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944 Commits

Author SHA1 Message Date
Martin Michelsen e27426dc16 delete unverified BB HTML drop tables
Docker / Build (push) Has been cancelled
2025-03-09 20:40:07 -07:00
Martin Michelsen 4cf650fb98 fix team member remove bug 2025-03-09 17:36:08 -07:00
Martin Michelsen 3857cda4e5 fix team member count updates 2025-03-09 16:11:34 -07:00
Martin Michelsen 99ebf96cb0 fix allowed version flags on Ep2 BB games; closes #619 2025-03-09 16:11:09 -07:00
Martin Michelsen 311af36632 add HTML drop tables 2025-03-09 00:55:32 -08:00
Martin Michelsen cf46a2cfc1 make salvage-gci --round2 21000x faster 2025-03-08 23:44:57 -08:00
Martin Michelsen 002a504418 describe a few more object params 2025-03-08 23:44:57 -08:00
Martin Michelsen ff9ff218bb fix help text 2025-03-08 23:04:48 -08:00
Martin Michelsen 5f838815ab fix team membership struct 2025-03-08 23:04:48 -08:00
Martin Michelsen c7d606247f describe some more object types 2025-03-05 22:37:50 -08:00
Martin Michelsen 546e8a3801 gcc should be able to handle this 2025-03-01 20:02:39 -08:00
Martin Michelsen f53604f49c start documenting map object types 2025-03-01 19:50:36 -08:00
Martin Michelsen 84c62b33a4 update comments on 6x93 and 6xB2 2025-03-01 19:50:36 -08:00
Martin Michelsen ddc52c06ae fix $where in the lobby 2025-03-01 19:50:36 -08:00
Martin Michelsen d02a3d7d64 add extract-ppk action 2025-03-01 19:50:36 -08:00
Martin Michelsen 21a0efa8ac update comment on get_random quest opcode 2025-03-01 19:50:36 -08:00
Martin Michelsen 4d7a3395ba refine quest header format; use metadata from .bin.txt file if present 2025-03-01 19:50:36 -08:00
Martin Michelsen 78fe4ebf98 refine 24 and 25 command structs 2025-02-27 23:14:46 -08:00
Martin Michelsen c596a18b3a support .include in quest scripts 2025-02-26 21:01:55 -08:00
Martin Michelsen f3b547f93c fix v1 itemrt conversion 2025-02-25 14:51:52 -08:00
Martin Michelsen ef53a3b269 fix signed comparison 2025-02-24 10:20:20 -08:00
Martin Michelsen 4f364f56d0 update html rare table generator 2025-02-24 10:14:37 -08:00
Martin Michelsen 4e77ff7ab1 add --decompress option in decode-qst 2025-02-24 10:14:15 -08:00
Martin Michelsen 81ad01891a update version code notes 2025-02-24 10:13:33 -08:00
Martin Michelsen 03d303b2bb add encode/decode options for bitmap fonts 2025-02-23 17:05:16 -08:00
Martin Michelsen 52bca977c3 fix enemy type conditions to match what the client does 2025-02-23 11:24:43 -08:00
Martin Michelsen f9cac45996 allow including shared files via .include_native 2025-02-23 11:20:55 -08:00
Martin Michelsen 04dbcef2cf recompile extended item info AR code for v1.2 2025-02-22 20:53:08 -08:00
Martin Michelsen 66e00d5136 add $nativecall command 2025-02-22 20:52:47 -08:00
Martin Michelsen 11d539042c fix ExtendedItemInfo patch and add AR code 2025-02-22 17:18:30 -08:00
Martin Michelsen 104e31028b fix incorrect box drop areas in rare tables 2025-02-22 16:50:18 -08:00
Martin Michelsen fa22c3563d add HTML rare table generator 2025-02-22 14:01:33 -08:00
Martin Michelsen 2cd4e5cf27 add file caches in non-server ServerState constructor 2025-02-20 22:31:39 -08:00
Martin Michelsen d9744a696e implement item translation table 2025-02-20 22:31:26 -08:00
Martin Michelsen 813bd2e0fa fix definition of give_s_rank_weapon opcode 2025-02-20 21:29:57 -08:00
Martin Michelsen 2d42d1ce07 update some item-related notes 2025-02-20 21:29:45 -08:00
Martin Michelsen 9001af38cd fix patch flags on BB 2025-02-20 21:29:02 -08:00
Martin Michelsen 67a56a369f fix corruption loader AR code 2025-02-17 23:16:18 -08:00
Martin Michelsen f4da9c8cb2 add enemy count generator 2025-02-17 19:34:36 -08:00
Martin Michelsen 963788af33 add enemy count computation in load-maps-test 2025-02-17 18:13:44 -08:00
Martin Michelsen d0e0e59762 add ReturnTokenX86 function 2025-02-17 10:36:53 -08:00
Martin Michelsen caf41c99de add stub for new address translator function 2025-02-17 00:19:03 -08:00
Martin Michelsen 9185dc0b62 fix overly long option names 2025-02-17 00:14:58 -08:00
Martin Michelsen 83990c6d5f construct supermaps on-demand instead of at startup 2025-02-17 00:14:58 -08:00
Martin Michelsen f53ca31b22 update 6x61 description 2025-02-17 00:14:58 -08:00
Martin Michelsen 44ea82771b update client functions for eventual pc v2 semantics 2025-02-17 00:14:58 -08:00
Martin Michelsen 984d8f0f31 update executable diff action 2025-02-17 00:14:58 -08:00
Martin Michelsen 7570c3ce34 add more ar codes 2025-02-17 00:14:58 -08:00
Martin Michelsen d24a535cd6 write 59NJ version of DisableIdleDisconnect patch 2025-02-17 00:14:58 -08:00
Martin Michelsen f2d36d589b add v1 ports of RaresInQuests patch 2025-02-17 00:14:58 -08:00
Martin Michelsen 2b31656661 update write opcode comments in QuestScript.cc 2025-02-17 00:14:54 -08:00
Martin Michelsen 6e8eecda8b document more of ItemMagEdit.prs format 2025-02-14 22:39:15 -08:00
Martin Michelsen 9ed01ede2d use mag evolution table for fixed-type cell evolution; fixes #608 2025-02-13 21:59:00 -08:00
Martin Michelsen 5ed2503491 fix ExtendedItemInfo in city 2025-02-13 21:00:34 -08:00
Martin Michelsen 2a34d64f00 add 2OJ5 version of RaresInQuests 2025-02-13 07:38:13 -08:00
Martin Michelsen fe4bd3d495 fix print-item-tables 2025-02-13 07:36:52 -08:00
Blst34 7ad5cbd28b Add files via upload 2025-02-13 07:36:36 -08:00
Martin Michelsen 775369345c use semantic hash index to fill in gaps in supermap 2025-02-11 09:37:53 -08:00
Martin Michelsen 17fe80cf85 abstract supermap construction across entity types 2025-02-10 22:44:13 -08:00
Martin Michelsen a3428d33ae update Ep3 Plus description 2025-02-09 23:32:37 -08:00
Martin Michelsen 4a1561ec55 add Ep3 Plus as a client function 2025-02-09 23:22:58 -08:00
Martin Michelsen 405399682f improve diff-dol-files 2025-02-09 23:08:16 -08:00
Martin Michelsen 01e6c5a8fb shorter version of ep3 chat filter code 2025-02-09 23:08:09 -08:00
Martin Michelsen 048b8ba09c fix mericarol type logic; closes #607 2025-02-09 10:40:57 -08:00
Martin Michelsen b451c82943 add GSL archive generation 2025-02-09 08:55:59 -08:00
Martin Michelsen 9d7c71fb26 rewrite common bank patch 2025-02-08 22:47:23 -08:00
Martin Michelsen 07c5a8a4b6 rewrite chat patch 2025-02-08 22:05:44 -08:00
Martin Michelsen 15f923a639 rewrite palette patch 2025-02-08 14:59:24 -08:00
Martin Michelsen 4c55551e12 fix 6xA4 and 6xA5 sizes; closes #605 2025-02-07 08:56:29 -08:00
Martin Michelsen 81d5b23d80 fix $next on proxy server 2025-02-06 22:59:52 -08:00
Martin Michelsen fa7c76b75b add more door types 2025-02-06 22:53:21 -08:00
Martin Michelsen 1a7f219158 write other versions of ExtendedItemInfo patch 2025-02-01 09:29:45 -08:00
Martin Michelsen 4b3bde01e4 add extended item info patch 2025-01-31 22:25:11 -08:00
Martin Michelsen a7fdfbf732 don't print supermap at lobby creation; closes #601 2025-01-31 21:53:43 -08:00
Martin Michelsen c0994b49e5 add change marker AR code 2025-01-31 21:51:17 -08:00
Martin Michelsen 03fc351a35 add 59NJ versions of some patches; closes #598 2025-01-29 23:20:51 -08:00
Martin Michelsen 24722f0a27 more patches 2025-01-28 23:26:12 -08:00
Martin Michelsen b7293e7cb0 write more patches 2025-01-27 23:29:07 -08:00
Martin Michelsen b5104a7bda document many unknown fields 2025-01-26 15:41:54 -08:00
Martin Michelsen 78b7bfac70 refine many subcommand formats 2025-01-26 09:47:19 -08:00
Martin Michelsen 65a1b97093 refine more commands 2025-01-23 09:51:48 -08:00
Martin Michelsen 2e6e1adcf3 refine more commands 2025-01-22 23:26:12 -08:00
Martin Michelsen 7da0da66f1 refine some command formats 2025-01-22 00:41:17 -08:00
Martin Michelsen 4038221d8c fix telepipe desync during BB joinable quest load 2025-01-22 00:00:06 -08:00
Martin Michelsen 5c807fa655 refine some xb voice chat structs 2025-01-22 00:00:03 -08:00
Martin Michelsen aa9e1e7305 enable dcv1 native battle mode 2025-01-20 21:27:09 -08:00
Martin Michelsen 721b01a294 rename section to room 2025-01-19 23:21:56 -08:00
Martin Michelsen aa08e3c183 write xbox draw distance patch 2025-01-19 14:56:53 -08:00
Martin Michelsen 63fb78cc9e use original draw distance patch with fixed callback 2025-01-18 22:54:32 -08:00
Martin Michelsen a39adc593b update link on draw distance patch 2025-01-18 20:25:06 -08:00
Martin Michelsen afc6c44bc6 fix incorrect proxy handler on BB 2025-01-18 11:02:00 -08:00
Martin Michelsen 6f26cf87b1 add comment in SuperMap::add_enemy_and_children 2025-01-18 11:02:00 -08:00
Martin Michelsen 6e9d86a6ca use disconnect_client for the kick and ban commands 2025-01-17 21:05:40 -08:00
Martin Michelsen e2caf81e4b use scrolling message for BB client announcements; closes #593 2025-01-17 10:03:44 -08:00
Martin Michelsen 823fb17f60 replace draw distance patch; fixes #470 2025-01-16 23:42:54 -08:00
Martin Michelsen a30e7438ff fix status icons in enemy HP bars patch 2025-01-16 22:00:12 -08:00
Martin Michelsen 269d2178fb add /y/accounts and /y/data/quests in API 2025-01-15 20:34:56 -08:00
Martin Michelsen 6564db437a update HTTP server section in readme 2025-01-13 10:47:48 -08:00
Martin Michelsen 732f1d5eb6 update cc shell command help text 2025-01-12 16:37:25 -08:00
Martin Michelsen 9033fb6a5d rewrite chat command system 2025-01-12 16:27:02 -08:00
Martin Michelsen b028532db3 add /y/shell-exec in HTTP server 2025-01-11 22:16:26 -08:00
Martin Michelsen 80dda2e1f9 fix slime child count in challenge mode 2025-01-11 20:47:09 -08:00
Martin Michelsen 4d3595640a document hardware_id in login commands 2025-01-10 22:13:57 -08:00
Martin Michelsen 0704590238 add kick command in shell 2025-01-09 20:39:45 -08:00
Martin Michelsen 7c48dc1ff5 add notes about interaction mode 2025-01-08 23:49:03 -08:00
Martin Michelsen 68003b2e2f unify menu item format 2025-01-08 23:35:12 -08:00
Martin Michelsen f6fbba5638 run the HTTP server on the event thread on Windows 2025-01-06 22:38:19 -08:00
Martin Michelsen 4bfe7218f7 update readme 2025-01-06 08:14:16 -08:00
Martin Michelsen 5dbb6c3a27 allow concurrent proxy sessions on the same account 2025-01-06 00:12:00 -08:00
Martin Michelsen 0be056adce factor out shell command execution 2025-01-06 00:12:00 -08:00
Martin Michelsen d51f7a0fe7 fix v2/v3 crossplay quest loading 2025-01-05 10:51:59 -08:00
Martin Michelsen a7b5ea5562 allow v2 and v3 clients to load quests in the same game 2025-01-04 22:53:54 -08:00
Martin Michelsen d833727074 fix issue that caused v3 players to be temporarily invisible to v2 players after joining 2025-01-04 22:53:54 -08:00
Martin Michelsen 149e746e3a support dynamic objects in map state; closes #589 2025-01-04 22:53:54 -08:00
Martin Michelsen 1c5b0e4667 make name-all-items more useful 2025-01-04 19:01:16 -08:00
Martin Michelsen 8508607c87 rename DC_V1_11_2000_PROTOTYPE to DC_11_2000 2025-01-01 20:58:28 -08:00
Martin Michelsen 0862b01770 add missing includes on linux 2025-01-01 18:03:35 -08:00
Martin Michelsen 72ac20e574 rewrite map data model 2025-01-01 17:47:50 -08:00
Martin Michelsen 69f7bb3db9 always send server time at login; closes #586 2024-12-26 16:17:47 -08:00
Martin Michelsen dc7368e4af fix qst file format bug 2024-12-23 00:03:38 -08:00
Martin Michelsen 79c7e5dcb4 add inventory items to API response 2024-12-15 21:44:03 -08:00
Martin Michelsen 56ac0a5057 add offline seasonal rappies code 2024-12-14 19:06:13 -08:00
Martin Michelsen 183e7dbf8a fix incorrect CharClass in API server 2024-12-14 19:06:13 -08:00
Martin Michelsen e3097c5578 update ep3 battle setup debug messages 2024-12-14 19:06:13 -08:00
Martin Michelsen aebc9293ad document api endpoints 2024-12-11 19:38:36 -08:00
Martin Michelsen 4b3dcbb6f4 add item pickup patch 2024-12-07 17:29:10 -08:00
Martin Michelsen 3424d6481b add more log messages around login commands; closes #583 2024-12-03 22:21:12 -08:00
Martin Michelsen 760cec9d1e don't check auxiliary data on XB accounts; fixes #584 2024-12-03 21:37:27 -08:00
Martin Michelsen 0196c866f6 fix namespace 2024-12-01 13:19:34 -08:00
Martin Michelsen 13ee74945b refine option_flags notes 2024-12-01 10:07:21 -08:00
Martin Michelsen c6266ff624 fix checksum in 6xBB/6xBC 2024-11-30 22:13:17 -08:00
Martin Michelsen 9a15433fbf fix error in item comments 2024-11-30 10:21:46 -08:00
Martin Michelsen db2bd9d08f refine quest opcode notes 2024-11-29 23:33:44 -08:00
Martin Michelsen f5ed347734 convert private word select messages to text chat messages 2024-11-29 22:19:05 -08:00
Martin Michelsen 483f6dd3fc add conversion functions for proto and v1 save files 2024-11-24 12:26:12 -08:00
Martin Michelsen 0e5837f79a more quest opcode notes 2024-11-17 18:53:57 -08:00
Martin Michelsen ab1a2373b9 refine quest opcode notes 2024-11-17 13:49:10 -08:00
Martin Michelsen aa2b94b7f5 refine more quest opcodes 2024-11-15 19:30:10 -08:00
Martin Michelsen 55a8207932 refine quest opcode docs 2024-11-14 23:07:04 -08:00
Martin Michelsen 484feed314 update some notes 2024-11-13 23:17:15 -08:00
Martin Michelsen 04a42dc627 update readme 2024-11-13 22:42:10 -08:00
Martin Michelsen 4e9003b061 fix readme
Docker / Build (push) Has been cancelled
2024-11-11 20:29:29 -08:00
Martin Michelsen a59a2d7cd3 fix up local/external address handling 2024-11-10 16:42:02 -08:00
Martin Michelsen 8cb7b465da update quest opcode notes 2024-11-10 10:18:33 -08:00
Martin Michelsen 0279b20bb7 add BB-only NPC skins 2024-11-09 19:19:47 -08:00
Martin Michelsen a140cdbedb make some notes public 2024-11-09 18:26:41 -08:00
Martin Michelsen e7db8f2404 refine many game command formats; $infhp no longer removes positive effects 2024-11-09 18:11:30 -08:00
Martin Michelsen 70dfeeba91 add WordSelectTable::validate 2024-11-08 10:20:11 -08:00
Martin Michelsen a860d29636 name some Ep4 objects 2024-11-08 10:19:55 -08:00
Martin Michelsen a7811429a8 fix trade window bug on non-BB 2024-11-08 10:18:51 -08:00
Martin Michelsen 75be38c38b add DCv2USA in subcommand handler table 2024-11-06 22:18:05 -08:00
Martin Michelsen 75de6f259d add safeties for 6xBB and 6xBC commands 2024-11-05 21:31:30 -08:00
Martin Michelsen e6a6e862db add $battle command for dcv1 2024-11-03 22:51:26 -08:00
Martin Michelsen 2d1544edf4 add dc save file actions to docs 2024-11-03 22:14:26 -08:00
Martin Michelsen 0522b539c4 describe DC save file formats; add decrypt/encrypt actions 2024-11-03 21:33:44 -08:00
Martin Michelsen ac20d0c7d4 refine DC NTE and 11/2000 save file formats 2024-11-02 23:43:13 -07:00
Martin Michelsen 263622cef8 refine many ep3 command structures 2024-11-01 10:19:22 -07:00
Martin Michelsen 461bd3d488 fix incorrect stat computation during mat reset; fixes #578 2024-10-30 23:16:33 -07:00
Martin Michelsen 7baf5ce327 minor cleanup 2024-10-30 18:46:19 -07:00
Martin Michelsen 67c43e803b add Ep3 JP game command handlers 2024-10-30 18:46:19 -07:00
fishscene fb9bd077a8 Update README.md 2024-10-30 08:33:11 -07:00
Martin Michelsen 6e808b8340 add checks for disabled proxy server; fixes #580 2024-10-29 06:32:12 -07:00
Martin Michelsen 996509531c fix enemy_type check in ItemCreator 2024-10-29 06:20:49 -07:00
Martin Michelsen 4e7d6800cd preserve exp when resetting materials; fixes #579 2024-10-27 23:00:03 -07:00
Martin Michelsen 0c9d4bf338 refine validation_flags in save file formats 2024-10-25 22:58:02 -07:00
Martin Michelsen 48641d46a0 fix v1 max stats table; add level table formatter 2024-10-25 22:32:20 -07:00
Martin Michelsen 84159821e9 add Ep3 NTE side-by-side card defs comparison 2024-10-25 22:31:35 -07:00
Martin Michelsen 823199be2e update handler-tables 2024-10-25 22:30:34 -07:00
Martin Michelsen 9eb5601349 add 12/2000 quest opcodes to handler-tables 2024-10-22 22:34:07 -07:00
Martin Michelsen a7604353c3 add rare enemies AR code 2024-10-22 21:01:03 -07:00
Martin Michelsen cfd264e4dc add missing include on linux 2024-10-21 23:03:20 -07:00
Martin Michelsen e7d0739c8b enable quest opcode defs test 2024-10-21 22:58:58 -07:00
Martin Michelsen e5afc1d937 add sender's name to $ann message; closes #547 2024-10-21 22:58:41 -07:00
Martin Michelsen a9a15600b2 add signal handlers; closes #564 2024-10-21 22:45:03 -07:00
Martin Michelsen 086b2d411a add ability to disable rare announcements per account; closes #576 2024-10-20 16:22:26 -07:00
Martin Michelsen c61a13f62e update windows build instructions 2024-10-20 12:57:02 -07:00
Martin Michelsen 0f25af1ab7 fix build 2024-10-18 08:13:24 -07:00
Martin Michelsen 21f1c40408 allow specifying what counts as cheating; closes #572 2024-10-17 21:54:14 -07:00
Martin Michelsen f8e479b4f9 fix minlevel + cheat mode bug 2024-10-17 21:54:14 -07:00
Martin Michelsen 775842dfc5 replace class for Sonic NPC also 2024-10-17 21:54:14 -07:00
Martin Michelsen a7d436a894 use object flags for switch assist; closes #571 2024-10-17 21:54:14 -07:00
Martin Michelsen 47bc37e806 link map objects to constructor args instead of copying them 2024-10-17 21:54:14 -07:00
Martin Michelsen 080a9ebac4 merge debugging branch 2024-10-17 21:50:20 -07:00
Martin Michelsen cac9589b81 add cc shell command 2024-10-16 21:32:29 -07:00
Martin Michelsen 34bd2cd6a7 refine 6x05 a bit 2024-10-15 22:07:35 -07:00
Martin Michelsen 8cc8d804bc refine some Ep3 structures 2024-10-13 22:49:31 -07:00
Martin Michelsen 59124678bf resolve TODO about F94D quest opcode 2024-10-12 08:59:54 -07:00
nolrinale b9fd52c6c1 Fix for Elly spawn in Lab area; fixes fuzziqersoftware/newserv#492 2024-10-11 09:22:53 -07:00
Martin Michelsen 458f5b2d0f allow $edit secid if character is level 1 2024-10-09 00:25:38 -07:00
Martin Michelsen 7139df0265 document most quest opcodes 2024-10-09 00:25:38 -07:00
Martin Michelsen c6490cb3fb fix hang during xbox login when multiple auto patches are enabled 2024-10-05 16:03:38 -07:00
Martin Michelsen b7d37eb169 minor doc fixes 2024-10-05 16:03:38 -07:00
Martin Michelsen 1d26d1a529 expand quest engine documentation 2024-10-05 12:43:53 -07:00
Martin Michelsen 5294a53e1b make it possible to clear file caches 2024-10-05 12:43:38 -07:00
Martin Michelsen 40d8227504 document quest opcode F8B7 2024-10-05 10:16:09 -07:00
Martin Michelsen a734bcf483 describe quest opcode F8F2 2024-10-04 23:25:09 -07:00
Martin Michelsen 23e37b8eb7 rename some quest opcodes 2024-10-04 23:25:09 -07:00
Martin Michelsen 627c0d949c fix login with non-default license on proxy server 2024-10-04 23:24:25 -07:00
Martin Michelsen 096f9e46f4 use native error codes for login errors 2024-10-01 08:28:49 -07:00
Martin Michelsen 7910556ace fix defaults in StackLimits patch 2024-10-01 07:58:48 -07:00
Martin Michelsen 2bfcc32b6b add patch to clear the BB unreleased item list 2024-09-29 19:02:28 -07:00
Martin Michelsen 0af0f8bc53 fix F94D name in handler-tables 2024-09-29 18:57:24 -07:00
Martin Michelsen 46c212f4a1 support qedit names in quest assembler; add Ep3 NTE quest opcodes 2024-09-28 16:20:25 -07:00
Martin Michelsen 1e61415c9e update readme 2024-09-28 09:26:47 -07:00
Martin Michelsen aa4a773095 fix objects not appearing in boss rooms after rejoining persisted game 2024-09-27 22:52:01 -07:00
Martin Michelsen c8b8bf43f7 add actions for generating and parsing pcv2 registry files 2024-09-25 21:48:32 -07:00
Martin Michelsen e50848b52e fix MARKED decoding when string begins with $Cx 2024-09-25 21:48:32 -07:00
Martin Michelsen 9e8f7a1cc5 remove unused lobby flag 2024-09-25 21:48:32 -07:00
Martin Michelsen 39f3a4afa7 make bb_exchange_pc disable drops; closes #562 2024-09-23 00:32:06 -07:00
Martin Michelsen 4831f3649a fix indentation of struct args in quest disassembly 2024-09-23 00:17:10 -07:00
Martin Michelsen a9a524d04a fix asm/dasm of npc_param opcode 2024-09-23 00:16:56 -07:00
Martin Michelsen b773813f10 minor readme changes 2024-09-23 00:16:43 -07:00
Martin Michelsen 00bfae3b62 don't support XB logins on shared ports 2024-09-22 21:35:02 -07:00
Martin Michelsen 4dcb49bb34 clear game-related client flags when leaving games 2024-09-22 21:34:34 -07:00
Martin Michelsen fd25eaadfd allow oversize commands in check_size_vec_t 2024-09-22 21:34:03 -07:00
Martin Michelsen 2d5b70c734 fix xb-v3 version option 2024-09-22 21:33:45 -07:00
Martin Michelsen 1ee3caf640 don't allow dead players to surrender in ep3 2024-09-18 23:07:15 -07:00
Martin Michelsen e6e11794b8 handle out-of-order quest downloads on proxy server 2024-09-18 23:07:15 -07:00
Martin Michelsen 79eabe5ed2 add check_size_vec_t 2024-09-18 23:07:15 -07:00
Martin Michelsen b13e67d491 split team membership struct from base BB system file 2024-09-17 21:54:56 -07:00
Martin Michelsen 16a8f91822 make LocalAddress and ExternalAddress optional 2024-09-08 15:45:03 -07:00
Martin Michelsen 82f036f66f add --no-images for ep3 cards.html generation 2024-09-06 17:32:22 -07:00
Martin Michelsen 3d2b5ebb79 refine Episode3::MapDefinition 2024-09-05 23:28:40 -07:00
Martin Michelsen 302de15c75 write ep3 version of chat patch 2024-09-02 23:35:31 -07:00
Martin Michelsen 18ce96c84b fix download icons on ep3 quests 2024-09-02 23:34:39 -07:00
Martin Michelsen e017279423 don't allow clients to override tournament map 2024-09-02 23:34:27 -07:00
Martin Michelsen dbc252a5d6 only run new ep3 tests when function compiler is available 2024-09-01 16:58:39 -07:00
Martin Michelsen cb0a9dad32 re-record ep3 tests; closes #505 2024-09-01 16:50:56 -07:00
Martin Michelsen 1f6f01a37f make patch descriptions consistent 2024-09-01 15:14:10 -07:00
Martin Michelsen eaa982aae9 update some comments 2024-09-01 15:13:53 -07:00
Martin Michelsen 07308b192c fix p39/p40 range checks; fixes #474 2024-09-01 11:09:41 -07:00
Martin Michelsen 27105a3222 update TOC in readme 2024-09-01 08:33:24 -07:00
Martin Michelsen d915b5e688 write WriteCallToCode-59NL include 2024-08-26 21:39:12 -07:00
Martin Michelsen 089980a6ab fix windows build 2024-08-24 16:18:55 -07:00
duhow 49992be60a disable pr build trigger
Docker / Build (push) Has been cancelled
2024-08-24 08:31:53 -07:00
duhow 7414b6ce8e trigger workflow build on pr 2024-08-24 08:31:53 -07:00
duhow 591f3c7b36 fix Werror maybe-uninitialized 2024-08-24 08:31:53 -07:00
duhow de2df5f6cf bump to ubuntu 24.04 and remove cmake downgrade version 2024-08-24 08:31:53 -07:00
David Girón 4a40dfd361 remove static folder copy (unneeded) 2024-08-24 08:31:53 -07:00
duhow b760bf5066 fix registry 2024-08-24 08:31:53 -07:00
duhow 8e85167cb6 run after main workflow finishes 2024-08-24 08:31:53 -07:00
duhow af27ea080f add GitHub Actions Workflow 2024-08-24 08:31:53 -07:00
duhow 65de5d0060 add Dockerfile 2024-08-24 08:31:53 -07:00
Martin Michelsen a9b816c548 allow battle param lookups from other episodes 2024-08-23 19:48:56 -07:00
duhow 075c576116 add nproc for macos 2024-08-23 13:05:19 -07:00
duhow f9986f5ac5 build in parallel jobs 2024-08-23 13:05:19 -07:00
Martin Michelsen a9a28aa71b swap ep4 rare boss drops; closes #557 2024-08-23 08:55:21 -07:00
Martin Michelsen c6bbd5daa3 remove debug comment 2024-08-23 08:49:05 -07:00
Martin Michelsen c89c3c27ad fix Ep1 normal Falz item location; fixes #555 2024-08-18 17:39:29 -07:00
Martin Michelsen 3205afbcdb save invalid fields when assigning certain npc skins; fixes #551 2024-08-18 17:19:35 -07:00
Martin Michelsen 61003b509a add $killcount command 2024-08-18 11:01:48 -07:00
Martin Michelsen ce3f25be7b update comment in example config 2024-08-17 15:33:27 -07:00
Martin Michelsen a8fd1bdada use new CMake configs from phosg and resource_dasm 2024-08-17 15:33:06 -07:00
Martin Michelsen 4426476a15 clean up patch enable quest logic 2024-08-17 10:39:10 -07:00
Martin Michelsen 7d775a38d1 remove invalid image data command from q211; fixes #549 2024-08-11 09:27:19 -07:00
Martin Michelsen a7d3720050 always null-terminate 81 command contents 2024-08-11 09:12:56 -07:00
Martin Michelsen 596ea40bc0 minor cleanup in notes 2024-08-11 09:12:39 -07:00
Martin Michelsen f8f194e19b port AllCards to all Ep3 versions 2024-08-10 18:04:29 -07:00
Martin Michelsen 170111422b move BB patches into ar-codes.txt 2024-08-10 15:25:49 -07:00
Martin Michelsen 81969fc91b add BB cheat patch notes 2024-08-10 00:33:21 -07:00
Martin Michelsen f0366a3550 add BB stack limits patch 2024-08-10 00:29:24 -07:00
Martin Michelsen d676e9bb38 add 07DF note 2024-08-10 00:28:51 -07:00
Martin Michelsen 188aac48eb fix LockStatusRegister 2024-08-07 10:34:19 -07:00
Martin Michelsen 24be0d8195 move default keyboard and joystick config into files 2024-08-06 22:47:04 -07:00
Martin Michelsen fbc5cd5967 fix print_bank 2024-08-02 18:07:25 -07:00
Martin Michelsen d11329b2c9 assign item IDs chen changing banks; fixes #546 2024-08-02 17:54:14 -07:00
Martin Michelsen 3a74dbf04e use aliases for subordinate boss entities; closes #545 2024-08-02 17:47:10 -07:00
Martin Michelsen 299e187380 fix edge cases in drop table area computation 2024-07-28 19:41:31 -07:00
Martin Michelsen 0f29b1801d split all material reset into two cases 2024-07-28 12:44:54 -07:00
Martin Michelsen f8162d442a add material reset to $edit 2024-07-28 12:42:13 -07:00
Martin Michelsen cd09bfa7e8 add common LE/BE type declarations 2024-07-28 12:01:56 -07:00
Martin Michelsen 1bfbf09891 use phosg namespace 2024-07-28 11:54:41 -07:00
Martin Michelsen 5523388ad4 disable rare notifs for client drops by default 2024-07-20 11:58:18 -07:00
Martin Michelsen a3cc0bd13f use ResourceDASM namespace where needed 2024-07-13 16:26:33 -07:00
Martin Michelsen 70ada6669d fix formatting in readme 2024-07-11 07:56:35 -07:00
Martin Michelsen 4d76229527 fix typo in comment 2024-07-10 22:06:24 -07:00
Martin Michelsen 5ea3d0ad4b add missing quest files 2024-07-10 20:41:18 -07:00
Martin Michelsen 90efde7aa9 handle rare shell i/o error 2024-07-10 19:48:51 -07:00
Martin Michelsen 55f1869125 add replace sound effects code 2024-07-08 01:08:43 -07:00
Martin Michelsen b4efd90fdc replace q050 and q052 with direct backports 2024-07-07 16:39:52 -07:00
Martin Michelsen 87dd554592 remove offset comments in reassembly mode 2024-07-07 15:19:18 -07:00
Martin Michelsen 58974ae1be use JP version as default sub_version 2024-07-06 12:57:30 -07:00
Martin Michelsen 21c8bab91c handle one 6x63 data race 2024-07-06 09:54:07 -07:00
Martin Michelsen c58b37be23 add GC-GJAM quest opcodes in handler-tables 2024-07-05 21:55:16 -07:00
Martin Michelsen d3d98c44b8 clear ep3 media when switching to proxy server 2024-07-04 16:25:21 -07:00
Martin Michelsen dc2e73d198 fix item notifications for mags on GC 2024-07-04 16:24:36 -07:00
Martin Michelsen 774f9649da fix binary operator bind order 2024-07-04 16:24:18 -07:00
Martin Michelsen 093287af75 fix condition icons in enemy HP bars patch 2024-06-29 22:25:32 -07:00
Martin Michelsen 0126189cbd fix 3OJ2 and 3OJ3 item loss patches 2024-06-29 12:22:27 -07:00
Martin Michelsen c250a2dbc4 update enemy HP bars patch 2024-06-28 20:57:16 -07:00
Martin Michelsen 2ff9df19c8 don't allow language fallback for q88500 2024-06-28 14:10:06 -07:00
Martin Michelsen 528593651b update TODO.md 2024-06-28 10:13:24 -07:00
Martin Michelsen 9f073d07cd don't use member initialization 2024-06-28 10:10:39 -07:00
Martin Michelsen 4bd6ef12a9 implement $savechar on Episode 3 2024-06-28 09:48:09 -07:00
Martin Michelsen 52644695a3 fix grind limit overdraft 2024-06-26 20:00:22 -07:00
Martin Michelsen 45e619718c fix patch menu on BB 2024-06-26 19:37:21 -07:00
nolrinale 43fd979763 Fixed Coren rewards item names causing parsing issues 2024-06-26 09:36:21 -07:00
Martin Michelsen 082bc49a4d add customization segregation test 2024-06-24 00:01:09 -07:00
Martin Michelsen 4adcaa7bee skip max grind check on v3 2024-06-24 00:00:48 -07:00
Martin Michelsen 630ae0beb4 fix stack limits on DC NTE 2024-06-23 22:38:46 -07:00
Martin Michelsen 246dfd9fe0 update notes on DC NTE quest commands 2024-06-23 22:38:46 -07:00
Martin Michelsen 6f056cb1bd update proxy options 2024-06-23 22:38:46 -07:00
Martin Michelsen 9322c023da fix missing sub_version check 2024-06-23 22:38:46 -07:00
Martin Michelsen fd4719f8ec clean up comments in q88500 2024-06-23 08:38:51 -07:00
Martin Michelsen 3a22a5c489 add Ep3 codepaths to B2 enabler 2024-06-23 00:24:01 -07:00
Martin Michelsen 862b3d27da add B2 patch support on PSO Plus 2024-06-22 21:42:30 -07:00
Martin Michelsen 998664d2fb add loading screen AR code 2024-06-22 17:22:02 -07:00
Martin Michelsen 0bf2d950ac fix offsets on DCv1 item loss patches 2024-06-22 15:23:38 -07:00
Martin Michelsen 3ae5e875a1 fix comments on some quest opcodes 2024-06-22 15:23:23 -07:00
Martin Michelsen a88795d8b9 fix edge case in quest episode detection 2024-06-22 15:22:52 -07:00
Martin Michelsen 9ca1b79409 add .include directives in quest assembler 2024-06-22 15:22:32 -07:00
Martin Michelsen ce8277b96a describe 6x51 command 2024-06-22 15:20:48 -07:00
Martin Michelsen 25731eb71f add comments about UDP subcommands 2024-06-22 15:20:39 -07:00
Martin Michelsen e55963b82b specify types on some quest handlers 2024-06-22 14:22:29 -07:00
Martin Michelsen b9d9b38351 add US v1.2 quest opcodes to handler-tables 2024-06-22 09:29:40 -07:00
Martin Michelsen 782babf3ae add quest opcode names in handler-tables 2024-06-22 09:07:37 -07:00
Martin Michelsen 9869fa03c2 only send notifs for client-generated items if the game drop mode is CLIENT 2024-06-21 11:02:59 -07:00
Martin Michelsen 0ae02b0191 add websocket endpoint for rare drop stream 2024-06-21 10:59:01 -07:00
Martin Michelsen c0ea976fdc fix typo in VersionDetectGC 2024-06-21 10:59:01 -07:00
nolrinale c4bf9e7d5b Adjusted Coren rewards to match Retail server ones 2024-06-20 20:24:05 -07:00
Martin Michelsen 2e5d95d612 fix data race in 6xCA command 2024-06-19 23:31:51 -07:00
nolrinale 75b2827da9 Corrected BB english client files 2024-06-18 19:37:37 -07:00
Martin Michelsen 5b72e59ebe fix mag flag reset during combo item apply 2024-06-18 09:56:29 -07:00
Matt Swift d2c16b5363 Add Ultimate Map Fix for DCv2 2024-06-18 09:53:08 -07:00
Martin Michelsen 977ed05526 don't let item parsing from config.json prevent server startup 2024-06-18 08:55:55 -07:00
Martin Michelsen e2c34dfb70 add option to enable switch assist by default 2024-06-17 22:02:31 -07:00
Martin Michelsen 4416579210 add 11/2000 item loss patch 2024-06-17 00:42:31 -07:00
Martin Michelsen 5f591ac189 add DCv1 item loss patches 2024-06-16 23:50:37 -07:00
Martin Michelsen aa9d2beffe convert all CRLF line endings to LF only 2024-06-16 21:03:00 -07:00
Martin Michelsen 24656d587b make $where show other players' floors 2024-06-16 11:03:44 -07:00
Martin Michelsen fbaf7d722d delete overlay before parsing character data in 98 command 2024-06-16 10:44:16 -07:00
Martin Michelsen bda5c40cc2 fix disassembly of invalid episode numbers in quest headers 2024-06-16 10:44:00 -07:00
Martin Michelsen eeac5ccf4d refine battle mode commands structures 2024-06-16 10:43:46 -07:00
Martin Michelsen bbff30071e fix battle mode level up on players close to level 200 2024-06-16 10:11:35 -07:00
Martin Michelsen a7a512682c fix unsealable item kill count check 2024-06-16 00:10:12 -07:00
Martin Michelsen f3f933aaca add lobby order option for client customization 2024-06-15 17:25:58 -07:00
Martin Michelsen 5433663866 fix Guild Card comment update on BB 2024-06-15 17:11:31 -07:00
Martin Michelsen 598120c661 implement BB EXP share 2024-06-15 16:45:09 -07:00
Martin Michelsen d4f885fad1 fix 6xE3 client ID field 2024-06-15 15:20:08 -07:00
Martin Michelsen 8ab1eabda7 remove TODO 2024-06-15 15:09:43 -07:00
Martin Michelsen d23775f069 use overlay for 07ED command 2024-06-15 10:18:19 -07:00
Martin Michelsen de45f49b78 add name color for IS_CLIENT_CUSTOMIZATION flag 2024-06-15 09:56:04 -07:00
Martin Michelsen 2608d5d601 fix episode 4 bonus value tables 2024-06-14 23:43:36 -07:00
Martin Michelsen 92df4ff1e2 add CommonItemSet introspection 2024-06-14 23:41:29 -07:00
Martin Michelsen 27ecab2993 fix register reassignment if name doesn't appear first in file 2024-06-13 23:38:20 -07:00
Martin Michelsen 3dc106b42e add comments in EventUtils 2024-06-10 20:20:51 -07:00
Martin Michelsen 768e8bbfe2 make label/register assignment order deterministic 2024-06-04 22:08:18 -07:00
Martin Michelsen 324f681c46 use concise existence checks in test scripts 2024-06-04 21:28:20 -07:00
Martin Michelsen d178d062a8 add named registers in quest assembler 2024-06-04 21:17:22 -07:00
Martin Michelsen 3ac421cf55 add note about GC target crashes 2024-06-03 21:00:42 -07:00
Martin Michelsen 0e9bd019af add comment about TItemDrop random states 2024-06-02 08:43:38 -07:00
Martin Michelsen 5ce4eb8cfc fix unary operator bind order in integral tree parser 2024-05-31 23:05:19 -07:00
Martin Michelsen 64082fa872 fix attribution on some patch ports 2024-05-28 22:52:10 -07:00
Martin Michelsen 063f67d3f6 add section on license 2024-05-28 22:12:40 -07:00
Martin Michelsen 5df98fb691 speed up quest loading 2024-05-28 22:12:17 -07:00
Martin Michelsen a686d81d4c fix gcc-specific compiler warnings 2024-05-28 22:12:17 -07:00
Martin Michelsen bc9fc25799 add number as well as name for when 2024-05-28 22:12:17 -07:00
Martin Michelsen 07d8e1df7b add enum for when 2024-05-28 22:12:17 -07:00
Martin Michelsen 7427fbd252 add room unlock sound in swsetall 2024-05-28 22:12:17 -07:00
Martin Michelsen 679f58937f move ep3 offline maps to not be available by default 2024-05-28 22:12:17 -07:00
Martin Michelsen af5770058b sync config files after major quest update 2024-05-28 22:12:17 -07:00
Matt Swift d2cb7a4cb8 Actually make Caelum C1 2v2 compatible 2024-05-28 22:12:17 -07:00
Matt Swift 62c778d877 Update Caelum C1 to be 2v2 compatible 2024-05-28 22:12:17 -07:00
Matt Swift 9dd6339fe8 Add custom content for Episode 3 2024-05-28 22:12:17 -07:00
Matt Swift 7b6b8151a7 Add custom content and backports for V1 to V3 2024-05-28 22:12:17 -07:00
Martin Michelsen e77ee397cd improve bank handling across version boundaries 2024-05-28 22:12:17 -07:00
Matt Swift 8775367043 Fix typo in GC targets for XB 2024-05-24 10:16:59 -07:00
Martin Michelsen ba752eb7dc update GC connection instructions in readme 2024-05-23 21:52:17 -07:00
Martin Michelsen 8421ab16d5 fix xbox rare alert patch 2024-05-22 22:13:47 -07:00
Martin Michelsen 340a36878b add $qfread command 2024-05-22 21:19:53 -07:00
Martin Michelsen 836704e987 track telepipe state in games 2024-05-21 20:29:32 -07:00
Martin Michelsen d0ff9bd048 update specific_version comments 2024-05-21 20:29:32 -07:00
Martin Michelsen 001c2c905f fix BB item subcommands in joinable quests 2024-05-19 09:06:38 -07:00
Martin Michelsen 443a0a3037 prevent players from joining game when quest menu is open 2024-05-19 09:06:38 -07:00
Martin Michelsen d294dbcc55 actually add v2/v3 level tables 2024-05-18 23:21:16 -07:00
Martin Michelsen 0c63d6a07f add v2/v3 level table files 2024-05-18 23:16:28 -07:00
Martin Michelsen 3f6157c03f add 3OJT versions of PlayerInfo patches 2024-05-18 23:16:05 -07:00
Martin Michelsen c8eab046c0 add GC NTE save file format 2024-05-18 21:25:11 -07:00
Martin Michelsen d8230eb37a load non-v4 level tables 2024-05-17 20:32:52 -07:00
Martin Michelsen f71980382a add favored weapon type table in comments 2024-05-16 21:35:21 -07:00
Martin Michelsen 0a8678fda7 fix tekker section id 2024-05-16 19:57:46 -07:00
Martin Michelsen adb5d51510 update save file structs and encode/decode pathways 2024-05-15 22:06:11 -07:00
Martin Michelsen 45679a7f98 add index comments in shop generator 2024-05-15 22:05:34 -07:00
Martin Michelsen f6f5ca47e9 fix flag check during mag evolution 2024-05-15 10:01:38 -07:00
Martin Michelsen a4ade28755 fix BB team flag transparency 2024-05-13 22:43:12 -07:00
Martin Michelsen c957ea6c10 reorganize some quests 2024-05-13 22:34:37 -07:00
Martin Michelsen 6bfb84d999 fix joinability flags on Japanese BB government quests 2024-05-13 22:16:44 -07:00
Martin Michelsen 49fbacf0fa make ep4 quests use orange icon 2024-05-13 21:55:42 -07:00
Martin Michelsen 79efce5252 fix Tethealla client detection 2024-05-13 21:55:32 -07:00
Martin Michelsen cb9a0ed1c4 move illegal delay slot instructions out of delay slots 2024-05-13 21:13:52 -07:00
Martin Michelsen fc5788364b don't encode/decode inventories in GC extended player data 2024-05-13 20:47:21 -07:00
Martin Michelsen df2b64a601 fix big-endian ints in xbox save file format 2024-05-13 20:40:36 -07:00
Martin Michelsen 2ff75fe132 implement savechar/loadchar on DCv2 and Xbox 2024-05-12 22:40:43 -07:00
Martin Michelsen 625e8e0624 recompress all quest files 2024-05-12 16:16:45 -07:00
Martin Michelsen de8ed72233 fix disassembly of max_players header field 2024-05-12 16:11:03 -07:00
Martin Michelsen ce2607253c add missing JP quests from PR #486 2024-05-12 16:08:57 -07:00
Martin Michelsen b6fb9051b6 refine PC save file format 2024-05-12 15:09:31 -07:00
Martin Michelsen f069622b94 add DCv1 save file structure 2024-05-12 00:17:52 -07:00
Martin Michelsen 0b7e532b32 clarify $infhp behaviors 2024-05-11 22:34:12 -07:00
Martin Michelsen f4e6a40097 clean up SaveFileFormats.hh 2024-05-11 22:31:16 -07:00
Martin Michelsen 2ed97974e0 add CallProtectedHandler on BB 2024-05-11 22:31:09 -07:00
Martin Michelsen 251a9ecd0a add DC version of GetExtendedPlayerInfo 2024-05-11 21:33:31 -07:00
Martin Michelsen 777ffc1108 update GC connection instructions 2024-05-11 19:36:39 -07:00
Martin Michelsen 3951a46386 fix typo in readme 2024-05-11 19:33:23 -07:00
Martin Michelsen bfbf1ba87e update BB connection instructions 2024-05-11 19:30:17 -07:00
Martin Michelsen dc7c3eb58c add DC v2 save file format 2024-05-11 18:18:17 -07:00
Martin Michelsen a0126bd6b5 fix bug in GetExtendedPlayerInfoGC 2024-05-11 18:18:17 -07:00
Martin Michelsen c86ecbe9ef explicitly clear unsaved flag in DC item loss patch 2024-05-11 14:28:31 -07:00
Martin Michelsen 99a606be18 add flag 0x40 in part2 2024-05-11 14:28:08 -07:00
Martin Michelsen 7ebae9ed9d update check_for_hacking quest opcode flags 2024-05-11 14:27:54 -07:00
Martin Michelsen e803ca54c6 update DC item loss patches 2024-05-10 00:37:09 -07:00
Martin Michelsen d619bff349 update xbox network location struct 2024-05-10 00:36:53 -07:00
Martin Michelsen c7cb81e0fc add DCv2 item loss prevention patch 2024-05-09 00:24:50 -07:00
Martin Michelsen f7c847bcf0 fix comment 2024-05-08 21:04:10 -07:00
Martin Michelsen b81d119906 update 6x49 command name 2024-05-07 21:34:13 -07:00
Martin Michelsen 5535d749b9 update headers in handler tables 2024-05-07 21:30:34 -07:00
Martin Michelsen 992d204a83 recompress all quest files 2024-05-07 20:29:21 -07:00
Martin Michelsen b478c035bb deduplicate E/J government quest dat files 2024-05-07 20:12:30 -07:00
nolrinale 0f81d98c6e Adjusted quest filtering defaults for BB's Gov. Quests 2024-05-07 19:10:41 -07:00
nolrinale edc659a241 Adds all the Government quests in Japanese for BB 2024-05-07 19:10:41 -07:00
Martin Michelsen ef08805f93 add BB idle disconnect patch 2024-05-06 09:11:39 -07:00
Martin Michelsen 70413668d8 support B2 patches on BB 2024-05-05 10:52:09 -07:00
Martin Michelsen 27bbb2c7e4 add --language option to disassemble_quest_script 2024-05-05 09:03:08 -07:00
Martin Michelsen 43ad1597a4 change quest category menu icons 2024-05-05 08:47:08 -07:00
Martin Michelsen ce0badde87 fix mag stats reset on item combination 2024-05-05 08:42:59 -07:00
Martin Michelsen 9d46d1042b more ep3 debugging 2024-05-05 08:42:44 -07:00
Martin Michelsen 2e7c792b97 fix equip state after item combinations applied 2024-05-04 20:39:52 -07:00
Martin Michelsen c411cec06c remove debug stub 2024-05-04 12:28:49 -07:00
Martin Michelsen 451c8d5e09 add DC idle disconnect patch 2024-05-04 11:52:06 -07:00
Martin Michelsen a35753fdf1 add GetExtendedPlayerInfo for xbox 2024-05-04 11:20:44 -07:00
Martin Michelsen ca6605877a set up DC patch framework 2024-05-04 10:51:42 -07:00
Martin Michelsen 59db3c82f9 generalize ARCodeTranslator 2024-05-04 10:49:51 -07:00
Martin Michelsen e42cfb649f fix NPC inventory item creation 2024-05-03 10:10:56 -07:00
Martin Michelsen cf88455975 override BB player language code at load time 2024-05-02 22:51:24 -07:00
Martin Michelsen b272f2326e check old drop tables against new tables 2024-05-02 21:43:24 -07:00
Martin Michelsen a29494b120 describe 6x8A in more detail 2024-05-02 09:47:18 -07:00
Martin Michelsen 4d172fff64 fix challenge mode times window 2024-05-01 23:26:46 -07:00
Martin Michelsen 57ea246dd7 prep for $loadchar on xbox 2024-05-01 23:26:46 -07:00
Martin Michelsen 636309952e don't allow loading quests in incorrect game mode 2024-05-01 08:31:00 -07:00
Martin Michelsen dfeeed2b1a clarify comments in b88001.json 2024-04-30 22:32:49 -07:00
Martin Michelsen f83822bba0 add option to allow $quest without $debug for certain quests 2024-04-30 22:27:45 -07:00
Martin Michelsen 60f67fa791 add debugging for compute_effective_range_and_target_mode_for_attack 2024-04-30 21:30:45 -07:00
Martin Michelsen 9b6a6e4412 fix HTTP server segfault if proxy server is disabled 2024-04-30 09:11:02 -07:00
Martin Michelsen 83b8c199b9 support GetExtendedPlayerInfo on xbox 2024-04-30 09:10:10 -07:00
Martin Michelsen 3f1939e674 increase number of savechar slots to 16 2024-04-29 22:21:08 -07:00
Martin Michelsen 31616954cc implement extended $loadchar on GC 2024-04-28 23:48:02 -07:00
Martin Michelsen ee21885f13 add more missing initializers 2024-04-28 15:38:57 -07:00
Martin Michelsen 2cc6a85d4b add missing initializer 2024-04-28 15:33:40 -07:00
Martin Michelsen 29320f0858 don't skip server data commands before battle start 2024-04-28 15:19:31 -07:00
Martin Michelsen 29f200b83e add a way for joinable quests to lock themselves 2024-04-28 00:23:21 -07:00
Martin Michelsen 09bf81f77f fix duplicate 6xDD commands 2024-04-27 18:31:10 -07:00
Martin Michelsen ddbb922b95 support joinable quests on all versions 2024-04-27 18:31:10 -07:00
Martin Michelsen c7dd98ccc0 use flag to separate customized GC clients from non-customized 2024-04-27 14:25:46 -07:00
Martin Michelsen f5c2c930d8 don't use $CG in any server announcements 2024-04-27 12:08:31 -07:00
Martin Michelsen 79fee4cec4 explain overwritten field in DecoctionXB 2024-04-27 10:26:02 -07:00
Martin Michelsen 0bec4d0f49 update sub_version conditions 2024-04-27 10:25:45 -07:00
Martin Michelsen a4fc133d75 block 6xB2 in most cases 2024-04-26 21:09:21 -07:00
Martin Michelsen 45c9dc9a23 rename PSOXReticleColors to match convention 2024-04-26 20:43:47 -07:00
Martin Michelsen 594ffbe7e6 add xbox rare drop notifs patch 2024-04-25 20:00:19 -07:00
Martin Michelsen 7decab75c2 update 6xB2 structure 2024-04-24 23:35:15 -07:00
Martin Michelsen 9815126ced save battle records when CA handler raises 2024-04-23 22:36:29 -07:00
Martin Michelsen 4b5eba3727 upgrade to c++23 2024-04-23 22:23:25 -07:00
Martin Michelsen 49010b02f1 sort CMakeLists 2024-04-22 22:07:04 -07:00
Martin Michelsen d08aaef0f8 add remote address to command log messages 2024-04-21 15:19:16 -07:00
Martin Michelsen 245df782b9 fix v2 battle record init sequence 2024-04-21 01:27:29 -07:00
Martin Michelsen 9ffe429a1f implement ban/unban accounts via the shell 2024-04-21 01:14:10 -07:00
Martin Michelsen 673c767a42 add random stream into Ep3 battle records 2024-04-21 01:14:10 -07:00
Martin Michelsen de42135532 implement IPv4 range bans 2024-04-21 01:14:10 -07:00
Martin Michelsen 79bf6b3fa9 fix rendering issue in readme 2024-04-20 14:31:41 -07:00
Martin Michelsen 741456d1da organize system/client-functions 2024-04-20 10:51:48 -07:00
Martin Michelsen c95b158e4e add decrypt/encrypt for simple DCv2 executable encryption 2024-04-20 10:51:48 -07:00
Martin Michelsen d40c260d18 fix infinite loop in determine_first_team_turn 2024-04-17 11:36:32 -07:00
Martin Michelsen 454e0e558b clean up notes directory 2024-04-17 08:30:00 -07:00
Martin Michelsen 5ea49425c7 don't fail on proxy server if maps don't load properly 2024-04-17 00:39:26 -07:00
Martin Michelsen 08ea9403e9 add encrypt/decrypt actions for DCv2 executables 2024-04-17 00:37:57 -07:00
Martin Michelsen f01882db39 improve PRS disassembly output 2024-04-17 00:37:30 -07:00
Martin Michelsen 1870273f89 add further learnings about Ep3 B9 command 2024-04-15 22:53:14 -07:00
Martin Michelsen d6edf1b24d set up framework for DC patching 2024-04-14 22:20:28 -07:00
Martin Michelsen 8ecbe6798d fix --config option to less-common commands 2024-04-14 20:58:55 -07:00
Martin Michelsen 587ad1933d add DC 50Hz sub_versions 2024-04-14 20:57:45 -07:00
Martin Michelsen 70548aef04 move Ep3 recording finalization to CA command handler 2024-04-14 13:56:24 -07:00
Martin Michelsen 43663cbe79 add missing include on linux 2024-04-12 22:24:04 -07:00
Martin Michelsen 5f2e7e543b fix some patch metadata 2024-04-12 22:17:16 -07:00
Martin Michelsen c98d1081a3 add support for auto-patching 2024-04-12 22:17:16 -07:00
Martin Michelsen 0b2272bfa7 don't show non-unique team rewards in purchased list 2024-04-12 22:09:52 -07:00
Martin Michelsen 04982d919c fix 11/2000 set data table 2024-04-12 22:09:52 -07:00
Martin Michelsen 34751f99e9 allow multiple licenses per account 2024-04-12 22:09:52 -07:00
Martin Michelsen 40d5c6ee64 fix --config option to non-server actions 2024-04-07 14:40:18 -07:00
Martin Michelsen be0b70f903 use existing test config for load-maps-test 2024-04-07 13:35:29 -07:00
Martin Michelsen 76aeacfdfd fix permission on custom-sji test input 2024-04-07 13:34:06 -07:00
Martin Michelsen dec979fb52 fix custom-sjis test 2024-04-07 13:13:58 -07:00
Martin Michelsen 1c85d46436 add load-maps test 2024-04-07 13:04:08 -07:00
Martin Michelsen f05dc6d9f9 handle PSO font characters properly 2024-04-07 13:03:11 -07:00
Martin Michelsen e141642dd6 fix episode field in game list command 2024-04-06 22:58:53 -07:00
Martin Michelsen af4d3a3325 implement full character backups on GC 2024-04-06 19:52:22 -07:00
Martin Michelsen 91131f8b36 update notes on xb bugfix patch 2024-04-02 22:22:09 -07:00
Martin Michelsen b2ea059fd8 add xb reticle color patches 2024-04-02 22:21:21 -07:00
Martin Michelsen 150acda1ea add union field team reward 2024-04-02 00:01:15 -07:00
Martin Michelsen 3e1449bb80 add team size field for union field 2024-04-02 00:01:05 -07:00
Martin Michelsen 4c104443bc fix non-unique team rewards 2024-04-01 23:31:55 -07:00
Martin Michelsen de8a210d0f add debug messages for wave events and switch flags 2024-04-01 23:28:41 -07:00
Martin Michelsen 9d2b36b787 add idle disconnect patch 2024-04-01 21:50:39 -07:00
Martin Michelsen 03b78c3825 add WIP XB bugfixes patch 2024-04-01 21:50:39 -07:00
Matt 3c8674dcc7 Provide updated Teth client links (#1)
This adds archive links to updated Teth clients to make set up work with newserv more seamlessly. The Teth clients linked:

- Have map files for Coren
- Have fixed unitxt_e.prs and unitxt_j.prs files so no "Revival Curiass" error
- Connect to 127.0.0.1 by default for the common use case of local server on same machine
- Japanese client has had the version string changed to "JTethVer12513" so it doesn't get overriden to English

I will probably update these archives in the future to use the English files properly with the English client but for now this will make things just work in the mean time hopefully.
2024-04-01 19:22:03 -07:00
Martin Michelsen 95919b8b01 add xbox hungry mag sound patch 2024-03-31 17:59:18 -07:00
Martin Michelsen 1712b13106 add link to original installer in readme 2024-03-31 16:49:35 -07:00
Martin Michelsen 50a32429be split rare announcement item sets by game version 2024-03-31 12:31:25 -07:00
Martin Michelsen 6f0124f7ec add $edit language 2024-03-31 11:59:21 -07:00
Martin Michelsen acbebaeb70 use scrolling message for rare and max level announcements on BB 2024-03-31 10:06:47 -07:00
Martin Michelsen d44b0b3d62 add max level notifications 2024-03-30 23:37:50 -07:00
Martin Michelsen 4a3b0118a8 replace UnlockAllAreas and PreventPersistQuestFlags with generalized rewrite map 2024-03-30 22:36:09 -07:00
Martin Michelsen 7c7df39e6d clarify BB behavior with UnlockAllAreas 2024-03-30 20:47:26 -07:00
Martin Michelsen dba49be1e3 add name for 6xB4x4A 2024-03-30 20:47:08 -07:00
Martin Michelsen 33483bbfbf handle duplicate set event IDs properly 2024-03-30 13:38:17 -07:00
Martin Michelsen 9630b06284 refine 6x68 structure 2024-03-30 13:37:50 -07:00
Martin Michelsen e6acea8247 add $swset, $swclear, and $swsetall 2024-03-29 21:08:42 -07:00
Martin Michelsen 2cd4c733ef switch item pickup notifs to explicit lists 2024-03-29 21:08:42 -07:00
Matt 05e5705537 Update ReceiveCommands.cc 2024-03-29 20:02:08 -07:00
Martin Michelsen 24e48b1abd write short readme section about accounts 2024-03-28 22:51:25 -07:00
Martin Michelsen 6d73cae91b fix desyncs if protected commands aren't supported by client 2024-03-28 22:50:57 -07:00
Martin Michelsen dd9bc51457 implement rare item pickup notifications 2024-03-28 21:44:05 -07:00
Martin Michelsen dce0f91678 highlight hit% if dropped weapon has positive bonus 2024-03-27 20:15:16 -07:00
Martin Michelsen eb5701ece9 update BB patch directory setup instructions 2024-03-26 14:00:48 -07:00
Martin Michelsen 6f99b3b1c8 run patch server on main thread on windows 2024-03-25 22:28:15 -07:00
Martin Michelsen da9765f1aa fix cleanup in compression test 2024-03-25 22:28:02 -07:00
Martin Michelsen b7897cddf2 show uncaught exception messages on windows 2024-03-24 22:00:22 -07:00
Martin Michelsen ce2300b116 add pessimal compression 2024-03-24 21:59:28 -07:00
Martin Michelsen cb05dce764 handle quest loading client bug 2024-03-24 15:43:35 -07:00
Martin Michelsen a762c0f8f8 make prev battle record const 2024-03-24 10:24:36 -07:00
Martin Michelsen cd008ab0ba rewrite DeckState::draw_card_by_ref 2024-03-23 21:02:00 -07:00
Martin Michelsen 53b36d7074 put an extra \n in choice search result text 2024-03-23 21:02:00 -07:00
Martin Michelsen 5a1880bd65 allow sender_c to be null in Ep3 server command handlers 2024-03-23 21:02:00 -07:00
Martin Michelsen 8e280a1464 fix wrong type in default ep3 behavior flags 2024-03-22 22:25:14 -07:00
Martin Michelsen 0bcdd9997e define choice_search_config in gc char file format 2024-03-22 22:25:04 -07:00
Martin Michelsen d5351c4580 set BB player mag color at char creation time 2024-03-22 22:24:45 -07:00
Martin Michelsen 76bc2385ca add PSOBB Hangame functions 2024-03-22 22:24:04 -07:00
Martin Michelsen 325f7c6efc add UnlockAllAreas config option 2024-03-18 10:03:37 -07:00
Martin Michelsen 93d97d3e5b factor out debug mode check 2024-03-17 21:16:31 -07:00
Martin Michelsen 66b64603a0 add $sb command 2024-03-17 19:03:24 -07:00
Martin Michelsen 7405eaea0b add format-ep3-battle-record command 2024-03-17 14:12:57 -07:00
Martin Michelsen 477e433361 update some command notes 2024-03-17 14:12:57 -07:00
Martin Michelsen 7ca2012bc4 add CA commands into Ep3 battle record format 2024-03-16 18:48:27 -07:00
Martin Michelsen dace165ef2 fix enemy data json in /y/data/common-tables 2024-03-16 18:45:35 -07:00
Martin Michelsen f6df2b5b45 add note about C4 crash 2024-03-16 18:45:11 -07:00
Martin Michelsen 1a310df17e fix choice search crash 2024-03-16 09:57:35 -07:00
Martin Michelsen 31edec701b refine game info messages 2024-03-15 22:59:50 -07:00
Martin Michelsen dc36d2ae8d fix quest expr checks from lobby 2024-03-15 10:20:19 -07:00
Martin Michelsen 4e733b0dc6 add object type name in map disassembly 2024-03-15 00:32:00 -07:00
Martin Michelsen 6eadaaca66 use pthreads for libevent on windows 2024-03-15 00:31:50 -07:00
Martin Michelsen d778340999 add BB format of 6x6F command 2024-03-15 00:31:33 -07:00
Martin Michelsen e2d76f77be extend switch assist to 4-player doors 2024-03-14 00:14:40 -07:00
Martin Michelsen 0b80af3f41 fix format code in event action stream disassembly 2024-03-13 22:04:39 -07:00
Martin Michelsen f65acda803 reorder initializers in Map::Object construction 2024-03-13 10:06:07 -07:00
Martin Michelsen 53f485b8f2 fix variable overshadow in 6x6F queued case 2024-03-13 09:53:47 -07:00
Martin Michelsen 69f40f9157 extend persistence to enemy, set, and switch flags 2024-03-12 23:43:08 -07:00
Martin Michelsen 84bb946e05 fix error message for bad entry in trap card list 2024-03-12 20:15:53 -07:00
Martin Michelsen eb132f38d2 fix Ep3 map formatting bug 2024-03-12 20:15:53 -07:00
Martin Michelsen 0f1fbb1069 fix infinite loop edge case in text transcoding 2024-03-12 12:09:12 -07:00
Martin Michelsen c9f7ca2259 add BULK and DEATH_GUNNER to rare tables 2024-03-10 15:21:29 -07:00
Martin Michelsen 8594e5af3c add condition clearing and auto-revive to infinite hp mode 2024-03-10 12:07:30 -07:00
Martin Michelsen 6b5e657630 make name colors appear correctly in v2/v3 crossplay 2024-03-10 12:07:30 -07:00
Martin Michelsen a7845e4b0e add logging for p36 target mode in Ep3 2024-03-10 12:07:30 -07:00
Martin Michelsen c0624334c4 fix format width in log messages 2024-03-09 11:59:48 -08:00
Martin Michelsen 34bac4c5b5 add enemy, object, and event tracking for persistence 2024-03-09 11:28:49 -08:00
Martin Michelsen b81385efdb add TODO for item table serialization 2024-03-09 09:56:49 -08:00
Martin Michelsen 2aae90e65a add option to use game creator section ID 2024-03-09 09:45:20 -08:00
Martin Michelsen 64f2cb8f9e add ServerGlobalDropRateMultiplier 2024-03-09 09:21:36 -08:00
Martin Michelsen 2820b8866c update readme for $secid change 2024-03-08 21:24:30 -08:00
Martin Michelsen a39881fa89 change game section ID on leader change 2024-03-08 21:19:56 -08:00
Martin Michelsen 9d4116f035 fix size field when forwarding 6x7C 2024-03-08 14:31:14 -08:00
Martin Michelsen 287296cf48 fix PCv2 6x7C command 2024-03-08 13:42:54 -08:00
Martin Michelsen b491a57f57 don't load maps for ep3 games on proxy server 2024-03-08 09:17:23 -08:00
Martin Michelsen 19e7f1c677 add confirmation for clear license action 2024-03-08 00:02:50 -08:00
Martin Michelsen 8a7e19757a add --multiply option to convert-rare-item-set 2024-03-07 22:51:32 -08:00
Martin Michelsen 70c57e7727 add V_V1Present token in quest conditions 2024-03-07 21:18:51 -08:00
Martin Michelsen 4a8415308e support extended attributes in json rare tables 2024-03-07 20:52:40 -08:00
Martin Michelsen 0e3df10fc0 print Devolution phone numbers during startup 2024-03-06 13:03:10 -08:00
Martin Michelsen 33b95015a2 add option to override name colors by game version 2024-03-06 13:03:10 -08:00
Martin Michelsen 2ecef68a72 update option_flags description 2024-03-06 12:49:03 -08:00
Martin Michelsen 0db0a55e6b update Ep3 lobby banner instructions 2024-03-06 09:53:48 -08:00
Martin Michelsen 0aedfcc17f don't let exceptions fall out of reload config 2024-03-05 10:11:15 -08:00
Martin Michelsen 581f95051d filter solo-extra quests by episode for consistency 2024-03-05 08:52:32 -08:00
Martin Michelsen 31005ec39d add option to disable chat commands 2024-03-04 22:48:05 -08:00
Martin Michelsen b0b3bb6140 fix NPC last-hit EXP 2024-03-04 21:50:48 -08:00
Martin Michelsen 7e4bc52d99 enable episode filter flag on solo-story category 2024-03-04 21:50:48 -08:00
Martin Michelsen b9f1a1d964 add commands for announcements via Simple Mail 2024-03-04 19:59:21 -08:00
Martin Michelsen a48f79eafa auto-port several codes 2024-03-04 19:47:17 -08:00
Martin Michelsen 907c4fda3c add poison room test 2024-03-04 09:21:30 -08:00
Martin Michelsen 3189b71d46 fix 6x2F client ID check 2024-03-03 23:34:24 -08:00
Martin Michelsen 6ae08e9b05 update event metadata for quests 2024-03-03 23:22:40 -08:00
Martin Michelsen 7cd5aa1c2d fix event lookups in quest availability expressions 2024-03-03 23:15:57 -08:00
Martin Michelsen 6d6a8621bb fix per-lobby events in config.json 2024-03-03 23:15:35 -08:00
Martin Michelsen db254a977b fix long credentials on 11/2000 2024-03-03 22:36:12 -08:00
Martin Michelsen 454bcf107b add DC NTE format for 6x06 command 2024-03-03 22:33:55 -08:00
Martin Michelsen 52688982ea use MARKED encoding for info board 2024-03-03 21:32:56 -08:00
Martin Michelsen 2432d8b32b handle JP heart symbol correctly 2024-03-03 21:24:13 -08:00
Martin Michelsen 7f71b87b9b add $variations command 2024-03-03 21:01:41 -08:00
Martin Michelsen 4faad54872 split team points update 2024-03-02 18:38:31 -08:00
Martin Michelsen e2da4322e2 fix name field in BB 6x70 2024-03-02 16:52:23 -08:00
Martin Michelsen f44706570a alias ep3 item indexes to v3 index 2024-03-02 11:00:54 -08:00
Martin Michelsen b452b11854 handle GC_NTE 6x7C properly 2024-03-02 10:55:53 -08:00
Martin Michelsen f2b5f0950f fix describe-item action 2024-03-02 10:55:40 -08:00
Martin Michelsen f43563edb3 add full versions in get_cli_version 2024-03-02 10:54:59 -08:00
Martin Michelsen bec6d741d4 fix gc nte mag encoding 2024-03-02 10:54:47 -08:00
Martin Michelsen d93e6405c3 fix v1-encoded item descriptions 2024-03-01 23:19:18 -08:00
Martin Michelsen a2e3f4882d make quest episode filter configurable 2024-03-01 21:22:14 -08:00
Martin Michelsen ef101894d1 update solo story quest flag expressions 2024-03-01 20:52:09 -08:00
Martin Michelsen 6eb896f83d clean up some is_nte flags in ep3 server 2024-03-01 19:51:47 -08:00
Martin Michelsen c7812bf764 make bcarray not packed 2024-02-29 23:33:31 -08:00
Martin Michelsen 11f49af6f9 fix using incorrect card object in 59:SLAYERS_ASSASSINS 2024-02-29 22:49:06 -08:00
Martin Michelsen af1c51b2b5 fix v1 unidentified item logic 2024-02-29 21:28:15 -08:00
Martin Michelsen f7c63d82f9 fix material usage on GC NTE 2024-02-29 19:25:14 -08:00
Martin Michelsen a00c25ee17 port vip card patch to all ep3 versions 2024-02-29 09:54:38 -08:00
Martin Michelsen 913f7d04f7 fix non-Japanese encoding in Episode 3 maps 2024-02-28 21:57:25 -08:00
Martin Michelsen b37224a453 add asan definition in comments 2024-02-28 21:53:54 -08:00
Martin Michelsen 8375c61236 add some tools for ep3 replay 2024-02-28 21:08:04 -08:00
Martin Michelsen 424f191bc6 ignore client's equip slot if item can't be equipped in it 2024-02-28 19:52:15 -08:00
Martin Michelsen 90152b4138 add TODO for proxy meet user extension 2024-02-28 19:49:02 -08:00
Martin Michelsen c8041558f5 fix Poison Lily rare check 2024-02-28 19:49:02 -08:00
Martin Michelsen 1f10d03923 describe 6x6B and 6x6C more completely 2024-02-28 19:49:02 -08:00
Martin Michelsen bb560c1153 add XBOX-US1 handlers 2024-02-28 19:38:36 -08:00
Martin Michelsen 72794ad50e write xb decoction patch 2024-02-27 23:07:35 -08:00
Martin Michelsen af1c0a548d add map event files 2024-02-27 00:14:15 -08:00
Martin Michelsen 2f5d547c19 delay all new TCP PSH frames until timeout or ACK is received 2024-02-26 20:28:38 -08:00
Martin Michelsen 32f056c6eb add HTTP /y/data/common-tables 2024-02-26 20:07:28 -08:00
Martin Michelsen ac62cc455c add more xbox patches 2024-02-25 21:55:25 -08:00
Martin Michelsen 79f85f46dc add xbe patch translator shell 2024-02-25 21:40:58 -08:00
Martin Michelsen e2e5875c8d fix xb item loss patches 2024-02-25 10:55:18 -08:00
Martin Michelsen 3868a9fc50 fix eu xb movement patches 2024-02-25 10:23:55 -08:00
Martin Michelsen 28cb1c52b5 support full DC NTE credentials 2024-02-24 22:49:37 -08:00
Martin Michelsen 70325793d9 add missing include on linux 2024-02-24 22:00:58 -08:00
Martin Michelsen a2d1eb4532 add non-US versions of XB item loss patch 2024-02-24 21:54:19 -08:00
Martin Michelsen b17ccd264a move HTTP server to separate thread 2024-02-24 21:53:17 -08:00
Martin Michelsen eaa02b2b78 add ep3 cards and rare tables to HTTP server 2024-02-24 19:13:18 -08:00
Martin Michelsen c3b3cf5140 add other projects to readme 2024-02-24 18:14:17 -08:00
Martin Michelsen 3be7b5f56b add PPPRawListen to example config 2024-02-24 18:03:14 -08:00
Martin Michelsen 14bf23c496 only send next TCP PSH if client's acked seq has changed 2024-02-24 10:24:03 -08:00
Martin Michelsen 5b79785c96 remove unused alias 2024-02-24 09:46:13 -08:00
Martin Michelsen f92fe61aa7 fix ep3 dice range override 2024-02-24 09:42:31 -08:00
Martin Michelsen b7c9fb3864 fix Japanese symbol chat name 2024-02-24 09:40:42 -08:00
Martin Michelsen 294d180e68 use system randomness by default unless overridden 2024-02-23 23:58:10 -08:00
Martin Michelsen 7dc5a02a83 bring back history section in readme 2024-02-23 23:58:10 -08:00
Martin Michelsen 82004b05dc add PPP_RAW protocol 2024-02-23 23:52:17 -08:00
Martin Michelsen a4f69f6ca3 add xbox movement patch 2024-02-23 23:52:17 -08:00
Martin Michelsen 66571d751f color unidentified weapon names in $what 2024-02-23 09:25:29 -08:00
Martin Michelsen 680a1a797c define some flags in 6x0A 2024-02-23 09:25:04 -08:00
Martin Michelsen 543bbb45dc add Xbox beta to handler-tables 2024-02-22 19:11:02 -08:00
Martin Michelsen 38504b3133 clear x bit on all files in system/ 2024-02-22 18:28:21 -08:00
Martin Michelsen f0d15be552 decompress PC NTE map files 2024-02-22 18:20:13 -08:00
Martin Michelsen 0383dc90b8 allow overriding stack sizes 2024-02-22 00:10:42 -08:00
Martin Michelsen 4e4ba5650d add B/T/K language markers 2024-02-20 22:59:53 -08:00
Martin Michelsen 29baaf2d95 fix loading long names on BB 2024-02-20 21:34:30 -08:00
Martin Michelsen 67e64d6836 update readme 2024-02-20 21:34:30 -08:00
Martin Michelsen af8c27dcef mark XB beta as tested 2024-02-20 21:31:02 -08:00
Martin Michelsen 163ec73c04 fix JP v1.3 D6 behavior 2024-02-20 20:47:07 -08:00
Martin Michelsen b74ad9d639 add Quest field in game summary JSON 2024-02-20 09:27:11 -08:00
Martin Michelsen 42c72b92ac fix some edge cases in GC NTE item creation 2024-02-19 23:22:22 -08:00
Martin Michelsen b46be572a6 enforce name length limit at edge only 2024-02-19 21:25:50 -08:00
Martin Michelsen 5d2d4cf2ad fix 6x70 transcoding between BB/non-BB 2024-02-19 21:21:01 -08:00
Martin Michelsen 2ba4224a83 add server info to api 2024-02-19 21:13:12 -08:00
Martin Michelsen 9687a0e522 split game flags in api according to game episode 2024-02-19 20:59:20 -08:00
Martin Michelsen cd77fae4e3 fix play time field and marked utf16 fields 2024-02-19 20:59:20 -08:00
Martin Michelsen f2f1007cee clarify $sropmode text a bit 2024-02-19 20:59:20 -08:00
Martin Michelsen db2c2a4774 implement $dropmode on proxy server 2024-02-18 22:41:42 -08:00
Martin Michelsen f16b8ef983 add HTTP server 2024-02-18 22:41:42 -08:00
Martin Michelsen bd13950ba6 fix system file updates when overlay is present 2024-02-18 10:05:25 -08:00
Martin Michelsen cda86e586d fix Dragon and De Rol Le drops on v1 2024-02-18 09:33:38 -08:00
Martin Michelsen 255878bf60 add $itemnotifs every mode 2024-02-18 09:33:21 -08:00
Martin Michelsen 1d42faac3e move patch servers to separate threads 2024-02-17 22:28:03 -08:00
Martin Michelsen 350a89f3da describe 6x7C command 2024-02-17 17:49:04 -08:00
Martin Michelsen 5bfda213c7 move shell to separate thread 2024-02-16 22:52:46 -08:00
Martin Michelsen d3d63dd36c fix battle table disconnect hook 2024-02-16 18:19:53 -08:00
Martin Michelsen 4dd7b75232 don't show item notifs option on ep3 2024-02-15 20:11:47 -08:00
Martin Michelsen 26abf2f306 update readme 2024-02-15 20:11:34 -08:00
Martin Michelsen 9ff7d6fff3 fix Ep3 NTE DEF die rules not working 2024-02-14 18:53:15 -08:00
Michael Stenberg 8c514a0688 fix/add GC NTE ClassMaxes 2024-02-14 08:33:38 -08:00
Martin Michelsen 08ba5d821b fix case where map selection is changed during setup 2024-02-13 21:37:15 -08:00
Martin Michelsen 35e2a9d6f4 use quest extended rules if present 2024-02-13 21:23:33 -08:00
Martin Michelsen 46e509aa69 fix segfault when attacks default back to SC 2024-02-11 21:39:17 -08:00
Martin Michelsen 198db59816 make invalid label index errors clearer 2024-02-11 15:50:53 -08:00
Martin Michelsen 46667bce46 fix 6xB4x3D NTE format 2024-02-11 15:50:38 -08:00
Martin Michelsen 639c1c3e95 add 06 phase to 93 notes 2024-02-11 15:50:28 -08:00
Martin Michelsen 07ebafa8c6 fix Ep3 NTE tournament menu bugs 2024-02-11 12:17:48 -08:00
Martin Michelsen f548fc04e2 make some text messages shorter 2024-02-11 10:54:16 -08:00
Martin Michelsen c55b19dbc0 fix $dicerange 2024-02-11 10:50:34 -08:00
Martin Michelsen c78c91d408 add Ep3 NTE AR codes 2024-02-11 10:49:55 -08:00
Martin Michelsen e07f65eec5 fix Ep3 NTE target replacement function 2024-02-10 21:53:21 -08:00
Martin Michelsen cfbbdc7216 add nop command in shell 2024-02-10 21:53:21 -08:00
Martin Michelsen cb34b350b0 fix Ep4 boss battle param indexes 2024-02-10 21:53:21 -08:00
Martin Michelsen 23f3bfabaa fix angle_x type in AttackData 2024-02-10 21:53:21 -08:00
Martin Michelsen b66069c10b name PlayerStats::esp 2024-02-10 21:53:21 -08:00
Martin Michelsen 093ba1fd38 replace $defrange with $dicerange 2024-02-10 14:29:37 -08:00
Martin Michelsen a312191ced add AllCards patch for Ep3 NTE 2024-02-10 12:29:54 -08:00
Martin Michelsen 841c722178 fix assembly of F_ARGS opcodes on pre-v3 2024-02-10 12:17:04 -08:00
Martin Michelsen 1ed2112bff update to-do list 2024-02-10 10:23:32 -08:00
Martin Michelsen d015406fa6 fix DEF die behavior not being editable in NTE 2024-02-10 10:06:22 -08:00
Martin Michelsen eea9eaf672 update tests for recording semantic change 2024-02-10 09:47:07 -08:00
Martin Michelsen c79e5017ad clear ep3 server state on 6F 2024-02-10 09:37:47 -08:00
Martin Michelsen c3d56f630e add Ep3 NTE COM decks 2024-02-10 00:44:51 -08:00
Martin Michelsen b1f419e337 use a more concise format for xb patches 2024-02-10 00:44:40 -08:00
Martin Michelsen 068ef68dd6 add sjis case for text set encode/decode 2024-02-10 00:44:28 -08:00
Martin Michelsen 51d74b092a add cases for Ep3 NTE cards HTML 2024-02-09 20:46:43 -08:00
Martin Michelsen 884a5ce75a replace is_trial with is_nte 2024-02-09 19:12:02 -08:00
Martin Michelsen d0c3e1b7d8 fix Ep3 NTE 6xB5 masking 2024-02-09 18:17:03 -08:00
Martin Michelsen 0fe28c021a add English code for Ep3 NTE 2024-02-09 18:17:03 -08:00
Martin Michelsen e6e599d760 don't send media updates to Ep3 NTE clients 2024-02-09 11:20:32 -08:00
Martin Michelsen 753c8da4bb update readme 2024-02-09 00:41:43 -08:00
Martin Michelsen 8165f240dc don't expect mask_key from Ep3 NTE 2024-02-09 00:40:12 -08:00
Martin Michelsen f98fae470b add Ep3 NTE differences notes 2024-02-09 00:09:34 -08:00
Martin Michelsen fcc274ce3e fix some bugs introduced by Ep3 NTE work 2024-02-09 00:06:05 -08:00
Martin Michelsen 47533e1a5f fix incorrect player state presence checks 2024-02-08 09:30:29 -08:00
Martin Michelsen 20f5a92d81 implement E1/E3 commands on NTE 2024-02-08 09:13:34 -08:00
Martin Michelsen dcea0e4520 use Ep3 NTE command formats 2024-02-08 01:02:23 -08:00
Martin Michelsen 729d9af4b0 Ep3 NTE checkpoint 5 2024-02-08 01:02:14 -08:00
Martin Michelsen 01afe12487 fix unusual unit modifiers 2024-02-07 23:21:25 -08:00
Martin Michelsen c57dc64950 add missing header 2024-02-07 10:28:29 -08:00
Martin Michelsen 07996444a1 fix download quests with PVR files 2024-02-07 10:23:37 -08:00
Martin Michelsen ba53f67097 Ep3 NTE checkpoint 4 2024-02-07 00:59:15 -08:00
Martin Michelsen 7fad72ef9c fix 4OEU item loss patch 2024-02-05 21:04:47 -08:00
Martin Michelsen 964f646654 fix enum/non-enum ternary 2024-02-05 08:38:01 -08:00
Martin Michelsen 7a23b37c0c Ep3 NTE battles checkpoint 3 2024-02-05 00:18:50 -08:00
Martin Michelsen bfd5c246de don't use 6x97 for challenge retries on BB 2024-02-04 17:13:43 -08:00
Martin Michelsen b89f18ce4e add fallthrough tag 2024-02-04 17:13:31 -08:00
Martin Michelsen 97cf9c5093 fix challenge overlays after retry on non-BB versions 2024-02-04 17:08:03 -08:00
Martin Michelsen c6e930b994 Ep3 NTE battles checkpoint 2 2024-02-04 17:08:03 -08:00
Martin Michelsen 611193610b add $itemnotifs on proxy server 2024-02-03 18:30:46 -08:00
Martin Michelsen 4c735d055e Ep3 NTE battles checkpoint 1 2024-02-03 18:30:45 -08:00
Martin Michelsen adb79e8a41 add description of why the F0 command exists 2024-02-03 18:30:45 -08:00
Martin Michelsen 0f4e4fa48e don't mask Ep3 NTE game commands 2024-02-03 18:30:45 -08:00
Martin Michelsen 5bf868e2aa fix warp command argument name 2024-02-03 18:30:45 -08:00
Matt Swift f6f5c358eb Add shared serials list in notes 2024-02-02 08:36:40 -08:00
Martin Michelsen 50f3ebca5e add support for shared serial mechanics 2024-02-01 21:28:35 -08:00
Martin Michelsen ef89699d59 accept misspelling of Greennill in chat commands 2024-01-31 20:35:00 -08:00
Martin Michelsen b6817e278a add $qgread and $qgwrite commands 2024-01-31 20:23:58 -08:00
Martin Michelsen 4830f5a41e fix battle area number normalization and add more structs/enums 2024-01-30 21:46:03 -08:00
Martin Michelsen 340fbb8ca5 add event conditions in quest visibility 2024-01-30 20:57:09 -08:00
Martin Michelsen 7aa05f39e2 rewrite non-server features section in readme 2024-01-30 19:12:48 -08:00
Martin Michelsen 5e2cc6f07f switch back to original GC versioning convention 2024-01-30 13:58:29 -08:00
Martin Michelsen 34f05e5162 remove debug print 2024-01-29 20:45:16 -08:00
Martin Michelsen d75891e78b add a few ways to customize lobbies 2024-01-28 23:33:55 -08:00
Martin Michelsen 9bf1114535 fix spectator team whisper logic 2024-01-28 16:09:59 -08:00
Martin Michelsen 9084910235 handle missing width/height values in decode-gci-snapshot 2024-01-26 20:44:09 -08:00
Martin Michelsen 33407f88d7 make client idle timeout configurable 2024-01-26 20:43:54 -08:00
Martin Michelsen 82854604b8 remove unnecessary check 2024-01-24 21:51:37 -08:00
Martin Michelsen 6ac2ceca45 remove 6x69 command 01 check 2024-01-24 21:09:01 -08:00
Martin Michelsen 082f88d242 use ESCAPE_CONTROLS_ONLY when writing JSON 2024-01-24 21:03:48 -08:00
Martin Michelsen 0fff4ebd4e enable JP BB ports by default 2024-01-24 14:29:41 -08:00
nolrinale 36a370078c Added original BB client ports to example config 2024-01-24 14:28:09 -08:00
nolrinale 1788aebd00 Added the correct unitxt_j for BB 2024-01-23 23:58:40 -08:00
Martin Michelsen 0de3d2737f update rarely-used and unused subcommand handlers 2024-01-23 23:53:52 -08:00
Martin Michelsen fc6b0992e9 add flags to subcommand handler table 2024-01-23 21:57:06 -08:00
Martin Michelsen 111d45220e add GC GameJam debug 6x handlers 2024-01-23 00:08:20 -08:00
Martin Michelsen fed1044813 add DC HL check note to TODO 2024-01-23 00:08:20 -08:00
Martin Michelsen 3b9c887dbe update credits on patches 2024-01-23 00:08:20 -08:00
Martin Michelsen 80a57f9d3e add xbox patch support 2024-01-21 22:36:52 -08:00
Martin Michelsen db3cecdd2b fix signed/unsigned comparison 2024-01-20 16:33:12 -08:00
Martin Michelsen e13b5950ca use SetDataTable files as map indexes 2024-01-20 16:19:29 -08:00
Martin Michelsen fe1d5a874a also disassemble x86 patches 2024-01-20 16:01:20 -08:00
Martin Michelsen ea76a537fd document 24-bit time_flags field 2024-01-18 22:54:11 -08:00
ShiftaDeband be0569d2cb Adjust loading maps for GC NTE 2024-01-17 18:08:52 -08:00
Martin Michelsen c5e8d2c77c document more Ep3 NTE differences 2024-01-16 22:27:36 -08:00
Martin Michelsen 408bc1befc fix team_dice_bonus variable names 2024-01-16 21:38:44 -08:00
Martin Michelsen 86e98fbfe5 add Ep3 NTE subsubcommand handlers 2024-01-16 21:38:44 -08:00
Martin Michelsen c85b3c144e fix falz/flow drop generation on v1/v2 2024-01-16 21:38:44 -08:00
Martin Michelsen 9311483932 fix 6x0A definition 2024-01-16 21:38:44 -08:00
Martin Michelsen c15e154846 implement challenge stage unlocks 2024-01-16 21:38:44 -08:00
Martin Michelsen 02e8f8ea8b disassemble quests during Save Files 2024-01-15 10:03:48 -08:00
Elixir70 31ddde6e80 Replace Blue Burst BP files with those from pub Teth to fix the small HP differences. 2024-01-15 09:52:27 -08:00
Martin Michelsen 4a23d86f56 fix output interleaving during rare enemy search 2024-01-13 09:48:00 -08:00
Martin Michelsen 1453cd4c9c cache decompressed dat files for quests 2024-01-13 09:47:43 -08:00
Martin Michelsen be8130b621 handle v1/v2 rare rates properly in map loader 2024-01-13 09:33:13 -08:00
Martin Michelsen 9e8f7a6c6b add mutex header 2024-01-13 00:01:25 -08:00
Martin Michelsen d052163a9e add brute-force search command for game seeds that result in rare enemies 2024-01-12 23:54:23 -08:00
Martin Michelsen f188ea1554 add Ep3 NTE battles to to-do list 2024-01-12 23:52:57 -08:00
Martin Michelsen a9894e2d05 fix GC JP 1.02 handler table entries 2024-01-12 23:52:42 -08:00
Martin Michelsen 0a60a24783 update handler-tables with XBOX-US0 2024-01-11 21:23:08 -08:00
Martin Michelsen d8f8dfc53f fix Ep3 NTE disconnect on leaving game 2024-01-11 20:56:17 -08:00
Martin Michelsen cc8dd77d51 fix double start label in quest disassembly 2024-01-11 20:51:14 -08:00
Martin Michelsen d5d85bf5d9 fix ItemCreator unit table on DC NTE and GC NTE 2024-01-11 12:38:12 -08:00
Martin Michelsen 2dff814e8f fix BB stream file symlinks 2024-01-10 22:18:08 -08:00
Martin Michelsen ad86acd8ef fix DCv1 ItemCreator constructor 2024-01-10 07:48:47 -08:00
Martin Michelsen 68be13dd62 write assemble-all-patches action 2024-01-09 21:50:08 -08:00
Martin Michelsen 9e0dfc7749 fix draw distance patch name 2024-01-09 21:50:08 -08:00
nolrinale 3747025a11 Recovered original Coren map files from SEGA 2024-01-09 20:56:39 -08:00
Martin Michelsen e5d4ae1f80 Revert "delete now-unused item name tables"
This reverts commit cbf4540602.
2024-01-09 18:45:40 -08:00
Martin Michelsen 07ea97a6ea update comment in 6x6D struct 2024-01-09 18:44:25 -08:00
Martin Michelsen 9a5d8f9d1a support already-encoded GVM files for Ep3 lobby banners 2024-01-08 20:58:30 -08:00
Martin Michelsen ad2312efee delete broken symlinks 2024-01-08 20:58:30 -08:00
Martin Michelsen dfe1944d2b don't use ItemRT.rel as a fallback 2024-01-08 20:43:32 -08:00
Martin Michelsen 695404165b add support for all versions in ItemParameterTable 2024-01-07 21:33:10 -08:00
Martin Michelsen d3bc2dad4f fix ep3 lobby banner descriptions 2024-01-07 21:22:36 -08:00
Martin Michelsen 194e408863 make $rarenotifs also notify on rare tools regardless of source 2024-01-07 10:36:32 -08:00
Martin Michelsen b2350a537d update build instructions in readme 2024-01-06 18:16:26 -08:00
Martin Michelsen ba4681e35d fix Ep3 NTE proxy sessions 2024-01-06 18:16:26 -08:00
Martin Michelsen 3b9684d8ac remove conditions only works on v1/v2 2024-01-06 18:16:25 -08:00
Martin Michelsen d32c5f1d61 fix show-ep3-maps action 2024-01-06 18:16:25 -08:00
Matt cf2c8f0699 Add English translation of Episode 3 Trial quest 2024-01-06 18:16:08 -08:00
Matt c8681bcf05 Update README.md 2024-01-06 11:52:10 -08:00
Matt fe256cff2a Update README.md 2024-01-06 11:52:10 -08:00
Matt 1df03c45f7 Update README.md 2024-01-06 11:52:10 -08:00
Matt 458e2ef0cd Update README.md 2024-01-06 11:52:10 -08:00
Martin Michelsen dd4284ab63 Update issue templates 2024-01-06 11:44:53 -08:00
Martin Michelsen 251cc80233 update issue templates 2024-01-05 16:35:50 -08:00
Martin Michelsen c6baed2d23 add revision and build date to logs 2024-01-05 16:30:22 -08:00
Martin Michelsen 90e2889204 fix various 6xC6 cases 2024-01-05 12:15:14 -08:00
Martin Michelsen ea4f6da48e update word select alias table 2024-01-05 11:59:33 -08:00
Martin Michelsen b69cf96aa9 fix flags on sync commands during game join 2024-01-05 11:59:20 -08:00
Martin Michelsen cbf4540602 delete now-unused item name tables 2024-01-05 10:34:19 -08:00
nolrinale 058d1ede54 Adjusted Coren init functions for EP2 2024-01-05 09:50:44 -08:00
Martin Michelsen d3c2a0bad0 minor cleanup 2024-01-05 00:15:46 -08:00
Martin Michelsen 83f5487e7b fix GC rare enemy logic 2024-01-04 23:09:09 -08:00
Martin Michelsen d3d89f0168 catch text encode/decode errors in more places 2024-01-04 21:46:27 -08:00
Martin Michelsen b7257a793f enforce min level limits when cheat mode is disabled 2024-01-04 17:31:41 -08:00
Martin Michelsen e50d7a4e65 fix mag feed result primary identifiers 2024-01-04 12:13:00 -08:00
Martin Michelsen 4be431471c rewrite game list filtering logic for BB 2024-01-04 11:49:56 -08:00
Martin Michelsen 649a7c9871 fix incorrect primary_identifier mask 2024-01-04 11:02:46 -08:00
Martin Michelsen 7fc3cca11b fix incorrect exception type during item identification 2024-01-04 10:58:34 -08:00
Martin Michelsen c9d7fe1c2a more minor encryption code cleanup 2024-01-04 10:42:25 -08:00
Martin Michelsen 612b5d28ba fix tech disk stacking on 11/2000 2024-01-04 10:39:18 -08:00
Martin Michelsen 70207896e3 clean up v2 encryption code 2024-01-03 23:28:29 -08:00
Martin Michelsen 08437844e4 add results of rare enemy RE 2024-01-03 23:28:29 -08:00
Martin Michelsen e13b220be9 support non-BB rare enemy generation logic 2024-01-03 23:28:29 -08:00
Martin Michelsen fccc0f7346 fix 0AE8 command 2024-01-03 21:01:39 -08:00
Martin Michelsen 1449bf090b fix item ID sync bug with Challenge grave recovery items 2024-01-03 21:01:39 -08:00
Martin Michelsen c9902e386f don't allow $defrange to override tournament rules 2024-01-03 10:28:31 -08:00
Martin Michelsen fb7d70c943 Merge pull request #311 from nolrinale/master
Techs & Options strings fixes for BB unitxt_e
2024-01-03 10:13:33 -08:00
Martin Michelsen e066c383a0 clean up rt_index logic on drop handler 2024-01-03 10:08:55 -08:00
Martin Michelsen 0e9f66f72e throw if Ep3 player start location not set 2024-01-03 09:40:43 -08:00
Martin Michelsen ec99dad874 fix typo in DC NTE variation definitions 2024-01-03 01:00:25 -08:00
Martin Michelsen b85fd4fced update DC NTE and 11/2000 variations list 2024-01-03 00:40:46 -08:00
Martin Michelsen 2050173666 fix incorrect ItemPT meseta ranges giving 65535 meseta 2024-01-03 00:29:35 -08:00
Martin Michelsen df29a60a6e load maps on all versions 2024-01-03 00:22:28 -08:00
Martin Michelsen 78e407a70f document sound subcommands 2024-01-02 22:32:13 -08:00
Martin Michelsen 04e2f94e2b add maps for all versions 2024-01-02 21:33:01 -08:00
nolrinale 4124f2714a added IME patch instructions for Tethealla client 2024-01-03 02:02:25 +01:00
nolrinale e21365db78 BB unitxt_e option setting string fixes 2024-01-02 00:16:50 +01:00
nolrinale dae7946526 Removed extra space from Tech Names for BB unitxt 2024-01-01 23:51:39 +01:00
Maria J. Belmonte 6a37a2de3d Merge branch 'fuzziqersoftware:master' into master 2024-01-01 23:18:19 +01:00
Martin Michelsen 4f650bebf0 fix disk name in BB unitxt_e 2024-01-01 13:57:46 -08:00
Maria J. Belmonte eb5827e059 Merge branch 'fuzziqersoftware:master' into master 2024-01-01 21:52:20 +01:00
Martin Michelsen 6917f40d3e 11/2000 also doesn't expect mag colors 2024-01-01 12:28:15 -08:00
Martin Michelsen efe2515a44 make generated mag colors random 2024-01-01 12:08:32 -08:00
Martin Michelsen c6ce39623e add config option to enable rare notifs by default 2024-01-01 11:30:30 -08:00
Martin Michelsen 962ee6874e fix tool item stackability on 11/2000 2024-01-01 11:22:03 -08:00
Martin Michelsen 2fda85c750 restrict rare notifs to items generated from ItemRT 2024-01-01 10:24:18 -08:00
Martin Michelsen f1e00ccf0e fix crashes in some non-server actions 2024-01-01 00:05:19 -08:00
Martin Michelsen 09b7885013 fix common cross-version lobby counter animation mismatch 2023-12-31 23:55:00 -08:00
Martin Michelsen e126015b5f don't use specific initializer in StepGraph 2023-12-31 22:37:35 -08:00
Martin Michelsen 4ff4c86047 add ability to specify listening interfaces 2023-12-31 22:21:00 -08:00
Martin Michelsen cd4a8050d7 fix word select data filenames 2023-12-31 21:58:32 -08:00
Martin Michelsen c09bd56e19 add $rarenotifs command 2023-12-31 21:56:41 -08:00
Martin Michelsen 6945a55584 re-record DC NTE game smoke test 2023-12-31 21:28:26 -08:00
Martin Michelsen 32c79a7b6a fix 6x70 handling during replay sessions 2023-12-31 21:28:26 -08:00
Martin Michelsen 57f47f147a silently skip .DS_Store files when indexing quests 2023-12-31 21:28:26 -08:00
Martin Michelsen 6a65940720 remove magic numbers in version arrays 2023-12-31 21:28:26 -08:00
Martin Michelsen 40dcbb77ad fix incorrect next item IDs in synthesized 6x6D commands 2023-12-31 21:28:26 -08:00
Martin Michelsen f479f586cb rewrite ServerState dependency management 2023-12-31 21:28:26 -08:00
Martin Michelsen a24d0ad703 rewrite ItemNameIndex and index all game text 2023-12-31 21:28:26 -08:00
Martin Michelsen ac39db2f36 fix 6x6D synthesis for persistent games 2023-12-31 00:31:04 -08:00
Martin Michelsen 9b4da7e3b3 add stat_boost field in ItemParameterTable::WeaponV2 2023-12-30 20:45:37 -08:00
Martin Michelsen 1f1f4bd815 set up test harness for ep3 server log replays 2023-12-30 18:48:37 -08:00
Maria J. Belmonte 00258d4607 Merge branch 'fuzziqersoftware:master' into master 2023-12-31 00:48:57 +01:00
Martin Michelsen 3aaaf0353e use player-visible client IDs in $setassist command 2023-12-30 15:20:53 -08:00
Martin Michelsen f54d7b0476 add $setassist command 2023-12-30 15:18:42 -08:00
Martin Michelsen 111260cdf3 clean up challenge mode template syntax 2023-12-30 12:15:50 -08:00
Martin Michelsen 91c8cba0d2 make it easier to debug mag evolution bugs 2023-12-30 12:15:50 -08:00
Martin Michelsen 0f8dcd3713 fix incorrect left photon blast assignment bug 2023-12-30 12:14:05 -08:00
Martin Michelsen e89802f288 add option to use temporary licenses for NTE versions 2023-12-30 11:30:43 -08:00
Martin Michelsen c1ac34c1f7 update word select alias table 2023-12-30 09:28:35 -08:00
Martin Michelsen c74a931986 fix platform-dependent test case 2023-12-30 00:57:08 -08:00
Martin Michelsen 686bae25f3 remove unused word select table 2023-12-30 00:52:13 -08:00
Martin Michelsen ff5d0af7ad clang-format Main.cc 2023-12-30 00:51:58 -08:00
Martin Michelsen 8518349cce fix BB name encoding bug 2023-12-30 00:48:34 -08:00
Martin Michelsen 818204a93f rewrite word select table to support all versions 2023-12-30 00:48:20 -08:00
Martin Michelsen eea12d8d75 make cross-joins more compatible 2023-12-29 16:27:22 -08:00
Martin Michelsen 43ee4a9c5a fix name_color_checksum computation bug 2023-12-29 16:25:53 -08:00
Martin Michelsen 7ee7af0b0f allow $edit to change a few things even if cheat mode is disabled 2023-12-29 16:25:03 -08:00
Maria J. Belmonte d15f1cc1a3 Merge branch 'fuzziqersoftware:master' into master 2023-12-30 00:27:59 +01:00
Martin Michelsen 4f2432cbac refine 6x70 format to enable all cross-version joins 2023-12-29 10:44:25 -08:00
Martin Michelsen 60f6b609da make $debug allow all cross-version games 2023-12-28 19:42:01 -08:00
Martin Michelsen 1058998550 fix $password command 2023-12-28 19:39:44 -08:00
Martin Michelsen c00b554b56 fix go-go ball command 2023-12-28 13:06:14 -08:00
Martin Michelsen 0bd3bb7b77 fix item ID conflicts in lobbies 2023-12-28 11:29:09 -08:00
Martin Michelsen b6cfb5b2a2 fix 6x69 command 02 checks 2023-12-28 11:07:06 -08:00
Martin Michelsen c1bcd45ea1 fix incorrect item parsing in config.json 2023-12-28 10:41:59 -08:00
Maria J. Belmonte 5ba652aa38 Merge branch 'fuzziqersoftware:master' into master 2023-12-28 19:34:47 +01:00
Martin Michelsen 1ba50e96ca update lobby datas on team master transfer 2023-12-28 10:23:13 -08:00
Martin Michelsen 7b7c9d371f assign inventory item IDs in lobbies too 2023-12-28 10:22:48 -08:00
Martin Michelsen 09ac8921fe don't require full login information on patch server 2023-12-28 09:57:47 -08:00
Martin Michelsen 29a4347f2b allow overwriting equips on DC NTE and 11/2000 2023-12-28 09:45:11 -08:00
Martin Michelsen 68cf06c6d0 add 1.23.4 US BB handlers to table 2023-12-28 09:29:17 -08:00
Martin Michelsen 5307051e04 make it obvious how to compress/decompress prc files 2023-12-28 09:14:00 -08:00
Maria J. Belmonte 045ff9b169 Merge branch 'fuzziqersoftware:master' into master 2023-12-28 08:58:53 +01:00
Martin Michelsen c1122e1f90 add comment about client_config scrambling 2023-12-27 23:21:36 -08:00
Martin Michelsen d478e9b0be implement BB client's config scramble logic 2023-12-27 23:08:17 -08:00
Martin Michelsen 2aa699b5b0 always generate the same length for box arrays in ItemRT conversion 2023-12-27 21:11:13 -08:00
Martin Michelsen c96cfad4d2 fix sub_version sharing between some Ep3 and BB versions 2023-12-27 21:10:54 -08:00
Martin Michelsen bf26e437ff add missing include on linux 2023-12-27 19:54:32 -08:00
Martin Michelsen 9efdf88101 fix invalid 6x69 command checks 2023-12-27 19:35:42 -08:00
Martin Michelsen 4273ae84f4 document Change Name option 2023-12-27 18:26:01 -08:00
Martin Michelsen b49408a88b implement level table parsers for v2 and v3 2023-12-27 18:03:52 -08:00
Martin Michelsen 764fbf8841 update chat command documentation in readme 2023-12-27 18:03:39 -08:00
Martin Michelsen f74b416c19 use client's stats struct during $savechar on v1/v2 2023-12-27 11:06:22 -08:00
Martin Michelsen 8104fd0853 fix ghost items in persistent games 2023-12-27 10:42:30 -08:00
Martin Michelsen 910555f299 fix incorrect next item ID during game join 2023-12-27 10:42:30 -08:00
Martin Michelsen 2dd7601dbd fix DC prototypes level up command 2023-12-27 10:42:30 -08:00
Martin Michelsen d7e390e494 show original filenames in quest load logs 2023-12-27 10:42:30 -08:00
Maria J. Belmonte c8b001411e Merge branch 'fuzziqersoftware:master' into master 2023-12-27 16:50:29 +01:00
ShiftaDeband a5265874a2 Remove comment addition in tests config.json 2023-12-26 16:07:18 -08:00
ShiftaDeband 81eaa893b9 Update tests config.json with item spacing adjustments, ’ -> ' 2023-12-26 16:07:18 -08:00
ShiftaDeband a0e84b5d5c Update example config with item spacing adjustments, ’ -> ' 2023-12-26 16:07:18 -08:00
ShiftaDeband e8891adf8e Fix typo for "REVIVAL CUIRASS" 2023-12-26 16:07:18 -08:00
Martin Michelsen 1a2d5c1772 rename GC_EP3_TRIAL_EDITION to GC_EP3_NTE 2023-12-26 09:56:38 -08:00
Martin Michelsen 65b9048ab6 update tests for add_color bugfix 2023-12-26 07:52:29 -08:00
Martin Michelsen ccd1b56cae escape player-provided text in various places 2023-12-26 07:37:07 -08:00
Martin Michelsen 5382e12b8d support generating v1 rare item sets 2023-12-26 07:04:30 -08:00
Martin Michelsen 2cdebd5f20 don't skip blank entries when serializing REL rare item tables 2023-12-26 06:58:21 -08:00
Maria J. Belmonte 61e5460bc1 Merge branch 'fuzziqersoftware:master' into master 2023-12-26 09:07:02 +01:00
Martin Michelsen c100d76a5b add notes about protected subcommands 2023-12-25 22:41:36 -08:00
Martin Michelsen d59b59cd51 make switch assist a non-cheat command 2023-12-25 19:32:44 -08:00
Martin Michelsen c7059874d3 make infinite HP also heal conditions 2023-12-25 19:32:44 -08:00
Martin Michelsen dfc451e86a improve proxy compatibility on GC NTE 2023-12-25 19:05:56 -08:00
Martin Michelsen d1022e9b53 rename sys_guild_card_number to team_master_guild_card_number 2023-12-25 17:39:39 -08:00
Martin Michelsen 7c9309f6c5 fix next item ID set incorrectly when joining a persistent game 2023-12-25 17:11:38 -08:00
Martin Michelsen 441457a873 fix Commander Blade effect in games 2023-12-25 16:30:01 -08:00
Martin Michelsen 9255037f50 fix tests for removed client flag 2023-12-25 15:20:29 -08:00
Martin Michelsen 4c95adcdb3 update to-do list 2023-12-25 15:20:05 -08:00
Martin Michelsen 2ef6acaa0e fix incorrect team flag alpha channel when loaded from disk 2023-12-25 15:06:38 -08:00
Martin Michelsen a8061efc0d implement rename team command 2023-12-25 11:11:03 -08:00
Martin Michelsen 206552ed63 remove proxy chat filter option 2023-12-25 09:59:30 -08:00
Martin Michelsen 9e48259414 update to-do list 2023-12-24 22:55:25 -08:00
Martin Michelsen ad32c0a986 make hide_download_commands configurable 2023-12-24 22:51:59 -08:00
Martin Michelsen 84ed80365c make BB games deterministic for replays 2023-12-23 23:26:44 -08:00
Martin Michelsen 87440437fb move Revision.cc to source dir 2023-12-23 21:34:57 -08:00
Martin Michelsen 2aca408a9e create output dir if needed 2023-12-23 21:25:11 -08:00
Martin Michelsen 3991d7b534 fix Revision.cc generation 2023-12-23 21:22:02 -08:00
Martin Michelsen 3823fc94f1 add $si command 2023-12-23 20:41:21 -08:00
Maria J. Belmonte 190e89181e Merge branch 'fuzziqersoftware:master' into master 2023-12-23 12:42:42 +01:00
Maria J. Belmonte 20ca2529ac Merge branch 'fuzziqersoftware:master' into master 2023-12-23 02:34:06 +01:00
nolrinale 143da7e5a5 Added Map files to spawn Coren 2023-12-23 02:15:20 +01:00
nolrinale 37b95f35c2 Coren labo area client function adjustments 2023-12-23 02:08:06 +01:00
Maria J. Belmonte aed2c61706 Merge branch 'fuzziqersoftware:master' into master 2023-12-23 01:47:30 +01:00
Maria J. Belmonte 0955d1e5fd Merge branch 'fuzziqersoftware:master' into master 2023-12-22 23:10:31 +01:00
nolrinale e51924bf49 Adding Coren localized files 2023-12-22 14:30:16 +01:00
6521 changed files with 326298 additions and 224656 deletions
+27
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@@ -0,0 +1,27 @@
---
name: Bug report
about: Report incorrect behavior or unexpected errors
title: ''
labels: ''
assignees: ''
---
**Describe the bug**
Write a clear and concise description of what the bug is, and what you expected to happen instead.
**To reproduce**
Fill in steps to reproduce the behavior, such as:
1. Connect to server
2. Create a game
3. Start quest X
4. Talk to NPC Y
**Game version(s) (choose one or more of the following):**
DC NTE, DC prototype, DC v1, DC v2, PC, GC Ep1&2, GC Ep3, Xbox, BB
**Server log output**
On macOS/Linux, or in a Cygwin shell on Windows, you can run the server as `./newserv 2>&1 | tee server-log.txt` to generate a log file. Do that, then do whatever you need to do to get the bug to happen, then upload the log file here.
**Additional context**
Add any other context about the problem here.
+20
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@@ -0,0 +1,20 @@
---
name: Feature request
about: Suggest an idea for this project
title: ''
labels: ''
assignees: ''
---
**Is your feature request related to a problem? Please describe.**
Write a clear and concise description of what the problem is. For example, "I'm always frustrated when [...]"
**Describe the solution you'd like**
Write a clear and concise description of what you want to happen.
**Game version(s) (choose one or more of the following):**
DC NTE, DC prototype, DC v1, DC v2, PC, GC Ep1&2, GC Ep3, Xbox, BB
**Additional context**
Add any other context or screenshots about the feature request here.
+13 -4
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@@ -27,14 +27,23 @@ jobs:
- name: Install libraries (macOS)
if: ${{ matrix.os == 'macos-latest' }}
run: brew install libevent
run: |
brew install libevent
cat << EOF > nproc
#!/bin/sh
sysctl -n hw.logicalcpu
EOF
chmod a+x nproc
sudo cp nproc /usr/local/bin/nproc
rm -f nproc
- name: Install phosg
run: |
git clone https://github.com/fuzziqersoftware/phosg.git
cd phosg
cmake .
make
make -j $(nproc)
sudo make install
- name: Install resource_file
@@ -43,14 +52,14 @@ jobs:
git clone https://github.com/fuzziqersoftware/resource_dasm.git
cd resource_dasm
cmake .
make
make -j $(nproc)
sudo make install
- name: Configure CMake
run: cmake -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}}
- name: Build
run: cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}}
run: cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}} -j $(nproc)
- name: Test
working-directory: ${{github.workspace}}/build
+55
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@@ -0,0 +1,55 @@
name: Docker
on:
# After build passes with tests
workflow_run:
workflows: [CMake]
types: [completed]
branches:
- master
push:
tags:
- 'v**'
jobs:
build:
runs-on: ubuntu-latest
name: Build
permissions:
contents: read
id-token: write
packages: write
steps:
- uses: actions/checkout@v4
- name: Login to GitHub Container Registry
uses: docker/login-action@v3
with:
registry: ghcr.io
username: ${{ github.actor }}
password: ${{ secrets.GITHUB_TOKEN }}
- name: Docker meta
id: meta
uses: docker/metadata-action@v5
with:
images: ghcr.io/${{ github.repository }}
tags: |
type=sha
type=ref,event=tag
type=semver,pattern={{version}}
- name: Set up QEMU
uses: docker/setup-qemu-action@v3
- name: Set up Docker Buildx
uses: docker/setup-buildx-action@v3
- name: Build and push
uses: docker/build-push-action@v6
with:
push: ${{ github.event_name != 'pull_request' }}
platforms: linux/amd64,linux/arm64
tags: ${{ steps.meta.outputs.tags }}
labels: ${{ steps.meta.outputs.labels }}
+2
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@@ -2,6 +2,7 @@
.DS_Store
# Build products
src/Revision.cc
newserv
# CMake files
@@ -26,6 +27,7 @@ system/players/*.psocard
system/players/*.nsc
system/players/*.nsa
system/teams/*.json
system/teams/*.bmp
system/patch-pc/.metadata-cache.json
system/patch-bb/.metadata-cache.json
+55 -20
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@@ -1,4 +1,5 @@
cmake_minimum_required(VERSION 3.10)
set(CMAKE_POLICY_DEFAULT_CMP0110 NEW)
@@ -6,7 +7,7 @@ cmake_minimum_required(VERSION 3.10)
project(newserv)
set(CMAKE_CXX_STANDARD 20)
set(CMAKE_CXX_STANDARD 23)
set(CMAKE_CXX_STANDARD_REQUIRED True)
if (MSVC)
add_compile_options(/W4 /WX)
@@ -14,12 +15,6 @@ else()
add_compile_options(-Wall -Wextra -Werror -Wno-address-of-packed-member)
endif()
set(LOCAL_INCLUDE_DIR "/usr/local/include")
set(LOCAL_LIB_DIR "/usr/local/lib")
list(APPEND CMAKE_PREFIX_PATH ${LOCAL_LIB_DIR})
include_directories(${LOCAL_INCLUDE_DIR})
link_directories(${LOCAL_LIB_DIR})
# Library search
@@ -27,10 +22,12 @@ link_directories(${LOCAL_LIB_DIR})
find_path (LIBEVENT_INCLUDE_DIR NAMES event.h)
find_library (LIBEVENT_LIBRARY NAMES event)
find_library (LIBEVENT_CORE NAMES event_core)
find_library (LIBEVENT_PTHREADS NAMES event_pthreads)
set (LIBEVENT_INCLUDE_DIRS ${LIBEVENT_INCLUDE_DIR})
set (LIBEVENT_LIBRARIES
${LIBEVENT_LIBRARY}
${LIBEVENT_CORE})
${LIBEVENT_CORE}
${LIBEVENT_PTHREADS})
find_package(phosg REQUIRED)
find_package(Iconv REQUIRED)
@@ -38,9 +35,25 @@ find_package(resource_file QUIET)
# Git metadata
add_custom_command(
OUTPUT ${CMAKE_CURRENT_SOURCE_DIR}/src/Revision.cc ${CMAKE_CURRENT_SOURCE_DIR}/src/__Revision__.cc
COMMAND ${CMAKE_CURRENT_SOURCE_DIR}/src/Revision-generate.sh ${CMAKE_CURRENT_SOURCE_DIR}/src/Revision.cc
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/src
)
add_custom_target(
newserv-Revision-cc
DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/src/Revision.cc ${CMAKE_CURRENT_SOURCE_DIR}/src/__Revision__.cc
)
# Executable definition
set(SOURCES
${CMAKE_CURRENT_SOURCE_DIR}/src/Revision.cc
src/Account.cc
src/AFSArchive.cc
src/BattleParamsIndex.cc
src/BMLArchive.cc
@@ -53,6 +66,7 @@ set(SOURCES
src/Compression.cc
src/DCSerialNumbers.cc
src/DNSServer.cc
src/DownloadSession.cc
src/EnemyType.cc
src/Episode3/AssistServer.cc
src/Episode3/BattleRecord.cc
@@ -66,19 +80,23 @@ set(SOURCES
src/Episode3/RulerServer.cc
src/Episode3/Server.cc
src/Episode3/Tournament.cc
src/EventUtils.cc
src/FileContentsCache.cc
src/FunctionCompiler.cc
src/GSLArchive.cc
src/GVMEncoder.cc
src/HTTPServer.cc
src/ImageEncoder.cc
src/IntegralExpression.cc
src/IPFrameInfo.cc
src/IPStackSimulator.cc
src/IPV4RangeSet.cc
src/ItemCreator.cc
src/ItemData.cc
src/ItemNameIndex.cc
src/ItemParameterTable.cc
src/ItemTranslationTable.cc
src/Items.cc
src/LevelTable.cc
src/License.cc
src/Lobby.cc
src/Loggers.cc
src/Main.cc
@@ -86,50 +104,55 @@ set(SOURCES
src/Menu.cc
src/NetworkAddresses.cc
src/PatchFileIndex.cc
src/PatchServer.cc
src/PlayerFilesManager.cc
src/PlayerSubordinates.cc
src/PPKArchive.cc
src/ProxyCommands.cc
src/ProxyServer.cc
src/PSOEncryption.cc
src/PSOGCObjectGraph.cc
src/PSOProtocol.cc
src/Quest.cc
src/QuestAvailabilityExpression.cc
src/QuestScript.cc
src/RareItemSet.cc
src/ReceiveCommands.cc
src/ReceiveSubcommands.cc
src/ReplaySession.cc
src/Revision.cc
src/SaveFileFormats.cc
src/SendCommands.cc
src/Server.cc
src/ServerShell.cc
src/ServerState.cc
src/Shell.cc
src/ShellCommands.cc
src/SignalWatcher.cc
src/StaticGameData.cc
src/TeamIndex.cc
src/Text.cc
src/TextArchive.cc
src/UnicodeTextSet.cc
src/TextIndex.cc
src/Version.cc
src/WordSelectTable.cc
)
if(resource_file_FOUND)
set(SOURCES ${SOURCES} src/ARCodeTranslator.cc)
set(SOURCES ${SOURCES} src/AddressTranslator.cc)
endif()
add_executable(newserv ${SOURCES})
target_include_directories(newserv PUBLIC ${LIBEVENT_INCLUDE_DIR} ${Iconv_INCLUDE_DIRS})
target_link_libraries(newserv phosg ${LIBEVENT_LIBRARIES} ${Iconv_LIBRARIES} pthread)
target_link_libraries(newserv phosg::phosg ${LIBEVENT_LIBRARIES} ${Iconv_LIBRARIES} pthread)
if(resource_file_FOUND)
target_compile_definitions(newserv PUBLIC HAVE_RESOURCE_FILE)
target_link_libraries(newserv resource_file)
message(STATUS "libresource_file found; enabling patch support")
target_link_libraries(newserv resource_file::resource_file)
message(STATUS "resource_file found; enabling patch support")
else()
message(WARNING "libresource_file not found; disabling patch support")
message(WARNING "resource_file not found; disabling patch support")
endif()
add_dependencies(newserv newserv-Revision-cc)
# target_compile_options(newserv PRIVATE -fsanitize=address)
# target_link_options(newserv PRIVATE -fsanitize=address)
@@ -138,6 +161,7 @@ endif()
enable_testing()
file(GLOB LogTestCases ${CMAKE_SOURCE_DIR}/tests/*.test.txt)
file(GLOB LogRDTestCases ${CMAKE_SOURCE_DIR}/tests/*.rdtest.txt)
foreach(LogTestCase IN ITEMS ${LogTestCases})
add_test(
@@ -146,6 +170,15 @@ foreach(LogTestCase IN ITEMS ${LogTestCases})
COMMAND ${CMAKE_BINARY_DIR}/newserv --replay-log=${LogTestCase} --config=${CMAKE_SOURCE_DIR}/tests/config.json)
endforeach()
if(resource_file_FOUND)
foreach(LogRDTestCase IN ITEMS ${LogRDTestCases})
add_test(
NAME ${LogRDTestCase}
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
COMMAND ${CMAKE_BINARY_DIR}/newserv --replay-log=${LogRDTestCase} --config=${CMAKE_SOURCE_DIR}/tests/config.json)
endforeach()
endif()
file(GLOB ScriptTestCases ${CMAKE_SOURCE_DIR}/tests/*.test.sh)
foreach(ScriptTestCase IN ITEMS ${ScriptTestCases})
@@ -155,6 +188,8 @@ foreach(ScriptTestCase IN ITEMS ${ScriptTestCases})
COMMAND ${ScriptTestCase} ${CMAKE_BINARY_DIR}/newserv)
endforeach()
# Installation configuration
install(TARGETS newserv DESTINATION bin)
+87
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@@ -0,0 +1,87 @@
# syntax=docker/dockerfile:1
ARG BASE_IMAGE=ubuntu:24.04
FROM ${BASE_IMAGE} AS builder
RUN apt update && apt install -y --no-install-recommends \
python3 \
git \
ca-certificates \
sudo \
make \
cmake \
g++ \
libevent-dev \
zlib1g-dev
# ---
FROM builder AS deps
ARG PHOSG_TARGET=master
ARG RESOURCE_DASM_TARGET=master
ARG BUILD_RESOURCE_DASM=true
RUN git clone --depth 1 -b ${PHOSG_TARGET} https://github.com/fuzziqersoftware/phosg.git && \
cd phosg && \
cmake . && \
make -j$(nproc) && \
sudo make install
RUN \
if [ "$BUILD_RESOURCE_DASM" = "true" ] ; then \
git clone --depth 1 -b ${RESOURCE_DASM_TARGET} https://github.com/fuzziqersoftware/resource_dasm.git && \
cd resource_dasm && \
cmake . && \
make -j$(nproc) && \
sudo make install \
; fi
# ---
FROM builder AS newserv
ARG BUILD_TYPE=Release
ARG BUILD_STRIP=true
WORKDIR /usr/src/newserv
COPY . .
COPY --from=deps /usr/local /usr/local
RUN cmake -B $PWD/build -DCMAKE_BUILD_TYPE=${BUILD_TYPE} && \
cmake --build $PWD/build --config ${BUILD_TYPE} -j $(nproc) && \
sudo make -C build install
RUN \
if [ "$BUILD_STRIP" = "true" ] ; then \
strip /usr/local/lib/*.a && \
strip /usr/local/bin/* \
; fi
# ---
FROM ${BASE_IMAGE} AS data
WORKDIR /newserv
COPY system/ ./system
RUN cp -f system/config.example.json system/config.json && \
sed -i 's/"ExternalAddress": "[^"]*"/"ExternalAddress": "0.0.0.0"/' system/config.json
# ---
FROM ${BASE_IMAGE} AS final
RUN apt update && apt install -y --no-install-recommends \
libevent-dev \
&& rm -rf /var/lib/apt/lists/* /var/cache/apt/*
WORKDIR /newserv
COPY --from=data /newserv .
COPY --from=newserv /usr/local /usr/local
USER root
VOLUME /newserv/system
# does not allow receiving any signal at the moment, so force kill the app
STOPSIGNAL SIGKILL
CMD ["newserv"]
+1 -2
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@@ -1,6 +1,6 @@
The MIT License (MIT)
Copyright (c) 2023 Martin Michelsen
Copyright (c) 2024 Martin Michelsen
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the "Software"), to deal in
@@ -18,4 +18,3 @@ FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+649 -222
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File diff suppressed because it is too large Load Diff
+11 -11
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@@ -1,29 +1,29 @@
## General
- Encapsulate BB server-side random state and make replays deterministic
- Write a simple status API
- Implement per-game logging
- Make reloading happen on separate threads so compression doesn't block active clients
- Implement decrypt/encrypt actions for VMS files
- Make UI strings localizable (e.g. entries in menus, welcome message, etc.)
- Figure out what causes the corruption message on PC proxy sessions and fix it
- Add an idle connection timeout for proxy sessions
- Look into JP heart symbol bug on Linux
- Clean up ItemParameterTable implementation (see comment at the top of the class definition)
- Handle MeetUserExtensions properly in 41 and C4 commands on the proxy (rewrite the embedded 19 command and store a map of received destinations)
## PSO DC
- Investigate if https://crates.io/crates/blaze-ssl-async can be used to implement the HL check server
## Episode 3
- Enforce tournament deck restrictions (e.g. rank checks, No Assist option) when populating COMs at tournament start time
- Add support for recording battles on the proxy server (both in primary and spectator teams)
- Make `reload licenses` not vulnerable to online players' licenses overwriting licenses on disk somehow
- Make `reload accounts` not vulnerable to online players' accounts overwriting accounts on disk somehow
- Implement ranks (based on total Meseta earned)
- Make an AR code that gets rid of the SAMPLE overlays on NTE
## PSO XBOX
- Fix receiving Guild Cards from non-Xbox players
- Research the F94D quest opcode
- Finish porting the remaining GC patches
## PSOBB
- Test all quest item subcommands
- Check if Commander Blade effect works and implement it if not
- Figure out why Pouilly Slime EXP doesn't work
- Make server-specified rare enemies work with maps loaded by the proxy
- Implement serialization for various table types (ItemPMT, ItemPT, etc.)
-16
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@@ -1,16 +0,0 @@
struct AITalkBin {
be_uint32_t num_scs;
be_uint32_t sc_offsets[num_scs];
struct SCDialogueEntry {
be_uint32_t num_entries;
be_uint32_t unknown_a1;
be_uint32_t size; // in bytes
struct WhenEntry {
be_uint32_t when;
be_uint32_t percent_chance; // 0-100
be_uint32_t count;
be_uint32_t string_ids[count];
} __attribute__((packed));
} __attribute__((packed));
} __attribute__((packed));
+667 -228
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@@ -1,266 +1,705 @@
(Ep1&2 USA) Unlock all songs in BGM test
(Note: sadly, there are no secret/unused ones)
04368960 38600001
04368964 4E800020
This file contains client patches I've made for various versions of PSO.
(Ep1&2 USA v1.01) Play lobby (and event) music on Pioneer 2 also
0417E0F0 60000000
Places to find more codes/patches:
- GC-Forever: https://www.gc-forever.com/forums/viewtopic.php?t=2050 (3OE0, 3OE2)
- GC-Forever: https://www.gc-forever.com/forums/viewtopic.php?t=2049 (3OP0)
- BB Patch Project: https://github.com/Solybum/Blue-Burst-Patch-Project (59NL)
(Ep3 USA) Play lobby (and event) music in Morgue also
040B7028 60000000
Version codes (from README.md):
1OJ1: PSO DC Network Trial Edition
1OJ2: PSO DC 11/2000 prototype
1OJ3: PSO DC 12/2000 prototype
1OJ4: PSO DC 01/2001 prototype
1OJF: PSO DC v1 JP
1OEF: PSO DC v1 US
1OPF: PSO DC v1 EU
2OJ5: PSO DC 08/2001 prototype
2OJF: PSO DC v2 JP
2OEF: PSO DC v2 US
2OPF: PSO DC v2 EU
2OJW: PSO PC (v2)
3OJT: PSO GC Trial Edition
3OJ2: PSO GC v1.2 JP
3OJ3: PSO GC v1.3 JP
3OJ4: PSO GC v1.4 (Plus) JP
3OJ5: PSO GC v1.5 (Plus) JP
3OE0: PSO GC v1.0 US
3OE1: PSO GC v1.1 US
3OE2: PSO GC v1.2 (Plus) US
3OP0: PSO GC v1.0 EU
3SJT: PSO GC Ep3 Trial Edition
3SJ0: PSO GC Ep3 JP
3SE0: PSO GC Ep3 US
3SP0: PSO GC Ep3 EU
4OJB: PSO Xbox Beta
4OJD: PSO Xbox JP Disc
4OJU: PSO Xbox JP TU
4OED: PSO Xbox US Disc
4OEU: PSO Xbox US TU
4OPD: PSO Xbox EU Disc
4OPU: PSO Xbox EU TU
59NJ: PSO BB JP 1.25.11
59NL: PSO BB JP 1.25.13
59NL: PSO BB Tethealla
(Ep3 USA) Skip white logo screens during startup
0409D774 38000007
(Episodes 1&2 USA v1.01) Skip white logo screens during startup
0413F190 38000007
The menu code
This code makes all disabled items in menus selectable, which allows you to e.g. use items you can't normally use
3OE1 => 04264458 48000028
042ACF48 48000020
3SE0 => 0416B458 48000028
(Ep3 USA) Skip agreement prompts before online game
041B50C8 38000003
(Episodes 1&2 USA v1.01) Skip agreement prompt before online game
04327D80 38000003
Disable serial number validation (untested)
2OEF => 8C1E743E 01E0
8C2670B6 01E0
(Ep3 USA) Disable rate limit for pressing A during loading screens
042F9B30 38000000
Disable item equip restrictions ("God of equip")
3OE1 => 0410521C 38000005
59NL => 005C9F31 E9A7000000
(Ep3 USA) Auto-press A as fast as possible during loading screens
042F9AC0 60000000
All rareable enemies are rare
3OE1 => 040AC944 60000000 // Hildeblue
040C1B70 60000000 // Rappies
040C3FC8 60000000 // Nar Lily
040EB050 48000010 // Pouilly Slime
(Ep3 USA) Replace loading screen A button sounds with random sounds
042F9B18 4804BB19
042F9B1C 5463063E
042F9B20 60631400
042F9B24 64630005
042F9B28 38800000
Unlock all songs in BGM test
Note: sadly, there are no secret/unused ones
3OJ2 => 04367A68 38600001
04367A6C 4E800020
3OJ3 => 04368ED8 38600001
04368EDC 4E800020
3OJ4 => 0436A434 38600001
0436A438 4E800020
3OJ5 => 0436A1E8 38600001
0436A1EC 4E800020
3OE0 => 0436891C 38600001
04368920 4E800020
3OE1 => 04368960 38600001
04368964 4E800020
3OE2 => 0436A5B4 38600001
0436A5B8 4E800020
3OP0 => 043699A8 38600001
043699AC 4E800020
3SJT => 041EA948 38600001
041EA94C 4E800020
3SJ0 => 041D8CF0 38600001
041D8CF4 4E800020
3SE0 => 041D8D7C 38600001
041D8D80 4E800020
3SP0 => 041D93F0 38600001
041D93F4 4E800020
(Ep3 USA) Change color of loading screens
(Replace AA, RR, GG, BB appropriately)
042FA704 3CC0AARR
042FA708 60C6GGBB
Play lobby (and event) music in Morgue also
3OJ2 => 0417DD34 60000000
3OJ3 => 0417E0E8 60000000
3OJ4 => 0417E24C 60000000
3OJ5 => 0417E1AC 60000000
3OE0 => 0417E0F0 60000000
3OE1 => 0417E0F0 60000000
3OE2 => 0417E210 60000000
3OP0 => 0417E6D4 60000000
3SJT => 040B8C7C 60000000
3SE0 => 040B7028 60000000
3SJ0 => 040B7044 60000000
3SP0 => 040B746C 60000000
(Ep3 USA) Use 16:9 aspect ratio
04383DC8 4BC87F99
0400BD60 C042DED0
0400BD64 EC5D00B2
0400BD68 4E800020
Skip white logo screens during startup
3OJ2 => 0413EE54 38000007
3OJ3 => 0413F1DC 38000007
3OJ4 => 0413F338 38000007
3OJ5 => 0413F298 38000007
3OE0 => 0413F190 38000007
3OE1 => 0413F190 38000007
3OE2 => 0413F2A8 38000007
3OP0 => 0413F524 38000007
3SJT => 0409E10C 38000007
3SJ0 => 0409D810 38000007
3SE0 => 0409D774 38000007
3SP0 => 0409D9A4 38000007
(Ep3 USA) Disable darkening effect during battle details mode
042F951C 4E800020
Skip agreement prompts before online game
3OJ2 => 0432737C 38000003
3OJ3 => 043283CC 38000003
3OJ4 => 043298E8 38000003
3OJ5 => 04329690 38000003
3OE0 => 04327D3C 38000003
3OE1 => 04327D80 38000003
3OE2 => 0432984C 38000003
3OP0 => 04328C58 38000003
3SJT => 041C67D0 38000003
3SJ0 => 041B5234 38000003
3SE0 => 041B50C8 38000003
3SP0 => 041B574C 38000003
(Ep3 USA) Unlock all COM decks
042CA908 38600001
Disable rate limit for pressing A during loading screens
3SJT => 042E1030 38000000
3SJ0 => 042F8BE4 38000000
3SE0 => 042F9B30 38000000
3SP0 => 042FA734 38000000
(Ep3 USA) Enable all lobby counter options in non-CARD lobbies
04096A8C 480000C0
04096B4C 38800007
04096BFC 4BFFFF2C
Auto-press A as fast as possible during loading screens
3SP0 => 042FA6C4 60000000
3SE0 => 042F9AC0 60000000
3SJT => 040C2C48 60000000
3SJ0 => 042F8B74 60000000
(Ep3 USA) Change HUD color mask
0438CA8C 3C00RRGG
0438CA90 6000BBAA
Change type of all loading screens
Values for X: 0 = lobby/game join, 1 = quest load, 3 = pipe up, 4 = pipe down, anything else = silent black screen
3OE1 => 0401CA04 3BE0000X
0401CA08 48000038
(Ep3 USA) Disable lobby event music (but keep the visuals)
040B705C 38000000
Replace loading screen A button sounds with random sounds
3SJT => 042E1018 480309A9
042E101C 5463063E
042E1020 60631400
042E1024 64630005
042E1028 38800000
3SE0 => 042F9B18 4804BB19
042F9B1C 5463063E
042F9B20 60631400
042F9B24 64630005
042F9B28 38800000
(Ep3 USA) Enable Pinz's Shop Super Card Capsule Machine as a fourth option
043101C0 38800004
04310238 2C1D0004
04487E8C 000000C8
Change color of loading screens
Replace AA, RR, GG, BB appropriately
3SE0 => 042FA704 3CC0AARR
042FA708 60C6GGBB
(Ep3 USA) Change color of pulsing orange text (e.g. card ability names)
0457EE18 RRRRRRRR // Phase 1 (long) red component as 32-bit float (0.0-255.0)
0457EE20 GGGGGGGG // Phase 1 (long) green component as 32-bit float (0.0-255.0)
0457EE10 BBBBBBBB // Phase 1 (long) blue component as 32-bit float (0.0-255.0)
0457EE1C RRRRRRRR // Phase 2 (short) red component as 32-bit float (0.0-255.0)
0457EE24 GGGGGGGG // Phase 2 (short) green component as 32-bit float (0.0-255.0)
0457EE14 BBBBBBBB // Phase 2 (short) blue component as 32-bit float (0.0-255.0)
Use 16:9 aspect ratio
3SE0 => 04383DC8 4BC87F99
0400BD60 C042DED0
0400BD64 EC5D00B2
0400BD68 4E800020
(Ep3 USA) Change color of pulsing orange text to be random every frame
04155D78 7CA802A6
04155D7C 7C661B78
04155D80 481EF8B1
04155D84 7C671B78
04155D88 481EF8A9
04155D8C 50677822
04155D90 64E7FF00
04155D94 90E60024
04155D98 7CA803A6
04155D9C 4E800020
Disable darkening effect during battle details mode
3SJT => 042E09D8 4E800020
3SJ0 => 042F85D0 4E800020
3SE0 => 042F951C 4E800020
3SP0 => 042FA120 4E800020
(Ep3 USA) Enable color and symbol codes in info board text
(Use codes like e.g. $CG to change text colors, as described in CommandFormats.hh)
040F2E80 4BF0D41D
040F0274 4BF10025
040EFC58 4BF10641
04000298 38810008
0400029C 38C3FFFF
040002A0 8CA60001
040002A4 28050024
040002A8 4082000C
040002AC 38000009
040002B0 98060000
040002B4 28050000
040002B8 4082FFE8
040002BC 7C633050
040002C0 4E800020
Unlock all COM decks
3SJ0 => 042C9B34 38600001
3SP0 => 042CB414 38600001
3SE0 => 042CA908 38600001
(Ep3 USA) Unlock all offline free battle maps
042CAA00 38600001
(This unlocks ALL maps, including a bunch of maps with garbage names that crash if you try to play them)
Enable all lobby counter options in non-CARD lobbies
3SE0 => 04096A8C 480000C0
04096B4C 38800007
04096BFC 4BFFFF2C
(Ep3 USA) Talk to auction counter offline to get all cards
042F5D18 4BD160E8
0400BE00 9421FFE0
0400BE04 7C0802A6
0400BE08 90010024
0400BE0C 93E10010
0400BE10 93C10014
0400BE14 93A10018
0400BE18 9381001C
0400BE1C 3C60802A
0400BE20 60631BAC
0400BE24 7C6903A6
0400BE28 38600000
0400BE2C 4E800421
0400BE30 7C7F1B78
0400BE34 3C60802A
0400BE38 606315BC
0400BE3C 7C6903A6
0400BE40 7FE3FB78
0400BE44 4E800421
0400BE48 3F80802A
0400BE4C 639C17AC
0400BE50 3BC00001
0400BE54 3BA00063
0400BE58 7FE3FB78
0400BE5C 7FC4F378
0400BE60 7F8903A6
0400BE64 4E800421
0400BE68 3BBDFFFF
0400BE6C 281D0000
0400BE70 4082FFE8
0400BE74 3BDE0001
0400BE78 281E02F0
0400BE7C 4081FFD8
0400BE80 3C60802A
0400BE84 6063160C
0400BE88 7C6903A6
0400BE8C 7FE3FB78
0400BE90 4E800421
0400BE94 83E10010
0400BE98 83C10014
0400BE9C 83A10018
0400BEA0 8381001C
0400BEA4 80010024
0400BEA8 38210020
0400BEAC 7C0803A6
0400BEB0 482E9FC0
Enable Change Marker option in all lobbies
3OJ2 => 04138208 4800004C
3OJ3 => 04138510 4800004C
3OJ4 => 041390B4 4800004C
3OJ5 => 041385B8 4800004C
3OE0 => 041384C4 4800004C
3OE1 => 041384C4 4800004C
3OE2 => 041385C8 4800004C
3OP0 => 04138848 4800004C
(Episodes 1&2 USA v1.01) Press L for enemy debug; enable various other debug messages
040FD9D8 38600001 # Various enemy debug messages
00153E53 00000001 # Poison fog debug 1
00153E4B 00000001 # Poison fog debug 2
040FDA18 60000000 # TObjRoomId
025CB6AA 00000000
4A588EA0 00000040
025CB6AA 00000001
Change HUD color mask
3SE0 => 0438CA8C 3C00RRGG
0438CA90 6000BBAA
Disable lobby event music (but keep the visuals)
3SE0 => 040B705C 38000000
Enable Pinz's Shop Super Card Capsule Machine as a fourth option
3SE0 => 043101C0 38800004
04310238 2C1D0004
04487E8C 000000C8
Change color of pulsing orange text (e.g. card ability names)
3SE0 => 0457EE18 RRRRRRRR // Phase 1 (long) red component as 32-bit float (0.0-255.0)
0457EE20 GGGGGGGG // Phase 1 (long) green component as 32-bit float (0.0-255.0)
0457EE10 BBBBBBBB // Phase 1 (long) blue component as 32-bit float (0.0-255.0)
0457EE1C RRRRRRRR // Phase 2 (short) red component as 32-bit float (0.0-255.0)
0457EE24 GGGGGGGG // Phase 2 (short) green component as 32-bit float (0.0-255.0)
0457EE14 BBBBBBBB // Phase 2 (short) blue component as 32-bit float (0.0-255.0)
Change color of pulsing orange text to be random every frame
3SE0 => 04155D78 7CA802A6
04155D7C 7C661B78
04155D80 481EF8B1
04155D84 7C671B78
04155D88 481EF8A9
04155D8C 50677822
04155D90 64E7FF00
04155D94 90E60024
04155D98 7CA803A6
04155D9C 4E800020
Enable color and symbol codes in info board text
Use codes like e.g. $CG to change text colors, as described in CommandFormats.hh
3SE0 => 040F2E80 4BF0D41D
040F0274 4BF10025
040EFC58 4BF10641
04000298 38810008
0400029C 38C3FFFF
040002A0 8CA60001
040002A4 28050024
040002A8 4082000C
040002AC 38000009
040002B0 98060000
040002B4 28050000
040002B8 4082FFE8
040002BC 7C633050
040002C0 4E800020
Unlock all offline free battle maps
This unlocks ALL maps, including a bunch of maps with garbage names that crash if you try to play them
3SJT => 042BE538 38600001
3SJ0 => 042C9C2C 38600001
3SP0 => 042CB50C 38600001
3SE0 => 042CAA00 38600001
Talk to auction counter offline to get all cards
3SE0 => 042F5D18 4BD160E8
0400BE00 9421FFE0
0400BE04 7C0802A6
0400BE08 90010024
0400BE0C 93E10010
0400BE10 93C10014
0400BE14 93A10018
0400BE18 9381001C
0400BE1C 3C60802A
0400BE20 60631BAC
0400BE24 7C6903A6
0400BE28 38600000
0400BE2C 4E800421
0400BE30 7C7F1B78
0400BE34 3C60802A
0400BE38 606315BC
0400BE3C 7C6903A6
0400BE40 7FE3FB78
0400BE44 4E800421
0400BE48 3F80802A
0400BE4C 639C17AC
0400BE50 3BC00001
0400BE54 3BA00063
0400BE58 7FE3FB78
0400BE5C 7FC4F378
0400BE60 7F8903A6
0400BE64 4E800421
0400BE68 3BBDFFFF
0400BE6C 281D0000
0400BE70 4082FFE8
0400BE74 3BDE0001
0400BE78 281E02F0
0400BE7C 4081FFD8
0400BE80 3C60802A
0400BE84 6063160C
0400BE88 7C6903A6
0400BE8C 7FE3FB78
0400BE90 4E800421
0400BE94 83E10010
0400BE98 83C10014
0400BE9C 83A10018
0400BEA0 8381001C
0400BEA4 80010024
0400BEA8 38210020
0400BEAC 7C0803A6
0400BEB0 482E9FC0
Press L for enemy debug; enable various other debug messages
TODO: Figure out more debug message conditionals (vars/functions) and add them here
3OE1 => 040FD9D8 38600001 # Various enemy debug messages
00153E53 00000001 # Poison fog debug 1
00153E4B 00000001 # Poison fog debug 2
040FDA18 60000000 # TObjRoomId
025CB6AA 00000000 # disable enemy debug
4A588EA0 00000040 # if L is held...
025CB6AA 00000001 # enable enemy debug
(Episode 3 USA) Able to find VIP cards offline (but they're still rare)
042C0B20 4800000C
Able to find VIP cards offline (but they're still rare)
3SP0 => 042C15DC 4800000C
3SJ0 => 042BFE24 4800000C
3SE0 => 042C0B20 4800000C
(Ep3 USA) Hold L when starting battle to enter debug menu
042C5460 4BD3AF78
040003D8 3C60804A
040003DC 60630518
040003E0 3C800002
040003E4 480C9F35
040003E8 2C030000
040003EC 4082000C
040003F0 8801001A
040003F4 48000008
040003F8 3800001A
040003FC 482C5068
Hold L when starting battle to enter debug menu
3SE0 => 042C5460 4BD3AF78
040003D8 3C60804A
040003DC 60630518
040003E0 3C800002
040003E4 480C9F35
040003E8 2C030000
040003EC 4082000C
040003F0 8801001A
040003F4 48000008
040003F8 3800001A
040003FC 482C5068
(Ep3 USA) Dressing room always accessible
041A16FC 38600001
Dressing room always accessible
3SJT => 041B2A2C 38600001
3SJ0 => 041A1920 38600001
3SP0 => 041A1C84 38600001
3SE0 => 041A16FC 38600001
(Ep3 USA) Full dressing room v1
Full dressing room v1
Original Ep1&2 code by Ralf @ GC-Forever
Can't change your class, but you start with your existing appearance
Go online with this code on after using the dressing room to fully save changes
0418EB5C 60000000
042A0184 389D0370
042A0188 387E2120
3SE0 => 0418EB5C 60000000
042A0184 389D0370
042A0188 387E2120
(Ep3 USA) Full dressing room v2
Full dressing room v2
Original Ep1&2 code by Ralf @ GC-Forever
Can change your class, but you start with the default appearance
Go online with this code on after using the dressing room to fully save changes
04186ECC 4BFFFFD8
042A0184 389D0370
042A0188 387E2120
3SE0 => 04186ECC 4BFFFFD8
042A0184 389D0370
042A0188 387E2120
(Ep3 USA) Replace Options menu with debug menu
04149E70 38600019
Replace Options menu with debug menu
3SE0 => 04149E70 38600019
(Ep3 USA) Jukebox is free
0430D1DC 48000024
Jukebox is free
3SJT => 042248C4 48000024 (useless because the jukebox isn't loaded in NTE, but apparently the code for it exists)
3SJ0 => 0430C178 48000024
3SE0 => 0430D1DC 48000024
3SP0 => 0430DE3C 48000024
(Ep3 USA) Use own character in battle (online only)
041FFAB0 4800001C
042A54D8 4BD5B0F9
04200A34 4BDFFB9D
041FFA9C 4BE00B35
040005D0 38600000
040005D4 3CA08049
040005D8 80A54160
040005DC 2805000F
040005E0 41820008
040005E4 481E8E24
040005E8 80ADA448
040005EC 7C042800
040005F0 41820008
040005F4 481E8E14
040005F8 38600001
040005FC 4E800020
Use own character in battle (online only)
3SE0 => 041FFAB0 4800001C
042A54D8 4BD5B0F9
04200A34 4BDFFB9D
041FFA9C 4BE00B35
040005D0 38600000
040005D4 3CA08049
040005D8 80A54160
040005DC 2805000F
040005E0 41820008
040005E4 481E8E24
040005E8 80ADA448
040005EC 7C042800
040005F0 41820008
040005F4 481E8E14
040005F8 38600001
040005FC 4E800020
(Ep3 USA) Disable chat smut filter
0412F8B8 7D0802A6
0412F8BC 7C661B78
0412F8C0 7C872378
0412F8C4 48217285
0412F8C8 38A30001
0412F8CC 7CE33B78
0412F8D0 7CC43378
0412F8D4 7D0803A6
0412F8D8 4BEDEBF4
Disable chat smut filter
3SE0 => 0412FA4C 60000000
(Ep3 USA) Metal tiles don't appear in Simulator map
04296904 4E800020
Metal tiles don't appear in Simulator (Cyber) map
3SJT => 0428FED8 4E800020
3SJ0 => 04296054 4E800020
3SE0 => 04296904 4E800020
3SP0 => 04297278 4E800020
(Ep3 USA) Enable Boooo and Laughter soundchat sounds
Enable Boooo and Laughter soundchat sounds
Note: Without a TextEnglish.pr2/pr3 patch, the menu items for these sounds will be blank (but they will still work)
0430B734 38800029
0430B770 2C1F0029
0430B59C 2C030029
0430B5A8 5460083C
0430B5B4 7C63022E
0442B690 80258026
0442B694 8227852D
0442B698 80308031
0442B69C 8A3F8532
0442B6A0 8A408533
0442B6A4 8A418A28
0442B6A8 8A388A29
0442B6AC 8A39852E
0442B6B0 802F853D
0442B6B4 85348535
0442B6B8 853B8536
0442B6BC 8537852B
0442B6C0 853A853C
0442B6C4 853E8044
0442B6C8 80458046
0442B6CC 80478048
0442B6D0 8049804A
0442B6D4 804B804C
0442B6D8 804D804E
0442B6DC 804F802A
0442B6E0 802C0000
3SE0 => 0430B734 38800029
0430B770 2C1F0029
0430B59C 2C030029
0430B5A8 5460083C
0430B5B4 7C63022E
0442B690 80258026
0442B694 8227852D
0442B698 80308031
0442B69C 8A3F8532
0442B6A0 8A408533
0442B6A4 8A418A28
0442B6A8 8A388A29
0442B6AC 8A39852E
0442B6B0 802F853D
0442B6B4 85348535
0442B6B8 853B8536
0442B6BC 8537852B
0442B6C0 853A853C
0442B6C4 853E8044
0442B6C8 80458046
0442B6CC 80478048
0442B6D0 8049804A
0442B6D4 804B804C
0442B6D8 804D804E
0442B6DC 804F802A
0442B6E0 802C0000
Use English language files
3SJT => 0408E414 38600001
0408E448 38000001
0408E44C 900DA62C
0408E450 4E800020
Replace all sound effects with specified sound effect
3OE1 => 042256E4 3F40XXXX
042256E8 635AYYYY
042256EC 4800000C
Enable seasonal rappies offline (Ep2 only)
X = 1: Saint Rappy
X = 4: Egg Rappy
X = 5: Hallo Rappy
X = anything else: Love Rappy
3OE0 => 040C1658 60000000
040C165C 3800000X
3OE1 => 040C1658 60000000
040C165C 3800000X
3OE2 => 040C17F0 60000000
040C17F4 3800000X
3OJ2 => 040C13B4 60000000
040C13B8 3800000X
3OJ3 => 040C16B8 60000000
040C16BC 3800000X
3OJ4 => 040C18EC 60000000
040C18F0 3800000X
3OJ5 => 040C17E0 60000000
040C17E4 3800000X
3OP0 => 040C17B8 60000000
040C17BC 3800000X
Heaven Punisher's special always works
3OJ2 => 0412AB98 38800001
3OJ3 => 0412ADDC 38800001
3OJ4 => 0412AE6C 38800001
3OJ5 => 0412AD74 38800001
3OE0 => 0412AE3C 38800001
3OE1 => 0412AE3C 38800001
3OE2 => 0412AD84 38800001
3OP0 => 0412AF5C 38800001
Allow loading corrupted save files
3OJ2 => 041FC784 38600007
041FC788 4E800020
3OJ3 => 041FCF98 38600007
041FCF9C 4E800020
3OJ4 => 041FDED4 38600007
041FDED8 4E800020
3OJ5 => 041FD504 38600007
041FD508 4E800020
3OE0 => 041FCDE8 38600007
041FCDEC 4E800020
3OE1 => 041FCDE8 38600007
041FCDEC 4E800020
3OE2 => 041FD770 38600007
041FD774 4E800020
3OP0 => 041FD66C 38600007
041FD670 4E800020
3SE0 => 04115244 38600007
04115248 4E800020
3SJ0 => 041152E8 38600007
041152EC 4E800020
3SJT => 04117AA0 38600007
04117AA4 4E800020
3SP0 => 041156D0 38600007
041156D4 4E800020
60 frames per second
This does not adjust any logic or animations; everything just runs faster
3OE1 => 045CDEF8 00000001
Show extended item info when targeting a dropped item
(Compiled from the ExtendedItemInfo patch, also written by me)
3OE1 => 044CB088 00000023
04262270 4BDA1E15
04262580 4BDA1AB8
0426224C 4BDA1DFD
04262294 4BDA1DC9
042874C0 4BD7CB50
04287424 4BD7CBF8
04004008 41F00000
0400400C 43480000
04004010 3C808000
04004014 90644004
04004018 4E800020
0400401C 3C808000
04004020 80044004
04004024 7C001840
04004028 4082000C
0400402C 38000000
04004030 90044004
04004034 4E800020
04004038 9421FFE0
0400403C 7C0802A6
04004040 90010024
04004044 48000028
04004048 9421FFE0
0400404C 7C0802A6
04004050 90010024
04004054 4825E0D5
04004058 48000014
0400405C 9421FFE0
04004060 7C0802A6
04004064 90010024
04004068 4825DBED
0400406C 38600000
04004070 48000049
04004074 80010024
04004078 7C0803A6
0400407C 38210020
04004080 4E800020
04004084 9421FFE0
04004088 7C0802A6
0400408C 90010024
04004090 90810008
04004094 93E1000C
04004098 4825DF19
0400409C 80610008
040040A0 48000019
040040A4 83E1000C
040040A8 80010024
040040AC 38210020
040040B0 7C0803A6
040040B4 4E800020
040040B8 9421FFE0
040040BC 7C0802A6
040040C0 90010024
040040C4 90610008
040040C8 93E1000C
040040CC 3FE08000
040040D0 28030000
040040D4 41820094
040040D8 A08300EC
040040DC 28040103
040040E0 41820088
040040E4 28040300
040040E8 40800080
040040EC 480155DD
040040F0 28030000
040040F4 40820074
040040F8 3C608000
040040FC 80634004
04004100 28030000
04004104 41820010
04004108 8063004C
0400410C 546307FF
04004110 40820058
04004114 807F4000
04004118 28030000
0400411C 4082002C
04004120 386000BC
04004124 48225419
04004128 907F4000
0400412C 28030000
04004130 41820050
04004134 63E34008
04004138 7C641B78
0400413C 807F4000
04004140 80ADAD80
04004144 482509B1
04004148 807F4000
0400414C 8003002C
04004150 60000020
04004154 9003002C
04004158 80810008
0400415C 808400D8
04004160 48250519
04004164 4800001C
04004168 807F4000
0400416C 28030000
04004170 41820010
04004174 38000000
04004178 901F4000
0400417C 4823F76D
04004180 83E1000C
04004184 80010024
04004188 38210020
0400418C 7C0803A6
04004190 4E800020
3OE2 => 044CF6F0 00000023
04263630 4BDA1A55
04263940 4BDA16F8
0426360C 4BDA1A3D
04263654 4BDA1A09
0428893C 4BD7C6D4
042888A0 4BD7C77C
04005008 41F00000
0400500C 43480000
04005010 3C808000
04005014 90645004
04005018 4E800020
0400501C 3C808000
04005020 80045004
04005024 7C001840
04005028 4082000C
0400502C 38000000
04005030 90045004
04005034 4E800020
04005038 9421FFE0
0400503C 7C0802A6
04005040 90010024
04005044 48000028
04005048 9421FFE0
0400504C 7C0802A6
04005050 90010024
04005054 4825E495
04005058 48000014
0400505C 9421FFE0
04005060 7C0802A6
04005064 90010024
04005068 4825DFAD
0400506C 38600000
04005070 48000049
04005074 80010024
04005078 7C0803A6
0400507C 38210020
04005080 4E800020
04005084 9421FFE0
04005088 7C0802A6
0400508C 90010024
04005090 90810008
04005094 93E1000C
04005098 4825E2D9
0400509C 80610008
040050A0 48000019
040050A4 83E1000C
040050A8 80010024
040050AC 38210020
040050B0 7C0803A6
040050B4 4E800020
040050B8 9421FFE0
040050BC 7C0802A6
040050C0 90010024
040050C4 90610008
040050C8 93E1000C
040050CC 3FE08000
040050D0 28030000
040050D4 41820094
040050D8 A08300EC
040050DC 28040103
040050E0 41820088
040050E4 28040300
040050E8 40800080
040050EC 480145A5
040050F0 28030000
040050F4 40820074
040050F8 3C608000
040050FC 80635004
04005100 28030000
04005104 41820010
04005108 8063004C
0400510C 546307FF
04005110 40820058
04005114 807F5000
04005118 28030000
0400511C 4082002C
04005120 386000BC
04005124 482254CD
04005128 907F5000
0400512C 28030000
04005130 41820050
04005134 63E35008
04005138 7C641B78
0400513C 807F5000
04005140 80ADADA0
04005144 48250B89
04005148 807F5000
0400514C 8003002C
04005150 60000020
04005154 9003002C
04005158 80810008
0400515C 808400D8
04005160 482506F1
04005164 4800001C
04005168 807F5000
0400516C 28030000
04005170 41820010
04005174 38000000
04005178 901F5000
0400517C 4823F899
04005180 83E1000C
04005184 80010024
04005188 38210020
0400518C 7C0803A6
04005190 4E800020
+80
View File
@@ -0,0 +1,80 @@
000F04 LOGiN
006E00 GAME MAGAZNE
00AD00 RAGE DE FEU
00AD01 RAGE DE FEU
00AD02 RAGE DE FEU
00D000 UNKNOWN3
00D100 UNKNOWN4
01013D KROE'S SWEATER
01013F SONICTEAM ARMOR
010230 HUNTER'S SHELL
010233 HUNTER'S SHELL
010234 HUNTER'S SHELL
010236 Barrier
010237 Barrier
010238 Barrier
010239 Barrier
010253 BLUE RING
010254 BLUE RING
010255 BLUE RING
010256 BLUE RING
010257 BLUE RING
010258 BLUE RING
01025A BLUE RING
01025B GREEN RING
01025C GREEN RING
01025D GREEN RING
01025E GREEN RING
010260 GREEN RING
010261 GREEN RING
010262 GREEN RING
010263 YELLOW RING
010264 YELLOW RING
010265 YELLOW RING
010267 YELLOW RING
010268 YELLOW RING
010269 YELLOW RING
01026A YELLOW RING
01026B PURPLE RING
01026D PURPLE RING
01026E PURPLE RING
01026F PURPLE RING
010270 PURPLE RING
010271 PURPLE RING
010272 PURPLE RING
010274 WHITE RING
010276 WHITE RING
010277 WHITE RING
010278 WHITE RING
010279 WHITE RING
01027A WHITE RING
01027C BLACK RING
01027D BLACK RING
01027E BLACK RING
01027F BLACK RING
010281 BLACK RING
01029A UNKNOWN_B
024300 \n
024A00 Yahoo!
024D00 Cell of MAG 0503
024E00 Cell of MAG 0504
024F00 Cell of MAG 0505
025000 Cell of MAG 0506
025100 Cell of MAG 0507
03120B New Year's Card
03120C Christmas Card
03120D Birthday Card
03120E Proof of Sonic Team
03120F Special Event Ticket
03140A Bouquet
03140B Decoction
031603 DISK Vol.4 "Open Your Heart"
031604 DISK Vol.5 "Live & Learn"
031801 UNKNOWN2
031808 Yahoo!'s engine
03180B Cell of MAG 0503
03180C Cell of MAG 0504
03180D Cell of MAG 0505
03180E Cell of MAG 0506
03180F Cell of MAG 0507
200000 (invalid item code)
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@@ -0,0 +1,28 @@
This is a list of common shared serials for the Dreamcast version of the game.
These serials are listed in decimal format for use with newserv and are not valid
for use in the game itself.
If you are looking for a serial number to use for your Dreamcast copy of the game,
please use newserv's DC serial number generator, or PSO Tool GUI at
https://segaxtreme.net/resources/pso-tool-gui-by-razorx.224/
To allow the below shared serials to be used on your server by multiple users, use
the below command (this works if the serial is already registered too):
add-license serial=<serial-number> flags=80000000
---
144243108
297233506
400533035
446310728
532044219
1315107383
1567634924
1748940599
2004318071
2309795986
3811232030
3828776100
4098754580
+9
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@@ -0,0 +1,9 @@
entry counter flags
01 = rules have any non-default values
02 = map number is set
04 = UNKNOWN (something to do with deck selection/verification)
08 = tournament mode (set by 6xB4x3D; shows timer in battle select menu and skips map select and rule select)
10 = UNKNOWN (used by 6xB5x43)
20 = command DC received
40 = tournament result available (6xB4x51 received)
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@@ -0,0 +1,56 @@
List of differences in Ep3 NTE compared to Final:
- Assist cards
- - Dice Fever sets dice to 6, not 5, and there is no Dice Fever +
- - Rich + and Charity + also don't exist
- - Powerless Rain, Brave Wind, Influence, Fix apply at a different phase of the attack procedure
- - Tech Field applies to SCs only; on Final, it applies to SCs and creatures
- - The denominator for Vengeance is 2; on Final it's 3
- - AP Absorption logic is different (TODO: see apply_ap_and_tp_adjust_assists_to_attack)
- - God Whim can use ANY assist card, not only the normally-obtainable ones, and it assigns all 4 players an assist, not only those who already had assists
- - Inflation and Deflation only cause +1 or -1 cost per action, not per card
- - Exchange can be set on other players
- - The SET_MV condition overrides Snail Pace and Stamina completely
- - Stamina sets your effective MV to 99 instead of 9
- - Land Price is 2x instead of 1.5x
- - Shuffle All and Shuffle Group don't respect deck shuffle/loop disabled settings
- - Assist Vanish clears immediately, which means it can override other assists that happen at the same time (Trash 1, Empty Hand, etc.); in Final it happens after those
- Abilities
- - Rampage and Pierce are not player-specific; that is, if an attack has Rampage against one target, it has Rampage against all targets (this distinction is important for conditional abilities like Major Rampage and Heavy Pierce)
- - Several abilities don't exist (TODO: Which ones? 0x64 and above?)
- - Abnormal conditions do not have priorities like they do on Final
- - Ability Trap seems incompletely implemented (or not implemented at all?)
- - It appears that Major Pierce doesn't work against Arkz SCs, and this was fixed in Final
- Conditions
- - Anti-Abnormality doesn't prevent Freeze, Drop, Guom, or Curse
- - SCs can get Freeze (they can't in Final)
- - Bosses do not have automatic Anti-Abnormality
- - Ability Trap prevents all abnormal conditions
- Traps
- - Traps trigger as soon as you move into their tile; on Final, they trigger at the end of the Move phase
- - Traps may use any assist card, and this can be configured in the map definition
- Rules
- - Dice Boost does not exist
- - ATK and DEF dice ranges can be set independently, but there are only 7 options for each: 1-6, 1-1, 2-2, 3-3, 4-4, 5-5, 6-6
- - There may be a bug when either die is set to 1-1 so you'll always get 2 instead (TODO: verify this)
- COM interference is not implemented
- The target's defense power is computed after checking if the attack is Resta instead of before
- Card definitions
- - The n21 and n22 arg2 conditions don't exist
- - The p25 condition finds cards with Paralyze or Fly in NTE, vs. Aerial or Fly in Final; looks like a copy-paste error by Sega
- - The p36 condition includes SCs and items on NTE, but only SCs on Final
- - The p41 condition includes only your team on NTE, but both teams on Final
- - Several tokens can't be used in expr fields: ddm, sat, edm, ldm, rdm, fdm, ndm, ehp
- Missing rule checks
- - Boss SCs can use items
- - Move logic is different, which I didn't reverse-engineer because I was too lazy and couldn't imagine how it could be meaningfully different from Final
- - Many values are not clamped (in Final, many are clamped to 0-9 or -99-99)
- - You can set cards that aren't actually in your hand
- - The game assumes team A always is at the top facing down and team B is always at the bottom facing up; if the map defines them to start on different edges or facing different directions than expected, the creature summoning areas will be wrong
- - Character HP rule completely overrides the HP stat on SC cards; in Final, the SC's HP stat is added to Character HP
- - Boss SCs are not exempt from this either; they have the same HP as normal SCs
- - Cards marked as dead but not yet deleted can still attack
- - The HOLD (6) and CANNOT_DEFEND (7) conditions don't actually stop you from defending
- - There is no hard limit of 1000 turns for any battle
- - In case of a draw, the first two tiebreaker rules (number of dead SCs and remaining SC HP) are skipped
- The server cannot override EXP result values (thus post-battle EXP loss cannot be disabled)
- Surprisingly, the code for PBs is identical between NTE and Final; it seems like they didn't spend any time on PBs after NTE at all
+1 -1
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@@ -81,7 +81,7 @@ blr
Ep1&2 v1.01 version of the above code
Ep1&2 v1.1 version of the above code
send_D9
./m68kdasm --assemble-ppc32 --ppc32 --start-address=801DA398
+18
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@@ -0,0 +1,18 @@
Ep1 Ep2
1 Forest 1 Temple
2 Forest 2 Temple
3 Cave 1 Spaceship
4 Cave 2 Spaceship
5 Cave 3 CCA
6 Mine 1 Jungle
7 Mine 2 Jungle
8 Ruins 1 (broken) Mountain
9 Ruins 2 (broken) Seaside
10 Ruins 3 (broken) Void (Seabed doors + Mine music)
11 Dragon Void (doors + Dolmolm + Mine music)
12 De Rol Le Gal Gryphon
13 Vol Opt Olga Flow (unfinished, Flow does no damage)
14 void (Falz music) Barba Ray (unfinished)
15 Lobby Gol Dragon (unfinished)
16 Versus1 crash
17 Versus2 crash
+4 -14
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@@ -5,17 +5,7 @@ import sys
from dataclasses import dataclass
version_tokens = ("JP12", "JP13", "JP14", "JP15", "US10", "US11", "US12", "EU")
version_to_specific_version = {
"JP12": "3OJ2",
"JP13": "3OJ3",
"JP14": "3OJ4",
"JP15": "3OJ5",
"US10": "3OE0",
"US11": "3OE1",
"US12": "3OE2",
"EU": "3OP0",
}
version_tokens = ("3OJ2", "3OJ3", "3OJ4", "3OJ5", "3OE0", "3OE1", "3OE2", "3OP0")
@dataclass
@@ -60,7 +50,7 @@ def write_patches_for_code(
if write_regions:
filename = os.path.join(
out_dir,
f'{name.replace(" ", "")}.{version_to_specific_version[v]}.patch.s',
f'{name.replace(" ", "")}.{v}.patch.s',
)
with open(filename, "wt") as f:
if long_name is not None:
@@ -72,7 +62,7 @@ def write_patches_for_code(
f.write("reloc0:\n")
f.write(" .offsetof start\n")
f.write("start:\n")
f.write(" .include WriteCodeBlocks\n")
f.write(" .include WriteCodeBlocksGC\n")
for region in write_regions:
f.write(
f" # region @ {region.address:08X} ({len(region.data) * 4} bytes)\n"
@@ -144,7 +134,7 @@ def main():
| (data[z + 2] << 8)
| (data[z + 3] << 0)
)
elif line.startswith("JP12------------"):
elif line.startswith("3OJ2------------"):
reading_code = True
else:
code_name = line
+1044 -987
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patch required in TethVer12513 to get this to work: 0048210D EB
is_hangame callsites:
0040457C - ??? (something in TDataProtocol?)
004820F4 - client version check (use patch above to bypass)
00708318 - patch server domain name
00708348 - patch server port
0070852C - ep4 unlocked setting (always true for hangame)
007085F4 - data server domain name
00708670 - data server port
007618E3 - whether to save user/pass to registry
00761C4C - create title screen menu (only shows Start Game and Exit Game in Hangame mode)
007623B0 - input password length limit?? (does nothing, since both branches of if statement lead to same result)
00762530 - registry account data access
00762708 - input password length limit?? (does nothing, since both branches of if statement lead to same result)
0076296F - input username length limit?? (limits to 12 instead of 16)
00762C30 - input username length limit?? (limits to 12 instead of 16)
00762D00 - password length limit again??
00762D2C - username length limit again??
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+111 -81
View File
@@ -21,7 +21,7 @@ Common Bank Patch
CommonBank
*** name=Common bank
*** desc=Hold L and open\nthe bank to use a\ncommon bank stored\nin temp character\n3's data
JP12------------- JP13------------- JP14------------- JP15------------- US10------------- US11------------- US12------------- EU--------------- DISASSEMBLY (US10)
3OJ2------------- 3OJ3------------- 3OJ4------------- 3OJ5------------- 3OE0------------- 3OE1------------- 3OE2------------- 3OP0------------- DISASSEMBLY (US10)
8000BAB4 281B0002 8000BAB4 281B0002 8000BAB4 281B0002 8000BAB4 281B0002 8000BAB4 281B0002 8000BAB4 281B0002 8000BAB4 281B0002 8000BAB4 281B0002 cmplwi r27, 2
8000BAB8 40820018 8000BAB8 40820018 8000BAB8 40820018 8000BAB8 40820018 8000BAB8 40820018 8000BAB8 40820018 8000BAB8 40820018 8000BAB8 40820018 bne +0x00000018 /* 8000BAD0 */
8000BABC 3C008000 8000BABC 3C008000 8000BABC 3C008000 8000BABC 3C008000 8000BABC 3C008000 8000BABC 3C008000 8000BABC 3C008000 8000BABC 3C008000 lis r0, 0x8000
@@ -71,11 +71,11 @@ Item Loss Prevention
ItemLossPrevention
*** name=No item loss
*** desc=Don't lose items if\nyou don't log off\nnormally
JP12------------- JP13------------- JP14------------- JP15------------- US10------------- US11------------- US12------------- EU--------------- DISASSEMBLY (US10)
3OJ2------------- 3OJ3------------- 3OJ4------------- 3OJ5------------- 3OE0------------- 3OE1------------- 3OE2------------- 3OP0------------- DISASSEMBLY (US10)
801D33E4 4800004C 801D38EC 4800004C 801D3CC4 4800004C 801D39B8 4800004C 801D381C 4800004C 801D381C 4800004C 801D3A1C 4800004C 801D3ED8 4800004C b +0x0000004C /* 801D3868 */
8020010C 60000000 801FF710 60000000 801FF0FC 60000000 801FF0FC 60000000 801FFA44 60000000 801FF9E0 60000000 nop
802016CC 60000000 80200C9C 60000000 80200658 60000000 80200658 60000000 80200FD0 60000000 80200F3C 60000000 nop
801FD944 38000000 80202860 38000000 802021C4 38000000 802021C4 38000000 80202B94 38000000 80202AA8 38000000 li r0, 0x0000
801FE900 60000000 801FF174 60000000 8020010C 60000000 801FF710 60000000 801FF0FC 60000000 801FF0FC 60000000 801FFA44 60000000 801FF9E0 60000000 nop
801FFE5C 60000000 802006D0 60000000 802016CC 60000000 80200C9C 60000000 80200658 60000000 80200658 60000000 80200FD0 60000000 80200F3C 60000000 nop
802019C8 38000000 8020223C 38000000 801FD944 38000000 80202860 38000000 802021C4 38000000 802021C4 38000000 80202B94 38000000 80202AA8 38000000 li r0, 0x0000
802C2060 4800004C 802C2F98 4800004C 802C42E4 4800004C 802C3E78 4800004C 802C2A40 4800004C 802C2A84 4800004C 802C402C 4800004C 802C37C0 4800004C b +0x0000004C /* 802C2A8C */
802D0AA0 48000020 802D1A58 48000020 802D2C10 48000020 802D2938 48000020 802D1480 48000020 802D14C4 48000020 802D2AEC 48000020 802D2280 48000020 b +0x00000020 /* 802D14A0 */
@@ -83,7 +83,7 @@ JP12------------- JP13------------- JP14------------- JP15------------- US10----
Palette
*** name=Palette
*** desc=Press Z to cycle\nthrough 4 customize\nconfigs instead of of\njust one
JP12------------- JP13------------- JP14------------- JP15------------- US10------------- US11------------- US12------------- EU--------------- DISASSEMBLY (US10)
3OJ2------------- 3OJ3------------- 3OJ4------------- 3OJ5------------- 3OE0------------- 3OE1------------- 3OE2------------- 3OP0------------- DISASSEMBLY (US10)
8000CD00 3C808000 8000CD00 3C808000 8000CD00 3C808000 8000CD00 3C808000 8000CD00 3C808000 8000CD00 3C808000 8000CD00 3C808000 8000CD00 3C808000 lis r4, 0x8000
8000CD04 6084CF3E 8000CD04 6084CF3E 8000CD04 6084CF3E 8000CD04 6084CF3E 8000CD04 6084CF3E 8000CD04 6084CF3E 8000CD04 6084CF3E 8000CD04 6084CF3E ori r4, r4, 0xCF3E
8000CD08 3BE00000 8000CD08 3BE00000 8000CD08 3BE00000 8000CD08 3BE00000 8000CD08 3BE00000 8000CD08 3BE00000 8000CD08 3BE00000 8000CD08 3BE00000 li r31, 0x0000
@@ -123,7 +123,7 @@ JP12------------- JP13------------- JP14------------- JP15------------- US10----
"Palette Patch" Part 2
Palette
JP12------------- JP13------------- JP14------------- JP15------------- US10------------- US11------------- US12------------- EU--------------- DISASSEMBLY (US10)
3OJ2------------- 3OJ3------------- 3OJ4------------- 3OJ5------------- 3OE0------------- 3OE1------------- 3OE2------------- 3OP0------------- DISASSEMBLY (US10)
8000CD8C 38600003 8000CD8C 38600003 8000CD8C 38600003 8000CD8C 38600003 8000CD8C 38600003 8000CD8C 38600003 8000CD8C 38600003 8000CD8C 38600003 li r3, 0x0003
8000CD90 3C808001 8000CD90 3C808001 8000CD90 3C808001 8000CD90 3C808001 8000CD90 3C808001 8000CD90 3C808001 8000CD90 3C808001 8000CD90 3C808001 lis r4, 0x8001
8000CD94 B064CF78 8000CD94 B064CF78 8000CD94 B064CF78 8000CD94 B064CF78 8000CD94 B064CF78 8000CD94 B064CF78 8000CD94 B064CF78 8000CD94 B064CF78 sth [r4 - 0x3088], r3
@@ -159,7 +159,7 @@ JP12------------- JP13------------- JP14------------- JP15------------- US10----
"Palette Patch" Part 3 (this part adds PBs to the customize list)
Palette
JP12------------- JP13------------- JP14------------- JP15------------- US10------------- US11------------- US12------------- EU--------------- DISASSEMBLY (US10)
3OJ2------------- 3OJ3------------- 3OJ4------------- 3OJ5------------- 3OE0------------- 3OE1------------- 3OE2------------- 3OP0------------- DISASSEMBLY (US10)
8000CA40 28030000 8000CA40 28030000 8000CA40 28030000 8000CA40 28030000 8000CA40 28030000 8000CA40 28030000 8000CA40 28030000 8000CA40 28030000 cmplwi r3, 0
8000CA44 40820008 8000CA44 40820008 8000CA44 40820008 8000CA44 40820008 8000CA44 40820008 8000CA44 40820008 8000CA44 40820008 8000CA44 40820008 bne +0x00000008 /* 8000CA4C */
8000CA48 3BE00000 8000CA48 3BE00000 8000CA48 3BE00000 8000CA48 3BE00000 8000CA48 3BE00000 8000CA48 3BE00000 8000CA48 3BE00000 8000CA48 3BE00000 li r31, 0x0000
@@ -195,12 +195,12 @@ JP12------------- JP13------------- JP14------------- JP15------------- US10----
"Palette Patch" Part 4 (this disables PBs from overtaking the back palette)
Palette
JP12------------- JP13------------- JP14------------- JP15------------- US10------------- US11------------- US12------------- EU--------------- DISASSEMBLY (US10)
3OJ2------------- 3OJ3------------- 3OJ4------------- 3OJ5------------- 3OE0------------- 3OE1------------- 3OE2------------- 3OP0------------- DISASSEMBLY (US10)
801B55F8 38600000 801B5A4C 38600000 801B7BB8 38600000 801B5B18 38600000 801B59E4 38600000 801B59E4 38600000 801B5B7C 38600000 801B6038 38600000 li r3, 0x0000
"Palette Patch" Part 5 (saves palettes to temp slot 3)
Palette
JP12------------- JP13------------- JP14------------- JP15------------- US10------------- US11------------- US12------------- EU--------------- DISASSEMBLY (US10)
3OJ2------------- 3OJ3------------- 3OJ4------------- 3OJ5------------- 3OE0------------- 3OE1------------- 3OE2------------- 3OP0------------- DISASSEMBLY (US10)
8000B958 906DB93C 8000B958 906DB944 8000B958 906DB964 8000B958 906DB964 8000B958 906DB954 8000B958 906DB954 8000B958 906DB974 8000B958 906DB9B4 stw [r13 - 0x46AC], r3
8000B95C 1C63003C 8000B95C 1C63003C 8000B95C 1C63003C 8000B95C 1C63003C 8000B95C 1C63003C 8000B95C 1C63003C 8000B95C 1C63003C 8000B95C 1C63003C mulli r3, r3, 60
8000B960 808DB920 8000B960 808DB928 8000B960 808DB948 8000B960 808DB948 8000B960 808DB938 8000B960 808DB938 8000B960 808DB958 8000B960 808DB998 lwz r4, [r13 - 0x46C8]
@@ -244,7 +244,7 @@ Decoction Patch (makes the Decoction item wipe non-HP/TP materials)
Decoction
*** name=Decoction
*** desc=Make the Decoction\nitem reset your\nmaterial usage
JP12------------- JP13------------- JP14------------- JP15------------- US10------------- US11------------- US12------------- EU--------------- DISASSEMBLY (US10)
3OJ2------------- 3OJ3------------- 3OJ4------------- 3OJ5------------- 3OE0------------- 3OE1------------- 3OE2------------- 3OP0------------- DISASSEMBLY (US10)
80350740 880300EE 80351B44 880300EE 803530A0 880300EE 80352E54 880300EE 803515F4 880300EE 80351638 880300EE 80353220 880300EE 80352614 880300EE lbz r0, [r3 + 0x00EE]
80350744 2800000B 80351B48 2800000B 803530A4 2800000B 80352E58 2800000B 803515F8 2800000B 8035163C 2800000B 80353224 2800000B 80352618 2800000B cmplwi r0, 11
80350748 40820144 80351B4C 40820144 803530A8 40820144 80352E5C 40820144 803515FC 40820144 80351640 40820144 80353228 40820144 8035261C 40820144 bne +0x00000144 /* 80351740 */
@@ -288,19 +288,19 @@ JP12------------- JP13------------- JP14------------- JP15------------- US10----
Movement
*** name=Movement
*** desc=Allow backsteps and\nmovement when\nenemies are\nnearby
JP12------------- JP13------------- JP14------------- JP15------------- US10------------- US11------------- US12------------- EU--------------- DISASSEMBLY (US10)
3OJ2------------- 3OJ3------------- 3OJ4------------- 3OJ5------------- 3OE0------------- 3OE1------------- 3OE2------------- 3OP0------------- DISASSEMBLY (US10)
801CF69C 48000014 801CFBB0 48000014 801D1CEC 48000014 801CFC7C 48000014 801CFAE0 48000014 801CFAE0 48000014 801CFCE0 48000014 801D019C 48000014 b +0x00000014 /* 801CFAF4 */
"Movement Patch" Part 2 (restores backstep functionality on certain movements)
Movement
JP12------------- JP13------------- JP14------------- JP15------------- US10------------- US11------------- US12------------- EU--------------- DISASSEMBLY (US10)
3OJ2------------- 3OJ3------------- 3OJ4------------- 3OJ5------------- 3OE0------------- 3OE1------------- 3OE2------------- 3OP0------------- DISASSEMBLY (US10)
801CE7AC 4800000C 801CECC0 4800000C 801D0D10 4800000C 801CED8C 4800000C 801CEBF0 4800000C 801CEBF0 4800000C 801CEDF0 4800000C 801CF2AC 4800000C b +0x0000000C /* 801CEBFC */
Olga Flow Barta Bug Fix (makes barta work on ice weakness Olga Flow instead of damaging player)
BugFixes
*** name=Bug fixes
*** desc=Fix many minor\ngameplay, sound,\nand graphical bugs
JP12------------- JP13------------- JP14------------- JP15------------- US10------------- US11------------- US12------------- EU--------------- DISASSEMBLY (US10)
3OJ2------------- 3OJ3------------- 3OJ4------------- 3OJ5------------- 3OE0------------- 3OE1------------- 3OE2------------- 3OP0------------- DISASSEMBLY (US10)
8000D980 807C0000 8000D980 807C0000 8000D980 807C0000 8000D980 807C0000 8000D980 807C0000 8000D980 807C0000 8000D980 807C0000 8000D980 807C0000 lwz r3, [r28]
8000D984 2C030013 8000D984 2C030013 8000D984 2C030013 8000D984 2C030013 8000D984 2C030013 8000D984 2C030013 8000D984 2C030013 8000D984 2C030013 cmpwi r3, 19
8000D988 40820008 8000D988 40820008 8000D988 40820008 8000D988 40820008 8000D988 40820008 8000D988 40820008 8000D988 40820008 8000D988 40820008 bne +0x00000008 /* 8000D990 */
@@ -310,7 +310,7 @@ JP12------------- JP13------------- JP14------------- JP15------------- US10----
Morfos Frozen Player Bug Fix (stops Morfos Laser multi-hitting when player is frozen)
BugFixes
JP12------------- JP13------------- JP14------------- JP15------------- US10------------- US11------------- US12------------- EU--------------- DISASSEMBLY (US10)
3OJ2------------- 3OJ3------------- 3OJ4------------- 3OJ5------------- 3OE0------------- 3OE1------------- 3OE2------------- 3OP0------------- DISASSEMBLY (US10)
8000D9A0 C042FC78 8000D9A0 C042FC80 8000D9A0 C042FC80 8000D9A0 C042FC80 8000D9A0 C042FC88 8000D9A0 C042FC88 8000D9A0 C042FC88 8000D9A0 C042FC88 lfs f2, [r2 - 0x0378]
8000D9A4 807E0030 8000D9A4 807E0030 8000D9A4 807E0030 8000D9A4 807E0030 8000D9A4 807E0030 8000D9A4 807E0030 8000D9A4 807E0030 8000D9A4 807E0030 lwz r3, [r30 + 0x0030]
8000D9A8 70630020 8000D9A8 70630020 8000D9A8 70630020 8000D9A8 70630020 8000D9A8 70630020 8000D9A8 70630020 8000D9A8 70630020 8000D9A8 70630020 andi. r3, r3, 0x0020
@@ -321,18 +321,18 @@ JP12------------- JP13------------- JP14------------- JP15------------- US10----
Tiny Grass Assassins Bug Fix
BugFixes
JP12------------- JP13------------- JP14------------- JP15------------- US10------------- US11------------- US12------------- EU--------------- DISASSEMBLY (US10)
3OJ2------------- 3OJ3------------- 3OJ4------------- 3OJ5------------- 3OE0------------- 3OE1------------- 3OE2------------- 3OP0------------- DISASSEMBLY (US10)
800BC750 48000010 800BCA58 48000010 800BCBD0 48000010 800BCB80 48000010 800BC9E8 48000010 800BC9E8 48000010 800BCB90 48000010 800BCB58 48000010 b +0x00000010 /* 800BC9F8 */
Bulclaw HP Bug Fix
BugFixes
JP12------------- JP13------------- JP14------------- JP15------------- US10------------- US11------------- US12------------- EU--------------- DISASSEMBLY (US10)
3OJ2------------- 3OJ3------------- 3OJ4------------- 3OJ5------------- 3OE0------------- 3OE1------------- 3OE2------------- 3OP0------------- DISASSEMBLY (US10)
80091528 4800024D 80091814 4800024D 8009198C 4800024D 8009193C 4800024D 800917B4 4800024D 800917B4 4800024D 8009194C 4800024D 80091914 4800024D bl +0x0000024C /* 80091A00 */
8009152C B3C3032C 80091818 B3C3032C 80091990 B3C3032C 80091940 B3C3032C 800917B8 B3C3032C 800917B8 B3C3032C 80091950 B3C3032C 80091918 B3C3032C sth [r3 + 0x032C], r30
Control Tower: Delbiter Death SFX Bug Fix
BugFixes
JP12------------- JP13------------- JP14------------- JP15------------- US10------------- US11------------- US12------------- EU--------------- DISASSEMBLY (US10)
3OJ2------------- 3OJ3------------- 3OJ4------------- 3OJ5------------- 3OE0------------- 3OE1------------- 3OE2------------- 3OP0------------- DISASSEMBLY (US10)
80301600 48000020 803025CC 48000020 80303A1C 48000020 803037D0 48000020 80301F58 48000020 80301F9C 48000020 8030398C 48000020 80302D64 48000020 b +0x00000020 /* 80301F78 */
80301604 3863A830 803025D0 3863A830 80303A20 3863A830 803037D4 3863A830 80301F5C 3863A830 80301FA0 3863A830 80303990 3863A830 80302D68 3863A830 subi r3, r3, 0x57D0
80301608 800DB98C 803025D4 800DB994 80303A24 800DB9B4 803037D8 800DB9B4 80301F60 800DB9A4 80301FA4 800DB9A4 80303994 800DB9C4 80302D6C 800DBA04 lwz r0, [r13 - 0x465C]
@@ -344,7 +344,7 @@ JP12------------- JP13------------- JP14------------- JP15------------- US10----
Weapon Attributes Patch (allows attributes to work on minibosses and Olga Flow)
BugFixes
JP12------------- JP13------------- JP14------------- JP15------------- US10------------- US11------------- US12------------- EU--------------- DISASSEMBLY (US10)
3OJ2------------- 3OJ3------------- 3OJ4------------- 3OJ5------------- 3OE0------------- 3OE1------------- 3OE2------------- 3OP0------------- DISASSEMBLY (US10)
8000C8C0 7000000F 8000C8C0 7000000F 8000C8C0 7000000F 8000C8C0 7000000F 8000C8C0 7000000F 8000C8C0 7000000F 8000C8C0 7000000F 8000C8C0 7000000F andi. r0, r0, 0x000F
8000C8C4 7000004F 8000C8C4 7000004F 8000C8C4 7000004F 8000C8C4 7000004F 8000C8C4 7000004F 8000C8C4 7000004F 8000C8C4 7000004F 8000C8C4 7000004F andi. r0, r0, 0x004F
8000C8C8 2C000004 8000C8C8 2C000004 8000C8C8 2C000004 8000C8C8 2C000004 8000C8C8 2C000004 8000C8C8 2C000004 8000C8C8 2C000004 8000C8C8 2C000004 cmpwi r0, 4
@@ -354,34 +354,34 @@ JP12------------- JP13------------- JP14------------- JP15------------- US10----
Ruins Laser Fence SFX Bug Fix
BugFixes
JP12------------- JP13------------- JP14------------- JP15------------- US10------------- US11------------- US12------------- EU--------------- DISASSEMBLY (US10)
3OJ2------------- 3OJ3------------- 3OJ4------------- 3OJ5------------- 3OE0------------- 3OE1------------- 3OE2------------- 3OP0------------- DISASSEMBLY (US10)
80166324 3C604005 801666D8 3C604005 80166848 3C604005 8016679C 3C604005 801666E0 3C604005 801666E0 3C604005 80166800 3C604005 80166CC4 3C604005 lis r3, 0x4005
80166328 4800009C 801666DC 4800009C 8016684C 4800009C 801667A0 4800009C 801666E4 4800009C 801666E4 4800009C 80166804 4800009C 80166CC8 4800009C b +0x0000009C /* 80166780 */
801663C0 4800001C 80166774 4800001C 801668E4 4800001C 80166838 4800001C 8016677C 4800001C 8016677C 4800001C 8016689C 4800001C 80166D60 4800001C b +0x0000001C /* 80166798 */
SFX Cancellation Distance Bug Fix
BugFixes
JP12------------- JP13------------- JP14------------- JP15------------- US10------------- US11------------- US12------------- EU--------------- DISASSEMBLY (US10)
3OJ2------------- 3OJ3------------- 3OJ4------------- 3OJ5------------- 3OE0------------- 3OE1------------- 3OE2------------- 3OP0------------- DISASSEMBLY (US10)
805CB608 46AFC800 805D5C08 46AFC800 805DD0A8 46AFC800 805DCE48 46AFC800 805CBF10 46AFC800 805D2F30 46AFC800 805DC750 46AFC800 805D8990 46AFC800 .invalid sc
805CB8A8 43480000 805D5EA8 43480000 805DD348 43480000 805DD0E8 43480000 805CC1B0 43480000 805D31D0 43480000 805DC9F0 43480000 805D8C30 43480000 bc 26, 8, +0x00000000 /* 805CC1B0 */
Foie SFX Pitch Bug Fix
BugFixes
JP12------------- JP13------------- JP14------------- JP15------------- US10------------- US11------------- US12------------- EU--------------- DISASSEMBLY (US10)
3OJ2------------- 3OJ3------------- 3OJ4------------- 3OJ5------------- 3OE0------------- 3OE1------------- 3OE2------------- 3OP0------------- DISASSEMBLY (US10)
8022E2A8 3880FF00 8022EC44 3880FF00 8022FB30 3880FF00 8022F8E4 3880FF00 8022EB64 3880FF00 8022EB64 3880FF00 8022FC18 3880FF00 8022F4B0 3880FF00 li r4, 0xFFFFFF00
8022E2D8 3880FE80 8022EC74 3880FE80 8022FB60 3880FE80 8022F914 3880FE80 8022EB94 3880FE80 8022EB94 3880FE80 8022FC48 3880FE80 8022F4E0 3880FE80 li r4, 0xFFFFFE80
8022E308 3880FDB0 8022ECA4 3880FDB0 8022FB90 3880FDB0 8022F944 3880FDB0 8022EBC4 3880FDB0 8022EBC4 3880FDB0 8022FC78 3880FDB0 8022F510 3880FDB0 li r4, 0xFFFFFDB0
Gifoie SFX Pitch Bug Fix
BugFixes
JP12------------- JP13------------- JP14------------- JP15------------- US10------------- US11------------- US12------------- EU--------------- DISASSEMBLY (US10)
3OJ2------------- 3OJ3------------- 3OJ4------------- 3OJ5------------- 3OE0------------- 3OE1------------- 3OE2------------- 3OP0------------- DISASSEMBLY (US10)
802300B8 3880FF00 80230A54 3880FF00 80231940 3880FF00 802316F4 3880FF00 80230974 3880FF00 80230974 3880FF00 80231A28 3880FF00 802312C0 3880FF00 li r4, 0xFFFFFF00
802300E8 3880FE80 80230A84 3880FE80 80231970 3880FE80 80231724 3880FE80 802309A4 3880FE80 802309A4 3880FE80 80231A58 3880FE80 802312F0 3880FE80 li r4, 0xFFFFFE80
80230118 3880FDB0 80230AB4 3880FDB0 802319A0 3880FDB0 80231754 3880FDB0 802309D4 3880FDB0 802309D4 3880FDB0 80231A88 3880FDB0 80231320 3880FDB0 li r4, 0xFFFFFDB0
Rafoie SFX Pitch Bug Fix
BugFixes
JP12------------- JP13------------- JP14------------- JP15------------- US10------------- US11------------- US12------------- EU--------------- DISASSEMBLY (US10)
3OJ2------------- 3OJ3------------- 3OJ4------------- 3OJ5------------- 3OE0------------- 3OE1------------- 3OE2------------- 3OP0------------- DISASSEMBLY (US10)
802365AC 3880FF00 80236F68 3880FF00 80237E54 3880FF00 80237C08 3880FF00 80236E88 3880FF00 80236E88 3880FF00 80237F3C 3880FF00 802377D4 3880FF00 li r4, 0xFFFFFF00
802365DC 3880FE80 80236F98 3880FE80 80237E84 3880FE80 80237C38 3880FE80 80236EB8 3880FE80 80236EB8 3880FE80 80237F6C 3880FE80 80237804 3880FE80 li r4, 0xFFFFFE80
8023660C 3880FDB0 80236FC8 3880FDB0 80237EB4 3880FDB0 80237C68 3880FDB0 80236EE8 3880FDB0 80236EE8 3880FDB0 80237F9C 3880FDB0 80237834 3880FDB0 li r4, 0xFFFFFDB0
@@ -391,79 +391,79 @@ JP12------------- JP13------------- JP14------------- JP15------------- US10----
Barta SFX Pitch Bug Fix
BugFixes
JP12------------- JP13------------- JP14------------- JP15------------- US10------------- US11------------- US12------------- EU--------------- DISASSEMBLY (US10)
3OJ2------------- 3OJ3------------- 3OJ4------------- 3OJ5------------- 3OE0------------- 3OE1------------- 3OE2------------- 3OP0------------- DISASSEMBLY (US10)
80229B54 3880FF00 8022A4F0 3880FF00 8022B3E0 3880FF00 8022B190 3880FF00 8022A410 3880FF00 8022A410 3880FF00 8022B4C4 3880FF00 8022AD5C 3880FF00 li r4, 0xFFFFFF00
80229B84 3880FE80 8022A520 3880FE80 8022B410 3880FE80 8022B1C0 3880FE80 8022A440 3880FE80 8022A440 3880FE80 8022B4F4 3880FE80 8022AD8C 3880FE80 li r4, 0xFFFFFE80
80229BB4 3880FDB0 8022A550 3880FDB0 8022B440 3880FDB0 8022B1F0 3880FDB0 8022A470 3880FDB0 8022A470 3880FDB0 8022B524 3880FDB0 8022ADBC 3880FDB0 li r4, 0xFFFFFDB0
Gibarta SFX Pitch Bug Fix
BugFixes
JP12------------- JP13------------- JP14------------- JP15------------- US10------------- US11------------- US12------------- EU--------------- DISASSEMBLY (US10)
3OJ2------------- 3OJ3------------- 3OJ4------------- 3OJ5------------- 3OE0------------- 3OE1------------- 3OE2------------- 3OP0------------- DISASSEMBLY (US10)
8022EAB4 3880FF00 8022F450 3880FF00 80230340 3880FF00 802300F0 3880FF00 8022F370 3880FF00 8022F370 3880FF00 80230424 3880FF00 8022FCBC 3880FF00 li r4, 0xFFFFFF00
8022EAE4 3880FE80 8022F480 3880FE80 80230370 3880FE80 80230120 3880FE80 8022F3A0 3880FE80 8022F3A0 3880FE80 80230454 3880FE80 8022FCEC 3880FE80 li r4, 0xFFFFFE80
8022EB14 3880FDB0 8022F4B0 3880FDB0 802303A0 3880FDB0 80230150 3880FDB0 8022F3D0 3880FDB0 8022F3D0 3880FDB0 80230484 3880FDB0 8022FD1C 3880FDB0 li r4, 0xFFFFFDB0
Rabarta SFX Pitch Bug Fix
BugFixes
JP12------------- JP13------------- JP14------------- JP15------------- US10------------- US11------------- US12------------- EU--------------- DISASSEMBLY (US10)
3OJ2------------- 3OJ3------------- 3OJ4------------- 3OJ5------------- 3OE0------------- 3OE1------------- 3OE2------------- 3OP0------------- DISASSEMBLY (US10)
80235DD4 3880FF00 80236790 3880FF00 8023767C 3880FF00 80237430 3880FF00 802366B0 3880FF00 802366B0 3880FF00 80237764 3880FF00 80236FFC 3880FF00 li r4, 0xFFFFFF00
80235E10 3880FE80 802367CC 3880FE80 802376B8 3880FE80 8023746C 3880FE80 802366EC 3880FE80 802366EC 3880FE80 802377A0 3880FE80 80237038 3880FE80 li r4, 0xFFFFFE80
80235E4C 3880FDB0 80236808 3880FDB0 802376F4 3880FDB0 802374A8 3880FDB0 80236728 3880FDB0 80236728 3880FDB0 802377DC 3880FDB0 80237074 3880FDB0 li r4, 0xFFFFFDB0
Zonde SFX Pitch Bug Fix
BugFixes
JP12------------- JP13------------- JP14------------- JP15------------- US10------------- US11------------- US12------------- EU--------------- DISASSEMBLY (US10)
3OJ2------------- 3OJ3------------- 3OJ4------------- 3OJ5------------- 3OE0------------- 3OE1------------- 3OE2------------- 3OP0------------- DISASSEMBLY (US10)
8023B2C8 3880FF00 8023BC84 3880FF00 8023CB70 3880FF00 8023C924 3880FF00 8023BBA4 3880FF00 8023BBA4 3880FF00 8023CC58 3880FF00 8023C4F0 3880FF00 li r4, 0xFFFFFF00
8023B2F8 3880FE80 8023BCB4 3880FE80 8023CBA0 3880FE80 8023C954 3880FE80 8023BBD4 3880FE80 8023BBD4 3880FE80 8023CC88 3880FE80 8023C520 3880FE80 li r4, 0xFFFFFE80
8023B328 3880FDB0 8023BCE4 3880FDB0 8023CBD0 3880FDB0 8023C984 3880FDB0 8023BC04 3880FDB0 8023BC04 3880FDB0 8023CCB8 3880FDB0 8023C550 3880FDB0 li r4, 0xFFFFFDB0
Gizonde SFX Pitch Bug Fix
BugFixes
JP12------------- JP13------------- JP14------------- JP15------------- US10------------- US11------------- US12------------- EU--------------- DISASSEMBLY (US10)
3OJ2------------- 3OJ3------------- 3OJ4------------- 3OJ5------------- 3OE0------------- 3OE1------------- 3OE2------------- 3OP0------------- DISASSEMBLY (US10)
80230E08 3880FF00 802317C4 3880FF00 802326B0 3880FF00 80232464 3880FF00 802316E4 3880FF00 802316E4 3880FF00 80232798 3880FF00 80232030 3880FF00 li r4, 0xFFFFFF00
80230E38 3880FE80 802317F4 3880FE80 802326E0 3880FE80 80232494 3880FE80 80231714 3880FE80 80231714 3880FE80 802327C8 3880FE80 80232060 3880FE80 li r4, 0xFFFFFE80
80230E68 3880FDB0 80231824 3880FDB0 80232710 3880FDB0 802324C4 3880FDB0 80231744 3880FDB0 80231744 3880FDB0 802327F8 3880FDB0 80232090 3880FDB0 li r4, 0xFFFFFDB0
Razonde SFX Pitch Bug Fix
BugFixes
JP12------------- JP13------------- JP14------------- JP15------------- US10------------- US11------------- US12------------- EU--------------- DISASSEMBLY (US10)
3OJ2------------- 3OJ3------------- 3OJ4------------- 3OJ5------------- 3OE0------------- 3OE1------------- 3OE2------------- 3OP0------------- DISASSEMBLY (US10)
80237998 3880FF00 80238354 3880FF00 80239240 3880FF00 80238FF4 3880FF00 80238274 3880FF00 80238274 3880FF00 80239328 3880FF00 80238BC0 3880FF00 li r4, 0xFFFFFF00
802379C8 3880FE80 80238384 3880FE80 80239270 3880FE80 80239024 3880FE80 802382A4 3880FE80 802382A4 3880FE80 80239358 3880FE80 80238BF0 3880FE80 li r4, 0xFFFFFE80
802379F8 3880FDB0 802383B4 3880FDB0 802392A0 3880FDB0 80239054 3880FDB0 802382D4 3880FDB0 802382D4 3880FDB0 80239388 3880FDB0 80238C20 3880FDB0 li r4, 0xFFFFFDB0
Grants SFX Pitch Bug Fix
BugFixes
JP12------------- JP13------------- JP14------------- JP15------------- US10------------- US11------------- US12------------- EU--------------- DISASSEMBLY (US10)
3OJ2------------- 3OJ3------------- 3OJ4------------- 3OJ5------------- 3OE0------------- 3OE1------------- 3OE2------------- 3OP0------------- DISASSEMBLY (US10)
802316FC 3880FF00 802320B8 3880FF00 80232FA4 3880FF00 80232D58 3880FF00 80231FD8 3880FF00 80231FD8 3880FF00 8023308C 3880FF00 80232924 3880FF00 li r4, 0xFFFFFF00
80231734 3880FE80 802320F0 3880FE80 80232FDC 3880FE80 80232D90 3880FE80 80232010 3880FE80 80232010 3880FE80 802330C4 3880FE80 8023295C 3880FE80 li r4, 0xFFFFFE80
8023176C 3880FDB0 80232128 3880FDB0 80233014 3880FDB0 80232DC8 3880FDB0 80232048 3880FDB0 80232048 3880FDB0 802330FC 3880FDB0 80232994 3880FDB0 li r4, 0xFFFFFDB0
Megid SFX Pitch Bug Fix
BugFixes
JP12------------- JP13------------- JP14------------- JP15------------- US10------------- US11------------- US12------------- EU--------------- DISASSEMBLY (US10)
3OJ2------------- 3OJ3------------- 3OJ4------------- 3OJ5------------- 3OE0------------- 3OE1------------- 3OE2------------- 3OP0------------- DISASSEMBLY (US10)
802337A8 3880FF00 80234164 3880FF00 80235050 3880FF00 80234E04 3880FF00 80234084 3880FF00 80234084 3880FF00 80235138 3880FF00 802349D0 3880FF00 li r4, 0xFFFFFF00
802337D8 3880FE80 80234194 3880FE80 80235080 3880FE80 80234E34 3880FE80 802340B4 3880FE80 802340B4 3880FE80 80235168 3880FE80 80234A00 3880FE80 li r4, 0xFFFFFE80
80233808 3880FDB0 802341C4 3880FDB0 802350B0 3880FDB0 80234E64 3880FDB0 802340E4 3880FDB0 802340E4 3880FDB0 80235198 3880FDB0 80234A30 3880FDB0 li r4, 0xFFFFFDB0
Anti SFX Pitch Bug Fix
BugFixes
JP12------------- JP13------------- JP14------------- JP15------------- US10------------- US11------------- US12------------- EU--------------- DISASSEMBLY (US10)
3OJ2------------- 3OJ3------------- 3OJ4------------- 3OJ5------------- 3OE0------------- 3OE1------------- 3OE2------------- 3OP0------------- DISASSEMBLY (US10)
80229354 2C000001 80229CF0 2C000001 8022ABDC 2C000001 8022A990 2C000001 80229C10 2C000001 80229C10 2C000001 8022ACC4 2C000001 8022A55C 2C000001 cmpwi r0, 1
Shield DFP/EVP Bug Fix (allows shields to reach true max DFP/EVP values)
BugFixes
JP12------------- JP13------------- JP14------------- JP15------------- US10------------- US11------------- US12------------- EU--------------- DISASSEMBLY (US10)
3OJ2------------- 3OJ3------------- 3OJ4------------- 3OJ5------------- 3OE0------------- 3OE1------------- 3OE2------------- 3OP0------------- DISASSEMBLY (US10)
801185B0 88040016 801187CC 88040016 8011885C 88040016 80118764 88040016 80118854 88040016 80118854 88040016 80118774 88040016 8011894C 88040016 lbz r0, [r4 + 0x0016]
801185BC 88040017 801187D8 88040017 80118868 88040017 80118770 88040017 80118860 88040017 80118860 88040017 80118780 88040017 80118958 88040017 lbz r0, [r4 + 0x0017]
VR Spaceship Item Drop Bug Fix (allows items to drop from enemies above a certain Y position)
BugFixes
JP12------------- JP13------------- JP14------------- JP15------------- US10------------- US11------------- US12------------- EU--------------- DISASSEMBLY (US10)
3OJ2------------- 3OJ3------------- 3OJ4------------- 3OJ5------------- 3OE0------------- 3OE1------------- 3OE2------------- 3OP0------------- DISASSEMBLY (US10)
805C996C 435C0000 805D3F6C 435C0000 805DB40C 435C0000 805DB1AC 435C0000 805CA274 435C0000 805D1294 435C0000 805DAAB4 435C0000 805D6CF4 435C0000 bc 26, 28, +0x00000000 /* 805CA274 */
Invalid Items Bug Fix (something to do with making invalid items correctly display as ???? I think)
BugFixes
JP12------------- JP13------------- JP14------------- JP15------------- US10------------- US11------------- US12------------- EU--------------- DISASSEMBLY (US10)
3OJ2------------- 3OJ3------------- 3OJ4------------- 3OJ5------------- 3OE0------------- 3OE1------------- 3OE2------------- 3OP0------------- DISASSEMBLY (US10)
8011CA90 7C030378 8011CCD4 7C030378 8011CD0C 7C030378 8011CC6C 7C030378 8011CD34 7C030378 8011CD34 7C030378 8011CC7C 7C030378 8011CE54 7C030378 mr r3, r0
8011CA94 3863FFFF 8011CCD8 3863FFFF 8011CD10 3863FFFF 8011CC70 3863FFFF 8011CD38 3863FFFF 8011CD38 3863FFFF 8011CC80 3863FFFF 8011CE58 3863FFFF subi r3, r3, 0x0001
8011CA98 4BFFFFE8 8011CCDC 4BFFFFE8 8011CD14 4BFFFFE8 8011CC74 4BFFFFE8 8011CD3C 4BFFFFE8 8011CD3C 4BFFFFE8 8011CC84 4BFFFFE8 8011CE5C 4BFFFFE8 b -0x00000018 /* 8011CD24 */
@@ -476,7 +476,7 @@ JP12------------- JP13------------- JP14------------- JP15------------- US10----
Item Removal Maxed Stats Bug Fix
BugFixes
JP12------------- JP13------------- JP14------------- JP15------------- US10------------- US11------------- US12------------- EU--------------- DISASSEMBLY (US10)
3OJ2------------- 3OJ3------------- 3OJ4------------- 3OJ5------------- 3OE0------------- 3OE1------------- 3OE2------------- 3OP0------------- DISASSEMBLY (US10)
8000B088 7FA3EB78 8000B088 7FA3EB78 8000B088 7FA3EB78 8000B088 7FA3EB78 8000B088 7FA3EB78 8000B088 7FA3EB78 8000B088 7FA3EB78 8000B088 7FA3EB78 mr r3, r29
8000B08C 38800000 8000B08C 38800000 8000B08C 38800000 8000B08C 38800000 8000B08C 38800000 8000B08C 38800000 8000B08C 38800000 8000B08C 38800000 li r4, 0x0000
8000B090 481AE725 8000B090 481AEB91 8000B090 481B1C09 8000B090 481AEC5D 8000B090 481AEB11 8000B090 481AEB11 8000B090 481AECC1 8000B090 481AF17D bl +0x001AEB10 /* 801B9BA0 */
@@ -537,7 +537,7 @@ JP12------------- JP13------------- JP14------------- JP15------------- US10----
Unit Present Bug Fix
BugFixes
JP12------------- JP13------------- JP14------------- JP15------------- US10------------- US11------------- US12------------- EU--------------- DISASSEMBLY (US10)
3OJ2------------- 3OJ3------------- 3OJ4------------- 3OJ5------------- 3OE0------------- 3OE1------------- 3OE2------------- 3OP0------------- DISASSEMBLY (US10)
8000C640 54800673 8000C640 54800673 8000C640 54800673 8000C640 54800673 8000C640 54800673 8000C640 54800673 8000C640 54800673 8000C640 54800673 rlwinm. r0, r4, 0, 25, 25
8000C644 41820008 8000C644 41820008 8000C644 41820008 8000C644 41820008 8000C644 41820008 8000C644 41820008 8000C644 41820008 8000C644 41820008 beq +0x00000008 /* 8000C64C */
8000C648 38800000 8000C648 38800000 8000C648 38800000 8000C648 38800000 8000C648 38800000 8000C648 38800000 8000C648 38800000 8000C648 38800000 li r4, 0x0000
@@ -547,7 +547,7 @@ JP12------------- JP13------------- JP14------------- JP15------------- US10----
Bank Item Stacking Bug Fix
BugFixes
JP12------------- JP13------------- JP14------------- JP15------------- US10------------- US11------------- US12------------- EU--------------- DISASSEMBLY (US10)
3OJ2------------- 3OJ3------------- 3OJ4------------- 3OJ5------------- 3OE0------------- 3OE1------------- 3OE2------------- 3OP0------------- DISASSEMBLY (US10)
8000C6D0 38000001 8000C6D0 38000001 8000C6D0 38000001 8000C6D0 38000001 8000C6D0 38000001 8000C6D0 38000001 8000C6D0 38000001 8000C6D0 38000001 li r0, 0x0001
8000C6D4 901D0054 8000C6D4 901D0054 8000C6D4 901D0054 8000C6D4 901D0054 8000C6D4 901D0054 8000C6D4 901D0054 8000C6D4 901D0054 8000C6D4 901D0054 stw [r29 + 0x0054], r0
8000C6D8 807D0024 8000C6D8 807D0024 8000C6D8 807D0024 8000C6D8 807D0024 8000C6D8 807D0024 8000C6D8 807D0024 8000C6D8 807D0024 8000C6D8 807D0024 lwz r3, [r29 + 0x0024]
@@ -561,28 +561,28 @@ JP12------------- JP13------------- JP14------------- JP15------------- US10----
Dropped Mag Colour Bug Fix
BugFixes
JP12------------- JP13------------- JP14------------- JP15------------- US10------------- US11------------- US12------------- EU--------------- DISASSEMBLY (US10)
3OJ2------------- 3OJ3------------- 3OJ4------------- 3OJ5------------- 3OE0------------- 3OE1------------- 3OE2------------- 3OP0------------- DISASSEMBLY (US10)
80114378 38000012 8011458C 38000012 80114634 38000012 80114524 38000012 8011461C 38000012 8011461C 38000012 80114534 38000012 8011470C 38000012 li r0, 0x0012
Meseta Drop System Bug Fix
BugFixes
JP12------------- JP13------------- JP14------------- JP15------------- US10------------- US11------------- US12------------- EU--------------- DISASSEMBLY (US10)
3OJ2------------- 3OJ3------------- 3OJ4------------- 3OJ5------------- 3OE0------------- 3OE1------------- 3OE2------------- 3OP0------------- DISASSEMBLY (US10)
80107478 4800000C 80107654 4800000C 80107708 4800000C 801075D4 4800000C 8010771C 4800000C 8010771C 4800000C 801075E4 4800000C 801077D4 4800000C b +0x0000000C /* 80107728 */
8010748C 7C030378 80107668 7C030378 8010771C 7C030378 801075E8 7C030378 80107730 7C030378 80107730 7C030378 801075F8 7C030378 801077E8 7C030378 mr r3, r0
Present Colour Bug Fix (TODO: which versions need this?)
BugFixes
JP12------------- JP13------------- JP14------------- JP15------------- US10------------- US11------------- US12------------- EU--------------- DISASSEMBLY (US10)
3OJ2------------- 3OJ3------------- 3OJ4------------- 3OJ5------------- 3OE0------------- 3OE1------------- 3OE2------------- 3OP0------------- DISASSEMBLY (US10)
80101C14 60000000 60000000 60000000 60000000 80101EB8 60000000 80101EB8 60000000 60000000 60000000 nop
Offline Quests Drop Table Bug Fix
BugFixes
JP12------------- JP13------------- JP14------------- JP15------------- US10------------- US11------------- US12------------- EU--------------- DISASSEMBLY (US10)
3OJ2------------- 3OJ3------------- 3OJ4------------- 3OJ5------------- 3OE0------------- 3OE1------------- 3OE2------------- 3OP0------------- DISASSEMBLY (US10)
80104B48 4182000C 80104D24 4182000C 80104DE0 4182000C 80104CA4 4182000C 80104DEC 4182000C 80104DEC 4182000C 80104CB4 4182000C 80104EA4 4182000C beq +0x0000000C /* 80104DF8 */
Mag Revival Priority Bug Fix
BugFixes
JP12------------- JP13------------- JP14------------- JP15------------- US10------------- US11------------- US12------------- EU--------------- DISASSEMBLY (US10)
3OJ2------------- 3OJ3------------- 3OJ4------------- 3OJ5------------- 3OE0------------- 3OE1------------- 3OE2------------- 3OP0------------- DISASSEMBLY (US10)
8000C8A0 1C00000A 8000C8A0 1C00000A 8000C8A0 1C00000A 8000C8A0 1C00000A 8000C8A0 1C00000A 8000C8A0 1C00000A 8000C8A0 1C00000A 8000C8A0 1C00000A mulli r0, r0, 10
8000C8A4 57E407BD 8000C8A4 57E407BD 8000C8A4 57E407BD 8000C8A4 57E407BD 8000C8A4 57E407BD 8000C8A4 57E407BD 8000C8A4 57E407BD 8000C8A4 57E407BD rlwinm. r4, r31, 0, 30, 30
8000C8A8 41820008 8000C8A8 41820008 8000C8A8 41820008 8000C8A8 41820008 8000C8A8 41820008 8000C8A8 41820008 8000C8A8 41820008 8000C8A8 41820008 beq +0x00000008 /* 8000C8B0 */
@@ -592,22 +592,22 @@ JP12------------- JP13------------- JP14------------- JP15------------- US10----
Mag Revival Challenge & Quest Mode Bug Fix
BugFixes
JP12------------- JP13------------- JP14------------- JP15------------- US10------------- US11------------- US12------------- EU--------------- DISASSEMBLY (US10)
3OJ2------------- 3OJ3------------- 3OJ4------------- 3OJ5------------- 3OE0------------- 3OE1------------- 3OE2------------- 3OP0------------- DISASSEMBLY (US10)
801CA1F4 48000010 801CA6E0 48000010 801CB5EC 48000010 801CA7AC 48000010 801CA610 48000010 801CA610 48000010 801CA810 48000010 801CACCC 48000010 b +0x00000010 /* 801CA620 */
Chat Bubble Window TAB Bug Fix
BugFixes
JP12------------- JP13------------- JP14------------- JP15------------- US10------------- US11------------- US12------------- EU--------------- DISASSEMBLY (US10)
3OJ2------------- 3OJ3------------- 3OJ4------------- 3OJ5------------- 3OE0------------- 3OE1------------- 3OE2------------- 3OP0------------- DISASSEMBLY (US10)
80250264 60000000 80250CB0 60000000 80251CA4 60000000 802519A4 60000000 80250AEC 60000000 80250AEC 60000000 80251C68 60000000 802514B0 60000000 nop
Chat Log Window LF/Tab Bug Fix
BugFixes
JP12------------- JP13------------- JP14------------- JP15------------- US10------------- US11------------- US12------------- EU--------------- DISASSEMBLY (US10)
3OJ2------------- 3OJ3------------- 3OJ4------------- 3OJ5------------- 3OE0------------- 3OE1------------- 3OE2------------- 3OP0------------- DISASSEMBLY (US10)
80267DDC 60000000 80268A88 60000000 80269AE4 60000000 80269898 60000000 80268788 60000000 80268788 60000000 80269B5C 60000000 802693A4 60000000 nop
Dark/Hell Special GFX Bug Fix (makes Dark/Hell display graphic on success like in PSO BB)
BugFixes
JP12------------- JP13------------- JP14------------- JP15------------- US10------------- US11------------- US12------------- EU--------------- DISASSEMBLY (US10)
3OJ2------------- 3OJ3------------- 3OJ4------------- 3OJ5------------- 3OE0------------- 3OE1------------- 3OE2------------- 3OP0------------- DISASSEMBLY (US10)
8000E1E0 7FC802A6 8000E1E0 7FC802A6 8000E1E0 7FC802A6 8000E1E0 7FC802A6 8000E1E0 7FC802A6 8000E1E0 7FC802A6 8000E1E0 7FC802A6 8000E1E0 7FC802A6 mflr r30
8000E1E4 38A00000 8000E1E4 38A00000 8000E1E4 38A00000 8000E1E4 38A00000 8000E1E4 38A00000 8000E1E4 38A00000 8000E1E4 38A00000 8000E1E4 38A00000 li r5, 0x0000
8000E1E8 38C0001E 8000E1E8 38C0001E 8000E1E8 38C0001E 8000E1E8 38C0001E 8000E1E8 38C0001E 8000E1E8 38C0001E 8000E1E8 38C0001E 8000E1E8 38C0001E li r6, 0x001E
@@ -622,18 +622,18 @@ JP12------------- JP13------------- JP14------------- JP15------------- US10----
Gol Dragon Camera Bug Fix (makes the camera after Gol Dragon display "normally")
BugFixes
JP12------------- JP13------------- JP14------------- JP15------------- US10------------- US11------------- US12------------- EU--------------- DISASSEMBLY (US10)
3OJ2------------- 3OJ3------------- 3OJ4------------- 3OJ5------------- 3OE0------------- 3OE1------------- 3OE2------------- 3OP0------------- DISASSEMBLY (US10)
802FB99C 2C030001 802FC968 2C030001 802FDE60 2C030001 802FDB6C 2C030001 802FC2F4 2C030001 802FC338 2C030001 802FDD28 2C030001 802FD100 2C030001 cmpwi r3, 1
Box/Fence Fadeout Bug Fix (stops boxes and other environmental objects fading in and out as you approach)
BugFixes
JP12------------- JP13------------- JP14------------- JP15------------- US10------------- US11------------- US12------------- EU--------------- DISASSEMBLY (US10)
3OJ2------------- 3OJ3------------- 3OJ4------------- 3OJ5------------- 3OE0------------- 3OE1------------- 3OE2------------- 3OP0------------- DISASSEMBLY (US10)
80189A54 60000000 80189E2C 60000000 80189F90 60000000 80189EF0 60000000 80189E20 60000000 80189E20 60000000 80189F54 60000000 8018A418 60000000 nop
801933DC 60000000 801937B0 60000000 80193914 60000000 80193874 60000000 801937A8 60000000 801937A8 60000000 801938D8 60000000 80193D9C 60000000 nop
TP Bar Colour Bug Fix
BugFixes
JP12------------- JP13------------- JP14------------- JP15------------- US10------------- US11------------- US12------------- EU--------------- DISASSEMBLY (US10)
3OJ2------------- 3OJ3------------- 3OJ4------------- 3OJ5------------- 3OE0------------- 3OE1------------- 3OE2------------- 3OP0------------- DISASSEMBLY (US10)
8026DA74 3884AAFA 8026E738 3884AAFA 8026F794 3884AAFA 8026F548 3884AAFA 8026E2D4 3884AAFA 8026E2D4 3884AAFA 8026F6FC 3884AAFA 8026EF44 3884AAFA subi r4, r4, 0x5506
8026DB88 3863AAFA 8026E84C 3863AAFA 8026F8A8 3863AAFA 8026F65C 3863AAFA 8026E3E8 3863AAFA 8026E3E8 3863AAFA 8026F810 3863AAFA 8026F058 3863AAFA subi r3, r3, 0x5506
8026DC10 3883AAFA 8026E8D4 3883AAFA 8026F930 3883AAFA 8026F6E4 3883AAFA 8026E470 3883AAFA 8026E470 3883AAFA 8026F898 3883AAFA 8026F0E0 3883AAFA subi r4, r3, 0x5506
@@ -641,12 +641,12 @@ JP12------------- JP13------------- JP14------------- JP15------------- US10----
Devil's and Demon's Special Damage Display Bug Fix
BugFixes
JP12------------- JP13------------- JP14------------- JP15------------- US10------------- US11------------- US12------------- EU--------------- DISASSEMBLY (US10)
3OJ2------------- 3OJ3------------- 3OJ4------------- 3OJ5------------- 3OE0------------- 3OE1------------- 3OE2------------- 3OP0------------- DISASSEMBLY (US10)
8001306C 4BFFFCC0 8001309C 4BFFFCC0 80013364 4BFFFCC0 8001304C 4BFFFCC0 80013084 4BFFFCC0 80013084 4BFFFCC0 8001304C 4BFFFCC0 800130C4 4BFFFCC0 b -0x00000340 /* 80012D44 */
Christmas Trees Bug Fix
BugFixes
JP12------------- JP13------------- JP14------------- JP15------------- US10------------- US11------------- US12------------- EU--------------- DISASSEMBLY (US10)
3OJ2------------- 3OJ3------------- 3OJ4------------- 3OJ5------------- 3OE0------------- 3OE1------------- 3OE2------------- 3OP0------------- DISASSEMBLY (US10)
8000B5C8 80630098 8000B5C8 80630098 8000B5C8 80630098 8000B5C8 80630098 8000B5C8 80630098 8000B5C8 80630098 8000B5C8 80630098 8000B5C8 80630098 lwz r3, [r3 + 0x0098]
8000B5CC 483D46F5 8000B5CC 483D70D1 8000B5CC 483D8F71 8000B5CC 483D8D21 8000B5CC 483D5999 8000B5CC 483D59F1 8000B5CC 483D90F1 8000B5CC 483D7BE1 bl +0x003D5998 /* 803E0F64 */
8000B5D0 807F042C 8000B5D0 807F042C 8000B5D0 807F042C 8000B5D0 807F042C 8000B5D0 807F042C 8000B5D0 807F042C 8000B5D0 807F042C 8000B5D0 807F042C lwz r3, [r31 + 0x042C]
@@ -657,25 +657,25 @@ JP12------------- JP13------------- JP14------------- JP15------------- US10----
Rain Drops Colour Bug Fix
BugFixes
JP12------------- JP13------------- JP14------------- JP15------------- US10------------- US11------------- US12------------- EU--------------- DISASSEMBLY (US10)
3OJ2------------- 3OJ3------------- 3OJ4------------- 3OJ5------------- 3OE0------------- 3OE1------------- 3OE2------------- 3OP0------------- DISASSEMBLY (US10)
804B3738 70808080 804B6E58 70808080 804B92F8 70808080 804B90B8 70808080 804B3EF0 70808080 804B43D0 70808080 804B8990 70808080 804B8E10 70808080 andi. r0, r4, 0x8080
804B373C 60707070 804B6E5C 60707070 804B92FC 60707070 804B90BC 60707070 804B3EF4 60707070 804B43D4 60707070 804B8994 60707070 804B8E14 60707070 ori r16, r3, 0x7070
Reverser Target Lock Bug Fix
BugFixes
JP12------------- JP13------------- JP14------------- JP15------------- US10------------- US11------------- US12------------- EU--------------- DISASSEMBLY (US10)
3OJ2------------- 3OJ3------------- 3OJ4------------- 3OJ5------------- 3OE0------------- 3OE1------------- 3OE2------------- 3OP0------------- DISASSEMBLY (US10)
801C5EA4 389F02FC 801C6360 389F02FC 801C6604 389F02FC 801C642C 389F02FC 801C62C0 389F02FC 801C62C0 389F02FC 801C6490 389F02FC 801C694C 389F02FC addi r4, r31, 0x02FC
Deband/Shifta/Resta Target Bug Fix
BugFixes
JP12------------- JP13------------- JP14------------- JP15------------- US10------------- US11------------- US12------------- EU--------------- DISASSEMBLY (US10)
3OJ2------------- 3OJ3------------- 3OJ4------------- 3OJ5------------- 3OE0------------- 3OE1------------- 3OE2------------- 3OP0------------- DISASSEMBLY (US10)
8022CF84 41810630 8022D920 41810630 8022E85C 41810630 8022E5C0 41810630 8022D840 41810630 8022D840 41810630 8022E8F4 41810630 8022E18C 41810630 bgt +0x00000630 /* 8022DE70 */
8022D278 4181033C 4181033C 4181033C 4181033C 8022DB34 4181033C 8022DB34 4181033C 4181033C 4181033C bgt +0x0000033C /* 8022DE70 */
8022D36C 41810248 41810248 41810248 41810248 8022DC28 41810248 8022DC28 41810248 41810248 41810248 bgt +0x00000248 /* 8022DE70 */
Tech Auto Targetting Bug Fix
BugFixes
JP12------------- JP13------------- JP14------------- JP15------------- US10------------- US11------------- US12------------- EU--------------- DISASSEMBLY (US10)
3OJ2------------- 3OJ3------------- 3OJ4------------- 3OJ5------------- 3OE0------------- 3OE1------------- 3OE2------------- 3OP0------------- DISASSEMBLY (US10)
8022C850 60000000 8022D1EC 60000000 8022E128 60000000 8022DE8C 60000000 8022D10C 60000000 8022D10C 60000000 8022E1C0 60000000 8022DA58 60000000 nop
804C6EE4 0000001E 804CA61C 0000001E 804CCB6C 0000001E 804CC90C 0000001E 804C76B4 0000001E 804C7B94 0000001E 804CC1E4 0000001E 804CC5D4 0000001E .invalid
804C6F3C 00000028 804CA674 00000028 804CCBC4 00000028 804CC964 00000028 804C770C 00000028 804C7BEC 00000028 804CC23C 00000028 804CC62C 00000028 .invalid
@@ -686,7 +686,7 @@ JP12------------- JP13------------- JP14------------- JP15------------- US10----
Enable Trap Animations
BugFixes
JP12------------- JP13------------- JP14------------- JP15------------- US10------------- US11------------- US12------------- EU--------------- DISASSEMBLY (US10)
3OJ2------------- 3OJ3------------- 3OJ4------------- 3OJ5------------- 3OE0------------- 3OE1------------- 3OE2------------- 3OP0------------- DISASSEMBLY (US10)
8000BBD0 809F0370 8000BBD0 809F0370 8000BBD0 809F0370 8000BBD0 809F0370 8000BBD0 809F0370 8000BBD0 809F0370 8000BBD0 809F0370 8000BBD0 809F0370 lwz r4, [r31 + 0x0370]
8000BBD4 3884FC00 8000BBD4 3884FC00 8000BBD4 3884FC00 8000BBD4 3884FC00 8000BBD4 3884FC00 8000BBD4 3884FC00 8000BBD4 3884FC00 8000BBD4 3884FC00 subi r4, r4, 0x0400
8000BBD8 909F0370 8000BBD8 909F0370 8000BBD8 909F0370 8000BBD8 909F0370 8000BBD8 909F0370 8000BBD8 909F0370 8000BBD8 909F0370 8000BBD8 909F0370 stw [r31 + 0x0370], r4
@@ -702,12 +702,12 @@ Extended Word Select
ChatFeatures
*** name=Chat
*** desc=Enable extended\nWord Select and\nstop the Log Window\nfrom scrolling by\nholding L+R
JP12------------- JP13------------- JP14------------- JP15------------- US10------------- US11------------- US12------------- EU--------------- DISASSEMBLY (US10)
3OJ2------------- 3OJ3------------- 3OJ4------------- 3OJ5------------- 3OE0------------- 3OE1------------- 3OE2------------- 3OP0------------- DISASSEMBLY (US10)
8034445C 38600000 803457AC 38600000 80346CCC 38600000 80346A80 38600000 8034525C 38600000 803452A0 38600000 80346E4C 38600000 8034627C 38600000 li r3, 0x0000
Chat Log Window: Lock Scrolling with L+R
ChatFeatures
JP12------------- JP13------------- JP14------------- JP15------------- US10------------- US11------------- US12------------- EU--------------- DISASSEMBLY (US10)
3OJ2------------- 3OJ3------------- 3OJ4------------- 3OJ5------------- 3OE0------------- 3OE1------------- 3OE2------------- 3OP0------------- DISASSEMBLY (US10)
8000D6A0 3C608051 8000D6A0 3C608051 8000D6A0 3C608051 8000D6A0 3C608051 8000D6A0 3C608051 8000D6A0 3C608051 8000D6A0 3C608051 8000D6A0 3C608051 lis r3, 0x8051
8000D6A4 A0638AD0 8000D6A4 A063C590 8000D6A4 A063EBD0 8000D6A4 A063E970 8000D6A4 A06393B0 8000D6A4 A0639890 8000D6A4 A063E270 8000D6A4 A063F290 lhz r3, [r3 - 0x6C50]
8000D6A8 70600003 8000D6A8 70600003 8000D6A8 70600003 8000D6A8 70600003 8000D6A8 70600003 8000D6A8 70600003 8000D6A8 70600003 8000D6A8 70600003 andi. r0, r3, 0x0003
@@ -718,10 +718,10 @@ JP12------------- JP13------------- JP14------------- JP15------------- US10----
80267EC8 4BDA57D8 80268B74 4BDA4B2C 80269BD0 4BDA3AD0 80269984 4BDA3D1C 80268874 4BDA4E2C 80268874 4BDA4E2C 80269C48 4BDA3A58 80269490 4BDA4210 b -0x0025B1D4 /* 8000D6A0 */
Improved Draw Distance of most objects
DrawDistance
*** name=DrawDistance
Draw Distance
*** name=Draw Distance
*** desc=Extend the draw\ndistance of many\nobjects
JP12------------- JP13------------- JP14------------- JP15------------- US10------------- US11------------- US12------------- EU--------------- DISASSEMBLY (US10)
3OJ2------------- 3OJ3------------- 3OJ4------------- 3OJ5------------- 3OE0------------- 3OE1------------- 3OE2------------- 3OP0------------- DISASSEMBLY (US10)
8000DFA0 C3C2C1F8 8000DFA0 C3C2C1F8 8000DFA0 C3C2C1F8 8000DFA0 C3C2C1F8 8000DFA0 C3C2C200 8000DFA0 C3C2C200 8000DFA0 C3C2C200 8000DFA0 C3C2C200 lfs f30, [r2 - 0x3E00]
8000DFA4 EFDE0072 8000DFA4 EFDE0072 8000DFA4 EFDE0072 8000DFA4 EFDE0072 8000DFA4 EFDE0072 8000DFA4 EFDE0072 8000DFA4 EFDE0072 8000DFA4 EFDE0072 fmuls f30, f30, f1
8000DFA8 4E800020 8000DFA8 4E800020 8000DFA8 4E800020 8000DFA8 4E800020 8000DFA8 4E800020 8000DFA8 4E800020 8000DFA8 4E800020 8000DFA8 4E800020 blr
@@ -739,7 +739,7 @@ JP12------------- JP13------------- JP14------------- JP15------------- US10----
8000DFD8 3C60804C 8000DFD8 3C60804C 8000DFD8 3C60804D 8000DFD8 3C60804D 8000DFD8 3C60804C 8000DFD8 3C60804C 8000DFD8 3C60804D 8000DFD8 3C60804D lis r3, 0x804C
8000DFDC 4E800020 8000DFDC 4E800020 8000DFDC 4E800020 8000DFDC 4E800020 8000DFDC 4E800020 8000DFDC 4E800020 8000DFDC 4E800020 8000DFDC 4E800020 blr
801008E8 4BF0D6B9 80100AD0 4BF0D4D1 80100B74 4BF0D42D 80100A50 4BF0D551 80100B8C 4BF0D415 80100B8C 4BF0D415 80100A60 4BF0D541 80100C50 4BF0D351 bl -0x000F2BEC /* 8000DFA0 */
80156D00 4BEB72AD 801570B4 4BEB6EF9 80157218 4BEB6D95 80157178 4BEB6E35 801570BC 4BEB6EF1 801570BC 4BEB6EF1 801571DC 4BEB6DD1 801576A0 4BEB690D bl -0x00149110 /* 8000DFAC */
8015671C 4BEB7891 80156AD0 4BEB74DD 80156C34 4BEB7379 80156B94 4BEB7419 80156AD8 4BEB74D5 80156AD8 4BEB74D5 80156BF8 4BEB73B5 801570BC 4BEB6EF1 bl -0x00148C4C /* 8000DFAC */
801A1C64 4BE6C359 801A203C 4BE6BF81 801A21A0 4BE6BE1D 801A2100 4BE6BEBD 801A2040 4BE6BF7D 801A2040 4BE6BF7D 801A2164 4BE6BE59 801A2628 4BE6B995 bl -0x00194084 /* 8000DFBC */
801A1E64 4BE6C13D 801A223C 4BE6BD65 801A23A0 4BE6BC01 801A2300 4BE6BCA1 801A2240 4BE6BD61 801A2240 4BE6BD61 801A2364 4BE6BC3D 801A2828 4BE6B779 bl -0x001942A0 /* 8000DFA0 */
80205044 4BE08F85 802058B8 4BE08711 80206640 4BE07989 802063F4 4BE07BD5 80205840 4BE08789 80205840 4BE08789 80206728 4BE078A1 80206124 4BE07EA5 bl -0x001F7878 /* 8000DFC8 */
@@ -754,21 +754,51 @@ Show Enemy HP Bars
EnemyHPBars
*** name=Enemy HP bars
*** desc=Show HP bars in\nenemy info windows
JP12------------- JP13------------- JP14------------- JP15------------- US10------------- US11------------- US12------------- EU--------------- DISASSEMBLY (US10)
3OJ2------------- 3OJ3------------- 3OJ4------------- 3OJ5------------- 3OE0------------- 3OE1------------- 3OE2------------- 3OP0------------- DISASSEMBLY (US12)
802612C4 4BFE1541 80261E9C 4BFE1349 80262EE4 4BFE0665 80262C98 4BFE1241 80261B9C 4BFE1545 80261B9C 4BFE1545 80262F5C 4BFE12B1 802627A4 4BFE12B1 bl -0x0001EABC /* 802430E0 */
804CAF00 42300000 804CE650 42300000 804D0BA0 42300000 804D0940 42300000 804CB6D0 42300000 804CBBB0 42300000 804D0218 42300000 804D0608 42300000 bdnz cr4, +0x00000000 /* 804CB6D0 */
804CAF1C FF00FF15 804CE66C FF00FF15 804D0BBC FF00FF15 804D095C FF00FF15 804CB6EC FF00FF15 804CBBCC FF00FF15 804D0234 FF00FF15 804D0624 FF00FF15 .invalid FC, 0
805CBFBC 42A00000 805D65BC 42A00000 805DDA5C 42A00000 805DD7FC 42A00000 805CC8C4 42A00000 805D38E4 42A00000 805DD104 42A00000 805D9344 42A00000 b +0x00000000 /* 805CC8C4 */
804CAE40 42640000 804CE590 42640000 804D0AE0 42640000 804D0880 42640000 804CB610 42640000 804CBAF0 42640000 804D0158 42640000 804D0548 42640000 bc 19, 4, +0x00000000 /* 804CB610 */
804CAE4C 42640000 804CE59C 42640000 804D0AEC 42640000 804D088C 42640000 804CB61C 42640000 804CBAFC 42640000 804D0164 42640000 804D0554 42640000 bc 19, 4, +0x00000000 /* 804CB61C */
804CAE58 42640000 804CE5A8 42640000 804D0AF8 42640000 804D0898 42640000 804CB628 42640000 804CBB08 42640000 804D0170 42640000 804D0560 42640000 bc 19, 4, +0x00000000 /* 804CB628 */
804CAE64 42640000 804CE5B4 42640000 804D0B04 42640000 804D08A4 42640000 804CB634 42640000 804CBB14 42640000 804D017C 42640000 804D056C 42640000 bc 19, 4, +0x00000000 /* 804CB634 */
804CAF00 42780000 804CE650 42780000 804D0BA0 42780000 804D0940 42780000 804CB6D0 42780000 804CBBB0 42780000 804D0218 42780000 804D0608 42780000
804CAF1C FF00FF15 804CE66C FF00FF15 804D0BBC FF00FF15 804D095C FF00FF15 804CB6EC FF00FF15 804CBBCC FF00FF15 804D0234 FF00FF15 804D0624 FF00FF15
805CBFBC 42C00000 805D65BC 42C00000 805DDA5C 42C00000 805DD7FC 42C00000 805CC8C4 42C00000 805D38E4 42C00000 805DD104 42C00000 805D9344 42C00000
804CAE40 42960000 804CE590 42960000 804D0AE0 42960000 804D0880 42960000 804CB610 42960000 804CBAF0 42960000 804D0158 42960000 804D0548 42960000
804CAE4C 42960000 804CE59C 42960000 804D0AEC 42960000 804D088C 42960000 804CB61C 42960000 804CBAFC 42960000 804D0164 42960000 804D0554 42960000
804CAE58 42960000 804CE5A8 42960000 804D0AF8 42960000 804D0898 42960000 804CB628 42960000 804CBB08 42960000 804D0170 42960000 804D0560 42960000
804CAE64 42960000 804CE5B4 42960000 804D0B04 42960000 804D08A4 42960000 804CB634 42960000 804CBB14 42960000 804D017C 42960000 804D056C 42960000
804CAE70 42960000 804CE5C0 42960000 804D0B10 42960000 804D08B0 42960000 804CB640 42960000 804CBB20 42960000 804D0188 42960000 804D0578 42960000
80261260 4BDAA3F1 80261E38 4BDA9819 80262E80 4BDA87D1 80262C34 4BDA8A1D 80261B38 4BDA9B19 80261B38 4BDA9B19 80262EF8 4BDA8759 80262740 4BDA8F11 bl -0x002578A8 /* 8000B650 */
80261420 4BDAA245 80261FF8 4BDA966D 80263040 4BDA8625 80262DF4 4BDA8871 80261CF8 4BDA996D 80261CF8 4BDA996D 802630B8 4BDA85AD 80262900 4BDA8D65 bl -0x00257A54 /* 8000B664 */
8000B650 3CA08001 8000B650 3CA08001 8000B650 3CA08001 8000B650 3CA08001 8000B650 3CA08001 8000B650 3CA08001 8000B650 3CA08001 8000B650 3CA08001 lis r5, 0x8001
8000B654 8065B6BC 8000B654 8065B6BC 8000B654 8065B6BC 8000B654 8065B6BC 8000B654 8065B6BC 8000B654 8065B6BC 8000B654 8065B6BC 8000B654 8065B6BC lwz r3, [r5 - 0x4944]
8000B658 7FFEFB78 8000B658 7FFEFB78 8000B658 7FFEFB78 8000B658 7FFEFB78 8000B658 7FFEFB78 8000B658 7FFEFB78 8000B658 7FFEFB78 8000B658 7FFEFB78 mr r30, r31
8000B65C A8DE032C 8000B65C A8DE032C 8000B65C A8DE032C 8000B65C A8DE032C 8000B65C A8DE032C 8000B65C A8DE032C 8000B65C A8DE032C 8000B65C A8DE032C lha r6, [r30 + 0x032C]
8000B660 48000010 8000B660 48000010 8000B660 48000010 8000B660 48000010 8000B660 48000010 8000B660 48000010 8000B660 48000010 8000B660 48000010 b +0x00000010 /* 8000B670 */
8000B664 A8DE02B8 8000B664 A8DE02B8 8000B664 A8DE02B8 8000B664 A8DE02B8 8000B664 A8DE02B8 8000B664 A8DE02B8 8000B664 A8DE02B8 8000B664 A8DE02B8 lha r6, [r30 + 0x02B8]
8000B668 3CA08001 8000B668 3CA08001 8000B668 3CA08001 8000B668 3CA08001 8000B668 3CA08001 8000B668 3CA08001 8000B668 3CA08001 8000B668 3CA08001 lis r5, 0x8001
8000B66C 9065B6BC 8000B66C 9065B6BC 8000B66C 9065B6BC 8000B66C 9065B6BC 8000B66C 9065B6BC 8000B66C 9065B6BC 8000B66C 9065B6BC 8000B66C 9065B6BC stw [r5 - 0x4944], r3
8000B670 7C0802A6 8000B670 7C0802A6 8000B670 7C0802A6 8000B670 7C0802A6 8000B670 7C0802A6 8000B670 7C0802A6 8000B670 7C0802A6 8000B670 7C0802A6 mflr r0
8000B674 9005B6C0 8000B674 9005B6C0 8000B674 9005B6C0 8000B674 9005B6C0 8000B674 9005B6C0 8000B674 9005B6C0 8000B674 9005B6C0 8000B674 9005B6C0 stw [r5 - 0x4940], r0
8000B678 7C651B78 8000B678 7C651B78 8000B678 7C651B78 8000B678 7C651B78 8000B678 7C651B78 8000B678 7C651B78 8000B678 7C651B78 8000B678 7C651B78 mr r5, r3
8000B67C A8FE02B8 8000B67C A8FE02B8 8000B67C A8FE02B8 8000B67C A8FE02B8 8000B67C A8FE02B8 8000B67C A8FE02B8 8000B67C A8FE02B8 8000B67C A8FE02B8 lha r7, [r30 + 0x02B8]
8000B680 3C808000 8000B680 3C808000 8000B680 3C808000 8000B680 3C808000 8000B680 3C808000 8000B680 3C808000 8000B680 3C808000 8000B680 3C808000 lis r4, 0x8000
8000B684 6084B6AC 8000B684 6084B6AC 8000B684 6084B6AC 8000B684 6084B6AC 8000B684 6084B6AC 8000B684 6084B6AC 8000B684 6084B6AC 8000B684 6084B6AC ori r4, r4, 0xB6AC
8000B688 38640018 8000B688 38640018 8000B688 38640018 8000B688 38640018 8000B688 38640018 8000B688 38640018 8000B688 38640018 8000B688 38640018 addi r3, r4, 0x0018
8000B68C 4CC63182 8000B68C 4CC63182 8000B68C 4CC63182 8000B68C 4CC63182 8000B68C 4CC63182 8000B68C 4CC63182 8000B68C 4CC63182 8000B68C 4CC63182 crxor crb6, crb6, crb6
8000B690 4838A86D 8000B690 4838D275 8000B690 4838F115 8000B690 4838EEC5 8000B690 4838BB3D 8000B690 4838BB95 8000B690 4838F295 8000B690 4838DD85 bl sprintf /* 8039A924 */
8000B694 3C808000 8000B694 3C808000 8000B694 3C808000 8000B694 3C808000 8000B694 3C808000 8000B694 3C808000 8000B694 3C808000 8000B694 3C808000 lis r4, 0x8000
8000B698 6084B6C4 8000B698 6084B6C4 8000B698 6084B6C4 8000B698 6084B6C4 8000B698 6084B6C4 8000B698 6084B6C4 8000B698 6084B6C4 8000B698 6084B6C4 ori r4, r4, 0xB6C4
8000B69C 7F83E378 8000B69C 7F83E378 8000B69C 7F83E378 8000B69C 7F83E378 8000B69C 7F83E378 8000B69C 7F83E378 8000B69C 7F83E378 8000B69C 7F83E378 mr r3, r28
8000B6A0 8004FFFC 8000B6A0 8004FFFC 8000B6A0 8004FFFC 8000B6A0 8004FFFC 8000B6A0 8004FFFC 8000B6A0 8004FFFC 8000B6A0 8004FFFC 8000B6A0 8004FFFC lwz r0, [r4 - 0x0004]
8000B6A4 7C0803A6 8000B6A4 7C0803A6 8000B6A4 7C0803A6 8000B6A4 7C0803A6 8000B6A4 7C0803A6 8000B6A4 7C0803A6 8000B6A4 7C0803A6 8000B6A4 7C0803A6 mtlr r0
8000B6A8 4E800020 8000B6A8 4E800020 8000B6A8 4E800020 8000B6A8 4E800020 8000B6A8 4E800020 8000B6A8 4E800020 8000B6A8 4E800020 8000B6A8 4E800020 blr
8000B6AC 25730A0A 8000B6AC 25730A0A 8000B6AC 25730A0A 8000B6AC 25730A0A 8000B6AC 25730A0A 8000B6AC 25730A0A 8000B6AC 25730A0A 8000B6AC 25730A0A .invalid
8000B6B0 48503A25 8000B6B0 48503A25 8000B6B0 48503A25 8000B6B0 48503A25 8000B6B0 48503A25 8000B6B0 48503A25 8000B6B0 48503A25 8000B6B0 48503A25 bl +0x00503A24 /* 8050F0D4 */
8000B6B4 642F2564 8000B6B4 642F2564 8000B6B4 642F2564 8000B6B4 642F2564 8000B6B4 642F2564 8000B6B4 642F2564 8000B6B4 642F2564 8000B6B4 642F2564 oris r15, r1, 0x2564
8000B6B8 00000000 8000B6B8 00000000 8000B6B8 00000000 8000B6B8 00000000 8000B6B8 00000000 8000B6B8 00000000 8000B6B8 00000000 8000B6B8 00000000 .invalid
PSO DC Reticle Colours
DCReticleColors
*** name=DC targets
*** desc=Change the target\nreticle colors to\nthose used on the\nDreamcast
JP12------------- JP13------------- JP14------------- JP15------------- US10------------- US11------------- US12------------- EU--------------- DISASSEMBLY (US10)
3OJ2------------- 3OJ3------------- 3OJ4------------- 3OJ5------------- 3OE0------------- 3OE1------------- 3OE2------------- 3OP0------------- DISASSEMBLY (US10)
802AB3FC 3C8000FF 802AC2A4 3C8000FF 802AD3D0 3C8000FF 802AD184 3C8000FF 802ABDB8 3C8000FF 802ABDFC 3C8000FF 802AD338 3C8000FF 802ACACC 3C8000FF lis r4, 0x00FF
802AB410 388000FF 802AC2B8 388000FF 802AD3E4 388000FF 802AD198 388000FF 802ABDCC 388000FF 802ABE10 388000FF 802AD34C 388000FF 802ACAE0 388000FF li r4, 0x00FF
802AB424 3884FF00 802AC2CC 3884FF00 802AD3F8 3884FF00 802AD1AC 3884FF00 802ABDE0 3884FF00 802ABE24 3884FF00 802AD360 3884FF00 802ACAF4 3884FF00 subi r4, r4, 0x0100
@@ -789,7 +819,7 @@ PSOX / BB Reticle Colours
PSOXReticleColors
*** name=Xbox/BB targets
*** desc=Change the target\nreticle colors to\nthose used on the\nXbox and Blue Burst
JP12------------- JP13------------- JP14------------- JP15------------- US10------------- US11------------- US12------------- EU--------------- DISASSEMBLY (US10)
3OJ2------------- 3OJ3------------- 3OJ4------------- 3OJ5------------- 3OE0------------- 3OE1------------- 3OE2------------- 3OP0------------- DISASSEMBLY (US10)
802AB424 388000FF 802AC2CC 388000FF 802AD3F8 388000FF 802AD1AC 388000FF 802ABDE0 388000FF 802ABE24 388000FF 802AD360 388000FF 802ACAF4 388000FF li r4, 0x00FF
804A1F38 00000000 804A5658 00000000 804A7AF8 00000000 804A78B8 00000000 804A26E8 00000000 804A2BC8 00000000 804A7188 00000000 804A7608 00000000 .invalid
804A1F3C 00000000 804A565C 00000000 804A7AFC 00000000 804A78BC 00000000 804A26EC 00000000 804A2BCC 00000000 804A718C 00000000 804A760C 00000000 .invalid
@@ -799,7 +829,7 @@ Show Rare Items on Area & Radar Map
RareDropNotifications
*** name=Rare alerts
*** desc=Show rare items on\nthe map and play a\nsound when a rare\nitem drops
JP12------------- JP13------------- JP14------------- JP15------------- US10------------- US11------------- US12------------- EU--------------- DISASSEMBLY (US10)
3OJ2------------- 3OJ3------------- 3OJ4------------- 3OJ5------------- 3OE0------------- 3OE1------------- 3OE2------------- 3OP0------------- DISASSEMBLY (US10)
8000C660 881F00EF 8000C660 881F00EF 8000C660 881F00EF 8000C660 881F00EF 8000C660 881F00EF 8000C660 881F00EF 8000C660 881F00EF 8000C660 881F00EF lbz r0, [r31 + 0x00EF]
8000C664 28000004 8000C664 28000004 8000C664 28000004 8000C664 28000004 8000C664 28000004 8000C664 28000004 8000C664 28000004 8000C664 28000004 cmplwi r0, 4
8000C668 40820018 8000C668 40820018 8000C668 40820018 8000C668 40820018 8000C668 40820018 8000C668 40820018 8000C668 40820018 8000C668 40820018 bne +0x00000018 /* 8000C680 */
@@ -814,7 +844,7 @@ JP12------------- JP13------------- JP14------------- JP15------------- US10----
Rare Item Drops: Play SFX
RareDropNotifications
JP12------------- JP13------------- JP14------------- JP15------------- US10------------- US11------------- US12------------- EU--------------- DISASSEMBLY (US10)
3OJ2------------- 3OJ3------------- 3OJ4------------- 3OJ5------------- 3OE0------------- 3OE1------------- 3OE2------------- 3OP0------------- DISASSEMBLY (US10)
8000C690 28030000 8000C690 28030000 8000C690 28030000 8000C690 28030000 8000C690 28030000 8000C690 28030000 8000C690 28030000 8000C690 28030000 cmplwi r3, 0
8000C694 41820020 8000C694 41820020 8000C694 41820020 8000C694 41820020 8000C694 41820020 8000C694 41820020 8000C694 41820020 8000C694 41820020 beq +0x00000020 /* 8000C6B4 */
8000C698 880300EF 8000C698 880300EF 8000C698 880300EF 8000C698 880300EF 8000C698 880300EF 8000C698 880300EF 8000C698 880300EF 8000C698 880300EF lbz r0, [r3 + 0x00EF]
@@ -832,7 +862,7 @@ Play SFX for Hungry Mag
HungryMagSound
*** name=MAG alert
*** desc=Play a sound when\nyour MAG is hungry
JP12------------- JP13------------- JP14------------- JP15------------- US10------------- US11------------- US12------------- EU--------------- DISASSEMBLY (US10)
3OJ2------------- 3OJ3------------- 3OJ4------------- 3OJ5------------- 3OE0------------- 3OE1------------- 3OE2------------- 3OP0------------- DISASSEMBLY (US10)
8000BF30 9421FFF0 8000BF30 9421FFF0 8000BF30 9421FFF0 8000BF30 9421FFF0 8000BF30 9421FFF0 8000BF30 9421FFF0 8000BF30 9421FFF0 8000BF30 9421FFF0 stwu [r1 - 0x0010], r1
8000BF34 7C0802A6 8000BF34 7C0802A6 8000BF34 7C0802A6 8000BF34 7C0802A6 8000BF34 7C0802A6 8000BF34 7C0802A6 8000BF34 7C0802A6 8000BF34 7C0802A6 mflr r0
8000BF38 90010014 8000BF38 90010014 8000BF38 90010014 8000BF38 90010014 8000BF38 90010014 8000BF38 90010014 8000BF38 90010014 8000BF38 90010014 stw [r1 + 0x0014], r0
@@ -850,12 +880,12 @@ Invisible Mag
InvisibleMag
*** name=Invisible MAG
*** desc=Make MAGs invisible
JP12------------- JP13------------- JP14------------- JP15------------- US10------------- US11------------- US12------------- EU--------------- DISASSEMBLY (US10)
3OJ2------------- 3OJ3------------- 3OJ4------------- 3OJ5------------- 3OE0------------- 3OE1------------- 3OE2------------- 3OP0------------- DISASSEMBLY (US10)
80114F04 480000D4 80115118 480000D4 8011521C 480000D4 801150B0 480000D4 801151A8 480000D4 801151A8 480000D4 801150C0 480000D4 80115298 480000D4 b +0x000000D4 /* 8011527C */
16:9 Aspect Ratio
169AspectRatioV1
JP12------------- JP13------------- JP14------------- JP15------------- US10------------- US11------------- US12------------- EU--------------- DISASSEMBLY (US10)
3OJ2------------- 3OJ3------------- 3OJ4------------- 3OJ5------------- 3OE0------------- 3OE1------------- 3OE2------------- 3OP0------------- DISASSEMBLY (US10)
80000088 C04210F0 80000088 C0421120 80000088 C0421130 80000088 C0421130 80000088 C0421108 80000088 C0421108 80000088 C0421138 80000088 C0421128 lfs f2, [r2 + 0x1108]
8000008C EFBD00B2 8000008C EFBD00B2 8000008C EFBD00B2 8000008C EFBD00B2 8000008C EFBD00B2 8000008C EFBD00B2 8000008C EFBD00B2 8000008C EFBD00B2 fmuls f29, f29, f2
80000090 FC40E890 80000090 FC40E890 80000090 FC40E890 80000090 FC40E890 80000090 FC40E890 80000090 FC40E890 80000090 FC40E890 80000090 FC40E890 fmr f2, f29
@@ -864,7 +894,7 @@ JP12------------- JP13------------- JP14------------- JP15------------- US10----
16:9 Aspect Ratio V2
169AspectRatioV2
JP12------------- JP13------------- JP14------------- JP15------------- US10------------- US11------------- US12------------- EU--------------- DISASSEMBLY (US10)
3OJ2------------- 3OJ3------------- 3OJ4------------- 3OJ5------------- 3OE0------------- 3OE1------------- 3OE2------------- 3OP0------------- DISASSEMBLY (US10)
8000BE4C C01C0040 8000BE4C C01C0040 8000BE4C C01C0040 8000BE4C C01C0040 8000BE4C C01C0040 8000BE4C C01C0040 8000BE4C C01C0040 8000BE4C C01C0040 lfs f0, [r28 + 0x0040]
8000BE50 C062F7C0 8000BE50 C062F7C8 8000BE50 C062F7C8 8000BE50 C062F7C8 8000BE50 C062F7D0 8000BE50 C062F7D0 8000BE50 C062F7D0 8000BE50 C062F7D0 lfs f3, [r2 - 0x0830]
8000BE54 EC4100FA 8000BE54 EC4100FA 8000BE54 EC4100FA 8000BE54 EC4100FA 8000BE54 EC4100FA 8000BE54 EC4100FA 8000BE54 EC4100FA 8000BE54 EC4100FA fmadds f2, f1, f0, f3
@@ -925,7 +955,7 @@ JP12------------- JP13------------- JP14------------- JP15------------- US10----
Water & Light Effects Aspect Ratio Fix (for use with a 16:9 code)
169AmbientEffectsFix
JP12------------- JP13------------- JP14------------- JP15------------- US10------------- US11------------- US12------------- EU--------------- DISASSEMBLY (US10)
3OJ2------------- 3OJ3------------- 3OJ4------------- 3OJ5------------- 3OE0------------- 3OE1------------- 3OE2------------- 3OP0------------- DISASSEMBLY (US10)
8000BDF0 C36210F0 8000BDF0 C3621120 8000BDF0 C3621130 8000BDF0 C3621130 8000BDF0 C3621108 8000BDF0 C3621108 8000BDF0 C3621138 8000BDF0 C3621128 lfs f27, [r2 + 0x1108]
8000BDF4 EC4206F2 8000BDF4 EC4206F2 8000BDF4 EC4206F2 8000BDF4 EC4206F2 8000BDF4 EC4206F2 8000BDF4 EC4206F2 8000BDF4 EC4206F2 8000BDF4 EC4206F2 fmuls f2, f2, f27
8000BDF8 FF601090 8000BDF8 FF601090 8000BDF8 FF601090 8000BDF8 FF601090 8000BDF8 FF601090 8000BDF8 FF601090 8000BDF8 FF601090 8000BDF8 FF601090 fmr f27, f2
-2785
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+32
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@@ -0,0 +1,32 @@
########################################################################
Restore JP PSOBB original IME Behavior
########################################################################
The default Tethealla client included a custom patch to disable the IME
system in-game which allows you to type in Japanese (presumably to allow
English versions of Windows to type properly)
However, if you plan to play PSOBB in it's original Japanese language it
is recommended you remove this patch to restore the original functions
Open a unpacked PSOBB.exe in a hex editor and:
FIND 9CC38E
REPLACE WITH A8838F
Make sure to install Japanese Language Support in Windows 10/11 to enable
the Japanese keyboard and IME.
If there's a problem, you can also use the Legacy IME by heading into the
options of the Japanese Language settings and scroll down to the bottom of
the page to enable Legacy IME Support to restore the original Pre-Windows 7
IME system.
Last but not least, remember the default Tethealla client is the original
Japanese client, so you don't need to apply any other special patch but this
one and make sure you have the original Japanese files set in your data folder
the game should start entirely in Japanese.
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@@ -1,96 +1,94 @@
###########################################################
NPC: Coren Tsu - The Wanderer
AREAS: Pioneer 2
Translations by: apexseals (discord: apexseals)
Proofing & Debugging by: nolrinale (github.com/nolrinale)
###########################################################
presentation:
I am Coren Tsu, a wandering merchant,
you could say.
Please take some time to look at
the rare and wonderous goods
I have been collecting.
If you spend a little meseta,
you could win a wonderful prize.
Well? Wanna try?
You may win,
you may lose.
But if you don't win,
don't take it out on me.
That's just the way
gambling is, yes?
Well then, how much
meseta do you want to pay?
As long as you pay me,
I'll give you a great service.
Huh?
That's too bad...
Well, these kind of things usually
have a chance to lose money.
Let's keep this discreet.
If you feel up to it, talk to me again.
It seems you have
too many items.
First, go and
organize your items,
Then speak to me again.
What?
You said you'd try,
then you said no.
People like that
fail at everything.
What the...?
You don't have the
meseta to pay me?
I won't work with such
cold hearted people.
Alright, let's do it.
You better pray
for something good...
Look here!
Take it!
Even if you had bad luck,
something good will come out of it.
You'll win someday!
In case you want to try again,
come back to me once more.
###########################################################
NPC: Coren Tsu - The Wanderer
AREAS: Pioneer 2
Translations by: apexseals (discord: apexseals)
Proofing & Debugging by: nolrinale (github.com/nolrinale)
###########################################################
presentation:
I am Coren Tsu, a wandering merchant,
you could say.
Please take some time to look at
the rare and wonderous goods
I have been collecting.
If you spend a little meseta,
you could win a wonderful prize.
Well? Wanna try?
You may win,
you may lose.
But if you don't win,
don't take it out on me.
That's just the way
gambling is, yes?
Well then, how much
meseta do you want to pay?
As long as you pay me,
I'll give you a great service.
Huh?
That's too bad...
Well, these kind of things usually
have a chance to lose money.
Let's keep this discreet.
If you feel up to it, talk to me again.
It seems you have
too many items.
First, go and
organize your items,
Then speak to me again.
What?
You said you'd try,
then you said no.
People like that
fail at everything.
What the...?
You don't have the
meseta to pay me?
I won't work with such
cold hearted people.
Alright, let's do it.
You better pray
for something good...
Look here!
Take it!
Even if you had bad luck,
something good will come out of it.
You'll win someday!
In case you want to try again,
come back to me once more.
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BIN
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+165
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@@ -0,0 +1,165 @@
$qfread
00 000003FF Garon points
00 0003FC00 Garon button-mashing game score
00 03FC0000 Garon timing game score
00 04000000 Garon Tier 1 (10 cards) of Guild Card counter
00 08000000 Garon Tier 2 (30 cards) of Guild Card counter
00 10000000 Garon Tier 3 (50 cards) of Guild Card counter
00 20000000 Garon Tier 4 (100 cards) of Guild Card counter
00 C0000000 __UNUSED__
01 00000001 Dream Messenger: NiGHTS
01 00000002 Pioneer Warehouse: ???
01 00000004 Garon's Shop: Puyo Pop
01 00000008 Pioneer Warehouse: Chu Chu Challenge
01 00000010 Reach for the Dream: Chu Chu Puzzle
01 00000020 Seat of the Heart: Checkpoint (Normal)
01 00000040 Seat of the Heart: Checkpoint (Sue path)
01 00000080 Seat of the Heart: Checkpoint (Elly is mad)
01 00000100 Seat of the Heart: Quest complete (no Sue path)
01 00000200 Seat of the Heart: Quest complete (Sue path)
01 00000400 Seat of the Heart: Got Ragol Ring (Normal)
01 00000800 Seat of the Heart: Checkpoint (Hard)
01 00000800 White Day: ???
01 00001000 Blue Star Memories: Future Forecast
01 00001000 Seat of the Heart: Checkpoint (Sue path)
01 00002000 Blue Star Memories: Future Bullet
01 00002000 Seat of the Heart: Checkpoint (Elly is mad)
01 00004000 Seat of the Heart: Quest complete (no Sue path)
01 00008000 Seat of the Heart: Quest complete (Sue path)
01 00010000 Seat of the Heart: Got Ragol Ring (Hard)
01 00020000 Seat of the Heart: Checkpoint (Very Hard)
01 00040000 Seat of the Heart: Checkpoint (Sue path)
01 00080000 Seat of the Heart: Checkpoint (Elly is mad)
01 00100000 Seat of the Heart: Quest complete (no Sue path)
01 00200000 Seat of the Heart: Quest complete (Sue path)
01 003F8000 Beta Lucky Coins
01 00400000 Seat of the Heart: Got Ragol Ring (Very Hard)
01 00800000 Seat of the Heart: Checkpoint (Ultimate)
01 01000000 Seat of the Heart: Checkpoint (Sue path)
01 02000000 Seat of the Heart: Checkpoint (Elly is mad)
01 04000000 Seat of the Heart: Quest complete (no Sue path)
01 08000000 Seat of the Heart: Quest complete (Sue path)
01 10000000 Seat of the Heart: Got Ragol Ring (Ultimate)
01 E0000000 __UNUSED__
02 00000001 Pioneer Halloween: Got Jack-O'-Lantern
02 00000002 Pioneer Halloween: Got cake
02 00000020 East Tower
02 00000020 The East Tower: Paganini side quest
02 00000040 The West Tower: Paganini side quest
02 00000040 West Tower
02 00000080 Labyrinthine Trial: White Ring
02 00000100 Garon's Treachery: Rakonia Stone
02 00000200 Garon's Treachery: Fragment of Friendship
02 00000400 Towards the Future: Purple Ring
02 00000800 Towards the Future: Flower Bouquet
02 00002000 Heart Of Poumn
02 00002000 Rappy's Holiday: Heart of Poumn
02 003FC000 Rappy's Holiday points
02 07000000 Respective Tomorrow: WIS
02 08000000 Respective Tomorrow: S/SS Rank
02 10000000 Towards the Future: Black Ring
02 20000000 Green Ring
02 C0C0101C __UNUSED__
03 000000FF Lucky Tickets
03 003FFF00 Kill count
03 07C00000 Song count
03 08000000 Couple flag
03 7FFFFFFF MA4 kills (Central Dome)
03 80000000 __UNUSED__
04 7FFFFFFF MA4 kills (Gal Da Val)
04 80000000 __UNUSED__
05 00007FFF Principal's Gift: Random Candy ID
05 00008000 Candy ID init flag
05 00200000 Racket
05 00400000 Tree Clippers
05 00800000 Synthesizer
05 01000000 Shichishito
05 02000000 Dirty Life Jacket
05 04000000 Lost Hell Pallasch: Gush Raygun
05 F81F0000 __UNUSED__
06 0FF00000 Lucky Tickets
06 F00FFFFF __UNUSED__
07 00000001 Government 4-5: Normal cleared
07 00000002 Government 4-5: Hard cleared
07 00000004 Government 4-5: Very Hard cleared
07 00000008 Government 4-5: Ultimate cleared
07 00000010 Government 8-3: Normal cleared
07 00000020 Government 8-3: Hard cleared
07 00000040 Government 8-3: Very Hard cleared
07 00000080 Government 8-3: Ultimate cleared
07 FFFFFF00 __UNUSED__
08 7FFFFFFF MA4 kills (Crater)
08 80000000 __UNUSED__
09 00003FFF MA1v2 points
09 00003FFF Maximum Attack 1 Ver.2: points
09 0FFFC000 MA2v2 points
09 0FFFC000 Maximum Attack 2 Ver.2: points
09 10000000 AOL CUP -Sunset Base- (Mag Cell)
09 10000000 Maximum Attack 1 Ver.2: Class Master flag
09 20000000 AOL CUP -Sunset Base- (Ruins)
09 20000000 Maximum Attack 2 Ver.2: ID Master flag
09 40000000 Beach Laughter: Got 5 Photon Spheres & Black Ring
09 40000000 Blue Ring
09 80000000 __UNUSED__
0A 00000001 Heart of HUmar
0A 00000002 Heart of HUnewearl
0A 00000004 Heart of HUcast
0A 00000008 Heart of HUcaseal
0A 00000010 Heart of RAmar
0A 00000020 Heart of RAmarl
0A 00000040 Heart of RAcast
0A 00000080 Heart of RAcaseal
0A 00000100 Heart of FOmar
0A 00000200 Heart of FOmarl
0A 00000400 Heart of FOnewm
0A 00000800 Heart of FOnewearl
0A 00001000 Heart of Viridia
0A 00002000 Heart of Greenill
0A 00004000 Heart of Skyly
0A 00008000 Heart of Bluefull
0A 00010000 Heart of Purplenum
0A 00020000 Heart of Pinkal
0A 00040000 Heart of Redria
0A 00080000 Heart of Oran
0A 00100000 Heart of Yellowboze
0A 00200000 Heart of Whitill
0A 7FC00000 Lucky Tickets
0A 80000000 __UNUSED__
0B 00000001 Garon's Shop: Black Gear
0B 00000001 Roulette (SEIRYU)
0B 00000002 Beta -> Final Lucky Coins init flag
0B 00000002 Roulette (GENBU)
0B 000001FC Lucky Coins
0B 0007FC00 Pioneer Christmas ???
0B 00080000 Cleared 4th Pioneer Christmas tier?
0B 1FF00000 Wrapping Papers
0B 20000000 Pioneer Christmas Present
0B 40000000 Wall
0B 40000000 White Day: Flower Bouquet or Heart Key
0B 80000200 __UNUSED__
0C FFFFFFFF __UNUSED__
0D FFFFFFFF __UNUSED__
0E 7FFFFFFF MA4 kills (Total)
0E 80000000 __UNUSED__
0F 000000FF MA4 Tickets
0F 00000100 MA4 PHOTON CRYSTAL
0F 00000200 MA4 FRIEND RING
0F 00000400 MA4 GIRASOLE
0F 00000800 MA4 SAMURAI ARMOR
0F FFFFF000 __UNUSED__
+188
View File
@@ -0,0 +1,188 @@
0007 = Set by rico capsule in caves
000B = P2 Tyrell Start
000C = P2 Irene Start
000D = P2 Scientist 1 Start
000E = P2 Scientist 2 Start
000F = P2 More Scientist stuff.
0010 = P2 Irene after talking to Tyrell
0011 = Read a rico capsule (any)
0012 = P2 Scientist after talking to Irene.
0013 = P2 Menu 6, quest counter / Tekker talked to
0014 = Entered Forest 1
0015 = Entered Forest 2
0016 = Entered Dragon Area
0017 = Dragon defeated
0018 = Caves unlocked
0018 = P2 Principle after defeating dragon
0019 = P2 Scientist after defeating dragon
001E = Entered Caves 1 (Gov 2-1)
001F = Entered De Rol Le in 2-4
0020 = De Ro lee defeated
0021 = Mines unlocked (P2 Tyrell after defeating De Rol Le)
0028 = Entered Mines 1
0029 = Entered Vol Opt Area
002A = Defeated Vol Opt
002B = Set by rico capsule about the 3 seals (after vol opt).
002C = Activated Forest monument
002D = Activated Caves monument (Gov 2-2)
002E = Activated Mines monument
002F = Activated all monuments
0030 = Entered Ruins 1
0032 = Entered Falz 1
0035 = Hard mode unlocked
0036 = Entered Falz 3 // Very Hard mode unlocked (?)
0037 = Ultimate unlocked
0046 = One CCA door lock unlocked
0047 = One CCA door lock unlocked
0048 = One CCA door lock unlocked
0049 = Entered Laboratory
004A = Lab Assistant Start
004B = Entered Temple Beta
004C = Defeated Barba Ray
004D = Lab Assistant after defeating barba ray
004E = Entered Spaceship Beta
004F = Defeated Gol Dragon
0051 = Entered CCA
0052 = Defeated Gal Gyrphon // Defeated Gol dragon in seat of heart (?)
0054 = Entered Seabed Upper
0057 = Defeated Olga Flow
005B = Lab Natasha Start
005C = Lab Natasha after VR temple
005D = Lab Natasha after VR Spaceship
005E = Lab Assistant after defeating Gal gryphon
005F = After reading the last capsule from flowen
0060 = Lab Natasha after CCA
0065 = Cleared Magnitude of Metal
0067 = Cleared Claiming a Stake
0069 = Cleared Value of Money
006B = Cleared Battle Training
006D = Cleared Journalistic Pursuit
006F = Cleared The Fake in Yellow
0071 = Cleared Native Research
0073 = Cleared Forest of Sorrow
0075 = Cleared Gran Squall
0077 = Cleared Addicting Food
0079 = Cleared The Lost Bride
007B = Cleared Waterfall Tears
007D = Cleared Black Paper
007F = Cleared Secret Delivery
0081 = Cleared Soul of a Blacksmith
0083 = Cleared Letter from Lionel
0085 = Cleared The Grave's Butler
0087 = Cleared Knowing One's Heart
0089 = Cleared The Retired Hunter
008B = Cleared Dr. Osto's Research
008D = Cleared Unsealed Door
008F = Cleared Soul of Steel
0091 = Cleared Doc's Secret Plan (able to make enemy part weapons)
0093 = Cleared Seek my Master
0095 = Cleared From the Depths
0096 = Unknown (set in the fake in yellow)
0097 = Seat of heart unknown
009B = Cleared Central Dome Fire Swirl
00A1 = Cleared Seat of the Heart
00C9 = Got an enemy weapon converted
00CA = unknown Fake In Yellow
00CE = unknown Fake In Yellow
00D3 = Dr.Osto's research black paper subplot. Told Sue your name
00D4 = Dr.Osto's research black paper subplot. Didn't tell Sue your name from before.
00D5 = Dr.Osto's research black paper subplot. Did tell Sue your name from before.
00D6 = Unsealed door. black paper subplot Talked to Sue. Refused to tell her your name
00D7 = Unsealed door. black paper subplot. bernie tells you Sue is part of black paper.
00D8 = Black paper subplot in waterfall of tears talking to Sue
00D9 = Black paper subplot in Black paper talking to Sue (used option 2)
00DB = Black paper subplot in Black paper talking to Sue (used any option)
00DE = Black paper subplot in Black paper talked to Sue at the end of quest?
00DF = Knowing ones heart talked to Bernie?
00E0 = Seek my master. Zoke ,Donoph subplot?
00E2 = Bernie Gran Squall
00E7 = Defeated Kireek in waterfall of tears
00E8 = Black paper subplot in black paper. defeated Kireek...
00EB = Black paper subplot in from the depths. Defeated Kireek and got soul eater!
00F1 = Secret delivery. Started the Weapons subplot //is cleared if quest is left
00F3 = Weapon badge approval for claiming the snake //is cleared if quest is left
00F4 = Weapon badge approval for the lost bride //is cleared if quest is left
00F5 = Weapon badge approval for gran squall //is cleared if quest is left
00F6 = Secret delivery. Got AKIKO's FRYING PAN!
00FB = Got Orochi-agito
00FB = Received OROCHI-AGITO!
00FD = Unknown addicting food
0105 = Central dome fire swirl. Got Glory of the past!
0106 = Central dome fire swirl. Got Mark3.
0107 = Central dome fire swirl. got Sonic knuckles
0108 = Central dome fire swirl. got mail from BOGARDE
0109 = Central dome fire swirl. got mail from ANNA
010A = Central dome fire swirl. got mail from NADJA
010B = Central dome fire swirl. got mail from Lionel
010C = Soul of the blacksmith. Got one of the 3 special weapons!
010D = Donoph Baz dies The Retired Hunter
010E = Seat of heart unknown
010F = Seat of heart unknown
0110 = Seat of heart unknown
0111 = Seat of heart unknown
0112 = Seat of heart unknown
0113 = Seat of heart unknown
0187 = Soul of steel. Got Marina's bag! //dreamcast
0188 = Soul of steel. Unknown.
0191 = Capsule Elly VR
0197 = Cleared VR Temple
01AD = Capsule elly CCA
01AE = Capsule elly CCA
01B3 = After reading a capsule from flowen
01D6 = Set after unlocking vr spaceship
01F5 = Episode1: Cleared government 1-1
01F7 = Episode1: Cleared government 1-2
01F9 = Episode1: Cleared government 1-3
01FB = Episode1: Cleared government 2-1
01FD = Episode1: Cleared government 2-2
01FF = Episode1: Cleared government 2-3
0201 = Episode1: Cleared government 2-4
0203 = Episode1: Cleared government 3-1
0205 = Episode1: Cleared government 3-2
0207 = Episode1: Cleared government 3-3
0209 = Episode1: Cleared government 4-1
020B = Episode1: Cleared government 4-2
020D = Episode1: Cleared government 4-3
020F = Episode1: Cleared government 4-4
0211 = Episode1: Cleared government 4-5
0213 = Episode2: Cleared government 5-1 // Talked to Tekker (?)
0214 = Entered Forest 1
0215 = Episode2: Cleared government 5-2
0217 = Episode2: Cleared government 5-3 // Defeated Dragon (?)
0219 = Episode2: Cleared government 5-4
021B = Episode2: Cleared government 5-5
021D = Episode2: Cleared government 6-1
021F = Episode2: Cleared government 6-2
0220 = Defeated De Rol Le
0221 = Episode2: Cleared government 6-3
0223 = Episode2: Cleared government 6-4
0225 = Episode2: Cleared government 6-5
0227 = Episode2: Cleared government 7-1
0229 = Episode2: Cleared government 7-2
022A = Defeated Vol Opt (002A and 022A together on hard mode)
022B = Episode2: Cleared government 7-3 // Rico capsule after Vol Opt, at Ruins door (?)
022D = Episode2: Cleared government 7-4 // Entered Caves 2 (?)
022F = Episode2: Cleared government 7-5
0230 = Entered Ruins 1
0231 = Episode2: Cleared government 8-1
0233 = Episode2: Cleared government 8-2
0234 = Entered Falz 2
0235 = Episode2: Cleared government 8-3
0246 = Activated Jungle East big door switch
0248 = Activated Seaside big door switch
024F = Defeated Gol Dragon
0252 = Defeated Gal Gryphon
02BD = Episode4: Cleared government 9-1
02BE = Episode4: Cleared government 9-2
02BF = Episode4: Cleared government 9-3
02C0 = Episode4: Cleared government 9-4
02C1 = Episode4: Cleared government 9-5
02C2 = Episode4: Cleared government 9-6
02C3 = Episode4: Cleared government 9-7
02C4 = Episode4: Cleared government 9-8
0314 = Entered Forest 1
0330 = Entered Ruins 1
03FA = P2 Menu 7, G-Counter // Talked to Momoka
03FB = Nol start
03FC = Cleared Ep2 government on ultimate
03FE = Cleared Ep2 government on normal-vh
+21
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@@ -0,0 +1,21 @@
import asyncio
import aiohttp
async def main():
async with aiohttp.ClientSession() as session:
async with session.ws_connect("ws://localhost:5050/y/rare-drops/stream") as ws:
async for msg in ws:
if msg.type == aiohttp.WSMsgType.TEXT:
data = msg.json()
print(f"Received message: {data}")
elif msg.type == aiohttp.WSMsgType.BINARY:
print(f"Received binary data: {msg.data}")
elif msg.type == aiohttp.WSMsgType.CLOSE:
break
elif msg.type == aiohttp.WSMsgType.ERROR:
break
if __name__ == "__main__":
asyncio.run(main())
+27
View File
@@ -0,0 +1,27 @@
### T FLAG NAME REQUIREMENTS AVAILABLE_IF ENABLED_IF
001 1 0065 Magnitude of Metal !F_0065 || (F_0065 && F_0067 && F_0069 && F_006B && F_006D && F_006F && F_0071 && F_0073 && F_0075 && F_0077 && F_0079 && F_007B && F_007D && F_007F && F_0081 && F_0083 && F_0085 && F_0087 && F_0089 && F_008B && F_008D && F_008F && F_0091 && F_0093 && F_0095)
002 1 0067 Claiming A Stake !F_0067 || (F_0065 && F_0067 && F_0069 && F_006B && F_006D && F_006F && F_0071 && F_0073 && F_0075 && F_0077 && F_0079 && F_007B && F_007D && F_007F && F_0081 && F_0083 && F_0085 && F_0087 && F_0089 && F_008B && F_008D && F_008F && F_0091 && F_0093 && F_0095)
003 3 0069 The Value of Money T1, Caves F_0065 && F_0067 && F_006B && F_01F9 !F_0069 || (F_0065 && F_0067 && F_0069 && F_006B && F_006D && F_006F && F_0071 && F_0073 && F_0075 && F_0077 && F_0079 && F_007B && F_007D && F_007F && F_0081 && F_0083 && F_0085 && F_0087 && F_0089 && F_008B && F_008D && F_008F && F_0091 && F_0093 && F_0095)
004 1 006B Battle Training !F_006B || (F_0065 && F_0067 && F_0069 && F_006B && F_006D && F_006F && F_0071 && F_0073 && F_0075 && F_0077 && F_0079 && F_007B && F_007D && F_007F && F_0081 && F_0083 && F_0085 && F_0087 && F_0089 && F_008B && F_008D && F_008F && F_0091 && F_0093 && F_0095)
005 2 006D Journalistic Pursuit T1 F_0065 && F_0067 && F_006B !F_006D || (F_0065 && F_0067 && F_0069 && F_006B && F_006D && F_006F && F_0071 && F_0073 && F_0075 && F_0077 && F_0079 && F_007B && F_007D && F_007F && F_0081 && F_0083 && F_0085 && F_0087 && F_0089 && F_008B && F_008D && F_008F && F_0091 && F_0093 && F_0095)
006 2 006F The Fake in yellow T1 F_0065 && F_0067 && F_006B !F_006F || (F_0065 && F_0067 && F_0069 && F_006B && F_006D && F_006F && F_0071 && F_0073 && F_0075 && F_0077 && F_0079 && F_007B && F_007D && F_007F && F_0081 && F_0083 && F_0085 && F_0087 && F_0089 && F_008B && F_008D && F_008F && F_0091 && F_0093 && F_0095)
007 2 0071 Native Research T1 F_0065 && F_0067 && F_006B !F_0071 || (F_0065 && F_0067 && F_0069 && F_006B && F_006D && F_006F && F_0071 && F_0073 && F_0075 && F_0077 && F_0079 && F_007B && F_007D && F_007F && F_0081 && F_0083 && F_0085 && F_0087 && F_0089 && F_008B && F_008D && F_008F && F_0091 && F_0093 && F_0095)
008 2 0073 Forest of Sorrow 007 F_0071 !F_0073 || (F_0065 && F_0067 && F_0069 && F_006B && F_006D && F_006F && F_0071 && F_0073 && F_0075 && F_0077 && F_0079 && F_007B && F_007D && F_007F && F_0081 && F_0083 && F_0085 && F_0087 && F_0089 && F_008B && F_008D && F_008F && F_0091 && F_0093 && F_0095)
009 2 0075 Gran Squall T1 F_0065 && F_0067 && F_006B !F_0075 || (F_0065 && F_0067 && F_0069 && F_006B && F_006D && F_006F && F_0071 && F_0073 && F_0075 && F_0077 && F_0079 && F_007B && F_007D && F_007F && F_0081 && F_0083 && F_0085 && F_0087 && F_0089 && F_008B && F_008D && F_008F && F_0091 && F_0093 && F_0095)
010 3 0077 Addicting Food T1 F_0065 && F_0067 && F_006B !F_0077 || (F_0065 && F_0067 && F_0069 && F_006B && F_006D && F_006F && F_0071 && F_0073 && F_0075 && F_0077 && F_0079 && F_007B && F_007D && F_007F && F_0081 && F_0083 && F_0085 && F_0087 && F_0089 && F_008B && F_008D && F_008F && F_0091 && F_0093 && F_0095)
011 3 0079 The Lost Bride T1 F_0065 && F_0067 && F_006B !F_0079 || (F_0065 && F_0067 && F_0069 && F_006B && F_006D && F_006F && F_0071 && F_0073 && F_0075 && F_0077 && F_0079 && F_007B && F_007D && F_007F && F_0081 && F_0083 && F_0085 && F_0087 && F_0089 && F_008B && F_008D && F_008F && F_0091 && F_0093 && F_0095)
012 3 007B Waterfall tears 010, 011, 014, 017 F_0077 && F_0079 && F_007F && F_0085 !F_007B || (F_0065 && F_0067 && F_0069 && F_006B && F_006D && F_006F && F_0071 && F_0073 && F_0075 && F_0077 && F_0079 && F_007B && F_007D && F_007F && F_0081 && F_0083 && F_0085 && F_0087 && F_0089 && F_008B && F_008D && F_008F && F_0091 && F_0093 && F_0095)
013 3 007D Black Paper 012 F_007B !F_007D || (F_0065 && F_0067 && F_0069 && F_006B && F_006D && F_006F && F_0071 && F_0073 && F_0075 && F_0077 && F_0079 && F_007B && F_007D && F_007F && F_0081 && F_0083 && F_0085 && F_0087 && F_0089 && F_008B && F_008D && F_008F && F_0091 && F_0093 && F_0095)
014 3 007F Secret Delivery T1 F_0065 && F_0067 && F_006B !F_007F || (F_0065 && F_0067 && F_0069 && F_006B && F_006D && F_006F && F_0071 && F_0073 && F_0075 && F_0077 && F_0079 && F_007B && F_007D && F_007F && F_0081 && F_0083 && F_0085 && F_0087 && F_0089 && F_008B && F_008D && F_008F && F_0091 && F_0093 && F_0095)
015 3 0081 Soul of a Blacksmith 010, 011, 014, 017 F_0077 && F_0079 && F_007F && F_0085 !F_0081 || (F_0065 && F_0067 && F_0069 && F_006B && F_006D && F_006F && F_0071 && F_0073 && F_0075 && F_0077 && F_0079 && F_007B && F_007D && F_007F && F_0081 && F_0083 && F_0085 && F_0087 && F_0089 && F_008B && F_008D && F_008F && F_0091 && F_0093 && F_0095)
016 3 0083 Letter from Lionel T1, Mines F_0065 && F_0067 && F_006B && F_0201 !F_0083 || (F_0065 && F_0067 && F_0069 && F_006B && F_006D && F_006F && F_0071 && F_0073 && F_0075 && F_0077 && F_0079 && F_007B && F_007D && F_007F && F_0081 && F_0083 && F_0085 && F_0087 && F_0089 && F_008B && F_008D && F_008F && F_0091 && F_0093 && F_0095)
017 3 0085 The Grave's Butler T1 F_0065 && F_0067 && F_006B !F_0085 || (F_0065 && F_0067 && F_0069 && F_006B && F_006D && F_006F && F_0071 && F_0073 && F_0075 && F_0077 && F_0079 && F_007B && F_007D && F_007F && F_0081 && F_0083 && F_0085 && F_0087 && F_0089 && F_008B && F_008D && F_008F && F_0091 && F_0093 && F_0095)
018 4 0087 Knowing One's Heart T1, Mines F_0065 && F_0067 && F_006B && F_0201 !F_0087 || (F_0065 && F_0067 && F_0069 && F_006B && F_006D && F_006F && F_0071 && F_0073 && F_0075 && F_0077 && F_0079 && F_007B && F_007D && F_007F && F_0081 && F_0083 && F_0085 && F_0087 && F_0089 && F_008B && F_008D && F_008F && F_0091 && F_0093 && F_0095)
019 5 0089 Retired Hunter T1, Ruins F_0065 && F_0067 && F_006B && F_0207 !F_0089 || (F_0065 && F_0067 && F_0069 && F_006B && F_006D && F_006F && F_0071 && F_0073 && F_0075 && F_0077 && F_0079 && F_007B && F_007D && F_007F && F_0081 && F_0083 && F_0085 && F_0087 && F_0089 && F_008B && F_008D && F_008F && F_0091 && F_0093 && F_0095)
020 4 008B Dr. Osto's Research T1, Mines F_0065 && F_0067 && F_006B && F_0201 !F_008B || (F_0065 && F_0067 && F_0069 && F_006B && F_006D && F_006F && F_0071 && F_0073 && F_0075 && F_0077 && F_0079 && F_007B && F_007D && F_007F && F_0081 && F_0083 && F_0085 && F_0087 && F_0089 && F_008B && F_008D && F_008F && F_0091 && F_0093 && F_0095)
021 4 008D The Unsealed Door 020, 014 F_008B && F_007F !F_008D || (F_0065 && F_0067 && F_0069 && F_006B && F_006D && F_006F && F_0071 && F_0073 && F_0075 && F_0077 && F_0079 && F_007B && F_007D && F_007F && F_0081 && F_0083 && F_0085 && F_0087 && F_0089 && F_008B && F_008D && F_008F && F_0091 && F_0093 && F_0095)
022 5 008F Soul of Steel 023 F_0091 !F_008F || (F_0065 && F_0067 && F_0069 && F_006B && F_006D && F_006F && F_0071 && F_0073 && F_0075 && F_0077 && F_0079 && F_007B && F_007D && F_007F && F_0081 && F_0083 && F_0085 && F_0087 && F_0089 && F_008B && F_008D && F_008F && F_0091 && F_0093 && F_0095)
023 5 0091 Doc's Secret Plan 014, Ruins F_007F && F_0207 !F_0091 || (F_0065 && F_0067 && F_0069 && F_006B && F_006D && F_006F && F_0071 && F_0073 && F_0075 && F_0077 && F_0079 && F_007B && F_007D && F_007F && F_0081 && F_0083 && F_0085 && F_0087 && F_0089 && F_008B && F_008D && F_008F && F_0091 && F_0093 && F_0095)
024 5 0093 Seek My Master T1, Ruins F_0065 && F_0067 && F_006B && F_0207 !F_0093 || (F_0065 && F_0067 && F_0069 && F_006B && F_006D && F_006F && F_0071 && F_0073 && F_0075 && F_0077 && F_0079 && F_007B && F_007D && F_007F && F_0081 && F_0083 && F_0085 && F_0087 && F_0089 && F_008B && F_008D && F_008F && F_0091 && F_0093 && F_0095)
025 5 0095 From the Depths 023 F_0091 !F_0095 || (F_0065 && F_0067 && F_0069 && F_006B && F_006D && F_006F && F_0071 && F_0073 && F_0075 && F_0077 && F_0079 && F_007B && F_007D && F_007F && F_0081 && F_0083 && F_0085 && F_0087 && F_0089 && F_008B && F_008D && F_008F && F_0091 && F_0093 && F_0095)
026 2 009B Central Dome Fire Swirl 008 F_0073
-11
View File
@@ -1,11 +0,0 @@
star value tables
psobb [B1-437]
00010203 04090909 01020304 05090909 01020304 05090909 01020304 05090909 01020304 05090909 00010203 04090909 01020304 05090909 01020304 05090909 01020304 05090909 00010203 09090901 02030409 09090102 03040909 09090A0A 090A0A09 0A0A090C 0B0A0A0A 0A0A0A0B 0A090A0A 0A0A0A09 0A0A0A0A 0A0A0A0A 0A0A0B0A 0C0C0B0A 0A090A09 090A0A0A 0A0C090C 0B0A090A 090C0A0B 0A0A0A0A 0A0A0A0B 0B0A0A0A 09090A09 0C0A0A0A 0B0A0B09 0A0A090A 0A0B090B 0A0B0B0A 090A090A 0B090A0A 0A0A0A0A 0A0A0A09 090C0C0C 0C0C0C0C 0C0C0C0C 0C0C0C0C 0C0C0C0C 0C0C0C0C 0C0C0009 0A0A0A0B 090A0A09 0A0A0B0A 0A0A0A0A 0A0A0A0A 0A0A0A0A 0A0A0A0A 0A0A0A0A 0B0B0B0B 0B0B0B0B 0B0B0B0A 0C0A0C0B 0A0A0A0A 0A0B0A0B 0B0B0B0B 0A0A090A 0A0A090B 0B0B0B0C 0C0C0C0C 0A0A0C0A 090A0C09 0A0B0A0A 0A0A0C0A 0A0A0A09 0A0C0A09 0A0A0A0A 0A090C0B 09090909 09090909 09090909 09090909 0909090B 0A0C0A0B 0B0C0A0A 0A090A0A 0A0A0B0A 0A0A0A0A 0909090A 0A090C0A 0C0C0C0C 0C0C0C0C 0C0C0C0C 0C0C0C0C 0C0C0C0C 0C0C0C0C 0C0C0C0C 0C0C0102 03040102 03040203 04020304 01020304 01020304 01020304 01020304 01020304 01020304 03040000 00010102 02030304 04050506 06070707 07080808 08080809 09090A0A 0A0A0A0A 0B0C0A0A 0A0A0A0A 0B0B0B0A 0B0B0C0B 0B0B0B0B 0A0A0A0A 0A0A0C09 0909090A 0A0B0C09 0B0A0A0A 0A0A0A0A 0A0A0A0B 0A0A0A0A 0A0A0A00 00010203 03040405 05050606 07070808 08080808 0A0A0A0A 0A0A0909 090A0A0A 0A0A0A0A 0A0A0B0A 0A0B0A09 0909090A 0B0B0000 0B000000 00080808 08080808 09080808 09080808 09070707 07070909 090C0909 09090909 09090909 09090909 09090909 09090909 09090909 09090909 09090909 09090909 09090909 09090909 09090909 0A0A0B0A 0B0A0909 0B0B0B0C 0A0A0A09 0A0A0A0A 090A0A0A 0A0A0A0A 0A0A0A0A 0203050B 0203050B 0203050B 0203050B 0204060B 0204060B 0203050B 080B080A 0B020305 02030502 03050304 06030405 07080B04 06090406 09040609 06090B06 090B0909 09090909 0A0B0B0B 0B0B0B0B 0B0B0B0B 0B0B0B0B 0B0B0B0B 0A0B0B0B 0B0B0B0B
psogc [94-2F7]
00010203 04090909 01020304 05090909 01020304 05090909 01020304 05090909 01020304 05090909 00010203 04090909 01020304 05090909 01020304 05090909 01020304 05090909 00010203 09090901 02030409 09090102 03040909 09090A0A 090A0A09 0A0A090C 0B0A0A0A 0A0A0A0B 0A090A0A 0A0A0A09 0A0A0A0A 0A0A0A0A 0A0A0B0A 0C0C0B0A 0A090A09 090A0A0A 0A0C090C 0B0A090A 090C0A0B 0A0A0A0A 0A0A0A0B 0B0A0A0A 09090A09 0C0A0A0A 0B0A0B09 0A0A090A 0A0B090B 0A0B0B0A 090A090A 0B090A0A 0A0A0A0A 0A0A0A09 090C0C0C 0C0C0C0C 0C0C0C0C 0C0C0C0C 0C0C0C0C 0C0C0C0C 0C0C0009 0A0A0A0B 090A0A09 0A0A0B0A 0A0A0A0A 0A0A0A0A 0A0A0A0A 0A0A0A0A 0A0A0A0A 0B0B0B0B 0B0B0B0B 0B0B0B0A 0C0A0C0B 0A0A0A0A 0A0B0A0B 0B0B0B0B 0A0A090A 0A0A090B 0B0B0B0C 0C0C0C0C 01020304 01020304 02030402 03040102 03040102 03040102 03040102 03040102 03040102 03040304 00000001 01020203 03040405 05060607 07070708 08080808 08090909 0A0A0A0A 0A0A0B0C 0A0A0A0A 0A0A0B0B 0B0A0B0B 0C0B0B0B 0B0B0000 01020303 04040505 05060607 07080808 0808080A 0A0A0A0A 0A090909 0A0A0A0A 0A0A0A0A 0A0B0A0A 0B0A0909 09090A0B 0B000000 00000000 08080808 08080809 08080809 08080809 07070707 07090909 0C090909 09090909 09090909 09090909 09090909 09090909 09090909 09090909 09090909 09090909 09090909 09090909 09090902 03050B02 03050B02 03050B02 03050B02 04060B02 04060B02 03050B08 0B080A0B 02030502 03050203 05030406 03040507 080B0406 09040609 04060906 090B0609 0B090909 090909
0203050B0203050B0203050B0203050B
+12 -12
View File
@@ -7,6 +7,8 @@
#include <phosg/Filesystem.hh>
#include <phosg/Strings.hh>
#include "Text.hh"
using namespace std;
AFSArchive::AFSArchive(shared_ptr<const string> data)
@@ -14,14 +16,14 @@ AFSArchive::AFSArchive(shared_ptr<const string> data)
struct FileHeader {
be_uint32_t magic;
le_uint32_t num_files;
} __attribute__((packed));
} __packed_ws__(FileHeader, 8);
struct FileEntry {
le_uint32_t offset;
le_uint32_t size;
} __attribute__((packed));
} __packed_ws__(FileEntry, 8);
StringReader r(*this->data);
phosg::StringReader r(*this->data);
const auto& header = r.get<FileHeader>();
if (header.magic != 0x41465300) { // 'AFS\0'
throw runtime_error("file is not an AFS archive");
@@ -50,29 +52,27 @@ string AFSArchive::get_copy(size_t index) const {
return string(reinterpret_cast<const char*>(ret.first), ret.second);
}
StringReader AFSArchive::get_reader(size_t index) const {
phosg::StringReader AFSArchive::get_reader(size_t index) const {
auto ret = this->get(index);
return StringReader(ret.first, ret.second);
return phosg::StringReader(ret.first, ret.second);
}
string AFSArchive::generate(const vector<string>& files, bool big_endian) {
return big_endian ? AFSArchive::generate_t<true>(files) : AFSArchive::generate_t<false>(files);
}
template <bool IsBigEndian>
template <bool BE>
string AFSArchive::generate_t(const vector<string>& files) {
using U32T = typename std::conditional<IsBigEndian, be_uint32_t, le_uint32_t>::type;
StringWriter w;
phosg::StringWriter w;
w.put_u32b(0x41465300); // 'AFS\0'
w.put<U32T>(files.size());
w.put<U32T<BE>>(files.size());
// It seems entries are aligned to 0x800-byte boundaries, and the file's
// header is always 0x80000 (!) bytes, most of which is unused
uint32_t data_offset = 0x80000;
for (const auto& file : files) {
w.put<U32T>(data_offset);
w.put<U32T>(file.size());
w.put<U32T<BE>>(data_offset);
w.put<U32T<BE>>(file.size());
data_offset = (data_offset + file.size() + 0x7FF) & (~0x7FF);
}
+4 -2
View File
@@ -8,6 +8,8 @@
#include <string>
#include <unordered_map>
#include "Types.hh"
class AFSArchive {
public:
AFSArchive(std::shared_ptr<const std::string> data);
@@ -23,12 +25,12 @@ public:
std::pair<const void*, size_t> get(size_t index) const;
std::string get_copy(size_t index) const;
StringReader get_reader(size_t index) const;
phosg::StringReader get_reader(size_t index) const;
static std::string generate(const std::vector<std::string>& files, bool big_endian);
private:
template <bool IsBigEndian>
template <bool BE>
static std::string generate_t(const std::vector<std::string>& files);
std::shared_ptr<const std::string> data;
-14
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@@ -1,14 +0,0 @@
#pragma once
#include <stdexcept>
#include <string>
#include <utility>
#include <vector>
inline void run_ar_code_translator(const std::string&, const std::string&, const std::string&) {
throw std::runtime_error("resource_file is not available; install it and rebuild newserv");
}
inline std::vector<std::pair<uint32_t, std::string>> diff_dol_files(const std::string&, const std::string&) {
throw std::runtime_error("resource_file is not available; install it and rebuild newserv");
}
-401
View File
@@ -1,401 +0,0 @@
#include "ARCodeTranslator.hh"
#include <array>
#include <future>
#include <phosg/Filesystem.hh>
#include <phosg/Strings.hh>
#include <resource_file/ExecutableFormats/DOLFile.hh>
using namespace std;
class ARCodeTranslator {
public:
enum class ExpandMethod {
FORWARD = 0,
FORWARD_WITH_BARRIER,
BACKWARD,
BACKWARD_WITH_BARRIER,
BOTH,
BOTH_WITH_BARRIER,
BOTH_IGNORE_ORIGIN,
};
static const char* name_for_expand_method(ExpandMethod method) {
switch (method) {
case ExpandMethod::FORWARD:
return "FORWARD";
case ExpandMethod::FORWARD_WITH_BARRIER:
return "FORWARD_WITH_BARRIER";
case ExpandMethod::BACKWARD:
return "BACKWARD";
case ExpandMethod::BACKWARD_WITH_BARRIER:
return "BACKWARD_WITH_BARRIER";
case ExpandMethod::BOTH:
return "BOTH";
case ExpandMethod::BOTH_WITH_BARRIER:
return "BOTH_WITH_BARRIER";
case ExpandMethod::BOTH_IGNORE_ORIGIN:
return "BOTH_IGNORE_ORIGIN";
default:
throw logic_error("invalid expand method");
}
}
ARCodeTranslator(const string& directory)
: log("[ar-trans] "),
directory(directory) {
while (ends_with(this->directory, "/")) {
this->directory.pop_back();
}
for (const auto& filename : list_directory(this->directory)) {
if (ends_with(filename, ".dol")) {
string name = filename.substr(0, filename.size() - 4);
string path = directory + "/" + filename;
this->files.emplace(name, make_shared<DOLFile>(path.c_str()));
this->log.info("Loaded %s", name.c_str());
}
}
}
~ARCodeTranslator() = default;
const string& get_source_filename() const {
return this->src_filename;
}
void set_source_file(const string& filename) {
this->src_filename = filename;
this->src_file = files.at(this->src_filename);
}
void find_rtoc_global_regs() const {
for (const auto& it : files) {
bool r2_high_found = false;
bool r2_low_found = false;
bool r13_high_found = false;
bool r13_low_found = false;
uint32_t r2 = 0;
uint32_t r13 = 0;
for (const auto& section : it.second->sections) {
if (!section.is_text) {
continue;
}
StringReader r(section.data);
while (!r.eof() && r.where()) {
uint32_t opcode = r.get_u32b();
if ((opcode & 0xFFFF0000) == 0x3DA00000) {
if (r13_high_found) {
throw runtime_error("multiple values for r13_high");
}
r13_high_found = true;
r13 |= (opcode << 16);
} else if ((opcode & 0xFFFF0000) == 0x3C400000) {
if (r2_high_found) {
throw runtime_error("multiple values for r2_high");
}
r2_high_found = true;
r2 |= (opcode << 16);
} else if ((opcode & 0xFFFF0000) == 0x61AD0000) {
if (r13_low_found) {
throw runtime_error("multiple values for r13_low");
}
r13_low_found = true;
r13 |= (opcode & 0xFFFF);
} else if ((opcode & 0xFFFF0000) == 0x60420000) {
if (r2_low_found) {
throw runtime_error("multiple values for r2_low");
}
r2_low_found = true;
r2 |= (opcode & 0xFFFF);
}
}
}
if (r2_low_found && r2_high_found) {
fprintf(stderr, "(%s) r2 = %08" PRIX32 "\n", it.first.c_str(), r2);
} else {
fprintf(stderr, "(%s) r2 = __MISSING__\n", it.first.c_str());
}
if (r13_low_found && r13_high_found) {
fprintf(stderr, "(%s) r13 = %08" PRIX32 "\n", it.first.c_str(), r13);
} else {
fprintf(stderr, "(%s) r13 = __MISSING__\n", it.first.c_str());
}
}
}
uint32_t find_match(shared_ptr<const DOLFile> dest_file, uint32_t src_address, ExpandMethod expand_method) const {
if (!this->src_file) {
throw runtime_error("no source file selected");
}
const DOLFile::Section* src_section = nullptr;
for (const auto& sec : this->src_file->sections) {
if (src_address >= sec.address && src_address < sec.address + sec.data.size()) {
src_section = &sec;
break;
}
}
if (!src_section) {
throw runtime_error("source address not within any section");
}
const char* method_token = this->name_for_expand_method(expand_method);
size_t src_offset = src_address - src_section->address;
size_t src_bytes_available_before = src_offset;
size_t src_bytes_available_after = src_section->data.size() - src_offset - 4;
this->log.info("(find_match/%s) Source offset = %08zX with %zX/%zX bytes available before/after",
method_token, src_offset, src_bytes_available_before, src_bytes_available_after);
size_t match_bytes_before = 0;
size_t match_bytes_after = 0;
while (match_bytes_before + match_bytes_after + 4 < 0x100) {
size_t num_matches = 0;
size_t last_match_address = 0;
size_t match_length = match_bytes_before + match_bytes_after + 4;
StringReader src_r(src_section->data.data() + src_offset - match_bytes_before, match_length);
for (const auto& dest_section : dest_file->sections) {
for (size_t dest_match_offset = 0;
dest_match_offset < dest_section.data.size();
dest_match_offset += 4) {
src_r.go(0);
StringReader dest_r(dest_section.data.data() + dest_match_offset, match_length);
size_t z;
for (z = 0; z < match_length; z += 4) {
if (expand_method == ExpandMethod::BOTH_IGNORE_ORIGIN && z == match_bytes_before) {
src_r.skip(4);
dest_r.skip(4);
} else if (src_section->is_text) {
uint32_t src_opcode = src_r.get_u32b();
uint32_t dest_opcode = dest_r.get_u32b();
uint32_t src_class = src_opcode & 0xFC000000;
if (src_class != (dest_opcode & 0xFC000000)) {
break;
}
if (src_class == 0x48000000) {
// b +-offset
src_opcode &= 0xFC000003;
dest_opcode &= 0xFC000003;
} else if (((src_opcode & 0xAC1F0000) == 0x800D0000) || ((src_opcode & 0xAC1F0000) == 0x80020000)) {
// lwz/lfs rXX/fXX, [r2/r13 +- offset] OR stw/stfs [r2/r13 +- offset], rXX/fXX
src_opcode &= 0xFFFF0000;
dest_opcode &= 0xFFFF0000;
}
if (src_opcode != dest_opcode) {
break;
}
} else {
uint32_t src_data = src_r.get_u32b();
uint32_t dest_data = dest_r.get_u32b();
if ((src_data & 0xFE000000) == 0x80000000) {
src_data &= 0xFE000003;
}
if ((dest_data & 0xFE000000) == 0x80000000) {
dest_data &= 0xFE000003;
}
if (src_data != dest_data) {
break;
}
}
}
if (z == match_length) {
num_matches++;
last_match_address = dest_section.address + dest_match_offset + match_bytes_before;
}
}
}
this->log.info("(find_match/%s) For match length %zX, %zu matches found", method_token, match_length, num_matches);
if (num_matches == 1) {
return last_match_address;
} else if (num_matches == 0) {
throw runtime_error("did not find exactly one match");
}
bool can_expand_backward = false;
bool can_expand_forward = false;
switch (expand_method) {
case ExpandMethod::BACKWARD_WITH_BARRIER:
can_expand_backward = (src_r.pget_u32b(0) != 0x4E800020) &&
(src_bytes_available_before >= match_bytes_before + 4);
break;
case ExpandMethod::BACKWARD:
can_expand_backward = (src_bytes_available_before >= match_bytes_before + 4);
break;
case ExpandMethod::FORWARD_WITH_BARRIER:
can_expand_forward = (src_r.pget_u32b(src_r.size() - 4) != 0x4E800020) &&
(src_bytes_available_after >= match_bytes_after + 4);
break;
case ExpandMethod::FORWARD:
can_expand_forward = (src_bytes_available_after >= match_bytes_after + 4);
break;
case ExpandMethod::BOTH_WITH_BARRIER:
case ExpandMethod::BOTH_IGNORE_ORIGIN:
can_expand_backward = (src_r.pget_u32b(0) != 0x4E800020) &&
(src_bytes_available_before >= match_bytes_before + 4);
can_expand_forward = (src_r.pget_u32b(src_r.size() - 4) != 0x4E800020) &&
(src_bytes_available_after >= match_bytes_after + 4);
break;
case ExpandMethod::BOTH:
can_expand_backward = (src_bytes_available_before >= match_bytes_before + 4);
can_expand_forward = (src_bytes_available_after >= match_bytes_after + 4);
break;
default:
throw logic_error("invalid expand method");
}
if (!can_expand_backward && !can_expand_forward) {
throw runtime_error("no further expansion is allowed");
}
if (can_expand_backward) {
match_bytes_before += 4;
}
if (can_expand_forward) {
match_bytes_after += 4;
}
}
throw runtime_error("scan field too long; too many matches");
}
void find_all_matches(uint32_t src_addr) const {
if (!this->src_file) {
throw runtime_error("no source file selected");
}
unordered_map<string, uint32_t> results;
for (const auto& it : files) {
if (it.second == this->src_file) {
log.info("(%s) %08" PRIX32 " (from source)", it.first.c_str(), src_addr);
results.emplace(it.first, src_addr);
} else {
array<future<uint32_t>, 7> futures;
static const array<ExpandMethod, 7> methods = {
ExpandMethod::FORWARD,
ExpandMethod::FORWARD_WITH_BARRIER,
ExpandMethod::BACKWARD,
ExpandMethod::BACKWARD_WITH_BARRIER,
ExpandMethod::BOTH,
ExpandMethod::BOTH_WITH_BARRIER,
ExpandMethod::BOTH_IGNORE_ORIGIN,
};
for (size_t z = 0; z < methods.size(); z++) {
futures[z] = async(&ARCodeTranslator::find_match, this, it.second, src_addr, methods[z]);
}
unordered_set<uint32_t> match_addrs;
for (size_t z = 0; z < futures.size(); z++) {
const char* method_name = this->name_for_expand_method(methods[z]);
try {
uint32_t ret = futures[z].get();
log.info("(%s) (%s) %08" PRIX32, it.first.c_str(), method_name, ret);
match_addrs.emplace(ret);
} catch (const exception& e) {
log.error("(%s) (%s) failed: %s", it.first.c_str(), method_name, e.what());
}
}
if (match_addrs.empty()) {
log.error("(%s) no match found", it.first.c_str());
} else if (match_addrs.size() > 1) {
log.error("(%s) different matches found by different methods", it.first.c_str());
} else {
results.emplace(it.first, *match_addrs.begin());
}
}
}
for (const auto& it : results) {
fprintf(stdout, "%s => %08" PRIX32 "\n", it.first.c_str(), it.second);
}
}
void handle_command(const string& command) {
auto tokens = split(command, ' ');
if (tokens.empty()) {
throw runtime_error("no command given");
}
strip_trailing_whitespace(tokens[tokens.size() - 1]);
if (tokens[0] == "use") {
this->set_source_file(tokens.at(1));
} else if (tokens[0] == "match") {
this->find_all_matches(stoul(tokens.at(1), nullptr, 16));
} else if (tokens[0] == "find-globals") {
this->find_rtoc_global_regs();
} else if (!tokens[0].empty()) {
throw runtime_error("unknown command");
}
}
void run_shell() {
while (!feof(stdin)) {
if (!this->src_filename.empty()) {
fprintf(stdout, "ar-trans:%s/%s> ", this->directory.c_str(), this->src_filename.c_str());
} else {
fprintf(stdout, "ar-trans:%s> ", this->directory.c_str());
}
fflush(stdout);
string command = fgets(stdin);
try {
this->handle_command(command);
} catch (const exception& e) {
this->log.error("Failed: %s", e.what());
}
}
fputc('\n', stdout);
}
private:
PrefixedLogger log;
string directory;
unordered_map<string, shared_ptr<const DOLFile>> files;
string src_filename;
shared_ptr<const DOLFile> src_file;
};
void run_ar_code_translator(const std::string& directory, const std::string& use_filename, const std::string& command) {
ARCodeTranslator trans(directory);
if (!use_filename.empty()) {
trans.set_source_file(use_filename);
}
if (!command.empty()) {
trans.handle_command(command);
} else {
trans.run_shell();
}
}
vector<pair<uint32_t, string>> diff_dol_files(const string& a_filename, const string& b_filename) {
DOLFile a(a_filename.c_str());
DOLFile b(b_filename.c_str());
auto a_mem = make_shared<MemoryContext>();
auto b_mem = make_shared<MemoryContext>();
a.load_into(a_mem);
b.load_into(b_mem);
uint32_t min_addr = 0xFFFFFFFF;
uint32_t max_addr = 0x00000000;
for (const auto& sec : a.sections) {
min_addr = min<uint32_t>(min_addr, sec.address);
max_addr = max<uint32_t>(max_addr, sec.address + sec.data.size());
}
for (const auto& sec : b.sections) {
min_addr = min<uint32_t>(min_addr, sec.address);
max_addr = max<uint32_t>(max_addr, sec.address + sec.data.size());
}
vector<pair<uint32_t, string>> ret;
for (uint32_t addr = min_addr; addr < max_addr; addr += 4) {
bool a_exists = a_mem->exists(addr, 4);
bool b_exists = b_mem->exists(addr, 4);
if (a_exists && b_exists) {
string a_value = a_mem->read(addr, 4);
string b_value = b_mem->read(addr, 4);
if (a_value != b_value) {
if (!ret.empty() && (ret.back().first + ret.back().second.size() == addr)) {
ret.back().second += b_value;
} else {
ret.emplace_back(make_pair(addr, b_value));
}
}
}
}
return ret;
}
-10
View File
@@ -1,10 +0,0 @@
#pragma once
#include <stdint.h>
#include <string>
#include <utility>
#include <vector>
void run_ar_code_translator(const std::string& initial_directory, const std::string& use_file, const std::string& command);
std::vector<std::pair<uint32_t, std::string>> diff_dol_files(const std::string& a_filename, const std::string& b_filename);
+1062
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File diff suppressed because it is too large Load Diff
+306
View File
@@ -0,0 +1,306 @@
#pragma once
#include <memory>
#include <mutex>
#include <phosg/Hash.hh>
#include <phosg/JSON.hh>
#include <shared_mutex>
#include <string>
#include <unordered_map>
#include <vector>
#include "Text.hh"
class LicenseIndex;
struct DCNTELicense {
std::string serial_number;
std::string access_key;
inline uint64_t proxy_session_id_part() const {
return phosg::fnv1a32(this->serial_number);
}
static std::shared_ptr<DCNTELicense> from_json(const phosg::JSON& json);
phosg::JSON json() const;
};
struct V1V2License {
uint32_t serial_number = 0;
std::string access_key;
inline uint64_t proxy_session_id_part() const {
return this->serial_number;
}
static std::shared_ptr<V1V2License> from_json(const phosg::JSON& json);
phosg::JSON json() const;
};
struct GCLicense {
uint32_t serial_number = 0;
std::string access_key;
std::string password;
inline uint64_t proxy_session_id_part() const {
return this->serial_number;
}
static std::shared_ptr<GCLicense> from_json(const phosg::JSON& json);
phosg::JSON json() const;
};
struct XBLicense {
std::string gamertag;
uint64_t user_id = 0;
uint64_t account_id = 0;
inline uint64_t proxy_session_id_part() const {
return phosg::fnv1a32(this->gamertag);
}
static std::shared_ptr<XBLicense> from_json(const phosg::JSON& json);
phosg::JSON json() const;
};
struct BBLicense {
std::string username;
std::string password;
inline uint64_t proxy_session_id_part() const {
return phosg::fnv1a32(this->username);
}
static std::shared_ptr<BBLicense> from_json(const phosg::JSON& json);
phosg::JSON json() const;
};
struct Account {
enum class Flag : uint32_t {
// clang-format off
KICK_USER = 0x00000001,
BAN_USER = 0x00000002,
SILENCE_USER = 0x00000004,
CHANGE_EVENT = 0x00000010,
ANNOUNCE = 0x00000020,
FREE_JOIN_GAMES = 0x00000040,
DEBUG = 0x01000000,
CHEAT_ANYWHERE = 0x02000000,
DISABLE_QUEST_REQUIREMENTS = 0x04000000,
ALWAYS_ENABLE_CHAT_COMMANDS = 0x08000000,
MODERATOR = 0x00000007,
ADMINISTRATOR = 0x000000FF,
ROOT = 0x7FFFFFFF,
IS_SHARED_ACCOUNT = 0x80000000,
// NOTE: When adding or changing license flags, don't forget to change the
// documentation in the shell's help text.
UNUSED_BITS = 0x70FFFF00,
// clang-format on
};
enum class UserFlag : uint32_t {
DISABLE_DROP_NOTIFICATION_BROADCAST = 0x00000001,
};
// account_id is also the account's guild card number
uint32_t account_id = 0;
uint32_t flags = 0;
uint32_t user_flags = 0;
uint64_t ban_end_time = 0; // 0 = not banned
std::string last_player_name;
std::string auto_reply_message;
uint32_t ep3_current_meseta = 0;
uint32_t ep3_total_meseta_earned = 0;
uint32_t bb_team_id = 0;
bool is_temporary = false; // If true, isn't saved to disk
std::unordered_set<std::string> auto_patches_enabled;
std::unordered_map<std::string, std::shared_ptr<DCNTELicense>> dc_nte_licenses;
std::unordered_map<uint32_t, std::shared_ptr<V1V2License>> dc_licenses;
std::unordered_map<uint32_t, std::shared_ptr<V1V2License>> pc_licenses;
std::unordered_map<uint32_t, std::shared_ptr<GCLicense>> gc_licenses;
std::unordered_map<uint64_t, std::shared_ptr<XBLicense>> xb_licenses;
std::unordered_map<std::string, std::shared_ptr<BBLicense>> bb_licenses;
Account() = default;
explicit Account(const phosg::JSON& json);
virtual ~Account() = default;
phosg::JSON json() const;
virtual void save() const;
virtual void delete_file() const;
[[nodiscard]] inline bool check_flag(Flag flag) const {
return !!(this->flags & static_cast<uint32_t>(flag));
}
inline void set_flag(Flag flag) {
this->flags |= static_cast<uint32_t>(flag);
}
inline void clear_flag(Flag flag) {
this->flags &= (~static_cast<uint32_t>(flag));
}
inline void toggle_flag(Flag flag) {
this->flags ^= static_cast<uint32_t>(flag);
}
inline void replace_all_flags(Flag mask) {
this->flags = static_cast<uint32_t>(mask);
}
[[nodiscard]] inline bool check_user_flag(UserFlag flag) const {
return !!(this->user_flags & static_cast<uint32_t>(flag));
}
inline void set_user_flag(UserFlag flag) {
this->user_flags |= static_cast<uint32_t>(flag);
}
inline void clear_user_flag(UserFlag flag) {
this->user_flags &= (~static_cast<uint32_t>(flag));
}
inline void toggle_user_flag(UserFlag flag) {
this->user_flags ^= static_cast<uint32_t>(flag);
}
std::string str() const;
};
struct Login {
bool account_was_created = false;
// This field will never be null
std::shared_ptr<Account> account;
// Exactly one of the following will be non-null, representing the license
// that the client logged in with
std::shared_ptr<DCNTELicense> dc_nte_license;
std::shared_ptr<V1V2License> dc_license;
std::shared_ptr<V1V2License> pc_license;
std::shared_ptr<GCLicense> gc_license;
std::shared_ptr<XBLicense> xb_license;
std::shared_ptr<BBLicense> bb_license;
uint64_t proxy_session_id() const;
std::string str() const;
};
class AccountIndex {
public:
class no_username : public std::invalid_argument {
public:
no_username() : invalid_argument("serial number is zero or username is missing") {}
};
class incorrect_password : public std::invalid_argument {
public:
incorrect_password() : invalid_argument("incorrect password") {}
};
class incorrect_access_key : public std::invalid_argument {
public:
incorrect_access_key() : invalid_argument("incorrect access key") {}
};
class missing_account : public std::invalid_argument {
public:
missing_account() : invalid_argument("missing account") {}
};
class account_banned : public std::invalid_argument {
public:
account_banned() : invalid_argument("account is banned") {}
};
explicit AccountIndex(bool force_all_temporary);
virtual ~AccountIndex() = default;
std::shared_ptr<Account> create_account(bool is_temporary) const;
size_t count() const;
std::vector<std::shared_ptr<Account>> all() const;
void add(std::shared_ptr<Account> a);
void remove(uint32_t serial_number);
void add_dc_nte_license(std::shared_ptr<Account> account, std::shared_ptr<DCNTELicense> license);
void add_dc_license(std::shared_ptr<Account> account, std::shared_ptr<V1V2License> license);
void add_pc_license(std::shared_ptr<Account> account, std::shared_ptr<V1V2License> license);
void add_gc_license(std::shared_ptr<Account> account, std::shared_ptr<GCLicense> license);
void add_xb_license(std::shared_ptr<Account> account, std::shared_ptr<XBLicense> license);
void add_bb_license(std::shared_ptr<Account> account, std::shared_ptr<BBLicense> license);
void remove_dc_nte_license(std::shared_ptr<Account> account, const std::string& serial_number);
void remove_dc_license(std::shared_ptr<Account> account, uint32_t serial_number);
void remove_pc_license(std::shared_ptr<Account> account, uint32_t serial_number);
void remove_gc_license(std::shared_ptr<Account> account, uint32_t serial_number);
void remove_xb_license(std::shared_ptr<Account> account, uint64_t user_id);
void remove_bb_license(std::shared_ptr<Account> account, const std::string& username);
std::shared_ptr<Account> from_account_id(uint32_t account_id) const;
std::shared_ptr<Login> from_dc_nte_credentials(
const std::string& serial_number,
const std::string& access_key,
bool allow_create);
std::shared_ptr<Login> from_dc_credentials(
uint32_t serial_number,
const std::string& access_key,
const std::string& character_name,
bool allow_create);
std::shared_ptr<Login> from_pc_nte_credentials(
uint32_t guild_card_number,
bool allow_create);
std::shared_ptr<Login> from_pc_credentials(
uint32_t serial_number,
const std::string& access_key,
const std::string& character_name,
bool allow_create);
std::shared_ptr<Login> from_gc_credentials(
uint32_t serial_number,
const std::string& access_key,
const std::string* password,
const std::string& character_name,
bool allow_create);
std::shared_ptr<Login> from_xb_credentials(
const std::string& gamertag,
uint64_t user_id,
uint64_t account_id,
bool allow_create);
std::shared_ptr<Login> from_bb_credentials(
const std::string& username,
const std::string* password,
bool allow_create);
std::shared_ptr<Account> create_temporary_account_for_shared_account(
std::shared_ptr<const Account> src_a, const std::string& variation_data) const;
protected:
bool force_all_temporary;
// This class must be thread-safe because it's used by both the patch server
// and game server threads
mutable std::shared_mutex lock;
std::unordered_map<uint32_t, std::shared_ptr<Account>> by_account_id;
std::unordered_map<std::string, std::shared_ptr<Account>> by_dc_nte_serial_number;
std::unordered_map<uint32_t, std::shared_ptr<Account>> by_dc_serial_number;
std::unordered_map<uint32_t, std::shared_ptr<Account>> by_pc_serial_number;
std::unordered_map<uint32_t, std::shared_ptr<Account>> by_gc_serial_number;
std::unordered_map<uint64_t, std::shared_ptr<Account>> by_xb_user_id;
std::unordered_map<std::string, std::shared_ptr<Account>> by_bb_username;
void add_locked(std::shared_ptr<Account> a);
std::shared_ptr<Login> from_dc_nte_credentials_locked(
const std::string& serial_number,
const std::string& access_key);
std::shared_ptr<Login> from_dc_credentials_locked(
uint32_t serial_number,
const std::string& access_key,
const std::string& character_name);
std::shared_ptr<Login> from_pc_credentials_locked(
uint32_t serial_number,
const std::string& access_key,
const std::string& character_name);
std::shared_ptr<Login> from_gc_credentials_locked(
uint32_t serial_number,
const std::string& access_key,
const std::string* password,
const std::string& character_name);
std::shared_ptr<Login> from_xb_credentials_locked(uint64_t user_id);
std::shared_ptr<Login> from_bb_credentials_locked(
const std::string& username,
const std::string* password);
};
+24
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@@ -0,0 +1,24 @@
#pragma once
#include <stdexcept>
#include <string>
#include <utility>
#include <vector>
struct DiffEntry {
uint32_t address;
std::string a_data;
std::string b_data;
};
inline void run_address_translator(const std::string&, const std::string&, const std::string&) {
throw std::runtime_error("resource_file is not available; install it and rebuild newserv");
}
inline std::vector<DiffEntry> diff_dol_files(const std::string&, const std::string&) {
throw std::runtime_error("resource_file is not available; install it and rebuild newserv");
}
inline std::vector<DiffEntry> diff_xbe_files(const std::string&, const std::string&) {
throw std::runtime_error("resource_file is not available; install it and rebuild newserv");
}
+706
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@@ -0,0 +1,706 @@
#include "AddressTranslator.hh"
#include <array>
#include <future>
#include <phosg/Filesystem.hh>
#include <phosg/Strings.hh>
#include <resource_file/ExecutableFormats/DOLFile.hh>
#include <resource_file/ExecutableFormats/PEFile.hh>
#include <resource_file/ExecutableFormats/XBEFile.hh>
using namespace std;
class AddressTranslator {
public:
enum class ExpandMethod {
PPC_TEXT_FORWARD = 0,
PPC_TEXT_FORWARD_WITH_BARRIER,
PPC_TEXT_BACKWARD,
PPC_TEXT_BACKWARD_WITH_BARRIER,
PPC_TEXT_BOTH,
PPC_TEXT_BOTH_WITH_BARRIER,
PPC_TEXT_BOTH_IGNORE_ORIGIN,
PPC_DATA_FORWARD,
PPC_DATA_BACKWARD,
PPC_DATA_BOTH,
RAW_FORWARD,
RAW_BACKWARD,
RAW_BOTH,
};
static const char* name_for_expand_method(ExpandMethod method) {
switch (method) {
case ExpandMethod::PPC_TEXT_FORWARD:
return "PPC_TEXT_FORWARD";
case ExpandMethod::PPC_TEXT_FORWARD_WITH_BARRIER:
return "PPC_TEXT_FORWARD_WITH_BARRIER";
case ExpandMethod::PPC_TEXT_BACKWARD:
return "PPC_TEXT_BACKWARD";
case ExpandMethod::PPC_TEXT_BACKWARD_WITH_BARRIER:
return "PPC_TEXT_BACKWARD_WITH_BARRIER";
case ExpandMethod::PPC_TEXT_BOTH:
return "PPC_TEXT_BOTH";
case ExpandMethod::PPC_TEXT_BOTH_WITH_BARRIER:
return "PPC_TEXT_BOTH_WITH_BARRIER";
case ExpandMethod::PPC_TEXT_BOTH_IGNORE_ORIGIN:
return "PPC_TEXT_BOTH_IGNORE_ORIGIN";
case ExpandMethod::PPC_DATA_FORWARD:
return "PPC_DATA_FORWARD";
case ExpandMethod::PPC_DATA_BACKWARD:
return "PPC_DATA_BACKWARD";
case ExpandMethod::PPC_DATA_BOTH:
return "PPC_DATA_BOTH";
case ExpandMethod::RAW_FORWARD:
return "RAW_FORWARD";
case ExpandMethod::RAW_BACKWARD:
return "RAW_BACKWARD";
case ExpandMethod::RAW_BOTH:
return "RAW_BOTH";
default:
throw logic_error("invalid expand method");
}
}
static bool is_ppc_expand_method(ExpandMethod method) {
switch (method) {
case ExpandMethod::PPC_TEXT_FORWARD:
case ExpandMethod::PPC_TEXT_FORWARD_WITH_BARRIER:
case ExpandMethod::PPC_TEXT_BACKWARD:
case ExpandMethod::PPC_TEXT_BACKWARD_WITH_BARRIER:
case ExpandMethod::PPC_TEXT_BOTH:
case ExpandMethod::PPC_TEXT_BOTH_WITH_BARRIER:
case ExpandMethod::PPC_TEXT_BOTH_IGNORE_ORIGIN:
case ExpandMethod::PPC_DATA_FORWARD:
case ExpandMethod::PPC_DATA_BACKWARD:
case ExpandMethod::PPC_DATA_BOTH:
return true;
case ExpandMethod::RAW_FORWARD:
case ExpandMethod::RAW_BACKWARD:
case ExpandMethod::RAW_BOTH:
return false;
default:
throw logic_error("invalid expand method");
}
}
static bool is_ppc_data_expand_method(ExpandMethod method) {
switch (method) {
case ExpandMethod::PPC_DATA_FORWARD:
case ExpandMethod::PPC_DATA_BACKWARD:
case ExpandMethod::PPC_DATA_BOTH:
return true;
case ExpandMethod::PPC_TEXT_FORWARD:
case ExpandMethod::PPC_TEXT_FORWARD_WITH_BARRIER:
case ExpandMethod::PPC_TEXT_BACKWARD:
case ExpandMethod::PPC_TEXT_BACKWARD_WITH_BARRIER:
case ExpandMethod::PPC_TEXT_BOTH:
case ExpandMethod::PPC_TEXT_BOTH_WITH_BARRIER:
case ExpandMethod::PPC_TEXT_BOTH_IGNORE_ORIGIN:
case ExpandMethod::RAW_FORWARD:
case ExpandMethod::RAW_BACKWARD:
case ExpandMethod::RAW_BOTH:
return false;
default:
throw logic_error("invalid expand method");
}
}
AddressTranslator(const string& directory)
: log("[addr-trans] "),
directory(directory),
enable_ppc(false) {
while (phosg::ends_with(this->directory, "/")) {
this->directory.pop_back();
}
for (const auto& filename : phosg::list_directory(this->directory)) {
if (filename.size() < 4) {
continue;
}
string name = filename.substr(0, filename.size() - 4);
string path = directory + "/" + filename;
if (phosg::ends_with(filename, ".dol")) {
ResourceDASM::DOLFile dol(path.c_str());
auto mem = make_shared<ResourceDASM::MemoryContext>();
dol.load_into(mem);
this->mems.emplace(name, mem);
this->enable_ppc = true;
this->log.info("Loaded %s", name.c_str());
} else if (phosg::ends_with(filename, ".xbe")) {
ResourceDASM::XBEFile xbe(path.c_str());
auto mem = make_shared<ResourceDASM::MemoryContext>();
xbe.load_into(mem);
this->mems.emplace(name, mem);
this->log.info("Loaded %s", name.c_str());
} else if (phosg::ends_with(filename, ".exe")) {
ResourceDASM::PEFile pe(path.c_str());
auto mem = make_shared<ResourceDASM::MemoryContext>();
pe.load_into(mem);
this->mems.emplace(name, mem);
this->log.info("Loaded %s", name.c_str());
} else if (phosg::ends_with(filename, ".bin")) {
string data = phosg::load_file(path);
auto mem = make_shared<ResourceDASM::MemoryContext>();
mem->allocate_at(0x8C010000, data.size());
mem->memcpy(0x8C010000, data.data(), data.size());
this->mems.emplace(name, mem);
this->log.info("Loaded %s", name.c_str());
}
}
}
~AddressTranslator() = default;
const string& get_source_filename() const {
return this->src_filename;
}
void set_source_file(const string& filename) {
this->src_filename = filename;
this->src_mem = this->mems.at(this->src_filename);
}
void find_ppc_rtoc_global_regs() const {
for (const auto& it : this->mems) {
bool r2_high_found = false;
bool r2_low_found = false;
bool r13_high_found = false;
bool r13_low_found = false;
uint32_t r2 = 0;
uint32_t r13 = 0;
for (const auto& block : it.second->allocated_blocks()) {
phosg::StringReader r = it.second->reader(block.first, block.second);
while (!r.eof() && r.where()) {
uint32_t opcode = r.get_u32b();
if ((opcode & 0xFFFF0000) == 0x3DA00000) {
if (r13_high_found) {
throw runtime_error("multiple values for r13_high");
}
r13_high_found = true;
r13 |= (opcode << 16);
} else if ((opcode & 0xFFFF0000) == 0x3C400000) {
if (r2_high_found) {
throw runtime_error("multiple values for r2_high");
}
r2_high_found = true;
r2 |= (opcode << 16);
} else if ((opcode & 0xFFFF0000) == 0x61AD0000) {
if (r13_low_found) {
throw runtime_error("multiple values for r13_low");
}
r13_low_found = true;
r13 |= (opcode & 0xFFFF);
} else if ((opcode & 0xFFFF0000) == 0x60420000) {
if (r2_low_found) {
throw runtime_error("multiple values for r2_low");
}
r2_low_found = true;
r2 |= (opcode & 0xFFFF);
}
}
}
if (r2_low_found && r2_high_found) {
fprintf(stderr, "(%s) r2 = %08" PRIX32 "\n", it.first.c_str(), r2);
} else {
fprintf(stderr, "(%s) r2 = __MISSING__\n", it.first.c_str());
}
if (r13_low_found && r13_high_found) {
fprintf(stderr, "(%s) r13 = %08" PRIX32 "\n", it.first.c_str(), r13);
} else {
fprintf(stderr, "(%s) r13 = __MISSING__\n", it.first.c_str());
}
}
}
uint32_t find_match(
shared_ptr<const ResourceDASM::MemoryContext> dest_mem,
uint32_t src_addr,
uint32_t src_size,
ExpandMethod expand_method) const {
bool is_ppc = this->is_ppc_expand_method(expand_method);
bool is_ppc_data = this->is_ppc_data_expand_method(expand_method);
if (!this->src_mem) {
throw runtime_error("no source file selected");
}
if (src_size == 0) {
src_size = is_ppc ? 4 : 1;
}
pair<uint32_t, uint32_t> src_section = make_pair(0, 0);
for (const auto& sec : this->src_mem->allocated_blocks()) {
if (src_addr >= sec.first && src_addr + src_size <= sec.first + sec.second) {
src_section = sec;
break;
}
}
if (!src_section.second) {
throw runtime_error("source address not within any section");
}
const char* method_token = this->name_for_expand_method(expand_method);
size_t src_offset = src_addr - src_section.first;
size_t src_bytes_available_before = src_offset;
size_t src_bytes_available_after = src_section.second - src_offset - 4;
this->log.info("(find_match/%s) Source offset = %08zX with %zX/%zX bytes available before/after",
method_token, src_offset, src_bytes_available_before, src_bytes_available_after);
size_t match_bytes_before = 0;
size_t match_bytes_after = 0;
while (match_bytes_before + match_bytes_after + 4 < 0x100) {
size_t num_matches = 0;
size_t last_match_address = 0;
size_t match_length = match_bytes_before + match_bytes_after + 4;
phosg::StringReader src_r = this->src_mem->reader(src_section.first + src_offset - match_bytes_before, match_length);
for (const auto& dest_section : dest_mem->allocated_blocks()) {
for (size_t dest_match_offset = 0;
dest_match_offset + match_length < dest_section.second;
dest_match_offset += (is_ppc ? 4 : 1)) {
src_r.go(0);
phosg::StringReader dest_r = dest_mem->reader(dest_section.first + dest_match_offset, match_length);
size_t z;
if (is_ppc) {
for (z = 0; z < match_length; z += 4) {
if ((expand_method == ExpandMethod::PPC_TEXT_BOTH_IGNORE_ORIGIN) && (z == match_bytes_before)) {
src_r.skip(4);
dest_r.skip(4);
} else if (!is_ppc_data) {
uint32_t src_opcode = src_r.get_u32b();
uint32_t dest_opcode = dest_r.get_u32b();
uint32_t src_class = src_opcode & 0xFC000000;
if (src_class != (dest_opcode & 0xFC000000)) {
break;
}
if (src_class == 0x48000000) {
// b +-offset
src_opcode &= 0xFC000003;
dest_opcode &= 0xFC000003;
} else if (((src_opcode & 0xAC1F0000) == 0x800D0000) || ((src_opcode & 0xAC1F0000) == 0x80020000)) {
// lwz/lfs rXX/fXX, [r2/r13 +- offset] OR stw/stfs [r2/r13 +- offset], rXX/fXX
src_opcode &= 0xFFFF0000;
dest_opcode &= 0xFFFF0000;
}
if (src_opcode != dest_opcode) {
break;
}
} else {
uint32_t src_data = src_r.get_u32b();
uint32_t dest_data = dest_r.get_u32b();
if ((src_data & 0xFE000000) == 0x80000000) {
src_data &= 0xFE000003;
}
if ((dest_data & 0xFE000000) == 0x80000000) {
dest_data &= 0xFE000003;
}
if (src_data != dest_data) {
break;
}
}
}
} else {
for (z = 0; z < match_length; z++) {
uint8_t src_data = src_r.get_u8();
uint8_t dest_data = dest_r.get_u8();
if (src_data != dest_data) {
break;
}
}
}
if (z == match_length) {
num_matches++;
last_match_address = dest_section.first + dest_match_offset + match_bytes_before;
}
}
}
this->log.info("(find_match/%s) For match length %zX, %zu matches found", method_token, match_length, num_matches);
if (num_matches == 1) {
return last_match_address;
} else if (num_matches == 0) {
throw runtime_error("did not find exactly one match");
}
bool can_expand_backward = false;
bool can_expand_forward = false;
switch (expand_method) {
case ExpandMethod::PPC_TEXT_BACKWARD_WITH_BARRIER:
can_expand_backward = (src_r.pget_u32b(0) != 0x4E800020) &&
(src_bytes_available_before >= match_bytes_before + 4);
break;
case ExpandMethod::PPC_TEXT_BACKWARD:
case ExpandMethod::PPC_DATA_BACKWARD:
can_expand_backward = (src_bytes_available_before >= match_bytes_before + 4);
break;
case ExpandMethod::PPC_TEXT_FORWARD_WITH_BARRIER:
can_expand_forward = (src_r.pget_u32b(src_r.size() - 4) != 0x4E800020) &&
(src_bytes_available_after >= match_bytes_after + 4);
break;
case ExpandMethod::PPC_TEXT_FORWARD:
case ExpandMethod::PPC_DATA_FORWARD:
can_expand_forward = (src_bytes_available_after >= match_bytes_after + 4);
break;
case ExpandMethod::PPC_TEXT_BOTH_WITH_BARRIER:
case ExpandMethod::PPC_TEXT_BOTH_IGNORE_ORIGIN:
can_expand_backward = (src_r.pget_u32b(0) != 0x4E800020) &&
(src_bytes_available_before >= match_bytes_before + 4);
can_expand_forward = (src_r.pget_u32b(src_r.size() - 4) != 0x4E800020) &&
(src_bytes_available_after >= match_bytes_after + 4);
break;
case ExpandMethod::PPC_TEXT_BOTH:
case ExpandMethod::PPC_DATA_BOTH:
can_expand_backward = (src_bytes_available_before >= match_bytes_before + 4);
can_expand_forward = (src_bytes_available_after >= match_bytes_after + 4);
break;
case ExpandMethod::RAW_BACKWARD:
can_expand_backward = (src_bytes_available_before > match_bytes_before);
break;
case ExpandMethod::RAW_FORWARD:
can_expand_forward = (src_bytes_available_after > match_bytes_after);
break;
case ExpandMethod::RAW_BOTH:
can_expand_backward = (src_bytes_available_before > match_bytes_before);
can_expand_forward = (src_bytes_available_after > match_bytes_after);
break;
default:
throw logic_error("invalid expand method");
}
if (!can_expand_backward && !can_expand_forward) {
throw runtime_error("no further expansion is allowed");
}
if (can_expand_backward) {
match_bytes_before += (is_ppc ? 4 : 1);
}
if (can_expand_forward) {
match_bytes_after += (is_ppc ? 4 : 1);
}
}
throw runtime_error("scan field too long; too many matches");
}
void find_all_matches(uint32_t src_addr, uint32_t src_size) const {
if (!this->src_mem) {
throw runtime_error("no source file selected");
}
map<string, uint32_t> results;
for (const auto& it : this->mems) {
if (it.second == this->src_mem) {
log.info("(%s) %08" PRIX32 " (from source)", it.first.c_str(), src_addr);
results.emplace(it.first, src_addr);
} else {
vector<future<uint32_t>> futures;
static const vector<ExpandMethod> ppc_methods = {
ExpandMethod::PPC_TEXT_FORWARD,
ExpandMethod::PPC_TEXT_FORWARD_WITH_BARRIER,
ExpandMethod::PPC_TEXT_BACKWARD,
ExpandMethod::PPC_TEXT_BACKWARD_WITH_BARRIER,
ExpandMethod::PPC_TEXT_BOTH,
ExpandMethod::PPC_TEXT_BOTH_WITH_BARRIER,
ExpandMethod::PPC_TEXT_BOTH_IGNORE_ORIGIN,
ExpandMethod::PPC_DATA_FORWARD,
ExpandMethod::PPC_DATA_BACKWARD,
ExpandMethod::PPC_DATA_BOTH,
};
static const vector<ExpandMethod> raw_methods = {
ExpandMethod::RAW_FORWARD,
ExpandMethod::RAW_BACKWARD,
ExpandMethod::RAW_BOTH,
};
const auto& methods = this->enable_ppc ? ppc_methods : raw_methods;
for (size_t z = 0; z < methods.size(); z++) {
futures.emplace_back(async(&AddressTranslator::find_match, this, it.second, src_addr, src_size, methods[z]));
}
unordered_set<uint32_t> match_addrs;
for (size_t z = 0; z < futures.size(); z++) {
const char* method_name = this->name_for_expand_method(methods[z]);
try {
uint32_t ret = futures[z].get();
log.info("(%s) (%s) %08" PRIX32, it.first.c_str(), method_name, ret);
match_addrs.emplace(ret);
} catch (const exception& e) {
log.error("(%s) (%s) failed: %s", it.first.c_str(), method_name, e.what());
}
}
if (match_addrs.empty()) {
log.error("(%s) no match found", it.first.c_str());
} else if (match_addrs.size() > 1) {
log.error("(%s) different matches found by different methods", it.first.c_str());
} else {
results.emplace(it.first, *match_addrs.begin());
}
}
}
for (const auto& it : results) {
fprintf(stdout, "%s => %08" PRIX32 "\n", it.first.c_str(), it.second);
}
}
uint32_t find_be_to_le_data_match(
shared_ptr<const ResourceDASM::MemoryContext> dest_mem,
uint32_t src_addr,
uint32_t src_size) const {
if (src_size == 0) {
src_size = 4;
}
pair<uint32_t, uint32_t> src_section = make_pair(0, 0);
for (const auto& sec : this->src_mem->allocated_blocks()) {
if (src_addr >= sec.first && src_addr + src_size <= sec.first + sec.second) {
src_section = sec;
break;
}
}
if (!src_section.second) {
throw runtime_error("source address not within any section");
}
size_t src_offset = src_addr - src_section.first;
size_t src_bytes_available_before = src_offset;
size_t src_bytes_available_after = src_section.second - src_offset - 4;
size_t match_bytes_before = 0;
size_t match_bytes_after = 0;
while (match_bytes_before + match_bytes_after + 4 < 0x100) {
size_t num_matches = 0;
size_t last_match_address = 0;
size_t match_length = match_bytes_before + match_bytes_after + 4;
uint32_t src_addr = src_section.first + src_offset - match_bytes_before;
phosg::StringReader src_r = this->src_mem->reader(src_addr, match_length);
for (const auto& dest_section : dest_mem->allocated_blocks()) {
for (size_t dest_match_offset = 0;
dest_match_offset + match_length < dest_section.second;
dest_match_offset += 4) {
src_r.go(0);
phosg::StringReader dest_r = dest_mem->reader(dest_section.first + dest_match_offset, match_length);
size_t z;
for (z = 0; z < match_length; z += 4) {
uint32_t src_v = src_r.get_u32b();
uint32_t dest_v = dest_r.get_u32l();
bool src_is_addr = ((src_v & 0xFE000003) == 0x80000000);
bool dest_is_addr = ((dest_v >= 0x00010000) && (dest_v <= 0x00800000));
if (src_is_addr != dest_is_addr) {
break;
} else if (src_v != dest_v) {
break;
}
}
if (z == match_length) {
num_matches++;
last_match_address = dest_section.first + dest_match_offset + match_bytes_before;
}
}
}
this->log.info("... For match length %zX, %zu matches found", match_length, num_matches);
if (num_matches == 1) {
return last_match_address;
} else if (num_matches == 0) {
throw runtime_error("did not find exactly one match");
}
bool can_expand_backward = (src_bytes_available_before >= match_bytes_before + 4);
bool can_expand_forward = (src_bytes_available_after >= match_bytes_after + 4);
if (!can_expand_backward && !can_expand_forward) {
throw runtime_error("no further expansion is allowed");
}
if (can_expand_backward) {
match_bytes_before += 4;
}
if (can_expand_forward) {
match_bytes_after += 4;
}
}
throw runtime_error("scan field too long; too many matches");
}
void find_all_be_to_le_data_matches(uint32_t src_addr, uint32_t src_size) const {
if (!this->src_mem) {
throw runtime_error("no source file selected");
}
map<string, uint32_t> results;
for (const auto& it : this->mems) {
if (it.second == this->src_mem) {
log.info("(%s) %08" PRIX32 " (from source)", it.first.c_str(), src_addr);
results.emplace(it.first, src_addr);
} else {
uint32_t ret = 0;
try {
ret = this->find_be_to_le_data_match(it.second, src_addr, src_size);
log.info("(%s) %08" PRIX32, it.first.c_str(), ret);
} catch (const exception& e) {
log.error("(%s) failed: %s", it.first.c_str(), e.what());
}
if (ret == 0) {
log.error("(%s) no match found", it.first.c_str());
} else {
results.emplace(it.first, ret);
}
}
}
for (const auto& it : results) {
fprintf(stdout, "%s => %08" PRIX32 "\n", it.first.c_str(), it.second);
}
}
void find_data(const std::string& data) const {
for (const auto& [name, mem] : this->mems) {
for (const auto& [sec_addr, sec_size] : mem->allocated_blocks()) {
uint32_t last_addr = sec_addr + sec_size - data.size();
for (uint32_t addr = sec_addr; addr < last_addr; addr++) {
if (!mem->memcmp(addr, data.data(), data.size())) {
fprintf(stderr, "%s => %08" PRIX32 "\n", name.c_str(), addr);
}
}
}
}
}
void handle_command(const string& command) {
auto tokens = phosg::split(command, ' ');
if (tokens.empty()) {
throw runtime_error("no command given");
}
phosg::strip_trailing_whitespace(tokens[tokens.size() - 1]);
if (tokens[0] == "use") {
this->set_source_file(tokens.at(1));
} else if (tokens[0] == "find") {
this->find_data(phosg::parse_data_string(tokens.at(1)));
} else if (tokens[0] == "match") {
this->find_all_matches(
stoul(tokens.at(1), nullptr, 16),
tokens.size() >= 3 ? stoul(tokens[2], nullptr, 16) : 0);
} else if (tokens[0] == "match-be-le") {
this->find_all_be_to_le_data_matches(
stoul(tokens.at(1), nullptr, 16),
tokens.size() >= 3 ? stoul(tokens[2], nullptr, 16) : 0);
} else if (tokens[0] == "find-ppc-globals") {
this->find_ppc_rtoc_global_regs();
} else if (!tokens[0].empty()) {
throw runtime_error("unknown command");
}
}
void run_shell() {
while (!feof(stdin)) {
if (!this->src_filename.empty()) {
fprintf(stdout, "addr-trans:%s/%s> ", this->directory.c_str(), this->src_filename.c_str());
} else {
fprintf(stdout, "addr-trans:%s> ", this->directory.c_str());
}
fflush(stdout);
string command = phosg::fgets(stdin);
try {
this->handle_command(command);
} catch (const exception& e) {
this->log.error("Failed: %s", e.what());
}
}
fputc('\n', stdout);
}
private:
phosg::PrefixedLogger log;
string directory;
unordered_map<string, shared_ptr<const ResourceDASM::MemoryContext>> mems;
string src_filename;
shared_ptr<const ResourceDASM::MemoryContext> src_mem;
bool enable_ppc;
};
void run_address_translator(const std::string& directory, const std::string& use_filename, const std::string& command) {
AddressTranslator trans(directory);
if (!use_filename.empty()) {
trans.set_source_file(use_filename);
}
if (!command.empty()) {
trans.handle_command(command);
} else {
trans.run_shell();
}
}
vector<DiffEntry> diff_dol_files(const string& a_filename, const string& b_filename) {
ResourceDASM::DOLFile a(a_filename.c_str());
ResourceDASM::DOLFile b(b_filename.c_str());
auto a_mem = make_shared<ResourceDASM::MemoryContext>();
auto b_mem = make_shared<ResourceDASM::MemoryContext>();
a.load_into(a_mem);
b.load_into(b_mem);
uint32_t min_addr = 0xFFFFFFFF;
uint32_t max_addr = 0x00000000;
for (const auto& sec : a.sections) {
min_addr = min<uint32_t>(min_addr, sec.address);
max_addr = max<uint32_t>(max_addr, sec.address + sec.data.size());
}
for (const auto& sec : b.sections) {
min_addr = min<uint32_t>(min_addr, sec.address);
max_addr = max<uint32_t>(max_addr, sec.address + sec.data.size());
}
vector<DiffEntry> ret;
for (uint32_t addr = min_addr; addr < max_addr; addr += 4) {
bool a_exists = a_mem->exists(addr, 4);
bool b_exists = b_mem->exists(addr, 4);
if (a_exists && b_exists) {
string a_value = a_mem->read(addr, 4);
string b_value = b_mem->read(addr, 4);
if (a_value != b_value) {
if (!ret.empty() && (ret.back().address + ret.back().b_data.size() == addr)) {
ret.back().a_data += a_value;
ret.back().b_data += b_value;
} else {
ret.emplace_back(DiffEntry{.address = addr, .a_data = a_value, .b_data = b_value});
}
}
}
}
return ret;
}
vector<DiffEntry> diff_xbe_files(const string& a_filename, const string& b_filename) {
ResourceDASM::XBEFile a(a_filename.c_str());
ResourceDASM::XBEFile b(b_filename.c_str());
auto a_mem = make_shared<ResourceDASM::MemoryContext>();
auto b_mem = make_shared<ResourceDASM::MemoryContext>();
a.load_into(a_mem);
b.load_into(b_mem);
uint32_t min_addr = 0xFFFFFFFF;
uint32_t max_addr = 0x00000000;
for (const auto& sec : a.sections) {
min_addr = min<uint32_t>(min_addr, sec.addr);
max_addr = max<uint32_t>(max_addr, sec.addr + sec.size);
}
for (const auto& sec : b.sections) {
min_addr = min<uint32_t>(min_addr, sec.addr);
max_addr = max<uint32_t>(max_addr, sec.addr + sec.size);
}
vector<DiffEntry> ret;
for (uint32_t addr = min_addr; addr < max_addr; addr++) {
bool a_exists = a_mem->exists(addr, 1);
bool b_exists = b_mem->exists(addr, 1);
if (a_exists && b_exists) {
uint8_t a_value = a_mem->read_u8(addr);
uint8_t b_value = b_mem->read_u8(addr);
if (a_value != b_value) {
if (!ret.empty() && (ret.back().address + ret.back().b_data.size() == addr)) {
auto& entry = ret.back();
entry.a_data.push_back(a_value);
entry.b_data.push_back(b_value);
} else {
auto& entry = ret.emplace_back();
entry.address = addr;
entry.a_data.push_back(a_value);
entry.b_data.push_back(b_value);
}
}
}
}
return ret;
}
+17
View File
@@ -0,0 +1,17 @@
#pragma once
#include <stdint.h>
#include <string>
#include <utility>
#include <vector>
struct DiffEntry {
uint32_t address;
std::string a_data;
std::string b_data;
};
void run_address_translator(const std::string& directory, const std::string& use_filename, const std::string& command);
std::vector<DiffEntry> diff_dol_files(const std::string& a_filename, const std::string& b_filename);
std::vector<DiffEntry> diff_xbe_files(const std::string& a_filename, const std::string& b_filename);
+27 -20
View File
@@ -5,40 +5,47 @@
#include <stdexcept>
#include "Text.hh"
#include "Types.hh"
using namespace std;
template <bool IsBigEndian>
struct BMLHeader {
using U32T = typename std::conditional<IsBigEndian, be_uint32_t, le_uint32_t>::type;
template <bool BE>
struct BMLHeaderT {
parray<uint8_t, 0x04> unknown_a1;
U32T num_entries;
U32T<BE> num_entries;
parray<uint8_t, 0x38> unknown_a2;
} __attribute__((packed));
} __packed__;
template <bool IsBigEndian>
struct BMLHeaderEntry {
using U32T = typename std::conditional<IsBigEndian, be_uint32_t, le_uint32_t>::type;
using BMLHeader = BMLHeaderT<false>;
using BMLHeaderBE = BMLHeaderT<true>;
check_struct_size(BMLHeader, 0x40);
check_struct_size(BMLHeaderBE, 0x40);
template <bool BE>
struct BMLHeaderEntryT {
pstring<TextEncoding::ASCII, 0x20> filename;
U32T compressed_size;
U32T<BE> compressed_size;
parray<uint8_t, 0x04> unknown_a1;
U32T decompressed_size;
U32T compressed_gvm_size;
U32T decompressed_gvm_size;
U32T<BE> decompressed_size;
U32T<BE> compressed_gvm_size;
U32T<BE> decompressed_gvm_size;
parray<uint8_t, 0x0C> unknown_a2;
} __attribute__((packed));
} __packed__;
template <bool IsBigEndian>
using BMLHeaderEntry = BMLHeaderEntryT<false>;
using BMLHeaderEntryBE = BMLHeaderEntryT<true>;
check_struct_size(BMLHeaderEntry, 0x40);
check_struct_size(BMLHeaderEntryBE, 0x40);
template <bool BE>
void BMLArchive::load_t() {
StringReader r(*this->data);
phosg::StringReader r(*this->data);
const auto& header = r.get<BMLHeader<IsBigEndian>>();
const auto& header = r.get<BMLHeaderT<BE>>();
size_t offset = 0x800;
while (this->entries.size() < header.num_entries) {
const auto& entry = r.get<BMLHeaderEntry<IsBigEndian>>();
const auto& entry = r.get<BMLHeaderEntryT<BE>>();
if (offset + entry.compressed_size > this->data->size()) {
throw runtime_error("BML data entry extends beyond end of data");
@@ -96,10 +103,10 @@ string BMLArchive::get_copy(const string& name) const {
}
}
StringReader BMLArchive::get_reader(const string& name) const {
phosg::StringReader BMLArchive::get_reader(const string& name) const {
try {
const auto& entry = this->entries.at(name);
return StringReader(this->data->data() + entry.offset, entry.size);
return phosg::StringReader(this->data->data() + entry.offset, entry.size);
} catch (const out_of_range&) {
throw out_of_range("BML does not contain file: " + name);
}
+2 -2
View File
@@ -24,10 +24,10 @@ public:
std::pair<const void*, size_t> get(const std::string& name) const;
std::pair<const void*, size_t> get_gvm(const std::string& name) const;
std::string get_copy(const std::string& name) const;
StringReader get_reader(const std::string& name) const;
phosg::StringReader get_reader(const std::string& name) const;
private:
template <bool IsBigEndian>
template <bool BE>
void load_t();
std::shared_ptr<const std::string> data;
+83 -83
View File
@@ -1,83 +1,83 @@
#include "BattleParamsIndex.hh"
#include <phosg/Filesystem.hh>
#include <phosg/Strings.hh>
#include "Loggers.hh"
#include "PSOEncryption.hh"
#include "StaticGameData.hh"
using namespace std;
void BattleParamsIndex::Table::print(FILE* stream) const {
auto print_entry = +[](FILE* stream, const PlayerStats& e) {
fprintf(stream,
"%5hu %5hu %5hu %5hu %5hu %5hu %5hu %5hu %5" PRIu32 " %5" PRIu32,
e.char_stats.atp.load(),
e.char_stats.mst.load(),
e.char_stats.evp.load(),
e.char_stats.hp.load(),
e.char_stats.dfp.load(),
e.char_stats.ata.load(),
e.char_stats.lck.load(),
e.unknown_a1.load(),
e.experience.load(),
e.meseta.load());
};
for (size_t diff = 0; diff < 4; diff++) {
fprintf(stream, "%c ZZ ATP PSV EVP HP DFP ATA LCK ESP EXP DIFF\n",
abbreviation_for_difficulty(diff));
for (size_t z = 0; z < 0x60; z++) {
fprintf(stream, " %02zX ", z);
print_entry(stream, this->stats[diff][z]);
fputc('\n', stream);
}
}
}
BattleParamsIndex::BattleParamsIndex(
shared_ptr<const string> data_on_ep1,
shared_ptr<const string> data_on_ep2,
shared_ptr<const string> data_on_ep4,
shared_ptr<const string> data_off_ep1,
shared_ptr<const string> data_off_ep2,
shared_ptr<const string> data_off_ep4) {
this->files[0][0].data = data_on_ep1;
this->files[0][1].data = data_on_ep2;
this->files[0][2].data = data_on_ep4;
this->files[1][0].data = data_off_ep1;
this->files[1][1].data = data_off_ep2;
this->files[1][2].data = data_off_ep4;
for (uint8_t is_solo = 0; is_solo < 2; is_solo++) {
for (uint8_t episode = 0; episode < 3; episode++) {
auto& file = this->files[is_solo][episode];
if (file.data->size() < sizeof(Table)) {
throw runtime_error(string_printf(
"battle params table size is incorrect (expected %zX bytes, have %zX bytes; is_solo=%hhu, episode=%hhu)",
sizeof(Table), file.data->size(), is_solo, episode));
}
file.table = reinterpret_cast<const Table*>(file.data->data());
}
}
}
const BattleParamsIndex::Table& BattleParamsIndex::get_table(bool solo, Episode episode) const {
uint8_t ep_index;
switch (episode) {
case Episode::EP1:
ep_index = 0;
break;
case Episode::EP2:
ep_index = 1;
break;
case Episode::EP4:
ep_index = 2;
break;
default:
throw invalid_argument("invalid episode");
}
return *this->files[!!solo][ep_index].table;
}
#include "BattleParamsIndex.hh"
#include <phosg/Filesystem.hh>
#include <phosg/Strings.hh>
#include "Loggers.hh"
#include "PSOEncryption.hh"
#include "StaticGameData.hh"
using namespace std;
void BattleParamsIndex::Table::print(FILE* stream) const {
auto print_entry = +[](FILE* stream, const PlayerStats& e) {
fprintf(stream,
"%5hu %5hu %5hu %5hu %5hu %5hu %5hu %5hu %5" PRIu32 " %5" PRIu32,
e.char_stats.atp.load(),
e.char_stats.mst.load(),
e.char_stats.evp.load(),
e.char_stats.hp.load(),
e.char_stats.dfp.load(),
e.char_stats.ata.load(),
e.char_stats.lck.load(),
e.esp.load(),
e.experience.load(),
e.meseta.load());
};
for (size_t diff = 0; diff < 4; diff++) {
fprintf(stream, "%c ZZ ATP PSV EVP HP DFP ATA LCK ESP EXP DIFF\n",
abbreviation_for_difficulty(diff));
for (size_t z = 0; z < 0x60; z++) {
fprintf(stream, " %02zX ", z);
print_entry(stream, this->stats[diff][z]);
fputc('\n', stream);
}
}
}
BattleParamsIndex::BattleParamsIndex(
shared_ptr<const string> data_on_ep1,
shared_ptr<const string> data_on_ep2,
shared_ptr<const string> data_on_ep4,
shared_ptr<const string> data_off_ep1,
shared_ptr<const string> data_off_ep2,
shared_ptr<const string> data_off_ep4) {
this->files[0][0].data = data_on_ep1;
this->files[0][1].data = data_on_ep2;
this->files[0][2].data = data_on_ep4;
this->files[1][0].data = data_off_ep1;
this->files[1][1].data = data_off_ep2;
this->files[1][2].data = data_off_ep4;
for (uint8_t is_solo = 0; is_solo < 2; is_solo++) {
for (uint8_t episode = 0; episode < 3; episode++) {
auto& file = this->files[is_solo][episode];
if (file.data->size() < sizeof(Table)) {
throw runtime_error(phosg::string_printf(
"battle params table size is incorrect (expected %zX bytes, have %zX bytes; is_solo=%hhu, episode=%hhu)",
sizeof(Table), file.data->size(), is_solo, episode));
}
file.table = reinterpret_cast<const Table*>(file.data->data());
}
}
}
const BattleParamsIndex::Table& BattleParamsIndex::get_table(bool solo, Episode episode) const {
uint8_t ep_index;
switch (episode) {
case Episode::EP1:
ep_index = 0;
break;
case Episode::EP2:
ep_index = 1;
break;
case Episode::EP4:
ep_index = 2;
break;
default:
throw invalid_argument("invalid episode");
}
return *this->files[!!solo][ep_index].table;
}
+100 -100
View File
@@ -1,100 +1,100 @@
#pragma once
#include <inttypes.h>
#include <array>
#include <memory>
#include <phosg/Encoding.hh>
#include <random>
#include <string>
#include <vector>
#include "EnemyType.hh"
#include "LevelTable.hh"
#include "StaticGameData.hh"
#include "Text.hh"
class BattleParamsIndex {
public:
// These files are little-endian, even on PSO GC.
struct AttackData {
/* 00 */ le_int16_t unknown_a1;
/* 02 */ le_int16_t atp;
/* 04 */ le_int16_t ata_bonus;
/* 06 */ le_uint16_t unknown_a4;
/* 08 */ le_float distance_x;
/* 0C */ le_float angle_x;
/* 10 */ le_float distance_y;
/* 14 */ le_uint16_t unknown_a8;
/* 16 */ le_uint16_t unknown_a9;
/* 18 */ le_uint16_t unknown_a10;
/* 1A */ le_uint16_t unknown_a11;
/* 1C */ le_uint32_t unknown_a12;
/* 20 */ le_uint32_t unknown_a13;
/* 24 */ le_uint32_t unknown_a14;
/* 28 */ le_uint32_t unknown_a15;
/* 2C */ le_uint32_t unknown_a16;
/* 30 */
} __attribute__((packed));
struct ResistData {
/* 00 */ le_int16_t evp_bonus;
/* 02 */ le_uint16_t efr;
/* 04 */ le_uint16_t eic;
/* 06 */ le_uint16_t eth;
/* 08 */ le_uint16_t elt;
/* 0A */ le_uint16_t edk;
/* 0C */ le_uint32_t unknown_a6;
/* 10 */ le_uint32_t unknown_a7;
/* 14 */ le_uint32_t unknown_a8;
/* 18 */ le_uint32_t unknown_a9;
/* 1C */ le_int32_t dfp_bonus;
/* 20 */
} __attribute__((packed));
struct MovementData {
/* 00 */ le_float idle_move_speed;
/* 04 */ le_float idle_animation_speed;
/* 08 */ le_float move_speed;
/* 0C */ le_float animation_speed;
/* 10 */ le_float unknown_a1;
/* 14 */ le_float unknown_a2;
/* 18 */ le_uint32_t unknown_a3;
/* 1C */ le_uint32_t unknown_a4;
/* 20 */ le_uint32_t unknown_a5;
/* 24 */ le_uint32_t unknown_a6;
/* 28 */ le_uint32_t unknown_a7;
/* 2C */ le_uint32_t unknown_a8;
/* 30 */
} __attribute__((packed));
struct Table {
/* 0000 */ parray<parray<PlayerStats, 0x60>, 4> stats;
/* 3600 */ parray<parray<AttackData, 0x60>, 4> attack_data;
/* 7E00 */ parray<parray<ResistData, 0x60>, 4> resist_data;
/* AE00 */ parray<parray<MovementData, 0x60>, 4> movement_data;
/* F600 */
void print(FILE* stream) const;
} __attribute__((packed));
BattleParamsIndex(
std::shared_ptr<const std::string> data_on_ep1, // BattleParamEntry_on.dat
std::shared_ptr<const std::string> data_on_ep2, // BattleParamEntry_lab_on.dat
std::shared_ptr<const std::string> data_on_ep4, // BattleParamEntry_ep4_on.dat
std::shared_ptr<const std::string> data_off_ep1, // BattleParamEntry.dat
std::shared_ptr<const std::string> data_off_ep2, // BattleParamEntry_lab.dat
std::shared_ptr<const std::string> data_off_ep4); // BattleParamEntry_ep4.dat
const Table& get_table(bool solo, Episode episode) const;
private:
struct File {
std::shared_ptr<const std::string> data;
const Table* table;
};
// Indexed as [online/offline][episode]
std::array<std::array<File, 3>, 2> files;
};
#pragma once
#include <inttypes.h>
#include <array>
#include <memory>
#include <phosg/Encoding.hh>
#include <random>
#include <string>
#include <vector>
#include "EnemyType.hh"
#include "LevelTable.hh"
#include "StaticGameData.hh"
#include "Text.hh"
class BattleParamsIndex {
public:
// These files are little-endian, even on PSO GC.
struct AttackData {
/* 00 */ le_int16_t unknown_a1;
/* 02 */ le_int16_t atp;
/* 04 */ le_int16_t ata_bonus;
/* 06 */ le_uint16_t unknown_a4;
/* 08 */ le_float distance_x;
/* 0C */ le_uint32_t angle_x; // Out of 0x10000 (high 16 bits are unused)
/* 10 */ le_float distance_y;
/* 14 */ le_uint16_t unknown_a8;
/* 16 */ le_uint16_t unknown_a9;
/* 18 */ le_uint16_t unknown_a10;
/* 1A */ le_uint16_t unknown_a11;
/* 1C */ le_uint32_t unknown_a12;
/* 20 */ le_uint32_t unknown_a13;
/* 24 */ le_uint32_t unknown_a14;
/* 28 */ le_uint32_t unknown_a15;
/* 2C */ le_uint32_t unknown_a16;
/* 30 */
} __packed_ws__(AttackData, 0x30);
struct ResistData {
/* 00 */ le_int16_t evp_bonus;
/* 02 */ le_uint16_t efr;
/* 04 */ le_uint16_t eic;
/* 06 */ le_uint16_t eth;
/* 08 */ le_uint16_t elt;
/* 0A */ le_uint16_t edk;
/* 0C */ le_uint32_t unknown_a6;
/* 10 */ le_uint32_t unknown_a7;
/* 14 */ le_uint32_t unknown_a8;
/* 18 */ le_uint32_t unknown_a9;
/* 1C */ le_int32_t dfp_bonus;
/* 20 */
} __packed_ws__(ResistData, 0x20);
struct MovementData {
/* 00 */ le_float idle_move_speed;
/* 04 */ le_float idle_animation_speed;
/* 08 */ le_float move_speed;
/* 0C */ le_float animation_speed;
/* 10 */ le_float unknown_a1;
/* 14 */ le_float unknown_a2;
/* 18 */ le_uint32_t unknown_a3;
/* 1C */ le_uint32_t unknown_a4;
/* 20 */ le_uint32_t unknown_a5;
/* 24 */ le_uint32_t unknown_a6;
/* 28 */ le_uint32_t unknown_a7;
/* 2C */ le_uint32_t unknown_a8;
/* 30 */
} __packed_ws__(MovementData, 0x30);
struct Table {
/* 0000 */ parray<parray<PlayerStats, 0x60>, 4> stats;
/* 3600 */ parray<parray<AttackData, 0x60>, 4> attack_data;
/* 7E00 */ parray<parray<ResistData, 0x60>, 4> resist_data;
/* AE00 */ parray<parray<MovementData, 0x60>, 4> movement_data;
/* F600 */
void print(FILE* stream) const;
} __packed_ws__(Table, 0xF600);
BattleParamsIndex(
std::shared_ptr<const std::string> data_on_ep1, // BattleParamEntry_on.dat
std::shared_ptr<const std::string> data_on_ep2, // BattleParamEntry_lab_on.dat
std::shared_ptr<const std::string> data_on_ep4, // BattleParamEntry_ep4_on.dat
std::shared_ptr<const std::string> data_off_ep1, // BattleParamEntry.dat
std::shared_ptr<const std::string> data_off_ep2, // BattleParamEntry_lab.dat
std::shared_ptr<const std::string> data_off_ep4); // BattleParamEntry_ep4.dat
const Table& get_table(bool solo, Episode episode) const;
private:
struct File {
std::shared_ptr<const std::string> data;
const Table* table = nullptr;
};
// Indexed as [online/offline][episode]
std::array<std::array<File, 3>, 2> files;
};
+187 -137
View File
@@ -1,137 +1,187 @@
#include "CatSession.hh"
#include <arpa/inet.h>
#include <ctype.h>
#include <errno.h>
#include <event2/buffer.h>
#include <event2/bufferevent.h>
#include <event2/event.h>
#include <event2/listener.h>
#include <fcntl.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <algorithm>
#include <iostream>
#include <phosg/Encoding.hh>
#include <phosg/Filesystem.hh>
#include <phosg/Network.hh>
#include <phosg/Random.hh>
#include <phosg/Strings.hh>
#include <phosg/Time.hh>
#include "Loggers.hh"
#include "PSOProtocol.hh"
#include "ProxyCommands.hh"
#include "ReceiveCommands.hh"
#include "ReceiveSubcommands.hh"
#include "SendCommands.hh"
using namespace std;
CatSession::CatSession(
shared_ptr<struct event_base> base,
const struct sockaddr_storage& remote,
Version version,
shared_ptr<const PSOBBEncryption::KeyFile> bb_key_file)
: Shell(base),
log(string_printf("[CatSession:%s] ", name_for_enum(version)), proxy_server_log.min_level),
channel(
version,
1,
CatSession::dispatch_on_channel_input,
CatSession::dispatch_on_channel_error,
this,
"CatSession"),
bb_key_file(bb_key_file) {
if (remote.ss_family != AF_INET) {
throw runtime_error("remote is not AF_INET");
}
string netloc_str = render_sockaddr_storage(remote);
this->log.info("Connecting to %s", netloc_str.c_str());
struct bufferevent* bev = bufferevent_socket_new(
this->base.get(), -1, BEV_OPT_CLOSE_ON_FREE | BEV_OPT_DEFER_CALLBACKS);
if (!bev) {
throw runtime_error(string_printf("failed to open socket (%d)", EVUTIL_SOCKET_ERROR()));
}
this->channel.set_bufferevent(bev);
if (bufferevent_socket_connect(this->channel.bev.get(),
reinterpret_cast<const sockaddr*>(&remote), sizeof(struct sockaddr_in)) != 0) {
throw runtime_error(string_printf("failed to connect (%d)", EVUTIL_SOCKET_ERROR()));
}
}
void CatSession::dispatch_on_channel_input(
Channel& ch, uint16_t command, uint32_t flag, std::string& data) {
auto* session = reinterpret_cast<CatSession*>(ch.context_obj);
session->on_channel_input(command, flag, data);
}
void CatSession::on_channel_input(
uint16_t command, uint32_t flag, std::string& data) {
if (!uses_v4_encryption(this->channel.version)) {
if (command == 0x02 || command == 0x17 || command == 0x91 || command == 0x9B) {
const auto& cmd = check_size_t<S_ServerInitDefault_DC_PC_V3_02_17_91_9B>(data, 0xFFFF);
if (uses_v3_encryption(this->channel.version)) {
this->channel.crypt_in = make_shared<PSOV3Encryption>(cmd.server_key);
this->channel.crypt_out = make_shared<PSOV3Encryption>(cmd.client_key);
this->log.info("Enabled V3 encryption (server key %08" PRIX32 ", client key %08" PRIX32 ")",
cmd.server_key.load(), cmd.client_key.load());
} else { // PC, DC, or patch server
this->channel.crypt_in = make_shared<PSOV2Encryption>(cmd.server_key);
this->channel.crypt_out = make_shared<PSOV2Encryption>(cmd.client_key);
this->log.info("Enabled V2 encryption (server key %08" PRIX32 ", client key %08" PRIX32 ")",
cmd.server_key.load(), cmd.client_key.load());
}
}
} else { // BB
if (command == 0x03 || command == 0x9B) {
if (!this->bb_key_file) {
throw runtime_error("BB encryption requires a key file");
}
const auto& cmd = check_size_t<S_ServerInitDefault_BB_03_9B>(data, 0xFFFF);
this->channel.crypt_in = make_shared<PSOBBEncryption>(*this->bb_key_file, &cmd.server_key[0], sizeof(cmd.server_key));
this->channel.crypt_out = make_shared<PSOBBEncryption>(*this->bb_key_file, &cmd.client_key[0], sizeof(cmd.client_key));
this->log.info("Enabled BB encryption");
}
}
// TODO: Use the iovec form of print_data here instead of
// prepend_command_header (which copies the string)
string full_cmd = prepend_command_header(
this->channel.version, this->channel.crypt_in.get(), command, flag, data);
print_data(stdout, full_cmd, 0, nullptr, PrintDataFlags::PRINT_ASCII | PrintDataFlags::OFFSET_16_BITS);
}
void CatSession::dispatch_on_channel_error(Channel& ch, short events) {
auto* session = reinterpret_cast<CatSession*>(ch.context_obj);
session->on_channel_error(events);
}
void CatSession::on_channel_error(short events) {
if (events & BEV_EVENT_CONNECTED) {
this->log.info("Channel connected");
}
if (events & BEV_EVENT_ERROR) {
int err = EVUTIL_SOCKET_ERROR();
this->log.warning("Error %d (%s) in unlinked client stream", err,
evutil_socket_error_to_string(err));
}
if (events & (BEV_EVENT_ERROR | BEV_EVENT_EOF)) {
this->log.info("Session endpoint has disconnected");
this->channel.disconnect();
event_base_loopexit(this->base.get(), nullptr);
}
}
void CatSession::print_prompt() {}
void CatSession::execute_command(const std::string& command) {
string full_cmd = parse_data_string(command, nullptr, ParseDataFlags::ALLOW_FILES);
send_command_with_header(this->channel, full_cmd.data(), full_cmd.size());
}
#include "CatSession.hh"
#include <arpa/inet.h>
#include <ctype.h>
#include <errno.h>
#include <event2/buffer.h>
#include <event2/bufferevent.h>
#include <event2/event.h>
#include <event2/listener.h>
#include <fcntl.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <algorithm>
#include <iostream>
#include <phosg/Encoding.hh>
#include <phosg/Filesystem.hh>
#include <phosg/Network.hh>
#include <phosg/Random.hh>
#include <phosg/Strings.hh>
#include <phosg/Time.hh>
#include "Loggers.hh"
#include "PSOProtocol.hh"
#include "ProxyCommands.hh"
#include "ReceiveCommands.hh"
#include "ReceiveSubcommands.hh"
#include "SendCommands.hh"
using namespace std;
CatSession::exit_shell::exit_shell() : runtime_error("shell exited") {}
CatSession::CatSession(
shared_ptr<struct event_base> base,
const struct sockaddr_storage& remote,
Version version,
shared_ptr<const PSOBBEncryption::KeyFile> bb_key_file)
: log(phosg::string_printf("[CatSession:%s] ", phosg::name_for_enum(version)), proxy_server_log.min_level),
base(base),
read_event(event_new(this->base.get(), 0, EV_READ | EV_PERSIST, CatSession::dispatch_read_stdin, this), event_free),
channel(version, 1, CatSession::dispatch_on_channel_input, CatSession::dispatch_on_channel_error, this, "CatSession"),
bb_key_file(bb_key_file) {
if (remote.ss_family != AF_INET) {
throw runtime_error("remote is not AF_INET");
}
string netloc_str = phosg::render_sockaddr_storage(remote);
this->log.info("Connecting to %s", netloc_str.c_str());
struct bufferevent* bev = bufferevent_socket_new(
this->base.get(), -1, BEV_OPT_CLOSE_ON_FREE | BEV_OPT_DEFER_CALLBACKS);
if (!bev) {
throw runtime_error(phosg::string_printf("failed to open socket (%d)", EVUTIL_SOCKET_ERROR()));
}
this->channel.set_bufferevent(bev, 0);
if (bufferevent_socket_connect(this->channel.bev.get(),
reinterpret_cast<const sockaddr*>(&remote), sizeof(struct sockaddr_in)) != 0) {
throw runtime_error(phosg::string_printf("failed to connect (%d)", EVUTIL_SOCKET_ERROR()));
}
event_add(this->read_event.get(), nullptr);
this->poll.add(0, POLLIN);
}
void CatSession::execute_command(const std::string& command) {
string full_cmd = phosg::parse_data_string(command, nullptr, phosg::ParseDataFlags::ALLOW_FILES);
send_command_with_header(this->channel, full_cmd.data(), full_cmd.size());
}
void CatSession::dispatch_on_channel_input(
Channel& ch, uint16_t command, uint32_t flag, std::string& data) {
auto* session = reinterpret_cast<CatSession*>(ch.context_obj);
session->on_channel_input(command, flag, data);
}
void CatSession::on_channel_input(
uint16_t command, uint32_t flag, std::string& data) {
if (!uses_v4_encryption(this->channel.version)) {
if (command == 0x02 || command == 0x17 || command == 0x91 || command == 0x9B) {
const auto& cmd = check_size_t<S_ServerInitDefault_DC_PC_V3_02_17_91_9B>(data, 0xFFFF);
if (uses_v3_encryption(this->channel.version)) {
this->channel.crypt_in = make_shared<PSOV3Encryption>(cmd.server_key);
this->channel.crypt_out = make_shared<PSOV3Encryption>(cmd.client_key);
this->log.info("Enabled V3 encryption (server key %08" PRIX32 ", client key %08" PRIX32 ")",
cmd.server_key.load(), cmd.client_key.load());
} else { // PC, DC, or patch server
this->channel.crypt_in = make_shared<PSOV2Encryption>(cmd.server_key);
this->channel.crypt_out = make_shared<PSOV2Encryption>(cmd.client_key);
this->log.info("Enabled V2 encryption (server key %08" PRIX32 ", client key %08" PRIX32 ")",
cmd.server_key.load(), cmd.client_key.load());
}
}
} else { // BB
if (command == 0x03 || command == 0x9B) {
if (!this->bb_key_file) {
throw runtime_error("BB encryption requires a key file");
}
const auto& cmd = check_size_t<S_ServerInitDefault_BB_03_9B>(data, 0xFFFF);
this->channel.crypt_in = make_shared<PSOBBEncryption>(*this->bb_key_file, &cmd.server_key[0], sizeof(cmd.server_key));
this->channel.crypt_out = make_shared<PSOBBEncryption>(*this->bb_key_file, &cmd.client_key[0], sizeof(cmd.client_key));
this->log.info("Enabled BB encryption");
}
}
// TODO: Use the iovec form of print_data here instead of
// prepend_command_header (which copies the string)
string full_cmd = prepend_command_header(this->channel.version, this->channel.crypt_in.get(), command, flag, data);
phosg::print_data(stdout, full_cmd, 0, nullptr, phosg::PrintDataFlags::PRINT_ASCII | phosg::PrintDataFlags::OFFSET_16_BITS);
}
void CatSession::dispatch_on_channel_error(Channel& ch, short events) {
auto* session = reinterpret_cast<CatSession*>(ch.context_obj);
session->on_channel_error(events);
}
void CatSession::on_channel_error(short events) {
if (events & BEV_EVENT_CONNECTED) {
this->log.info("Channel connected");
}
if (events & BEV_EVENT_ERROR) {
int err = EVUTIL_SOCKET_ERROR();
this->log.warning("Error %d (%s) in unlinked client stream", err,
evutil_socket_error_to_string(err));
}
if (events & (BEV_EVENT_ERROR | BEV_EVENT_EOF)) {
this->log.info("Session endpoint has disconnected");
this->channel.disconnect();
event_base_loopexit(this->base.get(), nullptr);
}
}
void CatSession::dispatch_read_stdin(evutil_socket_t, short, void* ctx) {
reinterpret_cast<CatSession*>(ctx)->read_stdin();
}
void CatSession::read_stdin() {
bool any_command_read = false;
for (;;) {
auto poll_result = this->poll.poll();
short fd_events = 0;
try {
fd_events = poll_result.at(0);
} catch (const out_of_range&) {
}
if (!(fd_events & POLLIN)) {
break;
}
string command(2048, '\0');
if (!fgets(command.data(), command.size(), stdin)) {
if (!any_command_read) {
// ctrl+d probably; we should exit
fputc('\n', stderr);
event_base_loopexit(this->base.get(), nullptr);
return;
} else {
break; // probably not EOF; just no more commands for now
}
}
// trim the extra data off the string
size_t len = strlen(command.c_str());
if (len == 0) {
break;
}
if (command[len - 1] == '\n') {
len--;
}
command.resize(len);
any_command_read = true;
try {
execute_command(command);
} catch (const exit_shell&) {
event_base_loopexit(this->base.get(), nullptr);
return;
} catch (const exception& e) {
fprintf(stderr, "FAILED: %s\n", e.what());
}
}
}
+54 -41
View File
@@ -1,41 +1,54 @@
#pragma once
#include <event2/event.h>
#include <functional>
#include <map>
#include <memory>
#include <phosg/Filesystem.hh>
#include <string>
#include <unordered_map>
#include <unordered_set>
#include <vector>
#include "PSOEncryption.hh"
#include "PSOProtocol.hh"
#include "ServerState.hh"
#include "Shell.hh"
class CatSession : public Shell {
public:
CatSession(
std::shared_ptr<struct event_base> base,
const struct sockaddr_storage& remote,
Version version,
std::shared_ptr<const PSOBBEncryption::KeyFile> bb_key_file);
virtual ~CatSession() = default;
protected:
PrefixedLogger log;
Channel channel;
std::shared_ptr<const PSOBBEncryption::KeyFile> bb_key_file;
virtual void print_prompt();
virtual void execute_command(const std::string& command);
static void dispatch_on_channel_input(
Channel& ch, uint16_t command, uint32_t flag, std::string& msg);
static void dispatch_on_channel_error(Channel& ch, short events);
void on_channel_input(uint16_t command, uint32_t flag, std::string& msg);
void on_channel_error(short events);
};
#pragma once
#include <event2/event.h>
#include <functional>
#include <map>
#include <memory>
#include <phosg/Filesystem.hh>
#include <string>
#include <unordered_map>
#include <unordered_set>
#include <vector>
#include "PSOEncryption.hh"
#include "PSOProtocol.hh"
#include "ServerState.hh"
class CatSession {
public:
CatSession(
std::shared_ptr<struct event_base> base,
const struct sockaddr_storage& remote,
Version version,
std::shared_ptr<const PSOBBEncryption::KeyFile> bb_key_file);
CatSession(const CatSession&) = delete;
CatSession(CatSession&&) = delete;
CatSession& operator=(const CatSession&) = delete;
CatSession& operator=(CatSession&&) = delete;
virtual ~CatSession() = default;
protected:
phosg::PrefixedLogger log;
std::shared_ptr<struct event_base> base;
std::unique_ptr<struct event, void (*)(struct event*)> read_event;
phosg::Poll poll;
Channel channel;
std::shared_ptr<const PSOBBEncryption::KeyFile> bb_key_file;
class exit_shell : public std::runtime_error {
public:
exit_shell();
~exit_shell() = default;
};
virtual void execute_command(const std::string& command);
static void dispatch_read_stdin(evutil_socket_t fd, short events, void* ctx);
static void dispatch_on_channel_input(Channel& ch, uint16_t command, uint32_t flag, std::string& msg);
static void dispatch_on_channel_error(Channel& ch, short events);
void on_channel_input(uint16_t command, uint32_t flag, std::string& msg);
void on_channel_error(short events);
void read_stdin();
};
+421 -424
View File
@@ -1,424 +1,421 @@
#include "Channel.hh"
#include <errno.h>
#include <event2/buffer.h>
#include <event2/bufferevent.h>
#include <event2/event.h>
#include <string.h>
#include <unistd.h>
#include <phosg/Network.hh>
#include <phosg/Time.hh>
#include "Loggers.hh"
#include "Version.hh"
using namespace std;
extern bool use_terminal_colors;
static void flush_and_free_bufferevent(struct bufferevent* bev) {
bufferevent_flush(bev, EV_READ | EV_WRITE, BEV_FINISHED);
bufferevent_free(bev);
}
Channel::Channel(
Version version,
uint8_t language,
on_command_received_t on_command_received,
on_error_t on_error,
void* context_obj,
const string& name,
TerminalFormat terminal_send_color,
TerminalFormat terminal_recv_color)
: bev(nullptr, flush_and_free_bufferevent),
version(version),
language(language),
name(name),
terminal_send_color(terminal_send_color),
terminal_recv_color(terminal_recv_color),
on_command_received(on_command_received),
on_error(on_error),
context_obj(context_obj) {
}
Channel::Channel(
struct bufferevent* bev,
Version version,
uint8_t language,
on_command_received_t on_command_received,
on_error_t on_error,
void* context_obj,
const string& name,
TerminalFormat terminal_send_color,
TerminalFormat terminal_recv_color)
: bev(nullptr, flush_and_free_bufferevent),
version(version),
language(language),
name(name),
terminal_send_color(terminal_send_color),
terminal_recv_color(terminal_recv_color),
on_command_received(on_command_received),
on_error(on_error),
context_obj(context_obj) {
this->set_bufferevent(bev);
}
void Channel::replace_with(
Channel&& other,
on_command_received_t on_command_received,
on_error_t on_error,
void* context_obj,
const std::string& name) {
this->set_bufferevent(other.bev.release());
this->local_addr = other.local_addr;
this->remote_addr = other.remote_addr;
this->is_virtual_connection = other.is_virtual_connection;
this->version = other.version;
this->language = other.language;
this->crypt_in = other.crypt_in;
this->crypt_out = other.crypt_out;
this->name = name;
this->terminal_send_color = other.terminal_send_color;
this->terminal_recv_color = other.terminal_recv_color;
this->on_command_received = on_command_received;
this->on_error = on_error;
this->context_obj = context_obj;
other.disconnect(); // Clears crypts, addrs, etc.
}
void Channel::set_bufferevent(struct bufferevent* bev) {
this->bev.reset(bev);
if (this->bev.get()) {
int fd = bufferevent_getfd(this->bev.get());
if (fd < 0) {
this->is_virtual_connection = true;
memset(&this->local_addr, 0, sizeof(this->local_addr));
memset(&this->remote_addr, 0, sizeof(this->remote_addr));
} else {
this->is_virtual_connection = false;
get_socket_addresses(fd, &this->local_addr, &this->remote_addr);
}
bufferevent_setcb(this->bev.get(),
&Channel::dispatch_on_input, nullptr,
&Channel::dispatch_on_error, this);
bufferevent_enable(this->bev.get(), EV_READ | EV_WRITE);
} else {
this->is_virtual_connection = false;
memset(&this->local_addr, 0, sizeof(this->local_addr));
memset(&this->remote_addr, 0, sizeof(this->remote_addr));
}
}
void Channel::disconnect() {
if (this->bev.get()) {
// If the output buffer is not empty, move the bufferevent into the draining
// pool instead of disconnecting it, to make sure all the data gets sent.
struct evbuffer* out_buffer = bufferevent_get_output(this->bev.get());
if (evbuffer_get_length(out_buffer) == 0) {
this->bev.reset(); // Destructor flushes and frees the bufferevent
} else {
// The callbacks will free it when all the data is sent or the client
// disconnects
auto on_output = +[](struct bufferevent* bev, void*) -> void {
flush_and_free_bufferevent(bev);
};
auto on_error = +[](struct bufferevent* bev, short events, void*) -> void {
if (events & BEV_EVENT_ERROR) {
int err = EVUTIL_SOCKET_ERROR();
channel_exceptions_log.warning(
"Disconnecting channel caused error %d (%s)", err,
evutil_socket_error_to_string(err));
}
if (events & (BEV_EVENT_EOF | BEV_EVENT_ERROR)) {
bufferevent_flush(bev, EV_WRITE, BEV_FINISHED);
bufferevent_free(bev);
}
};
struct bufferevent* bev = this->bev.release();
bufferevent_setcb(bev, nullptr, on_output, on_error, bev);
bufferevent_disable(bev, EV_READ);
}
}
memset(&this->local_addr, 0, sizeof(this->local_addr));
memset(&this->remote_addr, 0, sizeof(this->remote_addr));
this->is_virtual_connection = false;
this->crypt_in.reset();
this->crypt_out.reset();
}
Channel::Message Channel::recv() {
struct evbuffer* buf = bufferevent_get_input(this->bev.get());
size_t header_size = (this->version == Version::BB_V4) ? 8 : 4;
PSOCommandHeader header;
if (evbuffer_copyout(buf, &header, header_size) < static_cast<ssize_t>(header_size)) {
throw out_of_range("no command available");
}
if (this->crypt_in.get()) {
this->crypt_in->decrypt(&header, header_size, false);
}
size_t command_logical_size = header.size(version);
// If encryption is enabled, BB pads commands to 8-byte boundaries, and this
// is not reflected in the size field. This logic does not occur if encryption
// is not yet enabled.
size_t command_physical_size = (this->crypt_in.get() && (version == Version::BB_V4))
? ((command_logical_size + 7) & ~7)
: command_logical_size;
if (evbuffer_get_length(buf) < command_physical_size) {
throw out_of_range("no command available");
}
// If we get here, then there is a full command in the buffer. Some encryption
// algorithms' advancement depends on the decrypted data, so we have to
// actually decrypt the header again (with advance=true) to keep them in a
// consistent state.
string header_data(header_size, '\0');
if (evbuffer_remove(buf, header_data.data(), header_data.size()) < static_cast<ssize_t>(header_data.size())) {
throw logic_error("enough bytes available, but could not remove them");
}
if (this->crypt_in.get()) {
this->crypt_in->decrypt(header_data.data(), header_data.size());
}
string command_data(command_physical_size - header_size, '\0');
if (evbuffer_remove(buf, command_data.data(), command_data.size()) < static_cast<ssize_t>(command_data.size())) {
throw logic_error("enough bytes available, but could not remove them");
}
if (this->crypt_in.get()) {
// Some versions of PSO DC can send commands whose sizes are not a multiple
// of 4, but the server is expected to always use a multiple of 4 bytes when
// decrypting (the extra cipher bytes are lost). To emulate this behavior,
// we have to round up the size for DC commands here.
size_t orig_size = command_data.size();
command_data.resize((orig_size + 3) & (~3), 0);
this->crypt_in->decrypt(command_data.data(), command_data.size());
command_data.resize(orig_size);
}
command_data.resize(command_logical_size - header_size);
if (command_data_log.should_log(LogLevel::INFO) && (this->terminal_recv_color != TerminalFormat::END)) {
if (use_terminal_colors && this->terminal_recv_color != TerminalFormat::NORMAL) {
print_color_escape(stderr, this->terminal_recv_color, TerminalFormat::BOLD, TerminalFormat::END);
}
if (version == Version::BB_V4) {
command_data_log.info(
"Received from %s (version=BB command=%04hX flag=%08" PRIX32 ")",
this->name.c_str(),
header.command(this->version),
header.flag(this->version));
} else {
command_data_log.info(
"Received from %s (version=%s command=%02hX flag=%02" PRIX32 ")",
this->name.c_str(),
name_for_enum(this->version),
header.command(this->version),
header.flag(this->version));
}
vector<struct iovec> iovs;
iovs.emplace_back(iovec{.iov_base = header_data.data(), .iov_len = header_data.size()});
iovs.emplace_back(iovec{.iov_base = command_data.data(), .iov_len = command_data.size()});
print_data(stderr, iovs, 0, nullptr, PrintDataFlags::PRINT_ASCII | PrintDataFlags::DISABLE_COLOR | PrintDataFlags::OFFSET_16_BITS);
if (use_terminal_colors && this->terminal_recv_color != TerminalFormat::NORMAL) {
print_color_escape(stderr, TerminalFormat::NORMAL, TerminalFormat::END);
}
}
return {
.command = header.command(this->version),
.flag = header.flag(this->version),
.data = std::move(command_data),
};
}
void Channel::send(uint16_t cmd, uint32_t flag, bool silent) {
this->send(cmd, flag, nullptr, 0, silent);
}
void Channel::send(uint16_t cmd, uint32_t flag, const std::vector<std::pair<const void*, size_t>> blocks, bool silent) {
if (!this->connected()) {
channel_exceptions_log.warning("Attempted to send command on closed channel; dropping data");
return;
}
size_t size = 0;
for (const auto& b : blocks) {
size += b.second;
}
string send_data;
size_t logical_size;
size_t send_data_size = 0;
switch (this->version) {
case Version::DC_NTE:
case Version::DC_V1_11_2000_PROTOTYPE:
case Version::DC_V1:
case Version::DC_V2:
case Version::GC_NTE:
case Version::GC_V3:
case Version::GC_EP3_TRIAL_EDITION:
case Version::GC_EP3:
case Version::XB_V3: {
PSOCommandHeaderDCV3 header;
if (this->crypt_out.get() &&
(this->version != Version::DC_NTE) &&
(this->version != Version::DC_V1_11_2000_PROTOTYPE) &&
(this->version != Version::DC_V1)) {
send_data_size = (sizeof(header) + size + 3) & ~3;
} else {
send_data_size = (sizeof(header) + size);
}
logical_size = send_data_size;
header.command = cmd;
header.flag = flag;
header.size = send_data_size;
send_data.append(reinterpret_cast<const char*>(&header), sizeof(header));
break;
}
case Version::PC_PATCH:
case Version::BB_PATCH:
case Version::PC_NTE:
case Version::PC_V2: {
PSOCommandHeaderPC header;
if (this->crypt_out.get()) {
send_data_size = (sizeof(header) + size + 3) & ~3;
} else {
send_data_size = (sizeof(header) + size);
}
logical_size = send_data_size;
header.size = send_data_size;
header.command = cmd;
header.flag = flag;
send_data.append(reinterpret_cast<const char*>(&header), sizeof(header));
break;
}
case Version::BB_V4: {
// BB has an annoying behavior here: command lengths must be multiples of
// 4, but the actual data length must be a multiple of 8. If the size
// field is not divisible by 8, 4 extra bytes are sent anyway. This
// behavior only applies when encryption is enabled - any commands sent
// before encryption is enabled have no size restrictions (except they
// must include a full header and must fit in the client's receive
// buffer), and no implicit extra bytes are sent.
PSOCommandHeaderBB header;
if (this->crypt_out.get()) {
send_data_size = (sizeof(header) + size + 7) & ~7;
} else {
send_data_size = (sizeof(header) + size);
}
logical_size = (sizeof(header) + size + 3) & ~3;
header.size = logical_size;
header.command = cmd;
header.flag = flag;
send_data.append(reinterpret_cast<const char*>(&header), sizeof(header));
break;
}
default:
throw logic_error("unimplemented game version in send_command");
}
// All versions of PSO I've seen (so far) have a receive buffer 0x7C00
// bytes in size
if (send_data_size > 0x7C00) {
throw runtime_error("outbound command too large");
}
send_data.reserve(send_data_size);
for (const auto& b : blocks) {
send_data.append(reinterpret_cast<const char*>(b.first), b.second);
}
send_data.resize(send_data_size, '\0');
if (!silent && (command_data_log.should_log(LogLevel::INFO)) && (this->terminal_send_color != TerminalFormat::END)) {
if (use_terminal_colors && this->terminal_send_color != TerminalFormat::NORMAL) {
print_color_escape(stderr, TerminalFormat::FG_YELLOW, TerminalFormat::BOLD, TerminalFormat::END);
}
if (version == Version::BB_V4) {
command_data_log.info("Sending to %s (version=BB command=%04hX flag=%08" PRIX32 ")",
this->name.c_str(), cmd, flag);
} else {
command_data_log.info("Sending to %s (version=%s command=%02hX flag=%02" PRIX32 ")",
this->name.c_str(), name_for_enum(version), cmd, flag);
}
print_data(stderr, send_data.data(), logical_size, 0, nullptr, PrintDataFlags::PRINT_ASCII | PrintDataFlags::DISABLE_COLOR | PrintDataFlags::OFFSET_16_BITS);
if (use_terminal_colors && this->terminal_send_color != TerminalFormat::NORMAL) {
print_color_escape(stderr, TerminalFormat::NORMAL, TerminalFormat::END);
}
}
if (this->crypt_out.get()) {
this->crypt_out->encrypt(send_data.data(), send_data.size());
}
struct evbuffer* buf = bufferevent_get_output(this->bev.get());
evbuffer_add(buf, send_data.data(), send_data.size());
}
void Channel::send(uint16_t cmd, uint32_t flag, const void* data, size_t size, bool silent) {
this->send(cmd, flag, {make_pair(data, size)}, silent);
}
void Channel::send(uint16_t cmd, uint32_t flag, const string& data, bool silent) {
this->send(cmd, flag, data.data(), data.size(), silent);
}
void Channel::send(const void* data, size_t size, bool silent) {
size_t header_size = (this->version == Version::BB_V4) ? 8 : 4;
const auto* header = reinterpret_cast<const PSOCommandHeader*>(data);
this->send(
header->command(this->version),
header->flag(this->version),
reinterpret_cast<const uint8_t*>(data) + header_size,
size - header_size,
silent);
}
void Channel::send(const string& data, bool silent) {
return this->send(data.data(), data.size(), silent);
}
void Channel::dispatch_on_input(struct bufferevent*, void* ctx) {
Channel* ch = reinterpret_cast<Channel*>(ctx);
// The client can be disconnected during on_command_received, so we have to
// make sure ch->bev is valid every time before calling recv()
while (ch->bev.get()) {
Message msg;
try {
msg = ch->recv();
} catch (const out_of_range&) {
break;
} catch (const exception& e) {
channel_exceptions_log.warning("Error receiving on channel: %s", e.what());
ch->on_error(*ch, BEV_EVENT_ERROR);
break;
}
if (ch->on_command_received) {
ch->on_command_received(*ch, msg.command, msg.flag, msg.data);
}
}
}
void Channel::dispatch_on_error(struct bufferevent*, short events, void* ctx) {
Channel* ch = reinterpret_cast<Channel*>(ctx);
if (ch->on_error) {
ch->on_error(*ch, events);
} else {
ch->disconnect();
}
}
#include "Channel.hh"
#include <errno.h>
#include <event2/buffer.h>
#include <event2/bufferevent.h>
#include <event2/event.h>
#include <string.h>
#include <unistd.h>
#include <phosg/Network.hh>
#include <phosg/Time.hh>
#include "Loggers.hh"
#include "Version.hh"
using namespace std;
extern bool use_terminal_colors;
static void flush_and_free_bufferevent(struct bufferevent* bev) {
bufferevent_flush(bev, EV_READ | EV_WRITE, BEV_FINISHED);
bufferevent_free(bev);
}
Channel::Channel(
Version version,
uint8_t language,
on_command_received_t on_command_received,
on_error_t on_error,
void* context_obj,
const string& name,
phosg::TerminalFormat terminal_send_color,
phosg::TerminalFormat terminal_recv_color)
: bev(nullptr, flush_and_free_bufferevent),
virtual_network_id(0),
version(version),
language(language),
name(name),
terminal_send_color(terminal_send_color),
terminal_recv_color(terminal_recv_color),
on_command_received(on_command_received),
on_error(on_error),
context_obj(context_obj) {
}
Channel::Channel(
struct bufferevent* bev,
uint64_t virtual_network_id,
Version version,
uint8_t language,
on_command_received_t on_command_received,
on_error_t on_error,
void* context_obj,
const string& name,
phosg::TerminalFormat terminal_send_color,
phosg::TerminalFormat terminal_recv_color)
: bev(nullptr, flush_and_free_bufferevent),
version(version),
language(language),
name(name),
terminal_send_color(terminal_send_color),
terminal_recv_color(terminal_recv_color),
on_command_received(on_command_received),
on_error(on_error),
context_obj(context_obj) {
this->set_bufferevent(bev, virtual_network_id);
}
void Channel::replace_with(
Channel&& other,
on_command_received_t on_command_received,
on_error_t on_error,
void* context_obj,
const std::string& name) {
this->set_bufferevent(other.bev.release(), other.virtual_network_id);
this->local_addr = other.local_addr;
this->remote_addr = other.remote_addr;
this->version = other.version;
this->language = other.language;
this->crypt_in = other.crypt_in;
this->crypt_out = other.crypt_out;
this->name = name;
this->terminal_send_color = other.terminal_send_color;
this->terminal_recv_color = other.terminal_recv_color;
this->on_command_received = on_command_received;
this->on_error = on_error;
this->context_obj = context_obj;
other.disconnect(); // Clears crypts, addrs, etc.
}
void Channel::set_bufferevent(struct bufferevent* bev, uint64_t virtual_network_id) {
this->bev.reset(bev);
this->virtual_network_id = virtual_network_id;
if (this->bev.get()) {
int fd = bufferevent_getfd(this->bev.get());
if (fd < 0) {
memset(&this->local_addr, 0, sizeof(this->local_addr));
memset(&this->remote_addr, 0, sizeof(this->remote_addr));
} else {
phosg::get_socket_addresses(fd, &this->local_addr, &this->remote_addr);
}
bufferevent_setcb(this->bev.get(), &Channel::dispatch_on_input, nullptr, &Channel::dispatch_on_error, this);
bufferevent_enable(this->bev.get(), EV_READ | EV_WRITE);
} else {
memset(&this->local_addr, 0, sizeof(this->local_addr));
memset(&this->remote_addr, 0, sizeof(this->remote_addr));
}
}
void Channel::disconnect() {
if (this->bev.get()) {
// If the output buffer is not empty, move the bufferevent into the draining
// pool instead of disconnecting it, to make sure all the data gets sent.
struct evbuffer* out_buffer = bufferevent_get_output(this->bev.get());
if (evbuffer_get_length(out_buffer) == 0) {
this->bev.reset(); // Destructor flushes and frees the bufferevent
} else {
// The callbacks will free it when all the data is sent or the client
// disconnects
auto on_output = +[](struct bufferevent* bev, void*) -> void {
flush_and_free_bufferevent(bev);
};
auto on_error = +[](struct bufferevent* bev, short events, void*) -> void {
if (events & BEV_EVENT_ERROR) {
int err = EVUTIL_SOCKET_ERROR();
channel_exceptions_log.warning(
"Disconnecting channel caused error %d (%s)", err,
evutil_socket_error_to_string(err));
}
if (events & (BEV_EVENT_EOF | BEV_EVENT_ERROR)) {
bufferevent_flush(bev, EV_WRITE, BEV_FINISHED);
bufferevent_free(bev);
}
};
struct bufferevent* bev = this->bev.release();
bufferevent_setcb(bev, nullptr, on_output, on_error, bev);
bufferevent_disable(bev, EV_READ);
}
}
memset(&this->local_addr, 0, sizeof(this->local_addr));
memset(&this->remote_addr, 0, sizeof(this->remote_addr));
this->virtual_network_id = false;
this->crypt_in.reset();
this->crypt_out.reset();
}
Channel::Message Channel::recv() {
struct evbuffer* buf = bufferevent_get_input(this->bev.get());
size_t header_size = (this->version == Version::BB_V4) ? 8 : 4;
PSOCommandHeader header;
if (evbuffer_copyout(buf, &header, header_size) < static_cast<ssize_t>(header_size)) {
throw out_of_range("no command available");
}
if (this->crypt_in.get()) {
this->crypt_in->decrypt(&header, header_size, false);
}
size_t command_logical_size = header.size(version);
// If encryption is enabled, BB pads commands to 8-byte boundaries, and this
// is not reflected in the size field. This logic does not occur if encryption
// is not yet enabled.
size_t command_physical_size = (this->crypt_in.get() && (version == Version::BB_V4))
? ((command_logical_size + 7) & ~7)
: command_logical_size;
if (evbuffer_get_length(buf) < command_physical_size) {
throw out_of_range("no command available");
}
// If we get here, then there is a full command in the buffer. Some encryption
// algorithms' advancement depends on the decrypted data, so we have to
// actually decrypt the header again (with advance=true) to keep them in a
// consistent state.
string header_data(header_size, '\0');
if (evbuffer_remove(buf, header_data.data(), header_data.size()) < static_cast<ssize_t>(header_data.size())) {
throw logic_error("enough bytes available, but could not remove them");
}
if (this->crypt_in.get()) {
this->crypt_in->decrypt(header_data.data(), header_data.size());
}
string command_data(command_physical_size - header_size, '\0');
if (evbuffer_remove(buf, command_data.data(), command_data.size()) < static_cast<ssize_t>(command_data.size())) {
throw logic_error("enough bytes available, but could not remove them");
}
if (this->crypt_in.get()) {
// Some versions of PSO DC can send commands whose sizes are not a multiple
// of 4, but the server is expected to always use a multiple of 4 bytes when
// decrypting (the extra cipher bytes are lost). To emulate this behavior,
// we have to round up the size for DC commands here.
size_t orig_size = command_data.size();
command_data.resize((orig_size + 3) & (~3), 0);
this->crypt_in->decrypt(command_data.data(), command_data.size());
command_data.resize(orig_size);
}
command_data.resize(command_logical_size - header_size);
if (command_data_log.should_log(phosg::LogLevel::INFO) && (this->terminal_recv_color != phosg::TerminalFormat::END)) {
if (use_terminal_colors && this->terminal_recv_color != phosg::TerminalFormat::NORMAL) {
print_color_escape(stderr, this->terminal_recv_color, phosg::TerminalFormat::BOLD, phosg::TerminalFormat::END);
}
if (version == Version::BB_V4) {
command_data_log.info(
"Received from %s (version=BB command=%04hX flag=%08" PRIX32 ")",
this->name.c_str(),
header.command(this->version),
header.flag(this->version));
} else {
command_data_log.info(
"Received from %s (version=%s command=%02hX flag=%02" PRIX32 ")",
this->name.c_str(),
phosg::name_for_enum(this->version),
header.command(this->version),
header.flag(this->version));
}
vector<struct iovec> iovs;
iovs.emplace_back(iovec{.iov_base = header_data.data(), .iov_len = header_data.size()});
iovs.emplace_back(iovec{.iov_base = command_data.data(), .iov_len = command_data.size()});
phosg::print_data(stderr, iovs, 0, nullptr, phosg::PrintDataFlags::PRINT_ASCII | phosg::PrintDataFlags::DISABLE_COLOR | phosg::PrintDataFlags::OFFSET_16_BITS);
if (use_terminal_colors && this->terminal_recv_color != phosg::TerminalFormat::NORMAL) {
phosg::print_color_escape(stderr, phosg::TerminalFormat::NORMAL, phosg::TerminalFormat::END);
}
}
return {
.command = header.command(this->version),
.flag = header.flag(this->version),
.data = std::move(command_data),
};
}
void Channel::send(uint16_t cmd, uint32_t flag, bool silent) {
this->send(cmd, flag, nullptr, 0, silent);
}
void Channel::send(uint16_t cmd, uint32_t flag, const std::vector<std::pair<const void*, size_t>> blocks, bool silent) {
if (!this->connected()) {
channel_exceptions_log.warning("Attempted to send command on closed channel; dropping data");
return;
}
size_t size = 0;
for (const auto& b : blocks) {
size += b.second;
}
string send_data;
size_t logical_size;
size_t send_data_size = 0;
switch (this->version) {
case Version::DC_NTE:
case Version::DC_11_2000:
case Version::DC_V1:
case Version::DC_V2:
case Version::GC_NTE:
case Version::GC_V3:
case Version::GC_EP3_NTE:
case Version::GC_EP3:
case Version::XB_V3: {
PSOCommandHeaderDCV3 header;
if (this->crypt_out.get() &&
(this->version != Version::DC_NTE) &&
(this->version != Version::DC_11_2000) &&
(this->version != Version::DC_V1)) {
send_data_size = (sizeof(header) + size + 3) & ~3;
} else {
send_data_size = (sizeof(header) + size);
}
logical_size = send_data_size;
header.command = cmd;
header.flag = flag;
header.size = send_data_size;
send_data.append(reinterpret_cast<const char*>(&header), sizeof(header));
break;
}
case Version::PC_PATCH:
case Version::BB_PATCH:
case Version::PC_NTE:
case Version::PC_V2: {
PSOCommandHeaderPC header;
if (this->crypt_out.get()) {
send_data_size = (sizeof(header) + size + 3) & ~3;
} else {
send_data_size = (sizeof(header) + size);
}
logical_size = send_data_size;
header.size = send_data_size;
header.command = cmd;
header.flag = flag;
send_data.append(reinterpret_cast<const char*>(&header), sizeof(header));
break;
}
case Version::BB_V4: {
// BB has an annoying behavior here: command lengths must be multiples of
// 4, but the actual data length must be a multiple of 8. If the size
// field is not divisible by 8, 4 extra bytes are sent anyway. This
// behavior only applies when encryption is enabled - any commands sent
// before encryption is enabled have no size restrictions (except they
// must include a full header and must fit in the client's receive
// buffer), and no implicit extra bytes are sent.
PSOCommandHeaderBB header;
if (this->crypt_out.get()) {
send_data_size = (sizeof(header) + size + 7) & ~7;
} else {
send_data_size = (sizeof(header) + size);
}
logical_size = (sizeof(header) + size + 3) & ~3;
header.size = logical_size;
header.command = cmd;
header.flag = flag;
send_data.append(reinterpret_cast<const char*>(&header), sizeof(header));
break;
}
default:
throw logic_error("unimplemented game version in send_command");
}
// All versions of PSO I've seen (so far) have a receive buffer 0x7C00
// bytes in size
if (send_data_size > 0x7C00) {
throw runtime_error("outbound command too large");
}
send_data.reserve(send_data_size);
for (const auto& b : blocks) {
send_data.append(reinterpret_cast<const char*>(b.first), b.second);
}
send_data.resize(send_data_size, '\0');
if (!silent && (command_data_log.should_log(phosg::LogLevel::INFO)) && (this->terminal_send_color != phosg::TerminalFormat::END)) {
if (use_terminal_colors && this->terminal_send_color != phosg::TerminalFormat::NORMAL) {
print_color_escape(stderr, phosg::TerminalFormat::FG_YELLOW, phosg::TerminalFormat::BOLD, phosg::TerminalFormat::END);
}
if (version == Version::BB_V4) {
command_data_log.info("Sending to %s (version=BB command=%04hX flag=%08" PRIX32 ")",
this->name.c_str(), cmd, flag);
} else {
command_data_log.info("Sending to %s (version=%s command=%02hX flag=%02" PRIX32 ")",
this->name.c_str(), phosg::name_for_enum(version), cmd, flag);
}
phosg::print_data(stderr, send_data.data(), logical_size, 0, nullptr, phosg::PrintDataFlags::PRINT_ASCII | phosg::PrintDataFlags::DISABLE_COLOR | phosg::PrintDataFlags::OFFSET_16_BITS);
if (use_terminal_colors && this->terminal_send_color != phosg::TerminalFormat::NORMAL) {
print_color_escape(stderr, phosg::TerminalFormat::NORMAL, phosg::TerminalFormat::END);
}
}
if (this->crypt_out.get()) {
this->crypt_out->encrypt(send_data.data(), send_data.size());
}
struct evbuffer* buf = bufferevent_get_output(this->bev.get());
evbuffer_add(buf, send_data.data(), send_data.size());
}
void Channel::send(uint16_t cmd, uint32_t flag, const void* data, size_t size, bool silent) {
this->send(cmd, flag, {make_pair(data, size)}, silent);
}
void Channel::send(uint16_t cmd, uint32_t flag, const string& data, bool silent) {
this->send(cmd, flag, data.data(), data.size(), silent);
}
void Channel::send(const void* data, size_t size, bool silent) {
size_t header_size = (this->version == Version::BB_V4) ? 8 : 4;
const auto* header = reinterpret_cast<const PSOCommandHeader*>(data);
this->send(
header->command(this->version),
header->flag(this->version),
reinterpret_cast<const uint8_t*>(data) + header_size,
size - header_size,
silent);
}
void Channel::send(const string& data, bool silent) {
return this->send(data.data(), data.size(), silent);
}
void Channel::dispatch_on_input(struct bufferevent*, void* ctx) {
Channel* ch = reinterpret_cast<Channel*>(ctx);
// The client can be disconnected during on_command_received, so we have to
// make sure ch->bev is valid every time before calling recv()
while (ch->bev.get()) {
Message msg;
try {
msg = ch->recv();
} catch (const out_of_range&) {
break;
} catch (const exception& e) {
channel_exceptions_log.warning("Error receiving on channel: %s", e.what());
ch->on_error(*ch, BEV_EVENT_ERROR);
break;
}
if (ch->on_command_received) {
ch->on_command_received(*ch, msg.command, msg.flag, msg.data);
}
}
}
void Channel::dispatch_on_error(struct bufferevent*, short events, void* ctx) {
Channel* ch = reinterpret_cast<Channel*>(ctx);
if (ch->on_error) {
ch->on_error(*ch, events);
} else {
ch->disconnect();
}
}
+103 -102
View File
@@ -1,102 +1,103 @@
#pragma once
#include <netinet/in.h>
#include <memory>
#include <string>
#include "PSOEncryption.hh"
#include "PSOProtocol.hh"
#include "Version.hh"
struct Channel {
std::unique_ptr<struct bufferevent, void (*)(struct bufferevent*)> bev;
struct sockaddr_storage local_addr;
struct sockaddr_storage remote_addr;
bool is_virtual_connection;
Version version;
uint8_t language;
std::shared_ptr<PSOEncryption> crypt_in;
std::shared_ptr<PSOEncryption> crypt_out;
std::string name;
TerminalFormat terminal_send_color;
TerminalFormat terminal_recv_color;
struct Message {
uint16_t command;
uint32_t flag;
std::string data;
};
typedef void (*on_command_received_t)(Channel&, uint16_t, uint32_t, std::string&);
typedef void (*on_error_t)(Channel&, short);
on_command_received_t on_command_received;
on_error_t on_error;
void* context_obj;
// Creates an unconnected channel
Channel(
Version version,
uint8_t language,
on_command_received_t on_command_received,
on_error_t on_error,
void* context_obj,
const std::string& name,
TerminalFormat terminal_send_color = TerminalFormat::END,
TerminalFormat terminal_recv_color = TerminalFormat::END);
// Creates a connected channel
Channel(
struct bufferevent* bev,
Version version,
uint8_t language,
on_command_received_t on_command_received,
on_error_t on_error,
void* context_obj,
const std::string& name = "",
TerminalFormat terminal_send_color = TerminalFormat::END,
TerminalFormat terminal_recv_color = TerminalFormat::END);
Channel(const Channel& other) = delete;
Channel(Channel&& other) = delete;
Channel& operator=(const Channel& other) = delete;
Channel& operator=(Channel&& other) = delete;
void replace_with(
Channel&& other,
on_command_received_t on_command_received,
on_error_t on_error,
void* context_obj,
const std::string& name = "");
void set_bufferevent(struct bufferevent* bev);
inline bool connected() const {
return this->bev.get() != nullptr;
}
void disconnect();
// Receives a message. Throws std::out_of_range if no messages are available.
Message recv();
// Sends a message with an automatically-constructed header.
void send(uint16_t cmd, uint32_t flag = 0, bool silent = false);
void send(uint16_t cmd, uint32_t flag, const void* data, size_t size, bool silent = false);
void send(uint16_t cmd, uint32_t flag, const std::vector<std::pair<const void*, size_t>> blocks, bool silent = false);
void send(uint16_t cmd, uint32_t flag, const std::string& data, bool silent = false);
template <typename CmdT>
requires(!std::is_pointer_v<CmdT>)
void send(uint16_t cmd, uint32_t flag, const CmdT& data, bool silent = false) {
this->send(cmd, flag, &data, sizeof(data), silent);
}
// Sends a message with a pre-existing header (as the first few bytes in the
// data)
void send(const void* data, size_t size, bool silent = false);
void send(const std::string& data, bool silent = false);
private:
static void dispatch_on_input(struct bufferevent*, void* ctx);
static void dispatch_on_error(struct bufferevent*, short events, void* ctx);
};
#pragma once
#include <netinet/in.h>
#include <memory>
#include <string>
#include "PSOEncryption.hh"
#include "PSOProtocol.hh"
#include "Version.hh"
struct Channel {
std::unique_ptr<struct bufferevent, void (*)(struct bufferevent*)> bev;
struct sockaddr_storage local_addr;
struct sockaddr_storage remote_addr;
uint64_t virtual_network_id; // 0 = normal TCP connection
Version version;
uint8_t language;
std::shared_ptr<PSOEncryption> crypt_in;
std::shared_ptr<PSOEncryption> crypt_out;
std::string name;
phosg::TerminalFormat terminal_send_color;
phosg::TerminalFormat terminal_recv_color;
struct Message {
uint16_t command;
uint32_t flag;
std::string data;
};
typedef void (*on_command_received_t)(Channel&, uint16_t, uint32_t, std::string&);
typedef void (*on_error_t)(Channel&, short);
on_command_received_t on_command_received;
on_error_t on_error;
void* context_obj;
// Creates an unconnected channel
Channel(
Version version,
uint8_t language,
on_command_received_t on_command_received,
on_error_t on_error,
void* context_obj,
const std::string& name,
phosg::TerminalFormat terminal_send_color = phosg::TerminalFormat::END,
phosg::TerminalFormat terminal_recv_color = phosg::TerminalFormat::END);
// Creates a connected channel
Channel(
struct bufferevent* bev,
uint64_t virtual_network_id,
Version version,
uint8_t language,
on_command_received_t on_command_received,
on_error_t on_error,
void* context_obj,
const std::string& name = "",
phosg::TerminalFormat terminal_send_color = phosg::TerminalFormat::END,
phosg::TerminalFormat terminal_recv_color = phosg::TerminalFormat::END);
Channel(const Channel& other) = delete;
Channel(Channel&& other) = delete;
Channel& operator=(const Channel& other) = delete;
Channel& operator=(Channel&& other) = delete;
void replace_with(
Channel&& other,
on_command_received_t on_command_received,
on_error_t on_error,
void* context_obj,
const std::string& name = "");
void set_bufferevent(struct bufferevent* bev, uint64_t virtual_network_id);
inline bool connected() const {
return this->bev.get() != nullptr;
}
void disconnect();
// Receives a message. Throws std::out_of_range if no messages are available.
Message recv();
// Sends a message with an automatically-constructed header.
void send(uint16_t cmd, uint32_t flag = 0, bool silent = false);
void send(uint16_t cmd, uint32_t flag, const void* data, size_t size, bool silent = false);
void send(uint16_t cmd, uint32_t flag, const std::vector<std::pair<const void*, size_t>> blocks, bool silent = false);
void send(uint16_t cmd, uint32_t flag, const std::string& data, bool silent = false);
template <typename CmdT>
requires(!std::is_pointer_v<CmdT>)
void send(uint16_t cmd, uint32_t flag, const CmdT& data, bool silent = false) {
this->send(cmd, flag, &data, sizeof(data), silent);
}
// Sends a message with a pre-existing header (as the first few bytes in the
// data)
void send(const void* data, size_t size, bool silent = false);
void send(const std::string& data, bool silent = false);
private:
static void dispatch_on_input(struct bufferevent*, void* ctx);
static void dispatch_on_error(struct bufferevent*, short events, void* ctx);
};
+2957 -1991
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