || (client_id_for_card_ref(card->get_card_ref()) == client_id_for_card_ref(cond.card_ref)))) {
return false;
}
if (cond.remaining_turns == 102) {
if (sc_card && ((sc_card == card) || !(sc_card->card_flags & 2))) {
string arg3_s = ce->def.effects[cond.card_definition_effect_index].arg3.decode();
if (arg3_s.size() < 1) {
throw runtime_error("card definition arg3 is missing");
}
auto target_cards = this->get_targeted_cards_for_condition(
cond.card_ref,
cond.card_definition_effect_index,
cond.condition_giver_card_ref,
as,
atoi(arg3_s.c_str() + 1),
0);
for (auto c : target_cards) {
if (c == card) {
return true;
}
}
}
return false;
} else {
return true;
}
if ((!sc_card || ((sc_card != card) && (sc_card->card_flags & 2))) &&
ce &&
((ce->def.type == CardType::ITEM) || ce->def.is_sc()) &&
(cond.remaining_turns != 100) &&
(s->options.is_nte() || (client_id_for_card_ref(card->get_card_ref()) == client_id_for_card_ref(cond.card_ref)))) {
log.debug("failed item or SC check (=> false)");
return false;
}
if (cond.remaining_turns != 102) {
log.debug("remaining_turns != 102 (=> true)");
return true;
}
if (sc_card && ((sc_card == card) || !(sc_card->card_flags & 2))) {
string arg3_s = ce->def.effects[cond.card_definition_effect_index].arg3.decode();
if (arg3_s.size() < 1) {
throw runtime_error("card definition arg3 is missing");
}
auto target_cards = this->get_targeted_cards_for_condition(
cond.card_ref,
cond.card_definition_effect_index,
cond.condition_giver_card_ref,
as,
atoi(arg3_s.c_str() + 1),
0);
for (auto c : target_cards) {
if (c == card) {
log.debug("targeted by p condition (=> true)");
return true;
}
}
log.debug("not targeted by p condition (=> false)");
return false;
} else {
log.debug("SC check does not apply");
return false;
}
return true;
}
void CardSpecial::on_card_set(shared_ptr<PlayerState> ps, uint16_t card_ref) {
@@ -3944,13 +4013,13 @@ void CardSpecial::evaluate_and_apply_effects(
bool apply_defense_condition_to_all_cards,
uint16_t apply_defense_condition_to_card_ref) {
auto s = this->server();
auto log = s->log_stack(string_printf("evaluate_and_apply_effects(%s, @%04hX, @%04hX): ", name_for_enum(when), set_card_ref, sc_card_ref));
auto log = s->log_stack(phosg::string_printf("evaluate_and_apply_effects(%s, @%04hX, @%04hX): ", phosg::name_for_enum(when), set_card_ref, sc_card_ref));
bool is_nte = s->options.is_nte();
{
string as_str = as.str(s);
log.debug("when=%s, set_card_ref=@%04hX, as=%s, sc_card_ref=@%04hX, apply_defense_condition_to_all_cards=%s, apply_defense_condition_to_card_ref=@%04hX",
name_for_enum(when), set_card_ref, as_str.c_str(), sc_card_ref, apply_defense_condition_to_all_cards ? "true" : "false", apply_defense_condition_to_card_ref);
phosg::name_for_enum(when), set_card_ref, as_str.c_str(), sc_card_ref, apply_defense_condition_to_all_cards ? "true" : "false", apply_defense_condition_to_card_ref);
}
if (!is_nte) {
@@ -4010,12 +4079,12 @@ void CardSpecial::evaluate_and_apply_effects(
log.debug("inputs: dice_roll=%02hhX, random_percent=%hhu, unknown_v1=%s", dice_roll.value, random_percent, unknown_v1 ? "true" : "false");
for (size_t def_effect_index = 0; (def_effect_index < 3) && !unknown_v1 && (ce->def.effects[def_effect_index].type != ConditionType::NONE); def_effect_index++) {
auto effect_log = log.sub(string_printf("(effect:%zu) ", def_effect_index));
auto effect_log = log.sub(phosg::string_printf("(effect:%zu) ", def_effect_index));
const auto& card_effect = ce->def.effects[def_effect_index];
string card_effect_str = card_effect.str();
effect_log.debug("effect: %s", card_effect_str.c_str());
if (card_effect.when != when) {
effect_log.debug("does not apply (effect.when=%s, when=%s)", name_for_enum(card_effect.when), name_for_enum(when));
effect_log.debug("does not apply (effect.when=%s, when=%s)", phosg::name_for_enum(card_effect.when), phosg::name_for_enum(when));
continue;
}
@@ -4067,7 +4136,7 @@ void CardSpecial::evaluate_and_apply_effects(
}
for (size_t z = 0; z < targeted_cards.size(); z++) {
auto target_log = effect_log.sub(string_printf("(target:@%04hX) ", targeted_cards[z]->get_card_ref()));
auto target_log = effect_log.sub(phosg::string_printf("(target:@%04hX) ", targeted_cards[z]->get_card_ref()));
dice_roll.value_used_in_expr = false;
string arg2_str = card_effect.arg2.decode();
target_log.debug("arg2_str = %s", arg2_str.c_str());
@@ -4075,8 +4144,7 @@ void CardSpecial::evaluate_and_apply_effects(
this->evaluate_effect_arg2_condition(
as, targeted_cards[z], arg2_str.c_str(), dice_roll, set_card_ref, sc_card_ref, random_percent, when)) {
target_log.debug("arg2 condition passed");
auto env_stats = this->compute_attack_env_stats(
as, targeted_cards[z], dice_roll, set_card_ref, sc_card_ref);
auto env_stats = this->compute_attack_env_stats(as, targeted_cards[z], dice_roll, set_card_ref, sc_card_ref);
string expr_str = card_effect.expr.decode();
int16_t value = this->evaluate_effect_expr(env_stats, expr_str.c_str(), dice_roll);
target_log.debug("expr = %s, value = %hd", expr_str.c_str(), value);
@@ -4642,32 +4710,75 @@ vector<shared_ptr<const Card>> CardSpecial::filter_cards_by_range(
shared_ptr<const Card> card1,
const Location& card1_loc,
shared_ptr<const Card> card2) const {
auto log = this->server()->log_stack("filter_cards_by_range: ");
if (log.should_log(phosg::LogLevel::DEBUG)) {
auto card1_str = card1 ? phosg::string_printf("@%04hX #%04hX", card1->get_card_ref(), card1->get_card_id()) : "null";
auto card2_str = card2 ? phosg::string_printf("@%04hX #%04hX", card2->get_card_ref(), card2->get_card_id()) : "null";
auto loc_str = card1_loc.str();
log.debug("card1=(%s), card2=(%s), loc=%s", card1_str.c_str(), card2_str.c_str(), loc_str.c_str());
for (const auto& card : cards) {
if (card) {
log.debug("input card: @%04hX #%04hX", card->get_card_ref(), card->get_card_id());
} else {
log.debug("input card: null");
}
}
}
vector<shared_ptr<const Card>> ret;
if (!card1 || cards.empty()) {
log.debug("card1 missing or input list is blank");
return ret;
}
auto ps = card1->player_state();
if (!ps) {
log.debug("ps is missing");
return ret;
}
// TODO: Remove hardcoded card ID here (Earthquake)
uint16_t card_id = this->get_card_id_with_effective_range(card1, 0x00ED, card2);
log.debug("card_id = #%04hX", card_id);
parray<uint8_t, 9 * 9> range;
compute_effective_range(range, this->server()->options.card_index, card_id, card1_loc, this->server()->map_and_rules);
if (log.should_log(phosg::LogLevel::DEBUG)) {
auto loc_str = card1_loc.str();
log.debug("compute_effective_range(range, ci, #%04hX, %s, map) =>", card_id, loc_str.c_str());
for (size_t y = 0; y < 9; y++) {
const uint8_t* row = &range[y * 9];
log.debug(" range[%zu] = %02hhX %02hhX %02hhX %02hhX %02hhX %02hhX %02hhX %02hhX %02hhX",
y, row[0], row[1], row[2], row[3], row[4], row[5], row[6], row[7], row[8]);
}
}
auto card_refs_in_range = ps->get_card_refs_within_range_from_all_players(range, card1_loc, CardType::ITEM);
if (log.should_log(phosg::LogLevel::DEBUG)) {
for (uint16_t card_ref : card_refs_in_range) {
log.debug("ref in range: @%04hX", card_ref);
}
}
for (auto card : cards) {
if (!card || (card->get_card_ref() == 0xFFFF)) {
if (card) {
log.debug("(@%04hX #%04hX) out of range", card->get_card_ref(), card->get_card_id());
} else {
log.debug("(null) card missing");
}
continue;
}
for (uint16_t card_ref_in_range : card_refs_in_range) {
if (card_ref_in_range == card->get_card_ref()) {
log.debug("(@%04hX #%04hX) in range", card->get_card_ref(), card->get_card_id());
ret.emplace_back(card);
break;
}
}
log.debug("(@%04hX #%04hX) out of range", card->get_card_ref(), card->get_card_id());
}
return ret;
}
@@ -4767,7 +4878,7 @@ void CardSpecial::dice_phase_before_for_card(shared_ptr<Card> card) {
template <EffectWhen When1, EffectWhen When2>
void CardSpecial::apply_effects_on_phase_change_t(shared_ptr<Card> unknown_p2, const ActionState* existing_as) {
auto s = this->server();
auto log = s->log_stack(string_printf("apply_effects_on_phase_change_t<%s, %s>(@%04hX #%04hX): ", name_for_enum(When1), name_for_enum(When2), unknown_p2->get_card_ref(), unknown_p2->get_card_id()));
auto log = s->log_stack(phosg::string_printf("apply_effects_on_phase_change_t<%s, %s>(@%04hX #%04hX): ", phosg::name_for_enum(When1), phosg::name_for_enum(When2), unknown_p2->get_card_ref(), unknown_p2->get_card_id()));
bool is_nte = s->options.is_nte();
ActionState as;
@@ -4818,7 +4929,7 @@ void CardSpecial::unknown_8024945C(shared_ptr<Card> unknown_p2, const ActionStat
}
void CardSpecial::unknown_8024966C(shared_ptr<Card> unknown_p2, const ActionState* existing_as) {
auto log = this->server()->log_stack(string_printf("unknown_8024966C(@%04hX #%04hX): ", unknown_p2->get_card_ref(), unknown_p2->get_card_id()));
auto log = this->server()->log_stack(phosg::string_printf("unknown_8024966C(@%04hX #%04hX): ", unknown_p2->get_card_ref(), unknown_p2->get_card_id()));
ActionState as;
if (!existing_as) {
@@ -4969,8 +5080,8 @@ template <
EffectWhen WhenTargetsAndActionCards>
void CardSpecial::apply_effects_before_or_after_attack(shared_ptr<Card> unknown_p2) {
auto s = this->server();
auto log = s->log_stack(string_printf("apply_effects_before_or_after_attack<%s, %s, %s, %s>(@%04hX #%04hX): ",
name_for_enum(WhenAllCards), name_for_enum(WhenAttackerAndActionCards), name_for_enum(WhenAttackerOrHunterSCCard), name_for_enum(WhenTargetsAndActionCards), unknown_p2->get_card_ref(), unknown_p2->get_card_id()));
auto log = s->log_stack(phosg::string_printf("apply_effects_before_or_after_attack<%s, %s, %s, %s>(@%04hX #%04hX): ",
phosg::name_for_enum(WhenAllCards), phosg::name_for_enum(WhenAttackerAndActionCards), phosg::name_for_enum(WhenAttackerOrHunterSCCard), phosg::name_for_enum(WhenTargetsAndActionCards), unknown_p2->get_card_ref(), unknown_p2->get_card_id()));
ActionState as = this->create_attack_state_from_card_action_chain(unknown_p2);
File diff suppressed because it is too large Load Diff
+93 -61
View File
@@ -16,6 +16,7 @@
#include "../PlayerSubordinates.hh"
#include "../Text.hh"
#include "../TextIndex.hh"
#include "../Types.hh"
namespace Episode3 {
@@ -506,7 +507,7 @@ struct CardDefinition {
void decode_code();
std::string str() const;
JSON json() const;
phosg::JSON json() const;
} __packed_ws__(Stat, 4);
struct Effect {
@@ -522,7 +523,6 @@ struct CardDefinition {
// rules; for example, the expression "4+4//2" results in 4, not 6.
/* 02 */ pstring<TextEncoding::ASCII, 0x0F> expr;
// when specifies in which phase the effect should activate.
// TODO: There are many values that can be used here; document them.
/* 11 */ EffectWhen when;
// arg1 generally specifies how long the effect activates for.
/* 12 */ pstring<TextEncoding::ASCII, 4> arg1;
@@ -543,7 +543,7 @@ struct CardDefinition {
bool is_empty() const;
static std::string str_for_arg(const std::string& arg);
std::string str(const char* separator = ", ", const TextSet* text_archive = nullptr) const;
JSON json() const;
phosg::JSON json() const;
} __packed_ws__(Effect, 0x20);
/* 0000 */ be_uint32_t card_id;
@@ -810,7 +810,7 @@ struct CardDefinition {
void decode_range();
std::string str(bool single_line = true, const TextSet* text_archive = nullptr) const;
JSON json() const;
phosg::JSON json() const;
} __packed_ws__(CardDefinition, 0x128);
struct CardDefinitionsFooter {
@@ -917,13 +917,15 @@ struct PlayerConfig {
/* 00 */ be_uint32_t guild_card_number;
/* 04 */ pstring<TextEncoding::MARKED, 0x18> name;
} __packed_ws__(PlayerReference, 0x1C);
// This array is updated when a battle is started (via a 6xB4x05 command). The
// client adds the opposing players' info to ths first two entries here if the
// opponents are human. (The existing entries are always moved back by two
// slots, but if one or both opponents are not humans, one or both of the
// newly-vacated slots is not filled in.)
// These two arrays are updated when a battle is started (via a 6xB4x05
// command). The client adds the opposing players' info to ths first two
// entries in recent_human_opponents if the opponents are human. (The
// existing entries are always moved back by two slots, but if one or both
// opponents are not humans, one or both of the newly-vacated slots is not
// filled in.) Both arrays have the most recent entries at the beginning.
/* 2128:1FD4 */ parray<PlayerReference, 10> recent_human_opponents;
/* 2240:20EC */ parray<uint8_t, 0x28> unknown_a10;
/* 2240:20EC */ parray<be_uint32_t, 5> recent_battle_start_timestamps;
/* 2254:2100 */ parray<uint8_t, 0x14> unknown_a10;
/* 2268:2114 */ be_uint32_t init_timestamp;
/* 226C:2118 */ be_uint32_t last_online_battle_start_timestamp;
// In a certain situation, unknown_t3 is set to init_timestamp plus a multiple
@@ -960,7 +962,8 @@ struct PlayerConfigNTE {
/* 1B70 */ be_uint32_t offline_clv_exp;
/* 1B74 */ be_uint32_t online_clv_exp;
/* 1B78 */ parray<PlayerConfig::PlayerReference, 10> recent_human_opponents;
/* 1C90 */ parray<uint8_t, 0x28> unknown_a10;
/* 1C90 */ parray<be_uint32_t, 5> recent_battle_start_timestamps;
/* 1CA4 */ parray<uint8_t, 0x14> unknown_a10;
/* 1CB8 */ be_uint32_t init_timestamp;
/* 1CBC */ be_uint32_t last_online_battle_start_timestamp;
/* 1CC0 */ be_uint32_t unknown_t3;
@@ -1029,8 +1032,8 @@ struct Rules {
// likely be more work than it's worth.
Rules() = default;
explicit Rules(const JSON& json);
JSON json() const;
explicit Rules(const phosg::JSON& json);
phosg::JSON json() const;
bool operator==(const Rules& other) const = default;
bool operator!=(const Rules& other) const = default;
void clear();
@@ -1130,6 +1133,42 @@ struct CompressedMapHeader { // .mnm file format
// Compressed data immediately follows (which decompresses to a MapDefinition)
} __packed_ws__(CompressedMapHeader, 8);
struct OverlayState {
// In the tiles array, the high 4 bits of each value are the tile type, and
// the low 4 bits are the subtype. The types are:
// 10: blocked by rock (as if the corresponding map_tiles value was 00)
// 20: blocked by fence (as if the corresponding map_tiles value was 00)
// 30-34: teleporters (2 of each value may be present)
// 40-4F: traps on NTE
// 40-44: traps on non-NTE (there may be up to 8 of each type, and one of
// each is chosen to be a real trap at battle start); the trap types are:
// 40: Dice Fever, Heavy Fog, Muscular, Immortality, Snail Pace
// 41: Gold Rush, Charity, Requiem
// 42: Powerless Rain, Trash 1, Empty Hand, Skip Draw
// 43: Brave Wind, Homesick, Fly
// 44: Dice+1, Battle Royale, Reverse Card, Giant Garden, Fix
// 50: blocked by metal box (appears as an improperly-z-buffered teal cube in
// preview; behaves like 10 and 20 in game)
// Any other value here will behave like 00 (no special tile behavior).
parray<parray<uint8_t, 0x10>, 0x10> tiles;
// This field appears to be unused in both NTE and the final version. Perhaps
// it had some meaning in a pre-NTE version.
parray<le_uint32_t, 5> unused1;
// TODO: Figure out exactly where these colors are used
parray<le_uint32_t, 0x10> trap_tile_colors_nte; // Unused on non-NTE
// This specifies the assist card IDs that each trap value (40-4F) will set
// when triggered. This only has an effect on NTE; on non-NTE, this is unused
// and a fixed set of assist cards is used instead. (On newserv, the set of
// used assist cards can be overridden in the server configuration.)
parray<le_uint16_t, 0x10> trap_card_ids_nte;
OverlayState();
void clear();
} __packed_ws__(OverlayState, 0x174);
struct MapDefinition { // .mnmd format; also the format of (decompressed) quests
// If tag is not 0x00000100, the game considers the map to be corrupt in
// offline mode and will delete it (if it's a download quest). The tag field
@@ -1225,7 +1264,7 @@ struct MapDefinition { // .mnmd format; also the format of (decompressed) quests
/* 48 */
std::string str() const;
JSON json() const;
phosg::JSON json() const;
} __packed_ws__(CameraSpec, 0x48);
// This array specifies the camera zone maps. A camera zone map is a subset of
@@ -1249,24 +1288,10 @@ struct MapDefinition { // .mnmd format; also the format of (decompressed) quests
// (it is not yet known what the major index represents).
/* 1AB8 */ parray<parray<CameraSpec, 2>, 3> overview_specs;
// In the modification_tiles array, the values are:
// 10 = blocked by rock (as if the corresponding map_tiles value was 00)
// 20 = blocked by fence (as if the corresponding map_tiles value was 00)
// 30-34 = teleporters (2 of each value may be present)
// 40-4F = traps on NTE
// 40-44 = traps on non-NTE (one of each type is chosen at random to be a real
// trap at battle start time)
// 50 = blocked by metal box (appears as improperly-z-buffered teal cube in
// preview; behaves like 10 and 20 in game)
// The assist cards that each trap type can contain are:
// 40: Dice Fever, Heavy Fog, Muscular, Immortality, Snail Pace
// 41: Gold Rush, Charity, Requiem
// 42: Powerless Rain, Trash 1, Empty Hand, Skip Draw
// 43: Brave Wind, Homesick, Fly
// 44: Dice+1, Battle Royale, Reverse Card, Giant Garden, Fix
/* 1C68 */ parray<parray<uint8_t, 0x10>, 0x10> modification_tiles;
// This specifies the locations of blocked tiles, teleporters, and traps. See
// the comments in OverlayState for details.
/* 1C68 */ OverlayState overlay_state;
/* 1D68 */ parray<uint8_t, 0x74> unknown_a5;
/* 1DDC */ Rules default_rules;
/* 1DF0 */ pstring<TextEncoding::MARKED, 0x14> name;
@@ -1283,7 +1308,7 @@ struct MapDefinition { // .mnmd format; also the format of (decompressed) quests
/* 00 */ pstring<TextEncoding::MARKED, 0x18> deck_name;
/* 18 */ parray<be_uint16_t, 0x20> card_ids; // Last one appears to always be FFFF
/* 58 */
JSON json(uint8_t language) const;
phosg::JSON json(uint8_t language) const;
} __packed_ws__(NPCDeck, 0x58);
/* 1FE8 */ parray<NPCDeck, 3> npc_decks; // Unused if name[0] == 0
@@ -1299,7 +1324,7 @@ struct MapDefinition { // .mnmd format; also the format of (decompressed) quests
// TODO: Figure out exactly how these are used and document here.
/* 0018 */ parray<be_uint16_t, 0x7E> params;
/* 0114 */
JSON json(uint8_t language) const;
phosg::JSON json(uint8_t language) const;
} __packed_ws__(AIParams, 0x114);
/* 20F0 */ parray<AIParams, 3> npc_ai_params; // Unused if name[0] == 0
@@ -1352,7 +1377,7 @@ struct MapDefinition { // .mnmd format; also the format of (decompressed) quests
// strings, excluding any that are empty or begin with the character '^'.
/* 0004 */ parray<pstring<TextEncoding::MARKED, 0x40>, 4> strings;
/* 0104 */
JSON json(uint8_t language) const;
phosg::JSON json(uint8_t language) const;
} __packed_ws__(DialogueSet, 0x104);
// There are up to 0x10 of these per valid NPC, but only the first 13 of them
@@ -1361,7 +1386,13 @@ struct MapDefinition { // .mnmd format; also the format of (decompressed) quests
/* 28F0 */ parray<parray<DialogueSet, 0x10>, 3> dialogue_sets;
// These card IDs are always given to the player when they win a battle on
// this map. Unused entries should be set to FFFF.
// this map. Unused entries should be set to FFFF. Cards in this array are
// ignored if they have any of these features (in the card definition):
// - type is HUNTERS_SC or ARKZ_SC
// - card_class is BOSS_ATTACK_ACTION or BOSS_TECH
// - rank is D1, D2, or D3
// - cannot_drop is 1 (specifically 1; other values don't prevent cards from
// appearing)
/* 59B0 */ parray<be_uint16_t, 0x10> reward_card_ids;
// These fields are used when determining which cards to drop after the battle
@@ -1382,10 +1413,12 @@ struct MapDefinition { // .mnmd format; also the format of (decompressed) quests
/* 59DC */ uint8_t map_category;
// This field determines block graphics to be used in the Cyber environment.
// There are 10 block types (0-9); if this value is > 9, type 0 is used.
// There are 10 block types (0-9); if this value is > 9, type 0 is used. This
// field has no effect in Ep3 NTE, even though there are 6 different block
// texture files on the NTE disc.
/* 59DD */ uint8_t cyber_block_type;
/* 59DE */ parray<uint8_t, 2> unknown_a11;
/* 59DE */ be_uint16_t unknown_a11;
// This array specifies which SC characters can't participate in the quest
// (that is, the player is not allowed to choose decks with these SC cards).
@@ -1435,7 +1468,7 @@ struct MapDefinition { // .mnmd format; also the format of (decompressed) quests
bool operator==(const EntryState& other) const = default;
bool operator!=(const EntryState& other) const = default;
JSON json() const;
phosg::JSON json() const;
} __packed_ws__(EntryState, 2);
/* 5A10 */ parray<EntryState, 4> entry_states;
/* 5A18 */
@@ -1451,7 +1484,7 @@ struct MapDefinition { // .mnmd format; also the format of (decompressed) quests
void assert_semantically_equivalent(const MapDefinition& other) const;
std::string str(const CardIndex* card_index, uint8_t language) const;
JSON json(uint8_t language) const;
phosg::JSON json(uint8_t language) const;
} __packed_ws__(MapDefinition, 0x5A18);
struct MapDefinitionTrial {
@@ -1469,9 +1502,8 @@ struct MapDefinitionTrial {
/* 0118 */ parray<parray<parray<parray<uint8_t, 0x10>, 0x10>, 10>, 2> camera_zone_maps;
/* 1518 */ parray<parray<MapDefinition::CameraSpec, 10>, 2> camera_zone_specs;
/* 1AB8 */ parray<parray<MapDefinition::CameraSpec, 2>, 3> overview_specs;
/* 1C68 */ parray<parray<uint8_t, 0x10>, 0x10> modification_tiles;
/* 1D68 */ parray<uint8_t, 0x74> unknown_a5;
/* 1DD4 */ RulesTrial default_rules;
/* 1C68 */ OverlayState overlay_state;
/* 1DDC */ RulesTrial default_rules;
/* 1DE8 */ pstring<TextEncoding::MARKED, 0x14> name;
/* 1DFC */ pstring<TextEncoding::MARKED, 0x14> location_name;
/* 1E10 */ pstring<TextEncoding::MARKED, 0x3C> quest_name;
@@ -1493,7 +1525,7 @@ struct MapDefinitionTrial {
/* 4172 */ be_int16_t field_offset_y;
/* 4174 */ uint8_t map_category;
/* 4175 */ uint8_t cyber_block_type;
/* 4176 */ parray<uint8_t, 2> unknown_a11;
/* 4176 */ be_uint16_t unknown_a11;
// TODO: This field may contain some version of unavailable_sc_cards and/or
// entry_states from MapDefinition, but the format isn't the same
/* 4178 */ parray<uint8_t, 0x28> unknown_t12;
@@ -1534,7 +1566,7 @@ public:
std::shared_ptr<const CardEntry> definition_for_name_normalized(const std::string& name) const;
std::set<uint32_t> all_ids() const;
uint64_t definitions_mtime() const;
JSON definitions_json() const;
phosg::JSON definitions_json() const;
private:
static std::string normalize_card_name(const std::string& name);
@@ -1615,37 +1647,37 @@ private:
// TODO: Figure out how to declare these inside the Episode3 namespace.
template <>
Episode3::HPType enum_for_name<Episode3::HPType>(const char* name);
Episode3::HPType phosg::enum_for_name<Episode3::HPType>(const char* name);
template <>
const char* name_for_enum<Episode3::HPType>(Episode3::HPType hp_type);
const char* phosg::name_for_enum<Episode3::HPType>(Episode3::HPType hp_type);
template <>
Episode3::DiceExchangeMode enum_for_name<Episode3::DiceExchangeMode>(const char* name);
Episode3::DiceExchangeMode phosg::enum_for_name<Episode3::DiceExchangeMode>(const char* name);
template <>
const char* name_for_enum<Episode3::DiceExchangeMode>(Episode3::DiceExchangeMode dice_exchange_mode);
const char* phosg::name_for_enum<Episode3::DiceExchangeMode>(Episode3::DiceExchangeMode dice_exchange_mode);
template <>
Episode3::AllowedCards enum_for_name<Episode3::AllowedCards>(const char* name);
Episode3::AllowedCards phosg::enum_for_name<Episode3::AllowedCards>(const char* name);
template <>
const char* name_for_enum<Episode3::AllowedCards>(Episode3::AllowedCards allowed_cards);
const char* phosg::name_for_enum<Episode3::AllowedCards>(Episode3::AllowedCards allowed_cards);
template <>
const char* name_for_enum<Episode3::BattlePhase>(Episode3::BattlePhase phase);
const char* phosg::name_for_enum<Episode3::BattlePhase>(Episode3::BattlePhase phase);
template <>
const char* name_for_enum<Episode3::SetupPhase>(Episode3::SetupPhase phase);
const char* phosg::name_for_enum<Episode3::SetupPhase>(Episode3::SetupPhase phase);
template <>
const char* name_for_enum<Episode3::RegistrationPhase>(Episode3::RegistrationPhase phase);
const char* phosg::name_for_enum<Episode3::RegistrationPhase>(Episode3::RegistrationPhase phase);
template <>
const char* name_for_enum<Episode3::ActionSubphase>(Episode3::ActionSubphase phase);
const char* phosg::name_for_enum<Episode3::ActionSubphase>(Episode3::ActionSubphase phase);
template <>
const char* name_for_enum<Episode3::AttackMedium>(Episode3::AttackMedium medium);
const char* phosg::name_for_enum<Episode3::AttackMedium>(Episode3::AttackMedium medium);
template <>
const char* name_for_enum<Episode3::CriterionCode>(Episode3::CriterionCode code);
const char* phosg::name_for_enum<Episode3::CriterionCode>(Episode3::CriterionCode code);
template <>
const char* name_for_enum<Episode3::CardType>(Episode3::CardType type);
const char* phosg::name_for_enum<Episode3::CardType>(Episode3::CardType type);
template <>
const char* name_for_enum<Episode3::CardClass>(Episode3::CardClass cc);
const char* phosg::name_for_enum<Episode3::CardClass>(Episode3::CardClass cc);
template <>
const char* name_for_enum<Episode3::ConditionType>(Episode3::ConditionType cond_type);
const char* phosg::name_for_enum<Episode3::ConditionType>(Episode3::ConditionType cond_type);
template <>
const char* name_for_enum<Episode3::EffectWhen>(Episode3::EffectWhen when);
const char* phosg::name_for_enum<Episode3::EffectWhen>(Episode3::EffectWhen when);
template <>
const char* name_for_enum<Episode3::Direction>(Episode3::Direction d);
const char* phosg::name_for_enum<Episode3::Direction>(Episode3::Direction d);
-13
View File
@@ -99,17 +99,4 @@ MapAndRulesStateTrial::operator MapAndRulesState() const {
return ret;
}
OverlayState::OverlayState() {
this->clear();
}
void OverlayState::clear() {
for (size_t y = 0; y < this->tiles.size(); y++) {
this->tiles[y].clear(0);
}
this->unused1.clear(0);
this->unused2.clear(0);
this->trap_card_ids_nte.clear(0);
}
} // namespace Episode3
-10
View File
@@ -67,14 +67,4 @@ struct MapAndRulesStateTrial {
operator MapAndRulesState() const;
} __packed_ws__(MapAndRulesStateTrial, 0x130);
struct OverlayState {
parray<parray<uint8_t, 0x10>, 0x10> tiles;
parray<le_uint32_t, 5> unused1;
parray<le_uint32_t, 0x10> unused2;
parray<le_uint16_t, 0x10> trap_card_ids_nte; // Unused on non-NTE
OverlayState();
void clear();
} __packed_ws__(OverlayState, 0x174);
} // namespace Episode3
+14 -9
View File
@@ -132,6 +132,11 @@ shared_ptr<const Server> PlayerState::server() const {
return s;
}
bool PlayerState::is_alive() const {
auto sc_card = this->get_sc_card();
return (sc_card && !(sc_card->card_flags & 2));
}
bool PlayerState::draw_cards_allowed() const {
if (this->assist_flags & AssistFlag::IS_SKIPPING_TURN) {
return false;
@@ -608,7 +613,7 @@ void PlayerState::discard_and_redraw_hand() {
}
if (!s->options.is_nte()) {
G_Unknown_Ep3_6xB4x2C cmd;
G_EnqueueAnimation_Ep3_6xB4x2C cmd;
cmd.change_type = 3;
cmd.client_id = this->client_id;
cmd.card_refs.clear(0xFFFF);
@@ -712,7 +717,7 @@ bool PlayerState::do_mulligan() {
}
if (!s->options.is_nte()) {
G_Unknown_Ep3_6xB4x2C cmd;
G_EnqueueAnimation_Ep3_6xB4x2C cmd;
cmd.change_type = 3;
cmd.client_id = this->client_id;
cmd.card_refs.clear(0xFFFF);
@@ -1415,7 +1420,7 @@ bool PlayerState::set_card_from_hand(
s->send_6xB4x05();
if (!is_nte) {
G_AddToSetCardlog_Ep3_6xB4x4A cmd;
G_AddToSetCardLog_Ep3_6xB4x4A cmd;
cmd.card_refs.clear(0xFFFF);
cmd.card_refs[0] = card_ref;
cmd.client_id = this->client_id;
@@ -1780,16 +1785,16 @@ bool PlayerState::set_action_cards_for_action_state(const ActionState& pa) {
auto card = s->card_for_set_card_ref(pa.attacker_card_ref);
if (card) {
card->loc.direction = pa.facing_direction;
log.debug("set facing direction to %s", name_for_enum(card->loc.direction));
log.debug("set facing direction to %s", phosg::name_for_enum(card->loc.direction));
G_AddToSetCardlog_Ep3_6xB4x4A cmd;
G_AddToSetCardLog_Ep3_6xB4x4A cmd;
cmd.card_refs.clear(0xFFFF);
cmd.client_id = this->client_id;
cmd.round_num = s->get_round_num();
cmd.entry_count = 0;
size_t z = 0;
do {
if (log.should_log(LogLevel::DEBUG)) {
if (log.should_log(phosg::LogLevel::DEBUG)) {
string ref_str = s->debug_str_for_card_ref(pa.action_card_refs[z]);
log.debug("on action card ref %s", ref_str.c_str());
}
@@ -1826,7 +1831,7 @@ bool PlayerState::set_action_cards_for_action_state(const ActionState& pa) {
for (size_t z = 0; (z < 4 * 9) && (pa.target_card_refs[z] != 0xFFFF); z++) {
auto target_card = s->card_for_set_card_ref(pa.target_card_refs[z]);
if (target_card) {
if (log.should_log(LogLevel::DEBUG)) {
if (log.should_log(phosg::LogLevel::DEBUG)) {
string ref_str = s->debug_str_for_card_ref(pa.target_card_refs[z]);
log.debug("on target card ref %s", ref_str.c_str());
}
@@ -1842,7 +1847,7 @@ bool PlayerState::set_action_cards_for_action_state(const ActionState& pa) {
}
}
if (!is_nte) {
G_AddToSetCardlog_Ep3_6xB4x4A cmd;
G_AddToSetCardLog_Ep3_6xB4x4A cmd;
cmd.card_refs.clear(0xFFFF);
cmd.client_id = this->client_id;
cmd.round_num = s->get_round_num();
@@ -1856,7 +1861,7 @@ bool PlayerState::set_action_cards_for_action_state(const ActionState& pa) {
this->subtract_or_check_atk_or_def_points_for_action(pa, 1);
}
for (size_t z = 0; (z < pa.action_card_refs.size()) && (pa.action_card_refs[z] != 0xFFFF); z++) {
if (log.should_log(LogLevel::DEBUG)) {
if (log.should_log(phosg::LogLevel::DEBUG)) {
string ref_str = s->debug_str_for_card_ref(pa.action_card_refs[z]);
log.debug("discarding %s from hand", ref_str.c_str());
}
+2
View File
@@ -47,6 +47,8 @@ public:
std::shared_ptr<Server> server();
std::shared_ptr<const Server> server() const;
bool is_alive() const;
bool draw_cards_allowed() const;
void apply_assist_card_effect_on_set(std::shared_ptr<PlayerState> setter_ps);
void apply_dice_effects();
+16 -16
View File
@@ -64,11 +64,11 @@ void Condition::clear_FF() {
std::string Condition::str(shared_ptr<const Server> s) const {
auto card_ref_str = s->debug_str_for_card_ref(this->card_ref);
auto giver_ref_str = s->debug_str_for_card_ref(this->condition_giver_card_ref);
return string_printf(
return phosg::string_printf(
"Condition[type=%s, turns=%hhu, a_arg=%hhd, dice=%hhu, flags=%02hhX, "
"def_eff_index=%hhu, ref=%s, value=%hd, giver_ref=%s "
"percent=%hhu value8=%hd order=%hu a8=%hu]",
name_for_enum(this->type),
phosg::name_for_enum(this->type),
this->remaining_turns,
this->a_arg_value,
this->dice_roll_value,
@@ -103,7 +103,7 @@ void EffectResult::clear() {
std::string EffectResult::str(shared_ptr<const Server> s) const {
string attacker_ref_str = s->debug_str_for_card_ref(this->attacker_card_ref);
string target_ref_str = s->debug_str_for_card_ref(this->target_card_ref);
return string_printf(
return phosg::string_printf(
"EffectResult[att_ref=%s, target_ref=%s, value=%hhd, "
"cur_hp=%hhd, ap=%hhd, tp=%hhd, flags=%02hhX, op=%hhd, "
"cond_index=%hhu, dice=%hhu]",
@@ -139,7 +139,7 @@ bool CardShortStatus::operator!=(const CardShortStatus& other) const {
std::string CardShortStatus::str(shared_ptr<const Server> s) const {
string loc_s = this->loc.str();
string ref_str = s->debug_str_for_card_ref(this->card_ref);
return string_printf(
return phosg::string_printf(
"CardShortStatus[ref=%s, cur_hp=%hd, flags=%08" PRIX32 ", loc=%s, "
"u1=%04hX, max_hp=%hhd, u2=%hhu]",
ref_str.c_str(),
@@ -193,13 +193,13 @@ std::string ActionState::str(shared_ptr<const Server> s) const {
string original_attacker_ref_s = s->debug_str_for_card_ref(this->original_attacker_card_ref);
string target_refs_s = s->debug_str_for_card_refs(this->target_card_refs);
string action_refs_s = s->debug_str_for_card_refs(this->action_card_refs);
return string_printf(
"ActionState[client=%hu, u=%hhu, facing=%s, attacker_ref=%s, "
return phosg::string_printf(
"ActionState[client=%hX, u=%hhu, facing=%s, attacker_ref=%s, "
"def_ref=%s, target_refs=%s, action_refs=%s, "
"orig_attacker_ref=%s]",
this->client_id.load(),
this->unused,
name_for_enum(this->facing_direction),
phosg::name_for_enum(this->facing_direction),
attacker_ref_s.c_str(),
defense_ref_s.c_str(),
target_refs_s.c_str(),
@@ -243,7 +243,7 @@ std::string ActionChain::str(shared_ptr<const Server> s) const {
string unknown_card_ref_a3_s = s->debug_str_for_card_ref(this->unknown_card_ref_a3);
string attack_action_card_refs_s = s->debug_str_for_card_refs(this->attack_action_card_refs);
string target_card_refs_s = s->debug_str_for_card_refs(this->target_card_refs);
return string_printf(
return phosg::string_printf(
"ActionChain[eff_ap=%hhd, eff_tp=%hhd, ap_bonus=%hhd, damage=%hhd, "
"acting_ref=%s, unknown_ref_a3=%s, attack_action_refs=%s, "
"attack_action_ref_count=%hhu, medium=%s, target_ref_count=%hhu, "
@@ -258,9 +258,9 @@ std::string ActionChain::str(shared_ptr<const Server> s) const {
unknown_card_ref_a3_s.c_str(),
attack_action_card_refs_s.c_str(),
this->attack_action_card_ref_count,
name_for_enum(this->attack_medium),
phosg::name_for_enum(this->attack_medium),
this->target_card_ref_count,
name_for_enum(this->action_subphase),
phosg::name_for_enum(this->action_subphase),
this->strike_count,
this->damage_multiplier,
this->attack_number,
@@ -341,7 +341,7 @@ std::string ActionChainWithConds::str(shared_ptr<const Server> s) const {
if (ret.back() != '[') {
ret += ", ";
}
ret += string_printf("%zu:", z);
ret += phosg::string_printf("%zu:", z);
ret += this->conditions[z].str(s);
}
}
@@ -580,7 +580,7 @@ std::string ActionMetadata::str(shared_ptr<const Server> s) const {
string target_card_refs_s = s->debug_str_for_card_refs(this->target_card_refs);
string defense_card_refs_s = s->debug_str_for_card_refs(this->defense_card_refs);
string original_attacker_card_refs_s = s->debug_str_for_card_refs(this->original_attacker_card_refs);
return string_printf(
return phosg::string_printf(
"ActionMetadata[ref=%s, target_ref_count=%hhu, def_ref_count=%hhu, "
"subphase=%s, def_power=%hhd, def_bonus=%hhd, "
"att_bonus=%hhd, flags=%08" PRIX32 ", target_refs=%s, "
@@ -588,7 +588,7 @@ std::string ActionMetadata::str(shared_ptr<const Server> s) const {
card_ref_s.c_str(),
this->target_card_ref_count,
this->defense_card_ref_count,
name_for_enum(this->action_subphase),
phosg::name_for_enum(this->action_subphase),
this->defense_power,
this->defense_bonus,
this->attack_bonus,
@@ -683,7 +683,7 @@ std::string HandAndEquipState::str(shared_ptr<const Server> s) const {
string set_card_refs_s = s->debug_str_for_card_refs(this->set_card_refs);
string hand_card_refs2_s = s->debug_str_for_card_refs(this->hand_card_refs2);
string set_card_refs2_s = s->debug_str_for_card_refs(this->set_card_refs2);
return string_printf(
return phosg::string_printf(
"HandAndEquipState[dice=[%hhu, %hhu], atk=%hhu, def=%hhu, atk2=%hhu, "
"a1=%hhu, total_set_cost=%hhu, is_cpu=%hhu, assist_flags=%08" PRIX32 ", "
"hand_refs=%s, assist_ref=%s, set_refs=%s, sc_ref=%s, hand_refs2=%s, "
@@ -858,7 +858,7 @@ static bool is_card_within_range(
const parray<uint8_t, 9 * 9>& range,
const Location& anchor_loc,
const CardShortStatus& ss,
PrefixedLogger* log) {
phosg::PrefixedLogger* log) {
if (ss.card_ref == 0xFFFF) {
if (log) {
log->debug("is_card_within_range: (false) ss.card_ref missing");
@@ -899,7 +899,7 @@ vector<uint16_t> get_card_refs_within_range(
const parray<uint8_t, 9 * 9>& range,
const Location& loc,
const parray<CardShortStatus, 0x10>& short_statuses,
PrefixedLogger* log) {
phosg::PrefixedLogger* log) {
vector<uint16_t> ret;
if (is_card_within_range(range, loc, short_statuses[0], log)) {
if (log) {
+1 -1
View File
@@ -329,6 +329,6 @@ std::vector<uint16_t> get_card_refs_within_range(
const parray<uint8_t, 9 * 9>& range,
const Location& loc,
const parray<CardShortStatus, 0x10>& short_statuses,
PrefixedLogger* log = nullptr);
phosg::PrefixedLogger* log = nullptr);
} // namespace Episode3
+8 -7
View File
@@ -15,8 +15,8 @@ void compute_effective_range(
uint16_t card_id,
const Location& loc,
shared_ptr<const MapAndRulesState> map_and_rules,
PrefixedLogger* log) {
if (log && log->should_log(LogLevel::DEBUG)) {
phosg::PrefixedLogger* log) {
if (log && log->should_log(phosg::LogLevel::DEBUG)) {
string loc_str = loc.str();
log->debug("compute_effective_range: card_id=#%04hX, loc=%s", card_id, loc_str.c_str());
log->debug("compute_effective_range: map_and_rules->map:");
@@ -941,7 +941,7 @@ bool RulerServer::check_usability_or_condition_apply(
AttackMedium attack_medium) const {
auto s = this->server();
bool is_nte = s->options.is_nte();
auto log = s->log_stack(string_printf("check_usability_or_condition_apply(%02hhX, #%04hX, %02hhX, #%04hX, #%04hX, %02hhX, %s, %s): ", client_id1, card_id1, client_id2, card_id2, card_id3, def_effect_index, is_item_usability_check ? "true" : "false", name_for_enum(attack_medium)));
auto log = s->log_stack(phosg::string_printf("check_usability_or_condition_apply(%02hhX, #%04hX, %02hhX, #%04hX, #%04hX, %02hhX, %s, %s): ", client_id1, card_id1, client_id2, card_id2, card_id3, def_effect_index, is_item_usability_check ? "true" : "false", phosg::name_for_enum(attack_medium)));
if (static_cast<uint8_t>(attack_medium) & 0x80) {
attack_medium = AttackMedium::UNKNOWN;
@@ -969,7 +969,7 @@ bool RulerServer::check_usability_or_condition_apply(
}
criterion_code = ce1->def.effects[def_effect_index].apply_criterion;
}
log.debug("criterion_code=%s", name_for_enum(criterion_code));
log.debug("criterion_code=%s", phosg::name_for_enum(criterion_code));
// For item usability checks, prevent criteria that depend on player
// positioning/team setup
@@ -1865,7 +1865,7 @@ int32_t RulerServer::error_code_for_client_setting_card(
return -0x7E;
}
int32_t x_offset, y_offset;
int32_t x_offset = 0, y_offset = 0;
this->offsets_for_direction(summon_area_loc, &x_offset, &y_offset);
if (x_offset == 0) {
if ((loc->x < 1) && (loc->x >= this->map_and_rules->map.width - 1)) {
@@ -2059,7 +2059,7 @@ shared_ptr<const CardIndex::CardEntry> RulerServer::definition_for_card_id(uint3
uint32_t RulerServer::get_card_id_with_effective_range(
uint16_t card_ref, uint16_t card_id_override, TargetMode* out_target_mode) const {
auto log = this->server()->log_stack(string_printf("get_card_id_with_effective_range(@%04hX, #%04hX): ", card_ref, card_id_override));
auto log = this->server()->log_stack(phosg::string_printf("get_card_id_with_effective_range(@%04hX, #%04hX): ", card_ref, card_id_override));
uint16_t card_id = (card_id_override == 0xFFFF)
? this->card_id_for_card_ref(card_ref)
@@ -2076,7 +2076,8 @@ uint32_t RulerServer::get_card_id_with_effective_range(
if (this->card_ref_or_sc_has_fixed_range(card_ref)) {
// Undo the override that may have been passed in
log.debug("@%04hX has FIXED_RANGE", card_ref);
auto orig_ce = this->definition_for_card_id(this->card_id_for_card_ref(card_ref));
card_id = this->card_id_for_card_ref(card_ref);
auto orig_ce = this->definition_for_card_id(card_id);
if (orig_ce && (static_cast<uint8_t>(effective_target_mode) < 6)) {
log.debug("ce valid for #%04hX with effective target mode %s; overriding to %s", card_id, name_for_target_mode(effective_target_mode), name_for_target_mode(orig_ce->def.target_mode));
effective_target_mode = orig_ce->def.target_mode;
+1 -1
View File
@@ -19,7 +19,7 @@ void compute_effective_range(
uint16_t card_id,
const Location& loc,
std::shared_ptr<const MapAndRulesState> map_and_rules,
PrefixedLogger* log = nullptr);
phosg::PrefixedLogger* log = nullptr);
bool card_linkage_is_valid(
std::shared_ptr<const CardIndex::CardEntry> right_def,
+52 -89
View File
@@ -12,7 +12,8 @@ using namespace std;
namespace Episode3 {
// This is (obviously) not the original string. The original string is:
// "[V1][FINAL2.0] 03/09/13 15:30 by K.Toya"
// "03/05/29 18:00 by K.Toya" (NTE)
// "[V1][FINAL2.0] 03/09/13 15:30 by K.Toya" (Final)
static const char* VERSION_SIGNATURE =
"newserv Ep3 based on [V1][FINAL2.0] 03/09/13 15:30 by K.Toya";
static const char* VERSION_SIGNATURE_NTE =
@@ -82,7 +83,7 @@ Server::Server(shared_ptr<Lobby> lobby, Options&& options)
Server::~Server() noexcept(false) {
if (this->logger_stack.size() != 1) {
throw logic_error(string_printf("incorrect logger stack size: expected 1, received %zu", this->logger_stack.size()));
throw logic_error(phosg::string_printf("incorrect logger stack size: expected 1, received %zu", this->logger_stack.size()));
}
delete this->logger_stack.back();
}
@@ -125,7 +126,7 @@ Server::StackLogger::StackLogger(const Server* s, const std::string& prefix)
s->logger_stack.push_back(this);
}
Server::StackLogger::StackLogger(const Server* s, const std::string& prefix, LogLevel min_level)
Server::StackLogger::StackLogger(const Server* s, const std::string& prefix, phosg::LogLevel min_level)
: PrefixedLogger(prefix, min_level),
server(s) {
s->logger_stack.push_back(this);
@@ -172,9 +173,9 @@ std::string Server::debug_str_for_card_ref(uint16_t card_ref) const {
auto ce = this->definition_for_card_ref(card_ref);
if (ce) {
string name = ce->def.en_name.decode();
return string_printf("@%04hX (#%04" PRIX32 " %s)", card_ref, ce->def.card_id.load(), name.c_str());
return phosg::string_printf("@%04hX (#%04" PRIX32 " %s)", card_ref, ce->def.card_id.load(), name.c_str());
} else {
return string_printf("@%04hX (missing)", card_ref);
return phosg::string_printf("@%04hX (missing)", card_ref);
}
}
@@ -185,9 +186,9 @@ std::string Server::debug_str_for_card_id(uint16_t card_id) const {
auto ce = this->definition_for_card_id(card_id);
if (ce) {
string name = ce->def.en_name.decode();
return string_printf("#%04hX (%s)", card_id, name.c_str());
return phosg::string_printf("#%04hX (%s)", card_id, name.c_str());
} else {
return string_printf("#%04hX (missing)", card_id);
return phosg::string_printf("#%04hX (missing)", card_id);
}
}
@@ -240,7 +241,7 @@ void Server::send(const void* data, size_t size, uint8_t command, bool enable_ma
!(this->options.behavior_flags & BehaviorFlag::DISABLE_MASKING) &&
(size >= 8)) {
masked_data.assign(reinterpret_cast<const char*>(data), size);
uint8_t mask_key = (random_object<uint32_t>() % 0xFF) + 1;
uint8_t mask_key = (phosg::random_object<uint32_t>() % 0xFF) + 1;
set_mask_for_ep3_game_command(masked_data.data(), masked_data.size(), mask_key);
data = masked_data.data();
size = masked_data.size();
@@ -260,7 +261,7 @@ void Server::send(const void* data, size_t size, uint8_t command, bool enable_ma
} else if ((this->options.behavior_flags & BehaviorFlag::LOG_COMMANDS_IF_LOBBY_MISSING) &&
this->log().info("Generated command")) {
print_data(stderr, data, size, 0, nullptr, PrintDataFlags::PRINT_ASCII | PrintDataFlags::DISABLE_COLOR | PrintDataFlags::OFFSET_16_BITS);
phosg::print_data(stderr, data, size, 0, nullptr, phosg::PrintDataFlags::PRINT_ASCII | phosg::PrintDataFlags::DISABLE_COLOR | phosg::PrintDataFlags::OFFSET_16_BITS);
}
}
@@ -272,9 +273,9 @@ void Server::send_6xB4x46() const {
// debugging easier.
G_ServerVersionStrings_Ep3_6xB4x46 cmd;
cmd.version_signature.encode(this->options.is_nte() ? VERSION_SIGNATURE_NTE : VERSION_SIGNATURE, 1);
cmd.date_str1.encode(format_time(this->options.card_index->definitions_mtime() * 1000000), 1);
string build_date = format_time(BUILD_TIMESTAMP);
cmd.date_str2.encode(string_printf("newserv %s compiled at %s", GIT_REVISION_HASH, build_date.c_str()), 1);
cmd.date_str1.encode(phosg::format_time(this->options.card_index->definitions_mtime() * 1000000), 1);
string build_date = phosg::format_time(BUILD_TIMESTAMP);
cmd.date_str2.encode(phosg::string_printf("newserv %s compiled at %s", GIT_REVISION_HASH, build_date.c_str()), 1);
this->send(cmd);
}
@@ -283,7 +284,7 @@ string Server::prepare_6xB6x41_map_definition(shared_ptr<const MapIndex::Map> ma
const auto& compressed = vm->compressed(is_nte);
StringWriter w;
phosg::StringWriter w;
uint32_t subcommand_size = (compressed.size() + sizeof(G_MapData_Ep3_6xB6x41) + 3) & (~3);
w.put<G_MapData_Ep3_6xB6x41>({{{{0xB6, 0, 0}, subcommand_size}, 0x41, {}}, vm->map->map_number.load(), compressed.size(), 0});
w.write(compressed);
@@ -347,7 +348,7 @@ __attribute__((format(printf, 2, 3))) void Server::send_debug_message_printf(con
if (l && (this->options.behavior_flags & Episode3::BehaviorFlag::ENABLE_STATUS_MESSAGES)) {
va_list va;
va_start(va, fmt);
std::string buf = string_vprintf(fmt, va);
std::string buf = phosg::string_vprintf(fmt, va);
va_end(va);
send_text_message(l, buf);
}
@@ -358,7 +359,7 @@ __attribute__((format(printf, 2, 3))) void Server::send_info_message_printf(cons
if (l) {
va_list va;
va_start(va, fmt);
std::string buf = string_vprintf(fmt, va);
std::string buf = phosg::string_vprintf(fmt, va);
va_end(va);
send_text_message(l, buf);
}
@@ -375,8 +376,7 @@ void Server::send_debug_command_received_message(uint8_t subsubcommand, const ch
this->send_debug_message_printf("$C5*/CAx%02hhX %s", subsubcommand, description);
}
void Server::send_debug_message_if_error_code_nonzero(
uint8_t client_id, int32_t error_code) const {
void Server::send_debug_message_if_error_code_nonzero(uint8_t client_id, int32_t error_code) const {
if (error_code < 0) {
this->send_debug_message_printf("$C4%hhu/ERROR -0x%zX", client_id, static_cast<ssize_t>(-error_code));
} else if (error_code > 0) {
@@ -392,8 +392,7 @@ void Server::add_team_exp(uint8_t team_id, int32_t exp) {
}
}
this->team_exp[team_id] = clamp<int16_t>(
this->team_exp[team_id] + exp, 0, this->team_client_count[team_id] * 96);
this->team_exp[team_id] = clamp<int16_t>(this->team_exp[team_id] + exp, 0, this->team_client_count[team_id] * 96);
uint8_t dice_boost = this->team_exp[team_id] / (this->team_client_count[team_id] * 12);
this->card_special->adjust_dice_boost_if_team_has_condition_52(team_id, &dice_boost, 0);
@@ -475,29 +474,7 @@ shared_ptr<Card> Server::card_for_set_card_ref(uint16_t card_ref) {
}
shared_ptr<const Card> Server::card_for_set_card_ref(uint16_t card_ref) const {
// TODO: It'd be nice to deduplicate this function with the non-const version.
if (card_ref == 0xFFFF) {
return nullptr;
}
uint8_t client_id = client_id_for_card_ref(card_ref);
if (client_id == 0xFF) {
return nullptr;
}
auto ps = this->player_states.at(client_id);
if (!ps) {
return nullptr;
}
auto card = ps->get_sc_card();
if (card && (card->get_card_ref() == card_ref)) {
return card;
}
for (size_t set_index = 0; set_index < 8; set_index++) {
card = ps->get_set_card(set_index);
if (card && (card->get_card_ref() == card_ref)) {
return card;
}
}
return nullptr;
return const_cast<Server*>(this)->card_for_set_card_ref(card_ref);
}
uint16_t Server::card_id_for_card_ref(uint16_t card_ref) const {
@@ -862,7 +839,7 @@ void Server::draw_phase_after() {
// facilities used are different.
uint64_t limit_5mins = this->map_and_rules->rules.overall_time_limit;
uint64_t end_usecs = this->battle_start_usecs + (limit_5mins * 300 * 1000 * 1000);
if (now() >= end_usecs) {
if (phosg::now() >= end_usecs) {
this->overall_time_expired = true;
}
}
@@ -972,7 +949,7 @@ void Server::end_action_phase() {
bool Server::enqueue_attack_or_defense(uint8_t client_id, ActionState* pa) {
auto log = this->log_stack("enqueue_attack_or_defense: ");
if (log.should_log(LogLevel::DEBUG)) {
if (log.should_log(phosg::LogLevel::DEBUG)) {
string s = pa->str(this->shared_from_this());
log.debug("input: %s", s.c_str());
}
@@ -1022,7 +999,7 @@ bool Server::enqueue_attack_or_defense(uint8_t client_id, ActionState* pa) {
size_t attack_index = this->num_pending_attacks++;
this->pending_attacks[attack_index] = *pa;
if (log.should_log(LogLevel::DEBUG)) {
if (log.should_log(phosg::LogLevel::DEBUG)) {
string pa_str = this->pending_attacks[attack_index].str(this->shared_from_this());
log.debug("set pending attack %zu: %s", attack_index, pa_str.c_str());
}
@@ -1180,7 +1157,7 @@ void Server::move_phase_after() {
(abs(sc_card->loc.x - trap_x) < 2) &&
(abs(sc_card->loc.y - trap_y) < 2) &&
ps->replace_assist_card_by_id(trap_card_id)) {
G_Unknown_Ep3_6xB4x2C cmd;
G_EnqueueAnimation_Ep3_6xB4x2C cmd;
cmd.change_type = 0x01;
cmd.client_id = client_id;
cmd.card_refs.clear(0xFFFF);
@@ -1711,7 +1688,7 @@ void Server::setup_and_start_battle() {
cmd.start_battle = 1;
this->send(cmd);
}
this->battle_start_usecs = now();
this->battle_start_usecs = phosg::now();
this->send_6xB4x46();
@@ -1831,8 +1808,8 @@ void Server::on_server_data_input(shared_ptr<Client> sender_c, const string& dat
auto header = check_size_t<G_CardBattleCommandHeader>(data, 0xFFFF);
size_t expected_size = header.size * 4;
if (expected_size < data.size()) {
print_data(stderr, data);
throw runtime_error(string_printf("command is incomplete: expected %zX bytes, received %zX bytes", expected_size, data.size()));
phosg::print_data(stderr, data);
throw runtime_error(phosg::string_printf("command is incomplete: expected %zX bytes, received %zX bytes", expected_size, data.size()));
}
if (header.subcommand != 0xB3) {
throw runtime_error("server data command is not 6xB3");
@@ -1860,8 +1837,7 @@ void Server::on_server_data_input(shared_ptr<Client> sender_c, const string& dat
void Server::handle_CAx0B_mulligan_hand(shared_ptr<Client>, const string& data) {
const auto& in_cmd = check_size_t<G_RedrawInitialHand_Ep3_CAx0B>(data);
this->send_debug_command_received_message(
in_cmd.client_id, in_cmd.header.subsubcommand, "REDRAW");
this->send_debug_command_received_message(in_cmd.client_id, in_cmd.header.subsubcommand, "REDRAW");
if (in_cmd.client_id >= 4) {
throw runtime_error("invalid client ID");
}
@@ -1893,8 +1869,7 @@ void Server::handle_CAx0B_mulligan_hand(shared_ptr<Client>, const string& data)
void Server::handle_CAx0C_end_mulligan_phase(shared_ptr<Client>, const string& data) {
const auto& in_cmd = check_size_t<G_EndInitialRedrawPhase_Ep3_CAx0C>(data);
this->send_debug_command_received_message(
in_cmd.client_id, in_cmd.header.subsubcommand, "SETUP ADV 2");
this->send_debug_command_received_message(in_cmd.client_id, in_cmd.header.subsubcommand, "SETUP ADV 2");
if (in_cmd.client_id >= 4) {
throw runtime_error("invalid client ID");
}
@@ -1975,8 +1950,7 @@ void Server::handle_CAx0D_end_non_action_phase(shared_ptr<Client>, const string&
void Server::handle_CAx0E_discard_card_from_hand(shared_ptr<Client>, const string& data) {
const auto& in_cmd = check_size_t<G_DiscardCardFromHand_Ep3_CAx0E>(data);
this->send_debug_command_received_message(
in_cmd.client_id, in_cmd.header.subsubcommand, "DISCARD");
this->send_debug_command_received_message(in_cmd.client_id, in_cmd.header.subsubcommand, "DISCARD");
if (in_cmd.client_id >= 4) {
throw runtime_error("invalid client ID");
}
@@ -2061,8 +2035,7 @@ void Server::handle_CAx0F_set_card_from_hand(shared_ptr<Client>, const string& d
void Server::handle_CAx10_move_fc_to_location(shared_ptr<Client>, const string& data) {
const auto& in_cmd = check_size_t<G_MoveFieldCharacter_Ep3_CAx10>(data);
this->send_debug_command_received_message(
in_cmd.client_id, in_cmd.header.subsubcommand, "MOVE");
this->send_debug_command_received_message(in_cmd.client_id, in_cmd.header.subsubcommand, "MOVE");
if (in_cmd.client_id >= 4) {
throw runtime_error("invalid client ID");
}
@@ -2102,8 +2075,7 @@ void Server::handle_CAx10_move_fc_to_location(shared_ptr<Client>, const string&
void Server::handle_CAx11_enqueue_attack_or_defense(shared_ptr<Client>, const string& data) {
const auto& in_cmd = check_size_t<G_EnqueueAttackOrDefense_Ep3_CAx11>(data);
this->send_debug_command_received_message(
in_cmd.client_id, in_cmd.header.subsubcommand, "ENQUEUE ACT");
this->send_debug_command_received_message(in_cmd.client_id, in_cmd.header.subsubcommand, "ENQUEUE ACT");
if (in_cmd.client_id >= 4) {
throw runtime_error("invalid client ID");
}
@@ -2141,8 +2113,7 @@ void Server::handle_CAx11_enqueue_attack_or_defense(shared_ptr<Client>, const st
void Server::handle_CAx12_end_attack_list(shared_ptr<Client>, const string& data) {
const auto& in_cmd = check_size_t<G_EndAttackList_Ep3_CAx12>(data);
this->send_debug_command_received_message(
in_cmd.client_id, in_cmd.header.subsubcommand, "END ATK LIST");
this->send_debug_command_received_message(in_cmd.client_id, in_cmd.header.subsubcommand, "END ATK LIST");
if (in_cmd.client_id >= 4) {
throw runtime_error("invalid client ID");
}
@@ -2237,8 +2208,7 @@ void Server::handle_CAx13_update_map_during_setup(shared_ptr<Client> c, const st
void Server::handle_CAx14_update_deck_during_setup(shared_ptr<Client>, const string& data) {
const auto& in_cmd = check_size_t<G_SetPlayerDeck_Ep3_CAx14>(data);
this->send_debug_command_received_message(
in_cmd.client_id, in_cmd.header.subsubcommand, "UPDATE DECK");
this->send_debug_command_received_message(in_cmd.client_id, in_cmd.header.subsubcommand, "UPDATE DECK");
if (!this->battle_in_progress) {
if ((this->setup_phase == SetupPhase::REGISTRATION) &&
@@ -2259,7 +2229,7 @@ void Server::handle_CAx14_update_deck_during_setup(shared_ptr<Client>, const str
}
}
if (verify_error) {
throw runtime_error(string_printf("invalid deck: -0x%" PRIX32, verify_error));
throw runtime_error(phosg::string_printf("invalid deck: -0x%" PRIX32, verify_error));
}
if (!this->options.is_nte() && !(this->options.behavior_flags & BehaviorFlag::SKIP_D1_D2_REPLACE)) {
this->ruler_server->replace_D1_D2_rank_cards_with_Attack(entry.card_ids);
@@ -2284,8 +2254,7 @@ void Server::handle_CAx14_update_deck_during_setup(shared_ptr<Client>, const str
void Server::handle_CAx15_unused_hard_reset_server_state(shared_ptr<Client>, const string& data) {
const auto& in_cmd = check_size_t<G_HardResetServerState_Ep3_CAx15>(data);
this->send_debug_command_received_message(
in_cmd.header.subsubcommand, "HARD RESET");
this->send_debug_command_received_message(in_cmd.header.subsubcommand, "HARD RESET");
// In the original implementation, this command recreates the server object.
// This is possible because the dispatch function is not part of the server
@@ -2302,8 +2271,7 @@ void Server::handle_CAx15_unused_hard_reset_server_state(shared_ptr<Client>, con
void Server::handle_CAx1B_update_player_name(shared_ptr<Client>, const string& data) {
const auto& in_cmd = check_size_t<G_SetPlayerName_Ep3_CAx1B>(data);
this->send_debug_command_received_message(
in_cmd.entry.client_id, in_cmd.header.subsubcommand, "UPDATE NAME");
this->send_debug_command_received_message(in_cmd.entry.client_id, in_cmd.header.subsubcommand, "UPDATE NAME");
if (in_cmd.entry.client_id < 4) {
if (!this->is_registration_complete()) {
@@ -2334,8 +2302,7 @@ void Server::handle_CAx1B_update_player_name(shared_ptr<Client>, const string& d
void Server::handle_CAx1D_start_battle(shared_ptr<Client>, const string& data) {
const auto& in_cmd = check_size_t<G_StartBattle_Ep3_CAx1D>(data);
this->send_debug_command_received_message(
in_cmd.header.subsubcommand, "START BATTLE");
this->send_debug_command_received_message(in_cmd.header.subsubcommand, "START BATTLE");
if (!this->battle_in_progress) {
bool is_nte = this->options.is_nte();
@@ -2381,8 +2348,7 @@ void Server::handle_CAx1D_start_battle(shared_ptr<Client>, const string& data) {
void Server::handle_CAx21_end_battle(shared_ptr<Client>, const string& data) {
const auto& in_cmd = check_size_t<G_EndBattle_Ep3_CAx21>(data);
this->send_debug_command_received_message(
in_cmd.header.subsubcommand, "END BATTLE");
this->send_debug_command_received_message(in_cmd.header.subsubcommand, "END BATTLE");
if (this->setup_phase == SetupPhase::BATTLE_ENDED) {
this->battle_finished = true;
@@ -2396,8 +2362,7 @@ void Server::handle_CAx21_end_battle(shared_ptr<Client>, const string& data) {
void Server::handle_CAx28_end_defense_list(shared_ptr<Client>, const string& data) {
const auto& in_cmd = check_size_t<G_EndDefenseList_Ep3_CAx28>(data);
this->send_debug_command_received_message(
in_cmd.client_id, in_cmd.header.subsubcommand, "END DEF LIST");
this->send_debug_command_received_message(in_cmd.client_id, in_cmd.header.subsubcommand, "END DEF LIST");
if (in_cmd.client_id >= 4) {
throw runtime_error("invalid client ID");
}
@@ -2457,8 +2422,7 @@ void Server::handle_CAx34_subtract_ally_atk_points(shared_ptr<Client>, const str
const auto& in_cmd = check_size_t<G_PhotonBlastRequest_Ep3_CAx34>(data);
uint8_t card_ref_client_id = client_id_for_card_ref(in_cmd.card_ref);
this->send_debug_command_received_message(
card_ref_client_id, in_cmd.header.subsubcommand, "SUB ALLY ATK");
this->send_debug_command_received_message(card_ref_client_id, in_cmd.header.subsubcommand, "SUB ALLY ATK");
if (card_ref_client_id >= 4) {
return;
@@ -2531,8 +2495,7 @@ void Server::handle_CAx34_subtract_ally_atk_points(shared_ptr<Client>, const str
void Server::handle_CAx37_client_ready_to_advance_from_starter_roll_phase(shared_ptr<Client>, const string& data) {
const auto& in_cmd = check_size_t<G_AdvanceFromStartingRollsPhase_Ep3_CAx37>(data);
this->send_debug_command_received_message(
in_cmd.client_id, in_cmd.header.subsubcommand, "SETUP ADV 1");
this->send_debug_command_received_message(in_cmd.client_id, in_cmd.header.subsubcommand, "SETUP ADV 1");
if (in_cmd.client_id >= 4) {
throw runtime_error("invalid client ID");
}
@@ -2579,7 +2542,7 @@ void Server::handle_CAx40_map_list_request(shared_ptr<Client> sender_c, const st
uint8_t language = sender_c ? sender_c->language() : 1;
const auto& list_data = this->options.map_index->get_compressed_list(num_players, language);
StringWriter w;
phosg::StringWriter w;
uint32_t subcommand_size = (list_data.size() + sizeof(G_MapList_Ep3_6xB6x40) + 3) & (~3);
w.put<G_MapList_Ep3_6xB6x40>(G_MapList_Ep3_6xB6x40{{{{0xB6, 0, 0}, subcommand_size}, 0x40, {}}, list_data.size(), 0});
w.write(list_data);
@@ -2644,14 +2607,15 @@ void Server::send_6xB6x41_to_all_clients() const {
void Server::handle_CAx41_map_request(shared_ptr<Client>, const string& data) {
const auto& cmd = check_size_t<G_MapDataRequest_Ep3_CAx41>(data);
this->send_debug_command_received_message(cmd.header.subsubcommand, "MAP DATA");
this->last_chosen_map = this->options.map_index->for_number(cmd.map_number);
this->send_6xB6x41_to_all_clients();
if (!this->options.tournament || (this->options.tournament->get_map()->map_number == cmd.map_number)) {
this->last_chosen_map = this->options.map_index->for_number(cmd.map_number);
this->send_6xB6x41_to_all_clients();
}
}
void Server::handle_CAx48_end_turn(shared_ptr<Client>, const string& data) {
const auto& in_cmd = check_size_t<G_EndTurn_Ep3_CAx48>(data);
this->send_debug_command_received_message(
in_cmd.client_id, in_cmd.header.subsubcommand, "END TURN");
this->send_debug_command_received_message(in_cmd.client_id, in_cmd.header.subsubcommand, "END TURN");
if (in_cmd.client_id >= 4) {
throw runtime_error("invalid client ID");
}
@@ -2668,8 +2632,7 @@ void Server::handle_CAx48_end_turn(shared_ptr<Client>, const string& data) {
void Server::handle_CAx49_card_counts(shared_ptr<Client>, const string& data) {
const auto& in_cmd = check_size_t<G_CardCounts_Ep3_CAx49>(data);
this->send_debug_command_received_message(
in_cmd.header.sender_client_id, in_cmd.header.subsubcommand, "CARD COUNTS");
this->send_debug_command_received_message(in_cmd.header.sender_client_id, in_cmd.header.subsubcommand, "CARD COUNTS");
// Note: Sega's implmentation completely ignores this command. This
// implementation is not based on the original code.
@@ -2828,7 +2791,7 @@ void Server::unknown_8023EEF4() {
auto card = this->attack_cards[this->unknown_a14];
if (this->get_current_team_turn() == card->get_team_id()) {
ActionState as = this->pending_attacks_with_cards[this->unknown_a14];
if (log.should_log(LogLevel::DEBUG)) {
if (log.should_log(phosg::LogLevel::DEBUG)) {
log.debug("card @%04hX #%04hX can attack", card->get_card_ref(), card->get_card_id());
string as_str = as.str(this->shared_from_this());
log.debug("as: %s", as_str.c_str());
@@ -2838,7 +2801,7 @@ void Server::unknown_8023EEF4() {
} else {
this->replace_targets_due_to_destruction_or_conditions(&as);
}
if (log.should_log(LogLevel::DEBUG)) {
if (log.should_log(phosg::LogLevel::DEBUG)) {
string as_str = as.str(this->shared_from_this());
log.debug("as after target replacement: %s", as_str.c_str());
}
@@ -2858,8 +2821,8 @@ void Server::unknown_8023EEF4() {
log.debug("a14 (%" PRIu32 ") < num_pending_attacks_with_cards (%" PRIu32 ")", this->unknown_a14, this->num_pending_attacks_with_cards);
this->defense_list_ended_for_client.clear(false);
G_SetActionState_Ep3_6xB4x29 cmd;
cmd.unknown_a1 = this->unknown_a14;
G_UpdateAttackTargets_Ep3_6xB4x29 cmd;
cmd.attack_number = this->unknown_a14;
cmd.state = this->pending_attacks_with_cards[this->unknown_a14];
if (is_nte) {
this->replace_targets_due_to_destruction_nte(&cmd.state);
+4 -4
View File
@@ -72,7 +72,7 @@ public:
std::shared_ptr<const CardIndex> card_index;
std::shared_ptr<const MapIndex> map_index;
uint32_t behavior_flags;
std::shared_ptr<StringReader> opt_rand_stream;
std::shared_ptr<phosg::StringReader> opt_rand_stream;
std::shared_ptr<PSOLFGEncryption> opt_rand_crypt;
std::shared_ptr<const Tournament> tournament;
std::array<std::vector<uint16_t>, 5> trap_card_ids;
@@ -85,10 +85,10 @@ public:
~Server() noexcept(false);
void init();
class StackLogger : public PrefixedLogger {
class StackLogger : public phosg::PrefixedLogger {
public:
StackLogger(const Server* s, const std::string& prefix);
StackLogger(const Server* s, const std::string& prefix, LogLevel min_level);
StackLogger(const Server* s, const std::string& prefix, phosg::LogLevel min_level);
StackLogger(const StackLogger&) = delete;
StackLogger(StackLogger&&);
StackLogger& operator=(const StackLogger&) = delete;
@@ -109,7 +109,7 @@ public:
for (size_t z = 0; z < count; z++) {
if (refs[z] != 0xFFFF) {
std::string ref_str = this->debug_str_for_card_ref(refs[z]);
ret += string_printf("%zu:%s ", z, ref_str.c_str());
ret += phosg::string_printf("%zu:%s ", z, ref_str.c_str());
}
}
if (ret.size() > 1) {
+26 -26
View File
@@ -49,16 +49,16 @@ string Tournament::Team::str() const {
num_com_players += player.is_com();
}
string ret = string_printf("[Team/%zu %s %zuH/%zuC/%zuP name=%s pass=%s rounds=%zu",
string ret = phosg::string_printf("[Team/%zu %s %zuH/%zuC/%zuP name=%s pass=%s rounds=%zu",
this->index, this->is_active ? "active" : "inactive",
num_human_players, num_com_players, this->max_players, this->name.c_str(),
this->password.c_str(), this->num_rounds_cleared);
for (const auto& player : this->players) {
if (player.is_human()) {
if (player.player_name.empty()) {
ret += string_printf(" %08" PRIX32, player.account_id);
ret += phosg::string_printf(" %08" PRIX32, player.account_id);
} else {
ret += string_printf(" %08" PRIX32 " (%s)", player.account_id, player.player_name.c_str());
ret += phosg::string_printf(" %08" PRIX32 " (%s)", player.account_id, player.player_name.c_str());
}
}
}
@@ -206,7 +206,7 @@ Tournament::Match::Match(
string Tournament::Match::str() const {
string winner_str = this->winner_team ? this->winner_team->str() : "(none)";
return string_printf("[Match round=%zu winner=%s]", this->round_num, winner_str.c_str());
return phosg::string_printf("[Match round=%zu winner=%s]", this->round_num, winner_str.c_str());
}
bool Tournament::Match::resolve_if_skippable() {
@@ -230,7 +230,7 @@ bool Tournament::Match::resolve_if_skippable() {
// entirely and just make one team advance arbitrarily (note that this also
// handles the case where both preceding winner teams are empty)
if (!winner_a->has_any_human_players() && !winner_b->has_any_human_players()) {
this->set_winner_team((random_object<uint8_t>() & 1) ? winner_b : winner_a);
this->set_winner_team((phosg::random_object<uint8_t>() & 1) ? winner_b : winner_a);
return true;
}
@@ -318,7 +318,7 @@ Tournament::Tournament(
const Rules& rules,
size_t num_teams,
uint8_t flags)
: log(string_printf("[Tournament:%s] ", name.c_str())),
: log(phosg::string_printf("[Tournament:%s] ", name.c_str())),
map_index(map_index),
com_deck_index(com_deck_index),
name(name),
@@ -342,8 +342,8 @@ Tournament::Tournament(
Tournament::Tournament(
shared_ptr<const MapIndex> map_index,
shared_ptr<const COMDeckIndex> com_deck_index,
const JSON& json)
: log(string_printf("[Tournament:%s] ", json.get_string("name").c_str())),
const phosg::JSON& json)
: log(phosg::string_printf("[Tournament:%s] ", json.get_string("name").c_str())),
map_index(map_index),
com_deck_index(com_deck_index),
source_json(json),
@@ -504,14 +504,14 @@ void Tournament::create_bracket_matches() {
this->final_match = current_round_matches.at(0);
}
JSON Tournament::json() const {
auto teams_list = JSON::list();
phosg::JSON Tournament::json() const {
auto teams_list = phosg::JSON::list();
for (auto team : this->teams) {
auto players_list = JSON::list();
auto players_list = phosg::JSON::list();
for (const auto& player : team->players) {
if (player.is_human()) {
if (!player.player_name.empty()) {
players_list.emplace_back(JSON::list({player.account_id, player.player_name}));
players_list.emplace_back(phosg::JSON::list({player.account_id, player.player_name}));
} else {
players_list.emplace_back(player.account_id);
}
@@ -519,7 +519,7 @@ JSON Tournament::json() const {
players_list.emplace_back(player.com_deck->deck_name);
}
}
teams_list.emplace_back(JSON::dict({
teams_list.emplace_back(phosg::JSON::dict({
{"max_players", team->max_players},
{"player_specs", std::move(players_list)},
{"name", team->name},
@@ -527,7 +527,7 @@ JSON Tournament::json() const {
{"num_rounds_cleared", team->num_rounds_cleared},
}));
}
return JSON::dict({
return phosg::JSON::dict({
{"name", this->name},
{"map_number", this->map->map_number},
{"rules", this->rules.json()},
@@ -649,7 +649,7 @@ void Tournament::start() {
if (this->flags & Flag::SHUFFLE_ENTRIES) {
// Shuffle all the tournament entries
for (size_t z = this->teams.size(); z > 0; z--) {
size_t index = random_object<uint32_t>() % z;
size_t index = phosg::random_object<uint32_t>() % z;
if (index != z - 1) {
this->teams[z - 1].swap(this->teams[index]);
}
@@ -665,7 +665,7 @@ void Tournament::start() {
auto m = this->zero_round_matches[z];
auto t = m->winner_team;
if (t->name.empty()) {
t->name = has_com_teams ? string_printf("COM:%zu", z) : "(no entrant)";
t->name = has_com_teams ? phosg::string_printf("COM:%zu", z) : "(no entrant)";
}
for (const auto& player : t->players) {
if (player.is_com()) {
@@ -791,16 +791,16 @@ TournamentIndex::TournamentIndex(
return;
}
JSON json;
phosg::JSON json;
try {
json = JSON::parse(load_file(this->state_filename));
} catch (const cannot_open_file&) {
json = JSON::list();
json = phosg::JSON::parse(phosg::load_file(this->state_filename));
} catch (const phosg::cannot_open_file&) {
json = phosg::JSON::list();
}
if (json.is_list()) {
if (json.size() > 0x20) {
throw runtime_error("tournament JSON list length is incorrect");
throw runtime_error("tournament phosg::JSON list length is incorrect");
}
for (size_t z = 0; z < min<size_t>(json.size(), 0x20); z++) {
if (!json.at(z).is_null()) {
@@ -815,13 +815,13 @@ TournamentIndex::TournamentIndex(
}
} else if (json.is_dict()) {
if (json.size() > 0x20) {
throw runtime_error("tournament JSON dict length is incorrect");
throw runtime_error("tournament phosg::JSON dict length is incorrect");
}
for (const auto& it : json.as_dict()) {
auto tourn = make_shared<Tournament>(this->map_index, this->com_deck_index, *it.second);
tourn->init();
if (!this->name_to_tournament.emplace(tourn->get_name(), tourn).second) {
// This is logic_error instead of runtime_error because JSON dicts are
// This is logic_error instead of runtime_error because phosg::JSON dicts are
// supposed to already have unique keys
throw logic_error("multiple tournaments have the same name: " + tourn->get_name());
}
@@ -829,7 +829,7 @@ TournamentIndex::TournamentIndex(
this->menu_item_id_to_tournament.emplace_back(tourn);
}
} else {
throw runtime_error("tournament state root JSON is not a list or dict");
throw runtime_error("tournament state root phosg::JSON is not a list or dict");
}
}
@@ -838,11 +838,11 @@ void TournamentIndex::save() const {
return;
}
auto json = JSON::dict();
auto json = phosg::JSON::dict();
for (const auto& it : this->name_to_tournament) {
json.emplace(it.second->get_name(), it.second->json());
}
save_file(this->state_filename, json.serialize(JSON::SerializeOption::FORMAT | JSON::SerializeOption::HEX_INTEGERS | JSON::SerializeOption::ESCAPE_CONTROLS_ONLY));
phosg::save_file(this->state_filename, json.serialize(phosg::JSON::SerializeOption::FORMAT | phosg::JSON::SerializeOption::HEX_INTEGERS | phosg::JSON::SerializeOption::ESCAPE_CONTROLS_ONLY));
}
shared_ptr<Tournament> TournamentIndex::create_tournament(
+5 -5
View File
@@ -49,7 +49,7 @@ public:
bool is_com() const;
bool is_human() const;
JSON json() const;
phosg::JSON json() const;
};
struct Team : public std::enable_shared_from_this<Team> {
@@ -115,11 +115,11 @@ public:
Tournament(
std::shared_ptr<const MapIndex> map_index,
std::shared_ptr<const COMDeckIndex> com_deck_index,
const JSON& json);
const phosg::JSON& json);
~Tournament() = default;
void init();
JSON json() const;
phosg::JSON json() const;
inline const std::string& get_name() const {
return this->name;
@@ -165,11 +165,11 @@ public:
private:
void create_bracket_matches();
PrefixedLogger log;
phosg::PrefixedLogger log;
std::shared_ptr<const MapIndex> map_index;
std::shared_ptr<const COMDeckIndex> com_deck_index;
JSON source_json;
phosg::JSON source_json;
std::string name;
std::shared_ptr<const MapIndex::Map> map;
Rules rules;
+3 -3
View File
@@ -20,7 +20,7 @@ FileContentsCache::File::File(
shared_ptr<const FileContentsCache::File> FileContentsCache::replace(
const string& name, string&& data, uint64_t t) {
if (t == 0) {
t = now();
t = phosg::now();
}
auto new_file = make_shared<File>(name, std::move(data), t);
auto emplace_ret = this->name_to_file.emplace(name, new_file);
@@ -37,7 +37,7 @@ shared_ptr<const FileContentsCache::File> FileContentsCache::replace(
}
FileContentsCache::GetResult FileContentsCache::get_or_load(const std::string& name) {
return this->get(name, load_file);
return this->get(name, phosg::load_file);
}
FileContentsCache::GetResult FileContentsCache::get_or_load(const char* name) {
@@ -59,7 +59,7 @@ shared_ptr<const FileContentsCache::File> FileContentsCache::get_or_throw(
FileContentsCache::GetResult FileContentsCache::get(const std::string& name,
std::function<std::string(const std::string&)> generate) {
uint64_t t = now();
uint64_t t = phosg::now();
try {
auto& entry = this->name_to_file.at(name);
if (this->ttl_usecs && (t - entry->load_time < this->ttl_usecs)) {
+1 -1
View File
@@ -78,7 +78,7 @@ public:
}
template <typename T, typename NameT>
GetObjResult<T> get_obj(NameT name, std::function<T(const std::string&)> generate) {
uint64_t t = now();
uint64_t t = phosg::now();
try {
auto& f = this->name_to_file.at(name);
if (f->data->size() != sizeof(T)) {
+54 -54
View File
@@ -59,7 +59,7 @@ string CompiledFunctionCode::generate_client_command_t(
footer.entrypoint_addr_offset = this->entrypoint_offset_offset;
footer.unused2.clear(0);
StringWriter w;
phosg::StringWriter w;
if (!label_writes.empty()) {
string modified_code = this->code;
for (const auto& it : label_writes) {
@@ -91,7 +91,7 @@ string CompiledFunctionCode::generate_client_command_t(
footer.relocations_offset = override_relocations_offset;
} else {
for (uint16_t delta : this->relocation_deltas) {
w.put<typename FooterT::U16T>(delta);
w.put<U16T<FooterT::IsBE>>(delta);
}
if (this->relocation_deltas.size() & 1) {
w.put_u16(0);
@@ -161,24 +161,24 @@ shared_ptr<CompiledFunctionCode> compile_function_code(
}
// Look in the function directory first, then the system directory
string asm_filename = string_printf("%s/%s.%s.inc.s", function_directory.c_str(), name.c_str(), arch_name_token);
if (!isfile(asm_filename)) {
asm_filename = string_printf("%s/%s.%s.inc.s", system_directory.c_str(), name.c_str(), arch_name_token);
string asm_filename = phosg::string_printf("%s/%s.%s.inc.s", function_directory.c_str(), name.c_str(), arch_name_token);
if (!phosg::isfile(asm_filename)) {
asm_filename = phosg::string_printf("%s/%s.%s.inc.s", system_directory.c_str(), name.c_str(), arch_name_token);
}
if (isfile(asm_filename)) {
if (phosg::isfile(asm_filename)) {
if (!get_include_stack.emplace(name).second) {
throw runtime_error("mutual recursion between includes: " + name);
}
EmulatorBase::AssembleResult ret;
ResourceDASM::EmulatorBase::AssembleResult ret;
switch (arch) {
case CompiledFunctionCode::Architecture::POWERPC:
ret = PPC32Emulator::assemble(load_file(asm_filename), get_include);
ret = ResourceDASM::PPC32Emulator::assemble(phosg::load_file(asm_filename), get_include);
break;
case CompiledFunctionCode::Architecture::X86:
ret = X86Emulator::assemble(load_file(asm_filename), get_include);
ret = ResourceDASM::X86Emulator::assemble(phosg::load_file(asm_filename), get_include);
break;
case CompiledFunctionCode::Architecture::SH4:
ret = SH4Emulator::assemble(load_file(asm_filename), get_include);
ret = ResourceDASM::SH4Emulator::assemble(phosg::load_file(asm_filename), get_include);
break;
default:
throw runtime_error("unknown architecture");
@@ -188,23 +188,23 @@ shared_ptr<CompiledFunctionCode> compile_function_code(
}
string bin_filename = function_directory + "/" + name + ".inc.bin";
if (isfile(bin_filename)) {
return load_file(bin_filename);
if (phosg::isfile(bin_filename)) {
return phosg::load_file(bin_filename);
}
bin_filename = system_directory + "/" + name + ".inc.bin";
if (isfile(bin_filename)) {
return load_file(bin_filename);
if (phosg::isfile(bin_filename)) {
return phosg::load_file(bin_filename);
}
throw runtime_error("data not found for include: " + name + " (from " + asm_filename + " or " + bin_filename + ")");
};
EmulatorBase::AssembleResult assembled;
ResourceDASM::EmulatorBase::AssembleResult assembled;
if (arch == CompiledFunctionCode::Architecture::POWERPC) {
assembled = PPC32Emulator::assemble(text, get_include);
assembled = ResourceDASM::PPC32Emulator::assemble(text, get_include);
} else if (arch == CompiledFunctionCode::Architecture::X86) {
assembled = X86Emulator::assemble(text, get_include);
assembled = ResourceDASM::X86Emulator::assemble(text, get_include);
} else if (arch == CompiledFunctionCode::Architecture::SH4) {
assembled = SH4Emulator::assemble(text, get_include);
assembled = ResourceDASM::SH4Emulator::assemble(text, get_include);
} else {
throw runtime_error("invalid architecture");
}
@@ -229,7 +229,7 @@ shared_ptr<CompiledFunctionCode> compile_function_code(
set<uint32_t> reloc_indexes;
for (const auto& it : ret->label_offsets) {
if (starts_with(it.first, "reloc")) {
if (phosg::starts_with(it.first, "reloc")) {
reloc_indexes.emplace(it.second / 4);
}
}
@@ -260,28 +260,28 @@ FunctionCodeIndex::FunctionCodeIndex(const string& directory) {
return;
}
string system_dir_path = ends_with(directory, "/") ? (directory + "System") : (directory + "/System");
string system_dir_path = phosg::ends_with(directory, "/") ? (directory + "System") : (directory + "/System");
uint32_t next_menu_item_id = 1;
for (const auto& subdir_name : list_directory_sorted(directory)) {
string subdir_path = ends_with(directory, "/") ? (directory + subdir_name) : (directory + "/" + subdir_name);
if (!isdir(subdir_path)) {
for (const auto& subdir_name : phosg::list_directory_sorted(directory)) {
string subdir_path = phosg::ends_with(directory, "/") ? (directory + subdir_name) : (directory + "/" + subdir_name);
if (!phosg::isdir(subdir_path)) {
function_compiler_log.warning("Skipping %s (not a directory)", subdir_name.c_str());
continue;
}
for (const auto& filename : list_directory_sorted(subdir_path)) {
for (const auto& filename : phosg::list_directory_sorted(subdir_path)) {
try {
if (!ends_with(filename, ".s")) {
if (!phosg::ends_with(filename, ".s")) {
continue;
}
string name = filename.substr(0, filename.size() - 2);
if (ends_with(name, ".inc")) {
if (phosg::ends_with(name, ".inc")) {
continue;
}
bool is_patch = ends_with(name, ".patch");
bool is_patch = phosg::ends_with(name, ".patch");
if (is_patch) {
name.resize(name.size() - 6);
}
@@ -290,15 +290,15 @@ FunctionCodeIndex::FunctionCodeIndex(const string& directory) {
CompiledFunctionCode::Architecture arch = CompiledFunctionCode::Architecture::UNKNOWN;
uint32_t specific_version = 0;
string short_name = name;
if (ends_with(name, ".ppc")) {
if (phosg::ends_with(name, ".ppc")) {
arch = CompiledFunctionCode::Architecture::POWERPC;
name.resize(name.size() - 4);
short_name = name;
} else if (ends_with(name, ".x86")) {
} else if (phosg::ends_with(name, ".x86")) {
arch = CompiledFunctionCode::Architecture::X86;
name.resize(name.size() - 4);
short_name = name;
} else if (ends_with(name, ".sh4")) {
} else if (phosg::ends_with(name, ".sh4")) {
arch = CompiledFunctionCode::Architecture::SH4;
name.resize(name.size() - 4);
short_name = name;
@@ -321,11 +321,11 @@ FunctionCodeIndex::FunctionCodeIndex(const string& directory) {
}
string path = subdir_path + "/" + filename;
string text = load_file(path);
string text = phosg::load_file(path);
auto code = compile_function_code(arch, subdir_path, system_dir_path, name, text);
if (code->index != 0) {
if (!this->index_to_function.emplace(code->index, code).second) {
throw runtime_error(string_printf(
throw runtime_error(phosg::string_printf(
"duplicate function index: %08" PRIX32, code->index));
}
}
@@ -338,11 +338,11 @@ FunctionCodeIndex::FunctionCodeIndex(const string& directory) {
this->menu_item_id_and_specific_version_to_patch_function.emplace(
static_cast<uint64_t>(code->menu_item_id) << 32 | specific_version, code);
this->name_and_specific_version_to_patch_function.emplace(
string_printf("%s-%08" PRIX32, short_name.c_str(), specific_version), code);
phosg::string_printf("%s-%08" PRIX32, short_name.c_str(), specific_version), code);
}
string index_prefix = code->index ? string_printf("%02X => ", code->index) : "";
string patch_prefix = is_patch ? string_printf("[%08" PRIX32 "/%08" PRIX32 "] ", code->menu_item_id, code->specific_version) : "";
string index_prefix = code->index ? phosg::string_printf("%02X => ", code->index) : "";
string patch_prefix = is_patch ? phosg::string_printf("[%08" PRIX32 "/%08" PRIX32 "] ", code->menu_item_id, code->specific_version) : "";
function_compiler_log.info("Compiled function %s%s%s (%s)",
index_prefix.c_str(), patch_prefix.c_str(), name.c_str(), name_for_architecture(code->arch));
@@ -354,13 +354,13 @@ FunctionCodeIndex::FunctionCodeIndex(const string& directory) {
}
shared_ptr<const Menu> FunctionCodeIndex::patch_menu(uint32_t specific_version) const {
auto suffix = string_printf("-%08" PRIX32, specific_version);
auto suffix = phosg::string_printf("-%08" PRIX32, specific_version);
auto ret = make_shared<Menu>(MenuID::PATCHES, "Patches");
ret->items.emplace_back(PatchesMenuItemID::GO_BACK, "Go back", "Return to the\nmain menu", 0);
for (const auto& it : this->name_and_specific_version_to_patch_function) {
const auto& fn = it.second;
if (fn->hide_from_patches_menu || !ends_with(it.first, suffix)) {
if (fn->hide_from_patches_menu || !phosg::ends_with(it.first, suffix)) {
continue;
}
ret->items.emplace_back(
@@ -374,13 +374,13 @@ shared_ptr<const Menu> FunctionCodeIndex::patch_menu(uint32_t specific_version)
shared_ptr<const Menu> FunctionCodeIndex::patch_switches_menu(
uint32_t specific_version, const std::unordered_set<std::string>& auto_patches_enabled) const {
auto suffix = string_printf("-%08" PRIX32, specific_version);
auto suffix = phosg::string_printf("-%08" PRIX32, specific_version);
auto ret = make_shared<Menu>(MenuID::PATCH_SWITCHES, "Patch switches");
ret->items.emplace_back(PatchesMenuItemID::GO_BACK, "Go back", "Return to the\nmain menu", 0);
for (const auto& it : this->name_and_specific_version_to_patch_function) {
const auto& fn = it.second;
if (fn->hide_from_patches_menu || !ends_with(it.first, suffix)) {
if (fn->hide_from_patches_menu || !phosg::ends_with(it.first, suffix)) {
continue;
}
string name;
@@ -404,7 +404,7 @@ bool FunctionCodeIndex::patch_menu_empty(uint32_t specific_version) const {
std::shared_ptr<const CompiledFunctionCode> FunctionCodeIndex::get_patch(
const std::string& name, uint32_t specific_version) const {
return this->name_and_specific_version_to_patch_function.at(
string_printf("%s-%08" PRIX32, name.c_str(), specific_version));
phosg::string_printf("%s-%08" PRIX32, name.c_str(), specific_version));
}
DOLFileIndex::DOLFileIndex(const string& directory) {
@@ -412,7 +412,7 @@ DOLFileIndex::DOLFileIndex(const string& directory) {
function_compiler_log.info("Function compiler is not available");
return;
}
if (!isdir(directory)) {
if (!phosg::isdir(directory)) {
function_compiler_log.info("DOL file directory is missing");
return;
}
@@ -422,9 +422,9 @@ DOLFileIndex::DOLFileIndex(const string& directory) {
menu->items.emplace_back(ProgramsMenuItemID::GO_BACK, "Go back", "Return to the\nmain menu", 0);
uint32_t next_menu_item_id = 0;
for (const auto& filename : list_directory_sorted(directory)) {
bool is_dol = ends_with(filename, ".dol");
bool is_compressed_dol = ends_with(filename, ".dol.prs");
for (const auto& filename : phosg::list_directory_sorted(directory)) {
bool is_dol = phosg::ends_with(filename, ".dol");
bool is_compressed_dol = phosg::ends_with(filename, ".dol.prs");
if (!is_dol && !is_compressed_dol) {
continue;
}
@@ -436,13 +436,13 @@ DOLFileIndex::DOLFileIndex(const string& directory) {
dol->name = name;
string path = directory + "/" + filename;
string file_data = load_file(path);
string file_data = phosg::load_file(path);
string description;
if (is_compressed_dol) {
size_t decompressed_size = prs_decompress_size(file_data);
StringWriter w;
phosg::StringWriter w;
w.put_u32b(file_data.size());
w.put_u32b(decompressed_size);
w.write(file_data);
@@ -451,15 +451,15 @@ DOLFileIndex::DOLFileIndex(const string& directory) {
}
dol->data = std::move(w.str());
string compressed_size_str = format_size(file_data.size());
string decompressed_size_str = format_size(decompressed_size);
string compressed_size_str = phosg::format_size(file_data.size());
string decompressed_size_str = phosg::format_size(decompressed_size);
function_compiler_log.info("Loaded compressed DOL file %s (%s -> %s)",
dol->name.c_str(), compressed_size_str.c_str(), decompressed_size_str.c_str());
description = string_printf("$C6%s$C7\n%s\n%s (orig)",
description = phosg::string_printf("$C6%s$C7\n%s\n%s (orig)",
dol->name.c_str(), compressed_size_str.c_str(), decompressed_size_str.c_str());
} else {
StringWriter w;
phosg::StringWriter w;
w.put_u32b(0);
w.put_u32b(file_data.size());
w.write(file_data);
@@ -468,9 +468,9 @@ DOLFileIndex::DOLFileIndex(const string& directory) {
}
dol->data = std::move(w.str());
string size_str = format_size(dol->data.size());
string size_str = phosg::format_size(dol->data.size());
function_compiler_log.info("Loaded DOL file %s (%s)", filename.c_str(), size_str.c_str());
description = string_printf("$C6%s$C7\n%s", dol->name.c_str(), size_str.c_str());
description = phosg::string_printf("$C6%s$C7\n%s", dol->name.c_str(), size_str.c_str());
}
this->name_to_file.emplace(dol->name, dol);
@@ -503,7 +503,7 @@ uint32_t specific_version_for_gc_header_checksum(uint32_t header_checksum) {
data.region_code = *region_code;
for (uint8_t version_code = 0; version_code < 8; version_code++) {
data.version_code = version_code;
uint32_t checksum = crc32(&data, sizeof(data));
uint32_t checksum = phosg::crc32(&data, sizeof(data));
uint32_t specific_version = 0x33000030 | (*game_code2 << 16) | (*region_code << 8) | version_code;
if (!checksum_to_specific_version.emplace(checksum, specific_version).second) {
throw logic_error("multiple specific_versions have same header checksum");
@@ -515,7 +515,7 @@ uint32_t specific_version_for_gc_header_checksum(uint32_t header_checksum) {
data.region_code = 'J';
data.system_code = 'D';
data.version_code = 0;
uint32_t checksum = crc32(&data, sizeof(data));
uint32_t checksum = phosg::crc32(&data, sizeof(data));
uint32_t specific_version = 0x33004A54 | (*game_code2 << 16);
if (!checksum_to_specific_version.emplace(checksum, specific_version).second) {
throw logic_error("multiple specific_versions have same header checksum");
+13 -14
View File
@@ -5,16 +5,15 @@
#include <stdexcept>
#include "Text.hh"
#include "Types.hh"
using namespace std;
template <bool IsBigEndian>
template <bool BE>
struct GSLHeaderEntryT {
using U32T = typename std::conditional<IsBigEndian, be_uint32_t, le_uint32_t>::type;
pstring<TextEncoding::ASCII, 0x20> filename;
U32T offset; // In pages, so actual offset is this * 0x800
U32T size;
U32T<BE> offset; // In pages, so actual offset is this * 0x800
U32T<BE> size;
uint64_t unused;
} __packed__;
@@ -23,12 +22,12 @@ using GSLHeaderEntryBE = GSLHeaderEntryT<true>;
check_struct_size(GSLHeaderEntry, 0x30);
check_struct_size(GSLHeaderEntryBE, 0x30);
template <bool IsBigEndian>
template <bool BE>
void GSLArchive::load_t() {
StringReader r(*this->data);
phosg::StringReader r(*this->data);
uint64_t min_data_offset = 0xFFFFFFFFFFFFFFFF;
while (r.where() < min_data_offset) {
const auto& entry = r.get<GSLHeaderEntryT<IsBigEndian>>();
const auto& entry = r.get<GSLHeaderEntryT<BE>>();
if (entry.filename.empty()) {
break;
}
@@ -71,10 +70,10 @@ string GSLArchive::get_copy(const string& name) const {
}
}
StringReader GSLArchive::get_reader(const string& name) const {
phosg::StringReader GSLArchive::get_reader(const string& name) const {
try {
const auto& entry = this->entries.at(name);
return StringReader(this->data->data() + entry.offset, entry.size);
return phosg::StringReader(this->data->data() + entry.offset, entry.size);
} catch (const out_of_range&) {
throw out_of_range("GSL does not contain file: " + name);
}
@@ -84,16 +83,16 @@ string GSLArchive::generate(const unordered_map<string, string>& files, bool big
return big_endian ? GSLArchive::generate_t<true>(files) : GSLArchive::generate_t<false>(files);
}
template <bool IsBigEndian>
template <bool BE>
string GSLArchive::generate_t(const unordered_map<string, string>& files) {
StringWriter w;
phosg::StringWriter w;
// Make sure there's enough space for a blank header entry before any file's
// data pages begin
uint32_t data_start_offset = ((sizeof(GSLHeaderEntryT<IsBigEndian>) * (files.size() + 1)) + 0x7FF) & (~0x7FF);
uint32_t data_start_offset = ((sizeof(GSLHeaderEntryT<BE>) * (files.size() + 1)) + 0x7FF) & (~0x7FF);
uint32_t data_offset = data_start_offset;
for (const auto& file : files) {
GSLHeaderEntryT<IsBigEndian> entry;
GSLHeaderEntryT<BE> entry;
entry.filename.encode(file.first);
entry.offset = data_offset >> 11;
entry.size = file.second.size();
+3 -3
View File
@@ -21,14 +21,14 @@ public:
std::pair<const void*, size_t> get(const std::string& name) const;
std::string get_copy(const std::string& name) const;
StringReader get_reader(const std::string& name) const;
phosg::StringReader get_reader(const std::string& name) const;
static std::string generate(const std::unordered_map<std::string, std::string>& files, bool big_endian);
private:
template <bool IsBigEndian>
template <bool BE>
void load_t();
template <bool IsBigEndian>
template <bool BE>
static std::string generate_t(const std::unordered_map<std::string, std::string>& files);
std::shared_ptr<const std::string> data;
+2 -2
View File
@@ -34,7 +34,7 @@ struct GVRHeader {
be_uint16_t height;
} __packed_ws__(GVRHeader, 0x10);
string encode_gvm(const Image& img, GVRDataFormat data_format, const std::string& internal_name, uint32_t global_index) {
string encode_gvm(const phosg::Image& img, GVRDataFormat data_format, const std::string& internal_name, uint32_t global_index) {
int8_t dimensions_field = -2;
{
size_t h = img.get_height();
@@ -66,7 +66,7 @@ string encode_gvm(const Image& img, GVRDataFormat data_format, const std::string
throw invalid_argument("cannot encode pixel format");
}
StringWriter w;
phosg::StringWriter w;
w.put<GVMFileHeader>({.signature = 0x47564D48, .header_size = 0x48, .flags = 0x000F, .num_files = 1});
GVMFileEntry file_entry;
file_entry.file_num = 0;
+1 -1
View File
@@ -19,7 +19,7 @@ enum class GVRDataFormat : uint8_t {
DXT1 = 0x0E,
};
std::string encode_gvm(const Image& img, GVRDataFormat data_format, const std::string& internal_name, uint32_t global_index);
std::string encode_gvm(const phosg::Image& img, GVRDataFormat data_format, const std::string& internal_name, uint32_t global_index);
constexpr uint16_t encode_rgb565(uint8_t r, uint8_t g, uint8_t b) {
return ((r << 8) & 0xF800) | ((g << 3) & 0x07E0) | ((b >> 3) & 0x001F);
+153 -153
View File
@@ -110,7 +110,7 @@ unordered_multimap<string, string> HTTPServer::parse_url_params(const string& qu
if (query.empty()) {
return params;
}
for (auto it : split(query, '&')) {
for (auto it : phosg::split(query, '&')) {
size_t first_equals = it.find('=');
if (first_equals != string::npos) {
string value(it, first_equals + 1);
@@ -119,8 +119,8 @@ unordered_multimap<string, string> HTTPServer::parse_url_params(const string& qu
for (; read_offset < value.size(); write_offset++) {
if ((value[read_offset] == '%') && (read_offset < value.size() - 2)) {
value[write_offset] =
static_cast<char>(value_for_hex_char(value[read_offset + 1]) << 4) |
static_cast<char>(value_for_hex_char(value[read_offset + 2]));
static_cast<char>(phosg::value_for_hex_char(value[read_offset + 1]) << 4) |
static_cast<char>(phosg::value_for_hex_char(value[read_offset + 2]));
read_offset += 3;
} else if (value[write_offset] == '+') {
value[write_offset] = ' ';
@@ -171,7 +171,7 @@ HTTPServer::HTTPServer(shared_ptr<ServerState> state)
}
void HTTPServer::listen(const string& socket_path) {
int fd = ::listen(socket_path, 0, SOMAXCONN);
int fd = phosg::listen(socket_path, 0, SOMAXCONN);
server_log.info("Listening on Unix socket %s on fd %d (HTTP)", socket_path.c_str(), fd);
this->add_socket(fd);
}
@@ -180,8 +180,8 @@ void HTTPServer::listen(const string& addr, int port) {
if (port == 0) {
this->listen(addr);
} else {
int fd = ::listen(addr, port, SOMAXCONN);
string netloc_str = render_netloc(addr, port);
int fd = phosg::listen(addr, port, SOMAXCONN);
string netloc_str = phosg::render_netloc(addr, port);
server_log.info("Listening on TCP interface %s on fd %d (HTTP)", netloc_str.c_str(), fd);
this->add_socket(fd);
}
@@ -207,7 +207,7 @@ HTTPServer::WebsocketClient::WebsocketClient(struct evhttp_connection* conn)
: conn(conn),
bev(evhttp_connection_get_bufferevent(this->conn)),
pending_opcode(0xFF),
last_communication_time(now()) {}
last_communication_time(phosg::now()) {}
HTTPServer::WebsocketClient::~WebsocketClient() {
evhttp_connection_free(this->conn);
@@ -241,7 +241,7 @@ shared_ptr<HTTPServer::WebsocketClient> HTTPServer::enable_websockets(struct evh
// we're about to free the original
string sec_websocket_key = sec_websocket_key_header;
string sec_websocket_accept_data = sec_websocket_key + "258EAFA5-E914-47DA-95CA-C5AB0DC85B11";
string sec_websocket_accept = base64_encode(sha1(sec_websocket_accept_data));
string sec_websocket_accept = phosg::base64_encode(phosg::sha1(sec_websocket_accept_data));
// Hijack the bufferevent since it's no longer handling HTTP at all
struct evhttp_connection* conn = evhttp_request_get_connection(req);
@@ -290,13 +290,13 @@ void HTTPServer::on_websocket_read(struct bufferevent* bev) {
if (bytes_read < 10) {
break; // Full 64-bit header not yet available
}
payload_size = bswap64(*reinterpret_cast<const uint64_t*>(&header_data[2]));
payload_size = phosg::bswap64(*reinterpret_cast<const uint64_t*>(&header_data[2]));
header_size = 10;
} else if (payload_size == 0x7E) {
if (bytes_read < 4) {
break; // Full 16-bit size header not yet available
}
payload_size = bswap16(*reinterpret_cast<const uint16_t*>(&header_data[2]));
payload_size = phosg::bswap16(*reinterpret_cast<const uint16_t*>(&header_data[2]));
header_size = 4;
}
if (evbuffer_get_length(in_buf) < header_size + payload_size) {
@@ -312,7 +312,7 @@ void HTTPServer::on_websocket_read(struct bufferevent* bev) {
}
shared_ptr<WebsocketClient> c = this->bev_to_websocket_client.at(bev);
c->last_communication_time = now();
c->last_communication_time = phosg::now();
// Read and unmask message data
string payload(payload_size, '\0');
@@ -392,11 +392,11 @@ void HTTPServer::send_websocket_message(struct bufferevent* bev,
if (message.size() > 65535) {
header.push_back(0x7F);
header.resize(10);
*reinterpret_cast<uint64_t*>(const_cast<char*>(header.data() + 2)) = bswap64(message.size());
*reinterpret_cast<uint64_t*>(const_cast<char*>(header.data() + 2)) = phosg::bswap64(message.size());
} else if (message.size() > 0x7D) {
header.push_back(0x7E);
header.resize(4);
*reinterpret_cast<uint16_t*>(const_cast<char*>(header.data() + 2)) = bswap16(message.size());
*reinterpret_cast<uint16_t*>(const_cast<char*>(header.data() + 2)) = phosg::bswap16(message.size());
} else {
header.push_back(message.size());
}
@@ -418,7 +418,7 @@ void HTTPServer::handle_websocket_disconnect(shared_ptr<WebsocketClient> c) {
this->rare_drop_subscribers.erase(c);
}
void HTTPServer::send_rare_drop_notification(shared_ptr<const JSON> message) {
void HTTPServer::send_rare_drop_notification(shared_ptr<const phosg::JSON> message) {
forward_to_event_thread(this->base, [this, message]() -> void {
if (this->rare_drop_subscribers.empty()) {
return;
@@ -434,26 +434,26 @@ void HTTPServer::dispatch_handle_request(struct evhttp_request* req, void* ctx)
reinterpret_cast<HTTPServer*>(ctx)->handle_request(req);
}
JSON HTTPServer::generate_quest_json_st(shared_ptr<const Quest> q) {
phosg::JSON HTTPServer::generate_quest_json_st(shared_ptr<const Quest> q) {
if (!q) {
return nullptr;
}
auto battle_rules_json = q->battle_rules ? q->battle_rules->json() : nullptr;
auto challenge_template_index_json = (q->challenge_template_index >= 0)
? q->challenge_template_index
: JSON(nullptr);
return JSON::dict({
: phosg::JSON(nullptr);
return phosg::JSON::dict({
{"Number", q->quest_number},
{"Episode", name_for_episode(q->episode)},
{"Joinable", q->joinable},
{"LockStatusRegister", (q->lock_status_register >= 0) ? q->lock_status_register : JSON(nullptr)},
{"LockStatusRegister", (q->lock_status_register >= 0) ? q->lock_status_register : phosg::JSON(nullptr)},
{"Name", q->name},
{"BattleRules", std::move(battle_rules_json)},
{"ChallengeTemplateIndex", std::move(challenge_template_index_json)},
});
}
JSON HTTPServer::generate_client_config_json_st(const Client::Config& config) {
phosg::JSON HTTPServer::generate_client_config_json_st(const Client::Config& config) {
const char* drop_notifications_mode = "unknown";
switch (config.get_drop_notification_mode()) {
case Client::ItemDropNotificationMode::NOTHING:
@@ -470,7 +470,7 @@ JSON HTTPServer::generate_client_config_json_st(const Client::Config& config) {
break;
}
auto ret = JSON::dict({
auto ret = phosg::JSON::dict({
{"SpecificVersion", config.specific_version},
{"SwitchAssistEnabled", (config.check_flag(Client::Flag::SWITCH_ASSIST_ENABLED) ? true : false)},
{"InfiniteHPEnabled", (config.check_flag(Client::Flag::INFINITE_HP_ENABLED) ? true : false)},
@@ -486,46 +486,46 @@ JSON HTTPServer::generate_client_config_json_st(const Client::Config& config) {
{"ProxyBlockFunctionCalls", (config.check_flag(Client::Flag::PROXY_BLOCK_FUNCTION_CALLS) ? true : false)},
{"ProxyEp3UnmaskWhispers", (config.check_flag(Client::Flag::PROXY_EP3_UNMASK_WHISPERS) ? true : false)},
});
ret.emplace("OverrideRandomSeed", config.check_flag(Client::Flag::USE_OVERRIDE_RANDOM_SEED) ? config.override_random_seed : JSON(nullptr));
ret.emplace("OverrideSectionID", (config.override_section_id != 0xFF) ? config.override_section_id : JSON(nullptr));
ret.emplace("OverrideLobbyEvent", (config.override_lobby_event != 0xFF) ? config.override_lobby_event : JSON(nullptr));
ret.emplace("OverrideLobbyNumber", (config.override_lobby_number != 0x80) ? config.override_lobby_number : JSON(nullptr));
ret.emplace("OverrideRandomSeed", config.check_flag(Client::Flag::USE_OVERRIDE_RANDOM_SEED) ? config.override_random_seed : phosg::JSON(nullptr));
ret.emplace("OverrideSectionID", (config.override_section_id != 0xFF) ? config.override_section_id : phosg::JSON(nullptr));
ret.emplace("OverrideLobbyEvent", (config.override_lobby_event != 0xFF) ? config.override_lobby_event : phosg::JSON(nullptr));
ret.emplace("OverrideLobbyNumber", (config.override_lobby_number != 0x80) ? config.override_lobby_number : phosg::JSON(nullptr));
return ret;
}
JSON HTTPServer::generate_account_json_st(shared_ptr<const Account> a) {
auto dc_nte_licenses_json = JSON::list();
phosg::JSON HTTPServer::generate_account_json_st(shared_ptr<const Account> a) {
auto dc_nte_licenses_json = phosg::JSON::list();
for (const auto& it : a->dc_nte_licenses) {
dc_nte_licenses_json.emplace_back(it.first);
}
auto dc_licenses_json = JSON::list();
auto dc_licenses_json = phosg::JSON::list();
for (const auto& it : a->dc_licenses) {
dc_licenses_json.emplace_back(it.first);
}
auto pc_licenses_json = JSON::list();
auto pc_licenses_json = phosg::JSON::list();
for (const auto& it : a->pc_licenses) {
pc_licenses_json.emplace_back(it.first);
}
auto gc_licenses_json = JSON::list();
auto gc_licenses_json = phosg::JSON::list();
for (const auto& it : a->gc_licenses) {
gc_licenses_json.emplace_back(it.first);
}
auto xb_licenses_json = JSON::list();
auto xb_licenses_json = phosg::JSON::list();
for (const auto& it : a->xb_licenses) {
xb_licenses_json.emplace_back(it.first);
}
auto bb_licenses_json = JSON::list();
auto bb_licenses_json = phosg::JSON::list();
for (const auto& it : a->bb_licenses) {
bb_licenses_json.emplace_back(it.first);
}
auto auto_patches_json = JSON::list();
auto auto_patches_json = phosg::JSON::list();
for (const auto& it : a->auto_patches_enabled) {
auto_patches_json.emplace_back(it);
}
return JSON::dict({
return phosg::JSON::dict({
{"AccountID", a->account_id},
{"Flags", a->flags},
{"BanEndTime", a->ban_end_time ? a->ban_end_time : JSON(nullptr)},
{"BanEndTime", a->ban_end_time ? a->ban_end_time : phosg::JSON(nullptr)},
{"Ep3CurrentMeseta", a->ep3_current_meseta},
{"Ep3TotalMesetaEarned", a->ep3_total_meseta_earned},
{"BBTeamID", a->bb_team_id},
@@ -542,11 +542,11 @@ JSON HTTPServer::generate_account_json_st(shared_ptr<const Account> a) {
});
};
JSON HTTPServer::generate_game_client_json_st(shared_ptr<const Client> c, shared_ptr<const ItemNameIndex> item_name_index) {
auto ret = JSON::dict({
phosg::JSON HTTPServer::generate_game_client_json_st(shared_ptr<const Client> c, shared_ptr<const ItemNameIndex> item_name_index) {
auto ret = phosg::JSON::dict({
{"ID", c->id},
{"RemoteAddress", render_sockaddr_storage(c->channel.remote_addr)},
{"Version", name_for_enum(c->version())},
{"RemoteAddress", phosg::render_sockaddr_storage(c->channel.remote_addr)},
{"Version", phosg::name_for_enum(c->version())},
{"SubVersion", c->sub_version},
{"Config", HTTPServer::generate_client_config_json_st(c->config)},
{"Language", name_for_language_code(c->language())},
@@ -555,7 +555,7 @@ JSON HTTPServer::generate_game_client_json_st(shared_ptr<const Client> c, shared
{"LocationFloor", c->floor},
{"CanChat", c->can_chat},
});
ret.emplace("Account", c->login ? HTTPServer::generate_account_json_st(c->login->account) : JSON(nullptr));
ret.emplace("Account", c->login ? HTTPServer::generate_account_json_st(c->login->account) : phosg::JSON(nullptr));
auto l = c->lobby.lock();
if (l) {
ret.emplace("LobbyID", l->lobby_id);
@@ -580,10 +580,10 @@ JSON HTTPServer::generate_game_client_json_st(shared_ptr<const Client> c, shared
ret.emplace("NumLuckMaterialsUsed", p->get_material_usage(PSOBBCharacterFile::MaterialType::LUCK));
}
}
JSON items_json = JSON::list();
phosg::JSON items_json = phosg::JSON::list();
for (size_t z = 0; z < p->inventory.num_items; z++) {
const auto& item = p->inventory.items[z];
auto item_dict = JSON::dict({
auto item_dict = phosg::JSON::dict({
{"Flags", item.flags.load()},
{"Data", item.data.hex()},
{"ItemID", item.data.id.load()},
@@ -602,17 +602,17 @@ JSON HTTPServer::generate_game_client_json_st(shared_ptr<const Client> c, shared
ret.emplace("LCK", p->disp.stats.char_stats.lck.load());
ret.emplace("EXP", p->disp.stats.experience.load());
ret.emplace("Meseta", p->disp.stats.meseta.load());
auto tech_levels_json = JSON::dict();
auto tech_levels_json = phosg::JSON::dict();
for (size_t z = 0; z < 0x13; z++) {
auto level = p->get_technique_level(z);
tech_levels_json.emplace(name_for_technique(z), (level != 0xFF) ? level : JSON(nullptr));
tech_levels_json.emplace(name_for_technique(z), (level != 0xFF) ? level : phosg::JSON(nullptr));
}
ret.emplace("TechniqueLevels", std::move(tech_levels_json));
}
ret.emplace("Height", p->disp.stats.height.load());
ret.emplace("Level", p->disp.stats.level.load());
ret.emplace("NameColor", p->disp.visual.name_color.load());
ret.emplace("ExtraModel", (p->disp.visual.validation_flags & 2) ? p->disp.visual.extra_model : JSON(nullptr));
ret.emplace("ExtraModel", (p->disp.visual.validation_flags & 2) ? p->disp.visual.extra_model : phosg::JSON(nullptr));
ret.emplace("SectionID", name_for_section_id(p->disp.visual.section_id));
ret.emplace("CharClass", name_for_char_class(p->disp.visual.section_id));
ret.emplace("Costume", p->disp.visual.costume.load());
@@ -631,7 +631,7 @@ JSON HTTPServer::generate_game_client_json_st(shared_ptr<const Client> c, shared
ret.emplace("AutoReply", p->auto_reply.decode(c->language()));
ret.emplace("InfoBoard", p->info_board.decode(c->language()));
auto battle_place_counts = JSON::list({
auto battle_place_counts = phosg::JSON::list({
p->battle_records.place_counts[0].load(),
p->battle_records.place_counts[1].load(),
p->battle_records.place_counts[2].load(),
@@ -641,8 +641,8 @@ JSON HTTPServer::generate_game_client_json_st(shared_ptr<const Client> c, shared
ret.emplace("BattleDisconnectCount", p->battle_records.disconnect_count.load());
if (!is_ep3(c->version())) {
auto json_for_challenge_times = []<size_t Count>(const parray<ChallengeTime, Count>& times) -> JSON {
auto times_json = JSON::list();
auto json_for_challenge_times = []<size_t Count>(const parray<ChallengeTime, Count>& times) -> phosg::JSON {
auto times_json = phosg::JSON::list();
for (size_t z = 0; z < times.size(); z++) {
times_json.emplace_back(times[z].decode());
}
@@ -662,7 +662,7 @@ JSON HTTPServer::generate_game_client_json_st(shared_ptr<const Client> c, shared
uint8_t day = (p->challenge_records.grave_time >> 16) & 0xFF;
uint8_t hour = (p->challenge_records.grave_time >> 8) & 0xFF;
uint8_t minute = p->challenge_records.grave_time & 0xFF;
ret.emplace("ChallengeGraveTime", string_printf("%04hu-%02hhu-%02hhu %02hhu:%02hhu:00", year, month, day, hour, minute));
ret.emplace("ChallengeGraveTime", phosg::string_printf("%04hu-%02hhu-%02hhu %02hhu:%02hhu:00", year, month, day, hour, minute));
}
string grave_enemy_types;
if (p->challenge_records.grave_defeated_by_enemy_rt_index) {
@@ -670,7 +670,7 @@ JSON HTTPServer::generate_game_client_json_st(shared_ptr<const Client> c, shared
if (!grave_enemy_types.empty()) {
grave_enemy_types += "/";
}
grave_enemy_types += name_for_enum(type);
grave_enemy_types += phosg::name_for_enum(type);
}
}
ret.emplace("ChallengeGraveDefeatedByEnemy", std::move(grave_enemy_types));
@@ -691,7 +691,7 @@ JSON HTTPServer::generate_game_client_json_st(shared_ptr<const Client> c, shared
return ret;
}
JSON HTTPServer::generate_proxy_client_json_st(shared_ptr<const ProxyServer::LinkedSession> ses) {
phosg::JSON HTTPServer::generate_proxy_client_json_st(shared_ptr<const ProxyServer::LinkedSession> ses) {
struct LobbyPlayer {
uint32_t guild_card_number = 0;
uint64_t xb_user_id = 0;
@@ -702,35 +702,35 @@ JSON HTTPServer::generate_proxy_client_json_st(shared_ptr<const ProxyServer::Lin
};
std::vector<LobbyPlayer> lobby_players;
auto lobby_players_json = JSON::list();
auto lobby_players_json = phosg::JSON::list();
for (size_t z = 0; z < ses->lobby_players.size(); z++) {
const auto& p = ses->lobby_players[z];
if (p.guild_card_number) {
lobby_players_json.emplace_back(JSON::dict({
lobby_players_json.emplace_back(phosg::JSON::dict({
{"GuildCardNumber", p.guild_card_number},
{"Name", p.name},
{"Language", name_for_language_code(p.language)},
{"SectionID", name_for_section_id(p.section_id)},
{"CharClass", name_for_char_class(p.char_class)},
}));
lobby_players_json.back().emplace("XBUserID", p.xb_user_id ? p.xb_user_id : JSON(nullptr));
lobby_players_json.back().emplace("XBUserID", p.xb_user_id ? p.xb_user_id : phosg::JSON(nullptr));
} else {
lobby_players_json.emplace_back(nullptr);
}
}
auto ret = JSON::dict({
auto ret = phosg::JSON::dict({
{"ID", ses->id},
{"RemoteClientAddress", render_sockaddr_storage(ses->client_channel.remote_addr)},
{"RemoteServerAddress", render_sockaddr_storage(ses->server_channel.remote_addr)},
{"RemoteClientAddress", phosg::render_sockaddr_storage(ses->client_channel.remote_addr)},
{"RemoteServerAddress", phosg::render_sockaddr_storage(ses->server_channel.remote_addr)},
{"LocalPort", ses->local_port},
{"NextDestination", render_sockaddr_storage(ses->next_destination)},
{"Version", name_for_enum(ses->version())},
{"NextDestination", phosg::render_sockaddr_storage(ses->next_destination)},
{"Version", phosg::name_for_enum(ses->version())},
{"SubVersion", ses->sub_version},
{"Name", ses->character_name},
{"DCHardwareID", ses->hardware_id},
{"RemoteGuildCardNumber", ses->remote_guild_card_number},
{"RemoteClientConfigData", format_data_string(&ses->remote_client_config_data[0], ses->remote_client_config_data.size())},
{"RemoteClientConfigData", phosg::format_data_string(&ses->remote_client_config_data[0], ses->remote_client_config_data.size())},
{"Config", HTTPServer::generate_client_config_json_st(ses->config)},
{"Language", name_for_language_code(ses->language())},
{"LobbyClientID", ses->lobby_client_id},
@@ -759,19 +759,19 @@ JSON HTTPServer::generate_proxy_client_json_st(shared_ptr<const ProxyServer::Lin
ret.emplace("DropMode", "proxy");
break;
}
ret.emplace("Account", ses->login ? HTTPServer::generate_account_json_st(ses->login->account) : JSON(nullptr));
ret.emplace("Account", ses->login ? HTTPServer::generate_account_json_st(ses->login->account) : phosg::JSON(nullptr));
return ret;
}
JSON HTTPServer::generate_lobby_json_st(shared_ptr<const Lobby> l, shared_ptr<const ItemNameIndex> item_name_index) {
phosg::JSON HTTPServer::generate_lobby_json_st(shared_ptr<const Lobby> l, shared_ptr<const ItemNameIndex> item_name_index) {
std::array<std::shared_ptr<Client>, 12> clients;
auto client_ids_json = JSON::list();
auto client_ids_json = phosg::JSON::list();
for (size_t z = 0; z < l->max_clients; z++) {
client_ids_json.emplace_back(l->clients[z] ? l->clients[z]->id : JSON(nullptr));
client_ids_json.emplace_back(l->clients[z] ? l->clients[z]->id : phosg::JSON(nullptr));
}
auto ret = JSON::dict({
auto ret = phosg::JSON::dict({
{"ID", l->lobby_id},
{"AllowedVersions", l->allowed_versions},
{"Event", l->event},
@@ -796,7 +796,7 @@ JSON HTTPServer::generate_lobby_json_st(shared_ptr<const Lobby> l, shared_ptr<co
ret.emplace("QuestSelectionInProgress", l->check_flag(Lobby::Flag::QUEST_SELECTION_IN_PROGRESS));
ret.emplace("QuestInProgress", l->check_flag(Lobby::Flag::QUEST_IN_PROGRESS));
ret.emplace("JoinableQuestInProgress", l->check_flag(Lobby::Flag::JOINABLE_QUEST_IN_PROGRESS));
auto variations_json = JSON::list();
auto variations_json = phosg::JSON::list();
for (size_t z = 0; z < l->variations.size(); z++) {
variations_json.emplace_back(l->variations[z].load());
}
@@ -839,11 +839,11 @@ JSON HTTPServer::generate_lobby_json_st(shared_ptr<const Lobby> l, shared_ptr<co
}
}
auto floor_items_json = JSON::list();
auto floor_items_json = phosg::JSON::list();
for (size_t floor = 0; floor < l->floor_item_managers.size(); floor++) {
for (const auto& it : l->floor_item_managers[floor].items) {
const auto& item = it.second;
auto item_dict = JSON::dict({
auto item_dict = phosg::JSON::dict({
{"LocationFloor", floor},
{"LocationX", item->x},
{"LocationZ", item->z},
@@ -868,7 +868,7 @@ JSON HTTPServer::generate_lobby_json_st(shared_ptr<const Lobby> l, shared_ptr<co
auto ep3s = l->ep3_server;
if (ep3s) {
auto players_json = JSON::list();
auto players_json = phosg::JSON::list();
for (size_t z = 0; z < 4; z++) {
if (!ep3s->name_entries[z].present) {
players_json.emplace_back(nullptr);
@@ -876,9 +876,9 @@ JSON HTTPServer::generate_lobby_json_st(shared_ptr<const Lobby> l, shared_ptr<co
auto lc = l->clients[z];
auto deck_entry = ep3s->deck_entries[z];
JSON deck_json = nullptr;
phosg::JSON deck_json = nullptr;
if (deck_entry) {
auto cards_json = JSON::list();
auto cards_json = phosg::JSON::list();
for (size_t w = 0; w < deck_entry->card_ids.size(); w++) {
try {
const auto& ce = ep3s->options.card_index->definition_for_id(deck_entry->card_ids[w]);
@@ -897,7 +897,7 @@ JSON HTTPServer::generate_lobby_json_st(shared_ptr<const Lobby> l, shared_ptr<co
cards_json.emplace_back(deck_entry->card_ids[w].load());
}
}
deck_json = JSON::dict({
deck_json = phosg::JSON::dict({
{"Name", deck_entry->name.decode(lc ? lc->language() : 1)},
{"TeamID", deck_entry->team_id.load()},
{"Cards", std::move(cards_json)},
@@ -906,7 +906,7 @@ JSON HTTPServer::generate_lobby_json_st(shared_ptr<const Lobby> l, shared_ptr<co
});
}
auto player_json = JSON::dict({
auto player_json = phosg::JSON::dict({
{"PlayerName", ep3s->name_entries[z].name.decode(lc ? lc->language() : 1)},
{"ClientID", ep3s->name_entries[z].client_id},
{"IsCOM", !!ep3s->name_entries[z].is_cpu_player},
@@ -915,13 +915,13 @@ JSON HTTPServer::generate_lobby_json_st(shared_ptr<const Lobby> l, shared_ptr<co
players_json.emplace_back(std::move(player_json));
}
}
auto battle_state_json = JSON::dict({
auto battle_state_json = phosg::JSON::dict({
{"BehaviorFlags", ep3s->options.behavior_flags},
{"RandomSeed", ep3s->options.opt_rand_crypt ? ep3s->options.opt_rand_crypt->seed() : JSON(nullptr)},
{"RandomOffset", ep3s->options.opt_rand_crypt ? ep3s->options.opt_rand_crypt->absolute_offset() : JSON(nullptr)},
{"RandomSeed", ep3s->options.opt_rand_crypt ? ep3s->options.opt_rand_crypt->seed() : phosg::JSON(nullptr)},
{"RandomOffset", ep3s->options.opt_rand_crypt ? ep3s->options.opt_rand_crypt->absolute_offset() : phosg::JSON(nullptr)},
{"Tournament", ep3s->options.tournament ? ep3s->options.tournament->json() : nullptr},
{"MapNumber", ep3s->last_chosen_map ? ep3s->last_chosen_map->map_number : JSON(nullptr)},
{"EnvironmentNumber", ep3s->map_and_rules ? ep3s->map_and_rules->environment_number : JSON(nullptr)},
{"MapNumber", ep3s->last_chosen_map ? ep3s->last_chosen_map->map_number : phosg::JSON(nullptr)},
{"EnvironmentNumber", ep3s->map_and_rules ? ep3s->map_and_rules->environment_number : phosg::JSON(nullptr)},
{"Rules", ep3s->map_and_rules ? ep3s->map_and_rules->rules.json() : nullptr},
{"Players", std::move(players_json)},
{"IsBattleFinished", ep3s->battle_finished},
@@ -929,13 +929,13 @@ JSON HTTPServer::generate_lobby_json_st(shared_ptr<const Lobby> l, shared_ptr<co
{"RoundNumber", ep3s->round_num},
{"FirstTeamTurn", ep3s->first_team_turn},
{"CurrentTeamTurn", ep3s->current_team_turn1},
{"BattlePhase", name_for_enum(ep3s->battle_phase)},
{"BattlePhase", phosg::name_for_enum(ep3s->battle_phase)},
{"SetupPhase", ep3s->setup_phase},
{"RegistrationPhase", ep3s->registration_phase},
{"ActionSubphase", ep3s->action_subphase},
{"BattleStartTimeUsecs", ep3s->battle_start_usecs},
{"TeamEXP", JSON::list({ep3s->team_exp[0], ep3s->team_exp[1]})},
{"TeamDiceBonus", JSON::list({ep3s->team_dice_bonus[0], ep3s->team_dice_bonus[1]})},
{"TeamEXP", phosg::JSON::list({ep3s->team_exp[0], ep3s->team_exp[1]})},
{"TeamDiceBonus", phosg::JSON::list({ep3s->team_dice_bonus[0], ep3s->team_dice_bonus[1]})},
});
// std::shared_ptr<StateFlags> state_flags;
// std::array<std::shared_ptr<PlayerState>, 4> player_states;
@@ -947,7 +947,7 @@ JSON HTTPServer::generate_lobby_json_st(shared_ptr<const Lobby> l, shared_ptr<co
if (watched_lobby) {
ret.emplace("WatchedLobbyID", watched_lobby->lobby_id);
}
auto watcher_lobby_ids_json = JSON::list();
auto watcher_lobby_ids_json = phosg::JSON::list();
for (const auto& watcher_lobby : l->watcher_lobbies) {
watcher_lobby_ids_json.emplace_back(watcher_lobby->lobby_id);
}
@@ -964,9 +964,9 @@ JSON HTTPServer::generate_lobby_json_st(shared_ptr<const Lobby> l, shared_ptr<co
return ret;
}
JSON HTTPServer::generate_game_server_clients_json() const {
return call_on_event_thread<JSON>(this->state->base, [&]() {
auto res = JSON::list();
phosg::JSON HTTPServer::generate_game_server_clients_json() const {
return call_on_event_thread<phosg::JSON>(this->state->base, [&]() {
auto res = phosg::JSON::list();
for (const auto& it : this->state->channel_to_client) {
res.emplace_back(this->generate_game_client_json_st(it.second, this->state->item_name_index_opt(it.second->version())));
}
@@ -974,9 +974,9 @@ JSON HTTPServer::generate_game_server_clients_json() const {
});
}
JSON HTTPServer::generate_proxy_server_clients_json() const {
return call_on_event_thread<JSON>(this->state->base, [&]() {
JSON res = JSON::list();
phosg::JSON HTTPServer::generate_proxy_server_clients_json() const {
return call_on_event_thread<phosg::JSON>(this->state->base, [&]() {
phosg::JSON res = phosg::JSON::list();
if (this->state->proxy_server) {
for (const auto& it : this->state->proxy_server->all_sessions()) {
res.emplace_back(this->generate_proxy_client_json_st(it.second));
@@ -986,8 +986,8 @@ JSON HTTPServer::generate_proxy_server_clients_json() const {
});
}
JSON HTTPServer::generate_server_info_json() const {
return call_on_event_thread<JSON>(this->state->base, [&]() {
phosg::JSON HTTPServer::generate_server_info_json() const {
return call_on_event_thread<phosg::JSON>(this->state->base, [&]() {
size_t game_count = 0;
size_t lobby_count = 0;
for (const auto& it : this->state->id_to_lobby) {
@@ -997,12 +997,12 @@ JSON HTTPServer::generate_server_info_json() const {
lobby_count++;
}
}
uint64_t uptime_usecs = now() - this->state->creation_time;
return JSON::dict({
uint64_t uptime_usecs = phosg::now() - this->state->creation_time;
return phosg::JSON::dict({
{"StartTimeUsecs", this->state->creation_time},
{"StartTime", format_time(this->state->creation_time)},
{"StartTime", phosg::format_time(this->state->creation_time)},
{"UptimeUsecs", uptime_usecs},
{"Uptime", format_duration(uptime_usecs)},
{"Uptime", phosg::format_duration(uptime_usecs)},
{"LobbyCount", lobby_count},
{"GameCount", game_count},
{"ClientCount", this->state->channel_to_client.size()},
@@ -1012,9 +1012,9 @@ JSON HTTPServer::generate_server_info_json() const {
});
}
JSON HTTPServer::generate_lobbies_json() const {
return call_on_event_thread<JSON>(this->state->base, [&]() {
JSON res = JSON::list();
phosg::JSON HTTPServer::generate_lobbies_json() const {
return call_on_event_thread<phosg::JSON>(this->state->base, [&]() {
phosg::JSON res = phosg::JSON::list();
for (const auto& it : this->state->id_to_lobby) {
res.emplace_back(this->generate_lobby_json_st(it.second, this->state->item_name_index_opt(it.second->base_version)));
}
@@ -1022,46 +1022,46 @@ JSON HTTPServer::generate_lobbies_json() const {
});
}
JSON HTTPServer::generate_summary_json() const {
auto ret = call_on_event_thread<JSON>(this->state->base, [&]() {
auto clients_json = JSON::list();
phosg::JSON HTTPServer::generate_summary_json() const {
auto ret = call_on_event_thread<phosg::JSON>(this->state->base, [&]() {
auto clients_json = phosg::JSON::list();
for (const auto& it : this->state->channel_to_client) {
auto c = it.second;
auto p = c->character(false, false);
auto l = c->lobby.lock();
clients_json.emplace_back(JSON::dict({
clients_json.emplace_back(phosg::JSON::dict({
{"ID", c->id},
{"AccountID", c->login ? c->login->account->account_id : JSON(nullptr)},
{"Name", p ? p->disp.name.decode(it.second->language()) : JSON(nullptr)},
{"Version", name_for_enum(it.second->version())},
{"AccountID", c->login ? c->login->account->account_id : phosg::JSON(nullptr)},
{"Name", p ? p->disp.name.decode(it.second->language()) : phosg::JSON(nullptr)},
{"Version", phosg::name_for_enum(it.second->version())},
{"Language", name_for_language_code(it.second->language())},
{"Level", p ? p->disp.stats.level + 1 : JSON(nullptr)},
{"Class", p ? name_for_char_class(p->disp.visual.char_class) : JSON(nullptr)},
{"SectionID", p ? name_for_section_id(p->disp.visual.section_id) : JSON(nullptr)},
{"LobbyID", l ? l->lobby_id : JSON(nullptr)},
{"Level", p ? p->disp.stats.level + 1 : phosg::JSON(nullptr)},
{"Class", p ? name_for_char_class(p->disp.visual.char_class) : phosg::JSON(nullptr)},
{"SectionID", p ? name_for_section_id(p->disp.visual.section_id) : phosg::JSON(nullptr)},
{"LobbyID", l ? l->lobby_id : phosg::JSON(nullptr)},
}));
}
auto proxy_clients_json = JSON::list();
auto proxy_clients_json = phosg::JSON::list();
if (this->state->proxy_server) {
for (const auto& it : this->state->proxy_server->all_sessions()) {
proxy_clients_json.emplace_back(JSON::dict({
{"AccountID", it.second->login ? it.second->login->account->account_id : JSON(nullptr)},
proxy_clients_json.emplace_back(phosg::JSON::dict({
{"AccountID", it.second->login ? it.second->login->account->account_id : phosg::JSON(nullptr)},
{"Name", it.second->character_name},
{"Version", name_for_enum(it.second->version())},
{"Version", phosg::name_for_enum(it.second->version())},
{"Language", name_for_language_code(it.second->language())},
}));
}
}
auto games_json = JSON::list();
auto games_json = phosg::JSON::list();
for (const auto& it : this->state->id_to_lobby) {
auto l = it.second;
if (l->is_game()) {
auto game_json = JSON::dict({
auto game_json = phosg::JSON::dict({
{"ID", l->lobby_id},
{"Name", l->name},
{"BaseVersion", name_for_enum(l->base_version)},
{"BaseVersion", phosg::name_for_enum(l->base_version)},
{"Players", l->count_clients()},
{"CheatsEnabled", l->check_flag(Lobby::Flag::CHEATS_ENABLED)},
{"Episode", name_for_episode(l->episode)},
@@ -1071,7 +1071,7 @@ JSON HTTPServer::generate_summary_json() const {
auto ep3s = l->ep3_server;
game_json.emplace("BattleInProgress", l->check_flag(Lobby::Flag::BATTLE_IN_PROGRESS));
game_json.emplace("IsSpectatorTeam", l->check_flag(Lobby::Flag::IS_SPECTATOR_TEAM));
game_json.emplace("MapNumber", (ep3s && ep3s->last_chosen_map) ? ep3s->last_chosen_map->map_number : JSON(nullptr));
game_json.emplace("MapNumber", (ep3s && ep3s->last_chosen_map) ? ep3s->last_chosen_map->map_number : phosg::JSON(nullptr));
game_json.emplace("Rules", (ep3s && ep3s->map_and_rules) ? ep3s->map_and_rules->rules.json() : nullptr);
} else {
game_json.emplace("QuestSelectionInProgress", l->check_flag(Lobby::Flag::QUEST_SELECTION_IN_PROGRESS));
@@ -1086,7 +1086,7 @@ JSON HTTPServer::generate_summary_json() const {
}
}
return JSON::dict({
return phosg::JSON::dict({
{"Clients", std::move(clients_json)},
{"ProxyClients", std::move(proxy_clients_json)},
{"Games", std::move(games_json)},
@@ -1096,8 +1096,8 @@ JSON HTTPServer::generate_summary_json() const {
return ret;
}
JSON HTTPServer::generate_all_json() const {
return JSON::dict({
phosg::JSON HTTPServer::generate_all_json() const {
return phosg::JSON::dict({
{"Clients", this->generate_game_server_clients_json()},
{"ProxyClients", this->generate_proxy_server_clients_json()},
{"Lobbies", this->generate_lobbies_json()},
@@ -1105,43 +1105,43 @@ JSON HTTPServer::generate_all_json() const {
});
}
JSON HTTPServer::generate_ep3_cards_json(bool trial) const {
phosg::JSON HTTPServer::generate_ep3_cards_json(bool trial) const {
auto index = call_on_event_thread<shared_ptr<const Episode3::CardIndex>>(this->state->base, [&]() {
return trial ? this->state->ep3_card_index_trial : this->state->ep3_card_index;
});
return index->definitions_json();
}
JSON HTTPServer::generate_common_tables_json() const {
phosg::JSON HTTPServer::generate_common_tables_json() const {
auto [set_v2, set_v3_v4] = call_on_event_thread<pair<shared_ptr<const CommonItemSet>, shared_ptr<const CommonItemSet>>>(this->state->base, [&]() {
return make_pair(this->state->common_item_set_v2, this->state->common_item_set_v3_v4);
});
return JSON::dict({{"v1_v2", set_v2->json()}, {"v3_v4", set_v3_v4->json()}});
return phosg::JSON::dict({{"v1_v2", set_v2->json()}, {"v3_v4", set_v3_v4->json()}});
}
JSON HTTPServer::generate_rare_tables_json() const {
phosg::JSON HTTPServer::generate_rare_tables_json() const {
auto sets = call_on_event_thread<unordered_map<string, shared_ptr<const RareItemSet>>>(this->state->base, [&]() {
return this->state->rare_item_sets;
});
JSON ret = JSON::list();
phosg::JSON ret = phosg::JSON::list();
for (const auto& it : sets) {
ret.emplace_back(it.first);
}
return ret;
}
JSON HTTPServer::generate_rare_table_json(const std::string& table_name) const {
phosg::JSON HTTPServer::generate_rare_table_json(const std::string& table_name) const {
try {
auto colls = call_on_event_thread<pair<shared_ptr<const RareItemSet>, shared_ptr<const ItemNameIndex>>>(this->state->base, [&]() {
const auto& table = this->state->rare_item_sets.at(table_name);
shared_ptr<const ItemNameIndex> name_index;
if (ends_with(table_name, "-v1")) {
if (phosg::ends_with(table_name, "-v1")) {
name_index = this->state->item_name_index_opt(Version::DC_V1);
} else if (ends_with(table_name, "-v2")) {
} else if (phosg::ends_with(table_name, "-v2")) {
name_index = this->state->item_name_index_opt(Version::PC_V2);
} else if (ends_with(table_name, "-v3")) {
} else if (phosg::ends_with(table_name, "-v3")) {
name_index = this->state->item_name_index_opt(Version::GC_V3);
} else if (ends_with(table_name, "-v4")) {
} else if (phosg::ends_with(table_name, "-v4")) {
name_index = this->state->item_name_index_opt(Version::BB_V4);
}
return make_pair(table, name_index);
@@ -1153,9 +1153,9 @@ JSON HTTPServer::generate_rare_table_json(const std::string& table_name) const {
}
void HTTPServer::handle_request(struct evhttp_request* req) {
shared_ptr<const JSON> ret;
shared_ptr<const phosg::JSON> ret;
uint32_t serialize_options = 0;
uint64_t start_time = now();
uint64_t start_time = phosg::now();
string uri = evhttp_request_get_uri(req);
try {
@@ -1168,14 +1168,14 @@ void HTTPServer::handle_request(struct evhttp_request* req) {
static const string default_format_option = "false";
if (this->get_url_param(query, "format", &default_format_option) == "true") {
serialize_options |= JSON::SerializeOption::FORMAT | JSON::SerializeOption::SORT_DICT_KEYS;
serialize_options |= phosg::JSON::SerializeOption::FORMAT | phosg::JSON::SerializeOption::SORT_DICT_KEYS;
}
if (this->get_url_param(query, "hex", &default_format_option) == "true") {
serialize_options |= JSON::SerializeOption::HEX_INTEGERS;
serialize_options |= phosg::JSON::SerializeOption::HEX_INTEGERS;
}
if (uri == "/") {
auto endpoints_json = JSON::list({
auto endpoints_json = phosg::JSON::list({
"/y/data/ep3-cards",
"/y/data/ep3-cards-trial",
"/y/data/common-tables",
@@ -1190,7 +1190,7 @@ void HTTPServer::handle_request(struct evhttp_request* req) {
"/y/summary",
"/y/all",
});
ret = make_shared<JSON>(JSON::dict({{"endpoints", std::move(endpoints_json)}}));
ret = make_shared<phosg::JSON>(phosg::JSON::dict({{"endpoints", std::move(endpoints_json)}}));
} else if (uri == "/y/rare-drops/stream") {
auto c = this->enable_websockets(req);
@@ -1198,35 +1198,35 @@ void HTTPServer::handle_request(struct evhttp_request* req) {
throw http_error(400, "this path requires a websocket connection");
} else {
this->rare_drop_subscribers.emplace(c);
auto version_message = JSON::dict({{"ServerType", "newserv"}});
auto version_message = phosg::JSON::dict({{"ServerType", "newserv"}});
this->send_websocket_message(c, version_message.serialize());
return;
}
} else if (uri == "/y/data/ep3-cards") {
ret = make_shared<JSON>(this->generate_ep3_cards_json(false));
ret = make_shared<phosg::JSON>(this->generate_ep3_cards_json(false));
} else if (uri == "/y/data/ep3-cards-trial") {
ret = make_shared<JSON>(this->generate_ep3_cards_json(true));
ret = make_shared<phosg::JSON>(this->generate_ep3_cards_json(true));
} else if (uri == "/y/data/common-tables") {
ret = make_shared<JSON>(this->generate_common_tables_json());
ret = make_shared<phosg::JSON>(this->generate_common_tables_json());
} else if (uri == "/y/data/rare-tables") {
ret = make_shared<JSON>(this->generate_rare_tables_json());
ret = make_shared<phosg::JSON>(this->generate_rare_tables_json());
} else if (!strncmp(uri.c_str(), "/y/data/rare-tables/", 20)) {
ret = make_shared<JSON>(this->generate_rare_table_json(uri.substr(20)));
ret = make_shared<phosg::JSON>(this->generate_rare_table_json(uri.substr(20)));
} else if (uri == "/y/data/config") {
ret = call_on_event_thread<shared_ptr<const JSON>>(this->state->base, [this]() { return this->state->config_json; });
ret = call_on_event_thread<shared_ptr<const phosg::JSON>>(this->state->base, [this]() { return this->state->config_json; });
} else if (uri == "/y/clients") {
ret = make_shared<JSON>(this->generate_game_server_clients_json());
ret = make_shared<phosg::JSON>(this->generate_game_server_clients_json());
} else if (uri == "/y/proxy-clients") {
ret = make_shared<JSON>(this->generate_proxy_server_clients_json());
ret = make_shared<phosg::JSON>(this->generate_proxy_server_clients_json());
} else if (uri == "/y/lobbies") {
ret = make_shared<JSON>(this->generate_lobbies_json());
ret = make_shared<phosg::JSON>(this->generate_lobbies_json());
} else if (uri == "/y/server") {
ret = make_shared<JSON>(this->generate_server_info_json());
ret = make_shared<phosg::JSON>(this->generate_server_info_json());
} else if (uri == "/y/summary") {
ret = make_shared<JSON>(this->generate_summary_json());
ret = make_shared<phosg::JSON>(this->generate_summary_json());
} else if (uri == "/y/all") {
ret = make_shared<JSON>(this->generate_all_json());
ret = make_shared<phosg::JSON>(this->generate_all_json());
} else {
throw http_error(404, "unknown action");
@@ -1246,20 +1246,20 @@ void HTTPServer::handle_request(struct evhttp_request* req) {
return;
}
uint64_t handler_end = now();
uint64_t handler_end = phosg::now();
unique_ptr<struct evbuffer, void (*)(struct evbuffer*)> out_buffer(evbuffer_new(), evbuffer_free);
string* serialized = new string(ret->serialize(JSON::SerializeOption::ESCAPE_CONTROLS_ONLY | serialize_options));
string* serialized = new string(ret->serialize(phosg::JSON::SerializeOption::ESCAPE_CONTROLS_ONLY | serialize_options));
size_t size = serialized->size();
uint64_t serialize_end = now();
uint64_t serialize_end = phosg::now();
auto cleanup = +[](const void*, size_t, void* s) -> void {
delete reinterpret_cast<string*>(s);
};
evbuffer_add_reference(out_buffer.get(), serialized->data(), serialized->size(), cleanup, serialized);
this->send_response(req, 200, "application/json", out_buffer.get());
string handler_time = format_duration(handler_end - start_time);
string serialize_time = format_duration(serialize_end - handler_end);
string size_str = format_size(size);
string handler_time = phosg::format_duration(handler_end - start_time);
string serialize_time = phosg::format_duration(serialize_end - handler_end);
string size_str = phosg::format_size(size);
server_log.info("[HTTPServer] %s in [handler: %s, serialize: %s, size: %s]",
uri.c_str(), handler_time.c_str(), serialize_time.c_str(), size_str.c_str());
}
+17 -17
View File
@@ -28,7 +28,7 @@ public:
void schedule_stop();
void wait_for_stop();
void send_rare_drop_notification(std::shared_ptr<const JSON> message);
void send_rare_drop_notification(std::shared_ptr<const phosg::JSON> message);
protected:
class http_error : public std::runtime_error {
@@ -94,21 +94,21 @@ protected:
const std::string& key,
const std::string* _default = nullptr);
static JSON generate_quest_json_st(std::shared_ptr<const Quest> q);
static JSON generate_client_config_json_st(const Client::Config& config);
static JSON generate_account_json_st(std::shared_ptr<const Account> a);
static JSON generate_game_client_json_st(std::shared_ptr<const Client> c, std::shared_ptr<const ItemNameIndex> item_name_index);
static JSON generate_proxy_client_json_st(std::shared_ptr<const ProxyServer::LinkedSession> ses);
static JSON generate_lobby_json_st(std::shared_ptr<const Lobby> l, std::shared_ptr<const ItemNameIndex> item_name_index);
JSON generate_game_server_clients_json() const;
JSON generate_proxy_server_clients_json() const;
JSON generate_server_info_json() const;
JSON generate_lobbies_json() const;
JSON generate_summary_json() const;
JSON generate_all_json() const;
static phosg::JSON generate_quest_json_st(std::shared_ptr<const Quest> q);
static phosg::JSON generate_client_config_json_st(const Client::Config& config);
static phosg::JSON generate_account_json_st(std::shared_ptr<const Account> a);
static phosg::JSON generate_game_client_json_st(std::shared_ptr<const Client> c, std::shared_ptr<const ItemNameIndex> item_name_index);
static phosg::JSON generate_proxy_client_json_st(std::shared_ptr<const ProxyServer::LinkedSession> ses);
static phosg::JSON generate_lobby_json_st(std::shared_ptr<const Lobby> l, std::shared_ptr<const ItemNameIndex> item_name_index);
phosg::JSON generate_game_server_clients_json() const;
phosg::JSON generate_proxy_server_clients_json() const;
phosg::JSON generate_server_info_json() const;
phosg::JSON generate_lobbies_json() const;
phosg::JSON generate_summary_json() const;
phosg::JSON generate_all_json() const;
JSON generate_ep3_cards_json(bool trial) const;
JSON generate_common_tables_json() const;
JSON generate_rare_tables_json() const;
JSON generate_rare_table_json(const std::string& table_name) const;
phosg::JSON generate_ep3_cards_json(bool trial) const;
phosg::JSON generate_common_tables_json() const;
phosg::JSON generate_rare_tables_json() const;
phosg::JSON generate_rare_table_json(const std::string& table_name) const;
};
+10 -10
View File
@@ -23,7 +23,7 @@ FrameInfo::FrameInfo(LinkType link_type, const void* header_start, size_t size)
this->total_size = size;
this->payload_size = size;
StringReader r(header_start, size);
phosg::StringReader r(header_start, size);
// Parse link-layer header
Protocol proto = Protocol::NONE;
@@ -126,35 +126,35 @@ string FrameInfo::header_str() const {
string ret;
if (this->ether) {
ret = string_printf(
ret = phosg::string_printf(
"ETHER:%02hhX%02hhX%02hhX%02hhX%02hhX%02hhX->%02hhX%02hhX%02hhX%02hhX%02hhX%02hhX",
this->ether->src_mac[0], this->ether->src_mac[1], this->ether->src_mac[2],
this->ether->src_mac[3], this->ether->src_mac[4], this->ether->src_mac[5],
this->ether->dest_mac[0], this->ether->dest_mac[1], this->ether->dest_mac[2],
this->ether->dest_mac[3], this->ether->dest_mac[4], this->ether->dest_mac[5]);
} else if (this->hdlc) {
ret = string_printf("HDLC:%02hhX/%02hhX", this->hdlc->address, this->hdlc->control);
ret = phosg::string_printf("HDLC:%02hhX/%02hhX", this->hdlc->address, this->hdlc->control);
} else {
return "<invalid-frame-info>";
}
if (this->arp) {
ret += string_printf(
ret += phosg::string_printf(
",ARP,hw_type=%04hX,proto_type=%04hX,hw_addr_len=%02hhX,proto_addr_len=%02hhX,op=%04hX",
this->arp->hardware_type.load(), this->arp->protocol_type.load(), this->arp->hwaddr_len, this->arp->paddr_len, this->arp->operation.load());
} else if (this->ipv4) {
ret += string_printf(
ret += phosg::string_printf(
",IPv4,size=%04hX,src=%08" PRIX32 ",dest=%08" PRIX32,
this->ipv4->size.load(), this->ipv4->src_addr.load(), this->ipv4->dest_addr.load());
if (this->udp) {
ret += string_printf(
ret += phosg::string_printf(
",UDP,src_port=%04hX,dest_port=%04hX,size=%04hX",
this->udp->src_port.load(), this->udp->dest_port.load(), this->udp->size.load());
} else if (this->tcp) {
ret += string_printf(
ret += phosg::string_printf(
",TCP,src_port=%04hX,dest_port=%04hX,seq=%08" PRIX32 ",ack=%08" PRIX32 ",flags=%04hX(",
this->tcp->src_port.load(), this->tcp->dest_port.load(), this->tcp->seq_num.load(), this->tcp->ack_num.load(), this->tcp->flags.load());
if (this->tcp->flags & TCPHeader::Flag::FIN) {
@@ -175,14 +175,14 @@ string FrameInfo::header_str() const {
ret += ')';
} else {
ret += string_printf(",proto=%02hhX", this->ipv4->protocol);
ret += phosg::string_printf(",proto=%02hhX", this->ipv4->protocol);
}
} else {
if (this->ether) {
ret += string_printf(",proto=%04hX", this->ether->protocol.load());
ret += phosg::string_printf(",proto=%04hX", this->ether->protocol.load());
} else if (this->hdlc) {
ret += string_printf(",proto=%04hX", this->hdlc->protocol.load());
ret += phosg::string_printf(",proto=%04hX", this->hdlc->protocol.load());
}
}
+2 -2
View File
@@ -161,8 +161,8 @@ struct FrameInfo {
std::string header_str() const;
inline StringReader read_payload() const {
return StringReader(this->payload, this->payload_size);
inline phosg::StringReader read_payload() const {
return phosg::StringReader(this->payload, this->payload_size);
}
void truncate(size_t new_total_size);
+50 -51
View File
@@ -22,7 +22,7 @@ using namespace std;
static const size_t DEFAULT_RESEND_PUSH_USECS = 200000; // 200ms
static string unescape_hdlc_frame(const void* data, size_t size) {
StringReader r(data, size);
phosg::StringReader r(data, size);
if (r.get_u8(data) != 0x7E) {
throw runtime_error("HDLC frame does not begin with 7E");
}
@@ -53,7 +53,7 @@ static string escape_hdlc_frame(const void* data, size_t size, uint32_t escape_c
throw runtime_error("HDLC frame too small for start and end sentinels");
}
StringReader r(data, size);
phosg::StringReader r(data, size);
if (r.pget_u8(size - 1) != 0x7E) {
throw runtime_error("HDLC frame does not end with 7E");
}
@@ -104,9 +104,9 @@ string IPStackSimulator::str_for_ipv4_netloc(uint32_t addr, uint16_t port) {
be_uint32_t be_addr = addr;
char addr_str[INET_ADDRSTRLEN];
if (!inet_ntop(AF_INET, &be_addr, addr_str, INET_ADDRSTRLEN)) {
return string_printf("<UNKNOWN>:%hu", port);
return phosg::string_printf("<UNKNOWN>:%hu", port);
} else {
return string_printf("%s:%hu", addr_str, port);
return phosg::string_printf("%s:%hu", addr_str, port);
}
}
@@ -115,7 +115,7 @@ string IPStackSimulator::str_for_tcp_connection(shared_ptr<const IPClient> c, co
string server_netloc_str = str_for_ipv4_netloc(conn.server_addr, conn.server_port);
string client_netloc_str = str_for_ipv4_netloc(c->ipv4_addr, conn.client_port);
int fd = bufferevent_getfd(c->bev.get());
return string_printf("%d+%016" PRIX64 " (%s -> %s)",
return phosg::string_printf("%d+%016" PRIX64 " (%s -> %s)",
fd, key, client_netloc_str.c_str(), server_netloc_str.c_str());
}
@@ -137,7 +137,7 @@ IPStackSimulator::~IPStackSimulator() {
}
void IPStackSimulator::listen(const string& name, const string& socket_path, Protocol proto) {
int fd = ::listen(socket_path, 0, SOMAXCONN);
int fd = phosg::listen(socket_path, 0, SOMAXCONN);
ip_stack_simulator_log.info("Listening on Unix socket %s on fd %d as %s", socket_path.c_str(), fd, name.c_str());
this->add_socket(name, fd, proto);
}
@@ -146,8 +146,8 @@ void IPStackSimulator::listen(const string& name, const string& addr, int port,
if (port == 0) {
this->listen(name, addr, proto);
} else {
int fd = ::listen(addr, port, SOMAXCONN);
string netloc_str = render_netloc(addr, port);
int fd = phosg::listen(addr, port, SOMAXCONN);
string netloc_str = phosg::render_netloc(addr, port);
ip_stack_simulator_log.info("Listening on TCP interface %s on fd %d as %s", netloc_str.c_str(), fd, name.c_str());
this->add_socket(name, fd, proto);
}
@@ -195,7 +195,7 @@ IPStackSimulator::IPClient::IPClient(
ipv4_addr(0),
idle_timeout_event(event_new(sim->base.get(), -1, EV_TIMEOUT, &IPStackSimulator::IPClient::dispatch_on_idle_timeout, this), event_free) {
uint64_t idle_timeout_usecs = sim->state->client_idle_timeout_usecs;
struct timeval tv = usecs_to_timeval(idle_timeout_usecs);
struct timeval tv = phosg::usecs_to_timeval(idle_timeout_usecs);
event_add(this->idle_timeout_event.get(), &tv);
}
@@ -247,7 +247,7 @@ void IPStackSimulator::dispatch_on_listen_accept(
void IPStackSimulator::on_listen_accept(struct evconnlistener* listener, evutil_socket_t fd, struct sockaddr*, int) {
struct sockaddr_storage remote_addr;
get_socket_addresses(fd, nullptr, &remote_addr);
phosg::get_socket_addresses(fd, nullptr, &remote_addr);
if (this->state->banned_ipv4_ranges->check(remote_addr)) {
close(fd);
return;
@@ -304,7 +304,7 @@ void IPStackSimulator::IPClient::on_client_input(struct bufferevent* bev) {
}
uint64_t idle_timeout_usecs = sim ? sim->state->client_idle_timeout_usecs : 60000000;
struct timeval tv = usecs_to_timeval(idle_timeout_usecs);
struct timeval tv = phosg::usecs_to_timeval(idle_timeout_usecs);
event_add(this->idle_timeout_event.get(), &tv);
switch (this->protocol) {
@@ -325,7 +325,7 @@ void IPStackSimulator::IPClient::on_client_input(struct bufferevent* bev) {
sim->on_client_frame(this->shared_from_this(), frame);
} catch (const exception& e) {
if (ip_stack_simulator_log.warning("Failed to process frame: %s", e.what())) {
print_data(stderr, frame);
phosg::print_data(stderr, frame);
}
}
}
@@ -360,7 +360,7 @@ void IPStackSimulator::IPClient::on_client_input(struct bufferevent* bev) {
sim->on_client_frame(this->shared_from_this(), frame);
} catch (const exception& e) {
if (ip_stack_simulator_log.warning("Failed to process frame: %s", e.what())) {
print_data(stderr, frame);
phosg::print_data(stderr, frame);
}
}
}
@@ -416,7 +416,7 @@ void IPStackSimulator::send_layer3_frame(shared_ptr<IPClient> c, FrameInfo::Prot
evbuffer_add(out_buf, &ether, sizeof(ether));
evbuffer_add(out_buf, data, size);
if (this->pcap_text_log_file) {
StringWriter w;
phosg::StringWriter w;
w.write(&ether, sizeof(ether));
w.write(data, size);
this->log_frame(w.str());
@@ -451,7 +451,7 @@ void IPStackSimulator::send_layer3_frame(shared_ptr<IPClient> c, FrameInfo::Prot
throw logic_error("unknown layer 3 protocol");
}
StringWriter w;
phosg::StringWriter w;
w.put(hdlc);
w.write(data, size);
w.put_u16l(FrameInfo::computed_hdlc_checksum(w.str().data() + 1, w.size() - 1));
@@ -459,7 +459,7 @@ void IPStackSimulator::send_layer3_frame(shared_ptr<IPClient> c, FrameInfo::Prot
string escaped = escape_hdlc_frame(w.str(), c->hdlc_escape_control_character_flags);
if (ip_stack_simulator_log.debug("Sending HDLC frame to virtual network (escaped to %zX bytes)", escaped.size())) {
print_data(stderr, w.str());
phosg::print_data(stderr, w.str());
}
if (c->protocol == Protocol::HDLC_TAPSERVER) {
@@ -490,12 +490,12 @@ void IPStackSimulator::on_client_frame(shared_ptr<IPClient> c, const string& fra
effective_data = &hdlc_unescaped_data;
}
if (ip_stack_simulator_log.debug("Virtual network sent frame")) {
print_data(stderr, *effective_data);
phosg::print_data(stderr, *effective_data);
}
this->log_frame(*effective_data);
FrameInfo fi(link_type, *effective_data);
if (ip_stack_simulator_log.should_log(LogLevel::DEBUG)) {
if (ip_stack_simulator_log.should_log(phosg::LogLevel::DEBUG)) {
string fi_header = fi.header_str();
ip_stack_simulator_log.debug("Frame header: %s", fi_header.c_str());
}
@@ -510,7 +510,7 @@ void IPStackSimulator::on_client_frame(shared_ptr<IPClient> c, const string& fra
uint16_t expected_checksum = fi.computed_hdlc_checksum();
uint16_t stored_checksum = fi.stored_hdlc_checksum();
if (expected_checksum != stored_checksum) {
throw runtime_error(string_printf(
throw runtime_error(phosg::string_printf(
"HDLC checksum is incorrect (%04hX expected, %04hX received)",
expected_checksum, stored_checksum));
}
@@ -533,7 +533,7 @@ void IPStackSimulator::on_client_frame(shared_ptr<IPClient> c, const string& fra
} else if (fi.ipv4) {
uint16_t expected_ipv4_checksum = fi.computed_ipv4_header_checksum();
if (fi.ipv4->checksum != expected_ipv4_checksum) {
throw runtime_error(string_printf(
throw runtime_error(phosg::string_printf(
"IPv4 header checksum is incorrect (%04hX expected, %04hX received)",
expected_ipv4_checksum, fi.ipv4->checksum.load()));
}
@@ -545,7 +545,7 @@ void IPStackSimulator::on_client_frame(shared_ptr<IPClient> c, const string& fra
if (fi.udp) {
uint16_t expected_udp_checksum = fi.computed_udp4_checksum();
if (fi.udp->checksum != expected_udp_checksum) {
throw runtime_error(string_printf(
throw runtime_error(phosg::string_printf(
"UDP checksum is incorrect (%04hX expected, %04hX received)",
expected_udp_checksum, fi.udp->checksum.load()));
}
@@ -554,7 +554,7 @@ void IPStackSimulator::on_client_frame(shared_ptr<IPClient> c, const string& fra
} else if (fi.tcp) {
uint16_t expected_tcp_checksum = fi.computed_tcp4_checksum();
if (fi.tcp->checksum != expected_tcp_checksum) {
throw runtime_error(string_printf(
throw runtime_error(phosg::string_printf(
"TCP checksum is incorrect (%04hX expected, %04hX received)",
expected_tcp_checksum, fi.tcp->checksum.load()));
}
@@ -576,7 +576,7 @@ void IPStackSimulator::on_client_lcp_frame(shared_ptr<IPClient> c, const FrameIn
while (!opts_r.eof()) {
uint8_t opt = opts_r.get_u8();
string opt_data = opts_r.read(opts_r.get_u8() - 2);
StringReader opt_data_r(opt_data);
phosg::StringReader opt_data_r(opt_data);
switch (opt) {
case 0x01: // Maximum receive unit
// TODO: Currently we ignore this, but we probably should use it.
@@ -593,7 +593,7 @@ void IPStackSimulator::on_client_lcp_frame(shared_ptr<IPClient> c, const FrameIn
case 0x04: // Quality protocol
case 0x07: // Protocol field compression
case 0x08: // Address and control field compression
throw runtime_error(string_printf("unimplemented LCP option %02hhX (%zu bytes)", opt, opt_data.size()));
throw runtime_error(phosg::string_printf("unimplemented LCP option %02hhX (%zu bytes)", opt, opt_data.size()));
default:
throw runtime_error("unknown LCP option");
}
@@ -602,7 +602,7 @@ void IPStackSimulator::on_client_lcp_frame(shared_ptr<IPClient> c, const FrameIn
// lazy to do this right now. In our situation, it should suffice to
// simply always send a Configure-Request to the client with a magic
// number not equal to the one we received.
StringWriter opts_w;
phosg::StringWriter opts_w;
opts_w.put_u8(0x01); // Maximum receive unit
opts_w.put_u8(0x04);
opts_w.put_u16b(1500);
@@ -615,7 +615,7 @@ void IPStackSimulator::on_client_lcp_frame(shared_ptr<IPClient> c, const FrameIn
opts_w.put_u8(0x05); // Magic number (bitwise inverse of the remote end's)
opts_w.put_u8(0x06);
opts_w.put_u32b(~c->hdlc_remote_magic_number);
StringWriter request_w;
phosg::StringWriter request_w;
request_w.put<LCPHeader>(LCPHeader{
.command = 0x01, // Configure-Request
.request_id = fi.lcp->request_id,
@@ -624,7 +624,7 @@ void IPStackSimulator::on_client_lcp_frame(shared_ptr<IPClient> c, const FrameIn
request_w.write(opts_w.str());
this->send_layer3_frame(c, FrameInfo::Protocol::LCP, request_w.str());
StringWriter ack_w;
phosg::StringWriter ack_w;
ack_w.put<LCPHeader>(LCPHeader{
.command = 0x02, // Configure-Ack
.request_id = fi.lcp->request_id,
@@ -679,7 +679,7 @@ void IPStackSimulator::on_client_pap_frame(shared_ptr<IPClient> c, const FrameIn
ip_stack_simulator_log.info("Client logged in with username \"%s\" and password", username.c_str());
static const string login_message = "newserv PPP simulator";
StringWriter w;
phosg::StringWriter w;
w.put<PAPHeader>(PAPHeader{
.command = 0x02, // Authenticate-Ack
.request_id = fi.pap->request_id,
@@ -698,11 +698,11 @@ void IPStackSimulator::on_client_ipcp_frame(shared_ptr<IPClient> c, const FrameI
uint32_t remote_ip = 0;
uint32_t remote_primary_dns = 0;
uint32_t remote_secondary_dns = 0;
StringWriter rejected_opts_w;
phosg::StringWriter rejected_opts_w;
while (!opts_r.eof()) {
uint8_t opt = opts_r.get_u8();
string opt_data = opts_r.read(opts_r.get_u8() - 2);
StringReader opt_data_r(opt_data);
phosg::StringReader opt_data_r(opt_data);
switch (opt) {
case 0x01: // IP addresses (deprecated as of 1992; we don't support it at all)
throw runtime_error("IPCP client sent IP-Addresses option");
@@ -723,7 +723,7 @@ void IPStackSimulator::on_client_ipcp_frame(shared_ptr<IPClient> c, const FrameI
case 0x82: // Primary NBNS server address
case 0x84: // Secondary NBNS server address
case 0x04: // Mobile IP address
throw runtime_error(string_printf("unimplemented IPCP option %02hhX (%zu bytes)", opt, opt_data.size()));
throw runtime_error(phosg::string_printf("unimplemented IPCP option %02hhX (%zu bytes)", opt, opt_data.size()));
default:
throw runtime_error("unknown IPCP option");
}
@@ -731,7 +731,7 @@ void IPStackSimulator::on_client_ipcp_frame(shared_ptr<IPClient> c, const FrameI
if (!rejected_opts_w.str().empty()) {
// Send a Configure-Reject if the client specified IP header compression
StringWriter reject_w;
phosg::StringWriter reject_w;
reject_w.put<IPCPHeader>(IPCPHeader{
.command = 0x04, // Configure-Reject
.request_id = fi.ipcp->request_id,
@@ -745,7 +745,7 @@ void IPStackSimulator::on_client_ipcp_frame(shared_ptr<IPClient> c, const FrameI
(remote_secondary_dns != 0x24242424)) {
// Send a Configure-Nak if the client's request doesn't exactly match
// what we want them to use.
StringWriter opts_w;
phosg::StringWriter opts_w;
opts_w.put_u8(0x03); // IP address
opts_w.put_u8(0x06);
opts_w.put_u32b(0x1E1E1E1E);
@@ -756,7 +756,7 @@ void IPStackSimulator::on_client_ipcp_frame(shared_ptr<IPClient> c, const FrameI
opts_w.put_u8(0x06);
opts_w.put_u32b(0x24242424);
StringWriter nak_w;
phosg::StringWriter nak_w;
nak_w.put<IPCPHeader>(IPCPHeader{
.command = 0x03, // Configure-Nak
.request_id = fi.ipcp->request_id,
@@ -770,7 +770,7 @@ void IPStackSimulator::on_client_ipcp_frame(shared_ptr<IPClient> c, const FrameI
// As with LCP, we technically should implement the state machine, but I
// continue to be lazy.
StringWriter opts_w;
phosg::StringWriter opts_w;
opts_w.put_u8(0x03); // IP address
opts_w.put_u8(0x06);
opts_w.put_u32b(0x39393939);
@@ -781,7 +781,7 @@ void IPStackSimulator::on_client_ipcp_frame(shared_ptr<IPClient> c, const FrameI
opts_w.put_u8(0x06);
opts_w.put_u32b(0x24242424);
StringWriter request_w;
phosg::StringWriter request_w;
request_w.put<IPCPHeader>(IPCPHeader{
.command = 0x01, // Configure-Request
.request_id = fi.ipcp->request_id,
@@ -790,7 +790,7 @@ void IPStackSimulator::on_client_ipcp_frame(shared_ptr<IPClient> c, const FrameI
request_w.write(opts_w.str());
this->send_layer3_frame(c, FrameInfo::Protocol::IPCP, request_w.str());
StringWriter ack_w;
phosg::StringWriter ack_w;
ack_w.put<IPCPHeader>(IPCPHeader{
.command = 0x02, // Configure-Ack
.request_id = fi.ipcp->request_id,
@@ -841,7 +841,7 @@ void IPStackSimulator::on_client_arp_frame(
reinterpret_cast<const uint8_t*>(fi.payload) + 6);
}
StringWriter w;
phosg::StringWriter w;
w.put<ARPHeader>(ARPHeader{
.hardware_type = fi.arp->hardware_type,
.protocol_type = fi.arp->protocol_type,
@@ -942,7 +942,7 @@ void IPStackSimulator::on_client_udp_frame(shared_ptr<IPClient> c, const FrameIn
throw runtime_error("client sent unknown DHCP command option");
}
StringWriter w;
phosg::StringWriter w;
DHCPHeader r_dhcp;
r_dhcp.opcode = 2; // Response
r_dhcp.hardware_type = 1; // Ethernet
@@ -1027,13 +1027,13 @@ void IPStackSimulator::on_client_udp_frame(shared_ptr<IPClient> c, const FrameIn
r_udp.checksum = FrameInfo::computed_udp4_checksum(
r_ipv4, r_udp, r_data.data(), r_data.size());
if (ip_stack_simulator_log.should_log(LogLevel::DEBUG)) {
if (ip_stack_simulator_log.should_log(phosg::LogLevel::DEBUG)) {
string remote_str = this->str_for_ipv4_netloc(fi.ipv4->src_addr, fi.udp->src_port);
ip_stack_simulator_log.debug("Sending UDP response to %s", remote_str.c_str());
print_data(stderr, r_data);
phosg::print_data(stderr, r_data);
}
StringWriter w;
phosg::StringWriter w;
w.put(r_ipv4);
w.put(r_udp);
w.write(r_data);
@@ -1079,7 +1079,7 @@ void IPStackSimulator::on_client_tcp_frame(
throw runtime_error("TCP SYN contains extra flags");
}
StringReader options_r(fi.tcp + 1, fi.tcp_options_size);
phosg::StringReader options_r(fi.tcp + 1, fi.tcp_options_size);
size_t max_frame_size = 1400;
while (!options_r.eof()) {
uint8_t option = options_r.get_u8();
@@ -1135,7 +1135,7 @@ void IPStackSimulator::on_client_tcp_frame(
conn.server_port = fi.tcp->dest_port;
conn.client_port = fi.tcp->src_port;
conn.next_client_seq = fi.tcp->seq_num + 1;
conn.acked_server_seq = random_object<uint32_t>();
conn.acked_server_seq = phosg::random_object<uint32_t>();
conn.resend_push_usecs = DEFAULT_RESEND_PUSH_USECS;
conn.next_push_max_frame_size = max_frame_size;
conn.awaiting_first_ack = true;
@@ -1240,7 +1240,7 @@ void IPStackSimulator::on_client_tcp_frame(
// server immediately.
} else if (fi.payload_size != 0) {
string conn_str = ip_stack_simulator_log.should_log(LogLevel::WARNING)
string conn_str = ip_stack_simulator_log.should_log(phosg::LogLevel::WARNING)
? this->str_for_tcp_connection(c, *conn)
: "";
@@ -1285,7 +1285,7 @@ void IPStackSimulator::on_client_tcp_frame(
conn_str.c_str());
}
if (was_logged) {
print_data(stderr, payload, payload_size);
phosg::print_data(stderr, payload, payload_size);
}
// Send the new data to the server
@@ -1388,7 +1388,7 @@ void IPStackSimulator::send_pending_push_frame(
conn.acked_server_seq, bytes_to_send, pending_bytes);
this->send_tcp_frame(c, conn, TCPHeader::Flag::PSH, conn.pending_data.get(), bytes_to_send);
struct timeval resend_push_timeout = usecs_to_timeval(conn.resend_push_usecs);
struct timeval resend_push_timeout = phosg::usecs_to_timeval(conn.resend_push_usecs);
event_add(conn.resend_push_event.get(), &resend_push_timeout);
// If the client isn't responding to our PSHes, back off exponentially up to
@@ -1441,7 +1441,7 @@ void IPStackSimulator::send_tcp_frame(
const void* linear_data = src_bytes ? evbuffer_pullup(src_buf, src_bytes) : nullptr;
tcp.checksum = FrameInfo::computed_tcp4_checksum(ipv4, tcp, linear_data, src_bytes);
StringWriter w;
phosg::StringWriter w;
w.put(ipv4);
w.put(tcp);
if (src_bytes) {
@@ -1488,7 +1488,7 @@ void IPStackSimulator::on_server_input(shared_ptr<IPClient> c, IPClient::TCPConn
auto sim = c->sim.lock();
uint64_t idle_timeout_usecs = sim ? sim->state->client_idle_timeout_usecs : 60000000;
struct timeval tv = usecs_to_timeval(idle_timeout_usecs);
struct timeval tv = phosg::usecs_to_timeval(idle_timeout_usecs);
event_add(c->idle_timeout_event.get(), &tv);
evbuffer_add_buffer(conn.pending_data.get(), buf);
@@ -1534,8 +1534,7 @@ void IPStackSimulator::on_server_error(
void IPStackSimulator::log_frame(const string& data) const {
if (this->pcap_text_log_file) {
print_data(this->pcap_text_log_file, data, 0, nullptr,
PrintDataFlags::SKIP_SEPARATOR);
phosg::print_data(this->pcap_text_log_file, data, 0, nullptr, phosg::PrintDataFlags::SKIP_SEPARATOR);
fputc('\n', this->pcap_text_log_file);
fflush(this->pcap_text_log_file);
}
+6 -6
View File
@@ -4,10 +4,10 @@
using namespace std;
IPV4RangeSet::IPV4RangeSet(const JSON& json) {
IPV4RangeSet::IPV4RangeSet(const phosg::JSON& json) {
for (const auto& it : json.as_list()) {
// String should be of the form a.b.c.d or a.b.c.d/e
auto tokens = split(it->as_string(), '/');
auto tokens = phosg::split(it->as_string(), '/');
size_t mask_bits;
if (tokens.size() == 1) {
@@ -21,7 +21,7 @@ IPV4RangeSet::IPV4RangeSet(const JSON& json) {
throw runtime_error("invalid IPv4 address range");
}
auto addr_tokens = split(tokens[0], '.');
auto addr_tokens = phosg::split(tokens[0], '.');
if (addr_tokens.size() != 4) {
throw runtime_error("invalid IPv4 address");
}
@@ -40,12 +40,12 @@ IPV4RangeSet::IPV4RangeSet(const JSON& json) {
}
}
JSON IPV4RangeSet::json() const {
auto ret = JSON::list();
phosg::JSON IPV4RangeSet::json() const {
auto ret = phosg::JSON::list();
for (const auto& it : this->ranges) {
uint32_t addr = it.first;
uint8_t mask_bits = it.second;
ret.emplace_back(string_printf("%hhu.%hhu.%hhu.%hhu/%hhu",
ret.emplace_back(phosg::string_printf("%hhu.%hhu.%hhu.%hhu/%hhu",
static_cast<uint8_t>((addr >> 24) & 0xFF),
static_cast<uint8_t>((addr >> 16) & 0xFF),
static_cast<uint8_t>((addr >> 8) & 0xFF),
+2 -2
View File
@@ -6,9 +6,9 @@
class IPV4RangeSet {
public:
IPV4RangeSet() = default;
explicit IPV4RangeSet(const JSON& json);
explicit IPV4RangeSet(const phosg::JSON& json);
JSON json() const;
phosg::JSON json() const;
bool check(uint32_t addr) const;
bool check(const struct sockaddr_storage& ss) const;
+3 -3
View File
@@ -184,7 +184,7 @@ int64_t IntegralExpression::FlagLookupNode::evaluate(const Env& env) const {
}
string IntegralExpression::FlagLookupNode::str() const {
return string_printf("F_%04hX", this->flag_index);
return phosg::string_printf("F_%04hX", this->flag_index);
}
IntegralExpression::ChallengeCompletionLookupNode::ChallengeCompletionLookupNode(
@@ -214,7 +214,7 @@ int64_t IntegralExpression::ChallengeCompletionLookupNode::evaluate(const Env& e
}
string IntegralExpression::ChallengeCompletionLookupNode::str() const {
return string_printf("CC_%s_%hhu", abbreviation_for_episode(this->episode), static_cast<uint8_t>(this->stage_index + 1));
return phosg::string_printf("CC_%s_%hhu", abbreviation_for_episode(this->episode), static_cast<uint8_t>(this->stage_index + 1));
}
IntegralExpression::TeamRewardLookupNode::TeamRewardLookupNode(const string& reward_name)
@@ -296,7 +296,7 @@ int64_t IntegralExpression::ConstantNode::evaluate(const Env&) const {
}
string IntegralExpression::ConstantNode::str() const {
return string_printf("%" PRId64, this->value);
return phosg::string_printf("%" PRId64, this->value);
}
unique_ptr<const IntegralExpression::Node> IntegralExpression::parse_expr(string_view text) {
+29 -24
View File
@@ -36,7 +36,7 @@ ItemCreator::ItemCreator(
uint8_t section_id,
std::shared_ptr<PSOLFGEncryption> opt_rand_crypt,
shared_ptr<const BattleRules> restrictions)
: log(string_printf("[ItemCreator:%s/%s/%s/%c/%hhu] ", name_for_enum(stack_limits->version), abbreviation_for_episode(episode), abbreviation_for_mode(mode), abbreviation_for_difficulty(difficulty), section_id), lobby_log.min_level),
: log(phosg::string_printf("[ItemCreator:%s/%s/%s/%c/%hhu] ", phosg::name_for_enum(stack_limits->version), abbreviation_for_episode(episode), abbreviation_for_mode(mode), abbreviation_for_difficulty(difficulty), section_id), lobby_log.min_level),
logic_version(stack_limits->version),
stack_limits(stack_limits),
episode(episode),
@@ -63,8 +63,8 @@ void ItemCreator::set_random_crypt(shared_ptr<PSOLFGEncryption> new_random_crypt
void ItemCreator::set_section_id(uint8_t new_section_id) {
if (this->section_id != new_section_id) {
this->section_id = new_section_id;
this->log.prefix = string_printf("[ItemCreator:%s/%s/%s/%c/%hhu] ",
name_for_enum(stack_limits->version),
this->log.prefix = phosg::string_printf("[ItemCreator:%s/%s/%s/%c/%hhu] ",
phosg::name_for_enum(stack_limits->version),
abbreviation_for_episode(episode),
abbreviation_for_mode(mode),
abbreviation_for_difficulty(difficulty),
@@ -85,27 +85,33 @@ bool ItemCreator::are_rare_drops_allowed() const {
}
uint8_t ItemCreator::normalize_area_number(uint8_t area) const {
if (!this->restrictions || (this->restrictions->box_drop_area == 0) || (area < 0x10) || (area > 0x11)) {
if (this->restrictions && (this->restrictions->box_drop_area != 0)) {
return this->restrictions->box_drop_area - 1;
} else {
switch (this->episode) {
case Episode::EP1:
if (area >= 0x0F) {
if (area >= 0x11) {
throw runtime_error("invalid Episode 1 area number");
}
switch (area) {
case 11:
return 2; // Dragon -> Cave 1
case 12:
return 5; // De Rol Le -> Mine 1
case 13:
return 7; // Vol Opt -> Ruins 1
case 14:
return 9; // Dark Falz -> Ruins 3
case 0x0B: // Dragon -> Cave 1
return 2;
case 0x0C: // De Rol Le -> Mine 1
return 5;
case 0x0D: // Vol Opt -> Ruins 1
return 7;
case 0x0E: // Dark Falz -> Ruins 3
case 0x10: // Palace -> Ruins 3
case 0x11: // Spaceship -> Ruins 3
return 9;
case 0x0F: // Lobby
throw runtime_error("visual lobby does not have item drop tables");
default:
return area - 1;
}
throw logic_error("this should be impossible");
case Episode::EP2: {
static const vector<uint8_t> area_subs = {
static const array<uint8_t, 0x11> area_subs = {
0x00, // 13 (VR Temple Alpha)
0x01, // 14 (VR Temple Beta)
0x02, // 15 (VR Spaceship Alpha)
@@ -127,7 +133,7 @@ uint8_t ItemCreator::normalize_area_number(uint8_t area) const {
if ((area >= 0x13) && (area < 0x24)) {
return area_subs.at(area - 0x13);
}
return area - 1;
throw runtime_error("invalid Episode 2 area number");
}
case Episode::EP4:
if (area >= 0x24 && area < 0x2D) {
@@ -137,9 +143,6 @@ uint8_t ItemCreator::normalize_area_number(uint8_t area) const {
default:
throw logic_error("invalid episode number");
}
} else {
return this->restrictions->box_drop_area - 1;
}
}
@@ -209,7 +212,9 @@ ItemCreator::DropResult ItemCreator::on_box_item_drop_with_area_norm(uint8_t are
}
ItemCreator::DropResult ItemCreator::on_monster_item_drop_with_area_norm(uint32_t enemy_type, uint8_t area_norm) {
if (enemy_type > 0x58) {
// Note: The original GC implementation uses (enemy_type > 0x58) here; we
// extend it to the full array size for BB
if (enemy_type >= 0x64) {
this->log.warning("Invalid enemy type: %" PRIX32, enemy_type);
return DropResult();
}
@@ -298,13 +303,13 @@ ItemData ItemCreator::check_rare_specs_and_create_rare_box_item(uint8_t area_nor
for (const auto& spec : rare_specs) {
item = this->check_rate_and_create_rare_item(spec, area_norm);
if (!item.empty()) {
if (this->log.should_log(LogLevel::INFO)) {
if (this->log.should_log(phosg::LogLevel::INFO)) {
auto hex = spec.data.hex();
this->log.info("Box spec %08" PRIX32 " produced item %s", spec.probability, hex.c_str());
}
break;
}
if (this->log.should_log(LogLevel::INFO)) {
if (this->log.should_log(phosg::LogLevel::INFO)) {
auto hex = spec.data.hex();
this->log.info("Box spec %08" PRIX32 " did not produce item %s", spec.probability, hex.c_str());
}
@@ -359,13 +364,13 @@ ItemData ItemCreator::check_rare_spec_and_create_rare_enemy_item(uint32_t enemy_
for (const auto& spec : rare_specs) {
item = this->check_rate_and_create_rare_item(spec, area_norm);
if (!item.empty()) {
if (this->log.should_log(LogLevel::INFO)) {
if (this->log.should_log(phosg::LogLevel::INFO)) {
auto hex = spec.data.hex();
this->log.info("Enemy spec %08" PRIX32 " produced item %s", spec.probability, hex.c_str());
}
break;
}
if (this->log.should_log(LogLevel::INFO)) {
if (this->log.should_log(phosg::LogLevel::INFO)) {
auto hex = spec.data.hex();
this->log.info("Enemy spec %08" PRIX32 " did not produce item %s", spec.probability, hex.c_str());
}
@@ -553,7 +558,7 @@ void ItemCreator::clear_item_if_restricted(ItemData& item) const {
break;
case BattleRules::WeaponAndArmorMode::FORBID_RARES:
if (this->item_parameter_table->is_item_rare(item)) {
this->log.info("Restricted: rare items not allowed");
this->log.info("Restricted: rare weapons and armors not allowed");
item.clear();
}
break;
+1 -1
View File
@@ -58,7 +58,7 @@ public:
void set_section_id(uint8_t new_section_id);
private:
PrefixedLogger log;
phosg::PrefixedLogger log;
Version logic_version;
std::shared_ptr<const ItemData::StackLimits> stack_limits;
Episode episode;
+17 -13
View File
@@ -21,7 +21,7 @@ ItemData::StackLimits::StackLimits(
max_tool_stack_sizes_by_data1_1(max_tool_stack_sizes_by_data1_1),
max_meseta_stack_size(max_meseta_stack_size) {}
ItemData::StackLimits::StackLimits(Version version, const JSON& json)
ItemData::StackLimits::StackLimits(Version version, const phosg::JSON& json)
: version(version) {
this->max_tool_stack_sizes_by_data1_1.clear();
for (const auto& limit_json : json.at("ToolLimits").as_list()) {
@@ -53,8 +53,8 @@ ItemData::ItemData(const ItemData& other) {
ItemData::ItemData(uint64_t first, uint64_t second) {
*reinterpret_cast<be_uint64_t*>(&this->data1[0]) = first;
this->data1d[2] = bswap32((second >> 32) & 0xFFFFFFFF);
this->data2d = bswap32(second & 0xFFFFFFFF);
this->data1d[2] = phosg::bswap32((second >> 32) & 0xFFFFFFFF);
this->data2d = phosg::bswap32(second & 0xFFFFFFFF);
}
ItemData& ItemData::operator=(const ItemData& other) {
@@ -142,18 +142,22 @@ bool ItemData::is_wrapped(const StackLimits& limits) const {
}
}
void ItemData::wrap(const StackLimits& limits) {
void ItemData::wrap(const StackLimits& limits, uint8_t present_color) {
switch (this->data1[0]) {
case 0:
case 1:
this->data1[4] |= 0x40;
this->data1[5] = (this->data1[5] & 0xF0) | (present_color & 0x0F);
break;
case 1:
this->data1[4] = (this->data1[4] & 0xF0) | 0x40 | (present_color & 0x0F);
break;
case 2:
// Mags cannot have custom present colors
this->data2[2] |= 0x40;
break;
case 3:
if (!this->is_stackable(limits)) {
this->data1[3] |= 0x40;
this->data1[3] = (this->data1[3] & 0xF0) | 0x40 | (present_color & 0x0F);
}
break;
case 4:
@@ -167,14 +171,14 @@ void ItemData::unwrap(const StackLimits& limits) {
switch (this->data1[0]) {
case 0:
case 1:
this->data1[4] &= 0xBF;
this->data1[4] &= 0xB0;
break;
case 2:
this->data2[2] &= 0xBF;
this->data2[2] &= 0xB0;
break;
case 3:
if (!this->is_stackable(limits)) {
this->data1[3] &= 0xBF;
this->data1[3] &= 0xB0;
}
break;
case 4:
@@ -400,7 +404,7 @@ void ItemData::decode_for_version(Version from_version) {
// data2d field, since internally it's actually a uint32_t. We treat it
// as individual bytes instead, so we correct for the client's
// byteswapping here.
this->data2d = bswap32(this->data2d);
this->data2d = phosg::bswap32(this->data2d);
}
break;
@@ -482,7 +486,7 @@ void ItemData::encode_for_version(Version to_version, shared_ptr<const ItemParam
this->data2w[1] = this->data2[0] | ((this->data2[2] << 15) & 0x8000);
this->data2w[0] = this->data2[1];
} else if (is_big_endian(to_version)) {
this->data2d = bswap32(this->data2d);
this->data2d = phosg::bswap32(this->data2d);
}
break;
@@ -743,12 +747,12 @@ ItemData ItemData::from_primary_identifier(const StackLimits& limits, uint32_t p
}
string ItemData::hex() const {
return string_printf("%08" PRIX32 " %08" PRIX32 " %08" PRIX32 " (%08" PRIX32 ") %08" PRIX32,
return phosg::string_printf("%08" PRIX32 " %08" PRIX32 " %08" PRIX32 " (%08" PRIX32 ") %08" PRIX32,
this->data1db[0].load(), this->data1db[1].load(), this->data1db[2].load(), this->id.load(), this->data2db.load());
}
string ItemData::short_hex() const {
auto ret = string_printf("%08" PRIX32 "%08" PRIX32 "%08" PRIX32 "%08" PRIX32,
auto ret = phosg::string_printf("%08" PRIX32 "%08" PRIX32 "%08" PRIX32 "%08" PRIX32,
this->data1db[0].load(), this->data1db[1].load(), this->data1db[2].load(), this->data2db.load());
size_t offset = ret.find_last_not_of('0');
if (offset != string::npos) {
+7 -6
View File
@@ -62,7 +62,7 @@ struct ItemData {
uint32_t max_meseta_stack_size;
StackLimits(Version version, const std::vector<uint8_t>& max_tool_stack_sizes_by_data1_1, uint32_t max_meseta_stack_size);
StackLimits(Version version, const JSON& json);
StackLimits(Version version, const phosg::JSON& json);
StackLimits(const StackLimits& other) = default;
StackLimits(StackLimits&& other) = default;
StackLimits& operator=(const StackLimits& other) = default;
@@ -77,20 +77,19 @@ struct ItemData {
// QUICK ITEM FORMAT REFERENCE
// data1/0 data1/4 data1/8 data2
// Weapon: 00ZZZZGG SS00AABB AABBAABB 00000000
// Weapon: 00ZZZZGG SSNNAABB AABBAABB 00000000
// Armor: 0101ZZ00 FFTTDDDD EEEE0000 00000000
// Shield: 0102ZZ00 FFTTDDDD EEEE0000 00000000
// Unit: 0103ZZ00 FF00RRRR 00000000 00000000
// Mag: 02ZZLLWW HHHHIIII JJJJKKKK YYQQPPVV
// Tool: 03ZZZZFF 00CC0000 00000000 00000000
// Tool: 03ZZZZUU 00CC0000 00000000 00000000
// Meseta: 04000000 00000000 00000000 MMMMMMMM
// 01034D00 00000000 204E0000
// A = attribute type (for S-ranks, custom name)
// B = attribute amount (for S-ranks, custom name)
// C = stack size (for tools)
// D = DEF bonus
// E = EVP bonus
// F = flags (40=present; for tools, unused if item is stackable)
// F = armor/shield/unit flags (40=present; low 16 bits are present color)
// G = weapon grind
// H = mag DEF
// I = mag POW
@@ -98,11 +97,13 @@ struct ItemData {
// K = mag MIND
// L = mag level
// M = meseta amount
// N = present color (weapon only; for other types this is in the flags field)
// P = mag flags (40=present, 04=has left pb, 02=has right pb, 01=has center pb)
// Q = mag IQ
// R = unit modifier (little-endian)
// S = weapon flags (80=unidentified, 40=present) and special (low 6 bits)
// T = slot count
// U = tool flags (40=present; unused if item is stackable)
// V = mag color
// W = photon blasts
// Y = mag synchro
@@ -151,7 +152,7 @@ struct ItemData {
uint32_t primary_identifier() const;
bool is_wrapped(const StackLimits& limits) const;
void wrap(const StackLimits& limits);
void wrap(const StackLimits& limits, uint8_t present_color);
void unwrap(const StackLimits& limits);
bool is_stackable(const StackLimits& limits) const;
+77 -71
View File
@@ -24,7 +24,7 @@ ItemNameIndex::ItemNameIndex(
meta->primary_identifier = primary_identifier;
meta->name = *name;
this->primary_identifier_index.emplace(meta->primary_identifier, meta);
this->name_index.emplace(tolower(meta->name), meta);
this->name_index.emplace(phosg::tolower(meta->name), meta);
}
}
}
@@ -99,7 +99,7 @@ const array<const char*, 0x11> name_for_s_rank_special = {
std::string ItemNameIndex::describe_item(const ItemData& item, bool include_color_escapes) const {
if (item.data1[0] == 0x04) {
return string_printf("%s%" PRIu32 " Meseta", include_color_escapes ? "$C7" : "", item.data2d.load());
return phosg::string_printf("%s%" PRIu32 " Meseta", include_color_escapes ? "$C7" : "", item.data2d.load());
}
vector<string> ret_tokens;
@@ -120,7 +120,7 @@ std::string ItemNameIndex::describe_item(const ItemData& item, bool include_colo
try {
ret_tokens.emplace_back(name_for_weapon_special.at(special_id));
} catch (const out_of_range&) {
ret_tokens.emplace_back(string_printf("!SP:%02hhX", special_id));
ret_tokens.emplace_back(phosg::string_printf("!SP:%02hhX", special_id));
}
}
}
@@ -128,14 +128,14 @@ std::string ItemNameIndex::describe_item(const ItemData& item, bool include_colo
try {
ret_tokens.emplace_back(name_for_s_rank_special.at(item.data1[2]));
} catch (const out_of_range&) {
ret_tokens.emplace_back(string_printf("!SSP:%02hhX", item.data1[2]));
ret_tokens.emplace_back(phosg::string_printf("!SSP:%02hhX", item.data1[2]));
}
}
// Armors, shields, and units (0x01) can be wrapped, as can mags (0x02) and
// non-stackable tools (0x03). However, each of these item classes has its
// flags in a different location.
if (((item.data1[1] == 0x01) && (item.data1[4] & 0x40)) ||
if (((item.data1[0] == 0x01) && (item.data1[4] & 0x40)) ||
((item.data1[0] == 0x02) && (item.data2[2] & 0x40)) ||
((item.data1[0] == 0x03) && !item.is_stackable(*this->limits) && (item.data1[3] & 0x40))) {
ret_tokens.emplace_back("Wrapped");
@@ -149,34 +149,34 @@ std::string ItemNameIndex::describe_item(const ItemData& item, bool include_colo
technique_name = tech_id_to_name.at(item.data1[4]);
technique_name[0] = toupper(technique_name[0]);
} catch (const out_of_range&) {
technique_name = string_printf("!TD:%02hhX", item.data1[4]);
technique_name = phosg::string_printf("!TD:%02hhX", item.data1[4]);
}
// Hide the level for Reverser and Ryuker, unless the level isn't 1
if ((item.data1[2] == 0) && ((item.data1[4] == 0x0E) || (item.data1[4] == 0x11))) {
ret_tokens.emplace_back(string_printf("Disk:%s", technique_name.c_str()));
ret_tokens.emplace_back(phosg::string_printf("Disk:%s", technique_name.c_str()));
} else {
ret_tokens.emplace_back(string_printf("Disk:%s Lv.%d", technique_name.c_str(), item.data1[2] + 1));
ret_tokens.emplace_back(phosg::string_printf("Disk:%s Lv.%d", technique_name.c_str(), item.data1[2] + 1));
}
} else {
try {
auto meta = this->primary_identifier_index.at(primary_identifier);
ret_tokens.emplace_back(meta->name);
} catch (const out_of_range&) {
ret_tokens.emplace_back(string_printf("!ID:%08" PRIX32, primary_identifier));
ret_tokens.emplace_back(phosg::string_printf("!ID:%08" PRIX32, primary_identifier));
}
}
// For weapons, add the grind and bonuses, or S-rank name if applicable
if (item.data1[0] == 0x00) {
if (item.data1[3] > 0) {
ret_tokens.emplace_back(string_printf("+%hhu", item.data1[3]));
ret_tokens.emplace_back(phosg::string_printf("+%hhu", item.data1[3]));
}
if (item.is_s_rank_weapon()) {
// S-rank (has name instead of percent bonuses)
uint16_t be_data1w3 = bswap16(item.data1w[3]);
uint16_t be_data1w4 = bswap16(item.data1w[4]);
uint16_t be_data1w5 = bswap16(item.data1w[5]);
uint16_t be_data1w3 = phosg::bswap16(item.data1w[3]);
uint16_t be_data1w4 = phosg::bswap16(item.data1w[4]);
uint16_t be_data1w5 = phosg::bswap16(item.data1w[5]);
uint8_t char_indexes[8] = {
static_cast<uint8_t>((be_data1w3 >> 5) & 0x1F),
static_cast<uint8_t>(be_data1w3 & 0x1F),
@@ -210,9 +210,9 @@ std::string ItemNameIndex::describe_item(const ItemData& item, bool include_colo
}
if (which & 0x80) {
uint16_t kill_count = ((which << 8) & 0x7F00) | (value & 0xFF);
ret_tokens.emplace_back(string_printf("K:%hu", kill_count));
ret_tokens.emplace_back(phosg::string_printf("K:%hu", kill_count));
} else if (which > 5) {
ret_tokens.emplace_back(string_printf("!PC:%02hhX%02hhX", which, value));
ret_tokens.emplace_back(phosg::string_printf("!PC:%02hhX%02hhX", which, value));
} else {
bonuses[which - 1] = value;
}
@@ -222,11 +222,11 @@ std::string ItemNameIndex::describe_item(const ItemData& item, bool include_colo
bool should_highlight_hit = include_color_escapes && (bonuses[4] > 0);
const char* color_prefix = include_color_escapes ? "$C7" : "";
if (should_include_hit) {
ret_tokens.emplace_back(string_printf("%s%hhd/%hhd/%hhd/%hhd/%s%hhd",
ret_tokens.emplace_back(phosg::string_printf("%s%hhd/%hhd/%hhd/%hhd/%s%hhd",
color_prefix, bonuses[0], bonuses[1], bonuses[2], bonuses[3],
(should_highlight_hit ? "$C6" : ""), bonuses[4]));
} else {
ret_tokens.emplace_back(string_printf("%s%hhd/%hhd/%hhd/%hhd",
ret_tokens.emplace_back(phosg::string_printf("%s%hhd/%hhd/%hhd/%hhd",
color_prefix, bonuses[0], bonuses[1], bonuses[2], bonuses[3]));
}
}
@@ -245,7 +245,7 @@ std::string ItemNameIndex::describe_item(const ItemData& item, bool include_colo
} else if (modifier <= -3) {
ret_tokens.back().append("--");
} else if (modifier != 0) {
ret_tokens.emplace_back(string_printf("!MD:%04hX", modifier));
ret_tokens.emplace_back(phosg::string_printf("!MD:%04hX", modifier));
}
} else { // Armor/shields
@@ -253,22 +253,22 @@ std::string ItemNameIndex::describe_item(const ItemData& item, bool include_colo
if (item.data1[5] == 1) {
ret_tokens.emplace_back("(1 slot)");
} else {
ret_tokens.emplace_back(string_printf("(%hhu slots)", item.data1[5]));
ret_tokens.emplace_back(phosg::string_printf("(%hhu slots)", item.data1[5]));
}
}
if (item.data1w[3] != 0) {
ret_tokens.emplace_back(string_printf("+%hdDEF",
ret_tokens.emplace_back(phosg::string_printf("+%hdDEF",
static_cast<int16_t>(item.data1w[3].load())));
}
if (item.data1w[4] != 0) {
ret_tokens.emplace_back(string_printf("+%hdEVP",
ret_tokens.emplace_back(phosg::string_printf("+%hdEVP",
static_cast<int16_t>(item.data1w[4].load())));
}
}
// For mags, add tons of info
} else if (item.data1[0] == 0x02) {
ret_tokens.emplace_back(string_printf("LV%hhu", item.data1[2]));
ret_tokens.emplace_back(phosg::string_printf("LV%hhu", item.data1[2]));
uint16_t def = item.data1w[2];
uint16_t pow = item.data1w[3];
@@ -278,16 +278,16 @@ std::string ItemNameIndex::describe_item(const ItemData& item, bool include_colo
uint16_t level = stat / 100;
uint8_t partial = stat % 100;
if (partial == 0) {
return string_printf("%hu", level);
return phosg::string_printf("%hu", level);
} else if (partial % 10 == 0) {
return string_printf("%hu.%hhu", level, static_cast<uint8_t>(partial / 10));
return phosg::string_printf("%hu.%hhu", level, static_cast<uint8_t>(partial / 10));
} else {
return string_printf("%hu.%02hhu", level, partial);
return phosg::string_printf("%hu.%02hhu", level, partial);
}
};
ret_tokens.emplace_back(format_stat(def) + "/" + format_stat(pow) + "/" + format_stat(dex) + "/" + format_stat(mind));
ret_tokens.emplace_back(string_printf("%hhu%%", item.data2[0]));
ret_tokens.emplace_back(string_printf("%hhuIQ", item.data2[1]));
ret_tokens.emplace_back(phosg::string_printf("%hhu%%", item.data2[0]));
ret_tokens.emplace_back(phosg::string_printf("%hhuIQ", item.data2[1]));
uint8_t flags = item.data2[2];
if (flags & 7) {
@@ -322,19 +322,19 @@ std::string ItemNameIndex::describe_item(const ItemData& item, bool include_colo
}
try {
ret_tokens.emplace_back(string_printf("(%s)", name_for_mag_color.at(item.data2[3])));
ret_tokens.emplace_back(phosg::string_printf("(%s)", name_for_mag_color.at(item.data2[3])));
} catch (const out_of_range&) {
ret_tokens.emplace_back(string_printf("(!CL:%02hhX)", item.data2[3]));
ret_tokens.emplace_back(phosg::string_printf("(!CL:%02hhX)", item.data2[3]));
}
// For tools, add the amount (if applicable)
} else if (item.data1[0] == 0x03) {
if (item.max_stack_size(*this->limits) > 1) {
ret_tokens.emplace_back(string_printf("x%hhu", item.data1[5]));
ret_tokens.emplace_back(phosg::string_printf("x%hhu", item.data1[5]));
}
}
string ret = join(ret_tokens, " ");
string ret = phosg::join(ret_tokens, " ");
if (include_color_escapes) {
if (is_unidentified) {
return "$C3" + ret;
@@ -361,13 +361,13 @@ ItemData ItemNameIndex::parse_item_description(const std::string& desc) const {
ret = this->parse_item_description_phase(desc, true);
} catch (const exception& e2) {
try {
ret = ItemData::from_data(parse_data_string(desc));
ret = ItemData::from_data(phosg::parse_data_string(desc));
} catch (const exception& ed) {
if (strcmp(e1.what(), e2.what())) {
throw runtime_error(string_printf("cannot parse item description \"%s\" (as text 1: %s) (as text 2: %s) (as data: %s)",
throw runtime_error(phosg::string_printf("cannot parse item description \"%s\" (as text 1: %s) (as text 2: %s) (as data: %s)",
desc.c_str(), e1.what(), e2.what(), ed.what()));
} else {
throw runtime_error(string_printf("cannot parse item description \"%s\" (as text: %s) (as data: %s)",
throw runtime_error(phosg::string_printf("cannot parse item description \"%s\" (as text: %s) (as data: %s)",
desc.c_str(), e1.what(), ed.what()));
}
}
@@ -383,15 +383,15 @@ ItemData ItemNameIndex::parse_item_description_phase(const std::string& descript
ret.id = 0xFFFFFFFF;
ret.data2d = 0;
string desc = tolower(description);
if (ends_with(desc, " meseta")) {
string desc = phosg::tolower(description);
if (phosg::ends_with(desc, " meseta")) {
ret.data1[0] = 0x04;
ret.data2d = stol(desc, nullptr, 10);
return ret;
}
if (starts_with(desc, "disk:")) {
auto tokens = split(desc, ' ');
if (phosg::starts_with(desc, "disk:")) {
auto tokens = phosg::split(desc, ' ');
tokens[0] = tokens[0].substr(5); // Trim off "disk:"
if ((tokens[0] == "reverser") || (tokens[0] == "ryuker")) {
uint8_t tech = technique_for_name(tokens[0]);
@@ -403,7 +403,7 @@ ItemData ItemNameIndex::parse_item_description_phase(const std::string& descript
if (tokens.size() != 2) {
throw runtime_error("invalid tech disk format");
}
if (!starts_with(tokens[1], "lv.")) {
if (!phosg::starts_with(tokens[1], "lv.")) {
throw runtime_error("invalid tech disk level");
}
uint8_t tech = technique_for_name(tokens[0]);
@@ -416,11 +416,11 @@ ItemData ItemNameIndex::parse_item_description_phase(const std::string& descript
return ret;
}
bool is_wrapped = starts_with(desc, "wrapped ");
bool is_wrapped = phosg::starts_with(desc, "wrapped ");
if (is_wrapped) {
desc = desc.substr(8);
}
bool is_unidentified = starts_with(desc, "?");
bool is_unidentified = phosg::starts_with(desc, "?");
if (is_unidentified) {
size_t z;
for (z = 1; z < desc.size(); z++) {
@@ -438,9 +438,9 @@ ItemData ItemNameIndex::parse_item_description_phase(const std::string& descript
if (!name_for_weapon_special[z]) {
continue;
}
string prefix = tolower(name_for_weapon_special[z]);
string prefix = phosg::tolower(name_for_weapon_special[z]);
prefix += ' ';
if (starts_with(desc, prefix)) {
if (phosg::starts_with(desc, prefix)) {
weapon_special = z;
desc = desc.substr(prefix.size());
break;
@@ -454,7 +454,7 @@ ItemData ItemNameIndex::parse_item_description_phase(const std::string& descript
// then we'll see Sange & Yasha first, which we should skip.
size_t lookback = 0;
while (lookback < 4) {
if (name_it != this->name_index.end() && desc.starts_with(name_it->first)) {
if (name_it != this->name_index.end() && phosg::starts_with(desc, name_it->first)) {
break;
} else if (name_it == this->name_index.begin()) {
throw runtime_error("no such item");
@@ -468,7 +468,7 @@ ItemData ItemNameIndex::parse_item_description_phase(const std::string& descript
}
desc = desc.substr(name_it->first.size());
if (starts_with(desc, " ")) {
if (phosg::starts_with(desc, " ")) {
desc = desc.substr(1);
}
@@ -480,15 +480,16 @@ ItemData ItemNameIndex::parse_item_description_phase(const std::string& descript
ret.data1[2] = (primary_identifier >> 8) & 0xFF;
if (ret.data1[0] == 0x00) {
// Weapons: add special, grind and percentages (or name, if S-rank)
// Weapons: add special, grind and percentages (or name, if S-rank) and
// kill count if unsealable
ret.data1[4] = weapon_special | (is_wrapped ? 0x40 : 0x00) | (is_unidentified ? 0x80 : 0x00);
auto tokens = split(desc, ' ');
auto tokens = phosg::split(desc, ' ');
for (auto& token : tokens) {
if (token.empty()) {
continue;
}
if (starts_with(token, "+")) {
if (phosg::starts_with(token, "+")) {
token = token.substr(1);
ret.data1[3] = stoul(token, nullptr, 10);
@@ -502,27 +503,28 @@ ItemData ItemNameIndex::parse_item_description_phase(const std::string& descript
char ch = toupper(token[z]);
const char* pos = strchr(s_rank_name_characters, ch);
if (!pos) {
throw runtime_error(string_printf("s-rank name contains invalid character %02hhX (%c)", ch, ch));
throw runtime_error(phosg::string_printf("s-rank name contains invalid character %02hhX (%c)", ch, ch));
}
char_indexes[z] = (pos - s_rank_name_characters);
}
ret.data1w[3] = bswap16(0x8000 | (char_indexes[1] & 0x1F) | ((char_indexes[0] & 0x1F) << 5));
ret.data1w[4] = bswap16(0x8000 | (char_indexes[4] & 0x1F) | ((char_indexes[3] & 0x1F) << 5) | ((char_indexes[2] & 0x1F) << 10));
ret.data1w[5] = bswap16(0x8000 | (char_indexes[7] & 0x1F) | ((char_indexes[6] & 0x1F) << 5) | ((char_indexes[5] & 0x1F) << 10));
ret.data1w[3] = phosg::bswap16(0x8000 | (char_indexes[1] & 0x1F) | ((char_indexes[0] & 0x1F) << 5));
ret.data1w[4] = phosg::bswap16(0x8000 | (char_indexes[4] & 0x1F) | ((char_indexes[3] & 0x1F) << 5) | ((char_indexes[2] & 0x1F) << 10));
ret.data1w[5] = phosg::bswap16(0x8000 | (char_indexes[7] & 0x1F) | ((char_indexes[6] & 0x1F) << 5) | ((char_indexes[5] & 0x1F) << 10));
} else {
auto p_tokens = split(token, '/');
auto p_tokens = phosg::split(token, '/');
if (p_tokens.size() > 5) {
throw runtime_error("invalid bonuses token");
}
uint8_t max_bonuses = this->item_parameter_table->is_unsealable_item(ret) ? 2 : 3;
uint8_t bonus_index = 0;
for (size_t z = 0; z < p_tokens.size(); z++) {
int8_t bonus_value = stol(p_tokens[z], nullptr, 10);
if (bonus_value == 0) {
continue;
}
if (bonus_index >= 3) {
if (bonus_index >= max_bonuses) {
throw runtime_error("weapon has too many bonuses");
}
ret.data1[6 + (2 * bonus_index)] = z + 1;
@@ -532,6 +534,10 @@ ItemData ItemNameIndex::parse_item_description_phase(const std::string& descript
}
}
if (this->item_parameter_table->is_unsealable_item(ret)) {
ret.set_kill_count(0);
}
} else if (ret.data1[0] == 0x01) {
if (ret.data1[1] == 0x03) { // Unit
static const unordered_map<string, uint16_t> modifiers({
@@ -544,15 +550,15 @@ ItemData ItemNameIndex::parse_item_description_phase(const std::string& descript
ret.data1w[3] = modifiers.at(desc);
} else { // Armor/shield
for (const auto& token : split(desc, ' ')) {
for (const auto& token : phosg::split(desc, ' ')) {
if (token.empty()) {
continue;
} else if (!starts_with(token, "+")) {
} else if (!phosg::starts_with(token, "+")) {
throw runtime_error("invalid armor/shield modifier");
}
if (ends_with(token, "def")) {
if (phosg::ends_with(token, "def")) {
ret.data1w[3] = static_cast<uint16_t>(stol(token.substr(1, token.size() - 4), nullptr, 10));
} else if (ends_with(token, "evp")) {
} else if (phosg::ends_with(token, "evp")) {
ret.data1w[4] = static_cast<uint16_t>(stol(token.substr(1, token.size() - 4), nullptr, 10));
} else {
ret.data1[5] = stoul(token.substr(1), nullptr, 10);
@@ -565,11 +571,11 @@ ItemData ItemNameIndex::parse_item_description_phase(const std::string& descript
}
} else if (ret.data1[0] == 0x02) {
for (const auto& token : split(desc, ' ')) {
for (const auto& token : phosg::split(desc, ' ')) {
if (token.empty()) {
continue;
} else if (starts_with(token, "pb:")) { // Photon blasts
auto pb_tokens = split(token.substr(3), ',');
} else if (phosg::starts_with(token, "pb:")) { // Photon blasts
auto pb_tokens = phosg::split(token.substr(3), ',');
if (pb_tokens.size() > 3) {
throw runtime_error("too many photon blasts specified");
}
@@ -586,17 +592,17 @@ ItemData ItemNameIndex::parse_item_description_phase(const std::string& descript
for (const auto& pb_token : pb_tokens) {
ret.add_mag_photon_blast(name_to_pb_num.at(pb_token));
}
} else if (ends_with(token, "%")) { // Synchro
} else if (phosg::ends_with(token, "%")) { // Synchro
ret.data2[0] = stoul(token.substr(0, token.size() - 1), nullptr, 10);
} else if (ends_with(token, "iq")) { // IQ
} else if (phosg::ends_with(token, "iq")) { // IQ
ret.data2[1] = stoul(token.substr(0, token.size() - 2), nullptr, 10);
} else if (!token.empty() && isdigit(token[0])) { // Stats
auto s_tokens = split(token, '/');
auto s_tokens = phosg::split(token, '/');
if (s_tokens.size() != 4) {
throw runtime_error("incorrect stat count");
}
for (size_t z = 0; z < 4; z++) {
auto n_tokens = split(s_tokens[z], '.');
auto n_tokens = phosg::split(s_tokens[z], '.');
if (n_tokens.size() == 0 || n_tokens.size() > 2) {
throw logic_error("incorrect stats argument format");
} else if ((n_tokens.size() == 1) || (n_tokens[1].size() == 0)) {
@@ -620,7 +626,7 @@ ItemData ItemNameIndex::parse_item_description_phase(const std::string& descript
}
} else if (ret.data1[0] == 0x03) {
if (ret.max_stack_size(*this->limits) > 1) {
if (starts_with(desc, "x")) {
if (phosg::starts_with(desc, "x")) {
ret.data1[5] = stoul(desc.substr(1), nullptr, 10);
} else {
ret.data1[5] = 1;
@@ -650,7 +656,7 @@ void ItemNameIndex::print_table(FILE* stream) const {
for (size_t data1_1 = 0; data1_1 < pmt->num_weapon_classes; data1_1++) {
uint8_t v1_replacement = pmt->get_weapon_v1_replacement(data1_1);
float sale_divisor = pmt->get_sale_divisor(0x00, data1_1);
string divisor_str = string_printf("%g", sale_divisor);
string divisor_str = phosg::string_printf("%g", sale_divisor);
divisor_str.resize(13, ' ');
size_t data1_2_limit = pmt->num_weapons_in_class(data1_1);
@@ -708,7 +714,7 @@ void ItemNameIndex::print_table(FILE* stream) const {
fprintf(stream, "ARMOR => ---ID--- TYPE SKIN POINTS -DFP- -EVP- BP BE FLAG LVL EFR ETH EIC EDK ELT DFR EVR SB TB -A2- ST* ---DIVISOR--- NAME\n");
for (size_t data1_1 = 1; data1_1 < 3; data1_1++) {
float sale_divisor = pmt->get_sale_divisor(0x01, data1_1);
string divisor_str = string_printf("%g", sale_divisor);
string divisor_str = phosg::string_printf("%g", sale_divisor);
divisor_str.resize(13, ' ');
size_t data1_2_limit = pmt->num_armors_or_shields_in_class(data1_1);
@@ -754,7 +760,7 @@ void ItemNameIndex::print_table(FILE* stream) const {
fprintf(stream, "UNIT => ---ID--- TYPE SKIN POINTS STAT COUNT ST-MOD ST* ---DIVISOR--- NAME\n");
{
float sale_divisor = pmt->get_sale_divisor(0x01, 0x03);
string divisor_str = string_printf("%g", sale_divisor);
string divisor_str = phosg::string_printf("%g", sale_divisor);
divisor_str.resize(13, ' ');
size_t data1_2_limit = pmt->num_units();
@@ -791,7 +797,7 @@ void ItemNameIndex::print_table(FILE* stream) const {
uint8_t stars = pmt->get_item_stars(m.base.id);
float sale_divisor = pmt->get_sale_divisor(0x02, data1_1);
string divisor_str = string_printf("%g", sale_divisor);
string divisor_str = phosg::string_printf("%g", sale_divisor);
divisor_str.resize(13, ' ');
ItemData item;
@@ -827,7 +833,7 @@ void ItemNameIndex::print_table(FILE* stream) const {
fprintf(stream, "TOOL => ---ID--- TYPE SKIN POINTS COUNT TECH -COST- ITEMFLAG ST* ---DIVISOR--- NAME\n");
for (size_t data1_1 = 0; data1_1 < pmt->num_tool_classes; data1_1++) {
float sale_divisor = pmt->get_sale_divisor(0x03, data1_1);
string divisor_str = string_printf("%g", sale_divisor);
string divisor_str = phosg::string_printf("%g", sale_divisor);
divisor_str.resize(13, ' ');
size_t data1_2_limit = pmt->num_tools_in_class(data1_1);
+29 -31
View File
@@ -206,8 +206,8 @@ ItemParameterTable::WeaponV4 ItemParameterTable::WeaponGCNTE::to_v4() const {
return ret;
}
template <bool IsBigEndian>
ItemParameterTable::WeaponV4 ItemParameterTable::WeaponV3T<IsBigEndian>::to_v4() const {
template <bool BE>
ItemParameterTable::WeaponV4 ItemParameterTable::WeaponV3T<BE>::to_v4() const {
WeaponV4 ret;
ret.base.id = this->base.id.load();
ret.base.type = this->base.type.load();
@@ -281,8 +281,8 @@ ItemParameterTable::ArmorOrShieldV4 ItemParameterTable::ArmorOrShieldV1V2::to_v4
return ret;
}
template <bool IsBigEndian>
ItemParameterTable::ArmorOrShieldV4 ItemParameterTable::ArmorOrShieldV3T<IsBigEndian>::to_v4() const {
template <bool BE>
ItemParameterTable::ArmorOrShieldV4 ItemParameterTable::ArmorOrShieldV3T<BE>::to_v4() const {
ArmorOrShieldV4 ret;
ret.base.id = this->base.id.load();
ret.base.type = this->base.type.load();
@@ -323,8 +323,8 @@ ItemParameterTable::UnitV4 ItemParameterTable::UnitV1V2::to_v4() const {
return ret;
}
template <bool IsBigEndian>
ItemParameterTable::UnitV4 ItemParameterTable::UnitV3T<IsBigEndian>::to_v4() const {
template <bool BE>
ItemParameterTable::UnitV4 ItemParameterTable::UnitV3T<BE>::to_v4() const {
UnitV4 ret;
ret.base.id = this->base.id.load();
ret.base.type = this->base.type.load();
@@ -370,8 +370,8 @@ ItemParameterTable::MagV4 ItemParameterTable::MagV2::to_v4() const {
return ret;
}
template <bool IsBigEndian>
ItemParameterTable::MagV4 ItemParameterTable::MagV3T<IsBigEndian>::to_v4() const {
template <bool BE>
ItemParameterTable::MagV4 ItemParameterTable::MagV3T<BE>::to_v4() const {
MagV4 ret;
ret.base.id = this->base.id.load();
ret.base.type = this->base.type.load();
@@ -401,8 +401,8 @@ ItemParameterTable::ToolV4 ItemParameterTable::ToolV1V2::to_v4() const {
return ret;
}
template <bool IsBigEndian>
ItemParameterTable::ToolV4 ItemParameterTable::ToolV3T<IsBigEndian>::to_v4() const {
template <bool BE>
ItemParameterTable::ToolV4 ItemParameterTable::ToolV3T<BE>::to_v4() const {
ToolV4 ret;
ret.base.id = this->base.id.load();
ret.base.type = this->base.type.load();
@@ -414,15 +414,15 @@ ItemParameterTable::ToolV4 ItemParameterTable::ToolV3T<IsBigEndian>::to_v4() con
return ret;
}
template <bool IsBigEndian>
size_t indirect_lookup_2d_count(const StringReader& r, size_t root_offset, size_t co_index) {
using ArrayRefT = typename std::conditional_t<IsBigEndian, ItemParameterTable::ArrayRefBE, ItemParameterTable::ArrayRef>;
template <bool BE>
size_t indirect_lookup_2d_count(const phosg::StringReader& r, size_t root_offset, size_t co_index) {
using ArrayRefT = typename std::conditional_t<BE, ItemParameterTable::ArrayRefBE, ItemParameterTable::ArrayRef>;
return r.pget<ArrayRefT>(root_offset + sizeof(ArrayRefT) * co_index).count;
}
template <typename T, bool IsBigEndian>
const T& indirect_lookup_2d(const StringReader& r, size_t root_offset, size_t co_index, size_t item_index) {
using ArrayRefT = typename std::conditional_t<IsBigEndian, ItemParameterTable::ArrayRefBE, ItemParameterTable::ArrayRef>;
template <typename T, bool BE>
const T& indirect_lookup_2d(const phosg::StringReader& r, size_t root_offset, size_t co_index, size_t item_index) {
using ArrayRefT = typename std::conditional_t<BE, ItemParameterTable::ArrayRefBE, ItemParameterTable::ArrayRef>;
const auto& co = r.pget<ArrayRefT>(root_offset + sizeof(ArrayRefT) * co_index);
if (item_index >= co.count) {
@@ -706,10 +706,10 @@ const ItemParameterTable::ToolV4& ItemParameterTable::get_tool(uint8_t data1_1,
}
}
template <typename ToolDefT, bool IsBigEndian>
template <typename ToolDefT, bool BE>
pair<uint8_t, uint8_t> ItemParameterTable::find_tool_by_id_t(uint32_t tool_table_offset, uint32_t item_id) const {
const auto* cos = &this->r.pget<ArrayRefT<IsBigEndian>>(
tool_table_offset, this->num_tool_classes * sizeof(ArrayRefT<IsBigEndian>));
const auto* cos = &this->r.pget<ArrayRefT<BE>>(
tool_table_offset, this->num_tool_classes * sizeof(ArrayRefT<BE>));
for (size_t z = 0; z < this->num_tool_classes; z++) {
const auto& co = cos[z];
const auto* defs = &this->r.pget<ToolDefT>(co.offset, sizeof(ToolDefT) * co.count);
@@ -719,7 +719,7 @@ pair<uint8_t, uint8_t> ItemParameterTable::find_tool_by_id_t(uint32_t tool_table
}
}
}
throw out_of_range(string_printf("invalid tool class %08" PRIX32, item_id));
throw out_of_range(phosg::string_printf("invalid tool class %08" PRIX32, item_id));
}
pair<uint8_t, uint8_t> ItemParameterTable::find_tool_by_id(uint32_t item_id) const {
@@ -740,19 +740,17 @@ pair<uint8_t, uint8_t> ItemParameterTable::find_tool_by_id(uint32_t item_id) con
}
}
template <bool IsBigEndian, typename OffsetsT>
template <bool BE, typename OffsetsT>
float ItemParameterTable::get_sale_divisor_t(const OffsetsT* offsets, uint8_t data1_0, uint8_t data1_1) const {
using FloatT = typename std::conditional<IsBigEndian, be_float, le_float>::type;
switch (data1_0) {
case 0:
if (data1_1 >= this->num_weapon_classes) {
return 0.0f;
}
return this->r.pget<FloatT>(offsets->weapon_sale_divisor_table + data1_1 * sizeof(FloatT));
return this->r.pget<F32T<BE>>(offsets->weapon_sale_divisor_table + data1_1 * sizeof(F32T<BE>));
case 1: {
const auto& divisors = this->r.pget<NonWeaponSaleDivisorsT<IsBigEndian>>(offsets->sale_divisor_table);
const auto& divisors = this->r.pget<NonWeaponSaleDivisorsT<BE>>(offsets->sale_divisor_table);
switch (data1_1) {
case 1:
return divisors.armor_divisor;
@@ -765,7 +763,7 @@ float ItemParameterTable::get_sale_divisor_t(const OffsetsT* offsets, uint8_t da
}
case 2: {
const auto& divisors = this->r.pget<NonWeaponSaleDivisorsT<IsBigEndian>>(offsets->sale_divisor_table);
const auto& divisors = this->r.pget<NonWeaponSaleDivisorsT<BE>>(offsets->sale_divisor_table);
return divisors.mag_divisor;
}
@@ -1136,9 +1134,9 @@ const std::map<uint32_t, std::vector<ItemParameterTable::ItemCombination>>& Item
return this->item_combination_index;
}
template <bool IsBigEndian>
template <bool BE>
size_t ItemParameterTable::num_events_t(uint32_t base_offset) const {
return this->r.pget<ArrayRefT<IsBigEndian>>(base_offset).count;
return this->r.pget<ArrayRefT<BE>>(base_offset).count;
}
size_t ItemParameterTable::num_events() const {
@@ -1155,14 +1153,14 @@ size_t ItemParameterTable::num_events() const {
}
}
template <bool IsBigEndian>
template <bool BE>
std::pair<const ItemParameterTable::EventItem*, size_t> ItemParameterTable::get_event_items_t(
uint32_t base_offset, uint8_t event_number) const {
const auto& co = this->r.pget<ArrayRefT<IsBigEndian>>(base_offset);
const auto& co = this->r.pget<ArrayRefT<BE>>(base_offset);
if (event_number >= co.count) {
throw out_of_range("invalid event number");
}
const auto& event_co = this->r.pget<ArrayRefT<IsBigEndian>>(co.offset + sizeof(ArrayRefT<IsBigEndian>) * event_number);
const auto& event_co = this->r.pget<ArrayRefT<BE>>(co.offset + sizeof(ArrayRefT<BE>) * event_number);
const auto* defs = &this->r.pget<EventItem>(event_co.offset, event_co.count * sizeof(EventItem));
return make_pair(defs, event_co.count);
}
+101 -122
View File
@@ -11,6 +11,7 @@
#include "ItemData.hh"
#include "Text.hh"
#include "Types.hh"
class ItemParameterTable {
public:
@@ -18,11 +19,10 @@ public:
// functions instead of manually branching on various offset table pointers
// being null or not in each public function. Rewrite this and make it better.
template <bool IsBigEndian>
template <bool BE>
struct ArrayRefT {
using U32T = typename std::conditional<IsBigEndian, be_uint32_t, le_uint32_t>::type;
/* 00 */ U32T count;
/* 04 */ U32T offset;
/* 00 */ U32T<BE> count;
/* 04 */ U32T<BE> offset;
/* 08 */
} __packed__;
@@ -31,25 +31,22 @@ public:
check_struct_size(ArrayRef, 8);
check_struct_size(ArrayRefBE, 8);
template <bool IsBigEndian>
template <bool BE>
struct ItemBaseV2T {
using U32T = typename std::conditional<IsBigEndian, be_uint32_t, le_uint32_t>::type;
// id specifies several things; notably, it doubles as the index of the
// item's name in the text archive (e.g. TextEnglish) collection 0.
/* 00 */ U32T id = 0xFFFFFFFF;
/* 00 */ U32T<BE> id = 0xFFFFFFFF;
/* 04 */
} __packed__;
template <bool IsBigEndian>
struct ItemBaseV3T : ItemBaseV2T<IsBigEndian> {
using U16T = typename std::conditional<IsBigEndian, be_uint16_t, le_uint16_t>::type;
/* 04 */ U16T type = 0;
/* 06 */ U16T skin = 0;
template <bool BE>
struct ItemBaseV3T : ItemBaseV2T<BE> {
/* 04 */ U16T<BE> type = 0; // "Model" in Soly's ItemPMT editor
/* 06 */ U16T<BE> skin = 0; // "Texture" in Soly's ItemPMT editor
/* 08 */
} __packed__;
template <bool IsBigEndian>
struct ItemBaseV4T : ItemBaseV3T<IsBigEndian> {
using U32T = typename std::conditional<IsBigEndian, be_uint32_t, le_uint32_t>::type;
/* 08 */ U32T team_points = 0;
template <bool BE>
struct ItemBaseV4T : ItemBaseV3T<BE> {
/* 08 */ U32T<BE> team_points = 0;
/* 0C */
} __packed__;
@@ -118,17 +115,16 @@ public:
WeaponV4 to_v4() const;
} __packed_ws__(WeaponGCNTE, 0x24);
template <bool IsBigEndian>
template <bool BE>
struct WeaponV3T {
using U16T = typename std::conditional<IsBigEndian, be_uint16_t, le_uint16_t>::type;
/* 00 */ ItemBaseV3T<IsBigEndian> base;
/* 08 */ U16T class_flags = 0;
/* 0A */ U16T atp_min = 0;
/* 0C */ U16T atp_max = 0;
/* 0E */ U16T atp_required = 0;
/* 10 */ U16T mst_required = 0;
/* 12 */ U16T ata_required = 0;
/* 14 */ U16T mst = 0;
/* 00 */ ItemBaseV3T<BE> base;
/* 08 */ U16T<BE> class_flags = 0;
/* 0A */ U16T<BE> atp_min = 0;
/* 0C */ U16T<BE> atp_max = 0;
/* 0E */ U16T<BE> atp_required = 0;
/* 10 */ U16T<BE> mst_required = 0;
/* 12 */ U16T<BE> ata_required = 0;
/* 14 */ U16T<BE> mst = 0;
/* 16 */ uint8_t max_grind = 0;
/* 17 */ uint8_t photon = 0;
/* 18 */ uint8_t special = 0;
@@ -187,16 +183,15 @@ public:
/* 2C */
} __packed_ws__(WeaponV4, 0x2C);
template <typename BaseT, bool IsBigEndian>
template <typename BaseT, bool BE>
struct ArmorOrShieldT {
using U16T = typename std::conditional<IsBigEndian, be_uint16_t, le_uint16_t>::type;
/* V1/V2 offsets */
/* 00 */ BaseT base;
/* 04 */ U16T dfp = 0;
/* 06 */ U16T evp = 0;
/* 04 */ U16T<BE> dfp = 0;
/* 06 */ U16T<BE> evp = 0;
/* 08 */ uint8_t block_particle = 0;
/* 09 */ uint8_t block_effect = 0;
/* 0A */ U16T class_flags = 0x00FF;
/* 0A */ U16T<BE> class_flags = 0x00FF;
/* 0C */ uint8_t required_level = 0;
/* 0D */ uint8_t efr = 0;
/* 0E */ uint8_t eth = 0;
@@ -208,12 +203,11 @@ public:
/* 14 */
} __packed__;
template <typename BaseT, bool IsBigEndian>
struct ArmorOrShieldFinalT : ArmorOrShieldT<BaseT, IsBigEndian> {
using U16T = typename std::conditional<IsBigEndian, be_uint16_t, le_uint16_t>::type;
template <typename BaseT, bool BE>
struct ArmorOrShieldFinalT : ArmorOrShieldT<BaseT, BE> {
/* 14 */ uint8_t stat_boost = 0;
/* 15 */ uint8_t tech_boost = 0;
/* 16 */ U16T unknown_a2 = 0;
/* 16 */ U16T<BE> unknown_a2 = 0;
/* 18 */
} __packed__;
using ArmorOrShieldV4 = ArmorOrShieldFinalT<ItemBaseV4T<false>, false>;
@@ -225,8 +219,8 @@ public:
struct ArmorOrShieldV1V2 : ArmorOrShieldFinalT<ItemBaseV2T<false>, false> {
ArmorOrShieldV4 to_v4() const;
} __packed_ws__(ArmorOrShieldV1V2, 0x18);
template <bool IsBigEndian>
struct ArmorOrShieldV3T : ArmorOrShieldFinalT<ItemBaseV3T<IsBigEndian>, IsBigEndian> {
template <bool BE>
struct ArmorOrShieldV3T : ArmorOrShieldFinalT<ItemBaseV3T<BE>, BE> {
ArmorOrShieldV4 to_v4() const;
} __packed__;
using ArmorOrShieldV3 = ArmorOrShieldV3T<false>;
@@ -234,21 +228,18 @@ public:
check_struct_size(ArmorOrShieldV3, 0x1C);
check_struct_size(ArmorOrShieldV3BE, 0x1C);
template <typename BaseT, bool IsBigEndian>
template <typename BaseT, bool BE>
struct UnitT {
using U16T = typename std::conditional<IsBigEndian, be_uint16_t, le_uint16_t>::type;
using S16T = typename std::conditional<IsBigEndian, be_int16_t, le_int16_t>::type;
/* V1/V2 offsets */
/* 00 */ BaseT base;
/* 04 */ U16T stat = 0;
/* 06 */ U16T stat_amount = 0;
/* 04 */ U16T<BE> stat = 0;
/* 06 */ U16T<BE> stat_amount = 0;
/* 08 */
} __packed__;
template <typename BaseT, bool IsBigEndian>
struct UnitFinalT : UnitT<BaseT, IsBigEndian> {
using S16T = typename std::conditional<IsBigEndian, be_int16_t, le_int16_t>::type;
/* 08 */ S16T modifier_amount = 0;
template <typename BaseT, bool BE>
struct UnitFinalT : UnitT<BaseT, BE> {
/* 08 */ S16T<BE> modifier_amount = 0;
/* 0A */ parray<uint8_t, 2> unused;
/* 0C */
} __packed__;
@@ -260,8 +251,8 @@ public:
struct UnitV1V2 : UnitFinalT<ItemBaseV2T<false>, false> {
UnitV4 to_v4() const;
} __packed_ws__(UnitV1V2, 0x0C);
template <bool IsBigEndian>
struct UnitV3T : UnitFinalT<ItemBaseV3T<IsBigEndian>, IsBigEndian> {
template <bool BE>
struct UnitV3T : UnitFinalT<ItemBaseV3T<BE>, BE> {
UnitV4 to_v4() const;
} __packed__;
using UnitV3 = UnitV3T<false>;
@@ -269,12 +260,11 @@ public:
check_struct_size(UnitV3, 0x10);
check_struct_size(UnitV3BE, 0x10);
template <typename BaseT, bool IsBigEndian>
template <typename BaseT, bool BE>
struct MagT {
using U16T = typename std::conditional<IsBigEndian, be_uint16_t, le_uint16_t>::type;
/* V1/V2 offsets */
/* 00 */ BaseT base;
/* 04 */ U16T feed_table = 0;
/* 04 */ U16T<BE> feed_table = 0;
/* 06 */ uint8_t photon_blast = 0;
/* 07 */ uint8_t activation = 0;
/* 08 */ uint8_t on_pb_full = 0;
@@ -317,10 +307,9 @@ public:
MagV4 to_v4() const;
} __packed_ws__(MagV2, 0x14);
template <bool IsBigEndian>
struct MagV3T : MagT<ItemBaseV3T<IsBigEndian>, IsBigEndian> {
using U16T = typename std::conditional<IsBigEndian, be_uint16_t, le_uint16_t>::type;
/* 10 */ U16T class_flags = 0x00FF;
template <bool BE>
struct MagV3T : MagT<ItemBaseV3T<BE>, BE> {
/* 10 */ U16T<BE> class_flags = 0x00FF;
/* 12 */ parray<uint8_t, 2> unused;
/* 14 */
@@ -331,16 +320,13 @@ public:
check_struct_size(MagV3, 0x18);
check_struct_size(MagV3BE, 0x18);
template <typename BaseT, bool IsBigEndian>
template <typename BaseT, bool BE>
struct ToolT {
using U16T = typename std::conditional<IsBigEndian, be_uint16_t, le_uint16_t>::type;
using S32T = typename std::conditional<IsBigEndian, be_int32_t, le_int32_t>::type;
using U32T = typename std::conditional<IsBigEndian, be_uint32_t, le_uint32_t>::type;
/* V1/V2 offsets */
/* 00 */ BaseT base;
/* 04 */ U16T amount = 0;
/* 06 */ U16T tech = 0;
/* 08 */ S32T cost = 0;
/* 04 */ U16T<BE> amount = 0;
/* 06 */ U16T<BE> tech = 0;
/* 08 */ S32T<BE> cost = 0;
// Bits in item_flags:
// 00000001 - ever usable by player ("Use" appears in inventory menu)
// 00000002 - unknown
@@ -350,7 +336,7 @@ public:
// 00000020 - usable in boss arenas
// 00000040 - usable in Challenge mode
// 00000080 - is rare (renders as red box; V3+)
/* 0C */ U32T item_flags = 0;
/* 0C */ U32T<BE> item_flags = 0;
/* 10 */
} __packed__;
@@ -359,8 +345,8 @@ public:
struct ToolV1V2 : ToolT<ItemBaseV2T<false>, false> {
ToolV4 to_v4() const;
} __packed_ws__(ToolV1V2, 0x10);
template <bool IsBigEndian>
struct ToolV3T : ToolT<ItemBaseV3T<IsBigEndian>, IsBigEndian> {
template <bool BE>
struct ToolV3T : ToolT<ItemBaseV3T<BE>, BE> {
ToolV4 to_v4() const;
} __packed__;
using ToolV3 = ToolV3T<false>;
@@ -380,34 +366,31 @@ public:
using MagFeedResultsList = parray<MagFeedResult, 11>;
template <bool IsBigEndian>
template <bool BE>
struct MagFeedResultsListOffsetsT {
using U32T = typename std::conditional<IsBigEndian, be_uint32_t, le_uint32_t>::type;
parray<U32T, 8> offsets; // Offsets of MagFeedResultsList objects
parray<U32T<BE>, 8> offsets; // Offsets of MagFeedResultsList objects
} __packed__;
using MagFeedResultsListOffsets = MagFeedResultsListOffsetsT<false>;
using MagFeedResultsListOffsetsBE = MagFeedResultsListOffsetsT<true>;
check_struct_size(MagFeedResultsListOffsets, 0x20);
check_struct_size(MagFeedResultsListOffsetsBE, 0x20);
template <bool IsBigEndian>
template <bool BE>
struct SpecialT {
using U16T = typename std::conditional<IsBigEndian, be_uint16_t, le_uint16_t>::type;
U16T type = 0xFFFF;
U16T amount = 0;
U16T<BE> type = 0xFFFF;
U16T<BE> amount = 0;
} __packed__;
using Special = SpecialT<false>;
using SpecialBE = SpecialT<true>;
check_struct_size(Special, 4);
check_struct_size(SpecialBE, 4);
template <bool IsBigEndian>
template <bool BE>
struct StatBoostT {
using U16T = typename std::conditional<IsBigEndian, be_uint16_t, le_uint16_t>::type;
uint8_t stat1 = 0;
uint8_t stat2 = 0;
U16T amount1 = 0;
U16T amount2 = 0;
U16T<BE> amount1 = 0;
U16T<BE> amount2 = 0;
} __packed__;
using StatBoost = StatBoostT<false>;
using StatBoostBE = StatBoostT<true>;
@@ -428,16 +411,14 @@ public:
parray<uint8_t, 3> unused;
} __packed_ws__(ItemCombination, 0x10);
template <bool IsBigEndian>
template <bool BE>
struct TechniqueBoostT {
using U32T = typename std::conditional<IsBigEndian, be_uint32_t, le_uint32_t>::type;
using FloatT = typename std::conditional<IsBigEndian, be_float, le_float>::type;
U32T tech1 = 0;
FloatT boost1 = 0.0f;
U32T tech2 = 0;
FloatT boost2 = 0.0f;
U32T tech3 = 0;
FloatT boost3 = 0.0f;
U32T<BE> tech1 = 0;
F32T<BE> boost1 = 0.0f;
U32T<BE> tech2 = 0;
F32T<BE> boost2 = 0.0f;
U32T<BE> tech3 = 0;
F32T<BE> boost3 = 0.0f;
} __packed__;
using TechniqueBoost = TechniqueBoostT<false>;
using TechniqueBoostBE = TechniqueBoostT<true>;
@@ -454,13 +435,12 @@ public:
uint8_t unused = 0;
} __packed_ws__(UnsealableItem, 4);
template <bool IsBigEndian>
template <bool BE>
struct NonWeaponSaleDivisorsT {
using FloatT = typename std::conditional<IsBigEndian, be_float, le_float>::type;
FloatT armor_divisor = 0.0f;
FloatT shield_divisor = 0.0f;
FloatT unit_divisor = 0.0f;
FloatT mag_divisor = 0.0f;
F32T<BE> armor_divisor = 0.0f;
F32T<BE> shield_divisor = 0.0f;
F32T<BE> unit_divisor = 0.0f;
F32T<BE> mag_divisor = 0.0f;
} __packed__;
using NonWeaponSaleDivisors = NonWeaponSaleDivisorsT<false>;
using NonWeaponSaleDivisorsBE = NonWeaponSaleDivisorsT<true>;
@@ -587,33 +567,32 @@ private:
/* 4C / 6B1C */ be_uint32_t tech_boost_table; // -> [TechniqueBoost] (always 0x2C of them? from counts struct?)
} __packed_ws__(TableOffsetsGCNTE, 0x50);
template <bool IsBigEndian>
template <bool BE>
struct TableOffsetsV3V4T {
using U32T = typename std::conditional<IsBigEndian, be_uint32_t, le_uint32_t>::type;
/* ## / GC / BB */
/* 00 / F078 / 14884 */ U32T weapon_table; // -> [{count, offset -> [WeaponV3/WeaponV4]}](0xED)
/* 04 / EF90 / 1478C */ U32T armor_table; // -> [{count, offset -> [ArmorOrShieldV3/ArmorOrShieldV4]}](2; armors and shields)
/* 08 / EFA0 / 1479C */ U32T unit_table; // -> {count, offset -> [UnitV3/UnitV4]} (last if out of range)
/* 0C / EFB0 / 147AC */ U32T tool_table; // -> [{count, offset -> [ToolV3/ToolV4]}](0x1A) (last if out of range)
/* 10 / EFA8 / 147A4 */ U32T mag_table; // -> {count, offset -> [MagV3/MagV4]}
/* 14 / B88C / 0F4B8 */ U32T v1_replacement_table; // -> [uint8_t](0xED)
/* 18 / A7FC / 0DE7C */ U32T photon_color_table; // -> [0x24-byte structs](0x20)
/* 1C / AACC / 0E194 */ U32T weapon_range_table; // -> ???
/* 20 / B938 / 0F5A8 */ U32T weapon_sale_divisor_table; // -> [float](0xED)
/* 24 / BBCC / 0F83C */ U32T sale_divisor_table; // -> NonWeaponSaleDivisors
/* 28 / F608 / 1502C */ U32T mag_feed_table; // -> MagFeedResultsTable
/* 2C / BE9C / 0FB0C */ U32T star_value_table; // -> [uint8_t](0x330) (indexed by .id from weapon, armor, etc.)
/* 30 / C100 / 0FE3C */ U32T special_data_table; // -> [Special]
/* 34 / C1A4 / 0FEE0 */ U32T weapon_effect_table; // -> [16-byte structs]
/* 38 / DE50 / 1275C */ U32T stat_boost_table; // -> [StatBoost]
/* 3C / D6E4 / 11C80 */ U32T shield_effect_table; // -> [8-byte structs]
/* 40 / DF88 / 12894 */ U32T max_tech_level_table; // -> MaxTechniqueLevels
/* 44 / F5D0 / 14FF4 */ U32T combination_table; // -> {count, offset -> [ItemCombination]}
/* 48 / DE48 / 12754 */ U32T unknown_a1;
/* 4C / EB8C / 14278 */ U32T tech_boost_table; // -> [TechniqueBoost] (always 0x2C of them? from counts struct?)
/* 50 / F5F0 / 15014 */ U32T unwrap_table; // -> {count, offset -> [{count, offset -> [EventItem]}]}
/* 54 / F5F8 / 1501C */ U32T unsealable_table; // -> {count, offset -> [UnsealableItem]}
/* 58 / F600 / 15024 */ U32T ranged_special_table; // -> {count, offset -> [4-byte structs]}
/* 00 / F078 / 14884 */ U32T<BE> weapon_table; // -> [{count, offset -> [WeaponV3/WeaponV4]}](0xED)
/* 04 / EF90 / 1478C */ U32T<BE> armor_table; // -> [{count, offset -> [ArmorOrShieldV3/ArmorOrShieldV4]}](2; armors and shields)
/* 08 / EFA0 / 1479C */ U32T<BE> unit_table; // -> {count, offset -> [UnitV3/UnitV4]} (last if out of range)
/* 0C / EFB0 / 147AC */ U32T<BE> tool_table; // -> [{count, offset -> [ToolV3/ToolV4]}](0x1A) (last if out of range)
/* 10 / EFA8 / 147A4 */ U32T<BE> mag_table; // -> {count, offset -> [MagV3/MagV4]}
/* 14 / B88C / 0F4B8 */ U32T<BE> v1_replacement_table; // -> [uint8_t](0xED)
/* 18 / A7FC / 0DE7C */ U32T<BE> photon_color_table; // -> [0x24-byte structs](0x20)
/* 1C / AACC / 0E194 */ U32T<BE> weapon_range_table; // -> ???
/* 20 / B938 / 0F5A8 */ U32T<BE> weapon_sale_divisor_table; // -> [float](0xED)
/* 24 / BBCC / 0F83C */ U32T<BE> sale_divisor_table; // -> NonWeaponSaleDivisors
/* 28 / F608 / 1502C */ U32T<BE> mag_feed_table; // -> MagFeedResultsTable
/* 2C / BE9C / 0FB0C */ U32T<BE> star_value_table; // -> [uint8_t](0x330) (indexed by .id from weapon, armor, etc.)
/* 30 / C100 / 0FE3C */ U32T<BE> special_data_table; // -> [Special]
/* 34 / C1A4 / 0FEE0 */ U32T<BE> weapon_effect_table; // -> [16-byte structs]
/* 38 / DE50 / 1275C */ U32T<BE> stat_boost_table; // -> [StatBoost]
/* 3C / D6E4 / 11C80 */ U32T<BE> shield_effect_table; // -> [8-byte structs]
/* 40 / DF88 / 12894 */ U32T<BE> max_tech_level_table; // -> MaxTechniqueLevels
/* 44 / F5D0 / 14FF4 */ U32T<BE> combination_table; // -> {count, offset -> [ItemCombination]}
/* 48 / DE48 / 12754 */ U32T<BE> unknown_a1;
/* 4C / EB8C / 14278 */ U32T<BE> tech_boost_table; // -> [TechniqueBoost] (always 0x2C of them? from counts struct?)
/* 50 / F5F0 / 15014 */ U32T<BE> unwrap_table; // -> {count, offset -> [{count, offset -> [EventItem]}]}
/* 54 / F5F8 / 1501C */ U32T<BE> unsealable_table; // -> {count, offset -> [UnsealableItem]}
/* 58 / F600 / 15024 */ U32T<BE> ranged_special_table; // -> {count, offset -> [4-byte structs]}
} __packed__;
using TableOffsetsV3V4 = TableOffsetsV3V4T<false>;
using TableOffsetsV3V4BE = TableOffsetsV3V4T<true>;
@@ -622,7 +601,7 @@ private:
Version version;
std::shared_ptr<const std::string> data;
StringReader r;
phosg::StringReader r;
const TableOffsetsDCProtos* offsets_dc_protos;
const TableOffsetsV1V2* offsets_v1_v2;
const TableOffsetsGCNTE* offsets_gc_nte;
@@ -644,13 +623,13 @@ private:
// equipped_item may contain wildcards, and the matching order matters.
mutable std::map<uint32_t, std::vector<ItemCombination>> item_combination_index;
template <typename ToolDefT, bool IsBigEndian>
template <typename ToolDefT, bool BE>
std::pair<uint8_t, uint8_t> find_tool_by_id_t(uint32_t tool_table_offset, uint32_t id) const;
template <bool IsBigEndian, typename OffsetsT>
template <bool BE, typename OffsetsT>
float get_sale_divisor_t(const OffsetsT* offsets, uint8_t data1_0, uint8_t data1_1) const;
template <bool IsBigEndian>
template <bool BE>
size_t num_events_t(uint32_t base_offset) const;
template <bool IsBigEndian>
template <bool BE>
std::pair<const ItemParameterTable::EventItem*, size_t> get_event_items_t(uint32_t base_offset, uint8_t event_number) const;
};
@@ -677,6 +656,6 @@ public:
private:
std::shared_ptr<const std::string> data;
StringReader r;
phosg::StringReader r;
const TableOffsets* offsets;
};
+51 -27
View File
@@ -36,31 +36,31 @@ LevelTableV2::LevelTableV2(const string& data, bool compressed) {
struct Offsets {
// TODO: The overall format of this file on V2 has much more data than we
// actually use. What's known of the structure so far:
le_uint32_t level_deltas; // -> u32[9] -> LevelStatsDelta[200]
le_uint32_t unknown_a1; // -> float[6]
le_uint32_t max_stats; // -> PlayerStats[9]
le_uint32_t level_100_stats; // -> Level100Entry[9]
le_uint32_t base_stats; // -> u32[9] -> CharacterStats
le_uint32_t unknown_a2; // -> (0x120 zero bytes)
le_uint32_t attack_data; // -> AttackData[9]
le_uint32_t unknown_a4; // -> (0x14-byte struct)[9]
le_uint32_t unknown_a5; // -> float[9]
le_uint32_t unknown_a6; // -> (0x30 bytes)
le_uint32_t unknown_a7; // -> (0x2D bytes)
le_uint32_t unknown_a8; // -> u32[3] -> float[0x2D]
le_uint32_t unknown_a9; // -> (0x90 bytes)
le_uint32_t unknown_a10; // -> u32[3] -> (0x10-byte struct)[0x0C]
le_uint32_t unknown_a11; // -> u32[3] -> (0x30-bytes)
le_uint32_t unknown_a12; // -> u32[3] -> (0x14-byte struct)[0x0F]
le_uint32_t level_deltas; // (5468) -> u32[9] -> LevelStatsDelta[200]
le_uint32_t unknown_a1; // (548C) -> float[6]
le_uint32_t max_stats; // (54A4) -> PlayerStats[9]
le_uint32_t level_100_stats; // (55E8) -> PlayerStats[9]
le_uint32_t base_stats; // (57AC) -> u32[9] -> CharacterStats
le_uint32_t unknown_a2; // (57D0) -> (0x120 zero bytes)
le_uint32_t attack_data; // (58F0) -> AttackData[9]
le_uint32_t unknown_a4; // (5AA0) -> parray<parray<float, 5>, 9>
le_uint32_t unknown_a5; // (5B54) -> float[9]
le_uint32_t unknown_a6; // (5B78) -> (0x30 bytes)
le_uint32_t unknown_a7; // (5BA8) -> (0x2D bytes)
le_uint32_t unknown_a8; // (5E00) -> u32[3] -> float[0x2D]
le_uint32_t unknown_a9; // (5DF4) -> (0x90 bytes)
le_uint32_t unknown_a10; // (60D0) -> u32[3] -> (0x10-byte struct)[0x0C]
le_uint32_t unknown_a11; // (616C) -> u32[3] -> (0x30-bytes)
le_uint32_t unknown_a12; // (64FC) -> u32[3] -> (0x14-byte struct)[0x0F]
} __packed_ws__(Offsets, 0x40);
StringReader r;
phosg::StringReader r;
string decompressed_data;
if (compressed) {
decompressed_data = prs_decompress(data);
r = StringReader(decompressed_data);
r = phosg::StringReader(decompressed_data);
} else {
r = StringReader(data);
r = phosg::StringReader(data);
}
const auto& offsets = r.pget<Offsets>(r.pget_u32l(r.size() - 0x10));
@@ -72,7 +72,7 @@ LevelTableV2::LevelTableV2(const string& data, bool compressed) {
this->level_deltas[char_class][level] = src_level_deltas[level];
}
this->max_stats[char_class] = r.pget<PlayerStats>(offsets.max_stats + char_class * sizeof(PlayerStats));
this->level_100_stats[char_class] = r.pget<Level100Entry>(offsets.level_100_stats + char_class * sizeof(Level100Entry));
this->level_100_stats[char_class] = r.pget<PlayerStats>(offsets.level_100_stats + char_class * sizeof(PlayerStats));
this->base_stats[char_class] = r.pget<CharacterStats>(base_stats_offsets[char_class]);
}
}
@@ -81,7 +81,7 @@ const CharacterStats& LevelTableV2::base_stats_for_class(uint8_t char_class) con
return this->base_stats.at(char_class);
}
const LevelTableV2::Level100Entry& LevelTableV2::level_100_stats_for_class(uint8_t char_class) const {
const PlayerStats& LevelTableV2::level_100_stats_for_class(uint8_t char_class) const {
return this->level_100_stats.at(char_class);
}
@@ -94,7 +94,7 @@ const LevelStatsDelta& LevelTableV2::stats_delta_for_level(uint8_t char_class, u
}
LevelTableV3BE::LevelTableV3BE(const string& data, bool encrypted) {
StringReader r;
phosg::StringReader r;
string decompressed_data;
if (encrypted) {
auto decrypted = decrypt_pr2_data<true>(data);
@@ -102,9 +102,9 @@ LevelTableV3BE::LevelTableV3BE(const string& data, bool encrypted) {
if (decompressed_data.size() != decrypted.decompressed_size) {
throw runtime_error("decompressed data size does not match expected size");
}
r = StringReader(decompressed_data);
r = phosg::StringReader(decompressed_data);
} else {
r = StringReader(data);
r = phosg::StringReader(data);
}
// The GC format is very simple (but everything is big-endian):
@@ -150,6 +150,26 @@ const CharacterStats& LevelTableV3BE::base_stats_for_class(uint8_t char_class) c
return data.at(char_class);
}
static const array<PlayerStats, 12> max_stats_v3_v4 = {
// ATP MST EVP HP DFP ATA LCK ESP PRX PRY L E M
PlayerStats{{0x056B, 0x02DC, 0x02F4, 0x0265, 0x0243, 0x054B, 0x0064}, 0x0064, 0.0f, 0.0f, 0, 0, 0},
PlayerStats{{0x04CB, 0x0499, 0x032B, 0x0254, 0x024D, 0x056C, 0x0064}, 0x0064, 0.0f, 0.0f, 0, 0, 0},
PlayerStats{{0x065D, 0x0000, 0x0294, 0x0379, 0x0259, 0x0514, 0x0064}, 0x0064, 0.0f, 0.0f, 0, 0, 0},
PlayerStats{{0x04E7, 0x0299, 0x02CB, 0x02D5, 0x0203, 0x06CB, 0x0064}, 0x0064, 0.0f, 0.0f, 0, 0, 0},
PlayerStats{{0x0541, 0x0000, 0x02BB, 0x0430, 0x025E, 0x05FA, 0x0064}, 0x0064, 0.0f, 0.0f, 0, 0, 0},
PlayerStats{{0x0492, 0x0000, 0x0313, 0x0439, 0x02B0, 0x062C, 0x0064}, 0x0064, 0.0f, 0.0f, 0, 0, 0},
PlayerStats{{0x0365, 0x0504, 0x024C, 0x0302, 0x01F2, 0x0440, 0x0064}, 0x0064, 0.0f, 0.0f, 0, 0, 0},
PlayerStats{{0x032B, 0x05DC, 0x02A7, 0x02E3, 0x01CF, 0x04B0, 0x0064}, 0x0064, 0.0f, 0.0f, 0, 0, 0},
PlayerStats{{0x0244, 0x06D6, 0x0373, 0x02BE, 0x0186, 0x04EC, 0x0064}, 0x0064, 0.0f, 0.0f, 0, 0, 0},
PlayerStats{{0x050B, 0x0000, 0x036D, 0x02EE, 0x020D, 0x05DC, 0x0064}, 0x0064, 0.0f, 0.0f, 0, 0, 0},
PlayerStats{{0x03E7, 0x053C, 0x028B, 0x02CC, 0x01D6, 0x03F2, 0x0064}, 0x0064, 0.0f, 0.0f, 0, 0, 0},
PlayerStats{{0x0474, 0x0407, 0x0384, 0x02CF, 0x0241, 0x06C2, 0x0064}, 0x0064, 0.0f, 0.0f, 0, 0, 0},
};
const PlayerStats& LevelTableV3BE::max_stats_for_class(uint8_t char_class) const {
return max_stats_v3_v4.at(char_class);
}
const LevelStatsDelta& LevelTableV3BE::stats_delta_for_level(uint8_t char_class, uint8_t level) const {
return this->level_deltas.at(char_class).at(level);
}
@@ -160,13 +180,13 @@ LevelTableV4::LevelTableV4(const string& data, bool compressed) {
le_uint32_t level_deltas; // -> u32[12] -> LevelStatsDelta[200]
} __packed_ws__(Offsets, 8);
StringReader r;
phosg::StringReader r;
string decompressed_data;
if (compressed) {
decompressed_data = prs_decompress(data);
r = StringReader(decompressed_data);
r = phosg::StringReader(decompressed_data);
} else {
r = StringReader(data);
r = phosg::StringReader(data);
}
const auto& offsets = r.pget<Offsets>(r.pget_u32l(r.size() - 0x10));
@@ -185,6 +205,10 @@ const CharacterStats& LevelTableV4::base_stats_for_class(uint8_t char_class) con
return this->base_stats.at(char_class);
}
const PlayerStats& LevelTableV4::max_stats_for_class(uint8_t char_class) const {
return max_stats_v3_v4.at(char_class);
}
const LevelStatsDelta& LevelTableV4::stats_delta_for_level(uint8_t char_class, uint8_t level) const {
return this->level_deltas.at(char_class).at(level);
}
+28 -42
View File
@@ -11,21 +11,19 @@
class LevelTable;
template <bool IsBigEndian>
template <bool BE>
struct CharacterStatsT {
using U16T = typename std::conditional<IsBigEndian, be_uint16_t, le_uint16_t>::type;
/* 00 */ U16T atp = 0;
/* 02 */ U16T mst = 0;
/* 04 */ U16T evp = 0;
/* 06 */ U16T hp = 0;
/* 08 */ U16T dfp = 0;
/* 0A */ U16T ata = 0;
/* 0C */ U16T lck = 0;
/* 00 */ U16T<BE> atp = 0;
/* 02 */ U16T<BE> mst = 0;
/* 04 */ U16T<BE> evp = 0;
/* 06 */ U16T<BE> hp = 0;
/* 08 */ U16T<BE> dfp = 0;
/* 0A */ U16T<BE> ata = 0;
/* 0C */ U16T<BE> lck = 0;
/* 0E */
operator CharacterStatsT<!IsBigEndian>() const {
CharacterStatsT<!IsBigEndian> ret;
operator CharacterStatsT<!BE>() const {
CharacterStatsT<!BE> ret;
ret.atp = this->atp.load();
ret.mst = this->mst.load();
ret.evp = this->evp.load();
@@ -41,23 +39,19 @@ using CharacterStatsBE = CharacterStatsT<true>;
check_struct_size(CharacterStats, 0x0E);
check_struct_size(CharacterStatsBE, 0x0E);
template <bool IsBigEndian>
template <bool BE>
struct PlayerStatsT {
using U16T = typename std::conditional<IsBigEndian, be_uint16_t, le_uint16_t>::type;
using U32T = typename std::conditional<IsBigEndian, be_uint32_t, le_uint32_t>::type;
using F32T = typename std::conditional<IsBigEndian, be_float, le_float>::type;
/* 00 */ CharacterStatsT<IsBigEndian> char_stats;
/* 0E */ U16T esp = 0;
/* 10 */ F32T height = 0.0;
/* 14 */ F32T unknown_a3 = 0.0;
/* 18 */ U32T level = 0;
/* 1C */ U32T experience = 0;
/* 20 */ U32T meseta = 0;
/* 00 */ CharacterStatsT<BE> char_stats;
/* 0E */ U16T<BE> esp = 0;
/* 10 */ F32T<BE> height = 0.0;
/* 14 */ F32T<BE> unknown_a3 = 0.0;
/* 18 */ U32T<BE> level = 0;
/* 1C */ U32T<BE> experience = 0;
/* 20 */ U32T<BE> meseta = 0;
/* 24 */
operator PlayerStatsT<!IsBigEndian>() const {
PlayerStatsT<!IsBigEndian> ret;
operator PlayerStatsT<!BE>() const {
PlayerStatsT<!BE> ret;
ret.char_stats = this->char_stats;
ret.esp = this->esp.load();
ret.height = this->height.load();
@@ -73,10 +67,8 @@ using PlayerStatsBE = PlayerStatsT<true>;
check_struct_size(PlayerStats, 0x24);
check_struct_size(PlayerStatsBE, 0x24);
template <bool IsBigEndian>
template <bool BE>
struct LevelStatsDeltaT {
using U32T = typename std::conditional<IsBigEndian, be_uint32_t, le_uint32_t>::type;
/* 00 */ uint8_t atp;
/* 01 */ uint8_t mst;
/* 02 */ uint8_t evp;
@@ -85,7 +77,7 @@ struct LevelStatsDeltaT {
/* 05 */ uint8_t ata;
/* 06 */ uint8_t lck;
/* 07 */ uint8_t tp;
/* 08 */ U32T experience;
/* 08 */ U32T<BE> experience;
/* 0C */
void apply(CharacterStats& ps) const {
@@ -112,6 +104,7 @@ class LevelTable {
public:
virtual ~LevelTable() = default;
virtual const CharacterStats& base_stats_for_class(uint8_t char_class) const = 0;
virtual const PlayerStats& max_stats_for_class(uint8_t char_class) const = 0;
virtual const LevelStatsDelta& stats_delta_for_level(uint8_t char_class, uint8_t level) const = 0;
void reset_to_base(PlayerStats& stats, uint8_t char_class) const;
@@ -123,26 +116,17 @@ protected:
class LevelTableV2 : public LevelTable { // from PlayerTable.prs (PC)
public:
struct Level100Entry {
/* 00 */ CharacterStats char_stats;
/* 0E */ le_uint16_t unknown_a1 = 0;
/* 10 */ le_float height = 0.0;
/* 14 */ le_float unknown_a3 = 0.0;
/* 18 */ le_uint32_t level = 0;
/* 1C */
} __packed_ws__(Level100Entry, 0x1C);
LevelTableV2(const std::string& data, bool compressed);
virtual ~LevelTableV2() = default;
virtual const CharacterStats& base_stats_for_class(uint8_t char_class) const;
const Level100Entry& level_100_stats_for_class(uint8_t char_class) const;
const PlayerStats& max_stats_for_class(uint8_t char_class) const;
const PlayerStats& level_100_stats_for_class(uint8_t char_class) const;
virtual const PlayerStats& max_stats_for_class(uint8_t char_class) const;
virtual const LevelStatsDelta& stats_delta_for_level(uint8_t char_class, uint8_t level) const;
private:
std::array<CharacterStats, 9> base_stats;
std::array<Level100Entry, 9> level_100_stats;
std::array<PlayerStats, 9> level_100_stats;
std::array<PlayerStats, 9> max_stats;
std::array<std::array<LevelStatsDelta, 200>, 9> level_deltas;
};
@@ -153,6 +137,7 @@ public:
virtual ~LevelTableV3BE() = default;
virtual const CharacterStats& base_stats_for_class(uint8_t char_class) const;
virtual const PlayerStats& max_stats_for_class(uint8_t char_class) const;
virtual const LevelStatsDelta& stats_delta_for_level(uint8_t char_class, uint8_t level) const;
private:
@@ -165,6 +150,7 @@ public:
virtual ~LevelTableV4() = default;
virtual const CharacterStats& base_stats_for_class(uint8_t char_class) const;
virtual const PlayerStats& max_stats_for_class(uint8_t char_class) const;
virtual const LevelStatsDelta& stats_delta_for_level(uint8_t char_class, uint8_t level) const;
private:
+13 -18
View File
@@ -16,7 +16,7 @@ bool Lobby::FloorItem::visible_to_client(uint8_t client_id) const {
}
Lobby::FloorItemManager::FloorItemManager(uint32_t lobby_id, uint8_t floor)
: log(string_printf("[Lobby:%08" PRIX32 ":FloorItems:%02hhX] ", lobby_id, floor), lobby_log.min_level),
: log(phosg::string_printf("[Lobby:%08" PRIX32 ":FloorItems:%02hhX] ", lobby_id, floor), lobby_log.min_level),
next_drop_number(0) {}
bool Lobby::FloorItemManager::exists(uint32_t item_id) const {
@@ -137,7 +137,7 @@ uint32_t Lobby::FloorItemManager::reassign_all_item_ids(uint32_t next_item_id) {
Lobby::Lobby(shared_ptr<ServerState> s, uint32_t id, bool is_game)
: server_state(s),
log(string_printf("[%s:%" PRIX32 "] ", is_game ? "Game" : "Lobby", id), lobby_log.min_level),
log(phosg::string_printf("[%s:%" PRIX32 "] ", is_game ? "Game" : "Lobby", id), lobby_log.min_level),
lobby_id(id),
min_level(0),
max_level(0xFFFFFFFF),
@@ -151,7 +151,7 @@ Lobby::Lobby(shared_ptr<ServerState> s, uint32_t id, bool is_game)
base_exp_multiplier(1),
exp_share_multiplier(0.5),
challenge_exp_multiplier(1.0f),
random_seed(random_object<uint32_t>()),
random_seed(phosg::random_object<uint32_t>()),
drop_mode(DropMode::CLIENT),
event(0),
block(0),
@@ -302,13 +302,7 @@ shared_ptr<Map> Lobby::load_maps(
shared_ptr<PSOLFGEncryption> opt_rand_crypt,
shared_ptr<const string> quest_dat_contents_decompressed) {
auto map = make_shared<Map>(version, lobby_id, random_seed, opt_rand_crypt);
map->add_entities_from_quest_data(
episode,
difficulty,
event,
quest_dat_contents_decompressed->data(),
quest_dat_contents_decompressed->size(),
rare_rates);
map->add_entities_from_quest_data(episode, difficulty, event, quest_dat_contents_decompressed, rare_rates);
return map;
}
@@ -325,7 +319,7 @@ shared_ptr<Map> Lobby::load_maps(
uint32_t random_seed,
shared_ptr<PSOLFGEncryption> opt_rand_crypt,
const parray<le_uint32_t, 0x20>& variations,
const PrefixedLogger* log) {
const phosg::PrefixedLogger* log) {
auto enemy_filenames = sdt->map_filenames_for_variations(variations, episode, mode, SetDataTable::FilenameType::ENEMIES);
auto object_filenames = sdt->map_filenames_for_variations(variations, episode, mode, SetDataTable::FilenameType::OBJECTS);
auto event_filenames = sdt->map_filenames_for_variations(variations, episode, mode, SetDataTable::FilenameType::EVENTS);
@@ -360,7 +354,7 @@ shared_ptr<Map> Lobby::load_maps(
shared_ptr<const Map::RareEnemyRates> rare_rates,
uint32_t rare_seed,
shared_ptr<PSOLFGEncryption> opt_rand_crypt,
const PrefixedLogger* log) {
const phosg::PrefixedLogger* log) {
auto map = make_shared<Map>(version, lobby_id, rare_seed, opt_rand_crypt);
// Don't load free-roam maps in Challenge mode, since players can't go to
@@ -396,7 +390,7 @@ shared_ptr<Map> Lobby::load_maps(
if (!floor_object_filename.empty()) {
auto map_data = get_file_data(version, floor_object_filename);
if (map_data) {
map->add_objects_from_map_data(floor, map_data->data(), map_data->size());
map->add_objects_from_map_data(floor, map_data);
if (log) {
log->info("Loaded objects map %s for floor %02zX", floor_object_filename.c_str(), floor);
}
@@ -682,7 +676,7 @@ void Lobby::add_client(shared_ptr<Client> c, ssize_t required_client_id) {
void Lobby::remove_client(shared_ptr<Client> c) {
if (this->clients.at(c->lobby_client_id) != c) {
auto other_c = this->clients[c->lobby_client_id].get();
throw logic_error(string_printf(
throw logic_error(phosg::string_printf(
"client\'s lobby client id (%hhu) does not match client list (%u)",
c->lobby_client_id,
static_cast<uint8_t>(other_c ? other_c->lobby_client_id : 0xFF)));
@@ -743,7 +737,7 @@ void Lobby::remove_client(shared_ptr<Client> c) {
(this->idle_timeout_usecs > 0)) {
// If the lobby is persistent but has an idle timeout, make it expire after
// the specified time
auto tv = usecs_to_timeval(this->idle_timeout_usecs);
auto tv = phosg::usecs_to_timeval(this->idle_timeout_usecs);
event_add(this->idle_timeout_event.get(), &tv);
this->log.info("Idle timeout scheduled");
}
@@ -918,8 +912,9 @@ void Lobby::assign_inventory_and_bank_item_ids(shared_ptr<Client> c, bool consum
if (c->log.info("Assigned inventory item IDs%s", consume_ids ? "" : " but did not mark IDs as used")) {
c->print_inventory(stderr);
auto& bank = c->current_bank();
if (p->bank.num_items) {
p->bank.assign_ids(0x99000000 + (c->lobby_client_id << 20));
bank.assign_ids(0x99000000 + (c->lobby_client_id << 20));
c->log.info("Assigned bank item IDs");
c->print_bank(stderr);
} else {
@@ -1031,7 +1026,7 @@ bool Lobby::compare_shared(const shared_ptr<const Lobby>& a, const shared_ptr<co
}
template <>
Lobby::DropMode enum_for_name<Lobby::DropMode>(const char* name) {
Lobby::DropMode phosg::enum_for_name<Lobby::DropMode>(const char* name) {
if (!strcmp(name, "DISABLED")) {
return Lobby::DropMode::DISABLED;
} else if (!strcmp(name, "CLIENT")) {
@@ -1048,7 +1043,7 @@ Lobby::DropMode enum_for_name<Lobby::DropMode>(const char* name) {
}
template <>
const char* name_for_enum<Lobby::DropMode>(Lobby::DropMode value) {
const char* phosg::name_for_enum<Lobby::DropMode>(Lobby::DropMode value) {
switch (value) {
case Lobby::DropMode::DISABLED:
return "DISABLED";
+6 -6
View File
@@ -40,7 +40,7 @@ struct Lobby : public std::enable_shared_from_this<Lobby> {
bool visible_to_client(uint8_t client_id) const;
};
struct FloorItemManager {
PrefixedLogger log;
phosg::PrefixedLogger log;
uint64_t next_drop_number;
// It's important that this is a map and not an unordered_map. See the
// comment in send_game_item_state for more details.
@@ -92,7 +92,7 @@ struct Lobby : public std::enable_shared_from_this<Lobby> {
};
std::weak_ptr<ServerState> server_state;
PrefixedLogger log;
phosg::PrefixedLogger log;
uint32_t lobby_id;
@@ -231,7 +231,7 @@ struct Lobby : public std::enable_shared_from_this<Lobby> {
uint32_t random_seed,
std::shared_ptr<PSOLFGEncryption> opt_rand_crypt,
const parray<le_uint32_t, 0x20>& variations,
const PrefixedLogger* log = nullptr);
const phosg::PrefixedLogger* log = nullptr);
static std::shared_ptr<Map> load_maps(
const std::vector<std::string>& enemy_filenames,
const std::vector<std::string>& object_filenames,
@@ -246,7 +246,7 @@ struct Lobby : public std::enable_shared_from_this<Lobby> {
std::shared_ptr<const Map::RareEnemyRates> rare_rates,
uint32_t random_seed,
std::shared_ptr<PSOLFGEncryption> opt_rand_crypt,
const PrefixedLogger* log = nullptr);
const phosg::PrefixedLogger* log = nullptr);
void load_maps();
void create_ep3_server();
@@ -316,6 +316,6 @@ struct Lobby : public std::enable_shared_from_this<Lobby> {
};
template <>
Lobby::DropMode enum_for_name<Lobby::DropMode>(const char* name);
Lobby::DropMode phosg::enum_for_name<Lobby::DropMode>(const char* name);
template <>
const char* name_for_enum<Lobby::DropMode>(Lobby::DropMode value);
const char* phosg::name_for_enum<Lobby::DropMode>(Lobby::DropMode value);
+19 -19
View File
@@ -4,32 +4,32 @@
using namespace std;
PrefixedLogger ax_messages_log("[$ax message] ", LogLevel::USE_DEFAULT);
PrefixedLogger channel_exceptions_log("[Channel] ", LogLevel::USE_DEFAULT);
PrefixedLogger client_log("", LogLevel::USE_DEFAULT);
PrefixedLogger command_data_log("[Commands] ", LogLevel::USE_DEFAULT);
PrefixedLogger config_log("[Config] ", LogLevel::USE_DEFAULT);
PrefixedLogger dns_server_log("[DNSServer] ", LogLevel::USE_DEFAULT);
PrefixedLogger function_compiler_log("[FunctionCompiler] ", LogLevel::USE_DEFAULT);
PrefixedLogger ip_stack_simulator_log("[IPStackSimulator] ", LogLevel::USE_DEFAULT);
PrefixedLogger lobby_log("", LogLevel::USE_DEFAULT);
PrefixedLogger patch_index_log("[PatchFileIndex] ", LogLevel::USE_DEFAULT);
PrefixedLogger player_data_log("", LogLevel::USE_DEFAULT);
PrefixedLogger proxy_server_log("[ProxyServer] ", LogLevel::USE_DEFAULT);
PrefixedLogger replay_log("[ReplaySession] ", LogLevel::USE_DEFAULT);
PrefixedLogger server_log("[Server] ", LogLevel::USE_DEFAULT);
PrefixedLogger static_game_data_log("[StaticGameData] ", LogLevel::USE_DEFAULT);
phosg::PrefixedLogger ax_messages_log("[$ax message] ", phosg::LogLevel::USE_DEFAULT);
phosg::PrefixedLogger channel_exceptions_log("[Channel] ", phosg::LogLevel::USE_DEFAULT);
phosg::PrefixedLogger client_log("", phosg::LogLevel::USE_DEFAULT);
phosg::PrefixedLogger command_data_log("[Commands] ", phosg::LogLevel::USE_DEFAULT);
phosg::PrefixedLogger config_log("[Config] ", phosg::LogLevel::USE_DEFAULT);
phosg::PrefixedLogger dns_server_log("[DNSServer] ", phosg::LogLevel::USE_DEFAULT);
phosg::PrefixedLogger function_compiler_log("[FunctionCompiler] ", phosg::LogLevel::USE_DEFAULT);
phosg::PrefixedLogger ip_stack_simulator_log("[IPStackSimulator] ", phosg::LogLevel::USE_DEFAULT);
phosg::PrefixedLogger lobby_log("", phosg::LogLevel::USE_DEFAULT);
phosg::PrefixedLogger patch_index_log("[PatchFileIndex] ", phosg::LogLevel::USE_DEFAULT);
phosg::PrefixedLogger player_data_log("", phosg::LogLevel::USE_DEFAULT);
phosg::PrefixedLogger proxy_server_log("[ProxyServer] ", phosg::LogLevel::USE_DEFAULT);
phosg::PrefixedLogger replay_log("[ReplaySession] ", phosg::LogLevel::USE_DEFAULT);
phosg::PrefixedLogger server_log("[Server] ", phosg::LogLevel::USE_DEFAULT);
phosg::PrefixedLogger static_game_data_log("[StaticGameData] ", phosg::LogLevel::USE_DEFAULT);
static void set_log_level_from_json(
PrefixedLogger& log, const JSON& d, const char* json_key) {
phosg::PrefixedLogger& log, const phosg::JSON& d, const char* json_key) {
try {
string name = toupper(d.at(json_key).as_string());
log.min_level = enum_for_name<LogLevel>(name.c_str());
string name = phosg::toupper(d.at(json_key).as_string());
log.min_level = phosg::enum_for_name<phosg::LogLevel>(name.c_str());
} catch (const out_of_range&) {
}
}
void set_log_levels_from_json(const JSON& json) {
void set_log_levels_from_json(const phosg::JSON& json) {
set_log_level_from_json(ax_messages_log, json, "AXMessages");
set_log_level_from_json(channel_exceptions_log, json, "ChannelExceptions");
set_log_level_from_json(client_log, json, "Clients");
+16 -16
View File
@@ -3,20 +3,20 @@
#include <phosg/JSON.hh>
#include <phosg/Strings.hh>
extern PrefixedLogger ax_messages_log;
extern PrefixedLogger channel_exceptions_log;
extern PrefixedLogger client_log;
extern PrefixedLogger command_data_log;
extern PrefixedLogger config_log;
extern PrefixedLogger dns_server_log;
extern PrefixedLogger function_compiler_log;
extern PrefixedLogger ip_stack_simulator_log;
extern PrefixedLogger lobby_log;
extern PrefixedLogger patch_index_log;
extern PrefixedLogger player_data_log;
extern PrefixedLogger proxy_server_log;
extern PrefixedLogger replay_log;
extern PrefixedLogger server_log;
extern PrefixedLogger static_game_data_log;
extern phosg::PrefixedLogger ax_messages_log;
extern phosg::PrefixedLogger channel_exceptions_log;
extern phosg::PrefixedLogger client_log;
extern phosg::PrefixedLogger command_data_log;
extern phosg::PrefixedLogger config_log;
extern phosg::PrefixedLogger dns_server_log;
extern phosg::PrefixedLogger function_compiler_log;
extern phosg::PrefixedLogger ip_stack_simulator_log;
extern phosg::PrefixedLogger lobby_log;
extern phosg::PrefixedLogger patch_index_log;
extern phosg::PrefixedLogger player_data_log;
extern phosg::PrefixedLogger proxy_server_log;
extern phosg::PrefixedLogger replay_log;
extern phosg::PrefixedLogger server_log;
extern phosg::PrefixedLogger static_game_data_log;
void set_log_levels_from_json(const JSON& json);
void set_log_levels_from_json(const phosg::JSON& json);
+1006 -455
View File
File diff suppressed because it is too large Load Diff
+197 -122
View File
@@ -519,29 +519,29 @@ const char* Map::name_for_object_type(uint16_t type) {
case 0x02BD:
return "TObjLaboMapWarp";
case 0x0300:
return "__UNKNOWN_0300__";
return "__EP4_LIGHT__";
case 0x0301:
return "__UNKNOWN_0301__";
return "__WILDS_CRATER_CACTUS__";
case 0x0302:
return "__UNKNOWN_0302__";
return "__WILDS_CRATER_BROWN_ROCK__";
case 0x0303:
return "__UNKNOWN_0303__";
return "__WILDS_CRATER_BROWN_ROCK_DESTRUCTIBLE__";
case 0x0340:
return "__UNKNOWN_0340__";
case 0x0341:
return "__UNKNOWN_0341__";
case 0x0380:
return "__UNKNOWN_0380__";
return "__POISON_PLANT__";
case 0x0381:
return "__UNKNOWN_0381__";
case 0x0382:
return "__UNKNOWN_0382__";
case 0x0383:
return "__UNKNOWN_0383__";
return "__DESERT_OOZE_PLANT__";
case 0x0385:
return "__UNKNOWN_0385__";
case 0x0386:
return "__UNKNOWN_0386__";
return "__WILDS_CRATER_BLACK_ROCKS__";
case 0x0387:
return "__UNKNOWN_0387__";
case 0x0388:
@@ -551,21 +551,21 @@ const char* Map::name_for_object_type(uint16_t type) {
case 0x038A:
return "__UNKNOWN_038A__";
case 0x038B:
return "__UNKNOWN_038B__";
return "__FALLING_ROCK__";
case 0x038C:
return "__UNKNOWN_038C__";
return "__DESERT_PLANT_SOLID__";
case 0x038D:
return "__UNKNOWN_038D__";
return "__DESERT_CRYSTALS_BOX__";
case 0x038E:
return "__UNKNOWN_038E__";
case 0x038F:
return "__UNKNOWN_038F__";
return "__BEE_HIVE__";
case 0x0390:
return "__UNKNOWN_0390__";
case 0x0391:
return "__UNKNOWN_0391__";
return "__HEAT__";
case 0x03C0:
return "__UNKNOWN_03C0__";
return "__EP4_BOSS_EGG__";
case 0x03C1:
return "__UNKNOWN_03C1__";
default:
@@ -583,7 +583,7 @@ Map::RareEnemyRates::RareEnemyRates(uint32_t enemy_rate, uint32_t boss_rate)
dorphon_eclair(enemy_rate),
kondrieu(boss_rate) {}
Map::RareEnemyRates::RareEnemyRates(const JSON& json)
Map::RareEnemyRates::RareEnemyRates(const phosg::JSON& json)
: hildeblue(json.get_int("Hildeblue")),
rappy(json.get_int("Rappy")),
nar_lily(json.get_int("NarLily")),
@@ -593,8 +593,8 @@ Map::RareEnemyRates::RareEnemyRates(const JSON& json)
dorphon_eclair(json.get_int("DorphonEclair")),
kondrieu(json.get_int("Kondrieu")) {}
JSON Map::RareEnemyRates::json() const {
return JSON::dict({
phosg::JSON Map::RareEnemyRates::json() const {
return phosg::JSON::dict({
{"Hildeblue", this->hildeblue},
{"Rappy", this->rappy},
{"NarLily", this->nar_lily},
@@ -608,7 +608,7 @@ JSON Map::RareEnemyRates::json() const {
string Map::ObjectEntry::str() const {
string name_str = Map::name_for_object_type(this->base_type);
return string_printf("[ObjectEntry type=%04hX \"%s\" flags=%04hX index=%04hX a2=%04hX entity_id=%04hX group=%04hX section=%04hX a3=%04hX x=%g y=%g z=%g x_angle=%08" PRIX32 " y_angle=%08" PRIX32 " z_angle=%08" PRIX32 " params=[%g %g %g %08" PRIX32 " %08" PRIX32 " %08" PRIX32 "] unused=%08" PRIX32 "]",
return phosg::string_printf("[ObjectEntry type=%04hX \"%s\" flags=%04hX index=%04hX a2=%04hX entity_id=%04hX group=%04hX section=%04hX a3=%04hX x=%g y=%g z=%g x_angle=%08" PRIX32 " y_angle=%08" PRIX32 " z_angle=%08" PRIX32 " params=[%g %g %g %08" PRIX32 " %08" PRIX32 " %08" PRIX32 "] unused=%08" PRIX32 "]",
this->base_type.load(),
name_str.c_str(),
this->flags.load(),
@@ -634,7 +634,7 @@ string Map::ObjectEntry::str() const {
}
string Map::EnemyEntry::str() const {
return string_printf("[EnemyEntry type=%04hX flags=%04hX index=%04hX num_children=%04hX floor=%04hX entity_id=%04hX section=%04hX wave_number=%04hX wave_number2=%04hX a1=%04hX x=%g y=%g z=%g x_angle=%08" PRIX32 " y_angle=%08" PRIX32 " z_angle=%08" PRIX32 " params=[%g %g %g %g %g %04hX %04hX] unused=%08" PRIX32 "]",
return phosg::string_printf("[EnemyEntry type=%04hX flags=%04hX index=%04hX num_children=%04hX floor=%04hX entity_id=%04hX section=%04hX wave_number=%04hX wave_number2=%04hX a1=%04hX x=%g y=%g z=%g x_angle=%08" PRIX32 " y_angle=%08" PRIX32 " z_angle=%08" PRIX32 " params=[%g %g %g %g %g %04hX %04hX] unused=%08" PRIX32 "]",
this->base_type.load(),
this->flags.load(),
this->index.load(),
@@ -668,7 +668,8 @@ Map::Enemy::Enemy(
uint8_t floor,
uint16_t section,
uint16_t wave_number,
EnemyType type)
EnemyType type,
uint16_t alias_entity_id)
: source_index(source_index),
set_index(set_index),
enemy_id(enemy_id),
@@ -678,13 +679,14 @@ Map::Enemy::Enemy(
wave_number(wave_number),
type(type),
floor(floor),
server_flags(0) {}
server_flags(0),
alias_entity_id(alias_entity_id) {}
string Map::Enemy::str() const {
return string_printf("[Map::Enemy E-%hX source %zX %s%s floor=%02hhX section=%04hX wave_number=%04hX server_flags=%02hhX]",
return phosg::string_printf("[Map::Enemy E-%hX source %zX %s%s floor=%02hhX section=%04hX wave_number=%04hX server_flags=%02hhX]",
this->enemy_id,
this->source_index,
name_for_enum(this->type),
phosg::name_for_enum(this->type),
enemy_type_is_rare(this->type) ? " RARE" : "",
this->floor,
this->section,
@@ -693,7 +695,7 @@ string Map::Enemy::str() const {
}
string Map::Event::str() const {
return string_printf("[Map::Event W-%02hhX-%" PRIX32 " flags=%04hX floor=%02hhX action_stream_offset=%" PRIX32 "]",
return phosg::string_printf("[Map::Event W-%02hhX-%" PRIX32 " flags=%04hX floor=%02hhX action_stream_offset=%" PRIX32 "]",
this->floor,
this->event_id,
this->flags,
@@ -702,21 +704,29 @@ string Map::Event::str() const {
}
string Map::Object::str() const {
return string_printf("[Map::Object source %zX %04hX(%s) @%04hX p1=%g p456=[%08" PRIX32 " %08" PRIX32 " %08" PRIX32 "] floor=%02hhX item_drop_checked=%s]",
this->source_index,
this->base_type,
Map::name_for_object_type(this->base_type),
this->section,
this->param1,
this->param4,
this->param5,
this->param6,
return phosg::string_printf("[Map::Object floor %02hhX source %zX %04hX(%s) @%04hX:(%g %g %g)/(%04" PRIX32 " %04" PRIX32 " %04" PRIX32 ") +%04hX params [%g %g %g %08" PRIX32 " %08" PRIX32 " %08" PRIX32 "]]",
this->floor,
this->item_drop_checked ? "true" : "false");
this->source_index,
this->args->base_type.load(),
Map::name_for_object_type(this->args->base_type),
this->args->section.load(),
this->args->x.load(),
this->args->y.load(),
this->args->z.load(),
this->args->x_angle.load(),
this->args->y_angle.load(),
this->args->z_angle.load(),
this->args->group.load(),
this->args->param1.load(),
this->args->param2.load(),
this->args->param3.load(),
this->args->param4.load(),
this->args->param5.load(),
this->args->param6.load());
}
Map::Map(Version version, uint32_t lobby_id, uint32_t rare_seed, std::shared_ptr<PSOLFGEncryption> opt_rand_crypt)
: log(string_printf("[Lobby:%08" PRIX32 ":map] ", lobby_id), lobby_log.min_level),
: log(phosg::string_printf("[Lobby:%08" PRIX32 ":map] ", lobby_id), lobby_log.min_level),
version(version),
rare_seed(rare_seed),
opt_rand_crypt(opt_rand_crypt) {}
@@ -727,7 +737,7 @@ void Map::clear() {
this->rare_enemy_indexes.clear();
}
void Map::add_objects_from_map_data(uint8_t floor, const void* data, size_t size) {
void Map::add_objects_from_owned_map_data(uint8_t floor, const void* data, size_t size) {
size_t entry_count = size / sizeof(ObjectEntry);
if (size != entry_count * sizeof(ObjectEntry)) {
throw runtime_error("data size is not a multiple of entry size");
@@ -736,27 +746,54 @@ void Map::add_objects_from_map_data(uint8_t floor, const void* data, size_t size
const auto* objects = reinterpret_cast<const ObjectEntry*>(data);
for (size_t z = 0; z < entry_count; z++) {
uint16_t object_id = this->objects.size();
this->objects.emplace_back(Object{
const auto& object = this->objects.emplace_back(Object{
.args = &objects[z],
.source_index = z,
.floor = floor,
.object_id = object_id,
.base_type = objects[z].base_type,
.section = objects[z].section,
.group = objects[z].group,
.param1 = objects[z].param1,
.param3 = objects[z].param3,
.param4 = objects[z].param4,
.param5 = objects[z].param5,
.param6 = objects[z].param6,
.game_flags = 0,
.set_flags = 0,
.item_drop_checked = false,
});
uint64_t k = section_index_key(floor, objects[z].section, objects[z].group);
this->floor_section_and_group_to_object_index.emplace(k, object_id);
uint32_t base_switch_flag = 0;
uint32_t num_switch_flags = 0;
switch (object.args->base_type) {
case 0x00C1: // TODoorCave01
base_switch_flag = object.args->param4;
num_switch_flags = (4 - clamp<size_t>(object.args->param5, 0, 4));
break;
case 0x14A: // TODoorAncient08
case 0x14B: // TODoorAncient09
base_switch_flag = object.args->param4;
num_switch_flags = (object.args->base_type == 0x14A) ? 4 : 2;
break;
case 0x1AB: // TODoorFourLightRuins
case 0x1C0: // TODoorFourLightSpace
case 0x221: // TODoorFourLightSeabed
case 0x222: // TODoorFourLightSeabedU
base_switch_flag = object.args->param4;
num_switch_flags = object.args->param5;
break;
}
if ((num_switch_flags > 1) && !(base_switch_flag & 0xFFFFFF00)) {
for (size_t z = 0; z < num_switch_flags; z++) {
this->floor_and_switch_flag_to_door_index.emplace((floor << 8) | (base_switch_flag + z), object_id);
}
}
}
}
void Map::add_objects_from_map_data(uint8_t floor, std::shared_ptr<const string> data) {
this->link_owned_data(data);
this->add_objects_from_owned_map_data(floor, data->data(), data->size());
}
bool Map::check_and_log_rare_enemy(bool default_is_rare, uint32_t rare_rate) {
if (default_is_rare) {
return true;
@@ -800,9 +837,9 @@ void Map::add_enemy(
size_t set_index = this->enemy_set_flags.size();
this->enemy_set_flags.emplace_back(0);
auto add = [&](EnemyType type) -> void {
auto add = [&](EnemyType type, uint16_t alias_enemy_id = 0xFFFF) -> void {
uint16_t enemy_id = this->enemies.size();
this->enemies.emplace_back(enemy_id, source_index, set_index, floor, e.section, e.wave_number, type);
this->enemies.emplace_back(enemy_id, source_index, set_index, floor, e.section, e.wave_number, type, alias_enemy_id);
uint64_t k = section_index_key(floor, e.section, e.wave_number);
this->floor_section_and_wave_number_to_enemy_index.emplace(k, enemy_id);
};
@@ -1075,27 +1112,34 @@ void Map::add_enemy(
case 0x00C5: // Unnamed subclass of TObjEnemyCustom
add(EnemyType::VOL_OPT_2);
break;
case 0x00C8: // TBoss4DarkFalz
case 0x00C8: { // TBoss4DarkFalz
if ((e.num_children != 0) && (e.num_children != 0x200)) {
this->log.warning("DARK_FALZ has an unusual num_children (0x%hX)", e.num_children.load());
}
default_num_children = -1; // Skip adding children (because we do it here)
uint16_t base_enemy_id = this->enemies.size();
if (difficulty) {
add(EnemyType::DARK_FALZ_3);
} else {
add(EnemyType::DARK_FALZ_2);
}
default_num_children = -1; // Skip adding children (because we do it here)
for (size_t x = 0; x < 0x1FD; x++) {
add(difficulty == 3 ? EnemyType::DARVANT_ULTIMATE : EnemyType::DARVANT);
}
add(EnemyType::DARK_FALZ_3);
add(EnemyType::DARK_FALZ_2);
add(EnemyType::DARK_FALZ_1);
add(EnemyType::DARK_FALZ_3, base_enemy_id);
add(EnemyType::DARK_FALZ_2, base_enemy_id);
add(EnemyType::DARK_FALZ_1, base_enemy_id);
break;
case 0x00CA: // TBoss6PlotFalz
}
case 0x00CA: { // TBoss6PlotFalz
uint16_t base_enemy_id = this->enemies.size();
add(EnemyType::OLGA_FLOW_2);
default_num_children = 0x200;
default_num_children = -1; // Skip adding children (because we do it here)
for (size_t x = 0; x < 0x200; x++) {
add(EnemyType::OLGA_FLOW_2, base_enemy_id);
}
break;
}
case 0x00CB: // TBoss7DeRolLeC
add(EnemyType::BARBA_RAY);
child_type = EnemyType::PIG_RAY;
@@ -1254,7 +1298,7 @@ void Map::add_enemies_from_map_data(
throw runtime_error("data size is not a multiple of entry size");
}
StringReader r(data, size);
phosg::StringReader r(data, size);
for (size_t y = 0; y < entry_count; y++) {
this->add_enemy(episode, difficulty, event, floor, y, r.get<EnemyEntry>(), rare_rates);
}
@@ -1284,12 +1328,12 @@ uint32_t Map::DATParserRandomState::next_location_index() {
}
void Map::DATParserRandomState::generate_shuffled_location_table(
const Map::RandomEnemyLocationsHeader& header, StringReader r, uint16_t section) {
const Map::RandomEnemyLocationsHeader& header, phosg::StringReader r, uint16_t section) {
if (header.num_sections == 0) {
throw runtime_error("no locations defined");
}
StringReader sections_r = r.sub(header.section_table_offset, header.num_sections * sizeof(Map::RandomEnemyLocationSection));
phosg::StringReader sections_r = r.sub(header.section_table_offset, header.num_sections * sizeof(Map::RandomEnemyLocationSection));
size_t bs_min = 0;
size_t bs_max = header.num_sections - 1;
@@ -1330,9 +1374,9 @@ void Map::add_random_enemies_from_map_data(
uint8_t difficulty,
uint8_t event,
uint8_t floor,
StringReader wave_events_segment_r,
StringReader locations_segment_r,
StringReader definitions_segment_r,
phosg::StringReader wave_events_segment_r,
phosg::StringReader locations_segment_r,
phosg::StringReader definitions_segment_r,
std::shared_ptr<DATParserRandomState> random_state,
std::shared_ptr<const RareEnemyRates> rare_rates) {
@@ -1362,7 +1406,7 @@ void Map::add_random_enemies_from_map_data(
definitions_header.weight_entry_count * sizeof(RandomEnemyWeight));
for (size_t wave_entry_index = 0; wave_entry_index < wave_events_header.entry_count; wave_entry_index++) {
auto entry_log = this->log.sub(string_printf("(Entry %zu/%" PRIu32 ") ", wave_entry_index, wave_events_header.entry_count.load()));
auto entry_log = this->log.sub(phosg::string_printf("(Entry %zu/%" PRIu32 ") ", wave_entry_index, wave_events_header.entry_count.load()));
const auto& entry = wave_events_segment_r.get<Event2Entry>();
size_t remaining_waves = random_state->rand_int_biased(1, entry.max_waves);
@@ -1372,7 +1416,7 @@ void Map::add_random_enemies_from_map_data(
uint32_t wave_number = entry.wave_number;
while (remaining_waves) {
remaining_waves--;
auto wave_log = entry_log.sub(string_printf("(Wave %zu) ", remaining_waves));
auto wave_log = entry_log.sub(phosg::string_printf("(Wave %zu) ", remaining_waves));
size_t remaining_enemies = random_state->rand_int_biased(entry.min_enemies, entry.max_enemies);
// Trace: at 0080E208 EDI is enemy count
@@ -1382,7 +1426,7 @@ void Map::add_random_enemies_from_map_data(
while (remaining_enemies) {
remaining_enemies--;
auto enemy_log = wave_log.sub(string_printf("(Enemy %zu) ", remaining_enemies));
auto enemy_log = wave_log.sub(phosg::string_printf("(Enemy %zu) ", remaining_enemies));
// TODO: Factor this sum out of the loops
weights_r.go(0);
@@ -1506,7 +1550,7 @@ vector<const Map::Event*> Map::get_events(uint8_t floor, uint32_t event_id) cons
}
void Map::add_events_from_map_data(uint8_t floor, const void* data, size_t size) {
StringReader r(data, size);
phosg::StringReader r(data, size);
const auto& header = r.get<EventsSectionHeader>();
if (header.format != 0) {
throw runtime_error("events section format is not zero");
@@ -1525,7 +1569,7 @@ void Map::add_events_from_map_data(uint8_t floor, const void* data, size_t size)
vector<Map::DATSectionsForFloor> Map::collect_quest_map_data_sections(const void* data, size_t size) {
vector<DATSectionsForFloor> ret;
StringReader r(data, size);
phosg::StringReader r(data, size);
while (!r.eof()) {
size_t header_offset = r.where();
const auto& header = r.get<SectionHeader>();
@@ -1534,7 +1578,7 @@ vector<Map::DATSectionsForFloor> Map::collect_quest_map_data_sections(const void
break;
}
if (header.section_size < sizeof(header)) {
throw runtime_error(string_printf("quest layout has invalid section header at offset 0x%zX", r.where() - sizeof(header)));
throw runtime_error(phosg::string_printf("quest layout has invalid section header at offset 0x%zX", r.where() - sizeof(header)));
}
if (header.floor > 0x100) {
@@ -1588,12 +1632,13 @@ void Map::add_entities_from_quest_data(
Episode episode,
uint8_t difficulty,
uint8_t event,
const void* data,
size_t size,
std::shared_ptr<const string> data,
std::shared_ptr<const RareEnemyRates> rare_rates) {
auto all_floor_sections = this->collect_quest_map_data_sections(data, size);
this->link_owned_data(data);
StringReader r(data, size);
auto all_floor_sections = this->collect_quest_map_data_sections(data->data(), data->size());
phosg::StringReader r(*data);
shared_ptr<DATParserRandomState> random_state;
for (size_t floor = 0; floor < all_floor_sections.size(); floor++) {
const auto& floor_sections = all_floor_sections[floor];
@@ -1603,7 +1648,7 @@ void Map::add_entities_from_quest_data(
if (header.data_size % sizeof(ObjectEntry)) {
throw runtime_error("quest layout object section size is not a multiple of object entry size");
}
this->add_objects_from_map_data(floor, r.pgetv(floor_sections.objects + sizeof(header), header.data_size), header.data_size);
this->add_objects_from_owned_map_data(floor, r.pgetv(floor_sections.objects + sizeof(header), header.data_size), header.data_size);
}
if ((floor_sections.wave_events != 0xFFFFFFFF) &&
@@ -1653,12 +1698,34 @@ void Map::add_entities_from_quest_data(
}
}
const Map::Enemy& Map::find_enemy(uint16_t enemy_id) const {
return const_cast<Map*>(this)->find_enemy(enemy_id);
}
Map::Enemy& Map::find_enemy(uint16_t enemy_id) {
if (this->enemies.empty()) {
throw out_of_range("no enemies defined");
}
if (enemy_id >= this->enemies.size()) {
throw out_of_range("enemy ID out of range");
}
auto& enemy = this->enemies[enemy_id];
if (enemy.alias_entity_id != 0xFFFF) {
if (enemy.alias_entity_id >= this->enemies.size()) {
throw out_of_range("aliased enemy ID out of range");
}
return this->enemies[enemy.alias_entity_id];
} else {
return enemy;
}
}
const Map::Enemy& Map::find_enemy(uint8_t floor, EnemyType type) const {
return const_cast<Map*>(this)->find_enemy(floor, type);
}
Map::Enemy& Map::find_enemy(uint8_t floor, EnemyType type) {
if (enemies.empty()) {
if (this->enemies.empty()) {
throw out_of_range("no enemies defined");
}
// TODO: Linear search is bad here. Do something better, like binary search
@@ -1710,10 +1777,20 @@ std::vector<Map::Event*> Map::get_events(uint8_t floor) {
return ret;
}
vector<Map::Object*> Map::doors_for_switch_flag(uint8_t floor, uint8_t switch_flag) {
vector<Map::Object*> ret;
for (auto its = this->floor_and_switch_flag_to_door_index.equal_range((floor << 8) | switch_flag);
its.first != its.second;
its.first++) {
ret.emplace_back(&this->objects[its.first->second]);
}
return ret;
}
template <typename EntryT>
static string disassemble_vector_file_t(const void* data, size_t size, size_t* entry_number, char type_ch) {
deque<string> ret;
StringReader r(data, size);
phosg::StringReader r(data, size);
size_t local_entry_number = 0;
if (!entry_number) {
@@ -1722,14 +1799,14 @@ static string disassemble_vector_file_t(const void* data, size_t size, size_t* e
while (r.remaining() >= sizeof(EntryT)) {
string o_str = r.get<EntryT>().str();
ret.emplace_back(string_printf("/* %c-%zX */ %s", type_ch, (*entry_number)++, o_str.c_str()));
ret.emplace_back(phosg::string_printf("/* %c-%zX */ %s", type_ch, (*entry_number)++, o_str.c_str()));
}
if (r.remaining()) {
ret.emplace_back("// Warning: section size is not a multiple of entry size");
size_t size = r.remaining();
ret.emplace_back(format_data(r.getv(size), size));
ret.emplace_back(phosg::format_data(r.getv(size), size));
}
return join(ret, "\n");
return phosg::join(ret, "\n");
}
string Map::disassemble_objects_data(const void* data, size_t size, size_t* object_number) {
@@ -1742,18 +1819,18 @@ string Map::disassemble_enemies_data(const void* data, size_t size, size_t* enem
string Map::disassemble_wave_events_data(const void* data, size_t size, uint8_t floor) {
deque<string> ret;
StringReader r(data, size);
phosg::StringReader r(data, size);
const auto& evt_header = r.get<EventsSectionHeader>();
if (evt_header.format == 0x65767432) { // 'evt2'
ret.emplace_back(".evt2_format"); // TODO
size_t size = r.remaining();
ret.emplace_back(format_data(r.getv(size), size));
ret.emplace_back(phosg::format_data(r.getv(size), size));
} else {
auto action_stream_r = r.sub(evt_header.action_stream_offset);
for (size_t z = 0; z < evt_header.entry_count; z++) {
const auto& entry = r.get<Event1Entry>();
ret.emplace_back(string_printf("/* W-%02hhX-%" PRIX32 " */ [Event1Entry flags=%04hX type=%04hX section=%04hX wave_number=%04hX delay=%" PRIu32 "]",
ret.emplace_back(phosg::string_printf("/* W-%02hhX-%" PRIX32 " */ [Event1Entry flags=%04hX type=%04hX section=%04hX wave_number=%04hX delay=%" PRIu32 "]",
floor,
entry.event_id.load(),
entry.flags.load(),
@@ -1767,103 +1844,103 @@ string Map::disassemble_wave_events_data(const void* data, size_t size, uint8_t
uint8_t opcode = ev_actions_r.get_u8();
switch (opcode) {
case 0x00:
ret.emplace_back(string_printf(" 00 nop"));
ret.emplace_back(phosg::string_printf(" 00 nop"));
break;
case 0x01:
ret.emplace_back(string_printf(" 01 stop"));
ret.emplace_back(phosg::string_printf(" 01 stop"));
should_continue = false;
break;
case 0x08: {
uint16_t section = ev_actions_r.get_u16l();
uint16_t group = ev_actions_r.get_u16l();
ret.emplace_back(string_printf(" 08 %04hX %04hX construct_objects section=%04hX group=%04hX",
ret.emplace_back(phosg::string_printf(" 08 %04hX %04hX construct_objects section=%04hX group=%04hX",
section, group, section, group));
break;
}
case 0x09: {
uint16_t section = ev_actions_r.get_u16l();
uint16_t wave_number = ev_actions_r.get_u16l();
ret.emplace_back(string_printf(" 09 %04hX %04hX construct_enemies section=%04hX wave_number=%04hX",
ret.emplace_back(phosg::string_printf(" 09 %04hX %04hX construct_enemies section=%04hX wave_number=%04hX",
section, wave_number, section, wave_number));
break;
}
case 0x0A: {
uint16_t id = ev_actions_r.get_u16l();
ret.emplace_back(string_printf(" 0A %04hX enable_switch_flag id=%04hX", id, id));
ret.emplace_back(phosg::string_printf(" 0A %04hX enable_switch_flag id=%04hX", id, id));
break;
}
case 0x0B: {
uint16_t id = ev_actions_r.get_u16l();
ret.emplace_back(string_printf(" 0B %04hX disable_switch_flag id=%04hX", id, id));
ret.emplace_back(phosg::string_printf(" 0B %04hX disable_switch_flag id=%04hX", id, id));
break;
}
case 0x0C: {
uint32_t event_id = ev_actions_r.get_u32l();
ret.emplace_back(string_printf(" 0C %08" PRIX32 " trigger_event event_id=%08" PRIX32, event_id, event_id));
ret.emplace_back(phosg::string_printf(" 0C %08" PRIX32 " trigger_event event_id=%08" PRIX32, event_id, event_id));
break;
}
case 0x0D: {
uint16_t section = ev_actions_r.get_u16l();
uint16_t wave_number = ev_actions_r.get_u16l();
ret.emplace_back(string_printf(" 0D %04hX %04hX construct_enemies_stop section=%04hX wave_number=%04hX",
ret.emplace_back(phosg::string_printf(" 0D %04hX %04hX construct_enemies_stop section=%04hX wave_number=%04hX",
section, wave_number, section, wave_number));
break;
}
default:
ret.emplace_back(string_printf(" %02hhX .invalid", opcode));
ret.emplace_back(phosg::string_printf(" %02hhX .invalid", opcode));
}
}
}
}
return join(ret, "\n");
return phosg::join(ret, "\n");
}
string Map::disassemble_quest_data(const void* data, size_t size) {
auto all_floor_sections = Map::collect_quest_map_data_sections(data, size);
deque<string> ret;
StringReader r(data, size);
phosg::StringReader r(data, size);
size_t object_number = 0;
size_t enemy_number = 0;
for (size_t floor = 0; floor < all_floor_sections.size(); floor++) {
const auto& floor_sections = all_floor_sections[floor];
if (floor_sections.objects != 0xFFFFFFFF) {
ret.emplace_back(string_printf(".objects %zu", floor));
ret.emplace_back(phosg::string_printf(".objects %zu", floor));
const auto& header = r.pget<SectionHeader>(floor_sections.objects);
size_t offset = floor_sections.objects + sizeof(SectionHeader);
ret.emplace_back(Map::disassemble_objects_data(r.pgetv(offset, header.data_size), header.data_size, &object_number));
}
if (floor_sections.enemies != 0xFFFFFFFF) {
ret.emplace_back(string_printf(".enemies %zu", floor));
ret.emplace_back(phosg::string_printf(".enemies %zu", floor));
const auto& header = r.pget<SectionHeader>(floor_sections.enemies);
size_t offset = floor_sections.enemies + sizeof(SectionHeader);
ret.emplace_back(Map::disassemble_enemies_data(r.pgetv(offset, header.data_size), header.data_size, &enemy_number));
}
if (floor_sections.wave_events != 0xFFFFFFFF) {
ret.emplace_back(string_printf(".wave_events %zu", floor));
ret.emplace_back(phosg::string_printf(".wave_events %zu", floor));
const auto& header = r.pget<SectionHeader>(floor_sections.wave_events);
size_t offset = floor_sections.wave_events + sizeof(SectionHeader);
ret.emplace_back(Map::disassemble_wave_events_data(r.pgetv(offset, header.data_size), header.data_size, floor));
}
if (floor_sections.random_enemy_locations != 0xFFFFFFFF) {
ret.emplace_back(string_printf(".random_enemy_locations %zu", floor));
ret.emplace_back(phosg::string_printf(".random_enemy_locations %zu", floor));
const auto& header = r.pget<SectionHeader>(floor_sections.random_enemy_locations);
size_t offset = floor_sections.random_enemy_locations + sizeof(SectionHeader);
auto sub_r = r.sub(offset, header.data_size);
ret.emplace_back(format_data(sub_r.getv(sub_r.remaining()), header.data_size, offset));
ret.emplace_back(phosg::format_data(sub_r.getv(sub_r.remaining()), header.data_size, offset));
}
if (floor_sections.random_enemy_definitions != 0xFFFFFFFF) {
ret.emplace_back(string_printf(".random_enemy_definitions %zu", floor));
ret.emplace_back(phosg::string_printf(".random_enemy_definitions %zu", floor));
const auto& header = r.pget<SectionHeader>(floor_sections.random_enemy_definitions);
size_t offset = floor_sections.random_enemy_definitions + sizeof(SectionHeader);
auto sub_r = r.sub(offset, header.data_size);
ret.emplace_back(format_data(sub_r.getv(sub_r.remaining()), header.data_size, offset));
ret.emplace_back(phosg::format_data(sub_r.getv(sub_r.remaining()), header.data_size, offset));
}
}
return join(ret, "\n") + "\n";
return phosg::join(ret, "\n") + "\n";
}
SetDataTableBase::SetDataTableBase(Version version) : version(version) {}
@@ -1925,21 +2002,19 @@ SetDataTable::SetDataTable(Version version, const string& data) : SetDataTableBa
}
}
template <bool IsBigEndian>
template <bool BE>
void SetDataTable::load_table_t(const string& data) {
using U32T = typename conditional<IsBigEndian, be_uint32_t, le_uint32_t>::type;
StringReader r(data);
phosg::StringReader r(data);
struct Footer {
U32T table3_offset;
U32T table3_count; // In le_uint16_ts (so *2 for size in bytes)
U32T unknown_a3; // == 1
U32T unknown_a4; // == 0
U32T root_table_offset_offset;
U32T unknown_a6; // == 0
U32T unknown_a7; // == 0
U32T unknown_a8; // == 0
U32T<BE> table3_offset;
U32T<BE> table3_count; // In le_uint16_ts (so *2 for size in bytes)
U32T<BE> unknown_a3; // == 1
U32T<BE> unknown_a4; // == 0
U32T<BE> root_table_offset_offset;
U32T<BE> unknown_a6; // == 0
U32T<BE> unknown_a7; // == 0
U32T<BE> unknown_a8; // == 0
} __packed_ws__(Footer, 0x20);
if (r.size() < sizeof(Footer)) {
@@ -1947,23 +2022,23 @@ void SetDataTable::load_table_t(const string& data) {
}
auto& footer = r.pget<Footer>(r.size() - sizeof(Footer));
uint32_t root_table_offset = r.pget<U32T>(footer.root_table_offset_offset);
uint32_t root_table_offset = r.pget<U32T<BE>>(footer.root_table_offset_offset);
auto root_r = r.sub(root_table_offset, footer.root_table_offset_offset - root_table_offset);
while (!root_r.eof()) {
auto& var1_v = this->entries.emplace_back();
uint32_t var1_table_offset = root_r.template get<U32T>();
uint32_t var1_table_count = root_r.template get<U32T>();
uint32_t var1_table_offset = root_r.template get<U32T<BE>>();
uint32_t var1_table_count = root_r.template get<U32T<BE>>();
auto var1_r = r.sub(var1_table_offset, var1_table_count * 0x08);
while (!var1_r.eof()) {
auto& var2_v = var1_v.emplace_back();
uint32_t var2_table_offset = var1_r.get<U32T>();
uint32_t var2_table_count = var1_r.get<U32T>();
uint32_t var2_table_offset = var1_r.get<U32T<BE>>();
uint32_t var2_table_count = var1_r.get<U32T<BE>>();
auto var2_r = r.sub(var2_table_offset, var2_table_count * 0x0C);
while (!var2_r.eof()) {
auto& entry = var2_v.emplace_back();
entry.object_list_basename = r.pget_cstr(var2_r.get<U32T>());
entry.enemy_and_event_list_basename = r.pget_cstr(var2_r.get<U32T>());
entry.area_setup_filename = r.pget_cstr(var2_r.get<U32T>());
entry.object_list_basename = r.pget_cstr(var2_r.get<U32T<BE>>());
entry.enemy_and_event_list_basename = r.pget_cstr(var2_r.get<U32T<BE>>());
entry.area_setup_filename = r.pget_cstr(var2_r.get<U32T<BE>>());
}
}
}
@@ -2066,19 +2141,19 @@ string SetDataTable::map_filename_for_variation(
string SetDataTable::str() const {
vector<string> lines;
lines.emplace_back(string_printf("FL/V1/V2 => ----------------------OBJECT -----------------ENEMY+EVENT -----------------------SETUP\n"));
lines.emplace_back(phosg::string_printf("FL/V1/V2 => ----------------------OBJECT -----------------ENEMY+EVENT -----------------------SETUP\n"));
for (size_t a = 0; a < this->entries.size(); a++) {
const auto& v1_v = this->entries[a];
for (size_t v1 = 0; v1 < v1_v.size(); v1++) {
const auto& v2_v = v1_v[v1];
for (size_t v2 = 0; v2 < v2_v.size(); v2++) {
const auto& e = v2_v[v2];
lines.emplace_back(string_printf("%02zX/%02zX/%02zX => %28s %28s %28s\n",
lines.emplace_back(phosg::string_printf("%02zX/%02zX/%02zX => %28s %28s %28s\n",
a, v1, v2, e.object_list_basename.c_str(), e.enemy_and_event_list_basename.c_str(), e.area_setup_filename.c_str()));
}
}
}
return join(lines, "");
return phosg::join(lines, "");
}
struct AreaMapFileInfo {
@@ -2515,10 +2590,10 @@ vector<string> map_filenames_for_variation_deprecated(
string filename = "map_";
filename += a.name_token;
if (!a.variation1_values.empty()) {
filename += string_printf("_%02" PRIX32, a.variation1_values.at(var1));
filename += phosg::string_printf("_%02" PRIX32, a.variation1_values.at(var1));
}
if (!a.variation2_values.empty()) {
filename += string_printf("_%02" PRIX32, a.variation2_values.at(var2));
filename += phosg::string_printf("_%02" PRIX32, a.variation2_values.at(var2));
}
vector<string> ret;
+27 -22
View File
@@ -51,9 +51,9 @@ struct Map {
/* 1C */ le_uint32_t x_angle;
/* 20 */ le_uint32_t y_angle;
/* 24 */ le_uint32_t z_angle;
/* 28 */ le_float param1; // If <= 0, this is a specialized box, and the specialization is in param4/5/6
/* 28 */ le_float param1; // Boxes: if <= 0, this is a specialized box, and the specialization is in param4/5/6
/* 2C */ le_float param2;
/* 30 */ le_float param3;
/* 30 */ le_float param3; // Boxes: if == 0, the item should be varied by difficulty and area
/* 34 */ le_uint32_t param4;
/* 38 */ le_uint32_t param5;
/* 3C */ le_uint32_t param6;
@@ -200,9 +200,9 @@ struct Map {
uint32_t kondrieu; // {SAINT_MILLION, SHAMBERTIN} -> KONDRIEU
RareEnemyRates(uint32_t enemy_rate, uint32_t boss_rate);
explicit RareEnemyRates(const JSON& json);
explicit RareEnemyRates(const phosg::JSON& json);
JSON json() const;
phosg::JSON json() const;
};
static const std::shared_ptr<const RareEnemyRates> NO_RARE_ENEMIES;
@@ -211,17 +211,10 @@ struct Map {
struct Object {
// TODO: Add more fields in here if we ever care about them. Currently we
// only care about boxes with fixed item drops.
const ObjectEntry* args;
size_t source_index;
uint8_t floor;
uint16_t object_id;
uint16_t base_type;
uint16_t section;
uint16_t group;
float param1; // If <= 0, this is a specialized box, and the specialization is in param4/5/6
float param3; // If == 0, the item should be varied by difficulty and area
uint32_t param4;
uint32_t param5;
uint32_t param6;
uint16_t game_flags;
// Technically set_flags shouldn't be part of the Object struct, but all
// object entries always generate exactly one object, so we store it here.
@@ -249,6 +242,7 @@ struct Map {
EnemyType type;
uint8_t floor;
uint8_t server_flags;
uint16_t alias_entity_id;
Enemy(
uint16_t enemy_id,
@@ -257,7 +251,8 @@ struct Map {
uint8_t floor,
uint16_t section,
uint16_t wave_number,
EnemyType type);
EnemyType type,
uint16_t alias_entity_id);
std::string str() const;
@@ -295,7 +290,7 @@ struct Map {
DATParserRandomState(uint32_t rare_seed);
size_t rand_int_biased(size_t min_v, size_t max_v);
uint32_t next_location_index();
void generate_shuffled_location_table(const Map::RandomEnemyLocationsHeader& header, StringReader r, uint16_t section);
void generate_shuffled_location_table(const Map::RandomEnemyLocationsHeader& header, phosg::StringReader r, uint16_t section);
};
Map(Version version, uint32_t lobby_id, uint32_t rare_seed, std::shared_ptr<PSOLFGEncryption> opt_rand_crypt);
@@ -303,7 +298,12 @@ struct Map {
void clear();
void add_objects_from_map_data(uint8_t floor, const void* data, size_t size);
inline void link_owned_data(std::shared_ptr<const std::string> data) {
this->linked_data.emplace(data);
}
void add_objects_from_owned_map_data(uint8_t floor, const void* data, size_t size);
void add_objects_from_map_data(uint8_t floor, std::shared_ptr<const std::string> data);
bool check_and_log_rare_enemy(bool default_is_rare, uint32_t rare_rate);
void add_enemy(
@@ -327,9 +327,9 @@ struct Map {
uint8_t difficulty,
uint8_t event,
uint8_t floor,
StringReader wave_events_r,
StringReader random_enemy_locations_r,
StringReader random_enemy_definitions_r,
phosg::StringReader wave_events_r,
phosg::StringReader random_enemy_locations_r,
phosg::StringReader random_enemy_definitions_r,
std::shared_ptr<DATParserRandomState> random_state,
std::shared_ptr<const RareEnemyRates> rare_rates = DEFAULT_RARE_ENEMIES);
@@ -357,10 +357,11 @@ struct Map {
Episode episode,
uint8_t difficulty,
uint8_t event,
const void* data,
size_t size,
std::shared_ptr<const std::string> data,
std::shared_ptr<const RareEnemyRates> rare_rates = Map::DEFAULT_RARE_ENEMIES);
const Enemy& find_enemy(uint16_t enemy_id) const;
Enemy& find_enemy(uint16_t enemy_id);
const Enemy& find_enemy(uint8_t floor, EnemyType type) const;
Enemy& find_enemy(uint8_t floor, EnemyType type);
std::vector<Object*> get_objects(uint8_t floor, uint16_t section, uint16_t wave_number);
@@ -368,14 +369,17 @@ struct Map {
std::vector<Event*> get_events(uint8_t floor, uint16_t section, uint16_t wave_number);
std::vector<Event*> get_events(uint8_t floor);
std::vector<Object*> doors_for_switch_flag(uint8_t floor, uint8_t switch_flag);
static std::string disassemble_objects_data(const void* data, size_t size, size_t* object_number = nullptr);
static std::string disassemble_enemies_data(const void* data, size_t size, size_t* enemy_number = nullptr);
static std::string disassemble_wave_events_data(const void* data, size_t size, uint8_t floor = 0xFF);
static std::string disassemble_quest_data(const void* data, size_t size);
PrefixedLogger log;
phosg::PrefixedLogger log;
Version version;
uint32_t rare_seed;
std::unordered_set<std::shared_ptr<const std::string>> linked_data;
std::shared_ptr<PSOLFGEncryption> opt_rand_crypt;
std::vector<Object> objects;
std::vector<Enemy> enemies;
@@ -387,6 +391,7 @@ struct Map {
std::unordered_multimap<uint64_t, size_t> floor_section_and_group_to_object_index;
std::unordered_multimap<uint64_t, size_t> floor_section_and_wave_number_to_enemy_index;
std::unordered_multimap<uint64_t, size_t> floor_section_and_wave_number_to_event_index;
std::unordered_multimap<uint16_t, size_t> floor_and_switch_flag_to_door_index;
};
class SetDataTableBase {
@@ -438,7 +443,7 @@ public:
std::string str() const;
private:
template <bool IsBigEndian>
template <bool BE>
void load_table_t(const std::string& data);
// Indexes are [floor][variation1][variation2]
+15 -8
View File
@@ -19,8 +19,8 @@ using namespace std;
uint32_t resolve_address(const char* address) {
struct addrinfo* res0;
if (getaddrinfo(address, nullptr, nullptr, &res0)) {
auto e = string_for_error(errno);
throw runtime_error(string_printf(
auto e = phosg::string_for_error(errno);
throw runtime_error(phosg::string_printf(
"can\'t resolve hostname %s: %s", address, e.c_str()));
}
@@ -32,7 +32,7 @@ uint32_t resolve_address(const char* address) {
}
}
if (!res4) {
throw runtime_error(string_printf(
throw runtime_error(phosg::string_printf(
"can\'t resolve hostname %s: no usable data", address));
}
@@ -43,8 +43,8 @@ uint32_t resolve_address(const char* address) {
map<string, uint32_t> get_local_addresses() {
struct ifaddrs* ifa_raw;
if (getifaddrs(&ifa_raw)) {
auto s = string_for_error(errno);
throw runtime_error(string_printf("failed to get interface addresses: %s", s.c_str()));
auto s = phosg::string_for_error(errno);
throw runtime_error(phosg::string_printf("failed to get interface addresses: %s", s.c_str()));
}
unique_ptr<struct ifaddrs, void (*)(struct ifaddrs*)> ifa(ifa_raw, freeifaddrs);
@@ -66,9 +66,16 @@ map<string, uint32_t> get_local_addresses() {
return ret;
}
bool is_loopback_address(uint32_t addr) {
return ((addr & 0xFF000000) == 0x7F000000); // 127.0.0.0/8
}
bool is_local_address(uint32_t addr) {
uint8_t net = (addr >> 24) & 0xFF;
return ((net == 127) || (net == 172) || (net == 10) || (net == 192));
return is_loopback_address(addr) || // 127.0.0.0/8
((addr & 0xFF000000) == 0x0A000000) || // 10.0.0.0/8
((addr & 0xFFF00000) == 0xAC100000) || // 172.16.0.0/12
((addr & 0xFFFF0000) == 0xC0A80000) || // 192.168.0.0/16
((addr & 0xFFFF0000) == 0xA9FE0000); // 169.254.0.0/16
}
bool is_local_address(const sockaddr_storage& daddr) {
@@ -80,7 +87,7 @@ bool is_local_address(const sockaddr_storage& daddr) {
}
string string_for_address(uint32_t address) {
return string_printf("%hhu.%hhu.%hhu.%hhu",
return phosg::string_printf("%hhu.%hhu.%hhu.%hhu",
static_cast<uint8_t>(address >> 24), static_cast<uint8_t>(address >> 16),
static_cast<uint8_t>(address >> 8), static_cast<uint8_t>(address));
}
+1
View File
@@ -12,6 +12,7 @@
uint32_t resolve_address(const char* address);
std::map<std::string, uint32_t> get_local_addresses();
uint32_t get_connected_address(int fd);
bool is_loopback_address(uint32_t addr);
bool is_local_address(uint32_t daddr);
bool is_local_address(const sockaddr_storage& daddr);
+10 -14
View File
@@ -37,44 +37,40 @@ uint32_t PSOLFGEncryption::next(bool advance) {
return ret;
}
template <bool IsBigEndian>
template <bool BE>
void PSOLFGEncryption::encrypt_t(void* vdata, size_t size, bool advance) {
using U32T = typename std::conditional<IsBigEndian, be_uint32_t, le_uint32_t>::type;
if (!advance && (size != 4)) {
throw logic_error("cannot peek-encrypt/decrypt with size > 4");
}
size_t uint32_count = size >> 2;
size_t extra_bytes = size & 3;
U32T* data = reinterpret_cast<U32T*>(vdata);
U32T<BE>* data = reinterpret_cast<U32T<BE>*>(vdata);
for (size_t x = 0; x < uint32_count; x++) {
data[x] ^= this->next(advance);
}
if (extra_bytes) {
U32T last = 0;
U32T<BE> last = 0;
memcpy(&last, &data[uint32_count], extra_bytes);
last ^= this->next(advance);
memcpy(&data[uint32_count], &last, extra_bytes);
}
}
template <bool IsBigEndian>
template <bool BE>
void PSOLFGEncryption::encrypt_minus_t(void* vdata, size_t size, bool advance) {
using U32T = typename std::conditional<IsBigEndian, be_uint32_t, le_uint32_t>::type;
if (!advance && (size != 4)) {
throw logic_error("cannot peek-encrypt/decrypt with size > 4");
}
size_t uint32_count = size >> 2;
size_t extra_bytes = size & 3;
U32T* data = reinterpret_cast<U32T*>(vdata);
U32T<BE>* data = reinterpret_cast<U32T<BE>*>(vdata);
for (size_t x = 0; x < uint32_count; x++) {
data[x] = this->next(advance) - data[x];
}
if (extra_bytes) {
U32T last = 0;
U32T<BE> last = 0;
memcpy(&last, &data[uint32_count], extra_bytes);
last = this->next(advance) - last;
memcpy(&data[uint32_count], &last, extra_bytes);
@@ -699,11 +695,11 @@ void PSOV2OrV3DetectorEncryption::encrypt(void* data, size_t size, bool advance)
bool v2_match = this->v2_matches.count(decrypted_v2);
bool v3_match = this->v3_matches.count(decrypted_v3);
if (!v2_match && !v3_match) {
throw runtime_error(string_printf(
throw runtime_error(phosg::string_printf(
"unable to determine crypt version (input=%08" PRIX32 ", v2=%08" PRIX32 ", v3=%08" PRIX32 ")",
encrypted.load(), decrypted_v2.load(), decrypted_v3.load()));
} else if (v2_match && v3_match) {
throw runtime_error(string_printf(
throw runtime_error(phosg::string_printf(
"ambiguous crypt version (v2=%08" PRIX32 ", v3=%08" PRIX32 ")",
decrypted_v2.load(), decrypted_v3.load()));
} else if (v2_match) {
@@ -881,9 +877,9 @@ uint32_t encrypt_challenge_time(uint16_t value) {
vector<uint8_t> available_bits({0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15});
uint16_t mask = 0;
uint8_t num_one_bits = (random_object<uint8_t>() % 9) + 4; // Range [4, 12]
uint8_t num_one_bits = (phosg::random_object<uint8_t>() % 9) + 4; // Range [4, 12]
for (; num_one_bits; num_one_bits--) {
uint8_t index = random_object<uint8_t>() % available_bits.size();
uint8_t index = phosg::random_object<uint8_t>() % available_bits.size();
auto it = available_bits.begin() + index;
mask |= (1 << *it);
available_bits.erase(it);
+24 -24
View File
@@ -12,6 +12,7 @@
#include "Compression.hh"
#include "Text.hh"
#include "Types.hh"
class PSOEncryption {
public:
@@ -48,9 +49,9 @@ public:
void encrypt_big_endian_minus(void* data, size_t size, bool advance = true);
void encrypt_both_endian(void* le_data, void* be_data, size_t size, bool advance = true);
template <bool IsBigEndian>
template <bool BE>
void encrypt_t(void* data, size_t size, bool advance = true);
template <bool IsBigEndian>
template <bool BE>
void encrypt_minus_t(void* data, size_t size, bool advance = true);
uint32_t next(bool advance = true);
@@ -253,11 +254,10 @@ void decrypt_trivial_gci_data(void* data, size_t size, uint8_t basis);
uint32_t encrypt_challenge_time(uint16_t value);
uint16_t decrypt_challenge_time(uint32_t value);
template <bool IsBigEndian>
template <bool BE>
class ChallengeTimeT {
private:
using U32T = typename std::conditional<IsBigEndian, be_uint32_t, le_uint32_t>::type;
U32T value;
U32T<BE> value;
public:
ChallengeTimeT() = default;
@@ -287,8 +287,8 @@ public:
this->value = ((v == 0) || (v == 0xFFFF)) ? 0 : encrypt_challenge_time(v);
}
operator ChallengeTimeT<!IsBigEndian>() const {
ChallengeTimeT<!IsBigEndian> ret;
operator ChallengeTimeT<!BE>() const {
ChallengeTimeT<!BE> ret;
ret.store_raw(this->value);
return ret;
}
@@ -300,24 +300,26 @@ check_struct_size(ChallengeTimeBE, 4);
std::string decrypt_v2_registry_value(const void* data, size_t size);
inline std::string decrypt_v2_registry_value(const std::string& s) {
return decrypt_v2_registry_value(s.data(), s.size());
}
struct DecryptedPR2 {
std::string compressed_data;
size_t decompressed_size;
};
template <bool IsBigEndian>
template <bool BE>
DecryptedPR2 decrypt_pr2_data(const std::string& data) {
using U32T = std::conditional_t<IsBigEndian, be_uint32_t, le_uint32_t>;
if (data.size() < 8) {
throw std::runtime_error("not enough data for PR2 header");
}
StringReader r(data);
phosg::StringReader r(data);
DecryptedPR2 ret = {
.compressed_data = data.substr(8),
.decompressed_size = r.get<U32T>()};
PSOV2Encryption crypt(r.get<U32T>());
if (IsBigEndian) {
.decompressed_size = r.get<U32T<BE>>()};
PSOV2Encryption crypt(r.get<U32T<BE>>());
if (BE) {
crypt.encrypt_big_endian(ret.compressed_data.data(), ret.compressed_data.size());
} else {
crypt.decrypt(ret.compressed_data.data(), ret.compressed_data.size());
@@ -325,9 +327,9 @@ DecryptedPR2 decrypt_pr2_data(const std::string& data) {
return ret;
}
template <bool IsBigEndian>
template <bool BE>
std::string decrypt_and_decompress_pr2_data(const std::string& data) {
auto decrypted = decrypt_pr2_data<IsBigEndian>(data);
auto decrypted = decrypt_pr2_data<BE>(data);
std::string decompressed = prs_decompress(decrypted.compressed_data);
if (decompressed.size() != decrypted.decompressed_size) {
throw std::runtime_error("decompressed size does not match expected size");
@@ -335,18 +337,16 @@ std::string decrypt_and_decompress_pr2_data(const std::string& data) {
return decompressed;
}
template <bool IsBigEndian>
template <bool BE>
std::string encrypt_pr2_data(const std::string& data, size_t decompressed_size, uint32_t seed) {
using U32T = std::conditional_t<IsBigEndian, be_uint32_t, le_uint32_t>;
StringWriter w;
w.put<U32T>(decompressed_size);
w.put<U32T>(seed);
phosg::StringWriter w;
w.put<U32T<BE>>(decompressed_size);
w.put<U32T<BE>>(seed);
w.write(data);
std::string ret = std::move(w.str());
PSOV2Encryption crypt(seed);
if (IsBigEndian) {
if (BE) {
crypt.encrypt_big_endian(ret.data() + 8, ret.size() - 8);
} else {
crypt.decrypt(ret.data() + 8, ret.size() - 8);
@@ -355,5 +355,5 @@ std::string encrypt_pr2_data(const std::string& data, size_t decompressed_size,
}
inline uint32_t random_from_optional_crypt(std::shared_ptr<PSOLFGEncryption> random_crypt) {
return random_crypt ? random_crypt->next() : random_object<uint32_t>();
return random_crypt ? random_crypt->next() : phosg::random_object<uint32_t>();
}
+17 -20
View File
@@ -5,33 +5,31 @@
using namespace std;
struct TObjectVTable {
be_uint32_t unused_a1;
be_uint32_t unused_a2;
be_uint32_t destroy;
be_uint32_t update;
be_uint32_t render;
be_uint32_t render_shadow;
phosg::be_uint32_t unused_a1;
phosg::be_uint32_t unused_a2;
phosg::be_uint32_t destroy;
phosg::be_uint32_t update;
phosg::be_uint32_t render;
phosg::be_uint32_t render_shadow;
} __packed_ws__(TObjectVTable, 0x18);
struct TObject {
be_uint32_t type_name_addr;
be_uint16_t flags;
phosg::be_uint32_t type_name_addr;
phosg::be_uint16_t flags;
parray<uint8_t, 2> unused;
be_uint32_t prev_sibling_addr;
be_uint32_t next_sibling_addr;
be_uint32_t parent_addr;
be_uint32_t children_head_addr;
be_uint32_t vtable_addr;
phosg::be_uint32_t prev_sibling_addr;
phosg::be_uint32_t next_sibling_addr;
phosg::be_uint32_t parent_addr;
phosg::be_uint32_t children_head_addr;
phosg::be_uint32_t vtable_addr;
} __packed_ws__(TObject, 0x1C);
PSOGCObjectGraph::PSOGCObjectGraph(
const string& memory_data, uint32_t root_address) {
StringReader r(memory_data);
PSOGCObjectGraph::PSOGCObjectGraph(const string& memory_data, uint32_t root_address) {
phosg::StringReader r(memory_data);
this->root = this->parse_object_memo(r, root_address);
}
shared_ptr<PSOGCObjectGraph::VTable> PSOGCObjectGraph::parse_vtable_memo(
StringReader& r, uint32_t addr) {
shared_ptr<PSOGCObjectGraph::VTable> PSOGCObjectGraph::parse_vtable_memo(phosg::StringReader& r, uint32_t addr) {
try {
return this->all_vtables.at(addr);
} catch (const out_of_range&) {
@@ -47,8 +45,7 @@ shared_ptr<PSOGCObjectGraph::VTable> PSOGCObjectGraph::parse_vtable_memo(
return ret;
}
shared_ptr<PSOGCObjectGraph::Object> PSOGCObjectGraph::parse_object_memo(
StringReader& r, uint32_t addr) {
shared_ptr<PSOGCObjectGraph::Object> PSOGCObjectGraph::parse_object_memo(phosg::StringReader& r, uint32_t addr) {
try {
return this->all_objects.at(addr);
} catch (const out_of_range&) {

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